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/vr/ - Retro Games


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File: 35 KB, 673x505, player1rage[1].gif [View same] [iqdb] [saucenao] [google]
456775 No.456775 [Reply] [Original]

Things from clasic games that drive you mad.
>Timers
>Items that give points and nothing else

>> No.456787
File: 494 KB, 473x1051, 1331951985014.png [View same] [iqdb] [saucenao] [google]
456787

>> No.456793

>1 life
>no continues

>> No.456802

>>456775
>Enemies you CANNOT kill without getting hit

>> No.456803
File: 54 KB, 416x411, hinaf.jpg [View same] [iqdb] [saucenao] [google]
456803

>no way to save

>> No.456798

>Power up
>Makes your weapon LESS USEFUL than its default form
>Can't change your weapon until you pick up a new power up or die
>Power ups are semi-rare drops

Fucking Ghosts N' Goblins, I swear if you drop one more Torch in front of me in a spot I HAVE to be in, I will LOSE. MY. SHIT.

>> No.456817
File: 60 KB, 445x545, 1af.jpg [View same] [iqdb] [saucenao] [google]
456817

>enter password to continue
>ejdzAifjr6930jfioPOSPdhfoeujSJIE839e040udlfjrp30fEeAe

>> No.456829

>>456817
>make 1 mistake
>whole password erased

>> No.456838

>>456829
>>456817
>Password has captial i's and lowercase l's it it and they look identical. Also 0 and O.

>> No.456839

"Anon, will you please save the world?
>No
"Lol good one, anon. Will you please save the world?"
>No
"Lol good one, anon. Will you please save the world?"

>> No.456841

>>456839
Anon will you save the world?
>No
Game over

>> No.456843

>>456841
Fuck, I wish.

>> No.456852

>Difficult boss you barely beat
>Hard platforming section before the checkpoint
Fuck.
>Icy moving platforms
FUUUUUUUUUUUUUUUUUCK

>> No.456861
File: 26 KB, 268x265, Grafics.jpg [View same] [iqdb] [saucenao] [google]
456861

>leap of faith required to progress

>> No.456873
File: 56 KB, 419x248, 1365679442756.png [View same] [iqdb] [saucenao] [google]
456873

>ending is just the game over screen again

>> No.456893

>lose power up by getting hit but not die.

>> No.456898

Ceilings that fall on you, or floors that pop up and smash you into the ceiling

>> No.456902

TMNT tricky jumps, Megaman spikes, Sonic spikeball enemy, Cheetahmen music

>> No.456914

>auto-scrolling levels
The only one I enjoyed was in Super Mario World, one of the bridge levels. That one was fun.

>no password system or saves
Dammit, if I want to turn off my Nintendo because I gotta go do something else I should be allowed to. I don't DO much of anything else, but, you know, the option's always nice.

>> No.456931
File: 135 KB, 400x335, 1326229607540.gif [View same] [iqdb] [saucenao] [google]
456931

Jumps that would be easy if you didn't hit the ceiling and loose all momentum.

>> No.456932
File: 17 KB, 163x195, kingclose.jpg [View same] [iqdb] [saucenao] [google]
456932

>those long jumps that can only be accomplished if you stand so close near the hole that your character should have already fallen down

>> No.456946

If by "timers" you mean level time limits, those are very important for games to be fun. If there's no time limit then optimal play is almost always very slow and boring. The Megaman games are greatly harmed by lack of time limits.

>> No.456954
File: 170 KB, 409x447, Kero 7.png [View same] [iqdb] [saucenao] [google]
456954

>Touch the smooth side of a spike
>get hurt

>> No.456957

>>456946
Prince of Persia 2 hour time limit is what I was specifically referring to. Also there are other difficult games that the timer is just a fucking insult.

>> No.456972

>limited continues

It's not like I'm pumping quarters into my Nintendo, fuck you

>> No.457013

>>456841
>>456843
It actually happens in Golden Sun, right? I don't remember any other case, though

>> No.457026

>>457013
not /vr/ but still
http://www.youtube.com/watch?v=OIqHY7SNJj0
15 minutes opening cutscene gone.

Not sure if the original does it, but TTYD does too.

>> No.457057

Mouselook skews the fuck out of everything when moving vertically.

>> No.457116
File: 174 KB, 400x684, 1361557673674.jpg [View same] [iqdb] [saucenao] [google]
457116

>>457026
>http://www.youtube.com/watch?v=OIqHY7SNJj0

>> No.457123

ENEMIES THAT MOVE IN DIAGONALS.

>> No.457126

>>456954

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

WHAT THE FUCK IS THIS BULLSHIT HOW CAN THAT EVEN HURT ME WARGARBL!!!

sorry, I just really hate that

>> No.457151

>>457126
Thankfully, every 2D Sonic game subverts this.

>> No.457179

Timed gates and doors in the classic Tomb Raider games. Some of them were nearly impossible and required 100 tries before you perfected it enough to make it through

>> No.457183

>>457026
Not /vr/ but..

>playuing dark cloud 2
>entire opening section/tutorial is easily over 3 hours long

fuck

>> No.457206

>start with pea-shooter.
>power up weapons through game, strong enough to take all the shit thrown at you
>get hit
>back to pea-shooter

>> No.457239

I'm not sure I'm capable of hating anything in video games more than the idiocy of metal spikes killing a robot for stepping on them or bumping into them.
Some days that shit comes to mind and for a few minutes I dont even care that Megaman is dead.

>> No.457246

In any game where falling into water kills you.

>> No.457250
File: 186 KB, 340x454, growling-lion-lion-guardians.jpg [View same] [iqdb] [saucenao] [google]
457250

>people want a password system or saving progress

Rly? For one hour game, what are you a bunch of casuals?

>> No.457270

>knockback
>bottomless pits

BY YOUR POWERS COMBINED

>> No.457274

>>457206
Fucking Bomberman II.

>start with one shitty bomb
>upgrade slowly but surely
>get Detonator, which is the best power-up
>die
>keep all other shit but Detonator

It wouldn't be so bad if by World 2, you didn't need it to stay alive more than 10 seconds due to all of the enemies that can go through blocks.

>> No.457285

>>457123
>enemies can shoot diagonally
>you can't

>> No.457292
File: 42 KB, 205x205, snorlax used mean look.jpg [View same] [iqdb] [saucenao] [google]
457292

>>457250
>all classic games are an hour long

>> No.457301
File: 28 KB, 442x433, Scotch_cigar.jpg [View same] [iqdb] [saucenao] [google]
457301

>>457292
Ok, 20 minutes beats me

>> No.457305

>>456954
In Trine games you can walk between spikes, you get hurt only if you fall on them. GOTYAY

>> No.457306
File: 1.04 MB, 200x150, 1365850942068.gif [View same] [iqdb] [saucenao] [google]
457306

>no option to skip dialogue/cutscene

if I'm replaying a game, I don't want to have to read the same shit or watch the same shit over again. just let me skip if I want. damn

>> No.457313

>>456841
Arcus Odyssey on Genesis does something like this at the end of the game. The final boss offers to join forces and take over the world. You can accept and it Game Over's. Pretty cool, unless you just went through the entire game then expected your answer to be meaningless.

>> No.457314

>cutscene
>not sure if you can pause
>... finger hovers over the start button....
>...
>nope, sure can't

>> No.457317
File: 114 KB, 216x300, Pikaconfusion.png [View same] [iqdb] [saucenao] [google]
457317

Sidequests or places that you aren't able to reach after a certain point in gameplay.

Bonus points if you needed to talk to someone in one of these areas first or you won't be getting a special item.

>> No.457326

>>456841
>Anon will you save the world?
>No
>Game over

This actually happens in some games. Like, in the ancient DOS Interplay Lord of the Rings game, if you refuse to take the Ring to Mordor, the Council of Elrond gets into a big fight over it and you get game over. And in Quest for Glory 2, if you enroll into WIT, Shapeir is destroyed and you don't really care about it because you were too busy studying magic.

>> No.457329

>>456932
>those long jumps that can only be accomplished if you stand so close near the hole that your character should have already fallen down

These drive me nuts in Mega Man.

>> No.457337
File: 4 KB, 512x280, ET (1).png [View same] [iqdb] [saucenao] [google]
457337

Dems pits dat you fall into ;_;

>> No.457356

No autosave. I know, I know, quicksave takes about 0.0001 bits of effort and it's just me slacking, but you get caught up in the game, you don't quicksave... and fucking die. Punishment for negligence maybe, but goddamn that shit could be annoying...and that moment...that moment when you realize you didn't save...oh God...

>> No.457359

>>457292

10/10 filename

>> No.459717

>having to keep tapping a button to progress through dialog, even when it's spoken
Seriously, it's fucking annoying.

>> No.459776
File: 79 KB, 424x565, 1358623204517.jpg [View same] [iqdb] [saucenao] [google]
459776

>>456829
>press 'b' to delete letter
>quits to main menu

>> No.459804

>>457356
the very non /vr/ skyrim still does this. 40 minutes of leveling and looting gone because you died and didn't fast travel/press start/went into a house

>> No.460517

>>457356
>playing Pokemon Red
>batteries are about to die
>finish the battle as fast as possible
>save
>power cuts as soon as I take a step after saving
>turn it back on
>it didn't save

>> No.460571

>>456946
The only case I can imagine for timers in Mega Man is making it impossible to grind enemies for powerups. But tweaking drops would eliminate that without the all the drawbacks timers have. If you take too long to complete levels in Mega Man, it's not the game that has a problem.

>> No.460582

>No mid-air control after jumping
>That feeling of despair when you know you are fucked just after lifting from the ground.

>> No.460601

>>457206

Street Fighter 2010 comes into mind, some parts are ridiculously hard with the default short attack

>> No.461560

>>457026
dragon warrior 1 does the same thing at the end.
if you accept the draco lords offer, he calls you a fool and puts you to sleep forever.

I tried the same thing with the king at the beggining, but he was all "BUT THOU MUST" and it's and endless loop. But 6 yr old me though, hm, let me try that with the final boss...

>> No.461672

>>459804
why would you even say that who cares

>> No.461710

>>456775
>>Items that give points and nothing else

Welcome to the world before achievements.

>> No.461714

>>456817
Ah, Robo Pit.

>> No.461779

>>456841
I <3 you Paper Mario.

>> No.461845

>>456775
>card key switching to open a door
>card key switching to open a door while getting hurt
>getting pushed back when hurt
>getting pushed back when hurt and fall into a cliff.
>getting pushed back when hurt and then get pushed back again because you got pushed back next to another enemy.
>enemies having invincibility frames after getting hurt.
>getting hurt while he's invincible

>> No.461859

Limited lives. This just should not happen outside of arcades, even worse if there's limited or no continues

>> No.461876

>>461859
That's such bullshit. You might as well be using savestates.

>> No.461910

>>461845
>getting pushed back when hurt and then get pushed back again because you got pushed back next to another enemy

THIS. Those moments when you were on the verge of finally completing that level you've been bashing your head against for half an hour, then take a hit and bounce between two enemies uncontrollably until all your health is gone. I'm pretty sure I broke a few controllers in those days.

>> No.461928

>>461859
>playing an arcade game
>it doesn't let you use continues

It's like they don't even WANT my money!

>> No.461936

>Enemies with unpredictable movements

>> No.461942

>>461876
Having to do the whole game over is not fun, just tedious. When you run out of lives you should just have to restart the stage.

>> No.461956
File: 9 KB, 116x119, 1333488794671.gif [View same] [iqdb] [saucenao] [google]
461956

>Can only hold 1 item
>Must equip card key to enter room
>Room is full of toxic gas
>Take damage upon entering
>Swap to gas mask to prevent further damage
>Must re-equip card key to exit through any of the other doors in the room
>Take damage again before leaving the room

>> No.461978

>>461956

Someone else is playing Metal Gear

And yes, that was some bullshit. I actually died doing that once because my health was so low.

Also, don't forget Big Boss Calling you to warn you about the gas AFTER you're in the room. You're a real help!

>> No.462000
File: 41 KB, 300x300, Fox-Squirrel-Relaxing-s.jpg [View same] [iqdb] [saucenao] [google]
462000

>vertical climb level

>> No.462006

>>456841
Wizards and Warriors III did this to you at the end of the game.

>Kuros! After countless hours spent jumping around doing random tasks, you have become strong and wise and shit! Will you give up the quest to stop my evil, and instead join me?
>Default answer is YES
>Instant Game Over
>No Password or Save at any point in the game
>You get to do it all over again

>> No.462012

>>462000
Fuck Vectorman 2 for that, man.

>> No.462095
File: 2.00 MB, 272x271, 1365999578157.gif [View same] [iqdb] [saucenao] [google]
462095

There's a ridiculously cheap boss that keeps killing you over and over again.

>> No.462157
File: 44 KB, 226x231, Indalecio.jpg [View same] [iqdb] [saucenao] [google]
462157

>>457317
You wanted to face my strongest form? Too bad!

You overlooked a particular NPC early in the game that would later return to trigger a seemingly minuscule event after completing an obscure side quest...

A shame you can't go back, isn't it?


Alternatively, the opposite result of unknowingly completing these events around level 70 and facing an endgame boss tuned for level 250 characters is also a bitch.

>> No.462201
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462201

>>456775
>players share lives and/or continues

>> No.462212

>>461942
This is what's great about classicvania. No bullshit. If you game over you just lose your checkpoint.

>> No.462213

>>457329
there's several in zelda II as well, mostly toward the end

>> No.462219

>>456775
>Name
I got another

>name maxes out at one character less than my name

>> No.462234
File: 128 KB, 345x294, 1354477554921.png [View same] [iqdb] [saucenao] [google]
462234

>>456954
>Not knowing that the spikes are covered in really tiny microscopic spikes

Come on /vr/. I thought you were better than this.

>> No.462243
File: 1.96 MB, 265x200, 1357172932945.gif [View same] [iqdb] [saucenao] [google]
462243

>Very hard/final boss
>Boss can confuse/charm your party
>Picks your healer
>The healer heals the boss for every single point of health

EXDEATH YOU SON OF A BITCH TREE FUCKER

>> No.462249

>Point and click adventure game
>Forced to use look and investigate on every single object you come by in order for the game to continue

Not much of a problem the first time but on multiple runs it is a pain in the ass.

>> No.462259

>Autoscroll level with tiny platforms

>> No.462280

Any game where you had instant death spells that would only work on enemies you could just one shot anyway.

Mario RPG was probably the only game I know of where you could 1 shot a major boss.

>> No.462283
File: 154 KB, 728x683, 1360024524137.jpg [View same] [iqdb] [saucenao] [google]
462283

>>462219
FUCK YOU'RE SHIT VIDEO GAME, MY NAME IS NOT BRENDA

>> No.462284

>>461672
Because he thinks he's on tvtropes.

>> No.462286

>>462280
Which boss?

>> No.462294
File: 31 KB, 500x373, 1356595524896.jpg [View same] [iqdb] [saucenao] [google]
462294

>touch spike from the side
>instant death

This is literally my reaction every time. Fuck any game that does this.

>> No.462310

>>461978
This too
>>461845
>card key switching to open a door
I mean fuck. This drove me up the wall.
>"Oh amazing, I now have the lvl 2 card. I'll just backtrack and check out the floor I missed."
>"This door will not open, You need the lvl 1 card."
>"Eh? What? Surely a higher card would be backwards compatible?"
>"lol, no Snake. No."

>> No.462315

>>462286
The sword after taking out one eye.

>> No.462317

>>462286
You could drop Exor in a single shot with a well-timed Geno Whirl.

>> No.462325

>>462286

Exor (the hilt of the giant sword) was the only boss you could one shot

Supposedly it could be done every time on undead enemies in the Japanese version, but was removed when it was ported over seas

>> No.462326

Not playing well on emulators. I'm looking at you, Shantae.

>> No.462332

>>460571
He's saying the best (method with the most likely chance of getting you through the game) is to inch forward one pixel at a time, spawn one enemy, take him out the safest, cheesiest way possible, repeat.

This doesn't work in arcade games, like Rolling Thunder. People even found a way to reset the ammo doors by scrolling them off-screen and walking back, so they made a revision with an EXTREMELY tight timer.

>> No.462347

>>462283
CHRS

>> No.462345
File: 57 KB, 212x256, Cultist chan.jpg [View same] [iqdb] [saucenao] [google]
462345

>Things get glitchy at 16, 256, or 1024 of any given variable.

Is it that fucking hard to cap a number?

>> No.462356

>Unplayable characters in Fighting games

Goddamnit I don't care how broken that boss is or how many friends i'll lose if I play him in two players, don't taunt me with someone you can never play as

>> No.462364

I have a big problem with games where, when you lose all your lives, you have to start the entire game all over again. Often when you reach a new area in a game, there are a lot of new elements and things you have to learn about the level. A lot of times, it's hard to beat a level the first few times through. So having to play the whole game over is a pain in the ass.

>> No.462369
File: 9 KB, 125x360, Exor.gif [View same] [iqdb] [saucenao] [google]
462369

>>462286
Exor isn't immune to the instant kill effect of Geno Whirl.

>>462280
You can also kill the phantom train instantly by using a phoenix down on it.

>> No.462373

>Don't know whether 0 or 1 lives left is the last try

I actually don't care which it is, but I just wish it could have been fucking consistent.

>> No.462381

>>462356

The original Smash Bros was pretty annoying with this. They had metal mario (and that badass stage), master hand, the polygons, giant donkey kong

at the very least you should have been able to play the metal mario stage. i mean thats probably the coolest stage of the game.

>> No.462386

>>462280
beats games where the insta death spells NEVER EVER WORK AT ALL.

I'm looking at you star ocean 2

>> No.462387

>>462373

Man I feel the same way. I swear so many games it's different.

I prefer 0 being the last try, just feels more right.

>> No.462393

>>462369
>You can also kill the phantom train instantly by using a phoenix down on it.

To be fair, there are a number of RPGs which allow you to 1HKO undead bosses by dropping a revive item/spell on them.

>> No.462396
File: 23 KB, 614x534, holy fuck.jpg [View same] [iqdb] [saucenao] [google]
462396

>open world game

>on a timer

>requires you to go to specific spots and buy specific items from shopkeepers to get the not-shit ending

>half the items they sell are useless

>only directions given at all are location names from random townsfolk

>no map at all

>locations dont have the name shown anywhere so you have no fucking idea if this is even the place you are looking for

>literally the only way to progress past a certain point is to get a specific item and, with absolutely NOTHING in game to indicate it, go to a very specific block, crouch, and use the item in order to progress

>block has nothing special on it at all to indicate significance

>only possible way to get the good ending is either several consecutive runs of trial and error or by reading a guide


Guess the game.

Hint: It was a shitty NES sequel to a good game.

>> No.462412

>>462396
>literally the only way to progress past a certain point is to get a specific item and, with absolutely NOTHING in game to indicate it, go to a very specific block, crouch, and use the item in order to progress

Ah, ya gave it away.
Castlevania II

>> No.462414

>>462396
>>462396
>a shitty NES sequel to a good game
Snake's Revenge?

>> No.462417
File: 68 KB, 198x189, 1290992315013.png [View same] [iqdb] [saucenao] [google]
462417

>space side-scrolling shooters
>enemies attack head-on
>they go past you
>they come back to hit from behind
>you can only shoot in one direction
>meanwhile the screen scrolls like it's on speed

Fuck you, Gradius. I'll beat you someday.

>> No.462425

>>462414
this guy got it
>>462412


Seriously, fuck that game. I can appreciate all the other classicvanias but Simons Quest is fucking sadistic

>> No.462430

>>462396
>very first person you meet

OH DURR HURR YOU SHOULD BUY A WHITE CRYSTAL!
>start with the exact amount of money for one
>it doesnt do fucking shit

>> No.462434

>>462386
>beats games where the insta death spells NEVER EVER WORK AT ALL.
Thankfully, Suikoden has two instant-death spells on the main character, both with 100% accuracy. Hell is pretty much the Skip Battle spell.

>> No.462443
File: 140 KB, 500x448, hEC6BC8E8.png [View same] [iqdb] [saucenao] [google]
462443

>>460517
> Battery fails mid save / power button is knocked slightly while saving
> Your save file is corrupted.
I had all the pokemon except Fucking Scyther and Fucking Tauros.

While we're here:
> One save slot

>> No.462447

>>462430
Psst, the floating platform in the first mansion wont appear if you don't have it.

>> No.462451

>>462447
...theres a platform? I just damage boosted off a fucking bat


this game mang

>> No.462459

>>457313
Fallout has something similar as well, where you can join the Mutants to raid the Vault. Unfortunately, you get the same cut-scene as when you decline their offer.

>> No.462481 [DELETED] 

>>462443
Please don't use that image on this site.

>> No.462484

> Fire off a spell.
> No response from game telling me what effect it had.
Thanks game

>> No.462487

>>462481
Apologies. It was the easiest PKMN Red 'file data is destroyed' screenshot I had to hand.

>> No.462518

>>462201
hi there contra.

>> No.462546

>>457183
Skyward sword. 3 hours of pressing A to skip through annoying dialogue and tutorials for concepts I've already figured out. or things being repeated.
At least it gets....... "better" once you're through the first dungeon

>> No.462560

>>462443
I know it's not /vr/ but B&W2 are infuriating in that regard.

>one save slot
>unlock alternate difficulties by beating the game
>can't save a new game without deleting old save
>deleting old save relocks alternate difficulties

You'd think after how 15+ years, they'd add maybe one more save slot.

>> No.462573

>>462487
Ah okay, no problems. I'm sure it's pretty annoying, although I've never played much Pokemon myself. I remember getting to the very last dungeon in Oracle of Seasons once, and the next time I tried to play, bam, corrupted, start over.

>> No.462582

>have to beat the game once to unlock hardmode, or to get told how to play hardmode

I mean, it's not like I won't replay it eventually, but I don't like games to hold back on me

>>462560
You can send the hard/easy mode to a different cartridge. You still need to have beaten the game though.
If I ever get BW2, I'm playing black first and sending the hardmode to white.

But yeah, fucking more save slots already jesu

>> No.462607

>>456775
Were you playing Castlevania?

>> No.462615

>game with subweapons
>you have to pause the game to select other weapons
it's like the devs didn't knew the existence of the select button

>> No.462617

>>456873
I had it when it goes immediately from 'exploding final boss' to 'GAME OVER'.

My younger self was like 'what the fuck? did I win? was I supposed to shoot that thing or not?'

Cracked Amiga games were especially bad because they usually took out bosses or end sequences to make 2 disk games fit on 1 disk. Beat the final boss in Midnight Resistance? BAM CRASH Guru meditation thanks for playing.

>> No.462624
File: 75 KB, 196x191, 1353460776538.png [View same] [iqdb] [saucenao] [google]
462624

>>462443
>Playing any gen3 game
>try to start it up
>"Save file data has been corrupted"
>I am now emo and looking for razors
>wait
>"Loading backup save data"
>"Copying backup save data"
>Game put me back at the 2nd last time I saved

The wonders of technology. New games aint all bad

>> No.462627

> Pause button on console.
Why, Sega, Why?

>> No.462635

>>462582
You still require a minimum of 2 games and 2 systems to actually be able to save in a playthrough on hard mode.

>> No.462642

>>462624
>>"Loading backup save data"
>>"Copying backup save data"
My word.

I hope you had Ode to Joy on standby for that.

>> No.462657

> Play through quite long game.
> Game gives you passwords.
> Play through game over several days.
> Get to end.
> BAD ENDING.
> Try again.
> BAD ENDING AGAIN.
> Many years pass...
> BAD ENDING AGAIN.
> Go on internet:
> You can't get the good ending if you use a password to continue the game.

All those hours. I could have learned a second language by now.

>> No.462686
File: 1.15 MB, 320x180, 30928305.gif [View same] [iqdb] [saucenao] [google]
462686

>game with 2 difficulty setting
>"super easy"
>"super hard"
>they are both difficult as hell
and it is the exact opposite these days

>> No.462687

When you and the characters names are all in CAPS.
What really bugs me is that if there's a named town or item it's punctuated properly.
> Hello FAGGOT! Do you wish to go to the town of Aspie?

>> No.462693

>>462687
That confused me in FF6. Default names are all caps, but the name entry screen lets you have lowercase.

>> No.462708

>>462686

Fucking Alien Soldier.
It's like it's teasing you.
>SO YOU DON'T WANNA PLAY HARD GAME UH? THEN PLAY SUPER EASY YOU FAG YOU KNOW WHO PLAYS EASY GAMES?NINTENDOES U BITCH

>> No.462709

>>462687
>Name character with first letter in caps and the rest lowercase
CURSE YOU ZELDA! CURSE YOU SAGES! CURSE YOU.........Link!

>> No.462718

Difficulty select.
> Easy
> Hard

I just want to be normal...

>> No.462720

>>457270
happens to me every day

>> No.462743

>Game builds up bad guy as unstoppable badass god
>Final battle with them is entirely scripted and basically impossible to lose

Really flicks my plums, especially when I've been grinding for ages in anticipation for this fight

>> No.462754

>game over
>command input needed to continue
fuck you devs ibought your game already just give me infinite continues,i forget this kind of shit after some time playing

>> No.462756

>>462743
No, that's modern games.

>> No.462762

>>462756
Retro games do that as well, of the top of my head Final Fantasy 7 did it

>> No.462802
File: 541 KB, 168x186, Gill_Entrance.gif [View same] [iqdb] [saucenao] [google]
462802

>fighting game
>last boss is OP as fuck
this faggot ate so many quarters from me that i could buy the arcade cabinet already.Fuck you Gill

>> No.462812
File: 16 KB, 320x224, pinocchio-genesis-screenshot-the-show-begins-pinocchio-has.gif [View same] [iqdb] [saucenao] [google]
462812

>remember-the-pattern puzzle
what is this, space channel 5?

>> No.462821
File: 12 KB, 89x109, I AM A PERFECT SOLDIER.gif [View same] [iqdb] [saucenao] [google]
462821

>>462802
You are smalltime

http://www.youtube.com/watch?v=Lcn7LuXSrD0

>> No.462848

>>461845
I can do you one better.

>Having no invincibility frames after getting hurt, causing you to get stuck in a damage loop if you fall in a pit of lava or some spikes.

Also
>Name yourself "Anon"
>Everybody else is named "ANON"

Why even give the fucking option of lowercase letters if you're just gonna pull this shit.

>> No.462857

>>462686
>>462708
Oh man, Alien Soldier.

The only difference is on superhard, you have limited continues and no passwords. Other than that, enemies, bosses, etc. are all exactly the same.

>> No.462867

>>462709
Yeah it's stupid, it should like, automatically capitalize/lowercase where it's appropriate.

>> No.462871

>easy:enemies that do damage on contact
>normal:flying enemies that do damage on contact
>hard:flying homing enemies that do damage on contact
>Protag must fall from the pit mode:flying homing enemies that do damage on contact and push you

>> No.462913

>Dungeon level
>Can't save midway, have to do it in one go
>Have to collect several items for the map subscreen to function
>The map is literally a binary grid with a flashing dot
>Covered map tiles disappear when you enter a room
>It doesn't even show you how the rooms connect to each other, its literally just a fucking grid

What was the point, Kid Icarus?

Also
>Hearts don't heal

>> No.462917

>>462709
>>462687
Someone should make an RPG with stealth segments, where if one of your characters has an all-caps name, it automatically wakes up monsters when their name is spoken.

>> No.462932

>world maps in JRPGs

Fuck that bullshit. After playing pokemon blue I could never touch most other JRPGs. I want the over-world to be seamlessly connected with no transitions in between. Why could a handheld game get it right but so many SNES and PS1 games couldn't?

>> No.462934 [DELETED] 

>>462917
>>462867
>>462857
I don't see a reason to use a name with these posts.

>> No.462945

enemies flying in a zigzag

>> No.462949 [DELETED] 
File: 102 KB, 640x480, cloud doesn&#039;t care.jpg [View same] [iqdb] [saucenao] [google]
462949

>>462934

>> No.462958

>>462657
>You can't get the good ending if you use a password to continue the game.
What game is that?!

>> No.462969 [DELETED] 

>>462949
Hmm, nope, still don't see a reason to associate a name with this post on an anonymous image board. Do you?

>> No.462982 [DELETED] 

>>462969

To make you mad

>> No.462989 [DELETED] 

>>462969
>>462949
>>462982

This is not retro video games. Please take this discussion to >>>/anyfuckingboardbutthisone/

>> No.462991 [DELETED] 

>>462969
Tripfags are nowhere near as annoying as people like this

>> No.462998 [DELETED] 

>>462969
Just force anon everyone if you can't ignore it otherwise. It makes dealing with special snowflake attention seeking tripfags easier AND it cuts down this kind of thread derailing.

Sage because completely fucking off topic.

>> No.463007
File: 65 KB, 800x726, juniper2.jpg [View same] [iqdb] [saucenao] [google]
463007

Okay, one thing that squids me off about retro games is how little memory there is on a cartridge saveram.

>Mario Paint
>can only save one picture
>Umihara Kawase
>can only save like one kilobyte or something worth of demos

>> No.463013

>>463007

Mario Paint desperately needs an update.

>> No.463024

>>463013
You mean, like, Microsoft Paint?
Or did you mean this:
http://mario-paint-composer.en.softonic.com/
Because I don't think the fly-swatting game was what you had in mind.

>> No.463029
File: 63 KB, 535x388, gimp.png [View same] [iqdb] [saucenao] [google]
463029

>>463013

>> No.463040

>>463024

I mean an updated version on the Wii-U/3DS that lets you do all the old one did and more. I want to send my friends fully-colored dick animations with Camptown Races playing in the background.

>> No.463049

>>462546
I hated SS so much because of that shit. It just never stops. Even in the final dungeons every few seconds you get interrupted and told what to do. Jesus christ Nintendo, It's not gonna kill me to let me figure out that sliding block puzzle by myself.

>> No.463053

>Get hit
>Knocked back into a pit
>Angle doesn't matter at all
Ninja Gaidammit.

>> No.463063 [DELETED] 

>>462934
>>462969
You can just ignore names y'know.

>> No.463071 [DELETED] 

>>462949
Filtered. Thanks for using a trip so I don't have to see your shitty posts anymore.

If you want attention, you can get more by posting on /v/ with a picture of an anime girl as your avatar.

>> No.463084 [DELETED] 

>>463071
Nobody on /v/ wants that any more than you.

>> No.463110 [DELETED] 

>>463071
Jesus fucking Christ. I don't like Princess Bubblegum any more than you do, but your Asperger's is an embarrassment to /vr/.

>> No.463180 [DELETED] 

>>463071
The only extra attention they're getting is from people like you who feel the need to shit up everything as soon as someone with a trip posts. Calm the fuck down. It has literally zero affect on anything.

>> No.463196 [DELETED] 

>>463071
you could also just filter it without so much drama. Are you some kind of 4chan police?

>> No.463236

>>456775
not caring about points is common nowadays, but when the scoring system is balanced, score can be a way to challenge yourself to get better at the game, or to challenge the score of others. (And it pushes you to make riskier moves just for the points).

>> No.463254 [DELETED] 

Well this thread went downhill.

Thanks for caring more about name field than the content of the posts, you gigantic faggots.

>> No.463264

>>461942
it depends on the game. Rogue would suck with lives or savestates.

>> No.463307 [DELETED] 

>>463254
I konw, tripfags are the worst right

>> No.463339 [DELETED] 

>>462481
Why? We're not allowed to use it because ribbit has taken a shine to old reaction images?

>> No.463362 [DELETED] 

>>463307
The tripfag wasn't the one who trashed the thread, her posts were all on topic.

>> No.463395 [DELETED] 
File: 117 KB, 500x500, 1358278401921.jpg [View same] [iqdb] [saucenao] [google]
463395

>>463362
>her

Besides, his fault for using a tripcode when he shouldn't. There's literally no reason for it in this thread.

>> No.463527 [DELETED] 

>>463395
http://life.familyeducation.com/aspergers/behavior/40202.html

>> No.463535
File: 126 KB, 300x430, Fuck this game back to the fucking future where it can stay.jpg [View same] [iqdb] [saucenao] [google]
463535

>>456775
>TWO fucking timers
>One's an actual timer
>The other's the picture of Marty's family from the movie that slowly fades away
>The clocks you collect only stop the picture from fading

>> No.463614 [DELETED] 

>reading through thread
>wondering who this tripfag is that everyone is yelling about
>realize I have auto anonymize on

Is it that hard, you insufferable faggots

>> No.463745

>>463614
Cut yourself more.

>> No.465379

>>462201
Curse you House of the Dead 2! It's not like I can put quarters in the fucking Dreamcast no matter how many times I tried.

>> No.465386

>>462356
That's one reason I love Mortal Kombat. Say what you will about it's legitimacy as a competitive fighter, but they know fanservice. MK Trilogy and MK Armaggeddon may not be the most balanced entries, but goddamn could they be fun.