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/vr/ - Retro Games

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File: 506 KB, 1533x1367, Donkey Kong '94 Box.jpg [View same] [iqdb] [saucenao] [google]
4603851 No.4603851 [Reply] [Original]

>> No.4603856
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>> No.4603859
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>> No.4603863
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>> No.4603886
File: 210 KB, 800x797, 198635-wario-land-super-mario-land-3-game-boy-front-cover.jpg [View same] [iqdb] [saucenao] [google]

>> No.4603905

>dude it was just a dream lmao

>> No.4603907

But WHAT a dream

>> No.4603917
File: 45 KB, 260x266, 260px-Oracleofages.jpg [View same] [iqdb] [saucenao] [google]

>> No.4603921
File: 45 KB, 350x351, oracleart_seasons_box.jpg [View same] [iqdb] [saucenao] [google]

>> No.4603924
File: 20 KB, 220x222, 220px-Metroid2_boxart.jpg [View same] [iqdb] [saucenao] [google]

>> No.4603938
File: 25 KB, 225x225, index.jpg [View same] [iqdb] [saucenao] [google]

mini nazi

>> No.4603948
File: 59 KB, 400x358, gb_rolanscurse_front.jpg [View same] [iqdb] [saucenao] [google]

Despite the laughable dialog in the English release, the greatest thing about this is you turn into a flying giant sperm when you die.

>> No.4604003
File: 137 KB, 575x584, cover_medium.jpg [View same] [iqdb] [saucenao] [google]

this and tennis

>> No.4604030
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>> No.4604034
File: 115 KB, 800x800, titris.jpg [View same] [iqdb] [saucenao] [google]

>> No.4604039
File: 206 KB, 800x807, rat dig.jpg [View same] [iqdb] [saucenao] [google]

>> No.4604064

Thanks for the spoiler, dick.

>> No.4604075

you can still play it, enjoy it and not get depressed when its ends

>> No.4604085
File: 240 KB, 429x599, Sonic_Chaos_boxart_NA.jpg [View same] [iqdb] [saucenao] [google]

>> No.4604089
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>> No.4604090
File: 888 KB, 490x684, Sonic-Triple-Trouble-US-Boxart.png [View same] [iqdb] [saucenao] [google]

>> No.4604104

You already posted the greatest portable game OP. I can't post anything else that can match it.

>> No.4604134

Dude I do love this, never beat on super game boy tho, sad.

>> No.4604178
File: 159 KB, 325x291, Solar_Striker_Cover.jpg [View same] [iqdb] [saucenao] [google]

>> No.4604194 [DELETED] 
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>> No.4604197
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>> No.4604212

Journey not the destination muh dude

>> No.4604229

OP said the best, not pretty good

>> No.4604232

Was my first Zelda game and I was like 8 or 9 when I payed through it. Such an amazing game.

>> No.4604262

My brother actually got it as a pack-in game w/ his Game Boy for Christmas.

I played it more than he did

>> No.4604312
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>> No.4604327
File: 145 KB, 256x256, Pok%C3%A9mon_Trading_Card_Game_Coverart.png [View same] [iqdb] [saucenao] [google]

>all these Nintendo games and nobody posted this

It's the best Pokemon spin-off aside from Mystery Dungeon: Explorers of the Sky

>> No.4604347

Looks like autism is back on the menu!

>> No.4604417

>It was the only way to actually play the card game

>> No.4604427
File: 2.19 MB, 1000x1001, Game_&_Watch_Gallery_2_(NA).png [View same] [iqdb] [saucenao] [google]

>> No.4604429

This isn't a favorite of mine nor is this type of game but I'll admit if you had to pick top portable games, it'd probably be in the top five due to its playability and robust nature. Wish they made sequels to it.

>> No.4604573
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Revenge of the 'Gator. Virtual pinball has so much replay value. Granted, I'm sure that kind of gameplay is too redundant for most people.

>> No.4604589
File: 65 KB, 400x357, 1497410701915.jpg [View same] [iqdb] [saucenao] [google]

>30 replies
>No mention of Gargoyle's Quest

Shame on you, /vr/. Isn't this Babbage's favorite game?


>> No.4604597
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>> No.4604603
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>> No.4604807


>> No.4604854

They did. Its the "Mario vs DK" series

>> No.4604872

One of the 3 games that came with my gameboy from the yard sale. Always the last choice to play,but was played anyway

>> No.4604881
File: 27 KB, 291x342, The_Match_of_the_Millennium_NGP_cover.jpg [View same] [iqdb] [saucenao] [google]

>> No.4604882

DK94 is the greatest game, the masterwork.

>> No.4604884

Second greatest game on GB, behind >>4603851

Wario is the franchise that nobody cares about, which means the developers can do whatever the fuck they want with it. As a result, the games are better than the best Mario games.

>> No.4604893

Better than Wii Music

>> No.4604894

mah nigga

>> No.4604917

The memories

>> No.4604948

Not by the same team nor close to as good.

>> No.4604953

I thought the art style of Mario vs DK was pretty vomit inducing... The clean 3D kitsch translated to sprites looks so lame.

>> No.4605020
File: 2.16 MB, 3264x1836, 20161228_020718.jpg [View same] [iqdb] [saucenao] [google]

I still play the shit out of this to see if I can top my own best scores. Also holding right on the dpad gets you the perfect color pallet for this game if you're playing on gba/gbc and this same pallet is in the sgb too.

>> No.4605035

This and Gameboy Gallery feel underrated. The greatest thing about those games is that they can be as long or as short as you want them to be and the simplicity actually works for instead of against it. I don't think Nintendo made anything else that held up as well as the original Game and Watch games.

>> No.4605169

I guess no one post Pokemon because of how obvious is.

>> No.4605173

Those games have progress, you unlock new games and secrets. I remember it being pretty fun, I wish I hadn't lost all my gameboy stuff.

>> No.4605175

My dude. Cousins and I shared a gg, first console. Will always be my favorite Sonic

>> No.4605176

Pokemon is good but tainted

>> No.4605464

/vr/ is an older board, particularly if we remove crossposters from the equation
That's the worst aspect of them, and I love me some G&W Gallery. Fuck progress systems / unlockables.

>> No.4605494

I don't think you can beat that one OP

>> No.4605504

GG Shinobi and Gargoyle's Quest are why I came to this thread

>> No.4605512

yeah, I played that too. I sucked at pinball as a kid and I still do.

>> No.4605684

fuck you I loved that as a kid

>> No.4605686

I know, you guys are the norm, particularly these days. Doesn't mean I can't personally think unlockables are shitty design.

>> No.4605721

That's not shitty design. There's a reason Nintendo does it one way and Atari does it your way.

>> No.4605729

There's a reason. It gets a lot of people addicted to games. Doesn't make it good game design.

Anyway, I'll tell you why I think those unlockables are bad:
Imagine having all that content unlocked from the start. What's the downside?
Absolutely nothing, other than the fact that there would no longer be that addicting factor for a lot of people.

>> No.4605736
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>> No.4605749
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>> No.4605794

Maybe animal crossing should just give you all the nintendo games.

>> No.4605797

the fuck is babbage. are you kids actually naming fags and not shaming name fags. wow. vr is a young nest new folks.

>> No.4605878

I don't get what you're trying to say

>> No.4605891

How are the unlockables a bad thing? They encourage you to try all the games in the collection, they don't get in the way of anything, and they can actually unlock more games to play.
Having them not available from the get-go encourages replay, which is kind of the point. You play more, you get better scores, you get rewarded. It's kind of the whole point of video games in general and adds some dimension to what are otherwise pretty 1-dimensional game experiences, in the case of the G&W Gallery series, specifically.

>> No.4605919

>They encourage you to try all the games in the collection
No. Do you know what encourages you to try them? Well, them being fun. If you need rewards to be encouraged to have fun in games I guess >>>/v/
Unlockables get in the way. You can't have fun with the whole game until you unlock it. Again, think: imagine if you had all the games to select from right from the start. That would be better.
Just for that shit the game requires a battery. Unlockables kill replay value, since if you go back to a game that has no saves and want to try a specific mode, you have to go through the ordeals to unlock that shit. Particularly egregious when harder difficulties are unlockable and you just want a harder game, but no, they have to be locked due to muh progress and to not make players feel bad when not playing on the hardest available difficulty right from the start.
>Having them not available from the get-go encourages replay
No, what encourages replay is the games being fun. Beating your score if you're into that. You want to play them again since they are inherently fun, not because the game rewards you. I know this is hard to understand to you modern gamers conditioned to think games = progress.
Don't you play arcade games? Are they pointless for not featuring unlockables to you?

>> No.4605930

Played this whole game the night before going to see the latest King Kong film. I'd actually played it a lot when I was around 10 or 11, but never fully completed it. It felt good to finally cross it off the long list of games started but never completed.

>> No.4605938

>them being fun
>have fun
>can't have fun
>games being fun
>they are inherently fun

Are you OK, anon? I play Atari games for score pretty regularly, it's what I grew up playing. G&W Gallery is a 'Gallery', the whole idea is that you unlock rewards for playing well. You learn about the history of the Game(s) & Watch(es), and get additional games to play. It's not >>>/v/ for a Game Boy game to reward you for playing well, despite your screed.

>> No.4605943

I still firmly believe these games would be better without unlockables. And pretty much everything, fuck that garbage.
And yes, it's /v/ garbage since that's what gaming is all about now, progress this, progress that. It just got way worse than in G&WG.

>> No.4605985

Got both of these + a Super Game Boy one Xmas. Doesn't get any better.

>> No.4606423

linear progression is kind of an unlockable, so maybe all sidescrollers should have a megaman selection screen?

>> No.4606438

You have a very unique kind of autism if this bothers you that much. Unlockables are a great incentive for most people to keep playing. Even better, you feel like your cartridge is 'complete' once you've unlocked everything.

>> No.4606476
File: 101 KB, 640x643, Donkey_Kong_Land_Box_Art.jpg [View same] [iqdb] [saucenao] [google]


>> No.4606484

oh god those sgi renders

>> No.4606507

im probably on the younger side of this board (22) and I came into age when gameboy classics werent a thing, but all the posts in this thread are starting to give me the idea that the original gameboy had a ton of great games, and i just overlooked them to do lack of color

>> No.4606517

Gameboy is like NES, but if the developers started out with 10 years of experience. It's peak 8-bit.

>> No.4606526

thats nice, seeing as i enjoy my nes (bought recently), I guess im just worried what they can accomplish without a colour palette

>> No.4606536
File: 49 KB, 256x255, Ffl_boxfront.jpg [View same] [iqdb] [saucenao] [google]

Well mods deleted my post so
This is actually a SaGa game, not FF

>> No.4606537

You're almost a decade younger than me, so of course you have no idea. Your first vidya was probably GBA.

>> No.4606548

Is that a good or bad thing, in your opinion? Or just a thing?

>> No.4606554

nah, it was a gameboy color actually

>> No.4606558

Fuck off.


>> No.4606568

I was just curious, though considering where we are, I shouldn't have asked in the first place. My apologies.

>> No.4606570

Go back to ResetEra, you oversocialized weirdo.

>> No.4606576

hey man dont be a dick, i didnt bring up my age for this

>> No.4606578


>> No.4606582

Fuck off, Mr. 1995.

>> No.4606595

But why?

>> No.4606596

id rather be mr. 1995 than have most of my youth behind me

when are people gonna add more games to this thread? i was enjoying

>> No.4606601

I'm banting with you. Obviously you're useless in that regard.

When you hit 30, you'll understand.

>> No.4606610

I am very bad at bant, sorry about that.

>> No.4606617
File: 771 KB, 400x324, 1514742554674.gif [View same] [iqdb] [saucenao] [google]

You'll get it someday, kouhai.

>> No.4606903

Started playing this for the first time a few weeks ago. It's a lot more fun than I thought it was going to be.

Pretty good for playing on the shitter too.

>> No.4606938

Not the same, as you understand already (by saying kind of)
It seems tame here but these kinds of incentives have taken over gaming. I hate them.
What about having a complete cartridge right from the get go? What about playing to enjoy the game, rather than playing so that the game will reward you with an unlockable?
These days gaming is sustained by people that don't even enjoy what they're playing but just keep coming for the never ending rewards.
Yes, progress system get "most people" addicted, but it's a very cheap way to do so with them rather than not relying on them and just the inherent fun of the game.

>> No.4606957

You guys need to fuck already and get it over with

>> No.4607060

Babbages was the name for GameStop back in the day. Lmao looks like you're too young for this board. How ironic

>> No.4607520

Can someone help me rediscover a gameboy game I vaguely remember playing, it was a 2d sidescroller and you played as a guy with a jetpack or some other flying device. I think the screen was constantly moving forward. The setting must have been space or at least futuristic.

Any ideas?

>> No.4607557
File: 11 KB, 237x213, 154254654757.jpg [View same] [iqdb] [saucenao] [google]

Burai Fighter?

>> No.4607567

thats exactly it. thanks senpai

>> No.4607785
File: 903 KB, 640x634, Virtual_Boy_Wario_Land_-_Boxart_USA.png [View same] [iqdb] [saucenao] [google]

It's debateable wether it can be considered actually "portable" but it's definitely one of the best games out there.

>> No.4607794

>Doesn't recognize the name Babbage's
>Calls other people new


>> No.4607817
File: 33 KB, 220x219, 220px-DoubleDragonIINABoxArtGameBoy.jpg [View same] [iqdb] [saucenao] [google]

>> No.4607828

Different anon here; I’m not sure yet whether I agree with you, but you raise an interesting point.

Recently I’ve been on a Pokémon kick, so I’m running a line between playing a game with a [linear, story-based] sense of progression and a randomly-generated series of encounters which translate into a completionist goal (you randomly encounter different species and attempt to capture or evolve at least one of each).

Whete do you think the line stands between “unlocking/addiction” and “enjoying the challenge” when the entire challenge is seeing whether (and to what degree, if you count “just catching” or “maxing out” as the final criteria) you can “unlock” everything by collecting randomly-generated shit?
The jury is out on /vp/ whether the story adds a degree of fulfillment or tedium for most Pokémon games, so let’s assume you could play them with no story except for “you must catch all of these fuckers, ready, go.” No Team Rocket, no league, just gonto locations on the map with minimal tutorial/story and grind shit.

>> No.4607862

Some months ago I had an idea and hacked some Pokémon roms so thay you couldn't get experience for a friend. He managed to beat them and loved the experience, he found it quite refreshing.

Anyway, on to your point:
The "catch 'em all" aspect of Pokémon is not challenging at all; as you said, it's pure RNG and it essentially only takes time. It fulfills the same kind of competition/progress kick I was mentioning before. It's comparable to rising a Pokémon to level 100: pointless and not really challenging, but addicting to some.

>> No.4608587

my nigga

>> No.4608618

Makes me think of the 0% growth runs that have been done for almost all FE games

>> No.4608656
File: 38 KB, 291x400, lost_world_the_jurassic_park[1].jpg [View same] [iqdb] [saucenao] [google]

This game is actually comfy as fuck, play it if you haven't.

>> No.4608658
File: 139 KB, 640x640, KPL_Boxart.jpg [View same] [iqdb] [saucenao] [google]

I know, it's stupid. But still fun.

>> No.4608974
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>> No.4608995

Much love for Solar Striker, my dude

>> No.4609010
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>> No.4609163

I love you. Spent many hours playing Chef.

>> No.4609167

You're free to have your opinion but I personally can't understand how anyone could stomache the barely visible graphics, crunched screen, loose controls and the convoluted save system (saving all the kong letters just to be able to save your game? WHY?) and the annoying level design (yes I'm looking at you, cloud level with the moveable lifts). On the other hand, it at least had some unique locations and some of the original songs sound really good.

>> No.4609169

This game is actually really solid on both Gameboy and NES. Maybe it isn't underrated or the best shmup ever or anything like that but I'm surprised people don't mention Burai Fighter as much as most early console/handheld shoot em ups.

>> No.4609321

Yes, I'm a fan of those. I'd prefer if FE games were built like that, but alas, people get addicted to the unnecessary experience and level up crap.
That game is indeed very cool, those remakes of G&W with the original included, so much fun. Love that early arcade feel.

>> No.4609340
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>> No.4609372
File: 97 KB, 650x743, o065007431022590_650.jpg [View same] [iqdb] [saucenao] [google]

No love for the best handheld ever?

>> No.4609576

I like it better than DKC due to the level variety and challenge.

>> No.4609590
File: 317 KB, 843x1200, AlienSyndrome-GG-EU-Front.jpg [View same] [iqdb] [saucenao] [google]

quite possibly the best port of this underrated System 16 classic

>> No.4609609

this was composed by taro bando who later did f-zero x. those two games were his only significant composition contributions and mostly does sound effects for other nintendo games.

>> No.4609613

i hated the master system sound chip and the game gear is basically identical to that only without the fm addon.

>> No.4609616


Such a fun game, shame the Wario Land series never went back to this format.

>> No.4609617

the only wario game i actually like

>> No.4609627
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>> No.4609631

b-but wario needs to have his own identity

>> No.4609641

>mfw the sequel is SOTN

>> No.4609646

Is it taboo to mention the remake here or

>> No.4609894
File: 18 KB, 301x271, gremlins.png [View same] [iqdb] [saucenao] [google]

Gremlins 2 anyone?

>> No.4610121

No, you're a fucking moron. Gaming was invented as a test of skill, and you should have to earn things in the game. What you're proposing is essentially communism for video games, and you should go get fucked.

>> No.4610191

I'm asking for more arcade style design which is the most skill based stuff.
For you to work to beat a game, not for you to work to get some permanent in-game rewards.
But OK, interpret it the way you like.

>> No.4611192

why do you hate adventures

>> No.4611739

I don't. Adventure games don't need extrinsic rewards to work either. They can work with logical puzzles and stuff, and there are plenty of examples.

>> No.4612702
File: 42 KB, 512x512, youtubers_life.jpg [View same] [iqdb] [saucenao] [google]

>not understanding the story

>> No.4613562 [DELETED] 

You type like a woman. You're either a kike or a bitch.

>> No.4613583

It’s good but 2 is the best

>> No.4613591

>Well mods deleted my post
This is communism. Say something. This board is a dumpster fire.

>> No.4613686

>look this up on jewtube
>hear that introduction music
>'Wait a minute'
>hear the opening screen music
>character selection music
>first level music
THANK YOU, ANON. I'm going to replay this shit today. It's been over a decade and a goddamn half since I played this.

>> No.4615001


>> No.4615002
File: 32 KB, 500x522, you-do-not-know-the-way-30122386.png [View same] [iqdb] [saucenao] [google]

>Playing video games for music
You do know Spotify exists?