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/vr/ - Retro Games


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File: 34 KB, 478x264, Final_Fantasy_VI.jpg [View same] [iqdb] [saucenao] [google]
4442806 No.4442806 [Reply] [Original]

>> No.4442842
File: 63 KB, 1000x1192, Ignorant baby award.gif [View same] [iqdb] [saucenao] [google]
4442842

>>4442806
>Half the cast does nothing
>Second half is boring wannabe open-world with no character development
>Shitty sprites that barely look a step up from the NES games
>The villains are MCU villains before the MCU who just wisecrack 24/7 (octopus soup XD) except for Kefka who is just the Joker for hipsters
>All the dungeons look the same and are a snorefest
>Way too easy even without boring grinding like fighting 255 battles with the cursed shield
>You can't activate your limit breaks unless you're under 1/16 health and use attack, which the game never even explains
>Most of the abilities like Runic are useless as fuck and even the "useful" ones like blitz stop mattering when you unlock the espers
>Full of innumerable glitches like Psycho Cyan and one that even got me stuck when I phased past a guard in Locke's mini-mission
>Seriously even the fucking blind status doesn't work because it was programmed by a Korean child locked in a cage in one week, even FF1 and 2 had better coding
>Muh gods JRPG cliche shit
>When you're fighting a human enemy who should be the same height as you, they're 3 times taller because they drew it like that
>The voices make me want to kill myself, Kefka's laugh is grating to the ears and Celes' singing made me want to break my SNES. I can't believe people bitch about everyone only caring about Kefka's laugh because of Sonic.exe, why the fuck would you want to reclaim that disgraceful sound effect?
>Edgy characters like Shadow (lel he'd slit his momma's throat for a nickel so cool ecks dee)
>You can kill undead bosses with a single Phoenix Down, what the hell is the point?
>Speaking of glitches, you can just one-shot literally everything in the game with vanish + x-zone
>Oh look another JRPG where status aliments might as well not exist, even positive ones aren't worth using
>You only get to use General Leo in 1-2 fights and it's pointless regardless
>There's zero point in saving Cid despite the bitch and a half of catching all the fish

>> No.4442845

>>4442806
>by a mile
>is basically the same game as FF7 and is marginally better, if not slightly worse

>> No.4442851

>>4442842
runic can be useful if you use gau to turn into a monster that can cast spells, free mp is always nice

>> No.4442854

>>4442851
Thanks for bringing up another issue, there's literally no reason to use any character other than Gau because he gets catscratch early and it annihilates the entire game.

>> No.4442863

>>4442854
his nightshade rage can ohko anything, including kefka

>> No.4442864

>>4442806
Panzer Dragoon Saga would like to have a word with you.

>> No.4442868

>>4442863
What a shittily balanced game. I can't believe people play this shit over masterpieces like Phantasy Star 2 just because mah Nintendo brand loyalty.

>> No.4442872 [DELETED] 
File: 400 KB, 1600x1071, NiGHTS.jpg [View same] [iqdb] [saucenao] [google]
4442872

>>4442864
Fuck yeah, Sega all the way mah nigga! Saturn won the console war, only faggots who think sales figures matter will disagree

>> No.4442880
File: 89 KB, 425x600, 999a28ed0f08c49f1bed1af8a6071eb5--final-fantasy-vi-fantasy-art.jpg [View same] [iqdb] [saucenao] [google]
4442880

>>4442842
>half the cast does nothing
Clearly didn't play game, or are just nitpicking Gogo and Umaro, who are there purely for fun gameplay variety.
>second half is boring
Your post is boring. It's intriguing because it went to shit and you need to sort it.
>shitty sprites
Literally what? Perfectly expressive and detailed. If you think those are barely a step up from NES sprites you clearly are too young to remember the NES.
>villains are MCU villains
Nice buzzwords. FF6 came out before MCU started. Ultros is an insane recurring rival villain, albeit not done as well as Gilgamesh. If you think Kefka is hipster Joker you blatantly haven't played it.
>all dungeons are same
You have fucked eyes or a fucked attention span.
>way too easy
All JRPGs are easy.
>nobody explains limit breaks
Confirmed for not talking to NPCs at the intro house. Also being an underage that needs everything explained.
>Runic and Blitz are useless
Just no.
>wah wah wah a few glitches
Show me an actually good old school JRPG with zero(0) glitches.
>muh gods JRPG shit
Extremely well written and clearly established lore.
>enemy sprites r big
Wow. It's almost like enemies intentionall get extremely detailed enemy sprites...wait.
>Kefka's laugh hurts and annoys me
It's meant to be. It's the laughing of a deranged psychopath. Rest falls under SNES limitations.
>Shadow is EDGEE 4 ME
Confirmed again for underage buzzword spammer. Shadow is just an assassin who kills people for money. That's his thing. That alone is not edgy, of course he has tall tales about him.
>undead take healing damage
JRPG staple. Literally scraping bottom of barrel here.
>oh no a rare glitch
lol
>getting to fight a character is pointless
lol
>saving Cid is pointless
lol

>> No.4442889 [DELETED] 

>>4442880
>All JRPGs are easy.
Agreed. JRPGs are fucking trash as a whole. I don't know why anybody would play them instead of reading a book.

>> No.4442891 [DELETED] 

>>4442872
>Nights
Deplorable taste. Also Saturn was fucking trash. PS1 dominated like a beast due to having good games.

>> No.4442898 [DELETED] 

>>4442891
No, it dominated because it was cheap, underage fag. That's the only reason it sold better than the Saturn, along with Sega coming off of a fuck up with the Sega CD and 32X that hurt their brand.

>> No.4442904 [DELETED] 

The Saturn was beating the PSX in Japan at first.

>> No.4442906 [DELETED] 

>>4442898
And also due to having extremely few games, mostly shit games, crappy hardware and just being ass in general. Stay mad at Sony bro.

>> No.4442913 [DELETED] 

>>4442898
See >>4442904
Price didn’t play as big of a role in Japan, they just wisened up on their own and dropped that shit for a superior console.

>> No.4442915 [DELETED] 

>>4442906
>Crappy hardware
It had way better hardware than the PS1, it was just more difficult to code for so only the most talented devs could make games for it. https://segaretro.org/Sega_Saturn/Hardware_comparison

>> No.4442919 [DELETED] 
File: 40 KB, 388x534, 1489239422348.jpg [View same] [iqdb] [saucenao] [google]
4442919

>>4442915
So basically it was shit hardware no one cared to use, due to it's shitty design? Good to know.

>> No.4442934 [DELETED] 
File: 53 KB, 400x350, 54273-Marvel_Super_Heroes_vs_Street_Fighter_(J)-1.jpg [View same] [iqdb] [saucenao] [google]
4442934

>>4442919
What are you talking about? The PSX's RAM is so shitty that the port of Marvel vs. Capcom was relegated to being a one-on-one fighter while the Saturn versions actually allowed for tag-team battles. Shit hardware no one cared to use my ass. The Saturn ports of arcade games were technical marvels.

>> No.4442962 [DELETED] 
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4442962

>Satards are still mad the PS1 sold better and had for more games than their shittily coded console that didn't even have transparency
Loving every laugh.

>> No.4442982 [DELETED] 

>>4442934
You realize Xmen vs Street Fighter required a Ram expansion cart, right? Both consoles weren't very different hardware-wise in vanilla.

>> No.4442985 [DELETED] 

>>4442934
The Saturn never received a King of Fighter 98 or Marvel vs Capcom port because by the time those games were made the Dreamcast was already out.

>> No.4442987
File: 1.42 MB, 1920x1090, vlcsnap-2017-03-11-18h23m54s389.png [View same] [iqdb] [saucenao] [google]
4442987

You could tell it was the Final Fantasy where they finally figured out that the soundtrack carries the whole game.

>> No.4443001 [DELETED] 

>>4442904
Yeah it was adopted as the spiritual successor to the PC Engine CD for some reason.

>> No.4443003

>>4442868
>Phantasy Star 2
>Masterpiece
>Brings up brand loyalty outta nowhere
Fucking kek, the projection is real. At least say Phantasy Star 4.

>> No.4443008 [DELETED] 

>>4443001
But Sega didn't even make it

>> No.4443009
File: 63 KB, 484x490, 1481083721161.jpg [View same] [iqdb] [saucenao] [google]
4443009

>that final battle
>that "cast" sequence with the scrolling names while they are escaping from the tower
>that upbeat medley that plays when the airship flies over the world at the end and it shows all the villages you've been to

I can't think of a single game with a more satisfying ending

>> No.4443013 [DELETED] 
File: 7 KB, 622x112, Screenshot-2017-12-5 vr - Retro Games.png [View same] [iqdb] [saucenao] [google]
4443013

Why the fuck did you delete this post, you retarded janitor?

>> No.4443018 [DELETED] 

>>4443013
It was part of a chain of off-topic posts, soon your post will be deleted as will my own.

>> No.4443057 [DELETED] 

>>4443013
Question not the whims of the trannyjanny, for they happen to never think logically.

>> No.4443291
File: 388 KB, 979x1000, washed out terra.jpg [View same] [iqdb] [saucenao] [google]
4443291

>>4442806
I love FF6, but it has its issues.

All character development and interaction is gone in the WoR. You realize you have to gather your party members again and you recall that Sabin, Cyan and Gau have a relationship? Neat. Maybe if you take Sabin and Gau to recruit Cyan you'll get some extra dialogue. You don't. It's the same thing for finding Locke with Terra in your party. There's just no real satisfaction in regaining your party members since all interaction was written for any and every character.

>But muh technical limitation

Please. Loop through the party array to see if character X is present and just spit the line out.

Also, magic is just OP. Magic should have had limitations based on class the way it is in BNW. i.e: Locke can only learn some minor healing and support magic with some fire spells up to Fira. Make Relm be the goto character for healing, support and buffs. Make Terra have access to every offensive spell, etc.

>>4442880
>If you think Kefka is hipster Joker you blatantly haven't played it.
To be fair, Kefka in Dissidia is literally Joker. It's the same deal with people thinking Cloud is emo. They were both retconned to be like that.

>>4443009
>>that upbeat medley that plays when the airship flies over the world at the end and it shows all the villages you've been to
The ending medley is so fucking good. The transition to the Final Fantasy theme song always makes me tear up. best OST in the franchise desu senpai.

>> No.4443319

Hey >>4442806

This guy is right >>4443291

The magicite /magic system is busted as fuck. Probably the worst aspect of the game, though the last time I played it was around 8 years ago so I'm not 100% sure on this

>> No.4443420

Secret of Evermore is my favorite JRPG.

>> No.4443442

>>4442806
>entire growth system is locked until almost halfway through the game because it wouldn't work with the story otherwise

This is actually the game that ruined the genre, but nice try.

>> No.4443446

World of Ruin is better. It is where the game's art design really shines.

>> No.4443456

I wish I could think the same, OP. Lucky you.

>> No.4443463

>>4443420
I played it recently and liked it way more than I thought I would, but I still think Secret of Mana is better, as well as Seiken Densetsu 3

>> No.4443491

>>4443442
Yeah, the mechanics that homogenize the cast are a cancer that popularized this series starting with V, though it didn't become super ridiculous until the first two PS titles

>> No.4443713

>>4442806
>old school JRPG
It's more like one of the earlier 'new school' ones. It lacks any oldschool qualities whatsoever.

>> No.4443721

>>4443713
This guy gets it

>> No.4443723

>>4443713
MY MAN WITH THE FACTS

>> No.4443751

>>4443713
>oldschool qualities
This should be amusing. Such as what?

>> No.4443760

>>4443491
It's not V's fault, V did a very good job of encouraging you to use a wide variety of classes while also making sure you were better off supporting the classes you picked to begin with over spamming 4 of the same class.

>> No.4443770

I played it right after FF2/SNES and it felt like a downgrade to me. The only improvements were seeing your battle meter fill up so you could attack, and it gave descriptions of the spells.

It's a great game but,

> First few hours of the game you are swapping characters and storylines and it was interesting at first but gets annoying not having everybody in one group of 4-5 characters

> A lot of cutscenes. Most RPG's on the SNES just have you talking to everybody in town and eventually you get a small ten second cutscene that tells you what to do next. I didn't like having a five minute cutscene, and then I regain control and start moving just to have another cutscene trigger or a bossfight trigger that's super easy and scripted.

> I actually liked everything with Kefka and the Emperor but the octopus could have been done a little better. I really wanted him to be the final boss or be involved more than just the few boss fights you have with him, I think it was 3 fights?

> A lot of the "minigames" sequences felt a little time consuming and boring.

What I would have liked:

> Explore Narshe a lot more. Go into the mines and work with the Moogles and one of them joins you early on in the game.
> You can actually travel to the Esper world and learn more about the story

The magic seemed really poorly done compared to FF2. I didn't really use any status ailments in FF3 and the magic attacks did a little bit more than regular attacks but I would keep running out of Mana so I just used normal attacks in every battle except for bosses. In FF2 I was constantly casting Haste and Blink on my party just to survive some tougher enemies. In FF3 I kept forgetting what the Espers special spells were so I never used them and I never had the main girl (I called her :ZOOP:) transform because she did the same damage as her regular attacks so what's the point?

I think I missed a lot of this game and how the mechanics work because what people are posting is that magic is OP.

>> No.4443774

>>4443760
By the end of the game the strongest party is full of freelancers and/or mimics, that's what I meant. Then the homogenization got worse in VI and then even worse in VII and VIII

>> No.4443782

>>4443774
Those freelancers and mimes should still have wildly different abilities. If anything, it was worse in III because endgame parties were literally Ninjas+Sages.

>> No.4443784

>>4443770
>she did the same damage as her regular attacks so what's the point?

It doesn't make attacks do more damage, it makes magic do more damage. You can use it to make otherwise annoying bosses like Air Force much easier.

>> No.4443794

>>4443782
Nah, not at all. X-Fight and Dualcast shenanigans, respectively. Though yes, it's similar to III

>> No.4443807

>>4443794
You do know acquiring those without sticking with them for the entire game requires you to grind at the end, right? You could abuse !Mix or !Sing much more easily.

>> No.4443826

>>4442806
The only JRPGs that I can really get into are ones that are different from the typical turn-based linear JRPG formula. Like Romancing Saga, Sweet Home, or strategy-RPGs or action-RPGs.

There are a few major exceptions to this though, like half of which are the old school 2D Final Fantasy games. They really were operating on another level from most other JRPGs at the time, with only a few being able to equal them.

>> No.4443847

>>4443463
You just got tricked. Secret of Evermore was actually made in America.

>> No.4444000

>>4443794
Those two required tons of AP. Homogenization happens through grind, but 5 is well designed and can be beaten hassle free with "less useful" skills like Catch or Dance. It's nothing like 3.

>> No.4444025

>>4442842
As someone who has FFVI as one of their favorite games, I can say most of your complaints are on point. A few like "zero point in saving cid" and "pointless Leo" are just reaching though.

FFVI is still one of the best JRPGs of all time. Just it is somehow overrated even beyond that... somehow.

>> No.4444027

>>4443009
FFVII has a better ending

>> No.4444103
File: 223 KB, 1000x764, latest[2].jpg [View same] [iqdb] [saucenao] [google]
4444103

>>4443713
You are right. Basically:
>Dungeon design replaced in favor of walkway design
>Easier than early installments
>Focus on characters instead of world. Is more important to understand the motifs that fuel every character than questing and solving issues that appear in the middle of the epic journey.
>Characters closer to the teenager mind than the warrior/hero, makes them more relatable to the player. Consequence: more comedy than previous FFs.
>World loses its medieval setting to give more space to different aesthetics.

>> No.4444105

>>4443782
Endgame is just 1-2 hours of the game. You get the ninjas/sages when the game is about to end.

>> No.4444106
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4444106

>>4444103
Oh, and of course:
>Cutscenes
>Minigames
Both of these were extended in subsequent FFs, but it was already there in VI

>> No.4444139

FFIV/VI are what started to kill the genre. The dungeons are boring and linear, the combat is streamlined and exploitable, the pacing is all wrong.

Even Ys 1 and 2 for PCE is more engrossing to me

>> No.4444401

>>4443770
>FF2/SNES
>FF3
Just say FF4 and FF6.

>> No.4444462

>>4442806
That's not FFV.

>> No.4444476

>>4444139
Storyfags killed the genre and yes, FFIV and FFVI pander to them, even if a little less than later PS titles

>> No.4444481
File: 44 KB, 500x444, 0f63024128a0984573992010.L.jpg [View same] [iqdb] [saucenao] [google]
4444481

>>4442806

Sorry OP, just gonna ruin your topic with the actual best jrpg out there.

>> No.4444491

>>4444481
Yes, the best JRPG is full of loading, stupid cutscenes in battle and a nigh identical, interchangeable cast of characters

>> No.4444498

>>4444491

Still lots of fun

>> No.4444506

>>4444498
Maybe if you're a storyfag and haven't read a book since highschool

>> No.4444558

>>4444506

What if I liked the whole package outside of those shit character models?

>> No.4444560

>>4444558
It's ok to be nostalgic I guess. Enjoy what you like, I just disagree a lot here

>> No.4444631
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4444631

>>4442806
>FF
>Greatest anything
It's barely even a RPG, fucking Phantasy Star III with all its problem is more of an RPG than that.

>> No.4444651

>>4444560
Hahahaha, it's just nostalgia blinded me then? Alrighty

>> No.4444809

>>4444631
Yeah, most JPRGs are quite a distant experience compared to pend and paper RPGs

But if you read OP's post he says JRPG. I know it's a shitty name but you know what he means by that

>> No.4446596

>>4444631
Higher degrees of customization does not make a better game. You may sneer at party-based JRPGs for not being "RPG" enough but that doesn't make them worse.

>> No.4446607

>>4446596
In fact I can only stomach any turn-based game that's not like Chess or something if it's party based since, even if you can customize your only character a lot, there's usually much less strategy involved

>> No.4446750

>>4444631
Phantasy Stars are the worst RPGs.


>>4442987
Metal Gear Naruto?

>> No.4446753
File: 327 KB, 600x400, sora no woto.png [View same] [iqdb] [saucenao] [google]
4446753

>>4446750
>Metal Gear Naruto?

Sora no Woto.

>> No.4446785 [DELETED] 

>>4444444

Hm

>> No.4447391

>>4442806
It's not even the best Final Fantasy, that'd be 9.

>> No.4447393

>>4442845
Oh yeah, remember how Final Fantasy VI had snowboarding in it? And slap fights, and the main character crossdressing? Remember chocobo breeding and materia farming?

>basically the same game as FF7
This meme needs to die already.

>> No.4447395

>>4442842
>When you're fighting a human enemy who should be the same height as you, they're 3 times taller because they drew it like that
To be fair 1-5 did this too. Remember Garland?

>> No.4447402

>>4443291
>The transition to the Final Fantasy theme song always makes me tear up.
Oh my gosh me too.

But like, basically everything in that game made me tear up because I was a hormonal teenager when I played it :P

>> No.4447563

>>4442842
>JRPG Cliches
In 1994?

>You can 1 hit kill enemies with costly items and spells
What are diminishing returns?

>Glitches are SOOO obvious in [current year] because internet cheat guides.
"My outside knowledge that makes this a bad game"

>What is the point?
lol, yeah, what's with mazes having deadends? So pointless. They don't go anywhere. Don't they know I'm escaping reality? My choices need to always be right. Oh, but I need to know why I'm right too. Otherwise it's like the game is mocking me. And that's cyberbullying. [/sarcasm]

>> No.4447673

>>4444491
lol so the same thing as Final Fantasy VI?

>> No.4447708

>>4447673
>loading
wat

>> No.4447729

>>4443009
>Shadow straight up fucking kills himself to """atone""" even though he already helped take the world back from kefka
Sorry m8 but it has a big flaw that I can't forgive

>> No.4447752

>/vr/ hates FFVI
This board gets more and more fucking embarrassing every single day. You shitheads probably haven't played more than a handful of JRPGs yourselves.

>> No.4447812

FF6 is one of those games like Metroid where its hardcore fans fell in love with its failings and imperfections and embraced "It's not a bug, it's a feature" mentality. I mean, there's just so many things broken in the game that you wonder if they even fucking cared to begin with. Sure, the game still functions more or less like any other JRPG, but the polish is nonexistent, any remote level of scrutiny reveals this.

It's not just that though, it's the care they put into the characters. Like sure, it's fun that they put in all these weirdos with unique skills. But like with every other FF from 1-8 apart from 2 and 4, they made certain that none of this remotely matters because all your members converge at the same point sooner or later. Especially since every character only gets HP on level up naturally, so you have a fair amount of difference to begin with because of starting stats, but in the end Strago can hit just as hard as Sabin if you want. Who gives a shit?

"Let's make it so Terra and Celes are the only people blessed with this unique ability to cast white/black magic. Then, like a third of the way through the game, we'll nullify that point entirely by making every character capable of learning every spell." After that, you're left with a number of characters whose remaining idiosyncrasies are the only differences left. And that means you might as well just roll out Terra/Celes/Locke/Gau every time, because there's no situational benefits, only raw power.

>> No.4447815

>>4447812
>It's not a bug, it's a feature
Tell that to the over hundred individual bugfix patches.

>> No.4447848

>>4447812
Then there's the story, which has exactly one interesting major plot point—the struggle of the half-Esper Terra in coming to terms with what she is—that it tries its hardest to bury beneath a cavalcade of retarded trope characters like Sabin, Cyan, and Setzer, further burying the only other interesting thread (Shadow/Relm) through the semi-obscure method of resting at inns, provided you knew what you had to do to make sure Shadow didn't die on the Floating Continent.

The romance is awful, though I concede that the Terra/Locke/Celes love triangle is the best episode of Three's Company that never happened. The mere thought of the opera segment makes me think long and hard about replaying.

I say all this not to say that I don't like FF6 for plenty of other little reasons, but "single greatest?" Not even a little.

>> No.4447868

>>4447752
I'd say it's less about hating it and more about thinking it's not as good as OP suggests. They may also be tired of seeing posts like these overrating the game.

In my case, I used to play a lot of JRPGs when I was younger (much prefer arcade games now) and back then I liked this game but when I played other JRPGs with tighter gameplay (such as earlier Final Fantasies as an example) I liked them more

>> No.4447889

>>4442806
FFVIfags are insufferable.

>> No.4447903

>>4447889
They usually seem a bit nostalgia blinded and less experienced on the genre or even video games

>> No.4447913

>>4442806

#1 by more than a mile

>> No.4447925

>>4447913
You need to consider, even if you like it, that it has so many flaws and there are so many flavors of JRPG that this is overrating the game even if it's your personal number one

>> No.4447959

>>4447903
There's many people who once played FFVI and Chrono Trigger on ZSNES back in 1999, and never played an RPG since.

>> No.4448007

>>4447959
Exactly, and then some play those games influenced by people like this who go saying everywhere they are the best SNES games or some stuff like that. Like an endless loop

>> No.4448021

>>4448007
I mean, don't get me wrong, despite being the second JRPG I ever played, FFVI is still one of the best of all time. But the sort of dick sucking it gets from console warriors is disgusting. You can recognize this sort of person instantly because they REALLY hate FFVII.

>> No.4448031

>>4448021
In my case I enjoy VI somewhat but dislike VII.
Don't like the series that much anyway but yeah you find these fanboy wars between VI and VII everywhere

>> No.4448035

>>4442842
imagine being this contrarian
>other people like it so id better make up a big list of "flaws"
why even play videogames if you're too cool for them?

>> No.4448046

>>4448035
So recognizing game flaws instead of blindingly liking them like OP is being too cool now? /vr/ pls

>> No.4448052

>>4448046
theyre only flaws by some standard you set yourself based on other games
every single game has flaws, anon
i could take your favorite game and reduce it to a big greentext list of bullshit too
its a good game, enjoyed by all and beloved. why must you have so much hate in your heart?

>> No.4448062

>>4448052
Not that guy but I'd be happy if you made a list of my favourite game's flaws because that would give me an opportunity to discuss my favourite game. That's why I come to /vr/: to discuss things.

>> No.4448067

>>4447393
>a few minigames makes it not like ffvii even thought the core gameplay, battle and progression mechanics, upgrade system, things to find and equip are nearly the same

>> No.4448076

>>4448062
Nah, better just talk about the same few overrated games over and over again, if you don't and criticize these games then you're not KEWL for /vr/

>> No.4448145

>>4447925
>that it has so many flaws and there are so many flavors of JRPG
So what? The best doesn't need to be the most perfect one, but the jrpg that left the greatest impression on those who played.

I don't know what other measure than popularity can be applied. Everybody have subjetive tastes, but not every game manages to be liked by the majority.

>> No.4448149

>>4448145
Nah, it's less about being liked by more people than other games and more about having been played by most people than other JRPGs (particularly of that era), so it had more of a chance to make an impact.
Remember, this industry is almost pure marketing and hype.

>> No.4448161

>>4448149
Well, has been more than 20 years since 6. If the hype around it is bigger than with other jrpgs, it might mean something

>> No.4448164

>>4448161
People tend to value A LOT the first JRPG they played.

I live in Europe where FFVI wasn't originally released and VII was the first of the main series to even get localized. And you know what? You barely hear about VI and it's full of VII praise and nostalgia.

>> No.4448684

>>4442842
this nigga is trolling and rolling.
>blitz is useless
who the fuck spams espers when several characters have mp free special abilities? also its easy to set up strong physical attacks with genji glove.

>> No.4448690

>>4448684
Nah, he's just stretching a bit. Blitz is pretty good, though I don't remember if it scaled well up until the endgame compared to magic or regular attacks

>> No.4449389

>>4448690
I rarely used magic except for healing. Using Blitz to pummel one enemy or use fire on every enemy or use wind slice on every enemy was always the best move. Using the TOOLS command with Chainsaw/Drill or Crossbow was also totally over powered and better than magic.

>>4447848
>Shadow
I saved him and found him in the cave but never got him into my party. Same with the Yeti guy, I killed him then got Mog afterwards.

>>4447812
>Espers
This bugged me. I thought only the two girls would be magic users and make the game very interesting but it took a shitty turn and now even Gau can use magic despite being some inbred abandoned child?

>> No.4449520

>>4442806
fuck the opera

>> No.4449536

>>4449389
>espers
There is a fan patch for that
ubfortantely it shits all over the script too

>> No.4449638

The best JRPG is Legend of Zelda.

>> No.4449670

>>4448164
>muh “first jrpg people played” argument
This list compiled from Japanese gamers ranks FFVII far higher than FFVI (#6 to #50). By your argument this means FFVII is that popular in Japan because it’s the first Japanese RPG the Japanese themselves played.
http://nintendoeverything.com/famitsu-readers-choose-the-top-100-best-games-of-all-time/

>> No.4449693

>>4449670
If the sales of 7 were notably higher than 6 than that would be a hint at the “first rpg” argument ringing true.

>> No.4449697

Question;
If you want the Woolsey uncensored patch, I see there are several options;
>patch
>patch plus bug fixes
>patch plus bug fixes plus add-ons
>patch plus bug fixes plus add-ons plus undated opera
Is it best to go with the option that as the most stuff in it, i.e. the last one?

>> No.4449987

>>4447812
The majority of jrpg players won't hoard gamefaqs to spot the bugs. I'm always surprised to learn all the ways there exist to break a game.

>> No.4450146

>>4449670
It may've been the first for a new generation as >>4449693 suggests due to its huge number of sales

>>4449389
I last played FFVI 8 years ago but I do remember at least Edgar's tools becoming underwhelming by the end (while at the beginning they were OP)