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/vr/ - Retro Games


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File: 143 KB, 400x291, DK_Country_2.jpg [View same] [iqdb] [saucenao] [google]
4504828 No.4504828 [Reply] [Original]

Anyone else feel like the Donkey Kong Country trilogy was the high point for platformers? They looked amazing, played well, and had incredible music. Donkey Kong 64 was a step back from the tight game design of Country, and no platformers save Mario 64 really engaged me like DKC did.

>> No.4504837

Absolutely. DKC2 is still the GOAT game.

>> No.4504849

>>4504828
I'm not that fond of the level design, it can be a bit cheap sometimes on the later / secret levels of each game.

>> No.4504856

Not the most creative platforming for most of the games, but you can't deny that all 3 control perfect and are a ton of fun. I always used to say 3 was a good game despite being the worst of the 3, but I replayed it a month or so ago and the gimmicky levels bothered me a lot more than they used to.

>> No.4504865

DKC 2 is my favorite platformer of all time. Don't know about the rest of the series, I'd rather play any given Mario game, or even Sonic, over 1 and 3.

1 is good and all, but very flat and not nearly as interesting. 2 has lots of vertical levels and secrets.

>> No.4504873
File: 14 KB, 256x224, goemonkkd.png [View same] [iqdb] [saucenao] [google]
4504873

>>4504828
>bad level design
>wonky hitboxes
>ugly art

DKC trilogy is the most overrated platformers that people only care about for the "3D" CGI graphics.

Pic related is a much better example of sidescrolling platforming.

>> No.4504881

I prefer DKC1 for it's simplicity and flow.
I don't like 2's gimmick stages and vertical levels

>> No.4504884 [SPOILER] 
File: 76 KB, 408x591, 1515190903421.jpg [View same] [iqdb] [saucenao] [google]
4504884

>>4504873

>> No.4504891

>>4504881
What would you consider a gimmick?

I'd consider the elephant shit in 3 to be a gimmick. But I wouldn't really consider say, the rollercoasters in 2 to be a gimmick. They are just better version of the minecart levels, which I liked in 1. Likewise, say the snake autoscrolling level. It can be a pain, but all the snake does is make you jump better, which is something you do normally in normal levels. I just don't think 2 is very gimmicky.

>> No.4504893

>>4504828
>>4504837
DKC2 is by far the best

platformers just work best as side scrollers, sorry 3D generations

>> No.4504896 [DELETED] 
File: 142 KB, 816x587, giggle.png [View same] [iqdb] [saucenao] [google]
4504896

>>4504828
>implying Rareware has ever made a good videogame

>> No.4504917

>>4504891
stuff like the wind levels, the ones where you have to swim fast to avoid the hot water, the rising water with the fish, or the bramble levels and animal levels in general.
DKC3 went overboard with the gimmick stages, but let's not act like DKC2 didn't had a lot of them

>> No.4505153

>>4504828

Only 2 was any good

>> No.4505198

>>4504828
>Anyone else feel like the Donkey Kong Country trilogy was the high point for platformers?
No. Mario 3 was the high point. DKC2 is alright but it's overshadowed by several other games.

>> No.4505421

>>4504837
This

>> No.4505512

>>4504828
no, they're not even the best dkc games. the retro games are much, much better. Rare's gimmicky fake 3d is the only reason people think they like these.

>> No.4505519

>>4505512
Confusing post is confusing.

>> No.4505521
File: 1.83 MB, 200x200, UmpOi.gif [View same] [iqdb] [saucenao] [google]
4505521

>>4505512
>the retro games are much, much better.

>> No.4505569

>>4504881
I think 1 is the better game also with much better flow. I also think 1 is the more aesthetically pleasing game, it's offers simplistic ambient worlds with very clear contrast from each other. 2 felt more industrial and gimmicky.

>> No.4505778
File: 507 KB, 1536x2048, 1481042394617.jpg [View same] [iqdb] [saucenao] [google]
4505778

>>4504828
>Donkey Kong Country trilogy was the high point for platformers?

That's not Umihara Kawase

>> No.4505782

>>4505569
Don't get me wrong, I like DKC, but the levels are sparse and empty compared to 2. Once 2 came out I really feel that it overshadowed 1 in every aspect. Couldn't disagree more about aesthetics. 2 has a theme, 1 doesn't really. Who is living in the ewok village? Where are the industrial workers? It isn't really thematically all the way there, though the levels LOOK nice and have great music.

>> No.4505814
File: 36 KB, 320x222, Yoshi's_Story.jpg [View same] [iqdb] [saucenao] [google]
4505814

No. Platformers peaked in the fifth gen.

>> No.4505817

>>4505778
>bionic commando for pedophiles

>> No.4505820
File: 164 KB, 600x587, X4.jpg [View same] [iqdb] [saucenao] [google]
4505820

>>4505814
At the very least there were still some very good ones coming. If anything the average 2D platformer became better since it no longer was the most popular genre so there weren't as many shovelware or cash-in platformers.

>> No.4505842
File: 120 KB, 1920x1080, Yumis-Odd-Odyssey.jpg [View same] [iqdb] [saucenao] [google]
4505842

>>4505817
Anon... Umihara is an adult woman, just because she's chibi in the game doesn't mean she is a child.

>> No.4505846

>>4505842
She's 11 in the SNES game, quit posting art of her non-retro grown-up version.

>> No.4505848

>>4505842
I know dude, I only say that to trigger you.

>> No.4505850

>>4505846
>She's 11 in the SNES game

Prove it, faggot.

>> No.4505852
File: 151 KB, 640x896, mischief-makers.jpg [View same] [iqdb] [saucenao] [google]
4505852

>>4505814
Your comment is correct, but your image is wrong.

>> No.4505857

>>4505852
Eat shit, treasurefag.

>> No.4505947

>>4505782
I don't want all that clutter and gimmicky shit I want a smooth ambient experience with platforming and enemies, that's what DKC was. It's a more enjoyable formula to me than 2. The industrial workers is part of why I like 2 less, I don't like industrial settings to begin with in Donkey Kong it really detracts from the ambience of these games. 1 is more like platforming inside some sort of dream land, it's a wonderful fantasy platforming experience. 1 just felt more environmentally diverse level to level.

>> No.4506491

>>4504873
We get it, you're a Miyamoto worshipper.

>> No.4506660

>>4504828
Yes, DKC2 is the best SNES game.

>> No.4506676

DKC2 is truly something special, everything was perfect or close to perfection.

>> No.4506720

https://www.youtube.com/watch?v=gCR85qPmgTY

>> No.4506745

>>4505569
Agree. Plus it had Donkey Kong as a playable character!
Also, while DKC2 score was great, it lacks the mysterious and atmospheric themes of Evelin Fischer.

>> No.4506749

>>4504828
3 is garbage.

>> No.4506763

>>4506745
Aquatic Ambience might be the best theme in the series and possible one of the best tracks from its generation but DKC2 has better tracks overall, jib jig, stickerbush symphony, forest interlude (my favorite and imo the best track in the game) mining melancholy, etc there are more than I can count from the top of my head.
DKC2's atmosphere is better too.

>> No.4506887

>>4505852

Is this game actually good?

>> No.4506908

>>4506887
yes

>> No.4506928
File: 952 KB, 640x1472, holy-trinity-of-5th-gen-platformers.jpg [View same] [iqdb] [saucenao] [google]
4506928

>>4505814
>Platformers peaked in the fifth gen.
Agreed

>> No.4506961

>>4506887
The best way to play it other than with the original hardware is to emulate it with the Saturn controller.

>> No.4506992

>>4504828
>Anyone else feel like the Donkey Kong Country trilogy was the high point for platformers?
No with that shitty hit detection.

>> No.4507234

>>4506992
I hate that shit when you're on the frog and it's so easy to fall through the springy tires, always die a few times there.

>> No.4507502

>>4504873
I just was thinking how much I love Goemon as platformers. I'd say 2 over 4 though. 4 is fun but it gets frustratingly difficult by the end.

>> No.4508303

>>4507502
2 has way too many autoscrollers and loads of slowdown, though. Plus 4 is the only Goemon to let you chain grapple, Castlevania IV style.

>> No.4510108

>>4504828
Around this era at least

>> No.4510430

Recently beat dkc 2 and was not impressed.

>> No.4510596
File: 1.31 MB, 3400x2898, megaman_x4__reaper_sigma_by_toastieman.jpg [View same] [iqdb] [saucenao] [google]
4510596

>>4505820
Megaman X4 is so underrated imo. Stellar music and graphics. Level design is admittedly so-so though.

>> No.4510613

>>4510430
did you play with a snes controller? did you hold the run button?

>> No.4510614

Any good DKC romhacks?

>> No.4510630

>>4505814
>2d platformer
>analog stick control only

It's trash

>> No.4510636

>>4504873
>>4507502
>>4508303
I think its absolutely criminal we still dont have a translation for these games while shit like princess minerva gets a translation.

>> No.4510756
File: 246 KB, 344x499, bitch.png [View same] [iqdb] [saucenao] [google]
4510756

>>4505814
Yoshi's Story was shit from start to finish. Shit music, bad art direction, boring level design. Huge step down from Yoshi's Island.

>> No.4510939

>>4510596
>X4
>underrated
What rock do you live under? It's the most popular game with X1.

>> No.4510952

>>4510939
If anything X4 is a bit overlooked. From what I've seen, people that have actually played it rate it around their 3 favorite X games. But others that have only played maybe X1 and then parrot e-celeb crap shit on X4 just due to the voice acting meme and just looking different from X1.

>> No.4511063

>>4505814
Yoshi was shit, but Adventure of Little Ralph is goat.

>> No.4511248

>>4510636
3 is the only one that really needs a patch. You can beat the others without having to read them.

>> No.4511315

>>4504837
The level design in this game is just fantastic, especially when paired with the tight controls.

>> No.4511397

I hate the completionist pandering though, I should be able to play the full game, not have to scavenger hunt for dumb coins when the platforming is tough enough.

>> No.4511496

>>4511397
Thankfully 3 has a cheat that gives you a ton of coins so you can skip right to the actually hard levels.

>> No.4511506

>>4511397
I've never DKC 2 to be that bad in regards to completionism. At least it's still a pretty far cry from the full-blown retarded collect-a-thon that that is Donkey Kong 64.
The levels in DKC 2 are relatively compact, there's indicators their for bonus and DK coin collection status on the map screen, and for the vast majority of the time the secrets are hinted at quite well (cf. DKC 1's secrets often needing leaps of faith or just knowing where some secrets are).

Playing the game as a kid with no internet walkthroughs readily available, the only secret I remember scratching my head for any longer period of time was the location of *that* one certain DK coin which happened to be within a bonus level...

>> No.4511510

>>4505814

>>4511349

>> No.4512375

>>4504837
Totally agree. I dont like 3