>>4636092
Not anyone you’ve been talking to, but you want to ACTUALLY compare sales numbers between the two IPs? It was fun researching this.
>Sonic Dash has more than 150,000,000 downloads
Means nothing if the game costs nothing to download, how much money has it made in micro transactions? Regardless, it’s foolish to compare mobile games that cost $0/a few bucks to full retail priced games, so let’s keep this conversation serious and leave out joke numbers like SEGA’s 350 million.
>Olympic Games sold more than every Zelda game.
Only the first one did, it isn’t even a proper Sonic game (it also had sales closer to Mario than Sonic, so thanks Mario), and it sold better than all but the first Sonic game as well due to Sonic being a pack-in title.
>inb4 pack-ins don’t mean much
The first Sonic game sold over 22 million units, the second only sold 6 million. That’s a big fucking difference, and from looking at Genesis sales numbers during the period when the Sonic bundle was relevant, in North America alone it could have moved between 5 to 10 million Sonic games. And yes, people did buy more when Sonic was bundled but there was also a massive marketing blitz to accompany all that and, again, Sonic 2’s 70+% drop off.
Now after Sonic 2, Zelda titles basically sold on average much better than Sonic games. LoZ, OoT, TP (Wii version), and BotW (Switch version) all sold better than the second best selling Sonic game Sonic 2*, and I can count 8 Zelda games that sold better than all other Sonic games except the first two*. Even if Sonic has moved more physical units total, average Sonic title sales fall far short of average Zelda title sales.
*I’ve read that Sonic for the Master System has sold 9 million (!) units, but I can’t find anything to back that up and the numbers wouldn’t make any sense for 1st world markets, leaving me to believe this is entirely the work of Hues which still buy Master Systems to this day. Can’t predict that kind of autism.