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/vr/ - Retro Games


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File: 129 KB, 1200x1200, clear-blue-n64-console-set[1].jpg [View same] [iqdb] [saucenao] [google]
4727717 No.4727717 [Reply] [Original]

So, the N64 has been a notoriously difficult console to accurate emulate, but what is the state of N64 emulation like nowadays?

I've tried this graphics plugin which was released at the start of this year:
https://github.com/gonetz/GLideN64/releases
and I'm using project64. I've only tried a handful of games, but they all seemed to run without problems. This graphics plugin even lets you play in unstretched 16:9 resolution, although that might cause graphic errors and weirdness, but still looks pretty good anyway.

I've only done a handful of testing so I'm asking you if N64 emulation has come a long way or if it's still flawed in some ways that I didn't notice.

>> No.4727728

>>4727717
>but what is the state of N64 emulation like nowadays?

The same as it was a decade ago: Garbage

The consensus is that you may as well softmod a Wii and use VC WADs. I believe you can inject your own ROMs into them so you can emulate games that weren't officially re-released by Nintendo.

>> No.4727737

I got fed up with waiting for N64 emulation to get good and ordered an everdrive. You should too, it'll save you a lot of headache.

The only downside is that it won't play romhacks since hackers don't care if their product works on real hardware or not.

That and you need money, but i'm a poorfag and I still scraped up enough to get a used console, an everdrive, an expansion pak, and a few other things here and there.

Hope we can find a similar solution for PSone.

>> No.4727754

I thought this plugin was the hot new thing everyone is using.
https://github.com/ata4/angrylion-rdp-plus

>> No.4727761

>>4727737
>That and you need money
More like highway robbery. I doubt if many anons want to sacrifice their grocery budget for an entire month just to play games on real hardware. A much cheaper modded Wii will suffice.

>> No.4727764

>>4727728
>The same as it was a decade ago: Garbage
>>4727737
>I got fed up with waiting for N64 emulation to get good
What's keeping it from being good right now? What are the problems?

>> No.4727765

>>4727737
>Hope we can find a similar solution for PSone.
PSIO

>> No.4727774

>>4727761
Not eveyone here is dirt poor and living on the breadline.

Anyway we've already established that N64 emulation is gash, how is a Wii going to work any better?

>> No.4727782

>>4727765
>PSIO
Except compatibility is shit, and you have to solder a chip to the motherboard to use it. Might as well invest in a $6 modchip or swap disc instead.

>> No.4727792

>>4727774
>how is a Wii going to work any better
Because Nintendo's in-house emulator just werks. At worst, some games have a very slight stutter between loading areas, but everything seems to be there. No missing textures, no slowing to a crawl because of unsupported special effects, etc. It's nowhere near perfect if you're a purist, but it's a practical and certainly affordable option.

>Not eveyone here is dirt poor and living on the breadline
Another krikzz shill. Fuck off.

>> No.4727828

>>4727761

Do you not know what saving means? It might take you a few months, and you might have to sacrifice like, a few nights of pizza, but it's possible to aquire a little bit at a time instead of starving for a month to get it immediately.

I abused the shit out of reward programs like swagbucks and microsoft rewards points to take care of half the cost of the N64 and the accessories and I did odd jobs for friends to help with the Everdrive.

Besides, it's a pretty damn good value to be able to play every game on the N64 that you could ever want.

>> No.4727834

>>4727765

I've heard of it, but is it even out yet?
Even so, I think i'll wait on it so they can iron out the bugs and increase compatibility, just like the Everdrive did with version 3.0

>> No.4727851

>>4727728
>>4727737
Stop spreading misinformation. N64 emulation has made huge jumps this last year or so but every time a thread like this gets made, out of the loop hardwarefags shit it up. I challenge somebody to show me one game that won't run properly between either Angrylion-RDP-Plus or GlideN64 3.0. Pro tip, you can't

>> No.4727858

>>4727774
>Anyway we've already established that N64 emulation is gash
Can you give some concrete examples about still relevant N64 emulation problems? I'm currently playing Paper Mario on emulator and I've never played it before, so I dunno if I'm missing anything or not.

>>4727851
Yeah, this is what it feels like to me. No one really gives examples, they just say "yes it's trash".

>> No.4727859

>>4727764
>What's keeping it from being good right now? What are the problems?

Nothing except requiring a really beefy CPU. Anything Angrylion-RDP-Plus hasn't ran at full speed for me, the newest GlideN64 has, and with next to no hiccups / glitches

>> No.4727860

>>4727717
You can emulate all the games that are worth playing.

>> No.4727867

>>4727828

Do you understand the concept of wasting money? There are sometimes cheaper alternatives.that work just as well. Why drop extra on Charmin when Walmart-brand gets the job done just as well?

Of course you don't understand this concept. You're from a generation that has access to an ever growing resource of information always at your fingertips, and yet you insist on never doing any research for yourself. Instead, you base all your decisions and interests on e-celebs and subreddits.

>> No.4727869

>>4727851
>Stop spreading misinformation
Right back at you

But I would be curious to see a video of you emulating Gauntlet Legends flawlessly on one of your preferred graphics plugins

>> No.4727881
File: 207 KB, 640x480, n64-5499-11328134364.jpg [View same] [iqdb] [saucenao] [google]
4727881

>>4727717
18 years ago I emulated Harvest Moon 64 on PC and unironically it runs with just the same bugs now as it did then, lol.

Only difference is it takes 2% CPU usage instead of 80%.

>> No.4727892

>>4727859
What emulator are you using? I asked a couple threads back for you to post a screenshot of majora's mask because I was getting a few missing textures with parallel in retroarch, your game looked fine. Maybe I just have a bad dump, it's out of this old torrent pack I had. The file is actually titled Zelda 2 Majora's Mask. I'm too deep in to try a different rom or emulator and I'm thinking of running through a Banjo game next.

>> No.4727893

>>4727867
Cool beans.

>> No.4727898

>>4727737
>Hope we can find a similar solution for PSone.

We've had one. It's called burning CD-Rs and gameshark.

>> No.4727910

>>4727761
All that costs less than a ps4. I could do a couple side jobs and make that in a weekend. Hell, find a lawn mower and start walking if you don't feel that cutting someone's grass for $20 is below you, you could easily make $40 in an hour like a union contractor. It's not glamorous but money spends the same regardless of how you get it.

>> No.4727918

>>4727910
Don't waste your breath on that miser, he's just looking down on people who spend money in ways that he wouldn't.

>> No.4727920

Hold on boys, here comes the real question:
Z button on the right or the left trigger on a 360 pad?

>> No.4727926

Left because it's meant to get by your left hand. I do R right shoulder, L left shoulder, Z L trigger

>> No.4727927

>>4727910
>>4727918
Stop samefagging. No one cares about your overpriced flash carts.

>> No.4727941

>>4727920
Disgusting either way. God I'm glad I have the physical hardware, not that there aren't probably adapters to get the controller to work with PC.

>> No.4727948

>>4727941
It took 20 years but we finally found someone who is proud to own an n64

>> No.4728006

>>4727920

Why not the left shoulder button? Because that's what it essentially is.

>> No.4728017

>>4728006
Because then what do you do with the actual left shoulder button?
>n64 game using the left shoulder button
haha

>> No.4728052

>>4727761
Why the hell would you buy a modded Wii to emulate the N64? That would be the most fucking stupid move possible. If you're THAT broke and you can't afford anything just emulate on your PC. If you're not completely broke get an ED64 and N64.

It's actually crazy to say a N64+ED64 is a big expenditure. Compared to all the other infinite ways you could waste money in videogames (retro or not), buying CDs for hundreds of dollars, and you wouldn't spend the equivalent of a 30 minute hook up with a prostitute for thousands of hours entertainment. I'm going to guess you're a child who has no idea how money works.

>> No.4728061

>>4727892
You could try downloading the No-Intro .dat file, opening it in Notepad++ and check the hash. You could use this:
http://www.romhacking.net/utilities/1002/

The verified ROM has a .z64 extension.

>> No.4728064

>>4727851
write a fucking guide and post it here

if you want to change opinions then put in the effort

>> No.4728092

>>4727867
Why would anyone here spend a little money on old video games, I mean, fuck.

>> No.4728378

>>4727717
angrylion

>> No.4728393

>>4728378
What's better glide 3.0 or angrylion and I guess in what specific situations is one better than the other?

>> No.4728618
File: 65 KB, 780x430, cf94730a810e1eb950cacf64.jpg [View same] [iqdb] [saucenao] [google]
4728618

>>4727920
Left trigger. On a real N64 controller, your left pointing finger rests on Z.

>> No.4728732

>>4727782
I didn't know you had to solder another chip to the main board for PSIO... Damn, was really considering this as an alternative to burning a bunch of discs. Thanks for the heads up anon, I'll stick to disc swapping.

>> No.4728737

>>4728618
I hope this was meant to be bait.

>> No.4728739

>>4727717
>released at the start of this year
BAHAHAHAHA, newfag

>> No.4728962

>>4727737
n64 can't be made properly multi-region

>> No.4728964

>>4728732
it's not only soldering a chip to the board, you have to cut traces, too.

>> No.4728967

>>4727851
15 years of shitty emulation can't be made forgotten in a short time

>> No.4728968

>>4728618
>splitting c-buttons
why

>> No.4729026

>>4727851
Body Harvest runs now?

>> No.4729115
File: 338 KB, 1212x983, gauntlet64.png [View same] [iqdb] [saucenao] [google]
4729115

>>4727869
>But I would be curious to see a video of you emulating Gauntlet Legends flawlessly on one of your preferred graphics plugins
I'm trying Gauntlet Legends right now using the Angrylion RDP Plus r7 gfx plugin on project64. It looks really good. It plays at around half speed, but this is PROBABLY down to the fact that my CPU is about 10 years old.

>> No.4729143
File: 1.86 MB, 1280x720, 20180422_093316_1.webm [View same] [iqdb] [saucenao] [google]
4729143

>>4729026
Yes

>>4727869
Here's me running it idk if there is a more intensive part to run you have in mind but it ran fullspeed no issues I could spot.

>>4727881
What bugs?

>>4727892
Just Angrylion renderer. It's weird but yeah I suppose a bad rom could do that

>>4728393
Angrylion if ever possible. I use GlideN64 3.0 for some edge cases like Banjo Tooie which lags on my cpu and Conkers which even when running fullspeed the original framerate is so shite

>> No.4729151

Is there a good website that shows how well a game emulates? I used to have it, but I lost in and cant figure out the right combo of keywords to google to get back to it.

>> No.4729153
File: 1.16 MB, 885x715, gauntlet64 2.png [View same] [iqdb] [saucenao] [google]
4729153

>>4729115
>>4727869
Actually I just tried Gauntlet Legends using the GLide 3.0 plugin with "Graphics HLE" disabled in the options and the thing actually runs at 100% speed on my 10 year old CPU. There's some flickering though.

>> No.4729170
File: 111 KB, 462x179, gauntlet.png [View same] [iqdb] [saucenao] [google]
4729170

>>4729153
Playing a difficult to emulate game like this on my age old hardware on normal speed with just some graphical flickering kinda tells me how far N64 emulation must have come.

>> No.4729184

>>4727761
its not that expensive, you save money since n64 games have gone up in value for the good ones, emulation is crap too for the obscure games like puyo puyo`
>>4727737
hacks like goldeneye x and goldfinger work on real hardware and you have the alec 64 arcade games

http://goldeneyevault.com/viewfile.php?id=349

>> No.4729214

>>4729153

Post a video, not a screenshot. Screenshots can be stolen from anywhere. I want to see you actually emulating this game in action. Go through the intro cutscene and complete and entire level without any major glitches.

>> No.4729314
File: 18 KB, 541x368, n64 settings.png [View same] [iqdb] [saucenao] [google]
4729314

>>4729214
Dude, this guy posted a video: >>4729143
If you're really that skeptical, just try it yourself.
Download the latest version of project64. Then download this plugin and put it into your gfx plugin folder:
https://github.com/ata4/angrylion-rdp-plus/releases
Select the plugin in this drop down menu in the settings and note that you probably have to uncheck "Graphics HLE".
If you're getting low frame rate then try this one instead, but this might have some black flickering so it's not flawless, which I dunno if it counts as a "major glitch" or not:
https://github.com/gonetz/GLideN64/releases

>> No.4729432

The GLideN64 programmer seems to be asking for donations:
https://www.youtube.com/watch?v=WbFfP6naUok

According to that funding page it looks like Indiana Jones was successfully funded already though.

>> No.4729730

>>4729184
>hacks like goldeneye x and goldfinger work on real hardware and you have the alec 64 arcade games

Yeah, I heard the Goldeneye hacks work, but very rarely do hacks for other games work, especially Mario 64. Sadly I don't think that's ever going to change, because Mario 64 hackers don't want to limit themselves to making smaller, vanilla hacks.

>> No.4729741

>>4728962
False. The N64 isn't even region locked. They just made the cartridges different shapes so they wouldn't fit properly. You don't get that problem with the everdrive.

>> No.4729810

>>4727851
Paper Mario. I still can't get that shit to work even with the GlideN plugin. My sprites dissapear or my start menu is super laggy and the background goes black.

>> No.4729835
File: 181 KB, 1138x875, 1505445982909.jpg [View same] [iqdb] [saucenao] [google]
4729835

>>4727717
n64 emulation has always been about using the right graphics plugin and tweaking settings.
honestly for more than a decade its been good/playable, but tweaking every game can be a chore, hence the reason casuals think it sucks.

i ended up buying an everdrive™ v3 myself recently out of laziness. at least this way every game looks 100% the way it should. emulation makes you forget how much slowdown some of the games have on real hardware.

>> No.4729838

>>4729835
Which cart do you recommend if price is not a concern? I know there are a few options and right now I have the SD2SNES for playing SNES games and I love it. I got the most expensive version without the shell.

>> No.4729840

The more important question is why anyone would want to bother with emulating this failed console with no games worth playing.

>> No.4729854

>>4729838
v3 for pokemon stadium 2 and saving without having to press reset
for most people i'd recommend a v2 though because the v3 is like $70 more

ill get a snes cart once it runs everything with no hassle like n64 does

>> No.4729874
File: 851 KB, 1257x881, papers please.png [View same] [iqdb] [saucenao] [google]
4729874

>>4729810
The hell? I've been playing Paper Mario without any problems the couple last weeks with the Glide plugin that comes with project64 (although glide 3.0 is a bit better because the pause menu takes less time to open).
What emulator are you using? Are you using glide 3.0?

>> No.4729892
File: 122 KB, 1440x900, most american n64 ever.jpg [View same] [iqdb] [saucenao] [google]
4729892

>>4727851
NBA Hangtime still freezes the instant the ball is tipped?

>> No.4729907

>>4727851
>>4727859
>tripfag spreading misinformation because he needs validation from strangers on the internet
How surprising. This site should drop the ability to use a name and make everyone anonymous without any choice in the matter.

>> No.4729915

I've been using PJ64 for over a decade with only very minor issues. Some games still don't work at all, but most are perfectly playable and enjoyable.

I often read PJ64 is the absolute worst emulator too, so I assume the modern ones that everyone here hates are much, much better.

>> No.4729979

>>4729874
I tried using the Glide Plugin that comes with PJ64 and during the bowser cutscene at the beginning he went invisible and when I was in goomba village the screen would go glitchy in a couple places, usually with cutscenes. So I downloaded the GlideN64 plugin and when I applied it all of my sprites dissapeared and I could only see the background. But the pause menu worked correctly with the GlideN64 plugin and didn't have the lag.

I did this about a month ago and I had the same problems when applying the Pro Mode patch to Paper Mario so I don't know what the problem is. I'm really just thinking of getting a flashcart to avoid all these issues.

>> No.4730056
File: 3.99 MB, 4032x2268, 20180422_192603.jpg [View same] [iqdb] [saucenao] [google]
4730056

>>4729810
Paper Mario runs fine for me using Retroarch, Parallel N64 Core using Angrylion Renderer

>> No.4730071
File: 3.50 MB, 4032x2268, 20180422_193117.jpg [View same] [iqdb] [saucenao] [google]
4730071

>>4729892
The game runs fine past tip off for me I only just downloaded the rom and played a couple minutes but no crashes. Using same setup I mentioned here >>4730056

>>4729907
I'm right you're wrong. You can't prove me wrong, keep bitching tho.

>> No.4730081

>>4729979
What version of Project64 are you using? Did you change anything in the settings or the plugin settings? It's weird cause with any of the glide plugins I haven't run into any sprite problems myself, the only thing I noticed was the pause menu taking a couple seconds too long to open in the older glide version.
And I've even seen a video of Paper Mario being played on a raspberry pi without sprite issues, however it did have some slowdowns there.

>> No.4730131

>>4729907
>too retarded to know the difference between a tripfag and a namefag
>expects anyone to care about his opinion

>> No.4731183

>>4729741
talking about proper ntsc/pal-output

>> No.4731224

>>4727834

It's out albeit hard to order. You should give up on waiting for them to fix bugs, in all likelihood it'll take another device entirely to achieve better compatibility.

>> No.4731794

>>4731224

Cool cool cool.

So is just burning them to a CD really a viable option like >>4727898 suggested?

>> No.4731920

Does "Project64 2.3+" just mean 2.3? I can't find any release called 2.3+ or a version past 2.3.

>> No.4731947

>>4729730
IIRC the tool available for level creation before ED64 became a thing was what's broken Mario 64 romhacks on real hardware, the new level tool that's out now can make stuff that would technically run on hardware now, but of course N64 has shit RAM so that might screw up a bunch of levels.

>> No.4731956

>>4731920
Maybe it's supposed to mean 2.3.2.202 or whatever the latest is.

>> No.4731959

>>4729214
lazy fuck, do it yourself.

>> No.4732024

What I really hate about n64 is the emulation is awful and the video output of the console is also awful. At least the few good n64 games are available as virtual console games on the Wii.

>> No.4732135

>>4730056
What are you using to emulate? PC, Console?

>> No.4732174

Id rather just use the real console on a crt. setting up an emulation pc is an hassle and those small textures dont look good at higher res.

>> No.4732472

>>4732174
You say "just", but to me downloading an emulator and some gfx plugins is way easier than keeping around old consoles and televisions.

>> No.4732847

>>4732135
PC my friend

>> No.4732883

>>4730071
Play Mario Golf and Star Wars Rogue Squadron and show us ignorant bitches how fine they run with 'current' N64 emulation. No, Everdrive 64 on an original N64 and Virtual Console inject don't count.

>> No.4732997

>>4732883
Here have a video of Rogue Squadron with Glide 3.0:
https://www.youtube.com/watch?v=ej_G-2-41zk

I have to agree with the guy. N64 emulation is definitely not a joke anymore. Trying to desperately find the last couple games that don't run well won't disprove this.

>> No.4733078

The amount of gatekeeping in this thread as people desperately search to find the 4 or 5 games that don't work perfectly is astounding. Plus the arbitrary goal post moving (No it HAS to run at 60FPS oh only 59FPS looks like I win! Emulation sucks!).

>> No.4733095

>>4732997
Just tried Rogue Squadron on my Project64 with Glide 3.0. Framerate is great, but there's an annoying audio crackling noise bug. Looks like it gets better when you set it to sync the game to audio in the audio plugin settings, but it's still there a little. I heard someone say that the audio bug isn't there in Mupen64, but I don't have that one installed so can't check right now.

>> No.4733104

>>4733078
You expected better of /vr/?
This is basically gatekeeping, the board, because there's like a million ways to berate someone for not doing things the way you specifically do in regards to retro gaming.

>> No.4733128

Just get a flash cart.

>> No.4733131

>>4728964
>get xacto knife
>make line here
Damn that sure was difficult

>> No.4733132

Does Starfox work correctly yet? Last time I checked was a few years ago and it required a monster PC to emulate the VI. And what about Knife Edge, it always ran double speed for me. I actually emulated Perfect Dark back in the day because no one was selling the memory expansion paks in stores in 2006, but some games just refuse to work properly even after all these years.

>> No.4733134

>>4733132
>Last time I checked was a few years ago and it required a monster PC to emulate the VI

How long ago did you try to emulate star fox 64? I could run it on a laptop from 2007

>> No.4733146

>>4733134

You can emulate it on lower end hardware if you leave out the VI processing (video interface I think), but the game won't look right. The brightness will be off and some effects don't work.

>> No.4733157

>>4733134
>>4733146

You can see what I mean here:

https://www.youtube.com/watch?v=aYiU80W7Vd4

Even Nintendo's own emulator can't do it.

>> No.4733338

>>4733157
Yeah you are looking for Angrylion renderer if you aren't happy with how other emulators look, especially cause Starfox has tons of dithering. Download the plugin for Project 64 or get the Parallel N64 Retroarch core and swith the rendering mode to Angrylion. Let me know if you run into any problems setting it up

>> No.4733351

>>4733078
Yeah well it's helping me test my library further anyways I have a lot of roms I haven't tested. I'll concede there is one game I'm not satisfied with the playability of and that is Indiana Jones. Angrylion runs the game well, but the CPU requirements are crazy high for just this one game and unfortunately it's one of the few games Glide N64 isn't a good alternative for, it will be though, likely the next version. He's still working on Glide right now even http://gliden64.blogspot.com/2018/01/indiana-jones-and-infernal-machine.html?m=1

>> No.4734254

>>4733131
learn to read, smartass

>> No.4734257

>>4733157
> that means Wii VC is done through Wii U's vWii thanks to the Wii U's HDMI output.
intothetrashitgoes.pcx

>> No.4735189

>>4727717
It's best to use Dolphin and play VC versions of N64 games.

>> No.4735579

>>4735189
Why?

>> No.4735843

>>4731183

That's not region-locking then, is it.

I have a monitor that outputs both. Works fine.
There are also methods to change the region of the rom file.

>> No.4736172
File: 798 KB, 1275x775, angrylion.png [View same] [iqdb] [saucenao] [google]
4736172

>>4727754
no

>> No.4736405

>>4732847
What are you using to connect your PC to that TV?

>> No.4736445

>>4736172
Is that angrylion rdp plus or normal angrylion?

>> No.4736461

>>4736445
plus

>> No.4736463

I use mugen64plus and it's made me pretty happy. I can finally play Paper Mario without those stupid graphical glitches Project64 had.

https://mupen64plus.org/

>> No.4736472

>>4736463
do you EVER stop shilling?

>> No.4736486

>>4736463
Cool, no idea why you had issues in p64 though. Guy who's currently playing through the game on p64 without issues here.

When do you unlock fast travel in this game? There IS fast travel, right? There has to be.

>> No.4736959

>>4735579
They have the best emulation compatibility.

>> No.4737140

>>4727737
So it's SMWcentral and ZSNES all over again. God, I hate shortsighted romhackers so much.

>> No.4737154

>>4733078
um it's no surprise n64 emulation is shit. It's so shit it even got a mention on the big bang theory.

>> No.4737417

>>4737154
Did it really?

>> No.4737431

>>4737417
https://www.youtube.com/watch?v=ETNiMHxu8xw

>> No.4737483

>>4737431
>playing on a laptop keyboard
Oh my god