[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


View post   

File: 73 KB, 612x216, SHVC-EF[1].jpg [View same] [iqdb] [saucenao] [google]
4548475 No.4548475 [Reply] [Original]

ITT we discuss how Super Butoden 2 is better than modern attempts to make DBZ a video game.

>> No.4548480
File: 232 KB, 1600x1510, nostalgia-scouter.png [View same] [iqdb] [saucenao] [google]
4548480

>>4548475
You seem to be discussing it by yourself just fine bro

>> No.4548485
File: 46 KB, 282x351, DBZ_Budokai_Tenkaichi_3_Cover.jpg [View same] [iqdb] [saucenao] [google]
4548485

>>4548475
disagree widdit

>> No.4548489
File: 14 KB, 480x360, s_butoden2_broly.jpg [View same] [iqdb] [saucenao] [google]
4548489

>>4548480
Nah, I agree with OP.

Butoden 2 is still my favorite DBZ fighting game.
Simple Street Fighter 2 gameplay but with enough new mechanics to make it unique (dashing with L and R and the split screen being the standout ones).
Out of all the DBZ fighting games I played, Butoden 2 is the one that feels like the right balance between traditional fighting games, and the DB style fights.
I haven't played FighterZ yet, it looks good but I'm not sure if it will have that "DB-feel", I guess I'll see when I finally play it, but I have played others games that people like, such as Supersonic Warriors and Tenkaichi 3, and while I can appreciate them, I'll still take Butoden 2 any day.
Japan and Mexico still play Butoden 2 to this day.

>> No.4548506

Hyper Dimension>Butoden
Super DBZ is still the best DBZ game.

>> No.4548515

>>4548506
HD has more impressive graphic presentation, and good gameplay too, but I had more fun playing multiplayer on Butoden 2.
From the 6th gen games I played, Super DBZ wasn't the best one of those.

>> No.4548524
File: 15 KB, 320x280, dbzsb2tk.jpg [View same] [iqdb] [saucenao] [google]
4548524

Who's your main?
Goku and Broly are arguably the most OP top characters, but Broly is too slow, and Goku has a lot of vulnerable frames during his best attack commands.
I perform the best with Gohan, if I'm on a good day I can be unstoppable.

>> No.4548624

>>4548475
The think with Butouden2 is that it's more or less a traditional fighting game with standard quarter circle inputs, etc; that still adds a lot of innovations true to the source material like mini map, flying, beam clash, etc. The plagiarized music is Elder God Tier. My only gripe with it is the small rooster, other than that it's a damn fine game.

>> No.4548650
File: 86 KB, 586x708, yamamoto.jpg [View same] [iqdb] [saucenao] [google]
4548650

>>4548624
>The plagiarized music is Elder God Tier.
I still refuse to call it plagiarized. Other than a few notes, the songs are entirely different composition-wise.
Also, nobody really noticed them, it was Yamamoto himself who came out and was like "yeah you know what? I've been ripping off stuff all this time".
To this day I'm still puzzled about that.
But still, the thing with Yamamoto is that he's more of a sound engineer and arranger than a composer. His skill is making music SOUND good, not the musical notes on the paper sheet.
But again, at least in SB2, I don't think those even qualify as plagiarism. I've listened to the Pink Floyd song and while it's cool that the intro sounds similar to Cell's theme, the rest of the song goes in a completely different direction.
https://www.youtube.com/watch?v=48PJGVf4xqk
https://www.youtube.com/watch?v=7PDWdqiHEvI

Nothing on the PF's song sounds remotely similar to Cell's Theme past the 0:30 mark

>> No.4549621

Only 16-bit DBZ game I played was Buuyuu Retsuden when I first discovered emulation.

>> No.4549731

>>4549621
That one is a Butoden game in everything but name. Controls and game system is the same with the split screen, command inputs (iirc it was the same, or very similar), it's not as good as Butoden 2 and 3 gameplay-wise, it's a bit stiffer, but it's miles better than Butoden 1, and the strong point is that it had the biggest roster of any DBZ fighting game at the time, it was the first time you could play as Krillin for example, and in 16 bit fighting games, the only one.
And same as the Butoden games, Buuyuu Retsuden has a turbo speed hidden option.

>> No.4550042

>>4548475
>>4548489
i haven't played any of the old DB fighting games because i was turned off by how shit the roster is in most of them (which i honestly feel is part of what makes a good DB game) are they any good?

>> No.4550058

>>4548624
>The plagiarized music is Elder God Tier
fucking this

dude's talented

>> No.4550085
File: 14 KB, 256x224, DBZ332screenshot2.png [View same] [iqdb] [saucenao] [google]
4550085

>>4550042
Yes, Super Butoden 2 was always considered to be one of the best retro DBZ games and has a sort of cult following.
About the roster, I think 10 characters isn't bad. It's about the same amount of characters as games like Street Fighter II.
Just play the story mode on Super Butoden 2 and see for yourself. You'll be weirded out that Goku isn't selectable as a character for the story mode, but that's because he dies during the Cell game, which is what the first part of the story mode is about. Second part is an all original story with Zangya, Boujack and finally Broly, different than the stories on the movies.

>> No.4550158

>>4550085
>I think 10 characters isn't bad.
it's not so much the size of the roster i have a problem with it's who's in it.

keeping the roster to whatever the current saga is at the time is boring

>> No.4550221
File: 4 KB, 255x154, dbz_butoden_2_bojack.gif [View same] [iqdb] [saucenao] [google]
4550221

>>4550158
I think it makes for an interesting roster, not many DBZ fighting games have Boujack, Zangya or Cell Jr, pretty sure SB2 is the only retro DBZ games that does.

>> No.4550247

>>4550221
maybe it's because I'm spoiled by the modern DB games where they basically have everyone from kid goku to jiren in the game but i think part of the charm of alot anime fighting games is having all these characters that span the entire series in one place.

i can only imagine how awful the games would've been if they kept that restriction well into super where it was basically just goku, vegeta & whoever was the villain at the time.

>> No.4550339

>>4548475
FighterZ is better than Butoden 2

>> No.4550372

>>4548475
>Better than Budokai 3 or Fighter Z

Um no sweetie, it was a not so bad DBZ games, that's it

>> No.4550476

>>4550339
RRRREEE

>> No.4550560

>>4550372
>it was a not so bad DBZ games, that's it
It's still one of the best.
I admit I haven't tried FighterZ yet, but it looks similar to Marvel/BB/GG games... which while all these games are great and all, Street Fighter II is still a classic, and many people prefer it over anything else. Same deal with Butoden 2.

>tfw no Super Butoden 4 with modern graphics but same gameplay style

>> No.4550563

>>4550247
There's Ultimate Battle 22 which has a roster like that... but the game itself is one of the worst DBZ fighting games.
Roster doesn't mean all.

>> No.4550589

Here are the Top 5 DB Fighting Games
>Super Dragon Ball Z
>Super Butoden 2
>FighterZ
>Budokai 3
>Infinite World
Any other answer is wrong

>> No.4550590

I only played Super Butouden 3. Is it worse than 2?

>> No.4550604

>>4550590
Gameplay-wise, no, I'd say it's even a little improvement over it.
But Butoden 3 is eternally panned for not having a story mode, it's a VS game only.

>> No.4550648

Super Butouden 2 is the best retro DBZ game.
It's not great, but it's fun for what it is. Hyper Dimension was nice too, but mostly because it looked so damn good.
Modern DBZ games (starting with PS2 era) were trash, but great fanservice games. They still played like trash.

Fighterz is an actual good game, so it's a bit of an anomaly.

>> No.4550690

>>4550476
REEEEE

>> No.4550739
File: 389 KB, 1198x896, SS3GokuVsMajinBuu(TheLegend).png [View same] [iqdb] [saucenao] [google]
4550739

I've always been a fan of DBZ Legends/ The Legend, maybe more for the concept than the execution per se. I feel like it's the most ""realistic"" of all DB games, and wish they gave that style another shot...

>> No.4550759

>>4550739
I like it as well, gameplay doesn't have a lot of depth to it, but it's so satisfying to fly around enemies, toggle between characters and mash the button like crazy, it feels like DBZ fights.
The presentation and the concept is really good. It's my favorite of the 5th gen DBZ games.

>> No.4552149

>>4550648
fighters Z i feel is a perfect mix of a DB game that's a legit fighting game and one that's pretty good on fanservice

>> No.4552871

>>4550563
>Roster doesn't mean all.
but it does help

soul calibur 5 (and based on what i heard of MvCI) is probably a perfect example this.

>> No.4552972

>>4552871
It does help, but it's not vital to make a good game. If the base game is bad, then no amount of characters can save it.
>>4552149
yeah, from what I've seen, it seems FighterZ might be a proper modern take on 2D fighting for DBZ games. All these years they've only been doing 3D model games with non-traditional controls.
And yeah, I know it's actually cel-shaded 3D, but it looks fantastic and does the trick fine.

>> No.4552998

>>4552972
but at the same time if the base game is good but the roster is terrible your gonna have a situation like SF5 or MvCI where nobody but the people who play it as a job are gonna care about the game after launch

>> No.4553010
File: 61 KB, 320x240, Dragon-Ball-Z-Shinbutouden-JPN.jpg [View same] [iqdb] [saucenao] [google]
4553010

>>4552998
Yeah, but I don't think the Butoden games have terrible rosters. Just small.
Shin Butoden on Saturn has about the same amount of characters as Ultimate battle 22, like it has at least 20 characters, which is twice as much as the SNES Butoden games have. But despite this, Shin isn't really a better game than Butoden 2 or 3.

>> No.4553549

>>4553010
I understand where he's coming from, playing the newer shounen games is cool for all the roster matches, but there is still value to a quality game even if it is a bit small on the roster side.