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/vr/ - Retro Games

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4679059 No.4679059 [Reply] [Original] [archived.moe]

DOOM THREAD / RETRO FPS THREAD - Last thread >>4674875

Gameplay, WADs/Maps/Mods, Source Ports
All other retro FPS welcome
~~ Let's post like gentlemen ~~


Doom: https://desu-usergeneratedcontent.xyz/vr/image/1503/77/1503778360511.png
Doom Downloads:
+ IWADs and more (>3 GB): https://drive.google.com/open?id=0B47V8l2eVZKxRU82S3JkZkdBRXM
+ PortaDOOM: https://spideroak.com/browse/share/Kroc/PortaDOOM/releases/
Quake: https://desu-usergeneratedcontent.xyz/vr/image/1514/09/1514094816594.png
Quake pastebin (2016-06-22): http://pastebin.com/XjBHDRFw
Duke: https://desu-usergeneratedcontent.xyz/vr/image/1403/19/1403195896088.jpg
Thief: https://desu-usergeneratedcontent.xyz/vr/image/1456/09/1456095399293.jpg

Downloads for various /vr/ shooters. (Includes Duke Nukem, Doom, Blood, and Quake.)

Doom RPG series



Vanilla/Boom: https://www.doomworld.com/forum/4-wads-mods/
ZDoom: http://forum.zdoom.org/viewforum.php?f=19
/idgames: https://www.doomworld.com/idgames/









>> No.4679061

=== NEWS ===

[03-29] ProjectILE v0.12 released

[03-29] For anyone looking for the Doom Quickstart Archive:

[03-28] Elementalism, a megawad announced for GZDoom.

[03-28] Port Glacia, a large nonlinear Boom map

[03-28] Atonement, a vanilla megawad, episodes 1 & 2

[03-28] Demon Counter Strike updated to v0.04b

[03-28] Japanese Texture Pack aka Tenchu4Doom updated

[03-26] Autoautosaver: configurable autosaves at set points and values

[03-26] GZDoom 3.3.0 Released

[03-24] Colourful Hell updated to 0.930

[03-24] Anon mod release: meatshot (less penetrative shotgun)

[03-22] Jim Flynn, Boom co-author, Master Levels mapper, TeamTNT member passes away at age 66

[03-22] DM4 Jam released (22 SP quake maps)

[03-22] Anon map release: (4 Boom-compatible maps, title unknown)

=== PREVIOUS ===


=== PROTIP ===

To submit news, please reply to this post.

>> No.4679070
File: 91 KB, 640x480, tiny baldie.png [View same] [iqdb] [saucenao] [google] [report]

>> No.4679091
File: 755 KB, 1920x1080, Screenshot_Doom_20180330_170955.png [View same] [iqdb] [saucenao] [google] [report]

Strange Aeons ep 2? Will it be fun?

>> No.4679095
File: 560 KB, 1920x1080, wolfMoDescape.png [View same] [iqdb] [saucenao] [google] [report]

Playing through Scythe at the moment and holy fuck it's good. I can't wait for Scythe 2 and X.

>> No.4679098
File: 163 KB, 800x531, article-2948_3.jpg [View same] [iqdb] [saucenao] [google] [report]

Anyone know if there are any "Gigeresque" maps or wads?
Something I would like to play with Alien Ultimate Doom.

>> No.4679101

Scythe 2 is great.

>> No.4679105
File: 30 KB, 640x360, aliensdoom1.jpg [View same] [iqdb] [saucenao] [google] [report]


Could try this - https://forum.zdoom.org/viewtopic.php?f=19&t=45213

Contains no maps but changes textures.

>> No.4679113
File: 329 KB, 1280x720, quake1b.jpg [View same] [iqdb] [saucenao] [google] [report]

Any cool Quake mods you could reccomend?

>> No.4679115
File: 29 KB, 540x381, d8c55162-07d2-4403-b479-681886deed14.jpg [View same] [iqdb] [saucenao] [google] [report]

That's weird the version I have only has the monsters and weapons.
Thanks anyway pal

>> No.4679129
File: 56 KB, 498x490, quake_avatar_by_reienkyo22.jpg [View same] [iqdb] [saucenao] [google] [report]

Arcane Dimensions, it's amazing. Suggest you to use Quakespasm for this one.

>> No.4679131

Would you play an Idolmaster themed wad for Doom? I wouldn't.

>> No.4679151

I would.

>> No.4679153
File: 940 KB, 798x1120, 191830b561ae09a8bd6e23be463b9cfa.png [View same] [iqdb] [saucenao] [google] [report]

I'd play the shit out of that.

>> No.4679157
File: 266 KB, 961x1327, rank.jpg [View same] [iqdb] [saucenao] [google] [report]

How would you get a good read on your skill level?

Do you think being able to pass X map makes you a 'good' player? Does learning a map and being able to execute it mean you're good since RNG is such a big factor?

What about being able to do well in a map you've never played before?

How do you think Doom Honorific Titles would work in this day and age?


>> No.4679165

I think if you can beat E4M1 and E4M2 on UV, you have a good grasp on how to persevere despite slim resources and tight spaces.

They're not the hardest or anything, but they play rough with you.

>> No.4679179

I've mixed feelings about Episode 4.
They have some cool architecture but E4M2 is just insane, especially when you fight against those Barons.

>> No.4679183
File: 1.54 MB, 1280x719, skulldashmap05frostbound.png [View same] [iqdb] [saucenao] [google] [report]


I think those are tough in the context of the IWADs but PWADs can be so much harder (without being unfair).

>> No.4679196


I don't mean to imply beating E4M1 and E4M2 doesn't mean you're not a competent Doom player but rather I'm trying to get a frame of reference for what 'good' means in 2018.

>> No.4679204
File: 782 KB, 1920x1080, Screenshot_20180331-000043.png [View same] [iqdb] [saucenao] [google] [report]

Hohohoho General Marsellus Wallace, you dirty boy.

>> No.4679206

Whatever that map is, I want to play it.

>> No.4679209

oh baby let me have a slice of that cake!

>> No.4679212 [SPOILER] 
File: 782 KB, 1920x1080, 1522447640826.png [View same] [iqdb] [saucenao] [google] [report]

Sorry let me get a better one

>> No.4679214


>> No.4679236
File: 453 KB, 680x503, a8d.png [View same] [iqdb] [saucenao] [google] [report]

Map is EDAY32 Red Lights District. The wad is Extremination Day, mate

>> No.4679260

Mike12's gonna be so pleased... again

>> No.4679312
File: 101 KB, 256x256, custom_icon__doom__the_plutonia_experiment__by_bj_vynz-d6a2lbw[1].png [View same] [iqdb] [saucenao] [google] [report]

The problem with that pic is that it's all so situational. You may absolutely want to use rockets on a Revenant if they're sniping at you and you want them dead immediately. It takes two shotgun shells to kill a Lost Soul, so it's not like they're as worthless as the zombies. A Mancubus is more likely to stun with a super shotty than a rocket, and can even stun easily from a chaingun. And I've absofuckinglutely used a BFG to take care of Archviles that are making a mess of things. I guess it could be useful in broad strokes, but the whole thing with enemy prioritization in Doom is that there's so many variables in flux that it's not a good idea to think in such dogmatic categories like "Don't use the rocket launcher on the Arachnotron" or whatever.

Anyway, that's a good question. It's hard to tell (at least for me) because it's not like people share demos anymore, so I don't really know how most people play except for when I look at a UV-Max video or something. With how tough modern maps are, my kneejerk reaction would put the bar of "good enough to at least stand a chance with most stuff" at "can beat Plutonia UV."

I don't think we have the kind of community to make DHTs meaningful. The only thing I can think of for making it relevant is if a source port remembered your stats on levels and would give you little medals for completing requirements (pistol start a level, beat an episode pistol starting, etc). Or maybe something like FragTrak. https://forum.zdoom.org/viewtopic.php?f=19&t=46413

>> No.4679316

DoomLauncher also has kill-remembering shit but it's kind of janky and personally I'd rather just stick to ZDL.

>> No.4679324
File: 588 KB, 1360x768, Screenshot_Doom_20180330_155740_01.png [View same] [iqdb] [saucenao] [google] [report]

Wonder what I should change/add to this room to make it more visually interesting.

>> No.4679334

pillars and some roof/top wall decorations

>> No.4679339

Could make it so it looks like the sun is shining through the stained glass.

>> No.4679342

That's a good idea but the sky texture is a night sky. Maybe it could be a subtle light from the moon though.
What do you mean roof/top wall decorations

>> No.4679343

pretty much like a pillar top, but witout a pillar below

>> No.4679371
File: 23 KB, 574x365, dowtitle.png [View same] [iqdb] [saucenao] [google] [report]

just played through action doom 2 again for the first time in like 6 years
then played through the expansion that i could never get to work and completely forgot existed, dead of winter.

what did you guys think of dead of winter? shoulda had more shotgun desu. the daughter was really qt here, even if some of the voices are off

>> No.4679381

Wish it was a bit longer but I think it was a pretty good followup to AD2, and the soundtrack was just as good.

Also, I recalled reading here a while back that the AD2 devs were working on (or at least considering) an enhanced version running off of GLOOME which they were planning to sell on Steam, anyone know if there's been any developments around that?

>> No.4679384
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Howdy folks. I haven't set foot in these threads in upwards of a year or more and likewise haven't been paying attention to Doom mod happenings. Last I was in here, there was an anon working their own update to Project MSX. Did that ever get released in any form? Also, anything big happen while I was gone (releases/general news)?

>> No.4679387

GMOTA is back

>> No.4679389
File: 420 KB, 1360x768, Screenshot_Doom_20180330_163822.png [View same] [iqdb] [saucenao] [google] [report]

Looking a bit more lively now.

>> No.4679402

MSX dude hasn't posted much in a while, but I wasn't given the impression that he was dropping it.

>> No.4679404

DRLA update maybe soon(tm)

i hope

>> No.4679405
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the virgin terminus vs the Chad mark

>> No.4679412

Kind of cool how Strange Aeons uses music from SS2 and Chasm.

>> No.4679416

Springboob Squirepin.

>> No.4679418

Somebody add the captions.

>> No.4679421

>creates oc's: what is this, sonic?
>"muh creativity" "muh varied track record of mods"
>acts like a polite nerd
>hangs out with other dorks from a dork fanbase
>won't even add caleb from blood

>brave enough to say the n word
>doesn't give a shit about coding because he ain't a dork
>doesn't need to work on a "new concept", when you could always keep in touch with your true magnum opus
>created new innovative features, that are too good to work properly
>always steals the assets he knows he needs
>despised by other modders and people inside the doom community, but beloved by video game journalists and teenagers

>> No.4679428

>acts like a polite nerd
More like an even more massive dick than WildWeasel, probably got it from him

>> No.4679431

It could be worse, at least it isn't a Goldfaced SgtMark dabbing and anal voring a crying Wojak Terminus

>> No.4679436
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10 outta fucking 10

>> No.4679437

I can do that too.

>> No.4679440

Don't forget
>pioneered weeaboo anime mods.

>> No.4679445
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>> No.4679447

what did he do exactly?

>> No.4679450

You mentioned this last thread. You be quiet

>> No.4679451

>>despised by other modders and people inside the doom community
I don't despise him.

>> No.4679458

You forgot
>Is probably an Americlap, an example of le fiddy six
>is Brazillian, enjoys a nice sopa de Macaco

>> No.4679459

Do it

>> No.4679461

You can add it, and anything else. I used paint. Calibri 18pt font bold.

>> No.4679463
File: 563 KB, 569x802, 139483627938 (2).png [View same] [iqdb] [saucenao] [google] [report]

Hang on a minute, don't Seargant Mark 4 and Mike12 hate eachother?

>> No.4679467
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>> No.4679468
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>> No.4679469

there are times that i hate this sopa meme

though the assholes were ripped to shreds by the interns later on during the riot in their state penitentiary

>> No.4679474


>> No.4679475

How many years has DRLA been imminently updating with other mods having versions that include support for the yet unreleased update?

>> No.4679480
File: 323 KB, 2518x1024, 1522454110272.png [View same] [iqdb] [saucenao] [google] [report]

Alright alright fine

>> No.4679486

it appears that the asssholes who commited this shit about sopa de macaco were arrested and sent to a state penitentiary later on, they were killed by the interns during the rebellion and the pieces of their bodies were scattered all over the place

>> No.4679490
File: 72 KB, 521x595, marky.png [View same] [iqdb] [saucenao] [google] [report]

A Virgin vs Chad meme with Sgt.Marky Mark without mentioning this?

Come on Anon.

>> No.4679493

You mean the guy in the photo eating the macaco or people online who shitpost about it?

>> No.4679502
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i have no idea who they are

>> No.4679503
File: 1.07 MB, 1920x1080, complexsp.png [View same] [iqdb] [saucenao] [google] [report]

Complex Doom + LCA + NC Hud + Jimmys Jukebox + Damage Numbers + HP Bar

After playing so much chocolate doom and recently prboom+ this is a nice change

>> No.4679506

Did they made some changes to LCA recently?

>> No.4679509

Why is WildWeasel so obsessed with what sprites and shit other people put into their mods when his are full of ripped or traced sprites?

I don't get it.

>> No.4679512

Good, salvage yourself before you do.

>> No.4679517

>Complex Doom
One day I'll finish my not retarded reloading patch for that.
Hard to tell, it's banned on most boards because autism, drama, autistic drama and being kind of shit.

>> No.4679518
File: 842 KB, 1920x1080, complex2.png [View same] [iqdb] [saucenao] [google] [report]


I grabbed it from the moddb page where it was last updated on Oct 18 2017

>> No.4679521

the guy who ate it

>> No.4679529

Through dick: Unity.

>> No.4679531

what are you doing touching my dicks

>> No.4679535
File: 9 KB, 240x270, drumsticks.png [View same] [iqdb] [saucenao] [google] [report]

>Wants to pet the caco
>no hands to do so

>Knows that all demons should be tortured and dismembered
>great meaty hands to rip and tear with

>> No.4679539
File: 521 KB, 1200x859, f2e17df200ba751e67e7f8ae33086257.png [View same] [iqdb] [saucenao] [google] [report]

Monster girls can reunite everyone my friend.

>> No.4679542

I want to FUCK Doomguy!

>> No.4679543

You're gonna have to look harder for porn, though

>> No.4679553

A long time. Probably won't have support for newer versions of gzdoom.

>> No.4679565

I'd consider that a bonus.

>> No.4679570

Not for me. I'm still on 3.2.5 and I really want to get my DRLA itch.

>> No.4679572

you will never get a straight answer to this

>> No.4679581

the actual lca seemed to have stopped development but there's another guy keeping up with his own addon to it, which servers play with:

>> No.4679584
File: 297 KB, 1000x1354, salvador-trakal-sketch47a.jpg [View same] [iqdb] [saucenao] [google] [report]

>Fought against several creatures from different dimensions.
>Slayed an elder god from the inside.
>Created Rocket jumping.
>Went back to earth only to come back for killing even more.
>Destroyed the Quake equivalent of Cyberdemon.
>Killed Egyptian guardians
>Crushed a giant dragon
>Has Quad Damage and insane mobility
>Legend in Arenas

Why Ranger doesn't get more love?

>> No.4679592

Oh this is the original Touhou Doom guy?

>> No.4679595

Sweet, thanks for the answer.
Is Dusted better than LCA?

>> No.4679597
File: 36 KB, 683x536, ranger's fucking pissed.png [View same] [iqdb] [saucenao] [google] [report]

Quake's SP in general is under appreciated. But it's okay. I love Quake, and I love Ranger, he is a very angry man that gets shit done.

>> No.4679602

hard to answer considering you need to load up LCA to play Dusted in the first place.

>> No.4679603

Clusterfuck is youtuber and asshats only, so if you want access to the mod you've got to rim him really fucking well.

>> No.4679605
File: 187 KB, 960x480, 1492900326446.jpg [View same] [iqdb] [saucenao] [google] [report]

How d'ya feel about Q:C Ranger's new-ish look and backstory?

>> No.4679606

dusted is not clusterfuck, the former is a public release.

>> No.4679609

>youtuber and asshats only
I have an immense dislike of devs that pull this crap. It's one thing to give out early versions of stuff for playtesting but when you're deliberately giving it to personalities for them to stream or whatever to build hype it seems kinda mean.

He looks just as pissed off and tired as he always seemed to me, refresh my memory on his backstory.

>> No.4679610

>you vs the guy she tells you not to worry about

>> No.4679624
File: 83 KB, 640x1138, Quake champions comic~02.jpg [View same] [iqdb] [saucenao] [google] [report]

He has a wife and children and he miss them a lot. So he tries his very best to comeback to them. It officially confirms that QC takes place after Quake 1.

>> No.4679625

>refresh my memory on his backstory.
Everything he did in Q1 is still canon, except instead of a really fucking pissed off dude who spent three years wandering Shub's realms (1996-1999) before getting abducted by the Vadrigar and going bonkers, he's a moderately pissed off but mostly sad and angry dude who spent 20+ years wandering Shub's realms before ending up in the Arenas and is only holding onto his sanity- or what's left of it- through faint memories of his family.

Basically they took the usual id Angry Space Marine and flipped it around so he's a sad sack of shit who just wants to go home after two decades of putting up with this shit, because not everyone has Doomguy levels of angel-blessed unstoppable rage.

>> No.4679629
File: 287 KB, 1325x1043, 1462317399608.jpg [View same] [iqdb] [saucenao] [google] [report]

then who's this guy

>> No.4679630

So he's a sad, tired and angry family man that wants to go home. Sounds fine to me.

>> No.4679635

What about Wrack?

>> No.4679637

Slap on some other shit for more fun, such as LegenDoomLite.

>> No.4679639

He's also got a couple voice lines directly taken from Q3A's bot lines and some other lines directly referencing Q1 events, unlike the Q3A mix-up where most of the Q1 references were said (typed) by his out-of-nowhere reskin Wrack.

Wrack doesn't exist. Even his lines in Q3A go against established story, given he mentions Chthon who, logically, nobody but Ranger would have ever even seen.

>> No.4679642

There's, right now, NO rule 34 art of Doomguy himself, as much as it may sound unreal. I tried looking around and no success.

And it's sad, I know that. I think masked muscled hunks are really hot, and Doomguy is one of them.

>> No.4679646

>There's, right now, NO rule 34 art of Doomguy himself
You are not looking very hard.

>> No.4679648
File: 240 KB, 1078x996, condom.png [View same] [iqdb] [saucenao] [google] [report]


>> No.4679650

Her brother

>> No.4679654
File: 337 KB, 1280x720, 1517181692607.png [View same] [iqdb] [saucenao] [google] [report]

then who's THIS

>> No.4679662
File: 41 KB, 412x516, mushroom head.jpg [View same] [iqdb] [saucenao] [google] [report]


They would be better suited to take another 3D engine which is already natively 3D and simply build a framework and converter on top of it so that it plays like doom.

Take Quake2 for instance, get it to work and display levels properly under that (heck I mean modern map editors can display it 3d in realtime, the translation must not be that difficult).

Then plop KMQ2 or Berserker Q2 on it to get the graphical glitz.

This is not a wheel that has already been invented. And a grand majority of the scripting, decorate, and so forth could almost be transferred without difficulty, the end result API calls for graphics are all that would change about it.

>> No.4679663

Teddy bear ears

>> No.4679665

Boy am I glad that he's in there and we're out here.

>> No.4679669

And he's the ranger and we're frozen out here.

>> No.4679673

I just remembered, we're out here

>> No.4679676

But what I wanna know is, where's the Ranger?

>> No.4679690

>I have an immense dislike of devs that pull this crap. It's one thing to give out early versions of stuff for playtesting but when you're deliberately giving it to personalities for them to stream or whatever to build hype it seems kinda mean.
I find it pretty disgusting DESU, I could never stomach releasing and of my mods that way, it comes across as little more than an attention-seeking project.

Small scale closed pre-alpha/alpha/beta stage testing I get, even small videos showing features can be very useful for feedback, but when it's ready to be streamed for hours upon end at a time and in long ass youtube videos, then it's ready for public consumption.

Mods are at their best when lots of people are able to dick about with it, break it and even take it apart to see how it works.

>> No.4679694

I agree. Plus I know there are people that wanna play my shit, I don't wanna tease them with it. I want them to have fun with it too.
I'm keeping this mindset for future stuff too.

>> No.4679698
File: 372 KB, 1080x651, Best buds.png [View same] [iqdb] [saucenao] [google] [report]

>> No.4679713

>VirginusEst13 vs SGTCHADIV

>> No.4679716

god they're sexy

>> No.4679739

Source? Need to know if Bettynho really is six feet under now.

>> No.4679765
File: 450 KB, 1920x1080, q2xp0052.jpg [View same] [iqdb] [saucenao] [google] [report]

for the love of Isha, just use Quake2XP

>> No.4679768

Is this idtech4?

>> No.4679774
File: 910 KB, 1920x1080, q2xp0012.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.4679784

-0/10 no HUH when jumping

>> No.4679785

Does anyone else get a feeling Plutonia 2 is too busy trying to be like Hell Revealed than an actual sequel to the original Plutonia?

>> No.4679787
File: 35 KB, 320x200, doomdelta.png [View same] [iqdb] [saucenao] [google] [report]

>> No.4679790

hr was already plutonia-like with its love of traps.

>> No.4679797

I meant more the part where there's a stupid amount of monsters with at least one Cyberdemon in every fucking map, as opposed to just being vanilla but slightly harder

>> No.4679808

i don't even remember Hell Revealed

>> No.4679812
File: 90 KB, 512x620, Lost_episodes_of_doom.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.4679815

HR is the go-to megawad if you think Plutonia is for scrubs.

>> No.4679818
File: 8 KB, 369x237, n6HRIQD.png [View same] [iqdb] [saucenao] [google] [report]



>> No.4679828

idtech4 is open source, and we already have Doom 3 source ports.
There's probably someone out there who made an even harder megawad, because they think that HR is for scrubs.

>> No.4679845

i think he meant on how it looked like a "quake 2 on Idtech4" due to the effects and such because of Q2XP

>and how Tenebrae Quake would had looked like if the Autists of QuakeOne didnt chose Dark places over it

>> No.4679848

Probably called some obnoxious shit like "I want to be the Doomguy".

>> No.4679856

There's always Sunder.

But my point is that PL2 only feels like a spiritual successor to Plutonia in name only. And it's love of chaingunners I guess. The original Plutonia was hard but playable. PL2 feels like every map wants to be Go 2 It.

TNT2 kind of had the same issue, but more because of the gameplay rather than difficulty level.

>> No.4679872

waifuize Lorelei Chen

>> No.4679905

not as cute as a tiny hell knight

>> No.4679906

I love traps.

>> No.4679909

>poor taste in Kamen Riders
how poor are we talking here?

>> No.4679910

Pretty sure he thinks 555 is garbage.
Also that line, like the rest of the image, is bait

>> No.4679912

So, has anyone taken a look at the new Project ILE? I'd love some feedback- anything you thought was good, or bad, or horrendously ugly (like the plasma rifle replacement), that kind of thing.

>> No.4679930

The fuck is that BFG, some kind of squirt gun?

>> No.4679932

Well since you asked:
It's really just... incoherent in my opinion. I really think you need to figure out what kind of experience you're trying to create and how each piece plays into that. Is it a randomizer? Is it a difficulty mod? Is it a TC? What, fundamentally, do you want to change in Doom to change the experience? Right now I know I can't answer any of those and I'm not sure you would have decent answers either. I can't really point to anything that's good or bad without knowing what you wanted to make.
Don't get discouraged though, it's fine to have a project that's a bit poorly directed so long as you can get it back on track.

>> No.4679936


lol I think it's suppose to be a beam cutting through a demon, the squirt is it's blood

>> No.4679964

Is the GZdoom Builder Bugfix Updater broken?

>> No.4679967

It was originally just me fucking with things and experimenting with doom modding period- with the eventual goal to change everything at least a little bit- new statusbar, new weapons, new sprites, etc, eventually making a few maps for it. Kind of a really long, time-consuming 'hello world'

But as time passed, my goal changed to trying to make things a bit more complex. Give the monsters different and more difficult attacks or abilities, but give the player more resources or abilities to use to deal with those.

Demons are tougher to deal with because you can't just bait their hungry mouths and run off, so you need a different tactic to deal with a huge force of demons- such as using the Beguiler's fist altfire to phase right past them, or simply armoring up with a spell scroll you'd luckily picked up- or, if you've conserved enough mana, stopping time.

Or if you've got a clustered room, instead of just whipping out the rocket launcher or BFG and going to town, you have different options- freeze enemies to 'wall them off', or throwing a literal black hole into the center of the field and walking slowly away

Plus, I wanted to fix some things that really irked me, such as the chaingun being a sniping weapon and the pistol being useless after you found the chaingun.

>> No.4679969
File: 105 KB, 880x655, revenge of Terminus.png [View same] [iqdb] [saucenao] [google] [report]


>> No.4679970

What did I tell you? What did I fucking tell you in the last thread?

>> No.4679974
File: 108 KB, 880x660, pain is real.png [View same] [iqdb] [saucenao] [google] [report]

im playin' like hasbro im really sorry

>> No.4679975


>> No.4679982


Man fug you 555 is cool.
Not my favorite, though.

>> No.4679983
File: 21 KB, 314x518, hurts-just-a-little-bit-57b3428ce5478.jpg [View same] [iqdb] [saucenao] [google] [report]

>ywn be popular enough to get your avatar drawn by random anons

>> No.4679987
File: 435 KB, 1000x666, DSC08923.jpg [View same] [iqdb] [saucenao] [google] [report]

>tfw you haven't had a consistent avatar since 1998
pic related. made a little 6 angled sprite of this toy to use in a chat program.

>> No.4679989

i knew it, this is le tailor girl

>> No.4679992

is it compatible with h doom yet

>> No.4679993

oh shit is that a motherfucking SKELETON WARRIOR?

>> No.4679997
File: 6 KB, 199x181, 1454880659523.png [View same] [iqdb] [saucenao] [google] [report]

That's exactly the way I like it, thanks.

>> No.4680001

Yeah, I found out later. When I was a kid it was just some toy I got for Christmas.

>> No.4680003

No, you're not sorry. If you were you would've left by know and gotten better. Instead you want to waste time.

>> No.4680007
File: 195 KB, 880x655, yagyu 3.png [View same] [iqdb] [saucenao] [google] [report]

>gotten better.
i guess that's why skeegee never gave me no yous on my latest drawing

>> No.4680008 [DELETED] 

Because it's shit, just stop posting til you make something worth saving.

>> No.4680017

Can I get some technical help? I'm making a Boom-compatible map (normally I have used/mapped for GZDoom) and the sky doesn't look right in PrBoom+. Inside the wad is the new sky patch (which is 512x128), pnames, and texture1 (with SKY1 edited to be 512px long). But when I open it it doesn't display the whole sky so it doesn't tile right. What could I have done wrong?

>> No.4680032 [DELETED] 
File: 130 KB, 1366x768, Screenshot_Doom_20180307_214148.png [View same] [iqdb] [saucenao] [google] [report]

part of the gangsta grosse

>> No.4680034
File: 404 KB, 512x384, Screenshot_Doom_20180329_202138.png [View same] [iqdb] [saucenao] [google] [report]

>> No.4680038
File: 515 KB, 1366x768, Screenshot_Doom_20180329_145252.png [View same] [iqdb] [saucenao] [google] [report]


>> No.4680047

Will they ever make the explosions look good? I like the textures are models but all footage I've seen screws up the explosions

>> No.4680048 [DELETED] 

This will never happen. Graf is adamant about never changing the physics of id Tech 1 anyway (ex: no alternative hitbox/collision shapes).
Thing is, as much as I'd love for GZDoom to become an fantastic engine without almost no limits, there will always be something better-suited for, say perhaps, a game that's supposed be 'full-fledged 3D' and modern-ish.

>> No.4680051

This will never happen. Graf is adamant about never changing the physics of id Tech 1 anyway (ex: no alternative hitbox/collision shapes).
Thing is, as much as I'd love for GZDoom to become an fantastic engine with almost no limits, there will always be something better-suited for, say perhaps, a game that's supposed be 'full-fledged 3D' and modern-ish.

>> No.4680054

dog she ain't got no nose

>> No.4680074

that looks very nice.

>> No.4680143
File: 3 KB, 320x200, 1518654875808.png [View same] [iqdb] [saucenao] [google] [report]

>> No.4680153
File: 18 KB, 472x224, YyZwVBz.png [View same] [iqdb] [saucenao] [google] [report]

Kegan is this too cartoony?

>> No.4680170

Looks good to me

>> No.4680172


>> No.4680173
File: 192 KB, 1920x1017, Screenshot_Doom_20180331_100408.png [View same] [iqdb] [saucenao] [google] [report]

its not like I wanted upgrade for schoolgirl outfit or anything

>> No.4680176

hey man, care to fuck off

because it'd be really nice if you did

>> No.4680178

Not at all. Anonymity is the life for me.

>> No.4680179


>> No.4680180

>Le Virgin Girl
- boring "clothes" gimmick, too afraid to delve into H territory
- awkward body proportions, hence awkward movement and weaponset as well
- hasn't tasted any dick from the monsters of hell
- feet always covered in black shoes, her toes suspected to be sucked into a vortex
- always broken, hence the need for frequent updates
- made by a weeb who think he'll be the next ZUN (but for clothing instead of grandma lolis)

>The HDOOMchad
- Interesting "fuck them demon girls" gameplay that never ceases to be tiring, literally puts the "H" into hentai
- has an imposing weaponset that makes demongrills go instantly moist upon seeing it
- has given the dick to all of the (female) monsters of hell
- penis always covered in lube, from the love juices of his previous victims
- a perfect game on its own, no need to update often
- made by a cutting-edge talented artist, had a part in artwork for another great game, Ion Maiden

>> No.4680181

I wanna know what mod that "fuk u" sound file is from that everyone was spamming on the invasion server.

>> No.4680183

The "eyebrow outfit" judging by that image on the left

>> No.4680184
File: 77 KB, 245x235, wiggle.gif [View same] [iqdb] [saucenao] [google] [report]


>> No.4680186

no one has laughed or even chuckled at a single one of these posts

>> No.4680187

>has given the dick to all of the (female) monsters of hell
So how about them revenants

>> No.4680190

I noticed.

>> No.4680202


I want to make a custom seperate bosseye that can shoot towards a specific bosstarget only because I want the boss eye to spawn items for the player to obtain rather than monsters

is there a way to do it

>> No.4680203

Duke's boots should be available in DRLA.

>> No.4680205 [SPOILER] 
File: 70 KB, 588x318, 1522481324702.png [View same] [iqdb] [saucenao] [google] [report]

> hasn't tasted any dick from the monsters of hell

>> No.4680218
File: 102 KB, 880x655, le clothes girl.jpg [View same] [iqdb] [saucenao] [google] [report]

need some new boxing gloves

>> No.4680235


>> No.4680239

I guess it's like that thing where no one cares about the second man on the moon, once it's been done the nest time just isn't as special

>> No.4680243
File: 221 KB, 827x691, le clothes girl 2.png [View same] [iqdb] [saucenao] [google] [report]

more le clothes girl

>> No.4680246

>upcoming 9ball cosplay outfit
Does that mean the ice climber suit's gonna croak it?

>> No.4680253

Is shadow warrior classic redux's kill count bugged or something? I got 102/101 kills once.
Also, anyone know why Eduke's monster count different from what's on the wiki?
I realize doing autism 100% runs isn't necessary, but this is bugging me.

>> No.4680257

I dont care what anyone says I think these are pretty cute in their own way

I havent decided what to do with the outfit yet, it might be a standalone or a rare upgrade proc

>> No.4680258

I believe it counts or can count the ghost kills, or other shit spawned by enemies.

>> No.4680264
File: 83 KB, 1195x327, Image37.jpg [View same] [iqdb] [saucenao] [google] [report]

Oh fuck me, they want to give GZDoom even more popup shit and have you visiting sites for them. That can't possibly go wrong, or be abused.
>We don't care about ZDoom forum users
So why are they squatting above the forum, shitting all over it from above instead of moving to a GZDoom forum?

>> No.4680265
File: 14 KB, 468x381, sunlust.png [View same] [iqdb] [saucenao] [google] [report]


>> No.4680281

>So why are they squatting above the forum, shitting all over it from above instead of moving to a GZDoom forum?
I think Rachel means just getting the data from ZDoom forum users is too specific, or something.

>> No.4680284

Maybe, but she's locked threads and come down on people for their mods only supporting ZDoom before.

>> No.4680286
File: 79 KB, 1400x874, Go Russian On Their Asses.png [View same] [iqdb] [saucenao] [google] [report]

Comrade Blaz is all out of vodka and somebody nicked his ushanka.

>> No.4680287

Why do I have a feeling she has a chibi anime avatar? Sounds like the type to have one.

>> No.4680290


>> No.4680293

>We don't care about ZDoom forum users
why even have a feature suggestion forum then?

Did her and graf use charisma as a dump stat?

>> No.4680296


>> No.4680301

my babushka cooked for me

>> No.4680303
File: 12 KB, 300x300, s-l300.jpg [View same] [iqdb] [saucenao] [google] [report]

GMOTA update when?

>> No.4680304

I've never created anything for Doom.
Should I be using GZDoom Builder for trying to make a map?

>> No.4680330

The first Cyberdemon encounter might be one of the hypest and scariest moments in Doom or in videogames in general.
>You're in a room surrounded with corpses of the toughest enemy yet, the Baron.
>The music is calm but menacing like something is lurking somewhere.
>The area is huge but there are just lost souls.
>When you kill them you hear a mechanical sound and it's pretty loud.
>You wander around and you see this 20ft muscular beast that right before you could say "holy shit" he drains half your health in seconds.

Cyberdemon is truly hell's Ultimate Chad.

>> No.4680332
File: 524 KB, 1899x579, CyberdemonS.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.4680342

Those are pretty cool!

>> No.4680343

I'll honestly side with Graf on that and say that it'd be a lot more work than would be worth.
For true 3D mapping there'd be pretty few people who'd actually use it, and the classic linedef setup works fine for the kind of game that Doom is.

If you want improved performance, I can see that, but there'd be other ways to go about it.

>> No.4680347

The premise of this sounds really cool, the idea of some episodes set on Jupiter and its moons, then the red spot, etc.

But the maps don't live up to your imagination at all, they're just extremely bland 94 era maps with the stock textures and music, you'd never know the premise by just playing them.

>> No.4680352

Do you mean TNTR? I don't think TNT2 was out yet.

I'd kind of agree though, if you mean TNTR, it felt very sparsely like TNT.

>> No.4680357

I don't think Rachael is as bad as we all think. She's trying to stay in Graf's good books.

>> No.4680359


So is this guy actually a tremendous dick or is everyone else just a bunch of faggots?

>> No.4680363

It's probably just one guy.. I may have a faint Idea of who it is.
Just report and ignore them and everything will be fine

>> No.4680364

He is a massive dick. They're just messing around.

>> No.4680371

this guy who?

we're just no strangers to shitting on people, even people we like

>> No.4680375

No, it's true your honor, Lieutenant Luego has no dick.

>> No.4680380

>we're just no strangers to shitting on people, even people we like
This. Bonus points for people who we shit on would also shit ALONG with us, as opposed to "personalities" who shit BACK at us.

>> No.4680393

Uh, you can see her avatar right there in the image.

>> No.4680394

Rubicon 2
Rubicon Rumble Pack
Func_mapjam 9

Also, get the Quake Injector from Quaddicted.

>> No.4680398

I don't know, I found him right away and his projectiles are easy to dodge. The battle was more tedious than anything too since you only have rockets, and lost souls can suddenly come in front of you to make it even more tedious.

At least it's not as bad as the spiderdemon where it anticlimactically dies in 1 bfg hit.

>> No.4680402

That makes her bad though.

>> No.4680408
File: 264 KB, 1000x952, 1509661472654.jpg [View same] [iqdb] [saucenao] [google] [report]

I was talking about the build up. To be honest I like to fight the Cyberdemon. On Ultra Violence it's pretty good.
Of course it depends where you put him.

Some mappers put him in the tightest places and even if you dodge him you have to deal with splash damage.

But it's still better than the Mastermind fight. That one felt quite random.
Mecha Hitler in Wolf3D was more challenging.

>> No.4680410

I mean she's not a mindless Graf-minion
Quite possibly a Deus-Ex Machina if the ZDoom forum drama's had a storyline

>> No.4680413

>I mean she's not a mindless Graf-minion
...But she is? Her actions are disgusting to the point of making people quit the Doom community like that hexen guy up above. That makes her bad 100% regardless of anything else.

>> No.4680415

>up above
Oops, that was last thread.

>> No.4680424

>quit the Doom community like that hexen guy up above
hmm I never threatened to quit. I'm happy to be part of it, I just won't be bullied. If that results in a ban from a certain forum, so be it.

>> No.4680442

>So why are they squatting above the forum, shitting all over it from above instead of moving to a GZDoom forum?
>why even have a feature suggestion forum then?

Wow you guys are retarded. Learn to context. See >>4680281. It means "we don't want a biased sample from only a subset of GZDoom users".

>> No.4680456

it was someone else last thread. who called himself "Just another anon." and formatted his posts exactly like a certain famous modder.

>> No.4680461

hi graf.

>> No.4680463

Not even close.

>> No.4680482
File: 239 KB, 800x600, ScreenshotSaturday.png [View same] [iqdb] [saucenao] [google] [report]

It's time for Screenshot Saturday.

If you've made anything Doom-related this week, please post pictures or videos of it.

>> No.4680483

Or perhaps I should say "thread relevant" not necessarily Doom-related. Not excluding Quake, Duke, Blood etc.

>> No.4680510

>Also, get the Quake Injector from Quaddicted.
If you're a weenie.

>> No.4680514
File: 346 KB, 1680x1050, Screenshot_Doom_20180330_150752.png [View same] [iqdb] [saucenao] [google] [report]

The Dead Marine blood looks great.
It feels like it actually belongs in the game.

>> No.4680517

Is that dithering on the goddamn HUD?

>> No.4680518

It doesn't work with autoaim, and there's nothing in the readme that says that it requires freelook.

There are some cool ideas in there, like single-shot firing the SSG and how the Mana system lets you do a super version of your normal shot. But there's just so much shit in this mod that isn't intuitive and isn't really explained in the readme - it took me a little bit to realize how to use the Beguiler's ability, I still don't know what it means when I turn partially invisible with him, and I can't figure out how the BFG replacement works. There's so much breadth to this mod that I'm just kind of confused and overwhelmed trying to figure it all out, and there's little cohesiveness or logic unifying what's going on. It's also extraordinarily annoying when a Pinky that looks just like any other leaps across the room and bites me for 3/4 of my health -- in general, the "super monsters" feel less like minibosses or game changers and more like something that just suddenly kicked my ass and I'm not sure why. I guess I'm just not a big fan of randomizers?

Sorry I can't give more useful feedback. Good luck!

>> No.4680523
File: 52 KB, 960x497, Fuck art.png [View same] [iqdb] [saucenao] [google] [report]

I'm working on a gun, angles are hard, art is hard. But I think this will suffice after I clean up the third frame a little more, seeing as these particular frames won't be on screen too long at a time.

>> No.4680531

is that based on a weapon from eriance?

>> No.4680536

Both are Eriance guns actually. The bottom part is from his auto shotgun and the top part is a super shotgun he made.
I'm trying to make a gun that changes out top barrels as you get other weapons, but the frame will stay the same with a shotgun altfire for all weapons.

>> No.4680537

he will work on that, also its something that he does on his free time for fun.

not autism powered by graf's incompetence and Rachel's stupidity as GZD is by now since Randy is dead

>> No.4680539

it makes me wonder when Bethesda and Id is going to act against this GZD shenanigans, since this is pretty much ToS break.

>> No.4680541

Ehm no?

>> No.4680542
File: 486 KB, 1680x1050, Screenshot_Chex_20180331_150023.png [View same] [iqdb] [saucenao] [google] [report]

Chex Quest 3 + Flakes Doom.

>> No.4680545

Knowing Bethesda and Zenimax, they might as well make their own set of scummy shenanigans too

>> No.4680546
File: 276 KB, 1920x1017, Screenshot_Doom_20180331_155430.png [View same] [iqdb] [saucenao] [google] [report]

steaming angry level slap being charged

>> No.4680547

and i would still pay it to see graf losing his shit and jumping off a bridge

>> No.4680549

Be carefull with your own words
If they wanted, they'd make Dovahkiin a relative to the Blazkowicz family tree

>> No.4680551
File: 5 KB, 600x335, file.png [View same] [iqdb] [saucenao] [google] [report]

My butt.

>> No.4680552

>since this is pretty much ToS break.
what the fuck are you talking about

>> No.4680554

still haven't worked out what show the grey dress comes from, is it original?

>> No.4680557

Just report and hope they listen for once. He's done this on other threads before.

>> No.4680558

Its that generic gray long version of schoolgirl outfit you usualy see in animes on the senior year girls

>> No.4680568

Anyone having any problems with Powerslave EX's mouse look?


>> No.4680573

that's zdoom being fucking retarded with upscaling, I guarantee it

>> No.4680598 [DELETED] 

Fuck off faggot.

>> No.4680603
File: 785 KB, 2520x1575, Screenshot_Doom_20180331_153044.png [View same] [iqdb] [saucenao] [google] [report]

To be more specific that's GZDoom.
Not the latest version.I've tried changing the textures but nothing.
Now I've changed the scaling it should look a little better now.

>> No.4680623
File: 37 KB, 800x290, complete lower.jpg [View same] [iqdb] [saucenao] [google] [report]

Like an AR15 lower?

>> No.4680627

Yeah kinda, except the frame itself is a gun too, unless the AR15 lower can shoot on its own

>> No.4680636

It could not. What other uppers does it have besides super shotgun?

>> No.4680643
File: 43 KB, 242x250, Guns.png [View same] [iqdb] [saucenao] [google] [report]

The starting weapon you get it with is gonna be an ice beam, shoots at a slow rate but no need for ammo and it cools the gun off with each shot, the gimmick for this setup is gonna be using the other primaries will build up heat, which can either be vented a little with the shotgun altfire, or a lot with the ice beam.

Also gonna have a double bladed climbsaw, and other analogs to the other Doom weapons.

>> No.4680649

Oh, the top set of frames is for the ice beam, and the bottom row is a regular shotgun, so you can shotgun while shotgunning.

I'm probably gonna make the SSG blast out some fire too for some sick as fuck dragon's breath action at the cost of heating the gun up more, and tie the heat gimmick into the other weapon types in some way. Probably make the chaingun tier weapon shoot faster at high heat, and the plasma gun tier shoot slower but bigger, harder hitting shots. Gonna have a lot of fun with this thing.

>> No.4680654
File: 604 KB, 2049x1152, Screenshot_Doom_20180331_160510.png [View same] [iqdb] [saucenao] [google] [report]

Do you have any idea how they could put Mother Demon in MetaDoom?
The mod already adds several items from Doom RPG and more obscure monsters,but how about her?

>> No.4680657

MetaDoom is meant to add these elements, but still try to play close to the core gameplay of Doom.
Considering the special spawn system added for Consolation Prize's Doom 64 Retribution maps, i'd say Kinsie could make the Mother Demon a spawn for the final boss in those maps.
That and maybe make her available in Content Locust, since that option makes the mod more of a traditional randomizer.

>> No.4680664

I love this mod because of this.
It adds elements from every single piece of Doom media(well for the most part) but barely changes the gameplay.
For Mother Demon maybe she could replace the Cyberdemon or the Mastermind,but it happens rarely.
Hope he makes her strong enough to take down both these two,because in the original she could lose even against a Pain Elemental.

>> No.4680669

Would be nice to see variants for already "revamped" monsters.
>HK gets the RoE Bruiser (due to his metal legs he can't jump but he could still have some interesting projectile attacks)
>Baron gets whatever "Ogre" could be
>Cybie gets the Mother Demon
And the Spiderdemon gets who? The tank sargeant from Doom 3?

>> No.4680676

It's not like we just had a huge one a week or so ago.

>> No.4680680
File: 66 KB, 904x418, Da gun.jpg [View same] [iqdb] [saucenao] [google] [report]

So,I just made a few Improvements over last thread

>> No.4680702 [SPOILER] 
File: 113 KB, 1024x768, 1522507143329.jpg [View same] [iqdb] [saucenao] [google] [report]

By Ogre you mean the one from Quake 1?

For the Spiderdemon they could replace it with Maledict from Resurrection of Evil.
A final boss that can fly would bring something new on the table.

>> No.4680707
File: 472 KB, 2049x1152, Screenshot_Doom_20180331_163255.png [View same] [iqdb] [saucenao] [google] [report]

This is the moment I knew I was fucked

>> No.4680708

Ogre is the green Baron from Doom RPG, since most MetaDoom enemies have names from the game, so they won't be "the Mancubus but it's the Doom 64 version" and instead "Behemoth" and so on.

>> No.4680712

Looks a bit nicer.

>> No.4680716

>how many levels of hell are you on

>> No.4680721

Of course, I'm just looking forward to the planned balance changes.

>> No.4680772

Technically LCA is still beingh developed by Legendary and Sentey the latest version is

>> No.4680779

where's that version? the drd thread made by him only has

>> No.4680791

the important stuff in the changelog is:
-Fixed the Freeze Rifle's altfire noclip because radius 1.
-Fixed the Power Shard giving almost useless armor if you ran out of armor before/during using it.
-Removed all anti D-BFG and noclip nukes from the True Legendary Cyber, True Legendary Sentient, and (True) Legendary Cardinal.
-Old weapons have been removed.

>> No.4680796

The sole reason of this update was mostly to unban the previous version of lca, because of the anti D-BFG and noclip nukes from the True Legendary Cybeies. apparantly the nukes were a randommons thing

>> No.4680797

What's the drama with LCA?

>> No.4680804

the original complex doom creator (daedalus) hates lca with a passion so he brings drama to all the lca threads he finds. daedalus hasn't come to the drd forums yet however so the thread is still peaceful there.

>> No.4680816

and now, i shall draw smelly le tailor girl, 汗

>> No.4680819

So you want to draw diana with a french attire?

>> No.4680825

>and formatted his posts exactly like a certain famous modder.
ah yes, the old "writing style" nut

>> No.4680827

is that something you made?

>> No.4680829

with chicken man grap

>> No.4680832


>> No.4680835
File: 144 KB, 814x487, yagyu 2.png [View same] [iqdb] [saucenao] [google] [report]

senran kagura doom

>> No.4680850

>you open the door to term's room, he covers his anime cosplay and yells "ITS NOT WHAT IT LOOKS LIKE"

>> No.4680857

Oh, it's almost that time of the year again.

>> No.4680870

why the linebreaks?

>> No.4680874

Just to make sure.
i don't know if the Site was safe to post so.

>> No.4680884

is Johnny Doom even being worked on anymore?

>> No.4680905

Doom was God's plan.

>> No.4680908

If in the long run I'd like to add a Strife-like dialog system to a wad, where could I read up on implementing such a feature? Would I need to use the Strife IWAD or would using the usual Doom II IWAD do the trick?

>> No.4680915

community is falling 1-3 have such feature without needing strife.wad so you definitely don't need that.

>> No.4680934
File: 213 KB, 827x691, le clothes girl 3.png [View same] [iqdb] [saucenao] [google] [report]

le tailor girl say, "Do you love me?" I tell her, "Only partly" I only love my bed and my momma, I'm sorry.

>> No.4680939
File: 2.86 MB, 1280x720, oot switch.webm [View same] [iqdb] [saucenao] [google] [report]

been working on an ocarina of time switch. 3 frames, and it plays the jingle when you activate it. works good as a single use switch. I even figured out how to use cameras for the full effect.

>> No.4680940

nice job.

>> No.4680947

might wanna give it a bit of delay before switching the camera, so that it's less abrupt - 12 tics is probably enough

>> No.4680956 [DELETED] 

You're fucking shit, stop drawing this bitch.

>> No.4680957

i love it

>> No.4680958
File: 68 KB, 880x655, udh.png [View same] [iqdb] [saucenao] [google] [report]


>> No.4680961

I know you mean the best but seriously don't egg that poster on. It'll only make shit worse, trust me.

>> No.4680963

It's not God's plan?

>> No.4680964

is le tailor girl really that dramatical? i thought people liked her

>> No.4680975
File: 312 KB, 1920x1017, Screenshot_Doom_20180331_203047.png [View same] [iqdb] [saucenao] [google] [report]


I dont even know whats going on anymore myself
I just want to make funny references and weird effects

>> No.4680979

I have taken that critique on board, thanks.

>> No.4680986

Gzdoom has all of the features of other idtech 1 games. When you're playing gzdoom, you aren't actually playing doom, you're playing herexenstrioom with Doom's assets.

>> No.4680987

it's pretty simple there's this guy with some kind of severe depressive disorder posting speed drawings of pain elementals and your character, then replying to himself pretending to be someone else telling him to stop drawing and kill himself. it is getting pretty tiresome t b h.

>> No.4681000


What anon said

>> No.4681001 [DELETED] 

This is completely wrong.

Depressed guy is drawing pain elementals and this is making a crossboarder massively butthurt.

Don't lie to cover for someone from a thread you happen to like.

>> No.4681002 [DELETED] 

t. WildWeasel

>> No.4681003
File: 874 KB, 1920x1080, Screenshot_Doom_20180331_134422.png [View same] [iqdb] [saucenao] [google] [report]

Is Metadoom a quintessential gameplay mod?

>> No.4681010

>Literally Doom series the mod
Maybe and it even has some neat ideas, but it's far from perfect

>> No.4681012

Every Kinsie mod after Reelism has been like Kinsie trying to prove he'll never make anything as good as Reelism again, and that it was probably luck to begin with.

>> No.4681021

What if Metadoom wasn't done by Kinsie, but rather anyone else?

>> No.4681028

What a cunt. Be grateful that someone is making an add-on for your wad.

>> No.4681029

So long as they can get rid of the floaty bullshit feeling in all the guns and make all the non-doom sprites less ugly I'd take it.

>> No.4681036

At least it has probably the best Spiderdemon sprites ever made for a mod
And as shit as the sounds and sprites can be, i'm more worried in the gameplay department, where the micromissiles take SIX bullets and how the Unmaker shows up before the BFG

>> No.4681039
File: 55 KB, 344x372, Mary no just stop.png [View same] [iqdb] [saucenao] [google] [report]

>Metadoom's weapon randomization formulas

>> No.4681043 [DELETED] 

nice furry reaction pic.

>> No.4681049

>Getting vanilla styped weapons first, before gaining much more different and unique weapons
I don't really see the problem besides with the chainsaw and axe

>> No.4681051 [DELETED] 

Yeah, replying to people who do not exist he's such a fucking phony.

>> No.4681053

we've been posting webcomic still for a while now.

>> No.4681060

don't respond

>> No.4681062 [DELETED] 

t. Terminus.

>> No.4681069
File: 238 KB, 827x691, terminus.png [View same] [iqdb] [saucenao] [google] [report]


>> No.4681070

why do they both show up at the same time, but otherwise, not at all?

your crossboarder friend has a lovely knack of showing up at exactly the same time as the artist. if they were different posters, the crossboarder would have to be here all day long to catch the otherwise unpredictable appearances of an artist who does not post sometimes for days or weeks at a time. yet when he does post: there's the other guy to troll him immediately.

even if we assume your crossboarder friend *is* here all the time - why does he only attack one person in a thread that is replete with content creators?

your explanation has too many contradictions. conversely, the phenomenon of depressed people trolling themselves online is well-documented, and fits the observable facts.

>> No.4681074
File: 91 KB, 512x769, 1496787361015.jpg [View same] [iqdb] [saucenao] [google] [report]

>visiting sites popup in the code
>being reminded of project 64

>> No.4681080 [DELETED] 

that's a lot of words to express absolute bullshit, especially when literally no one had a problem with it the first time PEbro showed up. it wasn't until the crossboarder came around that it started being a problem.

for all we know you're the crossboarder trying to cover for himself.

fuck off. seriously.

>> No.4681081

I see that failure of an artist all the time in SMTG, skeegee, /v/'s drawthread AND /a/'s drawthread. I am tired of seeing him here too, as much as in the other threads.

>> No.4681082
File: 40 KB, 480x360, IMG-20180328-WA0033.jpg [View same] [iqdb] [saucenao] [google] [report]

The fate of Beautiful Doom is just sad.
It's a good mod,that wants to keep the original gameplay,still getting updates after a decade and yet it gets overshadowed by Brutal Doom that basically stole the sprites and effects.
Seriously check out the videos on Youtube,they're like "meh Brutal is better what's so beautiful?"

I swear YT feels like the hall of BD lovers.

>> No.4681083


>> No.4681084 [DELETED] 

How about you do us a favor and leave him alone, faggot? There is literally NO reason to attack someone like how you do other than pure spite.

Get the fuck out. Seriously.

>> No.4681087

And to shit artist, you don't deserve any (you)s, especially in SMTG when there are far better content makers that make actual good stuff.

>> No.4681090 [DELETED] 

>uses simulated downvotes/upvotes

of fucking course

>> No.4681091

the fun part is I don't think he even cares about your lashing out lmao

>> No.4681096

It's all pinkies that do that- But that's really useful info. I mean, it's probably not as simple as just making a readme for the game, but I know where to go with it now and what to work on next.

Also as the only playtester, I probably got too good with dealing with my own creatures to know what's actually hard or not.

>> No.4681101 [DELETED] 

It's funny how the crossboarder wants people to improve when he's given NO advice to help artists improve their work.

Gee, it's as if he's a shitposter who over multiple threads attempts to drive out contentfags and characterfags he doesn't like, and he's been doing this for years.

>> No.4681104

While I don't agree with the anon that says you should stop drawing, you definitely should take your time. Posting these drawing too fast make it seem like you want to spam. I suggest either spending more time in each drawing attempting to make it better, or draw more things on a single picture and post them less often. Good luck.

>> No.4681107 [DELETED] 

the artist actually gets super depressed about it and has threatened to stop posting his work due to the lash outs.

>> No.4681110
File: 95 KB, 880x655, pain 2 fix.png [View same] [iqdb] [saucenao] [google] [report]

drawing the pain is fun

>> No.4681113

it's a mod about mixing stuff from different games from a series, that had like 4 different art directions, so visual inconsistency should be expected
at least the hud doesn't have more than one type of text font and an icon in the literal outside border of the fucking hud

>> No.4681118
File: 2.90 MB, 662x496, weeeeeeeeee.webm [View same] [iqdb] [saucenao] [google] [report]

plugging away at a collab map

>> No.4681121

then How I Learned to Stop Worrying and Love the Bomb

>> No.4681125 [DELETED] 


>> No.4681126
File: 9 KB, 421x607, sdfadsfsd.png [View same] [iqdb] [saucenao] [google] [report]

because then i realized to stop worrying about people getting mad and to just do what i like to do and draw

>> No.4681128

highly positive reaction.

also i don't think i've seen a rekkr gameplay video this long before.

>> No.4681129 [DELETED] 
File: 35 KB, 600x450, faggot .jpg [View same] [iqdb] [saucenao] [google] [report]

>I-i-if I link two posts together then I'm totally right!

>> No.4681132

If you want to continue with just doodles, you could always toss in some soft humor. Pain elemental chewing on a lost soul...

It's honestly hard to tell one of your pain drawings from the next.

>> No.4681134

goddamn this is so cool looking. can't wait for rekkr to come out.

>> No.4681138

>It's honestly hard to tell one of your pain drawings from the next.

>> No.4681140

right about what?
I linked you saying the guy wallowed in his depression from being told he's shit by one person over and over, and him saying he liked venting his discomfort by way of drawing immediately afterwards.

>> No.4681145
File: 193 KB, 880x655, rabbit 11 redux.png [View same] [iqdb] [saucenao] [google] [report]

>him saying he liked venting his discomfort by way of drawing immediately afterwards.

>> No.4681148 [DELETED] 

This post is why cringe culture is a disease.

>> No.4681149

what the fuck are you even talking about.

>> No.4681151
File: 5 KB, 640x480, a.png [View same] [iqdb] [saucenao] [google] [report]

>> No.4681152

he meant to say how you keep on drawing despite the criticisms from one guy

>> No.4681154
File: 114 KB, 1008x660, image.png [View same] [iqdb] [saucenao] [google] [report]

>This thread

>> No.4681156

Without side by side comparison, they're all horned ball demons drawn at similar angles with similar expressions. Stretch them out some. Make them do stuff. Put them in different scenarios that relate to their role in Doom... Something like that.

>> No.4681159

i mean other people have told the same criticism but not just one guy but now i just want to draw
so let's draw

>> No.4681167
File: 17 KB, 880x655, the pain 3.png [View same] [iqdb] [saucenao] [google] [report]

God's plan

>> No.4681175 [DELETED] 

what's with all the faggots trying to bring up cringe and cringe culture like it's an issue to everyone lately
what the fuck even is 'cringe culture'

>> No.4681179

>reading YT comments
There's your problem.

>> No.4681180
File: 39 KB, 600x300, The-Founder-trama-recensione-film.jpg [View same] [iqdb] [saucenao] [google] [report]

Maybe the reason is because of the name.

>> No.4681181 [DELETED] 

Your ass, your face. What's the difference?

>> No.4681184

Beautiful/Brutal Doom is the Founder of Doom wads?

>> No.4681185

that would require putting effort into the drawings, so don't hold your breath

>> No.4681194

yes and halo invented the fps

>> No.4681204
File: 742 KB, 1000x1426, 62850445bd0879af8262307bfed8b3c6.jpg [View same] [iqdb] [saucenao] [google] [report]

no boo boo head

>> No.4681207
File: 110 KB, 800x600, Screenshot_Doom_20180331_171124.png [View same] [iqdb] [saucenao] [google] [report]

That's some nice sector cookware right there.

>> No.4681210 [DELETED] 

yet your posts are perfectly fine?

>> No.4681214 [DELETED] 

Fuck you.

>> No.4681216
File: 209 KB, 800x600, Screenshot_Doom_20180331_171152.png [View same] [iqdb] [saucenao] [google] [report]

I'm almost disappointed he didn't try to make sector steak and sector carrots.

>> No.4681217

That 's pretty good,what wad is this?

>> No.4681221 [DELETED] 

Fuck off faggot. Quit being a massive butthurt sped because you can't get attention from your artwork, so you bully someone else to get attention. Take a hint and go neck yourself. We won't miss you if you do so.

>> No.4681225 [DELETED] 

I don't feel like it.

>> No.4681226
File: 173 KB, 800x600, Screenshot_Doom_20180331_171307.png [View same] [iqdb] [saucenao] [google] [report]

Alfonzone. It's 6 shortish episodes made in GZDoom, with (mostly) vanilla gameplay. The included HUD conflicted with the Immoral Conduct hud, so I ripped it out so I could keep track of my ammo. Also reminding me that I have to rip out the Immoral Conduct HUD later.

Didn't think I'd like it at first, as E1M1 really is weak as fuck, and E1M2 starts kind of weak, but it picks up, and by E2M1 it starts to get intense, you're dropped straight into the action with nothing but your starting gear, it really gets fun here.

>> No.4681228

figures, those saucepan lid circles were way too smooth to be in integer map coordinates

>> No.4681234 [DELETED] 

Post your drawings.

>> No.4681238 [DELETED] 

You go first.

>> No.4681239
File: 218 KB, 800x600, Screenshot_Doom_20180331_171833.png [View same] [iqdb] [saucenao] [google] [report]

Not like you couldn't do that sector pot and lid in Boom format or anything, or even original format.

>> No.4681243

oh yeah well uh uh

i bet you cant even get luigi in super mario 64 fucker B)

>> No.4681245

Thanks,I'll check it out.

>> No.4681247 [DELETED] 
File: 146 KB, 1368x2048, image.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.4681248 [DELETED] 

It's nice knowing that you steal art from others and pass it off as your own.

>> No.4681249 [DELETED] 

Just report him. It's clear he's doing it for attention.

>> No.4681256

of course you can but not that small without getting jaggies

>> No.4681268


>> No.4681271

then it's not applicable for screenshot saturday, unfortunately
as the post says, it's for things that you've made

>> No.4681278

This is exactly how I feel about PEanon.

There's never any variation so I've always thought you were just spamming the same image of the PE. There's plenty of funny (and not funny) inside jokes here that are made in the regular - surely enough content to draw something humorous.

>> No.4681280
File: 280 KB, 827x691, le clothes girl 4.png [View same] [iqdb] [saucenao] [google] [report]

>> No.4681282


>> No.4681287

>that would require putting effort into the drawings, so don't hold your breath
And therein lies your problem.

>> No.4681289 [DELETED] 
File: 405 KB, 906x597, 1521931904393.png [View same] [iqdb] [saucenao] [google] [report]

and i shall continue drawing doom la tailor woman terminus crazyferret count chicken strife doom clones demonsteal touhou swan fox sonic roboblast-doom the chex of the quest doom delta with tom hall and parappa the rapper no matter what how people tell me how terrible they are as long as im havinng fun

>> No.4681290
File: 1.91 MB, 916x1560, id.png [View same] [iqdb] [saucenao] [google] [report]

Last thread inspired me to do this.

>> No.4681294 [DELETED] 

See now this is good content, better than that stupid anon is blabbering about with his bix nood bullshit drawings.

>> No.4681310
File: 45 KB, 936x853, doomguy__fuck_yourself__by_danielbenner214-d7e1vzd.jpg [View same] [iqdb] [saucenao] [google] [report]

Come to think about it, any discussion about doom outside of it's dedicated forums (minus reddit, of course) is usually just >DAE brootal dumb XD

>> No.4681312
File: 2.00 MB, 360x332, herman-cain-smile.gif [View same] [iqdb] [saucenao] [google] [report]


>> No.4681315

Extremely good.

Combination of clueless kids + edgelords + east yurop and lat am shitters + influence of reddit and other such sites will do that.

>> No.4681317


>> No.4681321

what are those goblets, books, daggers, etc lying arond in Metadoom? Some kind of powerups or just points, like in Wolfenstein?

>> No.4681325
File: 398 KB, 572x476, SSSHODAN.gif [View same] [iqdb] [saucenao] [google] [report]

I'm planning to buy System Shock 1,I've checked out the OST and the sprites and I thought if some of these would fit in a Doom wad.

What do you think?

>> No.4681326

score items from the doom press release beta

>> No.4681329

Thanks a lot guys I really appreciated it.

>> No.4681330

>just points, like in Wolfenstein?
Exactly that
It's a reference to Doom alpha/beta's features where it was originally going to have a feature similar to Wolf 3d until id scrapped it
Same goes for that lost soul variant and the BFG's alternate fire
It's when the mod thinks it doesn't have enough Doom, it brings Doom before Doom, if you know what that even means

>> No.4681345

oh, that's neat, i guess

>> No.4681350

Althought i said i don't mind the feel of the weapons MetaDoom's quad damage noise being a shitty scratch sound shouldn't be a thing at all

>> No.4681370

Why were the pro-content-creator replies deleted but the asshole flamer left alone? What the fuck, mods?

>> No.4681376

i agree, we really should have left up posts like "fuck you faggot" and "shut up asshole"

>> No.4681380

I honestly like the sounds in MetaDoom,they're satisfying to hear.
Most weapons are fine but the powerups ones are pretty meh.

>> No.4681381
File: 1.79 MB, 1366x768, Screenshot_Doom_20180331_135434.png [View same] [iqdb] [saucenao] [google] [report]

>> No.4681384
File: 1.48 MB, 1366x768, Screenshot_Doom_20180331_135451.png [View same] [iqdb] [saucenao] [google] [report]

blurred skeleton

>> No.4681389


>> No.4681390

disgusting. do more.

>> No.4681391

The Bilinear Bastard

>> No.4681392
File: 492 KB, 1688x1125, filters (2).jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.4681395
File: 773 KB, 1366x768, Screenshot_Doom_20180331_135842.png [View same] [iqdb] [saucenao] [google] [report]

what is tone map and what is this one called "Ra's al Ghul" or something

>> No.4681396

Someone should show this to Romero.

>> No.4681398
File: 286 KB, 1366x768, Screenshot_Doom_20180331_140126.png [View same] [iqdb] [saucenao] [google] [report]

oh wait it's called reji dawson, is it bad I kinda like reji dawson mode

>> No.4681408

Kind of surprised MetaDoom doesn't have the tiny Doomguy dolls as secret pick ups, when it's going to be a thing in Doom Delta

>> No.4681409
File: 69 KB, 640x480, 1522529866934.png [View same] [iqdb] [saucenao] [google] [report]

never noticed this before.

>> No.4681412
File: 772 KB, 1366x768, Screenshot_Doom_20180331_140739.png [View same] [iqdb] [saucenao] [google] [report]

glow hand

>> No.4681414

In some maps it's pretty damn good.
At least you don't use filters or HD textures packs.

>> No.4681418

goodness gracess no that would be torture i never understood the appeal of hd texture packs and the 3d model doom monsters

>> No.4681421
File: 35 KB, 225x350, 75176.jpg [View same] [iqdb] [saucenao] [google] [report]

Fuck you now I wont be able to unsee it.

>> No.4681429 [SPOILER] 
File: 157 KB, 225x350, 1522530445600.png [View same] [iqdb] [saucenao] [google] [report]


>> No.4681436


>> No.4681437


>> No.4681452
File: 1.57 MB, 1280x720, magikusedit.png [View same] [iqdb] [saucenao] [google] [report]

Doom by kids (map timestamps in description)



>> No.4681453
File: 203 KB, 800x600, Screenshot_Doom_20180331_185854.png [View same] [iqdb] [saucenao] [google] [report]

Oh hey, my favorite episode is on!

>> No.4681456
File: 494 KB, 1098x878, jsqRodt.png [View same] [iqdb] [saucenao] [google] [report]

After the ID team I decided to make one of their creation.

>> No.4681458

Yeah, I meant TNTR. Didn't even know there was a another sequel in the works. I hope that one will feel more like the original.

The original emphasized puzzles over big monster confrontations, but TNTR feels like it'd make for a better Plutonia sequel than the actual PL2. Also I still have no idea how the hell you're supposed to destroy the icon of sin in TNTR. The only way I've destroyed it so far is thanks to area effects in gameplay mods.

>> No.4681468
File: 1.59 MB, 1366x768, Screenshot_Doom_20180331_141956.png [View same] [iqdb] [saucenao] [google] [report]

crusader attacks tesla coil

>> No.4681469

Why there are robots from Strife?

>> No.4681470

colourful hell?

>> No.4681473
File: 1.80 MB, 1366x768, Screenshot_Doom_20180331_143146.png [View same] [iqdb] [saucenao] [google] [report]

i was playing with complex doom hxrtproject and samara monster mixer

>> No.4681478

Your gamma is blinding me from the thumbnails, what's with that?

>> No.4681487

using hejl dawson tonemap

>> No.4681490

cod1-11 map02, if i'm not mistaken. which i'm not.

>> No.4681495

if you want a good Evilution style map, try Napalm

>> No.4681496
File: 1.80 MB, 1366x768, Screenshot_Doom_20180331_143338.png [View same] [iqdb] [saucenao] [google] [report]


>> No.4681507
File: 970 KB, 1366x768, Screenshot_Doom_20180331_150002.png [View same] [iqdb] [saucenao] [google] [report]

hurts eyes?

>> No.4681510

Just a little,try to tone down the brightness.

>> No.4681541
File: 210 KB, 640x480, Screenshot_Doom_20180331_231011.png [View same] [iqdb] [saucenao] [google] [report]

My favorite TB glitch is spamming infinite machetes and watch them stay in the air.

>> No.4681542


>> No.4681551

I appreciate the effort but it's not funny.

>> No.4681556


I got a laugh at first, then watched the rest of the video and was disappointed when nothing changed.
Is this a cutscene?

>> No.4681558

no idea, got this from a staff member at the brutal doom discord

>> No.4681569
File: 490 KB, 1366x768, Screenshot_Strife_20180331_154429.png [View same] [iqdb] [saucenao] [google] [report]

What's this?

>> No.4681573


Looks like a crossbow, chief.

>> No.4681590
File: 337 KB, 1366x768, Screenshot_Doom_20180331_155019_01.png [View same] [iqdb] [saucenao] [google] [report]

there it goes again it only happens when the map loads

>> No.4681597

Is there any way to make software mode in GZDoom run better? I prefer how the lighting looks, but it drops below 60fps pretty consistently. OpenGL runs in the hundreds by comparison.

>> No.4681601

i can see some fireblu out there

>> No.4681614

Music for Doom:
>Lich King
>Toxic Holocaust
>Municipal Waste

Obligatory choices:
>Alice In Chains
>Nine Inch Nails

Just in case you get bored, non-metal choices:
>Sonic Mayhem
>Carpenter Brut
>Mega Drive
>Magic Sword
>Jasper Byrne

>> No.4681618

Add Danger to the list of non metal choices

>> No.4681620

No it isn't, Mark.

>> No.4681626

I'm a moron for posting this, but coming to these threads now makes me feel sad for whatever reason. These used to be really chill, but now they're mainly composed of people arguing about BD, insulting each-other's creations without giving proper feedback, and freaking out about GZDoom's data collection, which is practically a non-issue. I don't know.

>> No.4681629

do not start the hating-on-everything posts, you dumbass. this is one of the only corners of 4chan that avoids cancer like that.

>> No.4681630

Add some Fear Factory and Strapping Young Lad on the obligatory field

>> No.4681634
File: 1.24 MB, 1366x768, Screenshot_Doom_20180331_161226.png [View same] [iqdb] [saucenao] [google] [report]

>> No.4681635

yeah you need not watch more than 30 seconds.

>> No.4681638

that said, it was a humorous 30 seconds and i don't regret spending them that way. just there's no point letting it roll to the end.

>> No.4681642

Looks like it's how the GL renderer fakes dooms angled lighting? Or just how it differentiates angles in general?

>> No.4681645

You're right! Also Cannibal Corpse and Death.

>> No.4681648

Oh fuckin nice. I've legit been looking forward to this. Awesome.

>> No.4681652

The constant drama has made this place just as bad if not worse than other places on this site. I rarely have to see shit like this when going to /wsg/ for example. The near endless gzdoom arguments caused by people with /pol/-tier paranoia by default bring this place down in terms of respect.

>> No.4681654

I'm not from this board, I just want to know how the fuck the community for this game is so fucking big. This game is so ancient, My dad was still a kid when this came out.

>> No.4681659

Mods and the fact that Doom is such a cult classic, that it has trickled down and inspired just about every FPS in the fuckin genre.
Doom is still amazing, feels great to play, the music is fantastic. It's a timeless game, and the longer you're around good people who play Doom, the better you're gonna like it.

>> No.4681660

It's super easy to make content for and the base game is still insanely fun to play even today. It's really a match made in heaven or hell in this case.

>> No.4681661

>bring this place down in terms of respect.
In terms of respect? What respect? People have stuck up their noses about 4chan for as long as 4chan has existed.
There's just something new to fight about, that's all. It'll blow over, like it always does. In the meantime, post the stuff you want to talk about, be the change you want to see.

>> No.4681662

Mods. I'm sure there's a major doom mod for every board on 4chan.

>> No.4681669

Not /d/.

>> No.4681672

>he doesn't know

>> No.4681678

>what is HDOOM

>> No.4681681

/h/. It's in the name if you hadn't noticed.

>> No.4681685
File: 62 KB, 664x468, Jig71sH.jpg [View same] [iqdb] [saucenao] [google] [report]

I'm having an issue with Doom 3.Whenever I play it for like 40 minutes,the weapons and characters turn invisible.
Did it ever happen to you?What should I do?

>> No.4681686

I can't tell if you're being humorous or not.

>> No.4681697

uhh vid_restart
or maybe just uninstall and reinstall the fucker and hope

>> No.4681698

Impact in the medium and mods aside, plenty of its stuff is also iconic
From enemy designs, to the music, to even that cover

>> No.4681703

it's debatable, the only reason anyone would consider it /d/ is cause he's fucking demons, other wise it's pretty standard /h/

>> No.4681704

>monstergirls aren't /d/ material

>> No.4681707

>the only reason anyone would consider it /d/ is cause he's fucking demons
That's /d/ by default you know. /h/ does not allow demon girls, much less fucking floating decapitated demon heads (lost souls) and thus it's 100% /d/.

>> No.4681715

Mmmmh I think it should work now.I tried changing the resolution and it doesn't give me this issue.
Thanks anyway.

>> No.4681741

Looks like a ball of threadworms, ewww.

>> No.4681742
File: 26 KB, 1210x264, he_mad.png [View same] [iqdb] [saucenao] [google] [report]

Ah, now it's starting to make sense.

>> No.4681748

wait isn't ispook one of us?

>> No.4681756

Edgelord Choices:
>Skinny Puppy
Wigger Choices
>Chronic-era Dr. Dre
>Ice Cube (up to The Predator)
>Wu Tang
>Three Six Mafia (or other Memphis shit)
>Army of the Pharaohs

>> No.4681757

I take it you're the first guy.

That's sad to see. He's spent so long working on Chronoteeth's mods that he's adopted his attitude.

>> No.4681758

Isn't Clusterfuck jsut someone trying to ape Aeons of Death?

>> No.4681759

Who's Chronoteeth and what has he done?

>> No.4681761

i don't understand

vaguely looking from beforehand, clusterfuck is a WIP and some people are making videos of it?
people want the WIP to be released early, but it's not ready?
what's the issue?

>> No.4681764
File: 127 KB, 669x668, nb.png [View same] [iqdb] [saucenao] [google] [report]

>Be Ranger
>you have to go in different dimensions
>you can't even get used to it because they're always different
>you can't catch a break,you can't go back to Earth
>you have one emotion for 95% of the time
>you miss your wife and daughter
>without you,she can't problably pay the rent
>therefore they're rotting on the streets
>or she's whoring herself so she can have something to eat for her and your daughter
>She's gone away
>you can't have sex because they're all males and all hideous as hell
>TFW the only female you met so far didn't have nothing human at all
>Blazkowicz has a wife who fight with him
>Doomguy has HDOOM as a mod so he gets some too
>the sequel of your game is not even a sequel to begin with
>no one tried to replicate your aesthetic until Amid Evil aka 22 years later
>Arcane Dimension is arguably your greatest mod but doesn't get much attention from the media unlike other games mods.
>Finally makes a comeback only to be called an Overwatch copycat

Being Ranger just sucks

>> No.4681767

People ar emaking fuckloads of hour-long vids of it, and even streaming it. The thing is perfectly playable, they just choose to only give it out to YouTubers and Twitch streamers for some reason.

>> No.4681770

closed betas aren't really uncommon

>> No.4681771

You mean exactly like Final Doomer did?

>> No.4681772

I asked him for half an oreo the other day and he gave me the half that DIDN'T have the cream.

>> No.4681774

>TFW the only female you met so far didn't have nothing human at all
still ended up inside her

>> No.4681780
File: 47 KB, 720x486, tier1_groupshot.jpg [View same] [iqdb] [saucenao] [google] [report]

>TFW the only female you met so far didn't have nothing human at all
>not knowing Ranger and Mynx are fucking on the side

>> No.4681781

he might be being mean :((( but it looks like you're getting upset just because you aren't getting your cake early

>> No.4681782
File: 121 KB, 535x1199, DZfPZdNXkAAQ5po.jpg [View same] [iqdb] [saucenao] [google] [report]

But I had to watch the insides of an eldritch god. Still messed up

>> No.4681784

It's still bad because when he gets to meet a human one he still can't have a relationship.

>> No.4681785

Barely, if at all.

>> No.4681787

I've never even used LCA actually, I'm just not fond of faggy exclusivity bullshit.

>> No.4681791

>I've never even used LCA actually
so you're not even interested in playing it?

well, ok

>> No.4681793


so... closed betas aren't allowed anymore? well fug

>> No.4681795
File: 766 KB, 1366x768, Screenshot_Doom_20180331_172004.png [View same] [iqdb] [saucenao] [google] [report]

>> No.4681796

maybe spook isn't ready for the mod to be public? Maybe there's more polishing or bug-squashing to be done that you do not realise?

Nobody has to release a mod on your schedude, stop being such an entitled cunt

>> No.4681801

>Arcane Dimension is arguably your greatest mod but doesn't get much attention from the media unlike other games mods.
It's had tons of articles written about it and has even shown up in print magazines a few times, both Euro and American. It's no BRUTAL DUM but Quake isn't as big as Doom anyway, it's fine.

>> No.4681804

It's probably the most popular Quake mod at this point, beside maybe the original Team Fortress mod

>> No.4681805

Spent a good couple days messing around with those build engine dosbox launchers in the OP and I really don't think they're worth using. A definite step up from what GoG packs in by default but they're still pretty damn limited because it's dosbox and you're sacked by all the downsides that brings. At least Blood Launcher actually plays the cutscenes with sound properly unlike GDX, I don't know if it's because of my setup or not but GDX doesn't do shit.

>> No.4681806

It's playable for hours on end and somehow it's not ready for a more public beta? Come on now, at this point they're just showing off. Also >>4681787 I don't actually want to play it, I just know douchey bullshit when I see it.

>> No.4681807


>> No.4681814

So you don't give a shit about the mod, you just want something to complain about? Nice.

I've got a mod that you could play for hours, doesn't mean that it's ready for public release - what's your point? What you may perceive to be complete doesn't necessarily mean it is, especially in the eyes of the mod-maker - some people are perfectionists.

>> No.4681818

What I meant that is so good,so well done that it deserves a lot more attention.
I see mods for games that stopped being relevant for years and yet they get more attention.

Oh well,I guess it's better like this.
I don't want this mod having a garbage following.

>> No.4681821

at least he's got a good rocket launcher.

>> No.4681824

i think that's from The Pit, where you find the yellow key.

>> No.4681826

and i bet that if you enable warnings in the console there's still a fuckton popping up, right?

>> No.4681827

Why are you sucking the mod maker's dick so much? You have to have some sort of bias to defend THIS >>4681742 guy. What the fuck is wrong with you? Are you from /v/?

>> No.4681830

Hold on a second Linkin Park were considered edgy at the time too?

>> No.4681831
File: 583 KB, 1920x1080, Screenshot_Doom_20180331_202959.png [View same] [iqdb] [saucenao] [google] [report]

Is this technically Blackface?

>> No.4681835

Nope, 0 errors actually :^)

>> No.4681836

Yes, insensitive towards us cyborgs.

>> No.4681837


my only issue with it is that it usually takes until the very last map to grab every demon key for the unmaker, as the spawner is a bit stingy with them

>> No.4681838
File: 716 KB, 1366x768, Screenshot_Doom_20180307_213650.png [View same] [iqdb] [saucenao] [google] [report]


>> No.4681840

seriously? you think it takes years for people to perceive a band whose songs have THOSE lyrics as edgy? you do know "emo" was a known thing back then right?

>> No.4681842

Should have made the keys show up more often, even if the player didn't had that weapon yet, which i believe might have been the case in the originak D64.

>> No.4681849

I'm not, it's just retarded to try and force a mod-maker to release a mod before the mod-maker deems it ready

>> No.4681850

You've run out of arguments this quickly?
No rebuttal, just "Why are you biased?".

>> No.4681854
File: 207 KB, 880x1320, 1518440931777.png [View same] [iqdb] [saucenao] [google] [report]

annihilator wake up noise

>> No.4681857

I didn't know they mocked them so much at the time.
I thought it started becoming some sort of meme only in the last 5 years.

>> No.4681865
File: 482 KB, 1920x1080, Screenshot_Doom_20180331_204330.png [View same] [iqdb] [saucenao] [google] [report]

What do I do?

>> No.4681867

At this point Linkin Park isn't even emo so much as dad rock. The people in high school who were listening to Hybrid Theory on its release have kids of their own now.

>> No.4681872

Explore the ship, duh.

>> No.4681875

I smashed the windows and the door refuses to open.

>> No.4681876

Found it.

>> No.4681878

You can also get access to it if you go to his Discord and suck his dick nicely enough.

>> No.4681881

now you are literally just inventing things to get angry about

>> No.4681883

Angry about what? I find it hilarious.

>> No.4681889
File: 1.08 MB, 1366x768, Screenshot_Doom_20180331_180316.png [View same] [iqdb] [saucenao] [google] [report]

>> No.4681890
File: 59 KB, 549x653, BJ Doom Player.png [View same] [iqdb] [saucenao] [google] [report]


>> No.4681895

These wouldn't be bad for BJ in Quake Champions Doom edition

>> No.4681897
File: 1.64 MB, 1366x768, Screenshot_Doom_20180331_180801.png [View same] [iqdb] [saucenao] [google] [report]

>> No.4681901

i was thinking about it: metadoom has at least one spot available for another pinky rep, who would be the nudoom one taking the name of belphegor
while there are sprites and sounds, any possible ability, from having more health to a charge attack, has already been taken by other melee entities
so i wonder what options could there be for him to play differently
>a shield ability, either inpired by the centaur from hexen or even make it an attempt for him to protect his ilk, to mirror the player's wall shield gadget
>maybe changes around some stats where he mau have resistence against some weapons, but not others
>make it where he becomes vicious and aggressive when he's close to death

>> No.4681902

What wad

>> No.4681912


>> No.4681913

Knowing how they made Doomguy look, i wouldn't be surprised if DBT chooses the Terror Billy set instead
Althought i think these could have been the ones that BJ could have had in Samsara

>> No.4681916
File: 20 KB, 323x128, WxfJ5BL.png [View same] [iqdb] [saucenao] [google] [report]

You mean these?

>> No.4681917

I prefer the fancy jacket he had in TNO, because this one makes him look like Chuck from Dead Rising 2

>> No.4681919

I think Brutal Wolfenstein 3D has those sprites.

>> No.4681924

Oh, so does Blade of Agony

>> No.4681951

Droplets v.s. Ketchup

>> No.4681957
File: 258 KB, 827x691, the cyber.png [View same] [iqdb] [saucenao] [google] [report]

>> No.4681981
File: 174 KB, 827x691, revenant.png [View same] [iqdb] [saucenao] [google] [report]

>> No.4681983

Has there ever been a megawad that gives the chainsaw at the start of each and every level?

>> No.4681985
File: 10 KB, 204x136, agitating skeleton.gif [View same] [iqdb] [saucenao] [google] [report]

I'm just testing something.

>> No.4681994

I would definitely like seeing GMOTA have its own personal map list, it's pretty fucking fun using other maps but some of the shit I try it on doesn't mesh as well as it should.

>> No.4681995
File: 17 KB, 549x367, cyburr.png [View same] [iqdb] [saucenao] [google] [report]


>> No.4681997

just use console if you want it so bad

>> No.4682005
File: 207 KB, 827x691, revenant.png [View same] [iqdb] [saucenao] [google] [report]

>> No.4682006

Nemesis.wad goes pretty well with it.

>> No.4682007

There's always a bigger rocket.

>> No.4682009

I'm talking megawads designed around constant use of the chainsaw.

>> No.4682014

le 56% ram used face

>> No.4682017

Could you not?

>> No.4682020

made me chuckle

>> No.4682023
File: 49 KB, 640x800, doomboi.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.4682050

I've evangelized this before but this Hexen 2 For Doom mod makes any map look like a fantasy castle, perfect for GMOTA. Although of course there are other considerations like the openness of the map, but it definitely helps.

>> No.4682091

The real problem is the utterly insane amount of astroturfing and expats. Before people at least tried to keep it under wraps who they were (with a few very annoying exceptions) and tried to keep outside drama out. Now they're completely blatant about being from outside the site, who they are, and they drag every single bit of community drama bullshit in here because their home-site doesn't let them talk about it. See: literally every thread for like a fucking year or more at this point.
It's a shame discord is such a piece of garbage because I'd love to have the old #vr back. At least those guys mostly played videogames. These days you're lucky to even get feedback on maps or mods here unless you shill the to the point of annoyance.

>> No.4682096

>Rachael got banned

>> No.4682101
File: 2 KB, 52x110, blakestone_inspired2.png [View same] [iqdb] [saucenao] [google] [report]

shaking off some rust here

>> No.4682103

happy april 1st

>> No.4682112

Can you give the same actor several species?

>> No.4682120

>No Hexen

>> No.4682127

sigh, if only it was real to get her to pull her head in

>> No.4682150

who would have the authority to ban an admin from the site they own?

>> No.4682158

oh so there's no group of admins with the ability to moderate each other? its just her? explains her attitude I guess

>> No.4682159
File: 424 KB, 720x820, Doom Hell Guard.png [View same] [iqdb] [saucenao] [google] [report]

Why doesn't he get any love in mods?

>> No.4682162

literally who.

>> No.4682167

to the outside viewer it would look like she's on the same level as wildweasel at least, but she owns the site, so i don't think that's really the case.

>> No.4682192
File: 264 KB, 1070x1307, 1520119817827.png [View same] [iqdb] [saucenao] [google] [report]

also taking monster requests

>> No.4682201

draw the pinker

>> No.4682202

Centaur, from Hexen.

>> No.4682204
File: 6 KB, 469x436, 1435183591582.png [View same] [iqdb] [saucenao] [google] [report]

iron lich please

>> No.4682210


>> No.4682234

Holy shit that's a fucking blast from the past.

>> No.4682238
File: 1.21 MB, 310x314, he.gif [View same] [iqdb] [saucenao] [google] [report]


>> No.4682243

Woah fuck that hand looks really good.

>> No.4682246

Holy shit, you're alive?

>> No.4682248
File: 413 KB, 827x691, confused pinker.png [View same] [iqdb] [saucenao] [google] [report]


>> No.4682252

Hang on, what's that appearing next to everyone's names? Looks like it's warfare time.

>> No.4682257

who else /peep/

>> No.4682262
File: 2.80 MB, 960x540, But y tho.webm [View same] [iqdb] [saucenao] [google] [report]

rolling for team peep

>> No.4682264

It's this year's garbage April Fool's joke. It only shows up on new posts if you're using the shitty default extension instead of Appchan/4chan X, and it'd be really cool if you ignored it and posted like normal. It's enough of a fucking insult they didn't combine boards again because people had too much FUN last year.

>> No.4682265

based chocolate bro
also improving his art

>> No.4682281


>> No.4682283

Chocolate's Brown and quake is brown. Heh.

>> No.4682285
File: 10 KB, 369x300, HUUHposting.png [View same] [iqdb] [saucenao] [google] [report]


>> No.4682289

Yea. I mean I've been lurking but I haven't worked on sprites in a while.

>> No.4682307
File: 2.22 MB, 800x480, gzdoom 2016-08-25 13-09-24-66.webm [View same] [iqdb] [saucenao] [google] [report]

>> No.4682328

this reminds me of the time /vr/ helped me make a fist weapon in DECORATE that summoned friendly revenants lmfao

>> No.4682331

Glad to see you're back and doing stuff. I hope to see more from you.

>> No.4682332

MINI marines.

>> No.4682336
File: 64 KB, 350x600, 1746361-quakezombie.png [View same] [iqdb] [saucenao] [google] [report]

Kpptchshpthchp nump

>> No.4682339


>> No.4682382

so are these trolling or real? like do people genuinely enjoy looking at this or is it a joke? I can't tell

>> No.4682394
File: 120 KB, 320x240, 1522289640129.png [View same] [iqdb] [saucenao] [google] [report]

i like them they're silly

>> No.4682401

Basically >>4682394
They're fine when they're not being spammed.

>> No.4682435

Ophidian from heretic (snake guy with a trident)

>> No.4682473
File: 268 KB, 800x532, 1503222226408.png [View same] [iqdb] [saucenao] [google] [report]

>All of 4chan losing their collective shit over this April fool's
>Doom gen is still on-topic and comfy

I knew I could count on you guys.

>> No.4682498
File: 579 KB, 827x691, huge centaur.png [View same] [iqdb] [saucenao] [google] [report]


>> No.4682521
File: 8 KB, 440x280, [email protected][1].jpg [View same] [iqdb] [saucenao] [google] [report]

*opens a door*
*immediately gets shot by the 5 hitscanners in the room that also throw grenades in 1/10th of a second"
wow what a fun game!
also really enjoyed the part where the neat slippery 3d heads glitched me out of the train window, instantly killing me!

>> No.4682545

ghero shay cruuuueeeel

>> No.4682547


>> No.4682573
File: 6 KB, 144x216, B1_fanatic.gif [View same] [iqdb] [saucenao] [google] [report]


maranax... pallex

>> No.4682578

Bloodposting is better.

>> No.4682617
File: 7 KB, 106x118, 1514009854579.gif [View same] [iqdb] [saucenao] [google] [report]


>> No.4682621
File: 41 KB, 248x241, bad day.jpg [View same] [iqdb] [saucenao] [google] [report]

How does one build up a playtester brothel for their mod? I spend so much time playtesting my own shit it draws me away from the days on end I spend trying to write/fix my own fuckups.

>> No.4682628


>> No.4682640

da fu

also I love the cultists in ROTT they are better than BLOOD

>> No.4682642

Making connections is pretty vital for a developer.

>> No.4682649


I belieb it.

I'm having a hard time balancing that line between humble as fuck as "PLAY MY SHIT AND TELL ME HOW MUCH I SUCK GODDAMMIT" tho

>> No.4682651

Proof is in the puddin' Im team chocolate so my stuff must be SHIT :DDD

>> No.4682656
File: 424 KB, 1001x525, techgoneretro.png [View same] [iqdb] [saucenao] [google] [report]

More Doom Delta goodness. This wad is tight as dick skin.


>> No.4682668
File: 438 KB, 1920x1080, Screenshot_Doom_20180331_113057.png [View same] [iqdb] [saucenao] [google] [report]

What a mess.

>> No.4682675
File: 118 KB, 736x380, puckdoom - cropped.png [View same] [iqdb] [saucenao] [google] [report]


>> No.4682679

>>4682668Use universal gibs and Bratwurst

fight a pain elemental replacement ghost

hilarity ensues

>> No.4682705

/trash/ is doing okay, too.

>> No.4682717

>universal gibs
>claims to be more toaster friendly than ketchup
>load it with Trailblazer + Colorful Hell + Going Down
>"200 Megahurts" map

>> No.4682724

>log shows how much of the same item you picked up
>in a single line
Damn, I want this in normal zdoom.

>> No.4682741


>> No.4682746



>> No.4682935
File: 14 KB, 308x196, don't get hit bitch.jpg [View same] [iqdb] [saucenao] [google] [report]

You gotta duck, jump and strafe like your life depends on it, my man.

>> No.4683052

doomguy was so erect, his boner clipped through the ceiling.

>> No.4683115
File: 16 KB, 256x256, 50a963ce6115d.png [View same] [iqdb] [saucenao] [google] [report]

>Tfw doom is so good of a game it breaks up conflicts before they begin

>> No.4683310

draw an obscure or underrated monster in the series

>> No.4683359


>> No.4683737

can someone point me to a zdl tutorial looking to play co op in brutal doom in gzdoom with a friend

>> No.4684115

if it's good sure
I've never played touhou nor do I have any intention of doing so but that doesn't stop touhou doom from being great
being this predisposed to anime is pretty autistic

>> No.4684164

Simpsons doom is kind of weird. I mean I understand the walls not making sense half the time, but

>random RL girl photos


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