>>4900408
No. I like SoTN, it's a fun game, but it's also very thinly spread and poorly focused, with really pretty lukewarm challenges (though part of the fun is finding something stupidly OP and going wild with it), whilst Super Metroid is a rather tightly wrapped adventure that seldom feels like it's stalling for time or putting on filler.
The DS and GBA Castlevania games do the Metroidvania thing FAR better, feeling much less slapdash and offering more challenge. Many SoTN bosses are really easy, but then you have Dracula in CoTM, or hard mode Death in DoS, the former who is easily in the top 10 of hardest CV bossfights.
SoTN was kind of patched together from a CV game which was never made, and the sheer amount of redundancy really makes this show.
The upside down castle also feels like an enormous afterthought which was rushed together late in development, HoD does the "two castles" thing in a much better way.