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4632171 No.4632171 [Reply] [Original]

Let's have a Dragon Quest thread!

I just finished DQ1 on the Game Boy Color thought it was great. I'm not really feeling the second game, though. It is a much larger game but the lack of battle backgrounds really affects the atmosphere negatively.

Thoughts and general Dragon Quest discussion welcome!

>> No.4632185

>>4632171
I'm actually going through DQ2 on GBC right now, too. Played DQ1 a couple of years ago for the first time.

Somehow the grind doesn't really annoy me, although these baboons are fucking vicious.

>> No.4632215

If you care about battle bg that much play the snes version since the graphics are the obly major differences unlike 3 where you will miss a whole dungeon,And since this is a DQ thread I will post my rating on the games I played
3=9>5>7>6>4=8>1>2

>> No.4632225

>>4632171
Man i'd like to know how to draw

>> No.4632280

>>4632171
DQ2 is amazing. I wish I still had my hand drawn maps and notebook paper with every important-sounding line in the game written down. One of the most fun RPG experiences I've had.

>> No.4632318

>>4632185
I haven't had to grind in 2 yet. The encounter rate is high enough to keep me well leveled and geared.

>> No.4632320

>>4632318
Both 1 and 2 can be handled pretty easily by just fighting what you encounter until you get to the endgame, which is a "now grind, fuckface!" brick wall.

>> No.4632746

>>4632320
that feeling when I walked up and down the entire world so much in search for the damn crests, I ended up being overleveled in Rhone.
3 > 4 > 5 > 1 > 7 > 6 > 2

>> No.4633460
File: 3.91 MB, 270x263, 1445667462440.gif [View same] [iqdb] [saucenao] [google]
4633460

Semi-related, but I'm at the part in DQV where you reunite with your panther buddy, but I'm missing Bianca's Ribbon. I think the Prince ran away with it. Am I fucked?.

>> No.4633559

>>4632318
Then you mus be carrying some herbs around because fuck man these baboons

>> No.4633569

>>4633460
it's probably in your bag

>> No.4633572

>>4633569
SNES DQV doesn't have a bag

>> No.4633574

>>4633460
Doesn't it go back to your inventory?

>> No.4633578

>>4633574
Nope.

>> No.4634112

Is 3 better on the SNES or the GBC?

>> No.4634146

>>4634112
The Color version has an extra dungeon so if you want more content it's the way to go. I also prefer it graphically so it's an easy choice for me but that's just personal preference.

>> No.4634269

I just got to Rhone in 2 and god damn it feels like I hit a wall. My levels are 26, 24 and 20. At least it's easy to grind here.

>> No.4635214

>>4634269
Only took me about three hours of grinding to beat the final boss. Overall 2 was quite fun but the first half was easily more interesting than the latter. Looking forward to 3.

>> No.4635380

>>4634112
This is my personal opinion:

SNES version is *technically* more advanced than the GBC version (of course), but the graphics and sound are super bland and it feels almost like a budget release. The GBC version has a lot of charm to its graphics and the OST sounds amazing on the GB hardware. So while the SNES version is in theory the "best" way to play purely in terms of graphical/sound fidelity, I prefer the GBC version in terms of its presentation.

>> No.4635383

>>4634112
wait ignore me at >>4635380 I thought you were talking about 1/2 for some reason.

DQ3 SNES is great. The extra dungeon in the GBC version isn't worth the loss in visual/audio quality.

>> No.4635394

>>4635383

desu, DQ1&2 SNES were Satellaview games, so they're justifiably low budget.

>> No.4635645

>>4635383
I don’t think it’s really a loss in quality, it depends on what kind of visual style you prefer. I’m playong the GBC version because it looks more stylish.

>> No.4635742

Played 1 on the GBC. It was quite good.

Then I went onto 2 also on the GBC and I lost all motivation and abandoned it. Clues are very vague and it gets quite boring.

Now I'm playing IV on android. The game is great and the port is excellent. It has the same graphics as the NDS port, you can save anytime you want on the map, it really light on battery consumption, you can leave it open in the background and go back to play instantly so it's great to play short bursts of it whenever you have time.

>> No.4635745 [DELETED] 

I never played this game and I probably never will but I'll think about it XD

>> No.4636326
File: 1.14 MB, 731x900, Bianca_Hero_and_Saber.png [View same] [iqdb] [saucenao] [google]
4636326

>>4633574
In the original SNES version you need to beat the saber cat and he will remember who you are, only in the remakes you need the ribbon which is impossible to lose because you cant throw it away and if you give it to Harry all his items will be in the bag when he goes away.

>> No.4636490

>>4635742
It also has the party chat that they didn't put on the DS version so yeah I would say is the best way to play IV

>> No.4637515

bump

>> No.4637932

>>4632171
Is anyone interested in setting up a bounty to fund an english translation of the PS1 version of DQIV?
We're stuck with either the NES version or the awful localization of the DS version, and it's a damn shame because IV has easily some of the best characters and settings in the series.

>> No.4638007

>>4637932
No,We already have the Ds and Android versions which are better,DQM2 for 3ds would be a better choice

>> No.4638015

>>4638007
The DS port is trash in english and are you seriously suggesting cell phone games on /vr/ of all places?

>> No.4638030

>>4638015
>The DS port is trash in english
What? I played and it was fine
> and are you seriously suggesting cell phone games on /vr/ of all places?
The phone version IV is the only version with party chat and is still the same game so what's the deal that's in on phone,I'm just telling there's no much reason to translate the Psx version when there are two better versions plus the nes one

>> No.4638037
File: 3.05 MB, 919x3712, WHYTHEFUCK.png [View same] [iqdb] [saucenao] [google]
4638037

>>4638030
The mobile port has the DS translation
Absolute trash

>> No.4638061

>>4638037
Oh the accents? English is not my first language and I didn't have any trouble with that,Some people like it,Some not but it's no big deal stop acting autistic,Why bother translating a game that already has three versions on english when we could have the 3ds version of the best Monsters game on the franchise

>> No.4638078

>>4638061
Well maybe because you're getting a bastardized game?
Whatever, go play your cellphone game

>> No.4638087

>>4638037
stop buying square enix games

don't even talk about them

>> No.4638091

>>4638078
Better have a bastardized game than no game at all and yeah why wouldn't I play the version with more content and better graphics,There's no big deal over some accents

>> No.4638094

>>4638087
>He doesn't know the many ways of getting paid apps

>> No.4638295

Reeeeee what the fuck am I supposed to do after I get Lynn

No one's telling me shit

>> No.4638393

8>5=7>3>4=6>2>1>9

Yeah, I didn't like 9 at all.

>> No.4638426

I don't like medieval settings, but these games are supposed to be amazing. Should I try them out?

>> No.4638443

>>4633460
There is a shop where important items are stored once your party buddies leave.

>> No.4638472

>>4638426
The medieval style becomes more cartoony after the first couple of games. Combined with Toriyama's excellent design work it gives DQ a really unique setting imo. I wouldn't worry about it feeling too generic/medieval.

But yeah absolutely play them. There's a million arguments for which game to start with but some common choices are: 3, 4 (the English DS release has some pretty heavy cut content mind you) and 8. I think 9 is sometimes recommended too.

>> No.4638478

>>4637932
I'd love to see a localisation for the PS1 version, but I think our efforts could be better spent trying to port the party chat feature from the Android/iOS version of IV to the DS version.

Someone here already proved it's possible, and likely not too difficult: https://gbatemp.net/threads/dragon-quest-iv-party-chat-restoration.381078/

I've had a look at the files myself. Unfortunately it's not quite a drag-and-drop job between the two versions, but they do use a similar format.

>> No.4638604

>>4638426
>>4638472
1-3 and 4-6 are related so you may want to play those in order,Everything after that seems to be stand alone so you may want to start with 7,8, or 9 but 9 has a lot of easter eggs and cameos from all the previous games so you may want to play it last so that leaves you with 7 and 8,7 is very long,Text heavy,not for everyone and it gets really good after 20 hours while 8 is often the first most new players played first but aside from the nice graphics it took out many features like classes and has DQ3 easter eggs that many people missed.

Conclusion,Ideally you should start with 1 but you can choose 7 if you really like rpgs but be warned that many people didn't like it for how it is sometimes, for example in the original version the first battle happens after like 1-2 hours on the game and 8 which is easy to enjoy but doesn't has many old features but you won't miss them if you don't know them

>> No.4638758

Playing VII for the first time right now, I just defeated the Sea Demon in the Sunken City. Pretty comfy game so far. My problem is that I'm not good with Job mechanics, in fact I think I fucked up letting Maribel master the Mariner class as her first job? The Hero mastered the Warrior and Gabo the Fighter, what could I make them now?

>> No.4640716

bump

>> No.4641370
File: 51 KB, 256x240, sonuva285078496.png [View same] [iqdb] [saucenao] [google]
4641370

HUGE DW7 SPOILERS

>Soldier of god: We can't let unknown people enter this room. State your names.
>Gabo: I'm Gabo. She is Aira, and that guy is Arus.
>Soldier of god: Oh, I see. But are those really your names? (Yes/No)
>Hero: No.
>Gabo: Son of a bitch, Arus! I was telling the truth!
LMAO. This is probably the most hilarious part of the game. Gabo was kind enough to state our names for us and I made him look like a liar in front of the soldiers of god.

Saying "no" to questions in RPGs is usually a waste of time, but DW7 has lots of hilarious lines. I love messing with people in this game.

>> No.4641413

>>4634112
NES. It has really cute transformation outfits and you don't have to deal with the personality bullshit altering your stats.

>> No.4641415

>>4641413
Also, the opening cinematic with Ortega is 10/10. The SNES and GBC versions are repetitive and pretty shit in comparison.

>> No.4641482 [SPOILER] 
File: 214 KB, 463x466, 1520894113673.png [View same] [iqdb] [saucenao] [google]
4641482

>tfw the games went to shit the moment they were able to insert Toriyama's art into the actual menus and shit
Feels bad. I love his artwork.

>> No.4641640

>>4641370
cringe

>> No.4641942

>play 3
Love it
>play 4
Love it
>play 5
Love it
>play 6
It's so boring I can barely stand it

Did anyone else have this experience with DQ6?

>> No.4641952

>>4641942
Yeah, I've tried several times to power through 6 and I get board after a few hours and stop playing.

For reference, 3 is my favorite, and I enjoyed the fuck out of literally every other DQ game. Six is least favorite, and the only one to this day that I haven't finished.

>> No.4641959

>>4641942
I kept working on it. Eventually I got into the groove after giving it up twice before. It gets enjoyable after a long enough time but it is definitely one of the weakest Dragon Quests.

>> No.4642028

>>4641942
6 gets good just after you kill Murdaw the same happens in 7 but after you get the classes,I find 4 the worst of those because replaying it is a bitch

>> No.4642106

>>4632171
Dragon Warrior Monster one of my fav games. Which Dragon Quest should I play if I've never played one?

>> No.4642152

>>4642106
The monster games aren't really anything like the main series. DQ5 lets you recruit monsters to help you though. It's also one of the most common suggested starting points. The DS version is a fine start.

>> No.4642162

I have been wanting to get into Dragon Quest for a while... One thing that has always turned me off is the first person battles. I like being able to see my characters like in most RPGs. But I am going to give DQ another shot.

I generally hear 3 and 5 are the best. Which do you guys think would be better to start with?

Also, I heard that that in 7 you don't even have your first battle until like five hours into the game. Is that true? If so that's fucking crazy

>> No.4642247

>>4642162
You should see >>4638604 and think if you really want to see the easter eggs and cameos otherwise 5 but you should really at least play 1 before 3.
And 3-5 hours is way too much,Maybe if you talked to every NPC but mostly is around 2 hours but the 3ds version fixed this a little and you can see your characters on battles,You can also see them in 8 and 9

>> No.4642342

>>4641942
Play the original. It looks beautiful and the music sounds much better. The DS remake fucks up a lot of stuff in that game.

Barbara is the best DQ girl by far.

>> No.4642380

>tfw when you know Japanese but still play DQIV NES in English because the original doesn't have any kanji and kana it's a pain in the ass to read

>> No.4642586

Started DQ 3 recently and was wondering if there is much reason to get fancy with the party composition. So far it seems that the basic Hero, Warrior, Mage, Priest setup seems to work just fine.
Sure it could, would be fun to play around with other classes, but then would I just be wasting time spreading exp around too many characters.

>> No.4642594

>>4642586
Physical classes are much better for the early game but once you reach Dharma you will realize that was probably a bad idea,Take two spellcasters and a Merchant if you want to take a risk to don't change classes a lot later and if you already took a mage don't change the class until you get Bikill/Oomph

>> No.4642836
File: 21 KB, 356x142, barmos.jpg [View same] [iqdb] [saucenao] [google]
4642836

Having some trouble with Barmos DQ3. I'm guessing I just have to grind, haven't really had a hard time with anything else prior to him.
Hero 32, Fighter 31, Sage(formerly wizard) 28, Cleric 32,
Also barrier doesn't seem to do anything? Or is it just a minor buff?

>> No.4642892

>>4642836
Barrier, IIRC, helps protect against breath attacks.
Do you have Multiheal? It'll help a lot.

>> No.4643016

>>4642586
I use always use Hero (Loto), female martial artist (Meilin), female priest (Ariana) and female merchant (Bulma). The NES version is great because Bulma actually has blue hair. I eventually turn the priest into a sage and that's all for class changes.

I sometimes choose a male mage instead of the merchant, since she is basically a worse version of the warrior (although much faster and still pretty competent). I've never actually used a warrior character outside DQ4. And even then, I only use the guy because pink armors are cool and because all the characters in that game are the protagonists.

>> No.4643240

>>4632225
It's easy. even you can do it if you follow these three simple steps.

1. Pick up a how to draw book. Look up an guide on the internet if you have no money.
2. Practice every day. Every fucking day. No excuses, no bullshit, just draw.
3. Push yourself to draw stuff that is hard. Cant draw hands? Spend a day drawing hands. Can't into prespective? Practice prespective for a whole day.

Follow these steps, and you will go from drawing like a preschooler to drawing like a professional.

If you are going to sit and whine like a little baby about how you can't draw then you have allready lost. Never give up. show your art to as many people as possible and learn to take criticizem.

>> No.4643270
File: 969 KB, 1920x1466, 1514760857261.jpg [View same] [iqdb] [saucenao] [google]
4643270

Has anyone tried DQ7's remake? How does it compare to the original?

>> No.4643294

>>4643270
The most notable changes aside from the some names and 3d are that you can see your characters in battles,the starting dungeon with no encounters isn't as tedious,there's new content that's like the grootos of dq9 but requires online and there's a postgame quest related to Kiefer also finding the fragments was made less tedious

>> No.4643428

>>4643270
play the original

>> No.4643432

>>4643270
I'd highly recommend it if it didn't have the unbearably shit retranslation. Unfortunately, it does, and it's worse than ever before. If it was a shorter game, I could put up with it, but 100+ hours of broken English interspersed with French, Russian, Spanish, etc. was just fucking unbearable. It's a shame because it's a great game, but as things are I don't have any motivation to play it at all.

>> No.4643458

Playing through VI now and this game is a borefest after the amazing ride that playing 1 through 5 provided me. I already defeated the demon dude in the castle and got my jobs. When does it get good? SNES versio

>> No.4643467

>>4643458
It gets better once you get the jobs but 6 is way worse than 5,Monsters>Jobs

>> No.4643582

>>4643432
There is literally nothing wrong with the translation.

>> No.4643671

>>4643582
Yes if you're an autist that gets triggered by accents

>> No.4644330

>>4642162
Fuck off

>> No.4644336

>>4632171
Does /vr/ have a pastebin with recommendations on which platforms to play the DQ games on, similar to /vr/'s Final Fantasy pastebin.

If not then hit me up with the best versions of DQ1-3. I've only played 8 and I feel that I want to start the series from the beginning. thanks guys

>> No.4644390

>>4644336
The version which looks the best to you.

>> No.4644395
File: 506 KB, 1388x778, dqviii tryangully.jpg [View same] [iqdb] [saucenao] [google]
4644395

>>4644336
I don't really like how the new versions look, but the NES ones are too old visually, so I always play 1, 2, 3, 5 and 6 on the SNES. In 4's case I have to choose between NES and new remakes. It's a hard choice, so I only finished the game once, on the NES.
7 - 3DS is the best version.
8 - PS2, especially on emu, use the OpenGL plugin. But if you don't have a not-shit PC, it's fine on either PS2 and 3DS as well.

>> No.4644523
File: 100 KB, 1280x720, IMG_1357.jpg [View same] [iqdb] [saucenao] [google]
4644523

>>4632171
>Play Dragon Quest 2
>Get the boat
>Not sure where to go, so sail due North
>Almost die to first battle but see a town, try to get to it, barely struggle there
>Go to Inn
>Suddenly Prince of Cannock is sick in bed, apparently struck down by the big bad
>Only two characters now


After Moonbrook the games has been pretty reliant on me wandering the fuck around and stumbling into shit, did thy not consider that maybe someone might do some exploring right after getting the ship?

>> No.4644902

>>4643458
It gets good when you start mastering jobs and fall in love with Barbara. Also, I hope you've been talking to everyone in every town. If you are not used to doing that, I don't know how the hell you enjoyed any of the previous games' stories.

>> No.4644916

>>4643458
There are some great stories in that game and small things that you may never notice (like the dog in front of the grave in Bed Town, that shit hit me hard when I realized what it meant in relation to the dream world version).

Also, the ending is fucking amazing, probably the best in the series (especially in the SNES version). It ties up the trilogy very nicely and even connects it to the previous trilogy in a subtle way.

Calberona is my favorite town in the entire series and I love everything that has to do with that place. It's tragic as fuck. I also enjoy that completely optional town that reveals the fucked up past of one of the main characters in such a way that a dumb player will not understand what the fuck they are talking about.

The dream world gimmick is great too and gives the protagonist a lot of development towards the end, which makes him my favorite hero in the series. Yes, I like him better than DQV's.

>> No.4644928

>>4644523
That does not happen in the original version, which I like better because the bullshit (but still manageable) difficulty in that one is the stuff of legends. I really enjoy playing that game.

Anyway, the Cannock's disease is exclusive to the remakes. Which remake are you playing? GBC or SNES?

If it's SNES, be careful with the bugs caused by the old-ass translation patch. The most infamous one is that when you come back with the world leaf to save the prince of Cannock, his dialogue gets stuck in an infinite loop that you can't escape from. There are several ways to escape from that:

1. Never sleep in that town for the entire game, which sucks because it eventually becomes the most important resting place in the endgame (because you can't really choose which town you want to teleport with).

2. Load your save file with an unpatched version of the game, give him the leaf, save and load the save with the translated version of the game.

3. The easiest option. There is a sequence of buttons that you can press in the title screen to change the names of the characters. Just change his name to something shorter to avoid the endless loop during that scene. I believe that the English patch automatically makes his name Rolando no matter what name you choose for the Hero at the beginning, which must be yet another bug. And Rolando does cause problems because it's too long. So just change it.

There are two versions of the SNES patch. I don't really remember the differences, but both of them have the bug. They have several differences:

One of the patches only has that one bug and is fine for the most part. The only annoying thing is that many dialogues have gibberish numbers and letters added to the end of most sentences by the end of the game. Nothing too annoying, though.

The other patch (the one I played the remake with) barely has any problems with the text, but it adds some more bugs. And I like it better because one of them is hilarious. (Cont.)

>> No.4644943

>>4644928
(Cont.)

That other patch has a looping text bug that only shows up AFTER YOU BEAT THE FINAL BOSS. There is a nun near the portal in Rhone that takes you back to the town after defeating Hargon. And talking to her after the death of the final boss triggers an endless "Thank you for defeating Hargon" message that prevents you from ever seeing the ending. It's like Hargon sent this fucking nun to mess up your game after his death. It's hilarious.

There is another notorious bug in the SNES patches. After a certain point in the game, if you go back to the town where you recruited Cannock, he will be there again waiting in the inn. If you talk to him, he'll join your party again, fusing with the Cannock you already have and reseting all his stats and equipment.

If you do this when princess Moonbrooke is already in your team, he will overwrite her as your party member and basically erase her from existence. There is no way to find her ever again. I don't remember if this must be done with Moonbrooke and Hero alone (when Cannock is sick in bed) or if it also works with the three characters in your team. In any case, it's a cool trick if you feel like beating the game with just Cannock.

You can also do the opposite and try to beat the game with just the princess (which I believe gives you slightly different ending dialogue, but I'm not too sure) instead of saving Cannock.

>> No.4644952

>>4644943
I don't know what happens if you recruit the Cannock doppelganger and then go back to recruit the real Cannock who is sick in bed. Maybe there is a way to screw everything up in such a way that you end up with two Cannocks and no princess.

>> No.4644975

>>4644928
GBC

I just reverted to a previous save because there was no fucking way I could fight my way out of there without him at that level, thanks for the tips though

>> No.4644982

>>4644928
I dislike the SNES remake because the princess has blonde hair instead of purple (basically Launch in bitch mode) and because the art style is pretty ugly. I'd rather play the original for a real adventure or the GBC remake for a quick, slightly easier but still enjoyable playthrough.

>> No.4644992

When I play DW7, I have this weird theory that Lucia somehow lost her memory after the fall and became the little angel girl you meet later on in another town.

It makes no sense, but I like it.

>> No.4645053
File: 42 KB, 256x223, reidock27[1].jpg [View same] [iqdb] [saucenao] [google]
4645053

>>4643458
>>4641942
VI is an adquired taste

>> No.4645058

>>4645053
https://www.youtube.com/watch?v=_xR6URQcUfI

Hassan fans must see this legendary video.

>> No.4645069

>>4645058
I love Kenshin's DQ LPs. I don't know why, but I find his weird commentary really comfy.

>> No.4645071

>>4642342
I agree. And I'd also like to add that Pikachu priest with glasses is the worst character in the game.

The loli Pikachu priest from DW7 is much better than Chamoro. I expected her to become a permantent character, though. Shame.

>> No.4645082

Is there anyway to play mobileshit games on a computer?
I'm on linux
Apparently it's the only way to play the "complete" version in english

>> No.4645104

>>4645082
Just play the NES version. Party chat is nice and all, but the original game didn't need it. DQ7 is the only one that has really good party chat, even if it's not rare for a relatively minor NPC to not give you any party chat lines.

If you still want to play DQ4 with party chat in English, you'll have to play a shitty mobile remake with the same broken pacing as the DS one, made up pun names and ACCENTS. Rather than a translation, it's a complete rewrite of the script that feels like a parody.

Or you can just learn Japanese and play the PS1 remake, which has good pacing and the difficulty isn't fucked up to the point that every quest feels short-lived and irrelevant. It's a pretty good remake. I still like the original more because the remake reuses assets from DQ7, which makes both games feels less unique in their look.

I played every single remake before the original NES game and still liked the original more, so you can't accuse me of being nostalgic.

>> No.4645117

>>4645082
There are plenty of emulators (for windows but there may be for linux)Like bluestacks but I would recommend getting a phone and if you want the game for free go to the chinese app store

>>4645104
Yeah play the nes version and not only miss the party chat but the extra dungeon and extra chapter,totally don't do what this guy says he is an autist that gets mad at accents plus his bullshiting,7 has the worst party chat,4-6 have dialogue for almost every npc,Specially 6

>> No.4645141

>>4645117
The extra chapter ruins the story and gives it a cheesy happy ending.

>>4645117
>7 has the worst party chat,4-6 have dialogue for almost every npc,Specially 6
Only 7 was designed with party chat in mind. If you actually play the game (and not that shitty remake), you'll see that it's very different from the party chat in the remakes. Most of it is really well written and worth reading.

All the other games work just fine without it. Their party chat is an enjoyable afterthought, not a key part of the narrative.

>he is an autist that gets mad at accents
The crazy accents everywhere ruin the tone of the story and are an invention of the localization team. Same with the stupid pun names.

If someone listens to you instead, that's their own mistake. You don't know Japanese, have not played all the games in the series (including remakes) in both languages and don't understand what makes the series so good. I have done all that.

But go ahead and listen to this retard who doesn't even use proper punctuation despite English being his native language. I'm sure he knows what he's talking about...

>> No.4645164

>>4645141
>>>4645117 (You)
>The extra chapter ruins the story and gives it a cheesy happy ending.
>If it's not bittersweet or nobody dies it sucks
What are you 12? It's just rewarding the players that found the original ending not good enough llus you get to beat up the real bad guy
>>>4645117 (You)
>>7 has the worst party chat,4-6 have dialogue for almost every npc,Specially 6
>Only 7 was designed with party chat in mind. If you actually play the game (and not that shitty remake), you'll see that it's very different from the party chat in the remakes. Most of it is really well written and worth reading.

I played both and I don't remember party chat beign that different other than the remakes cutting a shitton of npcs plus the remake use better names for cities and people,Ruff makes more sense than Gabo
>All the other games work just fine without it. Their party chat is an enjoyable afterthought, not a key part of the narrative.

The party chat is an enjoyable afterthought in every game,It's not the fucking key to win the game in VII
>>he is an autist that gets mad at accents
>The crazy accents everywhere ruin the tone of the story and are an invention of the localization team. Same with the stupid pun names.

Only if you care about them ot let them for me is the same
>If someone listens to you instead, that's their own mistake. You don't know Japanese, have not played all the games in the series (including remakes) in both languages and don't understand what makes the series so good. I have done all that.

I played all games except X and XI for obvious reasons and well why don't you tell us all what makes the series so great if you're so sure of yourself
>But go ahead and listen to this retard who doesn't even use proper punctuation despite English being his native language. I'm sure he knows what he's talking about...
English it's not my first language and even if it is who gives a shit,You're telling him to miss a lot content because of some fucking accents

>> No.4645174
File: 37 KB, 1127x685, 1515952011835.png [View same] [iqdb] [saucenao] [google]
4645174

>>4645104
I just wish the PS1 version would get a fan translation. I have no technical ability but I'm more than welling to contribute to a bounty for it, similar to what libretro does when it needs dev help
DQ V got two translation, and they even translated the shitty GBA monsters game

>> No.4645178

>>4645117
I'm tired of the accent apologists
There is no reason to include them, not a single one.

>> No.4645181

>>4645164
>world building is a key component of a game
>decides it's ok to remove a big chunk of it and remove interactions between characters.
Stop.

>> No.4645185

>>4645164
>Ruff makes more sense than Gabo
"Gabo" is not meant to be the sound that a wolf makes trying to speak the human language. Do you even know Japanese? It's meant to be the first sound he makes as a human when trying to speak for the first time, as he is not used to having complex vocal cords. Why the fuck would he say "ruff" when he is no longer a wolf? They got it completely wrong.

>> No.4645189
File: 2.34 MB, 1124x900, 74801984755.png [View same] [iqdb] [saucenao] [google]
4645189

>Square Enix! I'm beggin' ye! Please translate ma game safe an' soond!

>> No.4645190

>>4645164
>it's a good idea to play a JOKE rewrite of a game just for some extra content that is also "translated" like it's supposed to be a parody of the original script
>it's OK to ruin the drama of a story with a cheesy happy ending
>if you like ANY bittersweet ending in ANY medium, you are an edgy faggot
Get a load of this retard.

>> No.4645194

>>4645189
Simmer doon an listen nooooooo

>> No.4645198

>>4645194
Ah loue accent's in mah games! pure improves readability 'n' helps me git immersed.

>> No.4645202

>>4645164
>>If it's not bittersweet or nobody dies it sucks
If it was originally bittersweet, it's a shitty idea to completely change it for a remake. It was written that way for a reason, and now Necrosaro gets to live happily ever after. Are you fucking kidding me?

>> No.4645207

>>4645202
>If 'twas originally bittersweet, tis a shitty idea tae completely chaynge it fur a remake. 'twas written that wey fur a reason, 'n' noo necrosaro gets tae bide happily ever efter. Urr ye pumpin' kidding me?
ftfy

>> No.4645208

>>4645174
V for ps2 has 3d,IV for Psx it's not that different from the ds version,We should aim for a game that the west didn't got instead of a game that has like three versions already.

I'm only replying to you because the other guy has lost his shit,I was gonna reply to him but it would better if I don't bother

>> No.4645209

>>4645178
>There is no reason to include them, not a single one.
Gives different areas of the world different linguistic feel. Bam! One reason delivered.

Also, if you are that autistic about the accents, thou should just learn japanese as the translations have been shit since Dragon Warrior 1.

>> No.4645210

>>4645178
The accents are nothing compared to the puns. The more they try to tone the accents down, the more puns they add. It's pretty hard to take anything seriously when every single character and town has a punny name. It's a fucking parody, not a proper translation.

>> No.4645215 [DELETED] 
File: 97 KB, 1062x1062, 1519408385908.jpg [View same] [iqdb] [saucenao] [google]
4645215

>>4645209
>Gives different areas o' th' world different
linguistic cop. Bam! yin reason delivered.

>Also, if yer that autistic aboot th' accents, thou
shuid juist learn japanese as th' translations hae bin
jobby sin dragon warrior wan.
>>4645208
>V fur ps2 haes 3d,iv fur psx tis nae that different
fae th' ds version,we shuid aim fur a gam that th'
wast didnae git instead o' a gam that haes lik' three
versions already.

>I'm ainlie replying tae ye fur th' ither guy haes
lost his shit,i wis gonnae reply tae him bit it wid
better if ah dinnae fash
ftfy. Your posts were lacking a different linguistic feel.

>> No.4645218

>>4645209
The original creators didn't feel the need to give each area of the world a different fucking accent. Your reasoning is bullshit.

I enjoy the games in Japanese, but I still like the four NES games a bit more than their Famicom counterparts. Mainly because the western versions added a lot of cool stuff (improved graphics in 1, opening scene in Moonbrooke castle in 2, an actual title screen and intro cinematic in 3, some bugs fixed in 4). Even with the light censorship, I still love them. Also, the original 4 games in Japanese have no kanji, which makes the text a bit annoying to read.

>> No.4645219

>>4645209
Gives different areas o' th' world different
linguistic cop. Bam! yin reason delivered.

Also, if yer that autistic aboot th' accents, thou
shuid juist learn japanese as th' translations hae bin
jobby sin dragon warrior wan.
>>4645208
V fur ps2 haes 3d,iv fur psx tis nae that different
fae th' ds version,we shuid aim fur a gam that th'
wast didnae git instead o' a gam that haes lik' three
versions already.

I'm ainlie replying tae ye fur th' ither guy haes
lost his shit,i wis gonnae reply tae him bit it wid
better if ah dinnae fash

ftfy. Your posts were lacking a different linguistic feel.

>> No.4645226

>>4645218
>The original creators didn't feel the need to give each area of the world a different fucking accent. Your reasoning is bullshit.
If you care so much about the 'original' feel. Play the games in fucking Japanese.

Also nice hypocrisy, liking some changes to the original work, but not others. It's nice to be selective.

>> No.4645229

>>4645226
If ye care sae muckle aboot th' 'original' cop. Speil th' games in pumpin' japanese.

Also crakin' hypocrisy, liking some changes tae th' original wirk, bit nae ithers. Tis crakin' tae be selective.

>> No.4645235

>>4645219
wtf is wrong with you

>> No.4645238

>>4645226
Because the changes I like are good, while the accent crap is garbage.

And it's not just because I think they are good. The original creators DECIDED to add all that cool stuff to the English versions. They made it themselves. The localization team at the time didn't create any of it.

The puns and accents, on the other hand, are 100% the idea of Plus Alpha. They only get away with it because Square is convinced that this is what makes the games sell and because Horii has NO FUCKING IDEA that the English translations are garbage. Read some interviews with him. He's aware of some of the "peculiarities" of the new localizations, but he's been told that it doesn't sound stupid as fuck in English and he doesn't particulary care even if it does.

>> No.4645248

>>4645226
>liking some changes
What changes? It was all extra stuff that they just couldn't add to the original release. There were no "changes". And the extra stuff didn't contradict anything or change the ending. They were just fucking opening cinematics that were already in the Japanese versions in the form of NPC dialogue. Horii and his team just took the dialogue about how Moonbrook castle was destroyed or how Ortega died in a volcano and made opening cinematics based on that.

>> No.4645378

>Dragon Quest threads on /v/
>actual discussion about the games
>occasionally just waifu image dumps
>Dragon Quest threads on /vr/
>ceaseless bitching about accents, whether you're for them or against them
I never thought I'd say this about anything but I actually prefer /v/ for Dragon Quest threads.

>> No.4645491

Kin someone please explain tae me how come thay pat th' dosh 'n' effort tae localize a gam, bit gutted hauf th' pumpin' dialog 'n' pat a' th' dialog thro' shitty accent filters that mak's th' tiext unreadable in a pumpin' part speil gam?

>> No.4645516

>>4645491
Because you're American, and everyone knows Americans and don't know how to read.

>> No.4645547

>>4645516
I identify mawh as a brooklynite than American. Okay? I'm also quite confident in my readin' ability, I most likely have a highuh educashun and readin' prowess than yuh.

>> No.4645808
File: 618 KB, 1233x760, 60637677_p0.jpg [View same] [iqdb] [saucenao] [google]
4645808

I've played DQIII, IV, V, and VII but have lost motivation to play any others, it seems like I already played the best the series has to offer. I tried VIII and wasn't a fan. Any suggestions? I really enjoyed the four I played, DQIII was exceptional honestly. I played the snes version and the beautiful art and sound combined with the addictive gameplay made it feel near perfect.

>> No.4645818

>>4645808
Give 1&2 on de GBC a try, also de monsters games are great, even though de first jokuh game has de shitty accents. Ya' dig? Also give IX a try on DS, pretty sure dere's romhacks/cheats dat unlock all de DLC. It's kinda like III but much less linear.

>> No.4645868

>>4645378
The DQ8 thread on /v/ the other day sucked though. I never thought that there were people autistic enough to dissect and shit on DQ game mechanics until that thread.

>> No.4645991

>>4645808
no that's all this series has to offer

>> No.4646860

>>4645818
oi m8, how good u think IX is playing it single player?

>>4645808
ain't no retro, but the heroes and builders spin-offs are both great

>> No.4646865

Been playing DQ III lately. Reached the area after the telporter recently and feels like the difficulty has gone way up. Every fight feels like a big drain on resources, health and mp.

Is this normal? Should I maybe grind a bit or should I just push on despite the risks.

>> No.4646901

>>4646865
The small continent Aliahan is on is basically a tutorial area. Once you're through and onto Romaly, the real game starts and the challenge jumps. Expect a couple more jumps like that as you move on.

>> No.4647082

>>4646860
IX is one of the best DQ,It doesn't really needs the multiplayer to be great and you don't need a romhack to unlock all the dlc just codes

>> No.4647780

Ok meme me on DQ II.
I always skipped over it in favor of III.
Should I play the GBC or SNES version?

>> No.4647785

>>4647780
GBC,as said in the thread the snes version has some glitches

>> No.4647857

>>4647785
Gotcha
Is it as tedious as people make it seem?

>> No.4647871

Whats the most easy?

>> No.4647872

Let's get this shit started..

8 > 5 > 1 > 4 > 7 > 3 > 9 > 2

>> No.4647887

>>4647872

3 = 5 >4 >9 > 8 > 1 > 7 > 2 (haven't played 6)

I must have played 3 a dozen times. I've done solo hero runs and all mage runs. it such a good game. great pacing, lots of variety. Love

I don't get all of the love for 8, and especially 7. I really didn't care for 7 at all. Though I played the 3DS remake, haven't touched the original. I don't know if the remake is significantly different, but man, 7 was a complete slog of a game with a limp wristed payoff at the end

>> No.4647978

>>4647887
Idk I just really like the artwork for some reason. 8 took me on an adventure and I guess 7 is similar to 8 in many ways. I only put like 7 hrs in 7 because I got the gist of the game. Go to new island. There's a new story. Finish story get shard repeat for 100 hours.

I never gave 3 a proper chance tbqh..what version should I use? I usually play the game boy color one when I do..m

>> No.4647989

>>4647857
Well it's the worst DQ imo specially in the begining when you only have one character that makes battles to long but once you get the whole party it gets better

>> No.4648241

>>4647857
It can be. There are parts where what you're meant to go find/do isn't always obvious at all. I strongly recommend going in without a guide until you feel like you have absolutely no idea how to progress, and then only look at what you need to do next. I personally really enjoyed the GBC version when it came out, but I must admit I haven't played it in probably 5+ years.

>> No.4648252

>>4643671
I get triggered by shitty unnecessary changes that fuck with the tone of the game yes. Making the writing worse on purpose is fucking retarded.

>> No.4649037

>>4648252
This

The accents don't bother me tho but you're right

Dragon quest is generic as fuck tho

>> No.4649173

>>4647887
>playing a remake before the original
>playing the English joke translation
>"WHY DO PEOPLE LIKE THIS SHIT"
You fucked up, dude. Why didn't you just play the original PS1 game? Now you'll never enjoy it as much as you should because you already know what's going to happen. You ruined for yourself one of the best games in the series.

>> No.4649262

>>4647887
8 is basically babby's first DQ on the west and you hate or love 7 since it literally throw off all overworld exploration and is really bad until you get the jobs,It really stands out on history,music and just being a long game

>>4649173
VII problem it's not some accents but it's slow pace and the original has the famous 2-3 hours before the first encounter at least the remake speed up that

>> No.4649315

>>4649262
The remake speeds up the pacing in the worst places. The original game was much more immersive.

I speak to absolutely every NPC after every little event, sometimes to an absurd extent, and yet the game didn't feel long or padded out. It was my own curiosity and involvement in the stories that made the game last 100+ hours. I hit the 100 hours right after recruiting Melvin and I enjoyed the next 100 hours even more.

The remake is still long as fuck, but it loses a lot of its impact by cutting most of the opening section and giving everyone stupid accents and punny names. It's hard to care about any of the NPCs when the whole thing feels like some sort of parody of RPGs. It's a fucking bastardization of the original script.

The original translation is absolutely perfect. I still remember some of the saddest stories from the original game after two years. Hell, I remember the random old guy NPC in the volcano town who was super excited about the festival. I really liked him for some reason. And I remember a lot of completely irrelevant NPCs from the entire game. The writing was really damn good. I honestly pity those who played the remake first or don't have the attention span required to properly enjoy DQ7.

In fact, the only flaw of the game is that the actual RPG elements are lacking compared to previous games. It takes forever to level up and see any progress gameplay-wise because the actual battles, bosses and dungeons are few and far between. The game has a very heavy focus on the story, so getting emotionally involved in the plot and actively searching for NPCs to get a feel of the state of each town is the key to enjoying it.

>> No.4649349

As an experience, DW7 on PS1 is the best game in the series. It's fucking magical if you are autistic enough to take your time and sloooowly savor every single adventure in an already long as hell game. If you just rush through it ignoring half the npcs and never feel like you've spent a long time in each adventure, literally 70% of the enjoyement will be lost to you. I can see why some people dislike it.

As a game, I think DW4 on NES has the best balance between story and gameplay. It's the best game in the series in my opinion. 10/10, absolute perfection. And yes, I enjoy the AI controlled character, have no problem with it and think it adds to the feel of the game and the personalities of the characters. I played it after beating most of the other games in the series (remakes and originals), and I still liked it the best. It may have to do with nostalgia, since its terrible DS remake was the first DQ game I played and I enjoyed it quite a bit. It's garbage compared to the original, though, in both gameplay and aesthetics.

DW3 on NES is also very good. It gives you a lot of freedom to do whatever the fuck you want. The remakes are pretty good too, but I don't really like the personality thing affecting my stats. And like all the other remakes, it uses assets from the most recent game in the series (DQ6 in this case), which are gorgeous but don't really fit DQ3 in my mind. It just doesn't feel right to see sprites from DQ6 in the world of DQ3. Or fucking assets from DQ7 (not exactly the prettiest game in the series) in all the DS remakes, making all the remakes feel samey and boring looking and also making DQ7 itself less exciting to play because you've already seen those same fucking sprites and environments in three other games.

DQ6 on SNES is fourth place in my top, but it may as well be first. This game is very special to me, there is something about it that makes it my favorite despite not being objectively the best. It's a pain to explain why, so I won't.

>> No.4649354

>>4632171
I think DQ II is a much better game. Its combat has far more depth.

But yeah doing right after beating DQ I and you will lose interest.

>> No.4649361

>>4649349
>>4649173

Original poster here. My issues with the game were the pacing, one of the worst job systems I’ve seen in an RPG, and what I thought was an insanely disappointing and lackluster finale. Are those things completely different in the PS1 version?

>> No.4649390

>>4649315
>The remake speeds up the pacing in the worst places. The original game was much more immersive.
Literally the first time it speeds up the game is in the best possible place, the no encounters dungeon
>I speak to absolutely every NPC after every little event, sometimes to an absurd extent, and yet the game didn't feel long or padded out. It was my own curiosity and involvement in the stories that made the game last 100+ hours. I hit the 100 hours right after recruiting Melvin and I enjoyed the next 100 hours even more.
The game is long regardless of what you do,80-100 is long for a rpg this days

>The remake is still long as fuck, but it loses a lot of its impact by cutting most of the opening section and giving everyone stupid accents and punny names. It's hard to care about any of the NPCs when the whole thing feels like some sort of parody of RPGs. It's a fucking bastardization of the original script.
You mean some puzzles in the no encounters dungeon and the intro? And the accents only ruin anything if you let them otherwise you don't care
>The original translation is absolutely perfect. I still remember some of the saddest stories from the original game after two years. Hell, I remember the random old guy NPC in the volcano town who was super excited about the festival. I really liked him for some reason. And I remember a lot of completely irrelevant NPCs from the entire game. The writing was really damn good. I honestly pity those who played the remake first or don't have the attention span required to properly enjoy DQ7.
I guess people that care about that really like DQ7 but if you don't care you won't put it that high,imo it's the fourth best

>> No.4649407

>>4649349
>DW7 on PS1 is the best game in the series
>DW4 is the best game in the series
What

>> No.4649440

>>4649315
>>4649349
'twas a damn pity that ted woosley didnae stick aroond tae hulp changin thi words th' modern dq games 'n' remakes. His wirk wis pure dead brilliant oan dq7

>> No.4649447

>>4649361
No, but it's easier to ignore those issues when the writing for the NPC dialogues is so phenomenal. And they change so often, it really makes the world feel alive. I can't imagine that someone would enjoy those elements as much in the remake, since the ridiculous job outfits detract from the seriousness of the plot, the detailed 3D models of the NPCs make it harder to get immersed in the story (the original sprites forced you to use your imagination, but in the remake you are already seeing a detailed character and it's much harder to ignore the fact that this important NPC looks EXACTLY the same as the important NPC from two towns ago), and the absolutely horrendous, pun-filled, rewritten script makes everything less believable. I can't give a shit about the fate of a character whose name is a bad pun, who speaks with a ridiculous accent in a serious moment and who lives in a town with a joke name (Castle Greyskull from the DQ6 remake was the worst). DQ was not supposed to feel like a parody of RPGs. The original script is not "bland", it's well written, heartfelt and has a lot of charm. You can't just replace a legitimate, believable world with a bunch of jokes, accents and shitty puns.

As I said, the pacing is up to you. If it takes 100 hours it's because you are intentionally slowing it down to enjoy every possible dialogue and using the party chat function ("talk" in the original game). If you are mainly playing for the gameplay, it can be completed in less than 40 hours, but it's bound to disappoint you. The strength of the game lies in its narrative. Not in the main one, but in all the optional dialogue.

The job system is flawed in both version, but I feel that the remake makes it even worse by taking away your skills when you switch jobs and having really annoying symbol encounters instead of random ones. You just end up skipping enemies instead of mindlessly killing them as they appear and leveling up.

>> No.4649463

>>4649440
why everyone use accent of Burland?
accent of zamovska is best. I am very exciting to speak like the tsarevna.

>> No.4649467

>>4649463
Хoнecтлы, иф ыoyьpe нoт юcт ycинг диффepeнт тo peпpeceнт ыoyьpe eнглиш тeхт, ыoyьpe юcт дoинг ит wpoнг.
Teлл мe aнoн, тхиc иc пepфeцтлы лeгиблe aнд дoecньт pyин тхe тoнe oф тхe финaл apц oф a лoнг poлe плaыинг гaмe, цoppeцт?

>> No.4649469

>>4649361
As for the finale... Well, it's pretty anticlimatic. But all the stuff leading up to it is awesome. And if you've been playing the original, which has a great atmosphere (especially thanks to the long hours spent at the beginning in a peaceful world, slowly uncovering the mysteries of the forgotten past), a great script and a great translation, you end up loving all the NPC characters in Estard as you go through the game and that makes the ending more powerful.

The game does have flaws, but its strengths make up for it. The remake and its horrid localization take away many of those strengths, so you end up noticing the flaws a lot more. I'm not trying to shit on the remakes, this is really how I feel after playing both versions and examining how each version makes the player feel.

TL;DR: You played a mediocre remake of a great game with a shitty translation. I won't tell you to go and play the original if you don't feel like it, but don't be surprised when people praised DQ7 because you thought it wasn't that good. You didn't play DQ7, you played a remake of it.

>> No.4649474

>>4649467
exactly, I understood you're post perfectly
even when you used the wrong sounds
It adds a lot to the worldbuilding and differentiates the cultures in the game

other games are very monotone because they don't use accents

>> No.4649478

>>4649474
I apzolutely agree anon. Arh ! It's imbozible for me to get immerzized in ein text heaffy role blaying kame unless it's but through farious accent filders zat slow mein reading sbeed dovn to ein cravl! Jawohl !

>> No.4649482

>>4649478
its lyk u aint nevah read nuffin on da internets evah m8

im used 2 reed txt in diffrent ways erryday so i reed it fassssssttt

>> No.4649484

>>4649474
Yeah the accents are really good,It would be really dull if everyone speak perfect english on the world,The accents really make it feel like you're exploring the world and not some region

>> No.4649485

>>4649469
DQ6 has the best ending in the series by far. And it's pretty annoying to see people discussing DQ6 when they've only played the remake. There is nothing more frustrating than having people talk about a game you love when they've only played some distillation of it.

I could praise the colorful, dreamlike graphics of that game for hours, but most people who have "played DQ6" wouldn't know what the hell I'm talking about because they never touched the original. And yet, they talk as though they know what DQ6 is like, say it's mediocre and complain about problems that the original didn't even have.

>> No.4649490

>>4649484
Oh absolutely. I mean, it's not like it's a fantasy wo'ld o' anything, ev'ything as to pa'fectly adha' to ow the weal wo'ld wo'ks at all times!

>> No.4649496

>>4649478
>>4649482
>>4649490
Imagine being this fucking upset over nothing.

>> No.4649508

>>4649496
Хowьc мaд? И юcт лoвe ит aнд пepcoнaллы И waнт мope oф тхe peмaкec тo бe eнpичeд wитх aццeнтc. И aлco фyцкинг ХATE пapты чaт.

>> No.4649514

>>4649508
I was going to reply to this, but then I realized that you just want your (you). So here. Have fun with it.

>> No.4649517

>>4649508
>he doens't know the android port of IV has party chat AND accents

>> No.4649561

>>4649517
HO
И PEФУCE TO ПЛAЫ A ГAME WИTХ ПAPTЫ ЧAT

>> No.4649575

>>4649490
Even if it's a fantasy world it really makes the games standout more from the regular rpgs,the lack of accents would make the people and world a lot less lively and the dialogue just your generic rpg dialogue

>> No.4649586 [DELETED] 

>>4649575
Weлл caид!
Cпeллинг oyт eнглиш ин a диффepeнт aлпхaбeт peaллы aддc a лoт oф лифe тo тхe гaмe!
Eвeн иф ит хaд нoтхинг тo дo wитх тхe opигинaл cцpипт!

>> No.4649876

>>4645868
Seems like that guy was a Reddit turist, I've never seen him before or since.

>> No.4649890
File: 481 KB, 850x944, sample_c5d1e785ef9648a4d16c0ac4c0cdeb1a.jpg [View same] [iqdb] [saucenao] [google]
4649890

>>4649447
>>4649349
>>4649315
Man I'm sure glad not every localization was bad like the english one this time.
This way I got to enjoy the superior version of the game with a translation that was not bastardized by accents (like the one the anglosphere got) nor extremely loose (DW7).
And most of all I don't have to suffer this autism.

>> No.4649907

Holy shit, why does every fucking thread have to get ruined by people making a shitstorm about accents?

>> No.4650496

>>4636326
>In the original SNES version you need to beat the saber cat and he will remember who you are
That's bullshit. I played V last week on the SNES and after beating him, I just get teleported outside of the boss room where I have to fight him again inside.

>> No.4651757

I had a harder time trying to go through the cheesy Ye Olde Englishe accents from the NES games than the fucking remakes. At least some of the latter are barely intelligible

>> No.4652112 [DELETED] 

>play DQ1, love how simple the game is, have loads of fun with the small open world
>can't get into DQ2, even if it's everything done better I guess

I guess I preffer my JRPGs linear unless they have really small maps.

>> No.4652504

>>4651757
The best NES game is on GBC already, there's no point in playing the NES games, unless we're talking about IV.
And IV doesn't have the shitty olde english.

>> No.4652671

>>4632171
Why do people even bother with the GBC versions of the trilogy, especially when SNES translated is around?

>> No.4652679

>>4652671
>1&2
No reason but 2 in snes has some glitches so maybe some people would rather play it safe
>3
One extra dungeon and monster medal made grinding a bit more fun and give more replayabality since all save files share the medals

>> No.4652694

>>4652671
Because the music and visuals in the SNES version are bland while on GBC they're charming.

For 3 I'm less sure, I guess its consistency with 1/2 if they played the GBC versions of those or they just *really* care for that extra dungeon for some reason.

>> No.4652738

>>4652694
>>4652679
Alright cheers, I'm starting with 1 on GBC (emulating it on Retroarch/Gambatte). I still prefer windowed over full screen, for some reason full screen GBC is something I cannot stomach for shit.

>> No.4652770

>>4652738
Added question: Does it make sense to throw money to weapon/armor upgrades that give me a less than double-digit benefit? I don't see any significant damage increase otherwise and I'm thinking I should be saving money for later instead.

DQ1 GBC if it matters (samefag)

>> No.4652773

>>4652738
Fair enough honestly. DQ in particular has a tendency to fill the screen completely white for menus and such which can be a bit harsh on the eyes, and the games are low-res anyway so it can be a bit uncomfortable playing it in a larger window.

Personally though I use the RetroArch shader 'Pixellate' and run the game at a non-integer-scaled resolution. The shader does some blurring/aliasing to avoid the problem of pixels looking stretched or doubled. So I get a nice crisp fullscreen even when running at non-integer scale factors.

DQ1 is good fun, and quite short too. I recommend keeping a few sheets of paper around to take note of things NPCs say as its useful to refer back to them. You might want to make maps for some areas as well.

>> No.4652782

>>4652773
Cheers, I found the shader and used it. I cannot tell the difference between windowed before and full screen after (disabled integer scaling and bilinear filtering).

Atm I'm outside of Rimuldar killing wolves with my axe after throwing sleep at them.

>> No.4654880

bump

>> No.4654934

Throwing in my thoughts -
First DQ I ever played was VIII on the 3DS last year, which made me realise I loved RPGs more than I thought I did.

I (GBC): I LOVE the simplicity of this. One party member, strategy that revolves around good timing rather than grand planning, really charming. Massively enjoyed. Never had to consciously grind, but I almost never ran from encounters anyway.

II (GBC): Not terrible but certainly my worst DQ experience so far. Too big and freeroaming for its own good, with a handful of roadblocks that, without a guide, I may have dropped it at. Didn't have to grind much until RIGHT before the final dungeon (the snowy part around Rhone, where suddenly everything will destroy you).

III (GBC): Encounter rate feels sky high in comparison to the last two, but at least there's more decision making to combat. The versatility and ease of exploring meant I almost never felt lost. Felt truly epic, incredibly satisfying resolution to the first trilogy.

IV (Mobile): Touchscreen not a bad way of doing IV at all, but I guess it isn't retro. While I liked being able to customise so much of VIII, I really appreciated having set characters this time. Story felt a lot more lively with greater personal stakes.

Gonna play SMT Soul Hackers to recharge my DQ batteries, but really happy to have gotten into this franchise. Personal goal is to beat the lot of them in one form or another this year.

>> No.4654935

>>4654934
>Touchscreen not a bad way of doing IV at all
I've been playing III on phone recently and I just can't accept touch screen d-pad. It works, sure, perfectly playable, but still I'm clearly too old for the smartphone generation.

>> No.4655091

>>4654935
I didn't like it for the first hour or so at all, then I got used to it and really liked being able to chip away at it during the day juggling it with other apps. Immediately before, I played III emulated on the same phone in a GBC emulator with a Bluetooth controller. There were times I missed having a turbo A button but besides that it was a decent trade off.

>> No.4655127

Doe VII have multiple sidequests? Seeing that I missed out on the Canny Cap one has me wondering if some confusing story elements were also just things I didn't do.

>> No.4655483

Anyone have any thoughts on 3 SFC vs. 3 GBC?

I find DQ1/2 on SFC bland and boring, but the 3 remake looks nice. Is it basically a copy-paste of DQ6 assets or is it a higher-budget remake?

>> No.4655572

>>4632171
DQ1 - DQ2 both on gbc because it cuts the excess of grinding. What version you guys recommend for the rest?

>> No.4655662

>>4655483
I played both,It depends if you really want the extra dungeon and the monster medals or the nice graphics also don't pick the Android version,It has better music than all the others but it's just the snes version without monster animations otherwise

>> No.4656105

Man even with a double EXP patch DQ2 feels like such a slog.

>> No.4656362

>>4652694
>>4655483
>>4652671
it really is about portability in case of the GBC and for nips, it's HUGE advantage since they'll be spending a lot of time on public transports

>> No.4656578

>>4655483
sfc's music is miles better, and the small screen size of gbc is annoying

>> No.4656594

I actually prefer the GBC version of 3. Though I do have a bit of a fetish for the GB’s soundchip (it makes for by far the best rendition of the final boss theme) so all might not agree there. But I also find the spritework charming, the game moves at a slightly brisker pace than its counterparts, and the extra content is a bit of icing on the cake

Literally any version of 3 is worth playing though, aside from maybe the android version

>> No.4657817

>>4656105
>Plays DQ
>hates grinding

Nigga what

>> No.4657939

>>4657817
Grinding is good when is done right like in 3 and 9 but there is metal slimes since DQ1 so why is grinding tedious anyway? Grinding was always easy unless you don't have hatchet man or don't use savestates for metabbles or metal slimes but newer don't even need them