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/vr/ - Retro Games


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File: 177 KB, 1009x742, SD2SNES.jpg [View same] [iqdb] [saucenao] [google]
4699647 No.4699647 [Reply] [Original]

Redguy has just released v0.3 SD2SNES SuperFX firmware (link below):

>Fixed bug with how save ram size is detected. Should fix most (all?) startup problems for games and some graphical glitches.

>Fixed icache invalidation bug.

>Added periodic saving back in. Saves are now backed up every few seconds.

>I'm hoping this fixes all startup problems and some of the graphic glitch problems. I was basically reading out of the psram before the game was loaded to figure out how big the cartridge ram should be. So that either took the last game's value (which is why loading it twice seemed to fix it) or some random value if the psram loses power.

>The cache bug fix seems to improve the speed of doom a little, but it may just be my imagination.

>Saves should now work thanks to fixing the first bug. They get backed up every few seconds and not when you actually save. So don't turn off the console the instance you think the data is saved. This is the standard way the sd2snes works, but it's in a special mode where it saves every few seconds rather than immediately when it detects something is changed in the game.

>There was also a bug fixed in the voxel demo.

Download:
https://github.com/RedGuyyyy/sd2snes/releases/download/gsu_v03/sd2snes_gsu_v03.zip

Thread link:
https://krikzz.com/forum/index.php?topic=7451.msg58272#msg58272

>> No.4699664

>>4699647
Did he fix the bug where it blows up your system due to voltage mismatch?

>> No.4699668

>>4699664
lol nice meme, also sd2snes doesn't have this issue:

https://db-electronics.ca/2017/07/05/the-dangers-of-3-3v-flash-in-retro-consoles/#SD2SNES

>Verdict = Pure Gold!

>The SD2SNES is not part of the Everdrive family and is a prime example of how to properly design a flash cart. Excellent work! Every signal is properly translated between the two different voltages. I should also note that the SD2SNES actually uses a ground plane as opposed to most Everdrive designs.

Sorry to shoot you down bud.

>> No.4699895

bump

>> No.4700254

>>4699668
I have a normal everdrive. Haven't had any issues with it. Is it a risk? Never heard of this.

>> No.4700273

>>4700254
>Is it a risk?
no, just a shilling guy badmouthing other products to push his own carts
>>4699647
>doing it for free

>> No.4700725

>>4700273
>doing it for free
how much should he charge?

>> No.4700845

>>4699668

>also sd2snes doesn't have this issue

Neither do any of the other everdrive flash carts. db ignored Krikkz and can't back up anything written on that page.

>> No.4700956

>>4699668
STOP POSTING THAT LIER LINK!
ALREADY DEBUNKED!
https://www.youtube.com/watch?v=vv4TeyLcSSw

>> No.4700970
File: 673 KB, 240x257, 1522557019658.gif [View same] [iqdb] [saucenao] [google]
4700970

>>4700956
Rene is such a goddamn faggot in the comments, it'll never not be funny. Same with Voultar. Jesus Christ, what the fuck happened to make them think they're the only experts?

>> No.4701003

>>4699647
redguy is god!
IKARI IS A FUCKING INCOMPETENT!

>> No.4701056

>>4700970
Voultar is the worse, he thinks that only because he can make some solder jobs, he's a fucking authority in every matter.
the other two scammers are badassconsoles and retrorgb, the second one gives the youtube add and the first one get the money!

>> No.4701550
File: 54 KB, 720x720, 1522898026002.jpg [View same] [iqdb] [saucenao] [google]
4701550

Can it run Mario RPG yet?

>> No.4701553

>>4700845
Link to the Krikzz response?

>> No.4701554

>>4701550
Nope.

>> No.4701871

>>4701550
OMG what a cute dog!

>> No.4701932

>>4700725
50bucks/hour he worked on it

>> No.4701934

>>4700970
>Jesus Christ, what the fuck happened to make them think they're the only experts?
circlejerk-cocksucking in the forums and being able to start KiCAD.

>> No.4701935

>>4701550
it will never do that

>> No.4702106

>>4701550
SMRPG uses the SA-1 chip, so no. Maybe sometime in the not-too-distant future someone as dedicated as redguy will come along to grace the SD2SNES with an SA-1 implementation.

>> No.4702693

v04 now available:

https://github.com/RedGuyyyy/sd2snes/releases/download/gsu_v04/sd2snes_gsu_v04.zip