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/vr/ - Retro Games


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4584158 No.4584158 [Reply] [Original]

what do you think? I'm pretty torn

>> No.4584165

>>4584158

CT is the better game

>> No.4584173
File: 206 KB, 304x593, maxim.png [View same] [iqdb] [saucenao] [google]
4584173

>>4584158
Neither.

>> No.4584176

I think that these are both very good games.

>> No.4584179

There's too many things that anoy me about FF6 like the esper system, too many characters, ugly world map and so on.

>> No.4584183

ct no contest
world of ruin literally ruins ffvi

>> No.4584197

>>4584183
I like the WoR because you only have to play it for exactly as long as you want to, if you just go straight to Kefka and beat him it's no less dense and structured than the WoB

>> No.4584204

>>4584158
We aren't teens anymore.

>> No.4584213

>>4584183
Felt the same way.
FFVI is too gloomy overall for me. True Patricians stick with FFV.

So Chrono Trigger for sure.

>> No.4584262

Ff6

>> No.4584289

>>4584213
FFVI is the funniest FF by far though, and it's cool, it has the best aesthetic, it's fun, it's cut into all these satisfiying and digestible little episodes

the aesthetic in FFV the game is pretty boring.

the aesthetic in FFV the anime is insane and amazing though

I mean sure FFVI is a little bleak, but the world there is actually still around at the end of the game and the nature is still beautiful even if a little monstrous.

I'm not even sure there are actually less NPCs in the WoR than in the WoB anyway.

>> No.4584293

>>4584158
DQ3

>> No.4584302

>>4584289
>FFVI is the funniest FF by far though
FFV has more humor iirc

>> No.4584321

>>4584302
I think FFV actually just has a lot less text and dialogue overall doesn't it

>> No.4584330

>>4584321
Sure, but I'm talking about humorous scenes. VI has the Ultros stuff and not much else, while humor is pretty consistent in V.

>> No.4584863

>>4584158

FFIII is the greatest RPG ever made. CT is a close second. They are both fantastic games!

>> No.4584872

I have more fun playing Secret of Mana (despite the things I hate about it) and I've always considered it my number #1 square snes game, but number two goes to FF6 so...

I pick left

>> No.4584909

>>4584330
>VI has the Ultros stuff and not much else
>Locke, Edgar, and Setzer all trying to flirt with the girls
>Best buds Gau and Cyan
>Kefka making soldiers clean the sand off his boots in the middle of a desert
>Kefka who hates you so much he has to say it seventeen times in a row
you're just full of shit aren't you

>> No.4584914

Chrono Trigger has better gameplay, FFVI is a better plot.

>> No.4584917

>>4584158
>Play and enjoy both.
>Try not to think about this being Square's peak

>> No.4584926

>>4584917
Square peaked in the year 2000 anon

>> No.4584929

>>4584926
Square was never good, even if you were a jrpgfag.

>> No.4584930

>>4584158
Seiken Densetsu 3

>> No.4584953 [DELETED] 

>>4584929
how can I be a fag if I fucked ur mum m8

>> No.4585210

>>4584197
what?

>> No.4585217

>>4584289
What is this autism? FFVI can be a humorless game for long stretches. Even FFVII has a lot more comedy (actually a ton of it in spades). And FFV, the game, has a lighter color palette inspired by light-hearted children's cartoons/adventures- which is a lot better than FFV's garbage 80s OVA artstyle.

>> No.4585276

>>4585217
Nobody said FFVII wasn't funny, nobody who actually played the game would ever think that, the fact that you imply that people would think the writing of that game is lacking in any way at all betrays the fact that you think getting a second hand opinion is normal.

you fucking toolbox net babby

>> No.4585421

>>4584158
CT. CT is reasonably well put together. FFVI is responsible for its series going to shit because of its lazy design becoming the standard for the series.

>> No.4585446

>>4584289
>I'm not even sure there are actually less NPCs in the WoR than in the WoB anyway.

Are you fucking retarded? How can you look at those two overworlds and think the one with 3 or 4 fewer towns with 20+ NPCs in them might have comparable numbers? How bad are you at math? Or basic counting?

>> No.4585515
File: 12 KB, 256x220, horizon[2].png [View same] [iqdb] [saucenao] [google]
4585515

>>4584158
Well, they are both good designed videogames, and you could even argue that FF6 is still after all a FF, which means it will inherit some of the best traits of the series.

But i think that the way CT was made appeals more to a wider audience (even more than FF6). Both characters and the world looks more flashy, combat is more appealing in chrono trigger, and the smaller and well put cast will leave a greater impression in the mind of the player (which is harder with a bigger number of characters).

It is understandable to see why FF6 became the most beloved FF, and by those arguments you can see too why CT is even more known.

Which one is better? That depends on your definition. Even if FF6 is an easy FF, still has the bestiary, item, skill and spell variety of Final Fantasy which is a plus, and it will provide you with more games of fun. I think that for those interested in jrpgs FF will be more appealing.

>> No.4585518

>games of fun
*hours of fun

>> No.4585607

>>4584158
CT. No contest.

>> No.4585625

>>4584158
6, always
I love Chrono trigger don't get me wrong it's a master piece, and I love ever fiber of it's being
but I still prefer 6

>> No.4585774

Both are easy, but CT is just too braindead easy.

>> No.4585951

>>4584909
You're right, it's just that it's been 10 years since I've played FFVI, sorry. V seemed more humorous to me from what I remembered.
I guess it's due to what this guy says >>4585217 , V seemed more consistently funny.

>> No.4586001

>>4584158
CT, because:

>soundtrack, whose theme I get stuck in my head every other week

>less convoluted plot and gameplay

>fantastic premise: some kids accidentally discover time travel, find out when the world's going to end, and instead of just going home they set out to stop it

It's a delightful, iconic RPG with an action-oriented battle system.

FFVI becomes disjointed and collapses under the weight of its enormous cast half-way through. Felt like a slog trying to finish it. And VII is better.

>> No.4586010
File: 46 KB, 640x347, 19641_front.jpg [View same] [iqdb] [saucenao] [google]
4586010

>>4584158
I'm not.

>> No.4586198

>>4584158
FF6 is objectively better
>greater story
>greater characters
>arguably best vidya villain of all time

the more real time combat in CT is better tho

>> No.4586209

>>4586198
>FF6 is a video game
>Argue why it's "objectively" better only with stuff related to the story
>The only time game mechanics are mentioned are to say that the other game has better ones

Holy fuck, these storyfags are bad. What board did you escape from?

>> No.4586362
File: 183 KB, 500x567, 1412011892338.png [View same] [iqdb] [saucenao] [google]
4586362

>complete shit vs half shit

WoR was a mistake

>> No.4586518

>>4585446
I bet you can't find a single town with more than 20 people in it

>> No.4586556

>>4586362
Guys I really like WoR

it's just this vast wild and dangerous place and you have no real direction to know where to go

and pretty much any place you go to is actually the correct place to go, because your buddies are everywhere and pretty much every place is now some sort of interesting setpiece or dungeon

it's ludo af and I love it

>> No.4586580

>>4586209
>RPG
>Thinking are game mechanics are more important than story.

Even then, FF6 had better mechanics. Unique character abilities, stats customisation, espers, near death attacks, rows with weapons that matters, weapons and armor with effects, relics for more customisation, etc. FF6 had real time combat too. Dunno why that other guy mentioned it.

>> No.4586645

>>4586580
It's also insanely broken so none of that even fucking matters and CT ends up ahead by virtue of being the short bus kid who didn't shit himself.

>> No.4586708

>>4586645
You can literally go through all of chrono trigger using nothing but normal attacks and healing spells up until the golems in the last third of the game. FFVI is easy if you use exploits, but nobody is forcing you to use babby mode vanish/x-zone type shit just like nobody is forcing you to grind Nu's for stupid amounts of techpoints and items in CT

>> No.4586784

>>4586708
No, FFVI is easy period. It's undertuned to the point where CT is harder and constantly gives the player broken abilities. It's not an exploit to notice that Tools and Blitz are stupidly overpowered for the first half of the game.

>> No.4586802

>>4586784
>FFVI is bad because two characters make the game easy early on
>CT is harder and better because all of the characters are equally broken for the entire game

CT is literally designed so that an 8 year old could beat it

>> No.4586807

>>4586802
CT's boss and enemy gimmicks are nowhere near as ignorable as FFVI's. Don't kid yourself.

>> No.4586820

>>4586807
Uh huh, tell me which bosses you can't beat by alternating attack and heal then.

>> No.4586834

Two garbage games with great music. If you're determined to play them, get the level zero hack for ct and either ff6 is the best game ever or brave new world for ff6.

>> No.4586838

>>4586834
https://www.romhacking.net/hacks/111/
https://www.romhacking.net/hacks/707/
http://ngplus.net/index.php?/files/file/12-final-fantasy-vi-brave-new-world/

>> No.4586867

>>4586820
What is Heckran, the zombie on the bridge, Nizbel, Magus, and Black Tyrano?

>> No.4586892

>>4586867
>What is Heckran, the zombie on the bridge, Nizbel, Magus, and Black Tyrano?
Heal Beam, Heal Beam, Heal Beam, Heal Beam, and Heal Beam

There are actually numerous ways to consistently heal your party for more damage than the enemy will ever do to you, Heal Beam is just the cheapest and most powerful. You can beat the entire game by putting Robo in your party, and having him use heal beam every other turn while the other half of the time Chrono uses items or attacks.

That's it. That will beat every single fight as a battle of attrition if you just play and walk through the game normally.

The only attack that's designed to kill you in this game is the one that Lavos shell uses at the end of the Ocean palace, every other attack will only knock you down to 1 HP or more or will knock out one character at a time.

>> No.4586904

>>4586892
Oh you are actually retarded.

>> No.4586906

>>4586892
Do you want to run out of MP? Because that's how you run out of MP. And that's disregarding that FFVI has even more powerful healing while having more powerful offense so it's even easier to play like a lazy shitter in it than it is in CT.

>> No.4586910
File: 25 KB, 1024x888, ctshot01.png [View same] [iqdb] [saucenao] [google]
4586910

>>4586906

>> No.4586919

>>4586910
Then you're not autoattacking, now, are you?

>> No.4586920

>>4586867
I remember son of sun being tricky

>> No.4586921
File: 435 KB, 650x485, Nizbel Shock Sized.png [View same] [iqdb] [saucenao] [google]
4586921

>>4586906
Not to mention you don't have access to heal beam during any of those fights

>> No.4586926

>>4586919
You can't just auto attack because the upper and lower parts alternate a counter attack laser that fucks the entire party up. You have to hit the body part that stops moving if I recall right.

>> No.4586929

>>4586926
He also has bullshit defense unless you freeze him.

>> No.4586935

>>4586910
>not using crt-royale

>> No.4586989
File: 58 KB, 418x335, no.png [View same] [iqdb] [saucenao] [google]
4586989

>pretending CT is harder because it has like three fights you can't autofight through while ignoring that FF6 has Whelk, Vargas, Guardian, Magi Master, Intangir or those death casting faggots in the magi factory

>> No.4586994

>>4586989
They're both baby RPG-lite games with little risk or resource pressure.

>> No.4587003

>>4586989
>pretending FFVI is harder when the game breaks itself for you
You don't even have to manage MP in VI. Even CT doesn't let you get away with wanton spam.

>> No.4587092

>>4584158
>I'm pretty torn

Me too but I think I will lean towards FFVI.

>> No.4587420

>>4586989
>Whelk
You can kill him by hitting the shell but he has something like 40k hp.
>Vargas
Spank him and his furry friends until Sabins shows up.
>Guardian
The literally invincible *blocks ur path* machines that show up in all of two places in the game?

>Magi Master
>can't tank one ultima this late in the game

>Intangir
>not casting sleep or slow

>death casting faggots in the magi factory
I don't even know what you're talking about here. The little soldiers that use roulette? They should be dead long before they even get to cast it.

>>4587003
>Even CT doesn't let you get away with wanton spam.
What are dual techs?

>> No.4587475

>>4584158
CT is better in the sense that it has a laser focus through the whole thing. You never feel like things are jumbled due to too many characters in FFVI. CT also got treated better by Square over the years. Compare PS1 and DS CT to GBA and Mobile FFVI.

>> No.4587481

>>4587420
Rainbow+Furry Band+Haste Helm

Spam? I barely need to press attack.

>> No.4587486 [DELETED] 

>>4587481
>Furry Band
Heh.

>> No.4587604

it's called an ensemble cast guys

>> No.4587625

>>4584173
Mein neggar!

>> No.4587670

obviously it's smrpg

>> No.4587674

>>4586209
I would be with you if this was a platformer, fps, or rts thread, but this is a jrpg thread you might as well complain about storyfags in a point-and-click thread

>> No.4587678

>>4584204
>I play mature retro games for mature people like myself

>> No.4587703

>>4584158
Final Fantasy 5.

That said CT is probably the best tour de force JRPG the system has to offer.

>> No.4588006

>>4587475
CT made more in Japan. Square Enix only really looks at those sales, in spite of FF's popularity in the west.

>> No.4588030

>>4587674
I play these for the mechanics (there are plenty of JRPGs that are very light on plot) and am sick of storyfags saying the point of these is the story.
>>4587678
The issue is not the games here, though indeed their plots are juvenile at best when compared to other mediums that are actually story-based. However, my issue is in how this whole discussion just seems immature to me, like the whole console war crap, no matter the game, console or whatever.
OP is pretty much this:
"Hey, which of these, the two most popular games of its kind on this console, is better?". This shit is tired, not only the games themselves, but the entire concept of the thread.

>> No.4588050
File: 167 KB, 640x1138, 39769_front.jpg [View same] [iqdb] [saucenao] [google]
4588050

The real winner.

>> No.4588124

Why is Cyan so worthless?

>> No.4588253

>>4588030
If you knew the thread was going to be bad, why did you go into it? And to shitpost, no less?

>> No.4588303

>>4588253
To make sure newfags know we're tired of this stuff and it's not welcome.

>> No.4588308

>>4588030
>I play these for the mechanics
>doesn't want to be with his friends
>doesn't want to look at the artwork or listen to music
>doesn't like the characters
>isn't interested in the plot
>just wants to play with the numbers and solve easy optimization puzzles
jesus christ man I hope you're in therapy at least though you probably think that's too gay for you

>> No.4588339

>>4588124
SwdTech is a great skill, do you not know how to use Cyan properly? I can give tips if you need some.

>> No.4588346

>>4588308
I enjoy stuff like what you mention outside of video games. I play video games for the game part.
Or, I see them as merely a plus when they are non intrusive. Which is what they should be, and not the main focus of the GAME.
Demanding other stuff from then has only caused the medium to decline, it's the reason modern games are the way they are: they are catered for those who don't care about the mechanics but rather all the other fluff you mentioned.
I don't know, I'm tired of games trying to be other stuff, I feel like I'm losing them and what makes them special (the game aspect)

>> No.4588356

>>4588339
Sure, go ahead

>> No.4588381

>>4588356
The main trick with Cyan is to cue him up last in your 4-person sequence, so that SwdTech can charge up without impacting the other characters from acting. You can get up to 4 before your charge starts to prevent other characters from using their action.
How far you charge is situational. SwdTech 1 is better than using Fight against a single target and sets off basically just as quickly so there's literally no downside to using it in that scenario.
Against multiple targets you might want to consider using SwdTechs 4 for pure damage (this is also useful against single targets if you know it'll kill it) or 6 to hit all and cause a mild Stop effect.
If you're just not doing enough damage to kill 4+ enemies in 2 hits then get everyone else to defend and bring SwdTech 8 to instakill everything.
Play around with the other techs, see which ones you like, you'll need to use different SwdTechs against boss characters.

>> No.4588386

>>4588346
Are you sure what you're not actually losing is the wonder and innocence of a child who doesn't have deadlines and bills and obligations to think about; being drawn into a vivid world with some fascinating puzzle aspect that made you feel like you were competent at something

which has become either too simplistic to be able to enjoy spending your time on it as an adult

like come on man you're essentially just complaining and getting negative at people -because someone who doesn't even know you won't make toys for you-.

>> No.4588414

>>4588381
Not him, but this just means that guy gets less turns than other characters would in a long fight.
>>4588386
I didn't like the storyfaggotry as a kid either. To be fair, as a kid or teen I didn't care as much, I just played for the game. However, nowadays seeing how video games centered on game mechanics as I like them are pretty much dying I can't help but get bitter at the storyfaggotry and similar stuff.

>> No.4588424
File: 24 KB, 512x448, 1819.png [View same] [iqdb] [saucenao] [google]
4588424

>>4584158
Are you trying to pick the spot for top 2?

>> No.4588432
File: 46 KB, 355x640, 2323246-daikaijuu_monogatari.jpg [View same] [iqdb] [saucenao] [google]
4588432

>>4584158
This.

>> No.4588462

>>4588414
>However, nowadays seeing how video games centered on game mechanics as I like them are pretty much dying I can't help but get bitter at the storyfaggotry
m8 you're arguing with a DCSS ranker here, it's not the games getting dumbed down, people still make all kinds of games, you could make a game, anyone can design a game

it's you buddy

you're upset that the world doesn't have any aims to please or impress you

let me tell you buddy

we aren't that impressed with you either

>> No.4588468

>>4588432
What makes you think this game is better than FF6 AND Chrono Trigger?

>> No.4588470

>>4588462
>people still make all kinds of games
"Gameplay"-focused games are on a disappearing trend, this is pretty much a fact.

>> No.4588530

>>4588470
sorry man I just don't see it. Maybe if you're only talking about triple A and nothing else, but I have a feeling you're blowing it out of proportion and irrationally segmenting things into arbitrary categories when they don't exist independently irl. Gameplay is dependent upon narrative and aesthetic and simulation, and vice versa as well. There's no point at which they're not interwoven. You might as well look at an art gallery and complain because there's not enough green paint, you only like paintings for the green colors.

It's clear you don't even really mean gameplay, but a specific type of it that was available in SNES/PSX RPG era of Squaresoft and companies similar to it, and you somehow want games to nostalgia tube you some sort of feelings that will always be inaccessible to you now because reliving the past is impossible.

And I can assure you that you really might never, ever, ever be able to experience such a thing again, because videogame design concepts are -patented- and old companies don't really have any incentive to expand and enhance those designs when they could just remake the same game or make something totally different.

>> No.4588539

>>4588468
I had more fun playing it than CT and FF6, then for me it was better.

>> No.4588541

4588530
>Gameplay is dependent upon narrative and aesthetic and simulation, and vice versa as well.
Oh, so it's you again. Thanks for coming out, at least, stupid troll.
"Chess is about muh plot, each game of Chess is a different journey. Muh ludonarrative"
Fuck off, modernfag.
What's so hard to understand I enjoy games that are built first and foremost around their game mechanics and not some stupid excuse from other mediums (like trying to be a movie with hours of cutscenes), be them plot-thin RPGs, or arcade games, or anything but the bullshit you're turning the industry into?

>> No.4588546

>>4588541
>What's so hard to understand I enjoy games that are built first and foremost around their game mechanics and not some stupid excuse from other mediums (like trying to be a movie with hours of cutscenes), be them plot-thin RPGs, or arcade games, or anything but the bullshit you're turning the industry into?
the fact that it's not true? your own personal game narrative exists every time you play, it's just that for you it's apparently as dry and inhospitable as your wife's fake vagina.

>> No.4588548

>>4588539
how? Not trying to be an asshole, I started it and never get past the beginning, it looked nothing special but clearly i'm loosing something

>> No.4588552

>>4588548
Different tastes i guess.

>> No.4588553

4588546
"Oh, I dodged some bullets. Yeah, destroyed that hard boss!"
WOW THE NARRATIVE
Just
>>>/v/
Fuck off

>> No.4588559

Why have this thread every week.

Why can't people enjoy two things at the same time?

>> No.4588561

Queen to D4
HOLY SHIT DEEP LORE MUH LUDONARRATIVE

>> No.4588565

>>4588559
Exactly what I meant here:
>>4584204
>>4588030

>> No.4588596

>>4588553
I'm guessing the narrative in your real life is also similarly pathetic if that's all you can come up with

>> No.4588619

I put on the game... I hit start... Oh, I'm moving and dodging stuff for half an hour while engaging with different game mechanics such as enemy design, etc. and then I stopped. Such a deep storyline, I must share it with all my friends. But they stopped hanging out with me when I started telling the game narratives I had for each game in my Chess club, they don't understand ludonarrative, such plebs!

>> No.4588624

>>4588559
Because liking everything equally wouldn't be interesting for discussion.

>> No.4588908

>>4588414
>nowadays
>when the greatest, most complex and difficult games in the history of the medium are being created
>all sucks every last one of them
The problem here is u

>>4588303
>be newfag
>post thread
>gets replies
>huh guess i'll keep making them
The only newfag here is u

>> No.4589031
File: 216 KB, 500x500, marl.jpg [View same] [iqdb] [saucenao] [google]
4589031

>>4584158
FF6 if you're a storyfag, otherwise Chrono Trigger.

>> No.4589068

>>4584158
Chrono Trigger never made me consider not finishing it, whereas I almost dropped FF6 at 3 different parts of the game. So Chrono Trigger.

>> No.4589231

>>4589068
>lete river
>imperial dinner
What was the third?

>> No.4589538

>>4588908
>when the greatest, most complex and difficult games in the history of the medium are being created
LMAO name them, please

>> No.4589593

>>4584158
I've never finished either but got far in both of them and played the intros both about 3 thousand times.

Chrono trigger is overrated. It's fun but it's the easiest game ever made. I beat it in Japanese.

Ff6 has a great storyline better everything.

Maybe I'll give them both another spin now that I got my pi going.

What other good jrpg for snes should I try?

Breath of fire 2 katt only run?

>> No.4589643

>>4589593
How about FF7 no materia run?

>> No.4590616

>>4589538
http://culture.vg
See sidebar.

>> No.4590629

>>4589643
That's no different from normal ff7. If you want a real self imposed challenge, play the necrosis challenge https://gamefaqs.gamespot.com/boards/197341-final-fantasy-vii/56931812#2
>NI = No Items: You cannot use any items at any point of the challenge. Exceptions: All the Key Items, Batteries and the Save Crystal. Note: You are not allowed to use any Nuts for breeding chocobos.
>IE = Initial Equipment: You are not allowed to equip any Weapon or Armor. You can only use the Equipment the characters are equipped with when they join the party.
>NA = No Accessories: Accessories are prohibited. No exceptions.
>NPA = No Physical Attacks.
>NLB = No Limits Breaks: You are not allowed to use any Limits. Exception to NPA and NLB: In the final fight against Sephiroth, where you are not able to cast any spells, you are allowed to use Omnislash or Counter his attack, whichever you like best.
>NNMI = No Non-Mandatory Inns: You can't rest unless the game forces you to do so.
>This all means that you are only allowed to use materia, but not all
See link for list of banned materia and mandatory inns.

If you're not gud enough for that, play New Threat http://ngplus.net/index.php?/files/file/3-final-fantasy-vii-new-threat-mod/

>> No.4590642

>>4590616
>Shitty undeducated "opinions"
>Is either Icycalm or a fanboy
Color me fucking surprised.

>> No.4590654

>>4590642
>show me
>shows
>DIDN'T READ LOL
>>>/v/

>> No.4590665

>>4590654
So which one of those is "the greatest, most complex and difficult games in the history of the medium"? All of them?

>> No.4590695

>>4589593
>Breath of fire 2 katt only run?
don't summon him

>> No.4590775

>>4590616
Holy fuck, eat ten dicks.

>> No.4591439 [DELETED] 

Why not both?

>Chrono Fantasy III

>> No.4591615

Why do people not appreciate the WoR? What hellish pit spawned this meme?
They give you an entire second world map to explore. Then they give you a chain of hints about how to find each of your missing party members, without holding your hand, and fill the world with optional bosses and mad rewards just for exploring while simultaneously giving closure to 14 different character's personal stories. Plus it's all entirely optional, you can approach the final boss at any time. That's fucking brilliant. Twenty plus years later, AAA games still can't handle all that.
After getting the fourth required member and getting your airship back, you see the bird that leads you to Cyan, who then tells you he saw Gau on the Veldt, where there is a new cave that contains another member who then recovers in a new village that tells you both where to find Terra and Strago, and on and on. It's wonderfully designed.

>> No.4591628

>>4590616
fuck that guy, dummie games with no challenge are legitimate consumer entertainment products.

>> No.4591641

>>4591628
But he's an immersionfag, anon

>> No.4591645

>>4584173
You ever notice how most game fandoms obsess over plot/character music instead of dungeon/battle/overworld music, even though the latter is what you hear more of?

You ever notice how the plot/character/town music in Lufia II is garbage even though the rest is great?

I'm convinced this is part of the reason this game doesn't get enough respect.

>> No.4591653

Chrono Cross is better than Final Fantasy IX

>> No.4591658

>>4584158
I'd say CT if we're comparing FF6 as a whole. CT was consistently good even if it was easier sans a few parts. The cast of characters only looked cliche until the game progressed that they did things that makes them so endearing (like Robo stayed behind and literally toiled for centuries to regrow a whole forest, then travelling through time to see him matyred in a shrine, even if you can get him back after). Hell even the tech and battle mechanics are more flexible and fun in comparison. no more bullshit random encounters and loading to get in a battle screen after 2 steps

FF6 was great until they made everything piss easy and broken come WoR after you get Ultima to spam. It even had a premise that an edgy teen going through a phase would enjoy. The first half was brilliant and had some good scenarios going on but the second half just made it too fuzzy and convoluted it feels like another game entirely that fucked up all the excellent buildup the first half had to offer. it was fantastic otherwise
>>4586198
>arguably the best villian of all time
a joker expy that knows magic and got lucky by backstabbing his emperor to be an abomination is hardly a good villain

>> No.4591693

>>4591658
Too bad that's the end of robos arc. It's impossible to write the character well after that though because it's such a super human feat. It's like trying to write for a god or a far realm abomination, little the writer can Come up with is believable unless it's a pointless restatement of the now overpowering essence of the person.

>> No.4591727

>>4584158
I think CT is a better game. But FF6 scratches my RPG itch better. I feel like I have a level of choice in how I play and build each FF6 character, whereas the only thing that takes the CT cast off the rails is where I spend Tabs. Even the high-end gear only has alternate builds for four characters. Basically, it's something that I came to appreciate after playing both games a dozen times or so. But CT is a better experience from first blush and an easier sell.

>> No.4592516

>>4588356
Use SwdTech1 through most of the game. Then teach him Quick near the end. He's now a not as great Offering/Master Scroll user.

>> No.4592579

>>4591615
>After getting the fourth required member
you can beat the game with just Celes, Edgar, and Setzer anon

>> No.4592606

>>4592579
It was funny watching Terra show up out of nowhere in the ending sequence.

>> No.4593038

>>4592516
People don't use techs with Cyan because he does more damage dual-wielding elemental swords.

>> No.4593536

>>4593038
Wait, wasting relic slots on Merit Award and Genji Glove, putting him in the front row, AND doing it all for just a generic who even cares build?

>> No.4593565

>>4588381
Loved cyan as a kid.

Saved up and did swdtech 8 every time, no other tactic.

Still beat the game, no problem.

>> No.4593623

>>4588414
>gets less turns than other characters would in a long fight
It still outpaces how much damage he would do using Fight. If you charged to 4, you're doing slightly more than 4x damage at the cost of giving up not quite 1 turn. It's fantastically cost-effective and doesn't impact the other party members, making it probably your best generic technique to use in boss encounters.

>> No.4593731
File: 125 KB, 475x480, TEH HORROR.jpg [View same] [iqdb] [saucenao] [google]
4593731

>>4584158
I am also torn

>> No.4593795

>>4584158
I haven't finished either, but prefer Chrono Trigger and got farther in it. I just don't see the appeal of FFVI. Maybe it gets a lot better later.

>> No.4593801

>>4593795
>I haven't finished either
Gee dude, Crono Trigger is like 15 hours long even if you do all sidequests.

>> No.4593807

>>4593801
Really? Def getting a repro now. I've been spooked to try it because I've never even played 16 bit JRPG so I'm just fucking with Legend of Mana for now. FFVI didn't hold my attention. Yes I am on the SNES mini.

>> No.4594087

>>4593623
It's clunky, though. Makes it so the character isn't as versatile.

>> No.4594090

>>4593623
Putting a +2 magic Esper on him for several levels and turning him into a caster outdamages his Fight and SwdTech unless you grind to extremely high levels, and frankly, if you're bothering with ATB cheese you could easily game more out of the system with the wait trick and a better character.

>> No.4594202

>>4590629
>NPA = No Physical Attacks.

Yeah that's probably a bit too much.

>> No.4594237

I would say CT, because I always felt FFVI to be extremely bland as an RPG.

>> No.4594240

Listen: I know I'm on /vr/ and we use to talk mostly about original releases, but is there any point in playing the SNES version over the DS one? I felt the latter was a straight upgrade when I tried it, I didn't get far enough to know if content was removed or dialogue was replaced, but should I go with the SNES version instead?

I mean, with FFVI the argument is that the GBA version needs to get patched for the obvious shitty music and the graphics are just not so great. I understand that.

>> No.4594537

>>4593536
>Merit Award
He has his own elemental swords, faq reader.

>>4594202
FF7 really is that easy. No Physical Attacks isn't even a challenge on its own.

>> No.4594551

>>4584165
But it's not. It unequivocally is not. It's a better story, sure, but it's the worse game.

>> No.4594578

>>4594551
I'll just take your word for it instead of listening to any reasoning you might have.

>> No.4595761

>>4594537
He has the Tempest. Is that what you mean? Because you could have just called it that instead of elemental sword.

>> No.4595869

>>4594551
>It's a better story, sure, but it's the worse game.
This, but backwards.