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/vr/ - Retro Games


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File: 79 KB, 500x495, Digimonworld2.jpg [View same] [iqdb] [saucenao] [google]
4852032 No.4852032 [Reply] [Original]

When did you realize that some games weren't worth it to complete?

>> No.4852037

>>4852032
when I realize there's really broken mechanics or gameplay that make me resent the game, lose respect for the creators, and completely lose enjoyment of it, normally applies to non story focused games because they can have gameplay elements I can look past if I want to see the story through

>> No.4852042
File: 77 KB, 550x386, Dragon-Quest-II-japanese-box-art_5247.jpg [View same] [iqdb] [saucenao] [google]
4852042

At some point you just have to stop and ask yourself "why am I playing this"?

>> No.4852859

>>4852042
Because you have to save the world, anon

>> No.4852879

>>4852032
The second time the NES fucked up and ate my Final Fantasy save. Though I did eventually beat the origins port it also wasn't worth the time

>> No.4853087

>>4852032
Digimon made me gay.

>> No.4853223

>>4852032
That is the only Digimon for PS I didn't play.
Some people swear it's better than 3, which I thought it was average.

>> No.4853370

>>4852859
But thou must.

>> No.4853626

>>4852032
Is it fixable with a romhack?
I'm contemplating the idea of starting a bunch for games like these.
Have Whirlo, Nosetrafu, Mega Man X6 and Arabian Nights SFC in mind.

>> No.4853725

>>4853223
It's shit

>>4853626
If they could somehow speed up the attack animations and remove idle, playtime could be reduced like 40% or even more. The speedrun is literally over 20 hours