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/vr/ - Retro Games


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File: 281 KB, 1200x1600, DcTjFAsXUAU6vi4.jpg [View same] [iqdb] [saucenao] [google]
4754167 No.4754167 [Reply] [Original]

Why did the Dreamcast fail?

>> No.4754169

PlayStation 2

>> No.4754171

>>4754167
Sega's reputation was too damaged by the time it was released, and the hype for the PlayStation 2 was too great. People bought into the notion that the PS2 would be a huge leap over the Dreamcast (it wasn't). Dreamcast didn't have Final Fantasy or Metal Gear.

>> No.4754175

>>4754169
fpbp

The easy piracy probably didn't help much but the PS2 just ran it over like a dog in the street

>> No.4754187

>>4754167
Where is this?

>> No.4754189

A big part of it was the quirky library, which was more geared toward a Japanese audience. Take a look at a list of the best Dreamcast games, do any of those look like they appeal to your average retarded Chad or Hispanic who was into Madden or God of War?

>> No.4754218
File: 27 KB, 400x300, sega_dreamcast_sports_edition[1].jpg [View same] [iqdb] [saucenao] [google]
4754218

>>4754189

>> No.4754427

>>4754167
>all those yellowed shells
disgusting desu

>> No.4754434

>>4754189
The DC was the ultimate chad system at launch, all my sports playing, wealthy friends had one. The SEGA 2K series was leaps and bounds ahead of anything else on the market at the time.

>> No.4754442

People forget that the DC had a very strong launch, but it was short because retailers were still pissed with the poor support of the Saturn, so many of them didnt want to sell the console by fear of not getting any games to sale for it after 1-2 years. And the nail in the coffin was the PS2, which is probably the greatest console ever made not only for the catalog, but also because was backwars compatible, even with the controllers and had a DVD player.
Also considering how short the life span of the console was, they still managed to sell half of the GC for example.

>> No.4754927
File: 315 KB, 1850x2700, Bernie Stolar.jpg [View same] [iqdb] [saucenao] [google]
4754927

The number one reason the DC failed is because this man decided it should cost $200.
Just $200.
That's the price of a Nintendo console 3 years after release.
This meant that SEGA sold DCs at a significant loss instead of making a profit.
What an absolute blunder. It should have sold for $300.
At the launch of the DC there was nothing that could touch it. It made N64, the most powerful console at the time, look like shit overnight. There was no competition, thus no need for aggressive price cuts to outsell rival consoles.

This was the biggest mistake Sega ever made. If the DC had been appropriately priced Sega would still exist today.
(Sega died in 2004 when it was dissolved and sold off. There is a "sega" entity today but it is no more Sega than nu-atari is Atari.)
The only other factor of the same magnitude in Sega's demise was the death of arcades in early 2000s which was beyond Sega's control and not their fault.

Was Bernie a member of the (((tribe)))?
Was Sega's destruction plotted to pave the way for the basedification of gaming?
Project for a Jew entertainment century?


>>4754442
>And the nail in the coffin was the PS2, which is probably the greatest console ever made not only for the catalog, but also because was backwars compatible, even with the controllers AND HAD A DVD PLAYER.

A DVD player which bricks the console.
Never play DVD movies on your PS2; the laser WILL get fucked up and reading. This is not a meme. You have been warned.

>> No.4754943

>>4754927
>nu-Sega is like nu-Atari

I know this is bait, but seriously, what the fuck? nu-Sega has been kicking ass. They had one of the highest publisher metascores last year, even with two bombs. You must only look at 3D Sonic games or something.

>> No.4755660

>>4754167
A combination of financial hemorrhaging from mismanagement of the Sega Saturn, and the Sega 32x's mere existence, making it almost impossible to sustain a first-party console, compiled with the PS2 and its DVD movie support causing every 6th gen console to get BTFO, with the Dreamcast taking the biggest hit.

It was like hitting a sickly old man with cancer with a turbocharged bulldozer.

>> No.4755676

>>4754927
Are you stupid or a /v/ cross boarder?

>> No.4755694

You know when somebody talks up their asses when they say that the PS2 sold because of the DVD player.
The PS2 killed the Dreamcast because of all the great game it had.

>> No.4755704

>>4755694
I didn't find the PS2's library offerings nearly as enjoyable as the PS1 or even the Gamecube.

t. owner of TWO Playstation 2s

>> No.4755769

>>4755694
PS2 did not have nearly as many good games as the Dreamcast at launch, it took quite a while to get going. It sold on brand.

>> No.4755839

>>4755694
Nah. DC was dead long before PS2 got anywhere close to a decent library. It lost to the DVD player, the lack of EA Dreamcast support, comically easy pirating, and SEGA's five years of other constant fuckups before DC launch.

>> No.4755889

Looking to replace my video cables for mine, anybody got any recommended sellers on whatever sites that don't sell cheaply made shit?

>> No.4755920

>>4754943
That faggot has been spamming that opinion in every remotely Sega related thread.

>> No.4755937

>>4755676
Prove me wrong if you can.

>> No.4756169
File: 30 KB, 600x909, doubt.jpg [View same] [iqdb] [saucenao] [google]
4756169

>>4754927
>A DVD player which bricks the console.

>> No.4756204

>>4756169
He's retarded, what he should be saying is that DVD9s put strain on the drive, and that's not entirely false. But it's not really a problem if you don't overdo it.

>> No.4756219

i dunno lol. it's as weird as the success of the wii. maybe just marketing

>> No.4756270

>>4755676
>Are you stupid or a /v/ cross boarder?
What's the difference?

>> No.4756302

up in smoke just like ma dc died lol

>> No.4756316

>>4754169
Underaged. DC died long before PS2 was worth having.

>> No.4756358

>>4756316
The PS2 played DVD's. That alone was enough to stump the DC.

>> No.4756362

>>4756358
Great except they weren't widely available yet, and early DVDs sucked.

>> No.4756365

>>4756362
I had the an animated Spawn movie on an early DVD and you had to flip it like a laserdisc. shit was weird.

>> No.4756417

>>4756362
>early DVDs sucked
Why are you so wrong?

>> No.4756451

>>4756417
>please set disk side b
>please ignore the artifacts when anything is in motion
>please try and pretend that this compressed audio is as good as a laserdisc

>> No.4756491

>>4754167
because you touch yourself at night. i hope youre happy

>> No.4756573

>>4754167
They were giving them away for free in it's fucking second year. I had three at one time.

>> No.4756704

>>4755694
>You know when somebody talks up their asses when they say that the PS2 sold because of the DVD player.
The PS2 was the system of choice for low-income families who wanted an all-in-one entertainment machine. The DVD player was most definitely a major selling point.

>> No.4756709

>>4756451
DVD audio needs high end to enthusiast quality equipment to even pretend to notice a difference.

720 x 480 has artifacts... where is the issue? So did vhs and other formats, but far worse. So did HD vhs tapes but again far worse.

Lazy fuck complains about needing to swap media when in most cases it was fewer swaps than other formats before it.

>> No.4756712

>>4756704
Not to mention that those same low income families could play $2 five year old PS1 games on it while waiting for the used market to soften up on the next-gen titles

>> No.4756752

>>4754927
>pretending to be a /pol/ poster
here let me show you how it's done
>https://www.ancestry.com/name-origin?surname=stolar
>Jewish from Ukraine
>Previous CEO: Kalinske
look that name up and see what it says
>CEO before him: Katz
hmm it really makes u think

Furthermore Sega is originally an American company called SERVICE GAMES founded by three Jewish businessmen in Hawaii to put amusement machines on US military bases worldwide and therefore make a shit ton of money

this is not an antisemitic post, itnis simply a statement of verifiable facts.
SEGA is an American Jewish company with a Japanese branch.

>> No.4756761

>>4756752
Wtf I love (((Jews))) now.

>> No.4756763

>>4756362
Still, DVDs held more data and the PS2 could push more polygons on screen. Also back in the day, DVDs didn't have opening ads like they would later have
>>4754927
>DVD player which bricks the console, totally isn't a meme
I'm not really going to deny it, but even when I used my PS2 as my main DVD player, it lasted a good 15 year or so before the laser died

>> No.4756768

>>4754167
because it was a shit console by a shit company.

>> No.4756785

>>4756712
This part is huge. I knew tons of people who had an N64 and not a PS1 jumping at the chance at getting a PS2 when they found out it was backwards compatible. Also lots of people were trading in their old PS1 for extra cash to get a PS2. Fuckloads of old PS1 games were overflowing in discount bins for people to grab up for next to nothing.

>> No.4756789

>>4754442
It's funny I like collecting for my Dreamcast but everything interesting on PS2 got remastered for PS3, so even though I have a PS2 it collects more dust than my Wii U.

>> No.4756791
File: 539 KB, 500x358, 1516586798201.gif [View same] [iqdb] [saucenao] [google]
4756791

>>4756768

>> No.4756795

I didn't get to play a Dreamcast until highschool, if it had more heavy hitting titles it could have easily challenged the PlayStation 2.

But you know Matrix and Y2Kcore were all about that black console anyways.

>> No.4756810

>>4754927
are you stupid?

It was because they burned so many people with the fuck ups that were the Sega CD being manly an FMV gimmick, the 32x which was shit all around, the Saturn american release, it was too many wounds.

>> No.4756813

>>4756752
Kikes made some kick-ass video games...why the fuck don't they now?

>> No.4756815

>>4756785
Or even people who dragged their feet all the way through the entire fifth gen not being able to resist getting a fifth gen console, a sixth gen console AND a dvd player even if it was pretty expensive.

Note that this is a similar demographic to the one I believe the Sega Neptune could possibly have appealed to six years earlier, NES/SNES owners who might have paid a similar amount to get Genesis, Sega CD, 5th Gen games and a CD player but instead Sega literally competed with themselves releasing Saturn and 32x at the same time.

The consumer confidence in Sega was low enough that the Dreamcast was handicapped right from the beginning despite being a great console.

>> No.4756838

The Dreamcast to me was perfectly representative of the optimism of the early 2000s. And then the crushing dissapointment and failure it would eventually lead to.

>> No.4756842

>>4754167
Sony is a gigantic electronics and entertainment company that can afford to pay people to develop third party games, Sega is not.

Sega absolutely fucking slayed it in the arcades though

too bad Arcades themselves almost died off

>> No.4756846

>>4754167
It was technologically superior but failed to have enough developers making titles. At least overseas, it definitely hurt initial sales in the states

I remember a talking fish literally a Seamen joke being one pushed by the commercials during the early days. And the main draw for me was Sonic, but all that was different was a strange way to save my games vs my Genesis or even the older Sega CD system

>> No.4756940

>>4754169
This

>> No.4756947

>>4754167

This is old news and autists will argue, but it was a combination of lack of customer confidence, essentially skipping the 5th generation due to high priced console, and PS owners waiting another few months for the PS2. Backwards compatibility and DVD drive sealed DC fate before it was released. Sega doing normal Sega also helped doom it.

I've told the story here before, but my cousins usually got the "new" system about a year before I did. They got burned on 32x and bought a playstation. I bought a playstation. I saw saturn in magazines but it was stupidly expensive. Everyone I knew had a PS, no one had a saturn because it was so expensive. PS2 was the next logical step, especially considering how much hype was generated for it before launch.

I could get a new system that would let me play my 20 or so games or I could gamble on the people that made 32x, CD, and Saturn.

I now own all the Sega consoles and enjoy them, but back then pre-internet and pre-cheap cd burner I don't know if I'd have been satisfied with them or not.

>> No.4756950

>>4756810
This. By the time the DC was released no one gave a shit about Sega anymore

>> No.4756952

>>4754167
Literally over 100 videos have been made explaining exactly why you lazy jackass. Go look on youtube.

Look for: G4/TechTv Icons - SEGA Dreamcast.

>> No.4757006

>>4756810
The Sega CD could have been saved if they didn't decided to cash in with the garbage FMV shit gimmick, sure, CD playback was under-powered back then and still in its infancy, but look at the PC engine CD, that one has a bunch of awesome games, Sega could have released a cart that would function as a RAM cart for the CD playback, it would have help, but i dont know if it was SoA pushing the FMV thing more.

The 32x itself was just pointless, tell me ONE legit good game that wasnt one that is just perceived as good (Knuckles Chaotix).

>> No.4757013

>>4756752
Sega is a japanese company dumbass

>> No.4757062

>>4757013
SEGA is an american born company

>> No.4757083

>>4757062
They are, but by the time they got into vidya, most of the action happened in Japan

>> No.4757184

>>4757083
and guess who got out on their golden parachutes, and guess who was left holding the stick when it all slammed into the mountainside?

with
____
you
____

>> No.4757191

>>4757184
with the Japanese you crash into the Pyrenees

>> No.4757204

>>4754927
based

>> No.4757257

>>4754167
are those used Dreamcasts? Looks like some of them belonged to smokers and some didn't

>> No.4757260

>>4754167
Dreamcast had Marvel vs Capcom 2 and it was the only game I cared for on the system.

I however wasn't going to buy a console for 1 game. I just used to bus into the city on weekends and played it on Arcade instead.

>> No.4757263

>>4754218
LMAO

it's so funny how pathetic all the failed marketing attempts from the past seem now that we're here in 2018

>> No.4757270
File: 31 KB, 817x578, sega-losses.png [View same] [iqdb] [saucenao] [google]
4757270

>>4756316
The DC died more due to sales dropping off in anticipation for the PS2 more than the PS2's library or anything.
Sega was in a state where they couldn't afford any dip in sales, and they had to drop out. Past the brilliant launch, things weren't looking so hot.

>> No.4757281

>>4754189
chads and shit were playing Blitz, NBA 2K and Soul Calibur on the DC
everyone had MvC2, as well
plus, at the time, the DC had the best version of whatever multiplats, apart from maybe PC versions of games

the machine had a lot of weird stuff, which is what most of what you'd bother with on the machine in this day and age, but it still had a lineup of "normal" games

>> No.4757283

>>4756712
honestly, I bought a PS2 in like 02/03 because it played DVDs and PS1 games

>> No.4757320

>>4757270
It looks like they were starting to come back in the end there.

>> No.4757324

All the metrics point that the dc was actually doing pretty good, it's just that sega was bleeding money from all directions and couldn't create a sustainable business model with the dreamcast, as it's quite common for the first years run at a loss with a console launch, but they were already bleeding before a few years prior, and coinciding with the arcades dying which was also a sizeable chunck of threir revenue stream, that most definitely didn't help.

When they broke connection with CRI shortly afterward and merged with sammy, they started killing and reorganizing their in-house game studios and most of their revenue stream came from pachinko, they actually broke records with that shit alone, the early to mid 2000s for sega was quite a success story, and it wasn't because of video games.

>> No.4757337
File: 471 KB, 618x736, 1479641266398.jpg [View same] [iqdb] [saucenao] [google]
4757337

>>4757320
That was after they had stopped developing Dreamcasts and basically only made multiplat video games. That basically means they didn't have to spend money on R&D for hardware and laid off a bunch of people in those departments, saving them from completely going bankrupt. Basically, they took austerity measures in order to keep existing as a company.

>> No.4757498

>>4754167
Not enough brand loyalty for Sega after the whole Saturn debacle, and PS2 having a DVD player justified the purchase for so many households who suddenly found themselves with the opportunity to dump their bulky VHS collections for slim DVDs, doubly so during the anime boom where 20$ dubbed/25$ subbed VHS tapes were replaced with 30$ DVDs that had both. Seriously, VHS was awful for rewatching shit due to previews getting slapped on before the movie and the need to rewind that shit.

>> No.4757501

>>4754927
>Never play DVD movies on your PS2; the laser WILL get fucked up and reading. This is not a meme. You have been warned.

No one knew that at the time.

>> No.4757508

>>4757006
It didn't help that the sega add-ons looked like you had to make this weird frankenstein machine which you had to somehow convince your parents was a worthwhile investment. My parents bought me ONE console in my whole life, and everything else I had to scrimp and save for myself. Telling them I wanted a Genesis, and then a Sega CD, they would have just laughed and told me to fuck off. If i was lucky maybe they'd let me rent a game over the weekend, and that's good enough.

>> No.4757532

>>4754167
Too easy to pirate and play pirate games on

Didn't get the Final Fantasy games, which at the time were the king-makers. They didn't really get any good JRPGs at all. Back then that mattered a lot.

>> No.4757540

Bad Exquisite(ps2) defeated Good Exquisite(dc)

>> No.4757542

>>4757532
>They didn't really get any good JRPGs at all. Back then that mattered a lot.

I don't know if its that my tastes have changed over the years, but it feels like game length was a huge determinant for my younger game preferences. Like I liked JRPGs because they were long enough they would take me a dozen or so sittings to get through. Now you can get that with just about any genre, so I mostly stick to action games.

>> No.4757709

>>4757532
piracy had nothing to do with sega's poor marketing decisions. nintendo's software gets pirated every single day, brand new stuff, yet i don't see them going broke any time soon.

>> No.4757756 [DELETED] 

>>4757709
I'm tempted to buy several Nintendo Switch games and helping distribute the ROMs out of my current sheer hatred for Nintendo, but acquiring the games in the first place would require giving Nintendo money.

The sooner they flesh out those Switch emulators, the better.

>> No.4757765

>>4754218
NFL 2k2 kicked the shit out of Madden 02

>> No.4757778

>>4755660
Most heavy equipment is forced induction because it makes diesel engine perform better. And the stock xbox could play dvds as well if you bought the remote.

>> No.4757835

>>4757765
>>4757263
As a 6th gen console it cremated its competition for a couple seasons and then for quite some time many sports chads still chose it since it was not only $100 (or more) cheaper than a PS2 it also came with a dialup adapter rather than requiring an additional $50 purchase like PS2

>> No.4759913

I think even if the Dreamcast survived the dip it would have lost out later on. I mean I love the damn thing, but it came out too early. Normal size CDs for games and too many of the games look only marginally better than the previous generation, or like the N64 if the devs had bothered to learn machine code.

>> No.4760076

>>4759913
>Normal size CDs for games
Err...

>> No.4760226

>>4760076
You can't deny it's not graphically behind even the PS2.

>> No.4760237

>>4754218
Maybe not in terms of sales but 2K had far better NFL, NBA and NHL games, especially in the early 2000s.

>> No.4760439

because Sega could never make a console that sold well in both Japan and USA.

Dreamcast was actually selling well in the US but it sold like shit in Japan and they couldn't survive off USA sales alone.

>> No.4760540

>>4759913
>normal size
where are your 1GB CDs?
GD-ROM was a clever modification of the CD format. Same lasers and shit, just requires a few drive alterations. Disc production process is basically identical and you can use the same plants.
In 1998, not going DVD made sense.
by 2000, that was a mistake, but DVD was expensive

>graphics
The graphics were crazy better than the previous generation. Really, the DC is probably the first system that looked good. Some games suffer these days to somewhat low texture resolution, but here was a machine where the models didn't look so damn blocky.
A few games suffered by being ports of N64 or PS1 stuff, but they still ran at twice the framerate and resolution.

>>4760226
It was. The PS2 is a 2000-era console. The DC is a 1998-era machine. The DC's GPU had more features (one example off-hand is how pretty much every early PS2 game flickered like fuck on a CRT, and that wasn't an issue on DC because the GPU could pre-filter it, later PS2 games solve the issue in software), but it was still slower. The CPU is arguably slower. The PS2 had a bunch more RAM.
The DC was strong enough to compete for a bit, but I'd expect that by late 2003 into 2004, they'd need to release an upgraded model (like the NAOMI 2 at home, which would have definitely competed... until like 2007, Sega's unfortunate earlier release cycle is pretty rough) or a new machine had they somehow stayed in the market to compete with the PS2 and the loads more powerful Gamecube.

>> No.4760572

>>4760540
They might have stayed in it with their dedication to variety on the system, in terms of peripherals, sheer variety of genres, actually GOOD PC and arcade ports, having Microsoft on board. But they already were peripheral heavy and updating for modern internet required a broadband adapter and most people's internet was hot garbage to begin with, and so many games would lame in comparison to Super Mario Sunshine blowing water shaders from every other dev out of the water for several years. They had attempted to be the arcade console you took home with games allowing you to use your VMUs in the arcades but the arcade business was already dying. And assume they were hesitant to release a new console so soon because of what happened with the 32x and Sega CD and, once again, being way too early to the race.

>> No.4761238

>>4754171
Yeah, the momentum for Sony was HUGE at the time, PSone dominated the last gen. Sony got away with such a shit show with the PS2, 2 controller ports, non-bc peripherals, incredibly expensive mem cards, the disc scratching saga, terrible line up of launch window games.

I can't imagine anything Sega did at that point saving them, at that point they needed what Xbox had; very deep pockets and a generation of getting their credibility.

Luckly for them GTA came out and they were fine.

>> No.4761282

>>4757006
Arcade perfect ports of Space Harrier and After Burner were amazing at the time. The system implementation was shit, but if that same hardware would have been part of an upgraded genesis it could have given Sega years of easy revenue.

>> No.4761387

>>4757006
>Sega could have released a cart that would function as a RAM cart for the CD playback
No they couldn't have. Read up on how the bus, memory mapping, etc worked to learn why.

>> No.4763473

Honestly I'm only keeping mine because there's still a lot that can't be gotten on PC, PS2, Xbox or GameCube. And the emulation options aren't really that hot. At least the stuff I have that is exclusive is super unique so I think it was worth the price.

>> No.4763485

>>4754927
>used ps2 as dvd player for like 8 years before packing it up for good
>laser never broke

sure thing buckaroo

>> No.4763780

>>4763473
>worth the price
Sure is. I don't have as many as the OP pic but I do have 10 and paid less than $50 for the lot.

>> No.4765020

>>4763780
The only thing that would make me panic sell any of it is if Sega actually did a good job at porting all their Dreamcast stuff to the PC and newer consoles.

>> No.4765092

>>4757006
The 32X was made to do exactly one thing: play flat-shaded 3D games. The hardware is setup entirely to do this -- one CPU to run the game logic, one CPU to draw to the framebuffer, and the VDP's only real feature was a hardware fast-fill, which is useful when drawing big, flat color spans like in flat shaded games.

as such, it's basically worth it just for Virtua Racing Deluxe, which is still the best playing home version (Saturn version handles like shit, PS2 version is gorgeous but also handles way different to arcade, Genesis version plays okay but looks like ass)
also, it got a more polished port of Virtua Fighter 1 than on Saturn
the two Super Scaler ports were pretty good too

there aren't any 32X originals worth playing though

>>4761387
man, imagine a world where the Sega CD attached to the video output like the 32X did
might have actually made the thing worthwhile, so they could have the scaler ASIC just blit straight to the screen (in high-color too) instead of having to be blasted into Genesis VRAM first

>> No.4765129

>>4754167
America's absolute shit taste in video games. PS2 had licensed multiplayer sports titles on it so everyone bought that instead.

>> No.4765471

>>4765129
Except the Dreamcast had a very strong launch in North America.

t. bought my Dreamcast at Electronics Boutique on 9/9/99

>> No.4765476

>>4765129
yes the launch for huge. with a large marketing campaign based around 9/9/99.

>> No.4765486

>>4765092
>there aren't any 32X originals worth playing though
Thanks for exposing yourself as an enormous retard. The content of your comment will be disregarded.

>> No.4765524

>>4765020
I'll "panic" sell if yellow consoles ever start selling for $500 on ebay

>>4765092
I'm sure that was a feature planned for the Neptune CD when used with the 64x and some other ridiculous addons. Yeah, they were really channeling their inner Nintendo with the Sega CD. I think it was designed by the same guy who designed the SFX.

>> No.4765814

>>4763780
Would you be willing to sell me one? The disc drive on mine just died.

>> No.4765852

the real reason was that the logo sucks dick and looks like it was drawn by a toddler

>> No.4765961

>>4765814
See the post above yours. I'm only going to start selling when yellowed ones are going for $500 on ebay.

>> No.4765982

The "killer app" game it launched with was Toy Commander which, while cool, shouldn't have been the game they lead with. To be honest, I don't think the Dreamcast ever got a true killer app. Shenmue and Sonic Adventure came close but Shenmue was too ambitious and even in 1999 Sonic Adventure was kind of wonky.

I say this as someone that adores the Dreamcast.

>> No.4766168

>>4765982
Toy Commander didn't launch with the Dreamcast. SoulCalibur was the killer app at launch but you're forgetting other good launch games like PowerStone and NFL 2K.

>> No.4766170

>>4765982
>>4766168
Oh wait, you're European and Toy Commander was indeed a launch game for you. Still, SoulCalibur would have been the killer app regardless of region.

>> No.4766221

>>4765982
For me it would have been Resident Evil Code Veronica, except I didn’t have enough of an income to afford one at the time.

>> No.4766534

Sega couldn't stay afloat due to its past blunders, competition from Sony, and piracy. Pretty simple.

>> No.4766902

Why does the Dreamcast feel special even though it really technically isn't?

>> No.4766913

>>4766902
It's peak was in the whole inbetween of generations, between the 5th and 6th. The Dreamcast had games that felt a lot like more fluid and more graphically impressive Playstation and N64 games, that and you got a lot of nice home conversions of arcade games that were near perfect, since the Dreamcast was essentially a half specced SEGA NAOMI. If you liked SEGA arcade games of the time and especially liked Capcom's arcade titles, you'd have a lot of fun with the Dreamcast, even Dead or Alive 2 had a damn fine version.

>> No.4766927
File: 473 KB, 500x310, BE63EDF8-0195-463E-B2E6-3CCD5C084B85.gif [View same] [iqdb] [saucenao] [google]
4766927

>>4766902
The games were unique and moving in a different direction than its competitors. Sega has always had a more serious/goofy style of game that was meant to appeal to older crowds. Compared to Nintendo’s adolescent humor with a hint of serious or Sony/Xbox with there made for mature audiences approach. If you look at games like toe jam and earl, phantasy Star, Ecco the Dolphin, eternal champions, sonic spin ball, genesis shadow run, panzer dragoon saga, virtua fighter, virtual on, nights, etc... by the time the Dreamcast came out Sega had sculpted a niche in game design. Not to mention their arcade prowess. I feel light playing Dreamcast games is like having games from some alternate reality. It’s a treat to play and i never had one until I was older. Dreamcast games just have that Sega patina that you can’t find anywhere else.

>> No.4766941

>>4766927
Fucking this, Sega games were just comfy at that time and were always satisfying to play, with their blue skies and their limited but bright polygons. They just had this really pleasing aurora to them, even as a Nintendo kid growing up I have fond childhood memories of going to Chuck E. Cheese and playing SEGA games like Wave Runner, Jurassic Park (the 1994 one), Wild Runners, and even when not at Chuck E. Cheese, I'd run into a House of the Dead 1 cabinet or Gunblade NY, or LA Machine guns. They really were the most enjoyable and pleasing games of their day, and it's such a shame that we don't really see it out of them outside of a couple arcade games that never leave Japan, I wish some indie dev would make a low poly fps that has similar Aesthetic to the first house of the dead, because holy shit I love that game's gothic house aesthetic

>> No.4766942

>>4766941
Meant to say wild riders and not wild runners, but you get the point, SEGA had some solid arcade games, and anyone saying otherwise is retarded

>> No.4766969

I think the hardcore PS2 hype.

The way they ridiculously overhyped Sonic Adventure also didn't help. It's understandable they would want to hype their mascot exclusive game, but anyone playing that distinctly average game is going to be put off buying a dreamcast because why should they if that's the best it had to offer (it's nowhere near the best it had to offer).

>> No.4767038

>>4754167
The Saturn. /thread

>> No.4767045

>>4767038
...but also 32X.

>> No.4767569

>>4766969
I think you're underselling Sonic Adventure. Yeah it has issues but back in 1999 this was nothing short of magical looking:
https://www.youtube.com/watch?v=EAW3r9fBq68

>> No.4767574

>>4766927
>>4766941
Absolutely this. Whenever I think of the Dreamcast, I think of bright, vibrant colors and beautiful clear tropical water. Same with the GameCube actually.
https://www.youtube.com/watch?v=kiia5Jqbxws

>> No.4767595

>>4766913
>>4766927
I feel like there's something special playing on Dreamcast even though it's weird because I should own, or at least have easy access via emulation or PC ports, the best version of games on Dreamcast. Like, why play Soul Calibur when you have Soul Calibur II? It's weird because I don't feel this way with the Saturn (even though I'm still on the lookout for one) even though the only game on Saturn that I can play better is NiGHTS on the PC.

Also the only flaw on the Dreamcast is that the controller is a Saturn controller with two buttons removed. Another stick wouldn't have hurt either.

>> No.4767604

>>4754167
the day it was cracked was the day i bought one

>> No.4767610

>>4766941
Yes, and Sega was on fire at that time: Crazy Taxi, Space Channel 5, Rez, House of the Dead 2, Samba de Amigo, Monkey Ball, 18th Wheeler, Seaman, Jet Set Radio, Segagaga, Chu Chu Rocket, Shenmue, Phantasy Star Online, Ferrari F355, Alien Front, etc. Plenty of great games and a whole lot new or experimental concepts which that fresh and fun flavour of the best Sega.

I've said many times that this optimistic feel of blue skies, colors, and fresh fun was what saved a game like Sonic Adventure to me. Despite its flaws, the game oozes that classic Sega spirit which makes it bearable and memorable, a spirit that started to die somehow at the end of the century, which made Sonic Adventure 2 an edgy and dark game.

>> No.4767714
File: 1.36 MB, 834x900, 1522441697066.png [View same] [iqdb] [saucenao] [google]
4767714

>be idiot
>decide to buy broken dreamcast late 2017
>i'm able to fix it
>still have dreamcast in shopping search
>dreamcasts still pop up in feed
>keep forgetting to remove it
>keep seeing broken dreamcasts for sale
I now own 39 dreamcasts, half of them work, half of them are broken
idk what I'm doing with my fucking life.

>> No.4767860

>>4766168
>>4766170
I'm an American. First game I ever saw running on a Dreamcast when it was new was Toy Commander.

>> No.4767894 [DELETED] 

>>4754167
because niggers always go for the shittiest crap.

>> No.4767903 [DELETED] 
File: 5 KB, 209x242, WHOCOULDBEBEHINDTHISPOST.png [View same] [iqdb] [saucenao] [google]
4767903

>>4754167

>> No.4767974

>>4767714
Telling tales to neets and weebs on the intarwebz

>> No.4768032

>>4754175
if anything the piracy would help console sales

Overall it might have harmed things if it stayed around longer, but being able to pirate things easily sure as hell wasn't making you NOT buy a console

>> No.4768075

>>4767714
God's work.

>> No.4768386

>>4767569
I got it in 1999 or maybe 2000 and it looked great but what's the point if it plays fairly average. I preferred my N64 games.

>> No.4768402

>>4768032
weren't they selling the console below cost though?
relying on the Gillette model and having people start making bootleg blades is like shooting yourself in the foot and then having the bullet ricochet off the floor and fly up and hit you in the dick

>> No.4768493

>>4754927
Please provide other sources for dvd ps2 wear other than your anecdote.

>> No.4768510

>>4768493
He just made it up as a troll, it's obviously from the emphasis in his words. Just ignore baka.

>> No.4768514

>>4768493
Not him but pulled my silver slim ps2 out of storage a couple years ago to use as a DVD player and it lasted maybe a year of regular use before the laser assembly started to fail
assumed it had something to do with the cat always jumping on the console during playback because the cat is a son of a bitch stupid asshole but if my anecdote is the same as everybody else's anecdote maybe it wasn't the cat

>> No.4768515

>>4768510
Wow I didn't post the word "baka", I posted S-M-H which apparently gets changed to that. What kind of retard does that to someone's words.

>> No.4768521

>>4768515
that word filter has been in place for years now and applies to s m h. T b h. And f a m
when you see someone say baka desu senpai that's not what they actually wrote except now it might be because new onionboys think the filtered phrase is the popular meme and start imitating it
mods also got annoyed at all the cuckposting and changed cuck to kek but removed the filter, amusing they left it in place for the all caps version so if you type KEK in all caps it becomes KEK

>> No.4768565

>>4768402
Right, not saying it was sustainable, just pointing out that the piracy couldn't have been what killed it since there were never enough consoles out there in the first place which the ease of piracy likely gave a boost.

>> No.4768567

>>4767860
That's bizarre seeing as Toy Commander didn't come out until a couple weeks after launch in the US. How did you miss SoulCalibur?

>> No.4768595

>>4754167

It didnt fail. The dreamcast has a large selection of absolutely awesome games. I had lots of fun with it.

>> No.4768628

>>4768595
Just because it didn't fail in the same way the 32X and western Saturn did doesn't mean it didn't fail.

It's not like it was its fault it failed this time. There's nothing to be ashamed of, here. The PS2 was a fucking unstoppable monster.

>> No.4768634

>>4766927
I truly miss the Dreamcast's short lifespan. There's never been another era in console gaming quite like it. So many wacky Japanese games got localized for the west on the DC. We'll never see anything like Seaman released on a western console ever again.

>> No.4769086

>>4768595
It didn't fail so much as Sega couldn't afford to even fall down and get back up again.
Fun console but kind of pointless to own these days. Dated graphics and better versions of all the best games on the system exist.

>> No.4769221

>>4754167

>Market at the time
>PS2 DVD GAMES AND PLAYS DVDs TOO
>Best games can be considered Niche
>Piracy
>That cable-on-controller design

Honestly, small factors on their own, but together they made it a 'poor' console to choose from.

>> No.4769235

>>4769221
>less buttons than Saturn controller and no second analog stick
>bringing arcade experience home required peripherals
>implying anyone but the rich was going to play any game online
>console looked dated graphically the minute the PS2 and GameCube were announced

>> No.4769293

>>4769235
>>bringing arcade experience home required peripherals
Honestly Crazy Taxi controls better with a DC controller than steering wheel, but that's just me.

>> No.4769415
File: 443 KB, 3008x1688, maxresdefault (27).jpg [View same] [iqdb] [saucenao] [google]
4769415

>>4756838

>> No.4769451

>>4767714
Will you sell me one? Asked another anon before in this thread, but my disc drive just died on mine and I’m looking for one.

>> No.4769457

>>4754167
It went up against the PS1's biggest sales year, followed by the PS2's launch within months.

Never underestimate the power of hype over normies.

>> No.4769610

>>4768521
>onionboys
This one's only been around a week or two.

>> No.4769798

>>4768567
No idea, I don't think I knew about Soul Calibur until 2.

As an aside, my cousin owned a Dreamcast and Soul Calibur back then and he says he played the Dreamcast port so much one time that it told him to insert a coin.

>> No.4770481
File: 216 KB, 512x510, Sup' Bitches.png [View same] [iqdb] [saucenao] [google]
4770481

>Why did the Dreamcast fail?
Not only was it the PS2 that killed it, but also the fact the Dreamcast had basically no games.

>> No.4770629

>>4770481
>"No games"
>Soul Calibur
>Sonic Adventure 1 and 2
>Street Fighter 3
>Guilty Gear X
>Power Stone 1 and 2
>Pretty much anything by Capcom
>Crazy Taxi 1 and 2, with 2 still being a Dreamcast exclusive to this day
>Space Channel 5 part 1 and 2
>Re-volt
>A few Tomb Raider games
>Resident Evil: Code Veronica, along with ports of other Resident Evils
>Dead or Alive 2
>Phantasy Star Online
>A pretty good port of Quake 3 arena that let you use a mouse and keyboard, as well as play cross platform with pc players
>Shenmue
Fuck off, you don't know shit

>> No.4770637

>>4770629
Every single one of your examples was ported to PS2 and Xbox.

>> No.4770646

>>4770637
Several years later...

>> No.4770647

The Dreamcast is one of the best consoles of all time.
Unfortunately, by the time it came out the average console player wasn't into arcade style games, a trend that truly started with the previous generation and had since solidified. People didn't want to play Mars Matrix or Cannon Spike, but rather Final Fantasy X and Metal Gear Solid 2.
Gaming shifted so much in the second half of the 90's that I can barely feel at home here when discussing games, let alone in general gaming places.

>> No.4770676

>>4770637
Shenmue 1 wasn't, Quake 3 Arena had the online multiplayer stripped out of the PS2 release for some retarded reason, Re-volt never did unless you count the Xbox version which never got released. Also keep in mind what >>4770646 said, a lot of these games would stay Dreamcast exclusive for quite a good while, and just because they were ported doesn't suddenly mean "Dreamcast has no games".

>> No.4770680

>>4770647
Good, arcades are brainless quarter muncher scams for drug addicts and degenerates.

>> No.4770681

>>4770676
>Re-volt
Shit, that game screams shovelware.

>> No.4770684

>>4770680
Better than the progress system scams they call video games nowadays at least

>> No.4770702

>>4770681
Re-volt was a fun game though and is one of the few legitimately good Acclaim games

>> No.4770705

>>4770684
God forbid people actually like keeping their data when they turn the console off. Admit it, arcades are the most degenerate activity known to man.

>> No.4770710

>>4770705
>"arcades are the most degenerate activity known to man"
>saying this on a video game board
>a retro video game board no less
You might as well say playing games in general is a degenerate activity, just fuck off.

>> No.4770712

>>4770705
>keeping your data is progress systems
Weak trolling, man...

>> No.4770716

>>4770712
Everything that doesn't rip you off of your quarters is a progress system to you, you're mentally unhinged. Go play Mars Matrix

>> No.4770719

>>4770716
>dumb loot boxes practically required to maintain any hope of an advantage because the developers are greedy assholes
>not ripping you off of your quarters
At least with arcade games, as long as your good you end up spending less money.

>> No.4770739

>>4770716
>Go play Mars Matrix
I hope this was intentional

>> No.4770743

>>4770719
That's true except most arcade games are designed to be luck based RNG fests even professionals have trouble getting 1ccs with consistency no to mention the thousands of credits and hours wasted getting to the 1cc in the first place.

All I'm saying is, maybe arcades died for good reason. If you have a problem with lootcrates just don't buy them you troglodyte psychopath.

>> No.4770749

>>4770743
This isn't even funny, you're trying too hard

>> No.4770778

>>4770749
What's funny is that you've wasted thousands of hours and quarters of your life for a virtual achievement nobody even cares about. Nerd.
It's just a gay video game no one gives a shit about your high scores.

>> No.4770837

>>4770778
>"It's just a gay video game no one gives a shit about your high scores."
Jesus christ, just leave /vr/ already if you're going to be this much of a cynical sperglord about "Vidya is stupid, who gives a shit?"

>> No.4770857

>>4770837
Remember It's all wiped out once you turn the screen off.

BAM all your effort. Gone.

>> No.4770870
File: 409 KB, 332x628, 1464671568433.png [View same] [iqdb] [saucenao] [google]
4770870

>>4754927
>being a /pol/fugee in /vr/

>> No.4770906

The anti-arcade crowd is quite autistic, the only thing mentioned was "arcade style games (on consoles" and then came the UUHUHU QUARTER MUNCHING

>> No.4770920

>>4770906
Literally this, Jesus fuck, I just like the fast paced easy to learn but hard to truly master gameplay of games like Crazy Taxi.
>>4770857
You really just end up sounding like those achievementfaggots who need dinky little achievements in a game
>"What's the point of playing a PS1/PS2 game? It doesn't connect to the internet to keep track of my achievements so I can show it off to people, gawd!"

>> No.4770930

>>4770920
That's not even the point, I play for fun and if the 1cc comes that's all good. Even managed to get a few 1ccs that way. I don't grind endless runs looking for the outlier and I definitely don't milk high scores. I know I'm the superior player, I ain't got nothing to prove to anybody.

You, Cee, are a huge faggot and a blight on this (completely dead) community.

>> No.4770939

>>4754167
>Why did the Dreamcast fail?
because it was a poorly designed piece of shit? no.. that couldn't be it. maybe the terrible games? no, that couldn't be it either. kek.

>>4770906
arcade fanatic here. well, they're right, faggot. some games were made just for inhaling quarters and make for terrible ports to everything else.

>> No.4770965

>>4770939
That seems like a weak argument. Doesn't every platform have "some" bad games? Why is it that this is the one that gets to die from that? I don't think so. In fact, it's quite the contrary.
Every gaming model demands money from the player to stay financially even (not even profitable). The thing is, the arcade model ended up making the best games on average compared to any other model.
In contrast, stuff like the F2P brings the worst of gaming on a consistent basis.

>> No.4771000

>>4770939
Dreamcast had a pretty solid library all things considered though

>> No.4771024

>>4754189
>caring about action and slash games in 98
Kek. Back then even a big named series like Tomb Raider was starting to dying slowly. Europeans wanted a new FIFA, most wanted the new MGS, the new Tekken or FF or GT which were "sony" brands.

Americans had their 2k games though that were actually pretty damn games. In fact, most Sega sports games were good, except football/soccer ones

>>4757270
Sega fucked up so much when they started shit with the 32x, CD and the release of the Saturn in the west. Arcades starting to slowly dying didnt do any favors either..
Shame, DC had a great library for a shortspan with great games every damn month. Saturn also suffered of shitty busy decisions on the west by not releasing games outside of japan