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4679059 No.4679059 [Reply] [Original] [archived.moe]

DOOM THREAD / RETRO FPS THREAD - Last thread >>4674875

DOOM/II/ULTIMATE/FINAL/64/CHEX/QUAKE/DUKE
Gameplay, WADs/Maps/Mods, Source Ports
All other retro FPS welcome
~~ Let's post like gentlemen ~~

FAQ/PASTEBIN
http://pastebin.com/hzDnLpct

SO YOU WANT TO PLAY SOME...
Doom: https://desu-usergeneratedcontent.xyz/vr/image/1503/77/1503778360511.png
Doom Downloads:
+ IWADs and more (>3 GB): https://drive.google.com/open?id=0B47V8l2eVZKxRU82S3JkZkdBRXM
+ PortaDOOM: https://spideroak.com/browse/share/Kroc/PortaDOOM/releases/
Quake: https://desu-usergeneratedcontent.xyz/vr/image/1514/09/1514094816594.png
Quake pastebin (2016-06-22): http://pastebin.com/XjBHDRFw
Duke: https://desu-usergeneratedcontent.xyz/vr/image/1403/19/1403195896088.jpg
Thief: https://desu-usergeneratedcontent.xyz/vr/image/1456/09/1456095399293.jpg

Downloads for various /vr/ shooters. (Includes Duke Nukem, Doom, Blood, and Quake.)
https://mega.nz/#F!QXIk1bjB!NHRWGIfjcc77PyGgRlga4Q

Doom RPG series
https://doomrpg.weebly.com/

== INFO/LINKS ==

OFFICIAL DOOM WIKI
http://doomwiki.org/

WHERE TO FIND WADS
Vanilla/Boom: https://www.doomworld.com/forum/4-wads-mods/
ZDoom: http://forum.zdoom.org/viewforum.php?f=19
/idgames: https://www.doomworld.com/idgames/

TUTORIALS/UTILITIES
https://pastebin.com/7vKYWYp0

RESOURCES
https://forum.zdoom.org/viewforum.php?f=37

BUILD ENGINE LAUNCHERS
http://buildgamedosboxlaunchers.weebly.com/

== /VR/DOOM COMMUNITY ==

THREAD ARCHIVES
https://desuarchive.org/vr/search/text/%22doom%20thread%22/type/op/

MAKING NEW THREADS PROPERLY
https://pastebin.com/yzwgaLp7

IMAGE DATABASE
http://vrdoom.booru.org/?page=post&s=list

OUR WADS
http://pastebin.com/5sKRiJzS
http://pastebin.com/aiEgdB3K

>> No.4679061

=== NEWS ===

[03-29] ProjectILE v0.12 released
https://desuarchive.org/vr/post/4675642
http://www.mediafire.com/file/28im4zb6z59z3ek/Project__ILE.zip

[03-29] For anyone looking for the Doom Quickstart Archive:
http://www.mediafire.com/folder/qackz7327rzrw21,09weom1yf1zvqot,cqg6nw2s4qoczus,7m33683og4gbyc4,9ngghkdu9dtf9hm,8ppi662eecg2pux,j1njwufydyjgpjg,12xb4hxvibfn7eu,622sb19ks26yiak,pdzwjaenwn1yi32,1tzpgksztvi6b0q/shared

[03-28] Elementalism, a megawad announced for GZDoom.
https://www.doomworld.com/forum/topic/100102-elementalism/

[03-28] Port Glacia, a large nonlinear Boom map
https://www.doomworld.com/forum/topic/100055-port-glacia/

[03-28] Atonement, a vanilla megawad, episodes 1 & 2
https://www.doomworld.com/forum/topic/95318-atonement/

[03-28] Demon Counter Strike updated to v0.04b
http://static.allfearthesentinel.net/wads/demoncounterstrike-v0.04b.pk3

[03-28] Japanese Texture Pack aka Tenchu4Doom updated
http://www.mediafire.com/file/cddd8j0fl23lcb3/Japanese%20Texture%20Pack%20%28aka%20Tenchoom%29%20v.01.wad

[03-26] Autoautosaver: configurable autosaves at set points and values
https://forum.zdoom.org/viewtopic.php?t=59889

[03-26] GZDoom 3.3.0 Released
https://forum.zdoom.org/viewtopic.php?t=59945

[03-24] Colourful Hell updated to 0.930
https://forum.zdoom.org/viewtopic.php?p=1046129#p1046129

[03-24] Anon mod release: meatshot (less penetrative shotgun)
https://my.mixtape.moe/erbiuc.wad

[03-22] Jim Flynn, Boom co-author, Master Levels mapper, TeamTNT member passes away at age 66
https://www.doomworld.com/forum/topic/100017-jim-flynn/

[03-22] DM4 Jam released (22 SP quake maps)
http://www.celephais.net/board/view_thread.php?id=61554

[03-22] Anon map release: (4 Boom-compatible maps, title unknown)
https://my.mixtape.moe/zwnzxn.wad

=== PREVIOUS ===

http://pastebin.com/PZDkqABT

=== PROTIP ===

To submit news, please reply to this post.

>> No.4679070
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4679070

>> No.4679091
File: 755 KB, 1920x1080, Screenshot_Doom_20180330_170955.png [View same] [iqdb] [saucenao] [google] [report]
4679091

Strange Aeons ep 2? Will it be fun?

>> No.4679095
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4679095

Playing through Scythe at the moment and holy fuck it's good. I can't wait for Scythe 2 and X.

>> No.4679098
File: 163 KB, 800x531, article-2948_3.jpg [View same] [iqdb] [saucenao] [google] [report]
4679098

Anyone know if there are any "Gigeresque" maps or wads?
Something I would like to play with Alien Ultimate Doom.

>> No.4679101

>>4679095
Scythe 2 is great.

>> No.4679105
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4679105

>>4679098

Could try this - https://forum.zdoom.org/viewtopic.php?f=19&t=45213

Contains no maps but changes textures.

>> No.4679113
File: 329 KB, 1280x720, quake1b.jpg [View same] [iqdb] [saucenao] [google] [report]
4679113

Any cool Quake mods you could reccomend?

>> No.4679115
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4679115

>>4679105
That's weird the version I have only has the monsters and weapons.
Thanks anyway pal

>> No.4679129
File: 56 KB, 498x490, quake_avatar_by_reienkyo22.jpg [View same] [iqdb] [saucenao] [google] [report]
4679129

>>4679113
Arcane Dimensions, it's amazing. Suggest you to use Quakespasm for this one.

>> No.4679131

>>4679068
Would you play an Idolmaster themed wad for Doom? I wouldn't.

>> No.4679151

>>4679131
I would.

>> No.4679153
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4679153

>>4679131
I'd play the shit out of that.

>> No.4679157
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4679157

How would you get a good read on your skill level?

Do you think being able to pass X map makes you a 'good' player? Does learning a map and being able to execute it mean you're good since RNG is such a big factor?

What about being able to do well in a map you've never played before?

How do you think Doom Honorific Titles would work in this day and age?

https://www.cl.cam.ac.uk/~fms27/dht/dht5/

>> No.4679165

>>4679157
I think if you can beat E4M1 and E4M2 on UV, you have a good grasp on how to persevere despite slim resources and tight spaces.

They're not the hardest or anything, but they play rough with you.

>> No.4679179

>>4679165
I've mixed feelings about Episode 4.
They have some cool architecture but E4M2 is just insane, especially when you fight against those Barons.

>> No.4679183
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4679183

>>4679157
>>4679165

I think those are tough in the context of the IWADs but PWADs can be so much harder (without being unfair).

>> No.4679196

>>4679165
>>4679183

I don't mean to imply beating E4M1 and E4M2 doesn't mean you're not a competent Doom player but rather I'm trying to get a frame of reference for what 'good' means in 2018.

>> No.4679204
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4679204

Hohohoho General Marsellus Wallace, you dirty boy.

>> No.4679206

>>4679204
Whatever that map is, I want to play it.

>> No.4679209

>>4679204
oh baby let me have a slice of that cake!

>> No.4679212 [SPOILER] 
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4679212

>>4679204
Sorry let me get a better one

>> No.4679214

>>4679204
O_O

>> No.4679236
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4679236

>>4679206
Map is EDAY32 Red Lights District. The wad is Extremination Day, mate

>> No.4679260

>>4679212
Mike12's gonna be so pleased... again

>> No.4679312
File: 101 KB, 256x256, custom_icon__doom__the_plutonia_experiment__by_bj_vynz-d6a2lbw[1].png [View same] [iqdb] [saucenao] [google] [report]
4679312

>>4679157
The problem with that pic is that it's all so situational. You may absolutely want to use rockets on a Revenant if they're sniping at you and you want them dead immediately. It takes two shotgun shells to kill a Lost Soul, so it's not like they're as worthless as the zombies. A Mancubus is more likely to stun with a super shotty than a rocket, and can even stun easily from a chaingun. And I've absofuckinglutely used a BFG to take care of Archviles that are making a mess of things. I guess it could be useful in broad strokes, but the whole thing with enemy prioritization in Doom is that there's so many variables in flux that it's not a good idea to think in such dogmatic categories like "Don't use the rocket launcher on the Arachnotron" or whatever.

Anyway, that's a good question. It's hard to tell (at least for me) because it's not like people share demos anymore, so I don't really know how most people play except for when I look at a UV-Max video or something. With how tough modern maps are, my kneejerk reaction would put the bar of "good enough to at least stand a chance with most stuff" at "can beat Plutonia UV."

I don't think we have the kind of community to make DHTs meaningful. The only thing I can think of for making it relevant is if a source port remembered your stats on levels and would give you little medals for completing requirements (pistol start a level, beat an episode pistol starting, etc). Or maybe something like FragTrak. https://forum.zdoom.org/viewtopic.php?f=19&t=46413

>> No.4679316

>>4679312
DoomLauncher also has kill-remembering shit but it's kind of janky and personally I'd rather just stick to ZDL.

>> No.4679324
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4679324

Wonder what I should change/add to this room to make it more visually interesting.

>> No.4679334

>>4679324
pillars and some roof/top wall decorations

>> No.4679339

>>4679324
Could make it so it looks like the sun is shining through the stained glass.

>> No.4679342

>>4679339
That's a good idea but the sky texture is a night sky. Maybe it could be a subtle light from the moon though.
>>4679334
What do you mean roof/top wall decorations

>> No.4679343

>>4679342
pretty much like a pillar top, but witout a pillar below

>> No.4679371
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4679371

>>4679059
just played through action doom 2 again for the first time in like 6 years
then played through the expansion that i could never get to work and completely forgot existed, dead of winter.

what did you guys think of dead of winter? shoulda had more shotgun desu. the daughter was really qt here, even if some of the voices are off

>> No.4679381

>>4679371
Wish it was a bit longer but I think it was a pretty good followup to AD2, and the soundtrack was just as good.

Also, I recalled reading here a while back that the AD2 devs were working on (or at least considering) an enhanced version running off of GLOOME which they were planning to sell on Steam, anyone know if there's been any developments around that?

>> No.4679384
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4679384

Howdy folks. I haven't set foot in these threads in upwards of a year or more and likewise haven't been paying attention to Doom mod happenings. Last I was in here, there was an anon working their own update to Project MSX. Did that ever get released in any form? Also, anything big happen while I was gone (releases/general news)?

>> No.4679387

>>4679384
GMOTA is back

>> No.4679389
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4679389

Looking a bit more lively now.

>> No.4679402

>>4679384
MSX dude hasn't posted much in a while, but I wasn't given the impression that he was dropping it.

>> No.4679404

>>4679384
DRLA update maybe soon(tm)

i hope

>> No.4679405
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4679405

the virgin terminus vs the Chad mark

>> No.4679412

Kind of cool how Strange Aeons uses music from SS2 and Chasm.

>> No.4679416

>>4679405
Springboob Squirepin.

>> No.4679418

>>4679405
Somebody add the captions.

>> No.4679421

>>4679405
>creates oc's: what is this, sonic?
>"muh creativity" "muh varied track record of mods"
>acts like a polite nerd
>hangs out with other dorks from a dork fanbase
>won't even add caleb from blood

>brave enough to say the n word
>doesn't give a shit about coding because he ain't a dork
>doesn't need to work on a "new concept", when you could always keep in touch with your true magnum opus
>created new innovative features, that are too good to work properly
>always steals the assets he knows he needs
>despised by other modders and people inside the doom community, but beloved by video game journalists and teenagers

>> No.4679428

>>4679421
>acts like a polite nerd
More like an even more massive dick than WildWeasel, probably got it from him

>> No.4679431

>>4679405
It could be worse, at least it isn't a Goldfaced SgtMark dabbing and anal voring a crying Wojak Terminus

>> No.4679436
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4679436

>>4679421
10 outta fucking 10

>> No.4679437

>>4679431
I can do that too.

>> No.4679440

>>4679421
Don't forget
>pioneered weeaboo anime mods.

>> No.4679445
File: 321 KB, 2518x1024, 1522454110272.png [View same] [iqdb] [saucenao] [google] [report]
4679445

>>4679405
>>4679421

>> No.4679447

>>4679428
what did he do exactly?

>> No.4679450

>>4679431
You mentioned this last thread. You be quiet

>> No.4679451

>>4679421
>>despised by other modders and people inside the doom community
I don't despise him.

>> No.4679458

>>4679445
You forgot
>Is probably an Americlap, an example of le fiddy six
>is Brazillian, enjoys a nice sopa de Macaco

>> No.4679459

>>4679437
Do it

>> No.4679461

>>4679458
You can add it, and anything else. I used paint. Calibri 18pt font bold.

>> No.4679463
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4679463

>>4679204
>>4679212
Hang on a minute, don't Seargant Mark 4 and Mike12 hate eachother?

>> No.4679467
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4679467

>>4679445
>Vigin

>> No.4679468
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4679468

>>4679405
>>4679445

>> No.4679469

>>4679458
there are times that i hate this sopa meme

though the assholes were ripped to shreds by the interns later on during the riot in their state penitentiary

>> No.4679474

>>4679469
Explain

>> No.4679475

>>4679404
How many years has DRLA been imminently updating with other mods having versions that include support for the yet unreleased update?

>> No.4679480
File: 323 KB, 2518x1024, 1522454110272.png [View same] [iqdb] [saucenao] [google] [report]
4679480

>>4679467
Alright alright fine

>> No.4679486

>>4679474
it appears that the asssholes who commited this shit about sopa de macaco were arrested and sent to a state penitentiary later on, they were killed by the interns during the rebellion and the pieces of their bodies were scattered all over the place

>> No.4679490
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4679490

>>4679480
A Virgin vs Chad meme with Sgt.Marky Mark without mentioning this?

Come on Anon.

>> No.4679493

>>4679486
You mean the guy in the photo eating the macaco or people online who shitpost about it?

>> No.4679502
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4679502

>>4679405
i have no idea who they are

>> No.4679503
File: 1.07 MB, 1920x1080, complexsp.png [View same] [iqdb] [saucenao] [google] [report]
4679503

Complex Doom + LCA + NC Hud + Jimmys Jukebox + Damage Numbers + HP Bar

After playing so much chocolate doom and recently prboom+ this is a nice change

>> No.4679506

>>4679503
Did they made some changes to LCA recently?

>> No.4679509

Why is WildWeasel so obsessed with what sprites and shit other people put into their mods when his are full of ripped or traced sprites?

I don't get it.

>> No.4679512

>>4679502
Good, salvage yourself before you do.

>> No.4679517

>>4679503
>Complex Doom
One day I'll finish my not retarded reloading patch for that.
>>4679506
Hard to tell, it's banned on most boards because autism, drama, autistic drama and being kind of shit.

>> No.4679518
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4679518

>>4679506

I grabbed it from the moddb page where it was last updated on Oct 18 2017

>> No.4679521

>>4679493
the guy who ate it

>> No.4679529

>>4679463
Through dick: Unity.

>> No.4679531

>>4679529
what are you doing touching my dicks

>> No.4679535
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4679535

>>4679480
>Wants to pet the caco
>no hands to do so

>Knows that all demons should be tortured and dismembered
>great meaty hands to rip and tear with

>> No.4679539
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4679539

>>4679529
Monster girls can reunite everyone my friend.

>> No.4679542

>>4679059
I want to FUCK Doomguy!

>> No.4679543

>>4679542
You're gonna have to look harder for porn, though

>> No.4679553

>>4679404
>>4679475
A long time. Probably won't have support for newer versions of gzdoom.

>> No.4679565

>>4679553
I'd consider that a bonus.

>> No.4679570

>>4679565
Not for me. I'm still on 3.2.5 and I really want to get my DRLA itch.

>> No.4679572

>>4679447
you will never get a straight answer to this

>> No.4679581

>>4679506
the actual lca seemed to have stopped development but there's another guy keeping up with his own addon to it, which servers play with:
https://www.youtube.com/user/DustedEnderman/videos

>> No.4679584
File: 297 KB, 1000x1354, salvador-trakal-sketch47a.jpg [View same] [iqdb] [saucenao] [google] [report]
4679584

>Fought against several creatures from different dimensions.
>Slayed an elder god from the inside.
>Created Rocket jumping.
>Went back to earth only to come back for killing even more.
>Destroyed the Quake equivalent of Cyberdemon.
>Killed Egyptian guardians
>Crushed a giant dragon
>Has Quad Damage and insane mobility
>Legend in Arenas

Why Ranger doesn't get more love?

>> No.4679592

>>4679581
Oh this is the original Touhou Doom guy?

>> No.4679595

>>4679581
Sweet, thanks for the answer.
Is Dusted better than LCA?

>> No.4679597
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4679597

>>4679584
Quake's SP in general is under appreciated. But it's okay. I love Quake, and I love Ranger, he is a very angry man that gets shit done.

>> No.4679602

>>4679595
hard to answer considering you need to load up LCA to play Dusted in the first place.

>> No.4679603

>>4679581
>>4679595
Clusterfuck is youtuber and asshats only, so if you want access to the mod you've got to rim him really fucking well.

>> No.4679605
File: 187 KB, 960x480, 1492900326446.jpg [View same] [iqdb] [saucenao] [google] [report]
4679605

>>4679597
How d'ya feel about Q:C Ranger's new-ish look and backstory?

>> No.4679606

>>4679603
dusted is not clusterfuck, the former is a public release.

>> No.4679609

>>4679603
>youtuber and asshats only
I have an immense dislike of devs that pull this crap. It's one thing to give out early versions of stuff for playtesting but when you're deliberately giving it to personalities for them to stream or whatever to build hype it seems kinda mean.

>>4679605
He looks just as pissed off and tired as he always seemed to me, refresh my memory on his backstory.

>> No.4679610

>>4679605
>you vs the guy she tells you not to worry about

>> No.4679624
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4679624

>>4679609
He has a wife and children and he miss them a lot. So he tries his very best to comeback to them. It officially confirms that QC takes place after Quake 1.

>> No.4679625

>>4679609
>refresh my memory on his backstory.
Everything he did in Q1 is still canon, except instead of a really fucking pissed off dude who spent three years wandering Shub's realms (1996-1999) before getting abducted by the Vadrigar and going bonkers, he's a moderately pissed off but mostly sad and angry dude who spent 20+ years wandering Shub's realms before ending up in the Arenas and is only holding onto his sanity- or what's left of it- through faint memories of his family.

Basically they took the usual id Angry Space Marine and flipped it around so he's a sad sack of shit who just wants to go home after two decades of putting up with this shit, because not everyone has Doomguy levels of angel-blessed unstoppable rage.

>> No.4679629
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4679629

>>4679610
then who's this guy

>> No.4679630

>>4679624
>>4679625
So he's a sad, tired and angry family man that wants to go home. Sounds fine to me.

>> No.4679635

>>4679630
What about Wrack?

>> No.4679637

>>4679602
Slap on some other shit for more fun, such as LegenDoomLite.

>> No.4679639

>>4679630
He's also got a couple voice lines directly taken from Q3A's bot lines and some other lines directly referencing Q1 events, unlike the Q3A mix-up where most of the Q1 references were said (typed) by his out-of-nowhere reskin Wrack.

>>4679635
Wrack doesn't exist. Even his lines in Q3A go against established story, given he mentions Chthon who, logically, nobody but Ranger would have ever even seen.

>> No.4679642

>>4679543
There's, right now, NO rule 34 art of Doomguy himself, as much as it may sound unreal. I tried looking around and no success.

And it's sad, I know that. I think masked muscled hunks are really hot, and Doomguy is one of them.

>> No.4679646

>>4679642
>There's, right now, NO rule 34 art of Doomguy himself
You are not looking very hard.

>> No.4679648
File: 240 KB, 1078x996, condom.png [View same] [iqdb] [saucenao] [google] [report]
4679648

>>4679642

>> No.4679650

>>4679629
Her brother

>> No.4679654
File: 337 KB, 1280x720, 1517181692607.png [View same] [iqdb] [saucenao] [google] [report]
4679654

>>4679650
then who's THIS

>> No.4679662
File: 41 KB, 412x516, mushroom head.jpg [View same] [iqdb] [saucenao] [google] [report]
4679662

>>4679059
>>4678892
>>4675753
>>4675748
>>4675760
>>4676648
>>4676657

They would be better suited to take another 3D engine which is already natively 3D and simply build a framework and converter on top of it so that it plays like doom.

Take Quake2 for instance, get it to work and display levels properly under that (heck I mean modern map editors can display it 3d in realtime, the translation must not be that difficult).

Then plop KMQ2 or Berserker Q2 on it to get the graphical glitz.

This is not a wheel that has already been invented. And a grand majority of the scripting, decorate, and so forth could almost be transferred without difficulty, the end result API calls for graphics are all that would change about it.

>> No.4679663

>>4679605
Teddy bear ears

>> No.4679665

>>4679654
Boy am I glad that he's in there and we're out here.

>> No.4679669

>>4679665
And he's the ranger and we're frozen out here.

>> No.4679673

>>4679669
I just remembered, we're out here

>> No.4679676

>>4679673
But what I wanna know is, where's the Ranger?

>> No.4679690

>>4679609
>I have an immense dislike of devs that pull this crap. It's one thing to give out early versions of stuff for playtesting but when you're deliberately giving it to personalities for them to stream or whatever to build hype it seems kinda mean.
I find it pretty disgusting DESU, I could never stomach releasing and of my mods that way, it comes across as little more than an attention-seeking project.

Small scale closed pre-alpha/alpha/beta stage testing I get, even small videos showing features can be very useful for feedback, but when it's ready to be streamed for hours upon end at a time and in long ass youtube videos, then it's ready for public consumption.

Mods are at their best when lots of people are able to dick about with it, break it and even take it apart to see how it works.

>> No.4679694

>>4679690
I agree. Plus I know there are people that wanna play my shit, I don't wanna tease them with it. I want them to have fun with it too.
I'm keeping this mindset for future stuff too.

>> No.4679698
File: 372 KB, 1080x651, Best buds.png [View same] [iqdb] [saucenao] [google] [report]
4679698

>> No.4679713

>>4679405
>VirginusEst13 vs SGTCHADIV

>> No.4679716

>>4679098
god they're sexy

>> No.4679739

>>4679486
Source? Need to know if Bettynho really is six feet under now.

>> No.4679765
File: 450 KB, 1920x1080, q2xp0052.jpg [View same] [iqdb] [saucenao] [google] [report]
4679765

>>4679662
for the love of Isha, just use Quake2XP

>> No.4679768

>>4679765
Is this idtech4?

>> No.4679774
File: 910 KB, 1920x1080, q2xp0012.jpg [View same] [iqdb] [saucenao] [google] [report]
4679774

>>4679768
nope
>http://www.moddb.com/mods/quake-2-xp

>> No.4679784

>>4679605
-0/10 no HUH when jumping

>> No.4679785

Does anyone else get a feeling Plutonia 2 is too busy trying to be like Hell Revealed than an actual sequel to the original Plutonia?

>> No.4679787
File: 35 KB, 320x200, doomdelta.png [View same] [iqdb] [saucenao] [google] [report]
4679787

>> No.4679790

>>4679785
hr was already plutonia-like with its love of traps.

>> No.4679797

>>4679790
I meant more the part where there's a stupid amount of monsters with at least one Cyberdemon in every fucking map, as opposed to just being vanilla but slightly harder

>> No.4679808

>>4679785
i don't even remember Hell Revealed

>> No.4679812
File: 90 KB, 512x620, Lost_episodes_of_doom.jpg [View same] [iqdb] [saucenao] [google] [report]
4679812

https://doomwiki.org/wiki/The_Lost_Episodes_of_Doom

>> No.4679815

>>4679808
HR is the go-to megawad if you think Plutonia is for scrubs.

>> No.4679818
File: 8 KB, 369x237, n6HRIQD.png [View same] [iqdb] [saucenao] [google] [report]
4679818

>>4679812

https://www.youtube.com/watch?v=b75c4uShmtA

>> No.4679828

>>4679768
idtech4 is open source, and we already have Doom 3 source ports.
>>4679815
There's probably someone out there who made an even harder megawad, because they think that HR is for scrubs.

>> No.4679845

>>4679828
i think he meant on how it looked like a "quake 2 on Idtech4" due to the effects and such because of Q2XP

>and how Tenebrae Quake would had looked like if the Autists of QuakeOne didnt chose Dark places over it

>> No.4679848

>>4679828
Probably called some obnoxious shit like "I want to be the Doomguy".

>> No.4679856

>>4679828
>>4679848
There's always Sunder.

But my point is that PL2 only feels like a spiritual successor to Plutonia in name only. And it's love of chaingunners I guess. The original Plutonia was hard but playable. PL2 feels like every map wants to be Go 2 It.

TNT2 kind of had the same issue, but more because of the gameplay rather than difficulty level.

>> No.4679872

>>4679818
waifuize Lorelei Chen

>> No.4679905

>>4679070
not as cute as a tiny hell knight

>> No.4679906

>>4679790
I love traps.

>> No.4679909

>>4679480
>poor taste in Kamen Riders
how poor are we talking here?

>> No.4679910

>>4679909
Pretty sure he thinks 555 is garbage.
Also that line, like the rest of the image, is bait

>> No.4679912

So, has anyone taken a look at the new Project ILE? I'd love some feedback- anything you thought was good, or bad, or horrendously ugly (like the plasma rifle replacement), that kind of thing.

>> No.4679930

>>4679812
The fuck is that BFG, some kind of squirt gun?

>> No.4679932

>>4679912
Well since you asked:
It's really just... incoherent in my opinion. I really think you need to figure out what kind of experience you're trying to create and how each piece plays into that. Is it a randomizer? Is it a difficulty mod? Is it a TC? What, fundamentally, do you want to change in Doom to change the experience? Right now I know I can't answer any of those and I'm not sure you would have decent answers either. I can't really point to anything that's good or bad without knowing what you wanted to make.
Don't get discouraged though, it's fine to have a project that's a bit poorly directed so long as you can get it back on track.

>> No.4679936

>>4679930

lol I think it's suppose to be a beam cutting through a demon, the squirt is it's blood

>> No.4679964

Is the GZdoom Builder Bugfix Updater broken?

>> No.4679967

>>4679932
It was originally just me fucking with things and experimenting with doom modding period- with the eventual goal to change everything at least a little bit- new statusbar, new weapons, new sprites, etc, eventually making a few maps for it. Kind of a really long, time-consuming 'hello world'

But as time passed, my goal changed to trying to make things a bit more complex. Give the monsters different and more difficult attacks or abilities, but give the player more resources or abilities to use to deal with those.

Demons are tougher to deal with because you can't just bait their hungry mouths and run off, so you need a different tactic to deal with a huge force of demons- such as using the Beguiler's fist altfire to phase right past them, or simply armoring up with a spell scroll you'd luckily picked up- or, if you've conserved enough mana, stopping time.

Or if you've got a clustered room, instead of just whipping out the rocket launcher or BFG and going to town, you have different options- freeze enemies to 'wall them off', or throwing a literal black hole into the center of the field and walking slowly away

Plus, I wanted to fix some things that really irked me, such as the chaingun being a sniping weapon and the pistol being useless after you found the chaingun.

>> No.4679969
File: 105 KB, 880x655, revenge of Terminus.png [View same] [iqdb] [saucenao] [google] [report]
4679969

>>4679405

>> No.4679970

>>4679969
What did I tell you? What did I fucking tell you in the last thread?

>> No.4679974
File: 108 KB, 880x660, pain is real.png [View same] [iqdb] [saucenao] [google] [report]
4679974

>>4679970
im playin' like hasbro im really sorry

>> No.4679975

>>4679969
TERM NO THE SHITPOSTER'S INNOCENT

>> No.4679982

>>4679910

Man fug you 555 is cool.
Not my favorite, though.

>> No.4679983
File: 21 KB, 314x518, hurts-just-a-little-bit-57b3428ce5478.jpg [View same] [iqdb] [saucenao] [google] [report]
4679983

>>4679969
>ywn be popular enough to get your avatar drawn by random anons

>> No.4679987
File: 435 KB, 1000x666, DSC08923.jpg [View same] [iqdb] [saucenao] [google] [report]
4679987

>>4679983
>tfw you haven't had a consistent avatar since 1998
pic related. made a little 6 angled sprite of this toy to use in a chat program.

>> No.4679989

>>4679983
i knew it, this is le tailor girl

>> No.4679992

>>4679989
is it compatible with h doom yet

>> No.4679993

>>4679987
oh shit is that a motherfucking SKELETON WARRIOR?
https://www.youtube.com/watch?v=a3ZlpTp_dJA

>> No.4679997
File: 6 KB, 199x181, 1454880659523.png [View same] [iqdb] [saucenao] [google] [report]
4679997

>>4679983
That's exactly the way I like it, thanks.

>> No.4680001

>>4679993
Yeah, I found out later. When I was a kid it was just some toy I got for Christmas.

>> No.4680003

>>4679974
No, you're not sorry. If you were you would've left by know and gotten better. Instead you want to waste time.

>> No.4680007
File: 195 KB, 880x655, yagyu 3.png [View same] [iqdb] [saucenao] [google] [report]
4680007

>>4680003
>gotten better.
i guess that's why skeegee never gave me no yous on my latest drawing

>> No.4680008 [DELETED] 

>>4680007
Because it's shit, just stop posting til you make something worth saving.

>> No.4680017

Can I get some technical help? I'm making a Boom-compatible map (normally I have used/mapped for GZDoom) and the sky doesn't look right in PrBoom+. Inside the wad is the new sky patch (which is 512x128), pnames, and texture1 (with SKY1 edited to be 512px long). But when I open it it doesn't display the whole sky so it doesn't tile right. What could I have done wrong?

>> No.4680032 [DELETED] 
File: 130 KB, 1366x768, Screenshot_Doom_20180307_214148.png [View same] [iqdb] [saucenao] [google] [report]
4680032

part of the gangsta grosse

>> No.4680034
File: 404 KB, 512x384, Screenshot_Doom_20180329_202138.png [View same] [iqdb] [saucenao] [google] [report]
4680034

>> No.4680038
File: 515 KB, 1366x768, Screenshot_Doom_20180329_145252.png [View same] [iqdb] [saucenao] [google] [report]
4680038

HELLO

>> No.4680047

>>4679774
Will they ever make the explosions look good? I like the textures are models but all footage I've seen screws up the explosions

>> No.4680048 [DELETED] 

>>4679662
This will never happen. Graf is adamant about never changing the physics of id Tech 1 anyway (ex: no alternative hitbox/collision shapes).
Thing is, as much as I'd love for GZDoom to become an fantastic engine without almost no limits, there will always be something better-suited for, say perhaps, a game that's supposed be 'full-fledged 3D' and modern-ish.

>> No.4680051

>>4679662
This will never happen. Graf is adamant about never changing the physics of id Tech 1 anyway (ex: no alternative hitbox/collision shapes).
Thing is, as much as I'd love for GZDoom to become an fantastic engine with almost no limits, there will always be something better-suited for, say perhaps, a game that's supposed be 'full-fledged 3D' and modern-ish.

>> No.4680054

>>4680032
dog she ain't got no nose

>> No.4680074

>>4680034
that looks very nice.

>> No.4680143
File: 3 KB, 320x200, 1518654875808.png [View same] [iqdb] [saucenao] [google] [report]
4680143

>> No.4680153
File: 18 KB, 472x224, YyZwVBz.png [View same] [iqdb] [saucenao] [google] [report]
4680153

Kegan is this too cartoony?

>> No.4680170

>>4680153
Looks good to me

>> No.4680172

>>4679997
misquote?

>> No.4680173
File: 192 KB, 1920x1017, Screenshot_Doom_20180331_100408.png [View same] [iqdb] [saucenao] [google] [report]
4680173

its not like I wanted upgrade for schoolgirl outfit or anything

>> No.4680176

>>4679970
>>4680003
hey man, care to fuck off

because it'd be really nice if you did

>> No.4680178

>>4680172
Not at all. Anonymity is the life for me.

>> No.4680179

>>4680143
DOO DOO DOO DOO DOO DOO DOO DOO

>> No.4680180

>>4680173
>Le Virgin Girl
- boring "clothes" gimmick, too afraid to delve into H territory
- awkward body proportions, hence awkward movement and weaponset as well
- hasn't tasted any dick from the monsters of hell
- feet always covered in black shoes, her toes suspected to be sucked into a vortex
- always broken, hence the need for frequent updates
- made by a weeb who think he'll be the next ZUN (but for clothing instead of grandma lolis)

>The HDOOMchad
- Interesting "fuck them demon girls" gameplay that never ceases to be tiring, literally puts the "H" into hentai
- has an imposing weaponset that makes demongrills go instantly moist upon seeing it
- has given the dick to all of the (female) monsters of hell
- penis always covered in lube, from the love juices of his previous victims
- a perfect game on its own, no need to update often
- made by a cutting-edge talented artist, had a part in artwork for another great game, Ion Maiden

>> No.4680181

I wanna know what mod that "fuk u" sound file is from that everyone was spamming on the invasion server.

>> No.4680183

>>4680173
The "eyebrow outfit" judging by that image on the left

>> No.4680184
File: 77 KB, 245x235, wiggle.gif [View same] [iqdb] [saucenao] [google] [report]
4680184

>>4680183

>> No.4680186

>>4680180
no one has laughed or even chuckled at a single one of these posts

>> No.4680187

>>4680180
>has given the dick to all of the (female) monsters of hell
So how about them revenants

>> No.4680190

>>4680178
I noticed.

>> No.4680202

>>4679059

I want to make a custom seperate bosseye that can shoot towards a specific bosstarget only because I want the boss eye to spawn items for the player to obtain rather than monsters

is there a way to do it

>> No.4680203

Duke's boots should be available in DRLA.

>> No.4680205 [SPOILER] 
File: 70 KB, 588x318, 1522481324702.png [View same] [iqdb] [saucenao] [google] [report]
4680205

> hasn't tasted any dick from the monsters of hell

>> No.4680218
File: 102 KB, 880x655, le clothes girl.jpg [View same] [iqdb] [saucenao] [google] [report]
4680218

>>4680205
need some new boxing gloves

>> No.4680235

>>4680218
>inb4 REEEEEE

>> No.4680239

>>4679584
I guess it's like that thing where no one cares about the second man on the moon, once it's been done the nest time just isn't as special

>> No.4680243
File: 221 KB, 827x691, le clothes girl 2.png [View same] [iqdb] [saucenao] [google] [report]
4680243

more le clothes girl

>> No.4680246

>>4680173
>upcoming 9ball cosplay outfit
Does that mean the ice climber suit's gonna croak it?

>> No.4680253

Is shadow warrior classic redux's kill count bugged or something? I got 102/101 kills once.
Also, anyone know why Eduke's monster count different from what's on the wiki?
I realize doing autism 100% runs isn't necessary, but this is bugging me.

>> No.4680257

>>4680218
>>4680243
I dont care what anyone says I think these are pretty cute in their own way

>>4680246
I havent decided what to do with the outfit yet, it might be a standalone or a rare upgrade proc

>> No.4680258

>>4680253
I believe it counts or can count the ghost kills, or other shit spawned by enemies.

>> No.4680264
File: 83 KB, 1195x327, Image37.jpg [View same] [iqdb] [saucenao] [google] [report]
4680264

Oh fuck me, they want to give GZDoom even more popup shit and have you visiting sites for them. That can't possibly go wrong, or be abused.
Also
>We don't care about ZDoom forum users
So why are they squatting above the forum, shitting all over it from above instead of moving to a GZDoom forum?

>> No.4680265
File: 14 KB, 468x381, sunlust.png [View same] [iqdb] [saucenao] [google] [report]
4680265

>>4679698

>> No.4680281

>>4680264
>So why are they squatting above the forum, shitting all over it from above instead of moving to a GZDoom forum?
I think Rachel means just getting the data from ZDoom forum users is too specific, or something.

>> No.4680284

>>4680281
Maybe, but she's locked threads and come down on people for their mods only supporting ZDoom before.

>> No.4680286
File: 79 KB, 1400x874, Go Russian On Their Asses.png [View same] [iqdb] [saucenao] [google] [report]
4680286

Comrade Blaz is all out of vodka and somebody nicked his ushanka.

>> No.4680287

>>4680284
Why do I have a feeling she has a chibi anime avatar? Sounds like the type to have one.

>> No.4680290

>>4680286
хopoшo

>> No.4680293

>>4680264
>We don't care about ZDoom forum users
why even have a feature suggestion forum then?

Did her and graf use charisma as a dump stat?

>> No.4680296

>>4680286
blyat

>> No.4680301

>>4680286
my babushka cooked for me

>> No.4680303
File: 12 KB, 300x300, s-l300.jpg [View same] [iqdb] [saucenao] [google] [report]
4680303

GMOTA update when?

>> No.4680304

I've never created anything for Doom.
Should I be using GZDoom Builder for trying to make a map?

>> No.4680330

The first Cyberdemon encounter might be one of the hypest and scariest moments in Doom or in videogames in general.
>You're in a room surrounded with corpses of the toughest enemy yet, the Baron.
>The music is calm but menacing like something is lurking somewhere.
>The area is huge but there are just lost souls.
>When you kill them you hear a mechanical sound and it's pretty loud.
>You wander around and you see this 20ft muscular beast that right before you could say "holy shit" he drains half your health in seconds.

Cyberdemon is truly hell's Ultimate Chad.

>> No.4680332
File: 524 KB, 1899x579, CyberdemonS.jpg [View same] [iqdb] [saucenao] [google] [report]
4680332

>>4680330

>> No.4680342

>>4680332
Those are pretty cool!

>> No.4680343

>>4679662
I'll honestly side with Graf on that and say that it'd be a lot more work than would be worth.
For true 3D mapping there'd be pretty few people who'd actually use it, and the classic linedef setup works fine for the kind of game that Doom is.

If you want improved performance, I can see that, but there'd be other ways to go about it.

>> No.4680347

>>4679812
The premise of this sounds really cool, the idea of some episodes set on Jupiter and its moons, then the red spot, etc.

But the maps don't live up to your imagination at all, they're just extremely bland 94 era maps with the stock textures and music, you'd never know the premise by just playing them.

>> No.4680352

>>4679856
Do you mean TNTR? I don't think TNT2 was out yet.

I'd kind of agree though, if you mean TNTR, it felt very sparsely like TNT.

>> No.4680357

I don't think Rachael is as bad as we all think. She's trying to stay in Graf's good books.

>> No.4680359

>>4679405
>>4679421
>>4679445
>>4679468
>>4679480
>>4679490

So is this guy actually a tremendous dick or is everyone else just a bunch of faggots?

>> No.4680363

>>4680359
It's probably just one guy.. I may have a faint Idea of who it is.
Just report and ignore them and everything will be fine

>> No.4680364

>>4680359
He is a massive dick. They're just messing around.

>> No.4680371

>>4680359
this guy who?
>term
cool
>mark
meh

we're just no strangers to shitting on people, even people we like

>> No.4680375

>>4680359
No, it's true your honor, Lieutenant Luego has no dick.

>> No.4680380

>>4680371
>we're just no strangers to shitting on people, even people we like
This. Bonus points for people who we shit on would also shit ALONG with us, as opposed to "personalities" who shit BACK at us.

>> No.4680393

>>4680287
Uh, you can see her avatar right there in the image.

>> No.4680394

>>4679113
Rubicon 2
https://www.quaddicted.com/reviews/rubicon2.html
Rubicon Rumble Pack
https://www.quaddicted.com/reviews/rrp.html
Func_mapjam 9
https://www.quaddicted.com/reviews/func_mapjam9_2.html

Also, get the Quake Injector from Quaddicted.

>> No.4680398

>>4680330
I don't know, I found him right away and his projectiles are easy to dodge. The battle was more tedious than anything too since you only have rockets, and lost souls can suddenly come in front of you to make it even more tedious.

At least it's not as bad as the spiderdemon where it anticlimactically dies in 1 bfg hit.

>> No.4680402

>>4680357
That makes her bad though.

>> No.4680408
File: 264 KB, 1000x952, 1509661472654.jpg [View same] [iqdb] [saucenao] [google] [report]
4680408

>>4680398
I was talking about the build up. To be honest I like to fight the Cyberdemon. On Ultra Violence it's pretty good.
Of course it depends where you put him.

Some mappers put him in the tightest places and even if you dodge him you have to deal with splash damage.

But it's still better than the Mastermind fight. That one felt quite random.
Mecha Hitler in Wolf3D was more challenging.

>> No.4680410

>>4680402
I mean she's not a mindless Graf-minion
Quite possibly a Deus-Ex Machina if the ZDoom forum drama's had a storyline

>> No.4680413

>>4680410
>I mean she's not a mindless Graf-minion
...But she is? Her actions are disgusting to the point of making people quit the Doom community like that hexen guy up above. That makes her bad 100% regardless of anything else.

>> No.4680415

>>4680413
>up above
Oops, that was last thread.

>> No.4680424

>>4680413
>quit the Doom community like that hexen guy up above
hmm I never threatened to quit. I'm happy to be part of it, I just won't be bullied. If that results in a ban from a certain forum, so be it.

>> No.4680442

>>4680264
>So why are they squatting above the forum, shitting all over it from above instead of moving to a GZDoom forum?
>>4680293
>why even have a feature suggestion forum then?

Wow you guys are retarded. Learn to context. See >>4680281. It means "we don't want a biased sample from only a subset of GZDoom users".

>> No.4680456

>>4680424
it was someone else last thread. who called himself "Just another anon." and formatted his posts exactly like a certain famous modder.

>> No.4680461

>>4680442
hi graf.

>> No.4680463

>>4680461
Not even close.

>> No.4680482
File: 239 KB, 800x600, ScreenshotSaturday.png [View same] [iqdb] [saucenao] [google] [report]
4680482

It's time for Screenshot Saturday.

If you've made anything Doom-related this week, please post pictures or videos of it.

>> No.4680483

Or perhaps I should say "thread relevant" not necessarily Doom-related. Not excluding Quake, Duke, Blood etc.

>> No.4680510

>>4680394
>Also, get the Quake Injector from Quaddicted.
If you're a weenie.

>> No.4680514
File: 346 KB, 1680x1050, Screenshot_Doom_20180330_150752.png [View same] [iqdb] [saucenao] [google] [report]
4680514

>>4680482
The Dead Marine blood looks great.
It feels like it actually belongs in the game.

>> No.4680517

>>4680514
Is that dithering on the goddamn HUD?

>> No.4680518

>>4679912
It doesn't work with autoaim, and there's nothing in the readme that says that it requires freelook.

There are some cool ideas in there, like single-shot firing the SSG and how the Mana system lets you do a super version of your normal shot. But there's just so much shit in this mod that isn't intuitive and isn't really explained in the readme - it took me a little bit to realize how to use the Beguiler's ability, I still don't know what it means when I turn partially invisible with him, and I can't figure out how the BFG replacement works. There's so much breadth to this mod that I'm just kind of confused and overwhelmed trying to figure it all out, and there's little cohesiveness or logic unifying what's going on. It's also extraordinarily annoying when a Pinky that looks just like any other leaps across the room and bites me for 3/4 of my health -- in general, the "super monsters" feel less like minibosses or game changers and more like something that just suddenly kicked my ass and I'm not sure why. I guess I'm just not a big fan of randomizers?

Sorry I can't give more useful feedback. Good luck!

>> No.4680523
File: 52 KB, 960x497, Fuck art.png [View same] [iqdb] [saucenao] [google] [report]
4680523

>>4680482
I'm working on a gun, angles are hard, art is hard. But I think this will suffice after I clean up the third frame a little more, seeing as these particular frames won't be on screen too long at a time.
Fuck.

>> No.4680531

>>4680523
is that based on a weapon from eriance?

>> No.4680536

>>4680531
Both are Eriance guns actually. The bottom part is from his auto shotgun and the top part is a super shotgun he made.
I'm trying to make a gun that changes out top barrels as you get other weapons, but the frame will stay the same with a shotgun altfire for all weapons.

>> No.4680537

>>4680047
he will work on that, also its something that he does on his free time for fun.

not autism powered by graf's incompetence and Rachel's stupidity as GZD is by now since Randy is dead

>> No.4680539

>>4680537
it makes me wonder when Bethesda and Id is going to act against this GZD shenanigans, since this is pretty much ToS break.

>> No.4680541

>>4680517
Ehm no?

>> No.4680542
File: 486 KB, 1680x1050, Screenshot_Chex_20180331_150023.png [View same] [iqdb] [saucenao] [google] [report]
4680542

>>4680482
Chex Quest 3 + Flakes Doom.

>> No.4680545

>>4680539
Knowing Bethesda and Zenimax, they might as well make their own set of scummy shenanigans too
>CREATION CLUB PRESENTS: DOOM

>> No.4680546
File: 276 KB, 1920x1017, Screenshot_Doom_20180331_155430.png [View same] [iqdb] [saucenao] [google] [report]
4680546

>>4680482
steaming angry level slap being charged

>> No.4680547

>>4680545
and i would still pay it to see graf losing his shit and jumping off a bridge

>> No.4680549

>>4680547
Be carefull with your own words
If they wanted, they'd make Dovahkiin a relative to the Blazkowicz family tree

>> No.4680551
File: 5 KB, 600x335, file.png [View same] [iqdb] [saucenao] [google] [report]
4680551

>>4680541
My butt.

>> No.4680552

>>4680539
>since this is pretty much ToS break.
what the fuck are you talking about

>> No.4680554

>>4680546
still haven't worked out what show the grey dress comes from, is it original?

>> No.4680557

>>4680176
Just report and hope they listen for once. He's done this on other threads before.

>> No.4680558

>>4680554
Its that generic gray long version of schoolgirl outfit you usualy see in animes on the senior year girls

>> No.4680568

Anyone having any problems with Powerslave EX's mouse look?

https://www.youtube.com/watch?v=yVAxAqOAqss

>> No.4680573

>>4680551
that's zdoom being fucking retarded with upscaling, I guarantee it

>> No.4680598 [DELETED] 

>>4679970
Fuck off faggot.

>> No.4680603
File: 785 KB, 2520x1575, Screenshot_Doom_20180331_153044.png [View same] [iqdb] [saucenao] [google] [report]
4680603

>>4680573
To be more specific that's GZDoom.
Not the latest version.I've tried changing the textures but nothing.
Now I've changed the scaling it should look a little better now.

>> No.4680623
File: 37 KB, 800x290, complete lower.jpg [View same] [iqdb] [saucenao] [google] [report]
4680623

>>4680536
Like an AR15 lower?

>> No.4680627

>>4680623
Yeah kinda, except the frame itself is a gun too, unless the AR15 lower can shoot on its own

>> No.4680636

>>4680627
It could not. What other uppers does it have besides super shotgun?

>> No.4680643
File: 43 KB, 242x250, Guns.png [View same] [iqdb] [saucenao] [google] [report]
4680643

>>4680636
The starting weapon you get it with is gonna be an ice beam, shoots at a slow rate but no need for ammo and it cools the gun off with each shot, the gimmick for this setup is gonna be using the other primaries will build up heat, which can either be vented a little with the shotgun altfire, or a lot with the ice beam.

Also gonna have a double bladed climbsaw, and other analogs to the other Doom weapons.

>> No.4680649

>>4680643
Oh, the top set of frames is for the ice beam, and the bottom row is a regular shotgun, so you can shotgun while shotgunning.

I'm probably gonna make the SSG blast out some fire too for some sick as fuck dragon's breath action at the cost of heating the gun up more, and tie the heat gimmick into the other weapon types in some way. Probably make the chaingun tier weapon shoot faster at high heat, and the plasma gun tier shoot slower but bigger, harder hitting shots. Gonna have a lot of fun with this thing.

>> No.4680654
File: 604 KB, 2049x1152, Screenshot_Doom_20180331_160510.png [View same] [iqdb] [saucenao] [google] [report]
4680654

Do you have any idea how they could put Mother Demon in MetaDoom?
The mod already adds several items from Doom RPG and more obscure monsters,but how about her?

>> No.4680657

>>4680654
MetaDoom is meant to add these elements, but still try to play close to the core gameplay of Doom.
Considering the special spawn system added for Consolation Prize's Doom 64 Retribution maps, i'd say Kinsie could make the Mother Demon a spawn for the final boss in those maps.
That and maybe make her available in Content Locust, since that option makes the mod more of a traditional randomizer.

>> No.4680664

>>4680657
I love this mod because of this.
It adds elements from every single piece of Doom media(well for the most part) but barely changes the gameplay.
For Mother Demon maybe she could replace the Cyberdemon or the Mastermind,but it happens rarely.
Hope he makes her strong enough to take down both these two,because in the original she could lose even against a Pain Elemental.

>> No.4680669

>>4680664
Would be nice to see variants for already "revamped" monsters.
>HK gets the RoE Bruiser (due to his metal legs he can't jump but he could still have some interesting projectile attacks)
>Baron gets whatever "Ogre" could be
>Cybie gets the Mother Demon
And the Spiderdemon gets who? The tank sargeant from Doom 3?

>> No.4680676

>>4680303
It's not like we just had a huge one a week or so ago.

>> No.4680680
File: 66 KB, 904x418, Da gun.jpg [View same] [iqdb] [saucenao] [google] [report]
4680680

>>4680482
So,I just made a few Improvements over last thread

>> No.4680702 [SPOILER] 
File: 113 KB, 1024x768, 1522507143329.jpg [View same] [iqdb] [saucenao] [google] [report]
4680702

>>4680669
By Ogre you mean the one from Quake 1?

For the Spiderdemon they could replace it with Maledict from Resurrection of Evil.
A final boss that can fly would bring something new on the table.

>> No.4680707
File: 472 KB, 2049x1152, Screenshot_Doom_20180331_163255.png [View same] [iqdb] [saucenao] [google] [report]
4680707

This is the moment I knew I was fucked

>> No.4680708

>>4680702
Ogre is the green Baron from Doom RPG, since most MetaDoom enemies have names from the game, so they won't be "the Mancubus but it's the Doom 64 version" and instead "Behemoth" and so on.

>> No.4680712

>>4680680
Looks a bit nicer.

>> No.4680716

>>4680702
>how many levels of hell are you on

>> No.4680721

>>4680676
Of course, I'm just looking forward to the planned balance changes.

>> No.4680772

>>4679581
Technically LCA is still beingh developed by Legendary and Sentey the latest version is 1.5.9.6

>> No.4680779

>>4680772
where's that version? the drd thread made by him only has 1.5.9.5.

>> No.4680791

>>4680779
https://
static.allfearthesentinel
.net/wads/lca-v1.5.9.6.pk3
the important stuff in the changelog is:
-Fixed the Freeze Rifle's altfire noclip because radius 1.
-Fixed the Power Shard giving almost useless armor if you ran out of armor before/during using it.
-Removed all anti D-BFG and noclip nukes from the True Legendary Cyber, True Legendary Sentient, and (True) Legendary Cardinal.
-Old weapons have been removed.

>> No.4680796

>>4680791
The sole reason of this update was mostly to unban the previous version of lca, because of the anti D-BFG and noclip nukes from the True Legendary Cybeies. apparantly the nukes were a randommons thing

>> No.4680797

What's the drama with LCA?

>> No.4680804

>>4680797
the original complex doom creator (daedalus) hates lca with a passion so he brings drama to all the lca threads he finds. daedalus hasn't come to the drd forums yet however so the thread is still peaceful there.

>> No.4680816

and now, i shall draw smelly le tailor girl, 汗

>> No.4680819

>>4680816
So you want to draw diana with a french attire?

>> No.4680825

>>4680456
>and formatted his posts exactly like a certain famous modder.
ah yes, the old "writing style" nut

>> No.4680827

>>4680542
is that something you made?

>> No.4680829

>>4680819
with chicken man grap

>> No.4680832

>>4680827
No

>> No.4680835
File: 144 KB, 814x487, yagyu 2.png [View same] [iqdb] [saucenao] [google] [report]
4680835

senran kagura doom

>> No.4680850

>>4680835
>you open the door to term's room, he covers his anime cosplay and yells "ITS NOT WHAT IT LOOKS LIKE"

>> No.4680857

Oh, it's almost that time of the year again.

>> No.4680870

>>4680791
why the linebreaks?

>> No.4680874

>>4680870
Just to make sure.
i don't know if the Site was safe to post so.

>> No.4680884

is Johnny Doom even being worked on anymore?

>> No.4680905

Doom was God's plan.
https://www.youtube.com/watch?v=ygS_Cwng7IU

>> No.4680908

If in the long run I'd like to add a Strife-like dialog system to a wad, where could I read up on implementing such a feature? Would I need to use the Strife IWAD or would using the usual Doom II IWAD do the trick?

>> No.4680915

>>4680908
community is falling 1-3 have such feature without needing strife.wad so you definitely don't need that.

>> No.4680934
File: 213 KB, 827x691, le clothes girl 3.png [View same] [iqdb] [saucenao] [google] [report]
4680934

le tailor girl say, "Do you love me?" I tell her, "Only partly" I only love my bed and my momma, I'm sorry.

>> No.4680939
File: 2.86 MB, 1280x720, oot switch.webm [View same] [iqdb] [saucenao] [google] [report]
4680939

>>4680482
been working on an ocarina of time switch. 3 frames, and it plays the jingle when you activate it. works good as a single use switch. I even figured out how to use cameras for the full effect.

>> No.4680940

>>4680939
nice job.

>> No.4680947

>>4680939
might wanna give it a bit of delay before switching the camera, so that it's less abrupt - 12 tics is probably enough

>> No.4680956 [DELETED] 

>>4680934
You're fucking shit, stop drawing this bitch.

>> No.4680957

>>4680934
i love it

>> No.4680958
File: 68 KB, 880x655, udh.png [View same] [iqdb] [saucenao] [google] [report]
4680958

>>4680956

>> No.4680961

>>4680958
I know you mean the best but seriously don't egg that poster on. It'll only make shit worse, trust me.

>> No.4680963

>>4680961
It's not God's plan?

>> No.4680964

is le tailor girl really that dramatical? i thought people liked her

>> No.4680975
File: 312 KB, 1920x1017, Screenshot_Doom_20180331_203047.png [View same] [iqdb] [saucenao] [google] [report]
4680975

>>4680964

I dont even know whats going on anymore myself
I just want to make funny references and weird effects

>> No.4680979

>>4680940
Thanks.
>>4680947
I have taken that critique on board, thanks.

>> No.4680986

>>4680908
Gzdoom has all of the features of other idtech 1 games. When you're playing gzdoom, you aren't actually playing doom, you're playing herexenstrioom with Doom's assets.

>> No.4680987

>>4680975
it's pretty simple there's this guy with some kind of severe depressive disorder posting speed drawings of pain elementals and your character, then replying to himself pretending to be someone else telling him to stop drawing and kill himself. it is getting pretty tiresome t b h.

>> No.4681000

>>4680939
Sick

>>4680947
What anon said

>> No.4681001 [DELETED] 

>>4680987
This is completely wrong.

Depressed guy is drawing pain elementals and this is making a crossboarder massively butthurt.

Don't lie to cover for someone from a thread you happen to like.

>> No.4681002 [DELETED] 

>>4680987
t. WildWeasel

>> No.4681003
File: 874 KB, 1920x1080, Screenshot_Doom_20180331_134422.png [View same] [iqdb] [saucenao] [google] [report]
4681003

Is Metadoom a quintessential gameplay mod?

>> No.4681010

>>4681003
>Literally Doom series the mod
Maybe and it even has some neat ideas, but it's far from perfect

>> No.4681012

>>4681003
Every Kinsie mod after Reelism has been like Kinsie trying to prove he'll never make anything as good as Reelism again, and that it was probably luck to begin with.

>> No.4681021

>>4681003
>>4681012
What if Metadoom wasn't done by Kinsie, but rather anyone else?

>> No.4681028

>>4680804
What a cunt. Be grateful that someone is making an add-on for your wad.

>> No.4681029

>>4681021
So long as they can get rid of the floaty bullshit feeling in all the guns and make all the non-doom sprites less ugly I'd take it.

>> No.4681036

>>4681029
At least it has probably the best Spiderdemon sprites ever made for a mod
And as shit as the sounds and sprites can be, i'm more worried in the gameplay department, where the micromissiles take SIX bullets and how the Unmaker shows up before the BFG

>> No.4681039
File: 55 KB, 344x372, Mary no just stop.png [View same] [iqdb] [saucenao] [google] [report]
4681039

>Metadoom's weapon randomization formulas

>> No.4681043 [DELETED] 

>>4681039
nice furry reaction pic.

>> No.4681049

>>4681039
>Getting vanilla styped weapons first, before gaining much more different and unique weapons
I don't really see the problem besides with the chainsaw and axe

>> No.4681051 [DELETED] 

>>4680987
Yeah, replying to people who do not exist he's such a fucking phony.

>> No.4681053

>>4681043
we've been posting webcomic still for a while now.

>> No.4681060

>>4681053
don't respond

>> No.4681062 [DELETED] 

>>4681053
t. Terminus.

>> No.4681069
File: 238 KB, 827x691, terminus.png [View same] [iqdb] [saucenao] [google] [report]
4681069

>>4681062

>> No.4681070

>>4681001
why do they both show up at the same time, but otherwise, not at all?

your crossboarder friend has a lovely knack of showing up at exactly the same time as the artist. if they were different posters, the crossboarder would have to be here all day long to catch the otherwise unpredictable appearances of an artist who does not post sometimes for days or weeks at a time. yet when he does post: there's the other guy to troll him immediately.

even if we assume your crossboarder friend *is* here all the time - why does he only attack one person in a thread that is replete with content creators?

your explanation has too many contradictions. conversely, the phenomenon of depressed people trolling themselves online is well-documented, and fits the observable facts.

>> No.4681074
File: 91 KB, 512x769, 1496787361015.jpg [View same] [iqdb] [saucenao] [google] [report]
4681074

>>4680264
>visiting sites popup in the code
>being reminded of project 64

>> No.4681080 [DELETED] 

>>4681070
that's a lot of words to express absolute bullshit, especially when literally no one had a problem with it the first time PEbro showed up. it wasn't until the crossboarder came around that it started being a problem.

for all we know you're the crossboarder trying to cover for himself.

fuck off. seriously.

>> No.4681081

>>4681070
I see that failure of an artist all the time in SMTG, skeegee, /v/'s drawthread AND /a/'s drawthread. I am tired of seeing him here too, as much as in the other threads.

>> No.4681082
File: 40 KB, 480x360, IMG-20180328-WA0033.jpg [View same] [iqdb] [saucenao] [google] [report]
4681082

The fate of Beautiful Doom is just sad.
It's a good mod,that wants to keep the original gameplay,still getting updates after a decade and yet it gets overshadowed by Brutal Doom that basically stole the sprites and effects.
Seriously check out the videos on Youtube,they're like "meh Brutal is better what's so beautiful?"

I swear YT feels like the hall of BD lovers.

>> No.4681083

>>4681062
>>4681069
terminus?

>> No.4681084 [DELETED] 

>>4681081
How about you do us a favor and leave him alone, faggot? There is literally NO reason to attack someone like how you do other than pure spite.

Get the fuck out. Seriously.

>> No.4681087

And to shit artist, you don't deserve any (you)s, especially in SMTG when there are far better content makers that make actual good stuff.

>> No.4681090 [DELETED] 

>>4681087
>uses simulated downvotes/upvotes

of fucking course

>> No.4681091

the fun part is I don't think he even cares about your lashing out lmao

>> No.4681096

>>4680518
It's all pinkies that do that- But that's really useful info. I mean, it's probably not as simple as just making a readme for the game, but I know where to go with it now and what to work on next.

Also as the only playtester, I probably got too good with dealing with my own creatures to know what's actually hard or not.

>> No.4681101 [DELETED] 

>>4681091
It's funny how the crossboarder wants people to improve when he's given NO advice to help artists improve their work.

Gee, it's as if he's a shitposter who over multiple threads attempts to drive out contentfags and characterfags he doesn't like, and he's been doing this for years.

>> No.4681104

>>4680934
>>4680958
>>4681069
While I don't agree with the anon that says you should stop drawing, you definitely should take your time. Posting these drawing too fast make it seem like you want to spam. I suggest either spending more time in each drawing attempting to make it better, or draw more things on a single picture and post them less often. Good luck.

>> No.4681107 [DELETED] 

>>4681091
the artist actually gets super depressed about it and has threatened to stop posting his work due to the lash outs.

>> No.4681110
File: 95 KB, 880x655, pain 2 fix.png [View same] [iqdb] [saucenao] [google] [report]
4681110

>>4681104
drawing the pain is fun

>> No.4681113

>>4681029
it's a mod about mixing stuff from different games from a series, that had like 4 different art directions, so visual inconsistency should be expected
at least the hud doesn't have more than one type of text font and an icon in the literal outside border of the fucking hud

>> No.4681118
File: 2.90 MB, 662x496, weeeeeeeeee.webm [View same] [iqdb] [saucenao] [google] [report]
4681118

>>4680482
plugging away at a collab map

>> No.4681121

>>4681107
then How I Learned to Stop Worrying and Love the Bomb

>> No.4681125 [DELETED] 

>>4681107
>>4681110
hmm

>> No.4681126
File: 9 KB, 421x607, sdfadsfsd.png [View same] [iqdb] [saucenao] [google] [report]
4681126

>>4681125
because then i realized to stop worrying about people getting mad and to just do what i like to do and draw

>> No.4681128

>>4681118
highly positive reaction.

also i don't think i've seen a rekkr gameplay video this long before.

>> No.4681129 [DELETED] 
File: 35 KB, 600x450, faggot .jpg [View same] [iqdb] [saucenao] [google] [report]
4681129

>>4681125
>I-i-if I link two posts together then I'm totally right!

>> No.4681132

>>4681110
If you want to continue with just doodles, you could always toss in some soft humor. Pain elemental chewing on a lost soul...

It's honestly hard to tell one of your pain drawings from the next.

>> No.4681134

>>4681118
goddamn this is so cool looking. can't wait for rekkr to come out.

>> No.4681138

>>4681132
>It's honestly hard to tell one of your pain drawings from the next.
how

>> No.4681140

>>4681129
right about what?
I linked you saying the guy wallowed in his depression from being told he's shit by one person over and over, and him saying he liked venting his discomfort by way of drawing immediately afterwards.

>> No.4681145
File: 193 KB, 880x655, rabbit 11 redux.png [View same] [iqdb] [saucenao] [google] [report]
4681145

>>4681140
>him saying he liked venting his discomfort by way of drawing immediately afterwards.
what

>> No.4681148 [DELETED] 

>>4681140
This post is why cringe culture is a disease.

>> No.4681149

>>4681148
what the fuck are you even talking about.

>> No.4681151
File: 5 KB, 640x480, a.png [View same] [iqdb] [saucenao] [google] [report]
4681151

>> No.4681152

>>4681145
he meant to say how you keep on drawing despite the criticisms from one guy

>> No.4681154
File: 114 KB, 1008x660, image.png [View same] [iqdb] [saucenao] [google] [report]
4681154

>This thread

>> No.4681156

>>4681138
Without side by side comparison, they're all horned ball demons drawn at similar angles with similar expressions. Stretch them out some. Make them do stuff. Put them in different scenarios that relate to their role in Doom... Something like that.

>> No.4681159

>>4681152
i mean other people have told the same criticism but not just one guy but now i just want to draw
so let's draw

>> No.4681167
File: 17 KB, 880x655, the pain 3.png [View same] [iqdb] [saucenao] [google] [report]
4681167

>>4681156
God's plan

>> No.4681175 [DELETED] 

>>4681148
what's with all the faggots trying to bring up cringe and cringe culture like it's an issue to everyone lately
what the fuck even is 'cringe culture'

>> No.4681179

>>4681082
>reading YT comments
There's your problem.

>> No.4681180
File: 39 KB, 600x300, The-Founder-trama-recensione-film.jpg [View same] [iqdb] [saucenao] [google] [report]
4681180

>>4681082
Maybe the reason is because of the name.

>> No.4681181 [DELETED] 

>>4681175
Your ass, your face. What's the difference?

>> No.4681184

>>4681180
Beautiful/Brutal Doom is the Founder of Doom wads?

>> No.4681185

>>4681156
that would require putting effort into the drawings, so don't hold your breath

>> No.4681194

>>4681184
yes and halo invented the fps

>> No.4681204
File: 742 KB, 1000x1426, 62850445bd0879af8262307bfed8b3c6.jpg [View same] [iqdb] [saucenao] [google] [report]
4681204

>>4681194
no boo boo head

>> No.4681207
File: 110 KB, 800x600, Screenshot_Doom_20180331_171124.png [View same] [iqdb] [saucenao] [google] [report]
4681207

That's some nice sector cookware right there.

>> No.4681210 [DELETED] 

>>4681148
>>4681129
yet your posts are perfectly fine?

>> No.4681214 [DELETED] 

>>4681210
Fuck you.

>> No.4681216
File: 209 KB, 800x600, Screenshot_Doom_20180331_171152.png [View same] [iqdb] [saucenao] [google] [report]
4681216

>>4681207
I'm almost disappointed he didn't try to make sector steak and sector carrots.

>> No.4681217

>>4681207
That 's pretty good,what wad is this?

>> No.4681221 [DELETED] 

>>4681081
Fuck off faggot. Quit being a massive butthurt sped because you can't get attention from your artwork, so you bully someone else to get attention. Take a hint and go neck yourself. We won't miss you if you do so.

>> No.4681225 [DELETED] 

>>4681214
I don't feel like it.

>> No.4681226
File: 173 KB, 800x600, Screenshot_Doom_20180331_171307.png [View same] [iqdb] [saucenao] [google] [report]
4681226

>>4681217
Alfonzone. It's 6 shortish episodes made in GZDoom, with (mostly) vanilla gameplay. The included HUD conflicted with the Immoral Conduct hud, so I ripped it out so I could keep track of my ammo. Also reminding me that I have to rip out the Immoral Conduct HUD later.

Didn't think I'd like it at first, as E1M1 really is weak as fuck, and E1M2 starts kind of weak, but it picks up, and by E2M1 it starts to get intense, you're dropped straight into the action with nothing but your starting gear, it really gets fun here.

>> No.4681228

>>4681226
figures, those saucepan lid circles were way too smooth to be in integer map coordinates

>> No.4681234 [DELETED] 

>>4681221
Post your drawings.

>> No.4681238 [DELETED] 

>>4681234
You go first.

>> No.4681239
File: 218 KB, 800x600, Screenshot_Doom_20180331_171833.png [View same] [iqdb] [saucenao] [google] [report]
4681239

>>4681228
Not like you couldn't do that sector pot and lid in Boom format or anything, or even original format.

>> No.4681243

>>4681204
oh yeah well uh uh

i bet you cant even get luigi in super mario 64 fucker B)

>> No.4681245

>>4681226
Thanks,I'll check it out.

>> No.4681247 [DELETED] 
File: 146 KB, 1368x2048, image.jpg [View same] [iqdb] [saucenao] [google] [report]
4681247

>>4681238

>> No.4681248 [DELETED] 

>>4681247
It's nice knowing that you steal art from others and pass it off as your own.

>> No.4681249 [DELETED] 

Just report him. It's clear he's doing it for attention.

>> No.4681256

>>4681239
of course you can but not that small without getting jaggies

>> No.4681268

>>4679650
>>4679654
>>4679665
>>4679669
>>4679673
>>4679676
KEK

>> No.4681271

>>4680832
then it's not applicable for screenshot saturday, unfortunately
as the post says, it's for things that you've made

>> No.4681278

>>4681132
This is exactly how I feel about PEanon.

There's never any variation so I've always thought you were just spamming the same image of the PE. There's plenty of funny (and not funny) inside jokes here that are made in the regular - surely enough content to draw something humorous.

>> No.4681280
File: 280 KB, 827x691, le clothes girl 4.png [View same] [iqdb] [saucenao] [google] [report]
4681280

>> No.4681282

>>4681280
lel

>> No.4681287

>>4681185
>that would require putting effort into the drawings, so don't hold your breath
And therein lies your problem.

>> No.4681289 [DELETED] 
File: 405 KB, 906x597, 1521931904393.png [View same] [iqdb] [saucenao] [google] [report]
4681289

and i shall continue drawing doom la tailor woman terminus crazyferret count chicken strife doom clones demonsteal touhou swan fox sonic roboblast-doom the chex of the quest doom delta with tom hall and parappa the rapper no matter what how people tell me how terrible they are as long as im havinng fun

>> No.4681290
File: 1.91 MB, 916x1560, id.png [View same] [iqdb] [saucenao] [google] [report]
4681290

Last thread inspired me to do this.

>> No.4681294 [DELETED] 

>>4681290
See now this is good content, better than that stupid anon is blabbering about with his bix nood bullshit drawings.

>> No.4681310
File: 45 KB, 936x853, doomguy__fuck_yourself__by_danielbenner214-d7e1vzd.jpg [View same] [iqdb] [saucenao] [google] [report]
4681310

>>4681082
Come to think about it, any discussion about doom outside of it's dedicated forums (minus reddit, of course) is usually just >DAE brootal dumb XD

>> No.4681312
File: 2.00 MB, 360x332, herman-cain-smile.gif [View same] [iqdb] [saucenao] [google] [report]
4681312

>>4681290
10/10

>> No.4681315

>>4681290
Extremely good.

>>4681310
Combination of clueless kids + edgelords + east yurop and lat am shitters + influence of reddit and other such sites will do that.

>> No.4681317

>>4681290
lol

>> No.4681321

what are those goblets, books, daggers, etc lying arond in Metadoom? Some kind of powerups or just points, like in Wolfenstein?

>> No.4681325
File: 398 KB, 572x476, SSSHODAN.gif [View same] [iqdb] [saucenao] [google] [report]
4681325

I'm planning to buy System Shock 1,I've checked out the OST and the sprites and I thought if some of these would fit in a Doom wad.

What do you think?

>> No.4681326

>>4681321
score items from the doom press release beta

>> No.4681329

>>4681312
>>4681315
>>4681294
>>4681317
Thanks a lot guys I really appreciated it.

>> No.4681330

>>4681321
>just points, like in Wolfenstein?
Exactly that
It's a reference to Doom alpha/beta's features where it was originally going to have a feature similar to Wolf 3d until id scrapped it
Same goes for that lost soul variant and the BFG's alternate fire
It's when the mod thinks it doesn't have enough Doom, it brings Doom before Doom, if you know what that even means

>> No.4681345

>>4681326
>>4681330
oh, that's neat, i guess

>> No.4681350

Althought i said i don't mind the feel of the weapons MetaDoom's quad damage noise being a shitty scratch sound shouldn't be a thing at all

>> No.4681370

>>4681081
Why were the pro-content-creator replies deleted but the asshole flamer left alone? What the fuck, mods?

>> No.4681376

>>4681370
i agree, we really should have left up posts like "fuck you faggot" and "shut up asshole"

>> No.4681380

>>4681350
I honestly like the sounds in MetaDoom,they're satisfying to hear.
Most weapons are fine but the powerups ones are pretty meh.

>> No.4681381
File: 1.79 MB, 1366x768, Screenshot_Doom_20180331_135434.png [View same] [iqdb] [saucenao] [google] [report]
4681381

>> No.4681384
File: 1.48 MB, 1366x768, Screenshot_Doom_20180331_135451.png [View same] [iqdb] [saucenao] [google] [report]
4681384

blurred skeleton

>> No.4681389

https://youtu.be/_bur5RQVdAY

>> No.4681390

>>4681384
>>4681381
disgusting. do more.

>> No.4681391

>>4681384
The Bilinear Bastard

>> No.4681392
File: 492 KB, 1688x1125, filters (2).jpg [View same] [iqdb] [saucenao] [google] [report]
4681392

>>4681384
>>4681381

>> No.4681395
File: 773 KB, 1366x768, Screenshot_Doom_20180331_135842.png [View same] [iqdb] [saucenao] [google] [report]
4681395

what is tone map and what is this one called "Ra's al Ghul" or something

>> No.4681396

>>4681290
Someone should show this to Romero.

>> No.4681398
File: 286 KB, 1366x768, Screenshot_Doom_20180331_140126.png [View same] [iqdb] [saucenao] [google] [report]
4681398

>>4681395
oh wait it's called reji dawson, is it bad I kinda like reji dawson mode

>> No.4681408

Kind of surprised MetaDoom doesn't have the tiny Doomguy dolls as secret pick ups, when it's going to be a thing in Doom Delta

>> No.4681409
File: 69 KB, 640x480, 1522529866934.png [View same] [iqdb] [saucenao] [google] [report]
4681409

>>4681384
never noticed this before.

>> No.4681412
File: 772 KB, 1366x768, Screenshot_Doom_20180331_140739.png [View same] [iqdb] [saucenao] [google] [report]
4681412

glow hand

>> No.4681414

>>4681398
In some maps it's pretty damn good.
At least you don't use filters or HD textures packs.

>> No.4681418

>>4681414
goodness gracess no that would be torture i never understood the appeal of hd texture packs and the 3d model doom monsters

>> No.4681421
File: 35 KB, 225x350, 75176.jpg [View same] [iqdb] [saucenao] [google] [report]
4681421

>>4681409
Fuck you now I wont be able to unsee it.

>> No.4681429 [SPOILER] 
File: 157 KB, 225x350, 1522530445600.png [View same] [iqdb] [saucenao] [google] [report]
4681429

>>4681421

>> No.4681436

>>4681429
epic.

>> No.4681437

>>4681429
D E L E T

>> No.4681452
File: 1.57 MB, 1280x720, magikusedit.png [View same] [iqdb] [saucenao] [google] [report]
4681452

Doom by kids (map timestamps in description)

https://www.youtube.com/watch?v=6gxPCQlQFiE

https://forum.zdoom.org/viewtopic.php?f=19&t=59029

>> No.4681453
File: 203 KB, 800x600, Screenshot_Doom_20180331_185854.png [View same] [iqdb] [saucenao] [google] [report]
4681453

Oh hey, my favorite episode is on!

>> No.4681456
File: 494 KB, 1098x878, jsqRodt.png [View same] [iqdb] [saucenao] [google] [report]
4681456

After the ID team I decided to make one of their creation.

>> No.4681458

>>4680352
Yeah, I meant TNTR. Didn't even know there was a another sequel in the works. I hope that one will feel more like the original.

The original emphasized puzzles over big monster confrontations, but TNTR feels like it'd make for a better Plutonia sequel than the actual PL2. Also I still have no idea how the hell you're supposed to destroy the icon of sin in TNTR. The only way I've destroyed it so far is thanks to area effects in gameplay mods.

>> No.4681468
File: 1.59 MB, 1366x768, Screenshot_Doom_20180331_141956.png [View same] [iqdb] [saucenao] [google] [report]
4681468

crusader attacks tesla coil

>> No.4681469

>>4681468
Why there are robots from Strife?

>> No.4681470

>>4681469
colourful hell?

>> No.4681473
File: 1.80 MB, 1366x768, Screenshot_Doom_20180331_143146.png [View same] [iqdb] [saucenao] [google] [report]
4681473

>>4681469
i was playing with complex doom hxrtproject and samara monster mixer

>> No.4681478

>>4681468
>>4681473
Your gamma is blinding me from the thumbnails, what's with that?

>> No.4681487

>>4681478
using hejl dawson tonemap

>> No.4681490

>>4681468
cod1-11 map02, if i'm not mistaken. which i'm not.

>> No.4681495

>>4681458
if you want a good Evilution style map, try Napalm
https://www.doomworld.com/idgames/levels/doom2/Ports/m-o/napalm

>> No.4681496
File: 1.80 MB, 1366x768, Screenshot_Doom_20180331_143338.png [View same] [iqdb] [saucenao] [google] [report]
4681496

>>4681490
correct

>> No.4681507
File: 970 KB, 1366x768, Screenshot_Doom_20180331_150002.png [View same] [iqdb] [saucenao] [google] [report]
4681507

hurts eyes?

>> No.4681510

>>4681507
Just a little,try to tone down the brightness.

>> No.4681541
File: 210 KB, 640x480, Screenshot_Doom_20180331_231011.png [View same] [iqdb] [saucenao] [google] [report]
4681541

My favorite TB glitch is spamming infinite machetes and watch them stay in the air.

>> No.4681542

https://my.mixtape.moe/rdtqcq.webm

>> No.4681551

>>4681542
I appreciate the effort but it's not funny.

>> No.4681556

>>4681542

I got a laugh at first, then watched the rest of the video and was disappointed when nothing changed.
Is this a cutscene?

>> No.4681558

>>4681556
no idea, got this from a staff member at the brutal doom discord

>> No.4681569
File: 490 KB, 1366x768, Screenshot_Strife_20180331_154429.png [View same] [iqdb] [saucenao] [google] [report]
4681569

What's this?

>> No.4681573

>>4681569

Looks like a crossbow, chief.

>> No.4681590
File: 337 KB, 1366x768, Screenshot_Doom_20180331_155019_01.png [View same] [iqdb] [saucenao] [google] [report]
4681590

there it goes again it only happens when the map loads

>> No.4681597

Is there any way to make software mode in GZDoom run better? I prefer how the lighting looks, but it drops below 60fps pretty consistently. OpenGL runs in the hundreds by comparison.

>> No.4681601

>>4681590
i can see some fireblu out there

>> No.4681614

Music for Doom:
>Lich King
>Toxic Holocaust
>Municipal Waste
>Meshuggah
>Gojira

Obligatory choices:
>Slayer
>Metallica
>Pantera
>Alice In Chains
>Nirvana
>Soundgarden
>Nine Inch Nails

Just in case you get bored, non-metal choices:
>Sonic Mayhem
>Perturbator
>Carpenter Brut
>Mega Drive
>Lazerhawk
>Gesaffelstein
>Magic Sword
>Scattle
>Jasper Byrne
>MOON

>> No.4681618

>>4681614
Add Danger to the list of non metal choices

>> No.4681620

>>4681184
No it isn't, Mark.

>> No.4681626

I'm a moron for posting this, but coming to these threads now makes me feel sad for whatever reason. These used to be really chill, but now they're mainly composed of people arguing about BD, insulting each-other's creations without giving proper feedback, and freaking out about GZDoom's data collection, which is practically a non-issue. I don't know.

>> No.4681629

>>4681626
do not start the hating-on-everything posts, you dumbass. this is one of the only corners of 4chan that avoids cancer like that.

>> No.4681630

>>4681614
Add some Fear Factory and Strapping Young Lad on the obligatory field

>> No.4681634
File: 1.24 MB, 1366x768, Screenshot_Doom_20180331_161226.png [View same] [iqdb] [saucenao] [google] [report]
4681634

>> No.4681635

>>4681542
>>4681551
>>4681556
yeah you need not watch more than 30 seconds.

>> No.4681638

>>4681635
that said, it was a humorous 30 seconds and i don't regret spending them that way. just there's no point letting it roll to the end.

>> No.4681642

>>4681590
Looks like it's how the GL renderer fakes dooms angled lighting? Or just how it differentiates angles in general?

>> No.4681645

>>4681630
You're right! Also Cannibal Corpse and Death.

>> No.4681648

>>4681452
>https://forum.zdoom.org/viewtopic.php?f=19&t=59029
Oh fuckin nice. I've legit been looking forward to this. Awesome.

>> No.4681652

>>4681629
The constant drama has made this place just as bad if not worse than other places on this site. I rarely have to see shit like this when going to /wsg/ for example. The near endless gzdoom arguments caused by people with /pol/-tier paranoia by default bring this place down in terms of respect.

>> No.4681654

I'm not from this board, I just want to know how the fuck the community for this game is so fucking big. This game is so ancient, My dad was still a kid when this came out.

>> No.4681659

>>4681654
Mods and the fact that Doom is such a cult classic, that it has trickled down and inspired just about every FPS in the fuckin genre.
Doom is still amazing, feels great to play, the music is fantastic. It's a timeless game, and the longer you're around good people who play Doom, the better you're gonna like it.

>> No.4681660

>>4681654
It's super easy to make content for and the base game is still insanely fun to play even today. It's really a match made in heaven or hell in this case.

>> No.4681661

>>4681652
>bring this place down in terms of respect.
In terms of respect? What respect? People have stuck up their noses about 4chan for as long as 4chan has existed.
There's just something new to fight about, that's all. It'll blow over, like it always does. In the meantime, post the stuff you want to talk about, be the change you want to see.

>> No.4681662

>>4681654
Mods. I'm sure there's a major doom mod for every board on 4chan.

>> No.4681669

>>4681662
Not /d/.

>> No.4681672

>>4681669
>he doesn't know

>> No.4681678

>>4681669
>what is HDOOM

>> No.4681681

>>4681678
/h/. It's in the name if you hadn't noticed.

>> No.4681685
File: 62 KB, 664x468, Jig71sH.jpg [View same] [iqdb] [saucenao] [google] [report]
4681685

I'm having an issue with Doom 3.Whenever I play it for like 40 minutes,the weapons and characters turn invisible.
Did it ever happen to you?What should I do?

>> No.4681686

>>4681681
I can't tell if you're being humorous or not.

>> No.4681697

>>4681685
uhh vid_restart
or maybe just uninstall and reinstall the fucker and hope

>> No.4681698

>>4681654
Impact in the medium and mods aside, plenty of its stuff is also iconic
From enemy designs, to the music, to even that cover

>> No.4681703

>>4681686
it's debatable, the only reason anyone would consider it /d/ is cause he's fucking demons, other wise it's pretty standard /h/

>> No.4681704

>>4681681
>monstergirls aren't /d/ material

>> No.4681707

>>4681703
>the only reason anyone would consider it /d/ is cause he's fucking demons
That's /d/ by default you know. /h/ does not allow demon girls, much less fucking floating decapitated demon heads (lost souls) and thus it's 100% /d/.

>> No.4681715

>>4681697
Mmmmh I think it should work now.I tried changing the resolution and it doesn't give me this issue.
Thanks anyway.

>> No.4681741

>>4680975
Looks like a ball of threadworms, ewww.

>> No.4681742
File: 26 KB, 1210x264, he_mad.png [View same] [iqdb] [saucenao] [google] [report]
4681742

Ah, now it's starting to make sense.

>> No.4681748

>>4681742
wait isn't ispook one of us?

>> No.4681756

>>4681614
Edgelord Choices:
>Rammstein
>KMFDM
>Skinny Puppy
Wigger Choices
>Chronic-era Dr. Dre
>Ice Cube (up to The Predator)
>Wu Tang
>Three Six Mafia (or other Memphis shit)
>Army of the Pharaohs

>> No.4681757

>>4681742
I take it you're the first guy.

That's sad to see. He's spent so long working on Chronoteeth's mods that he's adopted his attitude.

>> No.4681758

>>4681742
Isn't Clusterfuck jsut someone trying to ape Aeons of Death?

>> No.4681759

>>4681757
Who's Chronoteeth and what has he done?

>> No.4681761

>>4681742
>>4681757
i don't understand

vaguely looking from beforehand, clusterfuck is a WIP and some people are making videos of it?
people want the WIP to be released early, but it's not ready?
what's the issue?

>> No.4681764
File: 127 KB, 669x668, nb.png [View same] [iqdb] [saucenao] [google] [report]
4681764

>Be Ranger
>you have to go in different dimensions
>you can't even get used to it because they're always different
>you can't catch a break,you can't go back to Earth
>you have one emotion for 95% of the time
>you miss your wife and daughter
>without you,she can't problably pay the rent
>therefore they're rotting on the streets
>or she's whoring herself so she can have something to eat for her and your daughter
>She's gone away
>you can't have sex because they're all males and all hideous as hell
>TFW the only female you met so far didn't have nothing human at all
>Blazkowicz has a wife who fight with him
>Doomguy has HDOOM as a mod so he gets some too
>the sequel of your game is not even a sequel to begin with
>no one tried to replicate your aesthetic until Amid Evil aka 22 years later
>Arcane Dimension is arguably your greatest mod but doesn't get much attention from the media unlike other games mods.
>Finally makes a comeback only to be called an Overwatch copycat

Being Ranger just sucks

>> No.4681767

>>4681761
People ar emaking fuckloads of hour-long vids of it, and even streaming it. The thing is perfectly playable, they just choose to only give it out to YouTubers and Twitch streamers for some reason.

>> No.4681770

>>4681767
closed betas aren't really uncommon

>> No.4681771

>>4681767
You mean exactly like Final Doomer did?

>> No.4681772

>>4681759
I asked him for half an oreo the other day and he gave me the half that DIDN'T have the cream.

>> No.4681774

>>4681764
>TFW the only female you met so far didn't have nothing human at all
still ended up inside her

>> No.4681780
File: 47 KB, 720x486, tier1_groupshot.jpg [View same] [iqdb] [saucenao] [google] [report]
4681780

>>4681764
>TFW the only female you met so far didn't have nothing human at all
>not knowing Ranger and Mynx are fucking on the side

>> No.4681781

>>4681742
>>4681767
he might be being mean :((( but it looks like you're getting upset just because you aren't getting your cake early

>> No.4681782
File: 121 KB, 535x1199, DZfPZdNXkAAQ5po.jpg [View same] [iqdb] [saucenao] [google] [report]
4681782

>>4681774
But I had to watch the insides of an eldritch god. Still messed up

>> No.4681784

>>4681780
It's still bad because when he gets to meet a human one he still can't have a relationship.

>> No.4681785

>>4681704
Barely, if at all.

>> No.4681787

>>4681781
I've never even used LCA actually, I'm just not fond of faggy exclusivity bullshit.

>> No.4681791

>>4681787
>I've never even used LCA actually
so you're not even interested in playing it?

well, ok

>> No.4681793

>>4681787
>exclusivity

so... closed betas aren't allowed anymore? well fug

>> No.4681795
File: 766 KB, 1366x768, Screenshot_Doom_20180331_172004.png [View same] [iqdb] [saucenao] [google] [report]
4681795

>> No.4681796

>>4681767
maybe spook isn't ready for the mod to be public? Maybe there's more polishing or bug-squashing to be done that you do not realise?

Nobody has to release a mod on your schedude, stop being such an entitled cunt

>> No.4681801

>>4681764
>Arcane Dimension is arguably your greatest mod but doesn't get much attention from the media unlike other games mods.
It's had tons of articles written about it and has even shown up in print magazines a few times, both Euro and American. It's no BRUTAL DUM but Quake isn't as big as Doom anyway, it's fine.

>> No.4681804

>>4681801
It's probably the most popular Quake mod at this point, beside maybe the original Team Fortress mod

>> No.4681805

>>4679059
Spent a good couple days messing around with those build engine dosbox launchers in the OP and I really don't think they're worth using. A definite step up from what GoG packs in by default but they're still pretty damn limited because it's dosbox and you're sacked by all the downsides that brings. At least Blood Launcher actually plays the cutscenes with sound properly unlike GDX, I don't know if it's because of my setup or not but GDX doesn't do shit.

>> No.4681806

>>4681796
It's playable for hours on end and somehow it's not ready for a more public beta? Come on now, at this point they're just showing off. Also >>4681787 I don't actually want to play it, I just know douchey bullshit when I see it.

>> No.4681807

https://www.youtube.com/watch?v=UeqzEAc1xUg

>> No.4681814

>>4681806
So you don't give a shit about the mod, you just want something to complain about? Nice.

I've got a mod that you could play for hours, doesn't mean that it's ready for public release - what's your point? What you may perceive to be complete doesn't necessarily mean it is, especially in the eyes of the mod-maker - some people are perfectionists.

>> No.4681818

>>4681801
What I meant that is so good,so well done that it deserves a lot more attention.
I see mods for games that stopped being relevant for years and yet they get more attention.

Oh well,I guess it's better like this.
I don't want this mod having a garbage following.

>> No.4681821

>>4681764
at least he's got a good rocket launcher.

>> No.4681824

>>4681795
i think that's from The Pit, where you find the yellow key.

>> No.4681826

>>4681814
and i bet that if you enable warnings in the console there's still a fuckton popping up, right?

>> No.4681827

>>4681814
Why are you sucking the mod maker's dick so much? You have to have some sort of bias to defend THIS >>4681742 guy. What the fuck is wrong with you? Are you from /v/?

>> No.4681830

>>4681807
>2004
Hold on a second Linkin Park were considered edgy at the time too?

>> No.4681831
File: 583 KB, 1920x1080, Screenshot_Doom_20180331_202959.png [View same] [iqdb] [saucenao] [google] [report]
4681831

Is this technically Blackface?

>> No.4681835

>>4681826
Nope, 0 errors actually :^)

>> No.4681836

>>4681831
Yes, insensitive towards us cyborgs.

>> No.4681837

>>4681039

my only issue with it is that it usually takes until the very last map to grab every demon key for the unmaker, as the spawner is a bit stingy with them

>> No.4681838
File: 716 KB, 1366x768, Screenshot_Doom_20180307_213650.png [View same] [iqdb] [saucenao] [google] [report]
4681838

>>4681831

>> No.4681840

>>4681830
seriously? you think it takes years for people to perceive a band whose songs have THOSE lyrics as edgy? you do know "emo" was a known thing back then right?

>> No.4681842

>>4681837
Should have made the keys show up more often, even if the player didn't had that weapon yet, which i believe might have been the case in the originak D64.

>> No.4681849

>>4681827
I'm not, it's just retarded to try and force a mod-maker to release a mod before the mod-maker deems it ready

>> No.4681850

>>4681827
You've run out of arguments this quickly?
No rebuttal, just "Why are you biased?".
Sad!

>> No.4681854
File: 207 KB, 880x1320, 1518440931777.png [View same] [iqdb] [saucenao] [google] [report]
4681854

annihilator wake up noise

>> No.4681857

>>4681840
I didn't know they mocked them so much at the time.
I thought it started becoming some sort of meme only in the last 5 years.

>> No.4681865
File: 482 KB, 1920x1080, Screenshot_Doom_20180331_204330.png [View same] [iqdb] [saucenao] [google] [report]
4681865

What do I do?

>> No.4681867

>>4681857
At this point Linkin Park isn't even emo so much as dad rock. The people in high school who were listening to Hybrid Theory on its release have kids of their own now.

>> No.4681872

>>4681865
Explore the ship, duh.

>> No.4681875

>>4681872
I smashed the windows and the door refuses to open.

>> No.4681876

>>4681872
Found it.

>> No.4681878

>>4681767
You can also get access to it if you go to his Discord and suck his dick nicely enough.

>> No.4681881

>>4681878
now you are literally just inventing things to get angry about

>> No.4681883

>>4681881
Angry about what? I find it hilarious.

>> No.4681889
File: 1.08 MB, 1366x768, Screenshot_Doom_20180331_180316.png [View same] [iqdb] [saucenao] [google] [report]
4681889

>> No.4681890
File: 59 KB, 549x653, BJ Doom Player.png [View same] [iqdb] [saucenao] [google] [report]
4681890

https://sites.google.com/site/luigi2600sgamehackingsite/my-sprites-drawings
Neat

>> No.4681895

>>4681890
These wouldn't be bad for BJ in Quake Champions Doom edition

>> No.4681897
File: 1.64 MB, 1366x768, Screenshot_Doom_20180331_180801.png [View same] [iqdb] [saucenao] [google] [report]
4681897

>> No.4681901

i was thinking about it: metadoom has at least one spot available for another pinky rep, who would be the nudoom one taking the name of belphegor
while there are sprites and sounds, any possible ability, from having more health to a charge attack, has already been taken by other melee entities
so i wonder what options could there be for him to play differently
>a shield ability, either inpired by the centaur from hexen or even make it an attempt for him to protect his ilk, to mirror the player's wall shield gadget
>maybe changes around some stats where he mau have resistence against some weapons, but not others
>make it where he becomes vicious and aggressive when he's close to death

>> No.4681902

>>4681865
What wad

>> No.4681912

>>4681902
rtc-3057

>> No.4681913

>>4681895
Knowing how they made Doomguy look, i wouldn't be surprised if DBT chooses the Terror Billy set instead
Althought i think these could have been the ones that BJ could have had in Samsara

>> No.4681916
File: 20 KB, 323x128, WxfJ5BL.png [View same] [iqdb] [saucenao] [google] [report]
4681916

>>4681913
You mean these?

>> No.4681917

>>4681916
Yeah
I prefer the fancy jacket he had in TNO, because this one makes him look like Chuck from Dead Rising 2

>> No.4681919

>>4681917
I think Brutal Wolfenstein 3D has those sprites.

>> No.4681924

>>4681919
Oh, so does Blade of Agony

>> No.4681951

Droplets v.s. Ketchup

>> No.4681957
File: 258 KB, 827x691, the cyber.png [View same] [iqdb] [saucenao] [google] [report]
4681957

>> No.4681981
File: 174 KB, 827x691, revenant.png [View same] [iqdb] [saucenao] [google] [report]
4681981

>> No.4681983

Has there ever been a megawad that gives the chainsaw at the start of each and every level?

>> No.4681985
File: 10 KB, 204x136, agitating skeleton.gif [View same] [iqdb] [saucenao] [google] [report]
4681985

I'm just testing something.

>> No.4681994

>>4680303
I would definitely like seeing GMOTA have its own personal map list, it's pretty fucking fun using other maps but some of the shit I try it on doesn't mesh as well as it should.

>> No.4681995
File: 17 KB, 549x367, cyburr.png [View same] [iqdb] [saucenao] [google] [report]
4681995

>>4681957

>> No.4681997

>>4681983
just use console if you want it so bad

>> No.4682005
File: 207 KB, 827x691, revenant.png [View same] [iqdb] [saucenao] [google] [report]
4682005

>> No.4682006

>>4681994
Nemesis.wad goes pretty well with it.

>> No.4682007

>>4681981
>>4682005
There's always a bigger rocket.

>> No.4682009

>>4681997
I'm talking megawads designed around constant use of the chainsaw.

>> No.4682014

>>4681995
le 56% ram used face

>> No.4682017

>>4682014
Could you not?

>> No.4682020

>>4682014
made me chuckle

>> No.4682023
File: 49 KB, 640x800, doomboi.jpg [View same] [iqdb] [saucenao] [google] [report]
4682023

>>4682017

>> No.4682050

>>4681994
I've evangelized this before but this Hexen 2 For Doom mod makes any map look like a fantasy castle, perfect for GMOTA. Although of course there are other considerations like the openness of the map, but it definitely helps.
https://mega.nz/#!h4dCyQQB!8VkKvrQwIupl_Q4gE_zHnar62jfq-Mz-izYy6A1kGAY

>> No.4682091

>>4681652
The real problem is the utterly insane amount of astroturfing and expats. Before people at least tried to keep it under wraps who they were (with a few very annoying exceptions) and tried to keep outside drama out. Now they're completely blatant about being from outside the site, who they are, and they drag every single bit of community drama bullshit in here because their home-site doesn't let them talk about it. See: literally every thread for like a fucking year or more at this point.
It's a shame discord is such a piece of garbage because I'd love to have the old #vr back. At least those guys mostly played videogames. These days you're lucky to even get feedback on maps or mods here unless you shill the to the point of annoyance.

>> No.4682096

>Rachael got banned
funny

>> No.4682101
File: 2 KB, 52x110, blakestone_inspired2.png [View same] [iqdb] [saucenao] [google] [report]
4682101

shaking off some rust here

>> No.4682103

>>4682096
happy april 1st

>> No.4682112

Can you give the same actor several species?

>> No.4682120

>>4681614
>No Hexen
https://www.youtube.com/watch?v=SX5YQIuYMWU

>> No.4682127

>>4682103
sigh, if only it was real to get her to pull her head in

>> No.4682150

>>4682127
who would have the authority to ban an admin from the site they own?

>> No.4682158

>>4682150
oh so there's no group of admins with the ability to moderate each other? its just her? explains her attitude I guess

>> No.4682159
File: 424 KB, 720x820, Doom Hell Guard.png [View same] [iqdb] [saucenao] [google] [report]
4682159

Why doesn't he get any love in mods?

>> No.4682162

>>4682159
literally who.

>> No.4682167

>>4682158
to the outside viewer it would look like she's on the same level as wildweasel at least, but she owns the site, so i don't think that's really the case.

>> No.4682192
File: 264 KB, 1070x1307, 1520119817827.png [View same] [iqdb] [saucenao] [google] [report]
4682192

also taking monster requests

>> No.4682201

>>4682192
draw the pinker

>> No.4682202

>>4682192
Centaur, from Hexen.

>> No.4682204
File: 6 KB, 469x436, 1435183591582.png [View same] [iqdb] [saucenao] [google] [report]
4682204

>>4682192
iron lich please

>> No.4682210

>>4682192
self-portrait

>> No.4682234

>>4681154
Holy shit that's a fucking blast from the past.
>WOOOUUUUHHHHHHH
>HUUUUUHHHHHHHHHHhhhh.
>JEEESSsssuuuuuuuuussssssss

>> No.4682238
File: 1.21 MB, 310x314, he.gif [View same] [iqdb] [saucenao] [google] [report]
4682238

>>4680357
>she

>> No.4682243

>>4681865
Woah fuck that hand looks really good.

>> No.4682246

>>4682101
Holy shit, you're alive?

>> No.4682248
File: 413 KB, 827x691, confused pinker.png [View same] [iqdb] [saucenao] [google] [report]
4682248

>>4682201

>> No.4682252

Hang on, what's that appearing next to everyone's names? Looks like it's warfare time.

>> No.4682257

who else /peep/

>> No.4682262
File: 2.80 MB, 960x540, But y tho.webm [View same] [iqdb] [saucenao] [google] [report]
4682262

rolling for team peep

>> No.4682264

>>4682252
It's this year's garbage April Fool's joke. It only shows up on new posts if you're using the shitty default extension instead of Appchan/4chan X, and it'd be really cool if you ignored it and posted like normal. It's enough of a fucking insult they didn't combine boards again because people had too much FUN last year.

>> No.4682265

>>4682248
based chocolate bro
also improving his art

>> No.4682281

HUH

>> No.4682283

>>4682281
Chocolate's Brown and quake is brown. Heh.

>> No.4682285
File: 10 KB, 369x300, HUUHposting.png [View same] [iqdb] [saucenao] [google] [report]
4682285

>>4682281
HUUH

>> No.4682289

>>4682246
Yea. I mean I've been lurking but I haven't worked on sprites in a while.

>> No.4682307
File: 2.22 MB, 800x480, gzdoom 2016-08-25 13-09-24-66.webm [View same] [iqdb] [saucenao] [google] [report]
4682307

>> No.4682328

>>4682307
this reminds me of the time /vr/ helped me make a fist weapon in DECORATE that summoned friendly revenants lmfao

>> No.4682331

>>4682289
Glad to see you're back and doing stuff. I hope to see more from you.

>> No.4682332

>>4682307
MINI marines.

>> No.4682336
File: 64 KB, 350x600, 1746361-quakezombie.png [View same] [iqdb] [saucenao] [google] [report]
4682336

>>4682281
Kpptchshpthchp nump

>> No.4682339

>>4682336
UHHHHHHHNUHHHH

>> No.4682382

>>4681957
so are these trolling or real? like do people genuinely enjoy looking at this or is it a joke? I can't tell

>> No.4682394
File: 120 KB, 320x240, 1522289640129.png [View same] [iqdb] [saucenao] [google] [report]
4682394

>>4682382
i like them they're silly

>> No.4682401

>>4682382
Basically >>4682394
They're fine when they're not being spammed.

>> No.4682435

>>4682192
Ophidian from heretic (snake guy with a trident)

>> No.4682473
File: 268 KB, 800x532, 1503222226408.png [View same] [iqdb] [saucenao] [google] [report]
4682473

>All of 4chan losing their collective shit over this April fool's
>Doom gen is still on-topic and comfy

I knew I could count on you guys.

>> No.4682498
File: 579 KB, 827x691, huge centaur.png [View same] [iqdb] [saucenao] [google] [report]
4682498

>>4682202

>> No.4682521
File: 8 KB, 440x280, [email protected][1].jpg [View same] [iqdb] [saucenao] [google] [report]
4682521

*opens a door*
*immediately gets shot by the 5 hitscanners in the room that also throw grenades in 1/10th of a second"
wow what a fun game!
also really enjoyed the part where the neat slippery 3d heads glitched me out of the train window, instantly killing me!

>> No.4682545

>>4682521
ghero shay cruuuueeeel

>> No.4682547

>>4682545
MODERN ARTS AND FEAR OF BOOKS

>> No.4682573
File: 6 KB, 144x216, B1_fanatic.gif [View same] [iqdb] [saucenao] [google] [report]
4682573

>>4682521
CRUDUX CRUO!

maranax... pallex

>> No.4682578

>>4682473
Bloodposting is better.

>> No.4682617
File: 7 KB, 106x118, 1514009854579.gif [View same] [iqdb] [saucenao] [google] [report]
4682617

>>4682521
>>4682545
>>4682547
>>4682573
MARINARA MOZZARELLA!

>> No.4682621
File: 41 KB, 248x241, bad day.jpg [View same] [iqdb] [saucenao] [google] [report]
4682621

How does one build up a playtester brothel for their mod? I spend so much time playtesting my own shit it draws me away from the days on end I spend trying to write/fix my own fuckups.

>> No.4682628

https://forum.zdoom.org/viewtopic.php?f=43&t=60054

>> No.4682640

>>4682628
>https://forum.zdoom.org/viewtopic.php?f=43&t=60054
da fu

also I love the cultists in ROTT they are better than BLOOD

>> No.4682642

>>4682621
Making connections is pretty vital for a developer.

>> No.4682649

>>4682642

I belieb it.

I'm having a hard time balancing that line between humble as fuck as "PLAY MY SHIT AND TELL ME HOW MUCH I SUCK GODDAMMIT" tho

>> No.4682651

Proof is in the puddin' Im team chocolate so my stuff must be SHIT :DDD

>> No.4682656
File: 424 KB, 1001x525, techgoneretro.png [View same] [iqdb] [saucenao] [google] [report]
4682656

More Doom Delta goodness. This wad is tight as dick skin.

https://www.youtube.com/watch?v=hH5YodWqeNo

>> No.4682668
File: 438 KB, 1920x1080, Screenshot_Doom_20180331_113057.png [View same] [iqdb] [saucenao] [google] [report]
4682668

What a mess.

>> No.4682675
File: 118 KB, 736x380, puckdoom - cropped.png [View same] [iqdb] [saucenao] [google] [report]
4682675

https://www.youtube.com/watch?v=rn5DbPt0wYM

>> No.4682679

>>4682668Use universal gibs and Bratwurst

fight a pain elemental replacement ghost

hilarity ensues

>> No.4682705

>>4682473
/trash/ is doing okay, too.

>> No.4682717

>>4682679
>universal gibs
>claims to be more toaster friendly than ketchup
>load it with Trailblazer + Colorful Hell + Going Down
>"200 Megahurts" map
ffffffuuuuuuuuuuuuuuuuu

>> No.4682724

>>4682656
>log shows how much of the same item you picked up
>in a single line
Damn, I want this in normal zdoom.

>> No.4682741

>>4682573
>>4682617
ROTTED DOCKS AND EAR MUFFS

>> No.4682746

NEW THREAD

>>4682742
>>4682742
>>4682742

>> No.4682935
File: 14 KB, 308x196, don't get hit bitch.jpg [View same] [iqdb] [saucenao] [google] [report]
4682935

>>4682521
You gotta duck, jump and strafe like your life depends on it, my man.

>> No.4683052

>>4681384
doomguy was so erect, his boner clipped through the ceiling.

>> No.4683115
File: 16 KB, 256x256, 50a963ce6115d.png [View same] [iqdb] [saucenao] [google] [report]
4683115

>>4682473
>Tfw doom is so good of a game it breaks up conflicts before they begin

>> No.4683310

>>4682192
draw an obscure or underrated monster in the series

>> No.4683359

>>4682248
thanks

>> No.4683737

can someone point me to a zdl tutorial looking to play co op in brutal doom in gzdoom with a friend

>> No.4684115

>>4679131
if it's good sure
I've never played touhou nor do I have any intention of doing so but that doesn't stop touhou doom from being great
being this predisposed to anime is pretty autistic

>> No.4684164

>>4681795
Simpsons doom is kind of weird. I mean I understand the walls not making sense half the time, but

>random RL girl photos

???

>>
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