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/vr/ - Retro Games


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File: 75 KB, 640x445, soul blazer.jpg [View same] [iqdb] [saucenao] [google]
458718 No.458718 [Reply] [Original]

Don't mind me jsut over here being the best game in the series

>> No.460103

Yeah, no.

>> No.460113

Fuck this game and it's tulip pushing conundrums.

>> No.460120

sure is a unique opinion you have there

>> No.460115

soul blazer is interesting but it gets boring really fast

overall the trilogy is very experimental and constantly changing, but i have to say terranigma is the peak of it.

>> No.460146

I like Soul Blazer, I really do, the end of the game just gets silly when you finally acquire Phoenix Magic though.
I mean nothing possibly threatens you at that point.

>> No.460149

I actually really liked this game, too. I don't know if I can claim it's the best in the series since I have yet to play the others, but I had a lot of fun with SoulBlazer. I started off IoG, but I wasn't having quite as much fun with it.

>> No.460151

I'm pretty sure the consensus is that they all have good bits but Terranigma is the "best".

There's no need for any one game to be the best, though.

>> No.460203

>>458718

Illusion was best.

>> No.460214

>>460151

I quit in Terranigma after getting lost in some underground place, reading a walkthrough and still not having any clue where I was or where the exit was.

>> No.460226
File: 77 KB, 640x452, 588665_59831_front.jpg [View same] [iqdb] [saucenao] [google]
460226

That's a nice opinion OP.

Now let's talk about the best game with Blazer in it's name.

>> No.460234

Dunno, I like the whole Heaven and Earth Quadrology.

>> No.460236

Illusions is my personal favorite. Being American might have influenced that though.

>> No.460243

>>460115
>trilogy
The series has four games.

>> No.460262

>>460254
You forgot that Granstream Saga is part of the series.

>> No.460254

>>460243

Soul Blazer, Illusions of Gaia and Terranigma are the trilogy.

>> No.460276

>>460262
waaat

how

>> No.460278

>>460262

Not really

>> No.460295

>>460278
>>460276
Same story elements, same developer team, same themes of creation and destruction, and the same dog appears once more. It's a valid addition to the series.

>> No.460308

>>460295

Not the same gameplay though and it's a different system. It doesn't count as being part of the series. It's a trilogy, period.

>> No.460314

>>460295
You are the only person on the internet that says so.

>> No.460337

>>460308
The gameplay varies between the entries anyway, and system has very little matter on the subject. Just because you don't like it doesn't exclude it from the series is belongs into. Not like the games have continuity between each other anyway.

>>460314
No, I'm really not. Even if that would be the case, it's good to know that in the real life I'm not the only one.

>> No.460342

>>460337
>The gameplay varies between the entries anyway

No it doesn't, the trilogy games have all the exact same gameplay.

>> No.460351

>>460342
And in that you'd be wrong. Just as Zelda series has evolved and changed gameplay, so does the Heaven and Earth series.

>> No.460367

>>460351

Wow you're fucking dumb or you never played any of the games. Compare it to Megaman, not Zelda.

>> No.460385

>>460367
No, Mega Man's only development was in physics, not how the gameplay went on. After Mega Man 2 they took the sliding stop out, and never tempered with the gameplay. You could argue that Mega Man 7 had slightly different gameplay than Mega Man 3-6 (after sliding was taken out), but even then it would support my argument.

>> No.460401

>>460385

Stop being retarded please, you're making this board worse. Megaman 1 through 6 all had the same gameplay just as the Soul Blazer trilogy games had all the same gameplay. Stop replying, you're trash.

>> No.460426

>>460401
So you're saying Mega Man 7 isn't part of the series because it 'changed' the gameplay? I guess the same then goes to Mega Man 8, Rockman & Forte, the GameBoy games, the Arcade games, the NES boardgame and the Chinese PC RPG.

So yeah, it's not uncommon to see changes in gameplay and still belong to same series. Like Shin Megami Tensei, which has lots of games that has changed how the gameplay is.

>> No.460445
File: 28 KB, 429x399, 1364255741153.jpg [View same] [iqdb] [saucenao] [google]
460445

>>460426

I told you to stop and you didn't. You just went full retard. I warned you.

>> No.460465

>>458718
Yeah, it's definitely the best of the series.

Soul Blazer > Terranigma > Illusion of Gaia

>> No.460480

>>460445
Sure, use personal insults when you have no arguments left. You even used a reaction image! How nice of you.

>>460465
I do recommend you to try that Granstream Saga as well. While the gameplay does feel that it's one of the first 3D games made by the team, it's still really enjoyable experience.

>> No.460487

>>460480
>Sure, use personal insults when you have no arguments left. You even used a reaction image! How nice of you.

Stop embarrassing yourself.

>> No.460490

>>460480
>I do recommend you to try that Granstream Saga as well
Perhaps I should. I've never heard of that before.
Didn't know there were any games after Terranigma.

>> No.460510

>>460490
That's the last game the same team worked together with these themes, I'm afraid. After that the developers kinda spread across. While a bit dated in feeling, it's still a good game. The fighting mechanics are interesting and start to flow decently once you get into it.

>> No.460559

>>460465

I discovered Terranigma thanks to /vr/. Haven't played the other two but I have a hard time believing Soul Blazer is better. Terranigma is unbelievable in terms of story and gameplay, even for an old fuck like myself.

>> No.460570

>>460559
Terranigma is where the first three game's gameplay was sharpened to the sharpest edge. There's some changes in overall design, so that might be what people like in Soul Blader better.

>> No.460572

>>460559

Terranigma was the third in the trilogy, it built upon the previous two games, so it's objectively the better game in terms of gameplay. The other two games are still enjoyable though.

>> No.460583

>>460572
>>460570

I'll take your word for it until I finish Terranigma.

>beat the 5 towers, did I just bring Earth back to life? Fuuuuuuuuuuuuck....

>> No.460589

>>460583

Enjoy being lost in the hole, bro.

>> No.460596

>>460583
If you like Terranigma, give the rest of the Quintet games a go as well, especially the fourth in the Heaven and Earth Saga.

>> No.460641

>>460596
now Quintet? What's the 5th game then?

>> No.460654

>>460589

Eh fuck, really? I just jumped in it last night. :(

>> No.460664

>>460641
Quintet is the company that produced the games.

>> No.460686

>>460641
Quintet is the name of the studio who made Soul Blazer, IoG, and Terranigma. They also made ActRaiser, which is a lot of fun if you enjoyed the creation story and Heaven/Earth theming those games had. Also a great soundtrack.

http://www.youtube.com/watch?v=655mYFGCqYI

>> No.460692

>>460686
>Also a great soundtrack.
Well, it is Yuzo Koshiro who worked in ActRaiser.

>> No.460720

Soul Blazer is certainly better than Illusion of Gaia at any rate

>> No.460760

>>460570
What I personally felt gave Soul Blazer/Blader its unique feel was to a large degree the concept of monster lairs, which was removed in both of the sequels. It also had a unique sound to its music that isn't found in the other two.

I remember really wanting Illusion of Gaia (or rather Illusion of Time, as it was called here in Europe) when it came out, because I knew it was a sort of sequel. I never got it. However, when I finally discovered emulators in the late 90s, I did play through it. I found it to be somewhat disappointing compared to the first game. I just felt that the overall atmosphere in the game was a bit too depressing, and it felt a bit slow-paced overall.

Terranigma, I actually hadn't even heard of until ~2000, and when I heard there existed a third SB game, I quickly downloaded it. I'd say it's an improvement over Illusion of Gaia, and in terms of battle system it's definitely a very solid game, but I still think the atmosphere of the first game makes it more unique.

>> No.460769

>>460686
>ActRaiser
Another one of my old favorites. Hell yeah. Anyone who hasn't played that yet definitely should. It's a great game. I still play through it every few years or so.

>> No.460778

>>460760

Original name is Illusion of Time, by the way. NA localization was censored and called Illusion of Gaia. It was also more about the story, plot and atmosphere of the game than being edgy with the gameplay (it still had good gameplay).

>> No.460804

>>460778
Tha NA version was censored? How so?
And wouldn't the EU version also be censored then? Most SNES games were back then outside Japan.

>> No.460812

>>460760
It's interesting to see that. I do agree that the Soul Blader has its own atmosphere, and perhaps the music sounds like it does because the composer has done a lot of anime music work, like Galaxy Express 999 film and Mospeada. The composer herself has sung some of the vocal versions of the songs as well.

>>460804
PAL regions actually had more lenience than US.

>> No.460826

>>460804

You know how the ancient dead people in the first ruins resorted to cannibalism when they were alive? In Gaia they starved to death. Also the chapel and sunday school class became a school and normal class in Gaia. Just two examples, there was more censorship.

>> No.460852

>>460812
>PAL regions actually had more lenience than US.
Interesting. I didn't know that.

>You know how the ancient dead people in the first ruins resorted to cannibalism when they were alive
It's been years since I've played it, so the details are a bit fuzzy, and in any case, I'm pretty sure I've only ever played that far in the US version.

I wonder if there are any fan-translations around.

>> No.460961

>>460295

By that logic, Actraiser is part of the series.

>> No.461003

>>460961
No, ActRaiser is its own series. The reason for lies in its inception and the way it is handled in production as well as what the games represent. In Heaven and Earth games, the player is mostly a mortal who becomes entwined with power beyond him. ActRaiser is about a god directly taking care of his people and protecting them. The thematics, while on surface similar, are inherently different.

>> No.461590

>>460203
gay

>> No.461650

>>461003

isn't the Master the god in Soul Blazer though?

>> No.461676

>>460826
So what you're saying is that I should play the (E) version of the game, yeah? Don't those usually suffer from slowdown, or was IoG(T) the exemption?

>> No.461891

>>461676

They do if you play on NTSC system.

>> No.462008

>>461650

Yes. At least that's what I've always believed. And the hero in Soul Blazer wasn't human - he was an angel working for the Master.

>> No.462335

>>461891
In that case, wouldn't they be sped up? I thought that a lot of PAL console games got the shit end of the stick during conversions and ended up with games running at 5/6 the speed with incorrect resolution.

>> No.462354

>>461676
It's slowed down, but play it on a 60Hz console or emulator and it will run at the correct speed.

>> No.462540

soulblazer was OK, I hated Illusion of gaia, loved terranigma.

>> No.465930

>>462540

I loved Illusion of Gaia, I'm sorry for your loss, especially if you didn't play through the game.

>> No.465961

the fuck you niggas talking about

SoulBlazer is the spinoff of Actraiser.