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/vr/ - Retro Games


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4558828 No.4558828 [Reply] [Original]

I followed online tutorials and learned how to play PsOne games off a usb flash drive using free McBoot and PopStart, and the program OpenPs2Loader. works just fine. I am also playing GameBoy, GameBoy Color and GameBoy Advance Emulators off of the usb flash drive. anyone else doing this? I would like to hear what else can be done.

>> No.4558846

>>4558828
Bump

>> No.4558862

You can do that and a lot more on your computer.

>> No.4558869

>>4558862
I like it on the Ps2. the psOne games run better than on a computer because Ps2 is backward compatible.

>> No.4558891

>>4558869
No.

https://www.youtube.com/watch?v=Q61FU4UwwHU

>> No.4558892

>>4558869
Do you have a fucking jailbroken Chromebook or something?

>> No.4558904

>>4558892
No, all I was trying to say is that the Ps2 system was built specifically to run the game.

>> No.4558907

>>4558904
Have you ever used a PS1 emulator?

>> No.4558909

>>4558869
Technically you're not using the PS2's BC when you boot games off a flash drive.

>> No.4558912

>>4558904
Sort of, but definitely not from SD/HDD. There are a lot of data transfer bugs that are never going to get worked out. You must not have played all that much to have not encountered any yet.

>> No.4558919

>>4558907
yeah but on a crappy computer with an
AMD processor

>> No.4558939

>>4558919
Get a gaming PC before comparing it then?

>> No.4558942

>>4558862
he didn't ask that, no need to be a dick head

>> No.4558943

>>4558939
yeah, I seriously did not know a game could run better on a computer. I thought that it was already programmed for a specific game engine.

>> No.4558952

>>4558942
It's 2018. There are good reasons to use a Wii as an emulation console, but not a PS2. PS2s are for playing PS2 games on and that's more than plenty but not retro. Whatever computer OP has, I guarantee it can emulate PS1, SNES and GBA better than a PS2. Probably his phone too for that matter.

>> No.4558954

>>4558943
Well, you're not totally wrong. A computer of similar power to the PS2 at the time would have been way worse than the PS2 cause emulation is more intensive than the real thing. But the PS2 is really old now so the hardware we have now is so much stronger that it makes up for it

>> No.4558961

When you use a USB drive to run PS1 games on a PS2, you aren't even using the PS2's built-in PS1 hardware to run them.

PS1 emulation on PC has advanced to the point where games look and run far better on PC than they ever did on PS1.

>> No.4558963

>>4558952
I use a wii to play N64 games. I use the program Not64 that i installed.

>> No.4558991

>>4558961
>>4558909
Technically it is running the PS1 games using the same routines as when running from disc (POPS is the PS2's internal emulator). The increased glitchiness is caused by the additional layer of software that makes the external storage media pretend to be a CD drive. It ain't exactly daemon tools this is not an endorsement of the current version of daemon tools

>>4558963
Its compatibility is pretty good but you should still use the VC versions' wads where available.

>> No.4558996

Mind if I inquire as to why nobody ever really seems to talk about Xbox softmodding and emulation on it? Is there something wrong with it compared to other alternatives, is it because it requires materials that are difficult to get a hold of, or what exactly is the reason that nobody ever really seems to mention it while Wii softmodding is often brought up?

>> No.4559006

>>4558991
whats " VC versions' wads " ?
I know what wads are.

>> No.4559007

>>4558996
It's mainly because you can't get 240p out of Xbox. Wiis are super simple to mod and have wifi and an SD slot too.

>> No.4559010

>>4559006
Virtual Console releases, they run better than the same game on the emulators.

>> No.4559014

>>4559007
Ah that makes sense

>> No.4559020
File: 57 KB, 1200x581, 1200px-Sony-PlayStation-3-2001A-wController-L.jpg [View same] [iqdb] [saucenao] [google]
4559020

are there any good PS3 softmods out there, for retro games?

>> No.4559025 [SPOILER] 
File: 42 KB, 260x300, 1517468112303.jpg [View same] [iqdb] [saucenao] [google]
4559025

>>4559020

>> No.4559027

>>4559020
A new widely compatible firmware downgrader was recently released for PS3 but so far I haven't had the chance to mod mine.

>> No.4559031

>>4559025
yeah but that is not every classic game ever released

>> No.4559039
File: 131 KB, 1280x720, Ugandan Emeralds.jpg [View same] [iqdb] [saucenao] [google]
4559039

>>4559031
It's all the best ones by a landslide though.

>> No.4559041

>>4559031
You could live to be 100 and still never play half the classic games ever released, even if you freeze classic at 1999

>> No.4559047

>>4559041
thats my point. This is why we need emulators to play the titles that we choose to play.

>> No.4559250

>>4558996
Xbox is fine unless you're autistic about 240p. It's just that Xbox softmodding and homebrew kind of reached its peak about a decade ago so there's not a lot left to say about it.

>> No.4559251

>>4558869
that's when you run them on a modded ps2 or through HDD

>> No.4559252

>>4559020
I just modded mine

Retroarch works perfectly

It's a good way to play your games on an HDTV

>> No.4559280

>>4559047
>emufag logic

>> No.4559369

>>4558991
>Technically it is running the PS1 games using the same routines as when running from disc (POPS is the PS2's internal emulator).

Technically, you're a big, fat liar.

>> No.4559414

so much misinformation ITT go fuck yourself /v/tards

>> No.4559437

>>4559280
>just use the original hardware
>just read a book that's been out of print for 1000 years
Shortsightedfag logic
Not to mention
>you can't download a console

>> No.4559457

>>4559369
Except he's not lying.
In 2002 or 2003, Koei re-released Bishi Bashi 3 in japan to be downloaded via network on the PS2 internal HDD, and it came bundled with an emulator developed directly by Sony to run it.
All of this was dumped, and as we all know very well nowadays, the emulator was strictly tied to the game so that it could only run that specific game(and also only on the specific console it was installed on, to prevent direct copy on other PS2 HDD).
There were many unused functions in the emulators that weren't used at all by the game bundled with it(Analog Controller support, VMC, CDA tracks, and more), indicating it was NOT intended to only run this game, so people worked on it and managed to make it so it could run PS1 homebrews, and eventually found a way to modify the path it read the game data from, so that any commercial game could be run with the emulator, and POPS-00001 finally became a reality.
Years later, a lot of modifications were made adding a GUI and a lot of other functions, until it became what POPStarter is today, but the core of the emulator is stil the same as it was at the very start, the official PS1 emulator for PS2 HDD developed by Sony.

>> No.4559480

The only emulator I recommend for the PS2 is the Genesis one. The SNES one is pretty bad (but playable).
Also for some weird reason, when I use component output on a CRT, the screen flickers and flashes like crazy. Only happens with those emulators.

>> No.4559584

>>4559457
Yeah, fuck off. The fact that it's based on a software emulator officially developed by Sony doesn't imply the same implementation is being used in the stock backwards compatibility with OG PS1 discs (which is what he was getting at, and I called him out for it), since it's tied to the BIOS and internal components inside the EE that were recently discovered, not only it's totally different in nature, but it's a thousand times more accurate and glitchless. Storage media be damned.

>> No.4559615

>>4558991
Ps2(at least of fats) use real ps1 hardware. The pops emulator uses files from some psn Japanese thing that's Japan only. The slims I'm told are different bit who cares about a slim ps2

>> No.4559635

>>4558991
You’re conpletely wrong. POPS is 100% a software based emulator.

>> No.4559640

>>4558828
Stick to PS1 and PS2 games on you PS2.
Everything else is horribly buggy and slow, if you want to play other consoles, get a Wii.

>> No.4559642

>>4559635
No, on backwards compatible PS2's, it uses the I/O processor for the PS1 CPU and only the GPU gets emulated. If you don't have a backwards compatible model, it's fully software.

POPStarter for example uses the PS2's internal emulator, if you have a backwards compatible model, the CPU part is not emulated. If you don't, it's fully software.

>> No.4559654

>>4559642
>If you don't have a backwards compatible model, it's fully software.

So, none of them? All PS2 consoles are backwards compatible, some more than others. Just because the later slims ditched the RISC IOP for a far more powerful PPC one which only work consisted of emulating the original IOP, doesn't mean it's doing any less work from the hardware side.

Or, are you implying a piece of software from 2002 somehow interfaced DECKARD to do its bidding? Why the fuck would they write a fully software emulator and release it with the game if it was already inside the PS2? You are making no sense.

>if you have a backwards compatible model, the CPU part is not emulated. If you don't, it's fully software.

Unless you can source this bullshit, that's what it will stay.

>> No.4559656

>>4559654
Recheck your facts, I'm tired of arguing with retards.

>> No.4559659

>>4559642
>only the GPU gets emulated.
The GPU doesn't get emulated on ANY PS2 model. The PS2's GPU is literally 8 enhanced PS1 GPUs glued together.

>> No.4559660

>>4559656
You mean recheck the fact that a software emulator was included in a game even though it is internally accessible to the PS2? Why don't you recheck common logic.

>> No.4559661

>>4559659
There is still a translation layer.

>> No.4559662

>>4559660
What are you trying to prove here? That you're not wrong when you are?
At least stop calling other out for being "wrong" about things because your stupidity wants you to autistically scream out about things you apparently have no idea about.

>> No.4559663

>>4559659
Well, not quite. While on the surface you're almost correct, you can't just call PS1 GPU opcodes and expect it to work as intended, that's why EE has to mediate some of that DMA, using a special piece of hardware called PGIF.

>> No.4559665

>>4559662
You still didn't source shit. I know what I'm talking about, you don't.

>> No.4559671

>>4559615
But is that (the fat ones) backwards compatibility native?

>> No.4559675

>>4559615
>>4559635
I realize that this is a contentious subject and I have been sure to reiterate every step of the way that POPS is glitchy. However whether you want to believe it or not the glitchiness is all a result of the way data is transferred. Similarly to how the PSP does it, POPS uses a "real" PS1 bios that does in fact directly address the PS1 hardware inside the PS2 directly. Does it support virtual memory cards? Save states? No. The most compelling common sense argument I can present to you is that the PS2 simply does not have the pure processing power to brute force run a software based PS1 emulator. If it did, it could run rudimentary N64 or Saturn emulators as well when in reality it struggles with SNES.

>> No.4559685

>>4559661
>>4559663
Yes, but PGIF doesn't have to do too much work. As mentioned, it's just a basic translation to ensure the right opcode goes to the right place in the web of PS1 GPUs that is Graphics Synthesizer.

Hell, even the PS2's sound chips is literally two PS1 sound chips glued together. I don't think they made any changes to it. It's literally just that.

>> No.4559708

>>4559671
One of the growing pains that it seems like /vr/ in particular suffers from is the gradual realization that "native compatibility" is pretty much not a thing and certainly not the holy grail many people make it out to be. Original consoles, as early as the Atari VCS even went through hardware revisions that can cause glitches and even outright incompatibility with certain games especially games relying on "black magic" (which most of the very best games do).

Emulation isn't the dirty word that purists make it out to be and it's not going to destroy collector value either. "Retro gaming" has become so popular and computers are becoming so powerful that we're literally beginning to see emulators work BETTER than original hardware and they will only become more and more refined as time goes by. This is a good thing. Enjoy it.

>> No.4559710

>>4559671
Unless you want to be anal about it, yes. That doesn't mean the compatibility is spot on: it is for the grand majority (talking about 98%) of titles, but some titles may exhibit issues related to really strict timings, stuff that even the Mednafen developers were caught up into, or missing hardware like serial and parallel port.

>>4559685
Yeah, I was never implying it did anything substantial.

>I don't think they made any changes to it.

They added a few registers and increased the SRAM, but they're still basically the same.

>>4559675
>Similarly to how the PSP does it, POPS uses a "real" PS1 bios that does in fact directly address the PS1 hardware inside the PS2 directly.

This is factually incorrect, for both PSP and PS2. End of story.

>The most compelling common sense argument I can present to you is that the PS2 simply does not have the pure processing power to brute force run a software based PS1 emulator.

And I reply to you simply stating it may have, and not just due to the similar architectures. But as we all know, the global accuracy of an emulator is directly proportional to the amount of cycles you want to invest in it. With few cycles, you can accurately run few games using tricks. Fucking DC ran PS1 games, and don't tell me it was less computationally capable than a PS2.

>> No.4559716

>>4558919
I'm running PS1 games perfectly on a FX 4300. What kind of shittoaster do you have?

>> No.4559728

>>4559710
>They added a few registers
That's pretty interesting. Do you know what they are? Is it anything substantial or just like, extra parameters for the reverb? heh

>increased the SRAM
from 512KB to 2MB right? guess that means that each of the two PS1 sound chip's getting double its normal memory each.

>> No.4559731

>>4559710
>don't tell me it was less computationally capable than a PS2.
Don't you mean more? There's no way that the Hitachi SH-4 can compete in computational power with Emotion Engine. It's not even close.

>> No.4559734

>>4559728
>extra parameters for the reverb

You nailed it. During PS1 mode, those registers remain dummied out to a default value.

>> No.4559735

>>4559731
Yeah sorry, I was having problems with the browser and had to rewrite that part. I meant more.

>> No.4559745

>>4559734
I'm guessing there were bugs in the original PS1 silicon that they didn't bother to fix until the PS2 iteration. Sort of like how early PS1 consoles don't blend textures with full 24-bit precision but only 15-bit, causing banding, but Sony actually fixed that for PS1.

>> No.4559772

>>4558828
I used to have a CD with hundreds of NES games playable on PS1. It got damaged, but I think I still have it somewhere. Most data was readable on PC which is how I found out that they were NES games (I never owned a NES). It was what introduced me to Hydlide Special and later modding.

>>4558869
PS1 games run just as well. In fact, it's impossible to tell a difference even when emulating on android. In fact, PSP and Vita are superior platforms for PSX compatibility and GBA games, but really any device made in 2015+ should run PSX perfectly.
Also relevant, GPD WIN 2 (portable PC) will run most PS2 games at native speed. Early released models have shown stable 60FPS.
Also relevant, https://www.youtube.com/watch?v=oHn4LJlR1qA - best PS2 mod imho.

>> No.4559821

>>4559716
I was running it on a Compaq Presario pc with AMD processor. 8gb Ram, windows 7. integrated graphics.

>> No.4560157 [DELETED] 

>>4559437
>consoles have been out of print for 1000 years
>you can't download a console
more emufag logic

>> No.4560184

I have a modbo 5 chip installed in mine, but I don't bother with emulating other systems besides ps1 and ps2. It works good for ps1 obviously. After getting sick of adjusting aged lasers I just went the ps2 route of playing ps1.

It's pretty easy to softmod nowadays but I just modchipped mine mainly for something to do with my solder station.

One good thing is using the system to play other region dvds. I don't know if it's possible with softmod, but might be. It's a good way to get a component or rgb region free dvd player.

>> No.4560335 [DELETED] 

>>4559437
>loosing so bad you have to cry to the mods about it

>> No.4560421

>>4558828
How do you put ps1 games on a usb to play on a PS2?

>> No.4560471

Does a Core Duo E7400 2.80 GHZ with 4 Gigs of ram have enough power to run a PS2 emulator?

>> No.4560492

I just checked the Popstarter Rev 13 compatibility lists and it looks like there's massive compatibility issues and none of the methods can even play FF7.

>> No.4560532

you can run ps1 games perfectly on a P4 with geforce 5500 or a 9250 family card
comparing what runs on what is pretty moot, just play on whatever is most comfortable

>> No.4560663

Popstarter is honestly garbage. Anything that isn't an adventure game or board game is going to stutter like hell, especially games with realtime 3D environments. I literally use it for board game adaptations and nothing else. I play the rest of my PS1 library on a modded PS1, because it's the only sane way to pirate PS1 shit without having to deal with flawed emulation and input lag. Even cycle-accurate emulators have too many issues, including input lag. And they eat up resources like no tomorrow.

>> No.4560695

>>4560421
With a Free McBoot Memory card that has OPL on it and with PopStarter on the USB device(flash drive or external hard drive)
https://www.youtube.com/watch?v=9DE13fLHxTg

>> No.4561254

>>4560471
No. You need a 2-3x more powerful CPU.

>> No.4561270

>>4559708
But stuff like Wii and Mega Drive have native bacwards compability because they have all the hardware of the consoles.

>> No.4561498

>>4561270
Even the Mega Drive and Game Gear don't have perfect backward compatibility. In fact, not even all SMSs run all games - and all US SMSs lack the FM modulator that the Japanese version has. Wii is a special case since Wiis are pretty much just souped up Gamecubes.

>> No.4561508

>>4561498
Mega Drive's hardware BC is perfect except for the games which use the SG-1000 mode I believe. But that's only because these games were using a backwards compatibility mode themselves.

>> No.4561517

I emulated some snes games on a ps2 a long time ago with snes station but some games were slow and didn't sound properly. The explanation I heard was because ps2's usb is 1.0 which is slow by default so I never bothered with it again.

>> No.4561534

>>4561517
It's not the speed of the drive I believe. SNES ROMs are small enough that they can be copied into RAM. I believe it's just that SNEStation is really old and unoptimized. Many people have been hoping for a complete rewrite based on the last Snes9x, but that never happened.

Now, GBA runs mostly fine, but try to play 256mbit ROMs on an usb drive: total disaster, the PS2's RAM just isn't big to hold this much data and has to stream it off the drive. I wanted to play Chain of Memories and it runs buttery smooth until it has to load something (the drive gives me indication when it's reading and the massive slowdowns are absolutely related). A nice solution would be to split ROMs in half (or in CoM case, split the FMV files which are located towards the end of the ROM) so that the emulator would only switch "banks" when required, making the whole ordeal a bit more tolerable.

>> No.4561535

>>4561517
>and didn't sound properly.

As for the sound, certain games like FFVI had some issues with stuff like the wind sounding funny. You can solve this by enabling the Alternative sound decoding option in the settings.

>> No.4561780

>>4558952
>>4558963
>>4558996
>>4559007
>>4559640
For those of you using a softmodded Wii to play N64 games, you might find this interesting:
https://www.youtube.com/watch?v=DH1G703mf7w
a rom hack of Golden Eye 007 with Super Mario characters. I enjoyed it.

>> No.4561798

>>4560492

Nobody has suggested anything to the contrary in this thread, I don't know why you're surprised. Popstarter is novel but nowhere near good enough for anyone to justify messing with in this day and age.

>> No.4561805

>>4558828
From what I recall the flash drive is limited to USB 1.1 and thus has too slow read speeds for some PS2 games to play at proper speeds.

>> No.4561830

>>4561805

Yep, a HDD is pretty much mandatory, USB support cripples FMVs and can barely play 20 seconds of music in-game without skipping. The HDD setup is real good though, still better compatibility than PCSX2.

>> No.4561860

>>4558828
I think it's a lie, from what i follow on PSX scene they only tried to go to NES and it's the only one functioning.

The best way to use a PS2 nowadays is to use OPL on a Network for PS2 games and save the disc driver for PS1 discs as the emulation is awful.

Kinda sad i used DvD discs until i busted my DvD driver.

>> No.4562228

>>4561860
>I think it's a lie, from what i follow on PSX scene they only tried to go to NES and it's the only one functioning.
I'm not sure what is a lie, but where did you read that they(who?) only tried to go to NES and that it's the only one functioning?
On PSX scene? Because it exactly on their site/forums that you can see and download various functioning emulators.
I play daily various retro games on my PS2(mostly so that I can play them on my CRT) and most emulators are functioning just fine.

>> No.4562234

>>4562228
>I play daily various retro games on my PS2(mostly so that I can play them on my CRT)
Do you not have a Wii?

>> No.4562340

>>4561860
http://www.ps2-home.com/forum/viewtopic.php?f=21&t=1641
____________________
http://www.ps2-home.com/forum/viewtopic.php?f=21&t=1332

>> No.4562360

>>4558869
The PSX emulator in the PS2 was made to run 1 (ONE) piece of Japan-only shovelware and is an inaccurate mess. That's what you get with your shitty "usb flash drive", just about anything else will run the games better.

>> No.4562416

>>4562234
No i don't
I did a few years ago, but when my brother moved out he took it with him since it was his Wii(and he never modded it beyond basic loading Wii games from an HDD anyway).
Never bothered even thinking about getting one cause I'm fine with how I can emulate on the PS2

>> No.4562484

>>4562228
Wow GBA i wasn't expecting for that.

Thanks i test latter.

>> No.4562865

>>4562234
Not on my SSI check.

>> No.4562872

So, is PS2 homebrew completely dead?

>> No.4562907
File: 30 KB, 560x560, 560px-Wii.jpg [View same] [iqdb] [saucenao] [google]
4562907

just softmod a wii

>> No.4565750

GBA sucks, GBC lags more than GBA and the emulation goes as far as NES.

SNES the sound is butchered and the frame rate iffy.

Yup the same result of my search for emulation as years ago at least Popstarter works with the problem of having no mods to fix broken games such as DQ7.

>> No.4565845

>>4565750
>GBA sucks

Nope.

>GBC lags more than GBA

Actually true, the fuck is wrong with those devs.

>emulation goes as far as NES

Don't be silly.

>> No.4565857

>>4565845
>Nope.

shaky 30 FPS is not a good game.

>> No.4565871

>>4559635
>POPS is 100% a software based emulator.
False.

>> No.4565876

>>4559710
>This is factually incorrect, for both PSP and PS2. End of story.
No, it's correct. Post citication if you claim otherwise.

>> No.4565880

>>4565857
Does GBA even run 60fps?

>> No.4565881

>>4565880
Yes

>> No.4565914

>>4565857
For most games it's perfectly not shakey, and even 60fps.

>> No.4567338

>>4565914
It lagged as fuck for FF6... Imagine for a action game?

>> No.4567391

>>4558869
mednafen is better than ps2 at ps1

>> No.4567406
File: 46 KB, 470x626, stan.jpg [View same] [iqdb] [saucenao] [google]
4567406

>>4562907
>using the gamecube controller for 2D games

>> No.4567412

>>4567406

Adapters nigga, I use the Gamecube -> SNES but there's loads out there.

>> No.4567413

>>4567412
You know you can get banned for using that word, right?

>> No.4567479

>>4558991
>Technically it is running the PS1 games using the same routines as when running from disc
no

>> No.4567590

>>4558828
You can install linux onto it.

>> No.4567604

>>4567413
>getting banned for using nigger
>on 4chan
are you retarded or just pretending?

>> No.4567606

>>4567412
you can use regular USB controllers with USBLoaderGX on wii to play GC games and some emulators support them too

>> No.4568353

>>4562360
wut

>> No.4568648
File: 77 KB, 367x368, Ps3Magic-4chn.jpg [View same] [iqdb] [saucenao] [google]
4568648

>>4567590
you can for PS3 too. This method allows you to emulate classic games.
check it out
<--- URL is case sensitive.

>> No.4568661

>>4568648

type the last part of the URL like this:
/2B9nr4d

I have this system on my Ps3 and you can do a lot of different things with it. its awesome.

>> No.4568672

>>4567391
Thanks for pointing this out. I never heard of that emulator before but i did a google search on it.
is it for wii?


is this the official website where i can download it?: https://mednafen.github.io/

>> No.4570595

bump
bump

>> No.4571598

Bump

>> No.4572802

Bump because I like threads about Mods and emulation.

>> No.4572803

shut up already

>> No.4572821

>>4572802
We know why you posted this thread here, faglord. You can't start a stealth PS2 discussion here. Now fuck off back to /v/, nigger.

>> No.4573120 [DELETED] 

>>4572821
Ps2 is a retro system so you fuck off asshole.

>> No.4573373 [DELETED] 

>>4573120
Reported.

>> No.4573930

>>4573373
Why was i Warned?
Why was my comment deleted?
My comment was on topic to retro games.
>>4573120 wtf?