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/vr/ - Retro Games


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485927 No.485927 [Reply] [Original]

>all dose upgrades
>that satisfying splatter
>that realization that holding Z with the machine gun while looking in their general direction is much easier than actually trying to aim

I've had this since Easter of 2000 and I'm finally going to beat it, feeling good.

>> No.486086

One of the best titles for the N64. I haven't played this in year and just now remembered the main characters goofy ass animation when he runs haha.

>> No.486112

>>486086

Everyone is slanted like / as they run, it's absurd. Lupus doesn't but he's a dog with hover jets and a gun strapped to his back so that's already absurd

>> No.486124

Is it just my controller or do N64 joysticks suck?

>> No.486134

>>486124

They're pretty bad, I can aim to just above their head but the second I push further up the reticle goes too far down

>> No.486142

>>486134
That's what makes this game near unplayable for me. If I could just get a hang of it I could love it.

>> No.486149

I fucking love Rare, but I just could not get into Jet Force Gemini at all. The control was too awkward, and the rest of the game was really uninteresting. I imagine that JFG could've been a lot better if it was on the Gamecube or something.

>> No.486156

>>486149
Weren't there rumors for a sequel at one point?

>> No.486158

I played the game for a couple minutes then never touched it again. I´m thinking about re'picking it up. It´s still in the back with all my other N64 games

>> No.486168

But JFG is the worst rare game of that area, the camera and control make it almost unplayable

>> No.486165

>>486142
Z and machine gun in general direction of enemies mostly solves that issue thanks to the autoaim, enemies above you will still get some shots in while you aim but you can avoid it with strafing

>> No.486175

I could never finish Gemini back in the day. Could never find all the little Ewok-analogues - hunting through the same levels got tired fast. Stayed away from Rare games mostly due to that "collect 'em all" factor after that.

It was a gorgeous game for it's time though, definitely, and one of the most colourful. Multiplayer was a blast.

>> No.486179

>>486168
it's the best IMO. the controls and camera are fine.

>> No.486192

>>486168
So talk about something else then, it's a a Rare thread

Am I the only one that hasn't run into any issues? Game's been smooth sailing and I'm currently collecting ship parts and trials

>> No.486187

>>486168
Yeah, it was a nice idea, but it had such bizarre controls that it became ridiculously hard to play. After like two or three levels, I end up dying all the time because I can't aim accurately and quickly enough.

And I'm speaking as somebody who owned it when I was younger, who felt that way back then. So don't just assume I only emulated it recently and couldn't into N64 controls.

Still a pretty good game, though. Kind of like what a 3D Mega Man should have been.

>> No.486186

I always make it to the Tribal collectathon and quit.

>> No.486202
File: 245 KB, 791x498, 30248422_p10.png [View same] [iqdb] [saucenao] [google]
486202

Rare put out so many fucking amazing games on the N64. How did they do it? What sort of wizardry were they using? Banjo Kazooie, Banjo Tooie, Conker's Bad Fur Day, Perfect Dark, goddamn son all of those games are still fucking amazing. I can go and replay any of those games at any time and still enjoy the hell out of them.

>> No.486206

>>486179
okay, if you think so, but I had problem the last time I've try to play it, I guess it take time to get used to it

>> No.486227

>>486202

it's called having several studios

>> No.486254
File: 1.63 MB, 1366x768, nope, no rare here.png [View same] [iqdb] [saucenao] [google]
486254

>> No.486262

The controls are no different than todays console FPSs, what are you babies crying about? Each character gets homing missiles anyway and auto aiming.

Not to say emulating the game isn't a complete bitch since the analog sticks are not as accurate and sensitive these days as they were on N64, but you can adjust sensitivity anyway

>> No.486270
File: 23 KB, 413x334, 1311282177649.jpg [View same] [iqdb] [saucenao] [google]
486270

>>486254
Gore pics go on /b/ you nutter.

;_;

>> No.486282

>>486254
I literally had to hold back tears. What the fuck, Rare?

>> No.486285

>>486202
Perfect Dark wasn't even amazing when it came out, yet alone now.

>> No.486301

>>486285
But it's old so it's good.

>> No.486295

>>486254
Reported.

I'm ashamed to share the same shitty monitor resolution as you.

>> No.486296
File: 12 KB, 480x360, game_over.jpg [View same] [iqdb] [saucenao] [google]
486296

>>486254

>> No.486305

I really liked JetForce, it was lose as a prostitute, and the aiming was infuriating. But I liked it.

Until, I beat the game, and I got told I had to save all the bears for the real ending. Then I pulled it out, and sealed it away for good.

Ahhh, It is a fun game though.

>> No.486303

>>486254
>>486282
Rare is just a name. All their actual talent left the company before Microsoft even bought it, and was either among the Free Radical Design folks (Now Crytek UK), or wound up in other studios.

The PEOPLE who made Rare what it was were and are still doing well.

>> No.486316
File: 14 KB, 250x250, 10032.jpg [View same] [iqdb] [saucenao] [google]
486316

>>486305
>it was lose as a prostitute

>> No.486343

>Perfect Dark will never get the PC port it deserved

dammit I thought I was over this guys

>> No.486356

Playing it always made me want to play Shadows of the Empire.
And most of the time I did. Because that game was the best.

>> No.486370

>>486305

It's not nearly as bad as their other collectathons, hoping this second fight with Mizar won't be as much of a joke as the first

>> No.486374

I remember playing this a lot at my friend's house
I wonder if he still has it and his n64, but he lives in a ghetto ass neighborhood so it probably would have been stolen at some point

>> No.486380

>>486156
Actually, a plenty good number of sequels on the Gamecube,cancelled because Rareware got their asses grabbed by Microsoft

>> No.486385

>>486303
Yeah, except the last game they made was five years ago. And the last good game they made was fucking eight years ago.

>> No.486396

>>486370
At least Banjo and DK were controllable, even if it was less work to collect. Good luck though, I looked up the last fight recently, and damn it looked epic.

>> No.486417

>>486396
>epic

>> No.486432

>>486417
>epic

Yea fair enough, the fuck was I thinking. In retrospect, I want to write RADICAL.

The scope of the battle is rather grand though.

>> No.486447

>>486432
Oh, that kind of epic. I see.

I don't think I ever actually beat the final boss of BK, despite it being my favorite game. Wasn't it like 10 phases long and brutally difficult? I know the final boss from Tooie was supposed to be ridiculously hard, anyway.

>> No.486490

This game is genious. The fantastic worlds to explore and the various weapons to use are just a few things that make me come back to the N64 for more.
And that glorious Robin Beanland soundtrack.....Water Ruins.

>> No.486508

>>486447
BK has possible what I deem the best boss fight ever as it's final boss. The entire game teaches you a bunch of skills, and the final boss demands ever one of those skills to be put to the test.

That said, the last bit with the Jingos is a bit cruel.

>> No.486507
File: 4 KB, 256x224, CaptainSkyhawk.png [View same] [iqdb] [saucenao] [google]
486507

Rare made some fantastic games, and not just in the 4th and 5th gens either.

>> No.486534

>>486285

You remind me of a friend that I used to have who bitched about Perfect Dark.

>HURR GOLDENEYE'S TEH BEST!!!1

>But Perfect Dark improved on what goldeneye was in so many ways, dude! The multiplayer, the graphics, all those cool weapons.

>HURR SHUT UP, ANON. GOLDENEYE'S BETTERRR, PERFECT DORK SUCKS.

But, seriously. PD wasn't the best FPS on N64, but I consider it as good and fun as Turok.

>> No.486585

>>486534
>Turok

Goddamit Acclaim, what happened to you?

so few survived into the 6th gen.

>> No.486587
File: 120 KB, 788x756, please tell me im seeing things.jpg [View same] [iqdb] [saucenao] [google]
486587

Rare, hiding penises in games since the 80's

>> No.486601

>>486587
You mean the T shape? I think you got dicks on the brain, son.

>> No.486613
File: 18 KB, 402x402, Sigmund-Freud-9302400-1-402[1].jpg [View same] [iqdb] [saucenao] [google]
486613

>>486587
Tell me about your muzzer.

>> No.486635

>>486601
look 2 rocks to the left.

soft, medium and hard

>> No.486650

>>486613
>German accent
>"muzzer"

Shit dawg. It's clearly "mutta", since the German word for mother is "mutter".

Was ist los mit dir?

>> No.486793

>>486168
>>486187

Jesus Christ, you guys fucking suck. I was a kid back when this came out and I beat it.

Fucking pansies.

>> No.486816

>>486285

You.

Yeah, you. It's the fucking Box for you, asshole. See you in 3 months.

Bitch.

>> No.486918

>>486585
I heard Retro Studios, of Metroid Prime fame, included some people from Acclaim, so there's that.

>> No.487639

>>486490

Rare could make a great goddamn soundtrack, I was high listening to Aquatic Ambience from DKC, started tearing up like a fag it was so beautiful

>> No.491505

>>487639
The whole franchise has god-tier music in my opinion. I fucking love it!

>> No.491563

>>486124
>Is it just my controller or do N64 joysticks suck?
Actually, N64 sticks are great. They do, however, have a design flaw where the stick grinds itself out.

Also, JFG has "expert mode" and "normal mode" controls. Maybe normal will feel better.

>>486149
>I imagine that JFG could've been a lot better if it was on the Gamecube or something.
You mean like *cough* Star Fox Adventures?

>>486534
>But, seriously. PD wasn't the best FPS on N64, but I consider it as good and fun as Turok.
But which Turok? Turok 1, Turok 2, Turok Rage Wars, or Turok 3 - the underappreciated Half Life Clone where you play Joshua's wife?