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/vr/ - Retro Games


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File: 1.81 MB, 852x480, Perfect Dark.webm [View same] [iqdb] [saucenao] [google] [report]
4434707 No.4434707 [Reply] [Original] [archived.moe]

GIFs & WEBMs

last thread here: >>4410013

>> No.4434708
File: 2.87 MB, 664x526, Umihara Kawase.webm [View same] [iqdb] [saucenao] [google] [report]
4434708

>> No.4434710
File: 1.99 MB, 640x480, Umihara Kawase.webm [View same] [iqdb] [saucenao] [google] [report]
4434710

>> No.4434712
File: 2.60 MB, 412x360, Umihara Kawase.webm [View same] [iqdb] [saucenao] [google] [report]
4434712

>> No.4434741

>>4434707
That's from an emulator, right? The frame rate seems to high for that to be n64

>> No.4434818

>>4434741
>mouse aim
You think?

>> No.4434821

>>4434707

Please post what emulator and what settings you need to do this.

>> No.4434846

>>4434712
>>4434710
>>4434708
Is there a reason this game puts on-screen information so close to the center of the screen?

>> No.4434847

>>4434707
I've never gotten Perfect Dark to not run like complete assholes.

>> No.4435214

>>4434712
is this one of those games that are actually great and only look bad because the people recording them are shit at playing them?

>> No.4435284

>>4435214
It's an amazing game.

>> No.4435289

>>4434846
So as not to block the view of what youre fishhooking too which is usually going to be on the outer edges of the screen

>> No.4435293
File: 2.79 MB, 640x360, Thief.webm [View same] [iqdb] [saucenao] [google] [report]
4435293

>> No.4435296
File: 2.77 MB, 853x480, 1512223313184.webm [View same] [iqdb] [saucenao] [google] [report]
4435296

>> No.4435298
File: 2.72 MB, 853x480, 1512223948844.webm [View same] [iqdb] [saucenao] [google] [report]
4435298

>> No.4435421
File: 1011 KB, 960x540, Thief II.webm [View same] [iqdb] [saucenao] [google] [report]
4435421

>> No.4435454
File: 2.97 MB, 380x338, DKC 2.webm [View same] [iqdb] [saucenao] [google] [report]
4435454

>> No.4435460
File: 2.99 MB, 640x480, Hexen II Sheep Catapult.webm [View same] [iqdb] [saucenao] [google] [report]
4435460

>> No.4435464
File: 2.48 MB, 814x720, Umihara Kawase.webm [View same] [iqdb] [saucenao] [google] [report]
4435464

>> No.4435465
File: 2.61 MB, 814x720, Umihara Kawase.webm [View same] [iqdb] [saucenao] [google] [report]
4435465

>> No.4435469
File: 2.56 MB, 814x720, Umihara Kawase.webm [View same] [iqdb] [saucenao] [google] [report]
4435469

>> No.4435471
File: 2.86 MB, 814x720, Umihara Kawase.webm [View same] [iqdb] [saucenao] [google] [report]
4435471

>> No.4435475
File: 2.71 MB, 512x448, Plok.webm [View same] [iqdb] [saucenao] [google] [report]
4435475

>> No.4435479
File: 1.88 MB, 854x480, 1512195995172.webm [View same] [iqdb] [saucenao] [google] [report]
4435479

>> No.4435482
File: 2.93 MB, 640x480, Metal Gear Solid.webm [View same] [iqdb] [saucenao] [google] [report]
4435482

>> No.4435578
File: 358 KB, 640x400, omega.gif [View same] [iqdb] [saucenao] [google] [report]
4435578

>> No.4435635
File: 2.84 MB, 446x382, Mario Paint.webm [View same] [iqdb] [saucenao] [google] [report]
4435635

>> No.4436076
File: 612 KB, 349x221, Ultima 8.webm [View same] [iqdb] [saucenao] [google] [report]
4436076

>> No.4436078
File: 1.93 MB, 500x375, Ultima 9.gif [View same] [iqdb] [saucenao] [google] [report]
4436078

>> No.4437336

>>4435471
>>4435469
>>4435465
>>4435464
Any tutorials on how to make all these precise jumps? For me it all looks seemingly random and I cant pull off anything other than basic swinging.

>> No.4437358
File: 2.84 MB, 1440x1080, Streets of Rage 2.webm [View same] [iqdb] [saucenao] [google] [report]
4437358

>> No.4437367

>>4435460
>that skybox
Why do clouds always move so fast in old games?

>> No.4437403

>>4437367
because storms a gatherin

shit gettin real 0.0

>> No.4437563
File: 653 KB, 478x384, bombman.webm [View same] [iqdb] [saucenao] [google] [report]
4437563

>> No.4437568
File: 1.58 MB, 480x350, Yoshi's Big Break.webm [View same] [iqdb] [saucenao] [google] [report]
4437568

>> No.4437981
File: 2.86 MB, 640x480, Densha de GO!.webm [View same] [iqdb] [saucenao] [google] [report]
4437981

>> No.4438109
File: 2.17 MB, 320x240, psx_gems.webm [View same] [iqdb] [saucenao] [google] [report]
4438109

>>4434707

>> No.4438110
File: 2.95 MB, 213x120, nights.webm [View same] [iqdb] [saucenao] [google] [report]
4438110

>> No.4439206

>>4435298
what was this game called?

>> No.4439236

>>4437563
kek
typical

>> No.4439251

>>4437981
What is it with this board and posting the most inane, boring webms?

>> No.4439309

>>4435479
This is a TAS for anyone that cares, full run here:
https://www.youtube.com/watch?v=qfM2-L7f1MA

>> No.4439407

>>4439251
Densha de GO! is the hypest shit in history. If that doesn't get your adrenaline going into overload then there's I dunno what to tell you, man.

>> No.4439914
File: 1.94 MB, 640x480, 1462729435368.webm [View same] [iqdb] [saucenao] [google] [report]
4439914

>> No.4439946
File: 1.79 MB, 944x576, Abuse.webm [View same] [iqdb] [saucenao] [google] [report]
4439946

>> No.4439947

>>4438110

FOR ANTS
O
R

A
N
T
S

>> No.4439949
File: 2.90 MB, 640x478, Sexy Parodius.webm [View same] [iqdb] [saucenao] [google] [report]
4439949

>> No.4439952
File: 505 KB, 530x368, Cannon Spike.webm [View same] [iqdb] [saucenao] [google] [report]
4439952

>> No.4439953
File: 1.85 MB, 464x292, Sonic Spinball.webm [View same] [iqdb] [saucenao] [google] [report]
4439953

>> No.4439957
File: 2.61 MB, 320x240, Axelay.webm [View same] [iqdb] [saucenao] [google] [report]
4439957

>> No.4439992
File: 2.90 MB, 600x442, 1511722315858.webm [View same] [iqdb] [saucenao] [google] [report]
4439992

What game is this anons?

>> No.4440363

>>4439251
Post something interesting then instead of complaining.

>> No.4440369

>>4439992
I made sure to place the game name when I posted the webm, man.
It's Fausette Amour

>> No.4440443

>>4439953
this game is poopoo. friend left it at my house and never asked for it back. I never even bothered playing it. like two years later he saw it and just shrugged and left it there. god knows where it is now lmao Smh

>> No.4440471

>>4439206
Stealer, main character's name is Barrett.

>> No.4440478
File: 2.92 MB, 600x448, when a boss kills another boss.webm [View same] [iqdb] [saucenao] [google] [report]
4440478

>> No.4440609

>>4435293
>one of the best stealth games ever
To be honest, love the game and level design, but enemies are just brain dead. And the ability to run without being heard on most surfaces is ridiculous.

>> No.4440793

>>4440478
sauce

>> No.4440798

>>4440478

>> No.4441297

>>4440609
The AI in Thief is primitive, but it's one of those things where it'll surprise you from time to time with how smart and/or realistic the NPCs sometimes can be. Then of course you have moments where "shadows = invisibility from 5 feet away" which is just ridiculous.

>> No.4441443

>>4439946

Holy shit I remember playing a demo of this on my dad's Mac when I was a kid

>> No.4441449

>>4439914
I fucking love Runabout

>> No.4441473

>>4441449
No, you love when your wife's black boyfriend from college comes and blows his load in her ass you sad sack of cancer-ridden shit.

>> No.4441509
File: 69 KB, 1292x608, 1496530107913.png [View same] [iqdb] [saucenao] [google] [report]
4441509

>>4441473
Reminder, this is nice board.

>> No.4441541

>>4440478

googlin character names reveals it to be "Kishin Douji Zenki FX - Vajura Fight". NEC PC-FX, no english translation available as far as i can tell

>> No.4441542

>>4441541
woops meant to reply to
>>4440793

>> No.4441545
File: 1022 KB, 313x223, 137878945546.gif [View same] [iqdb] [saucenao] [google] [report]
4441545

>> No.4441546

>>4441509
>this is nice board.

Yeah, as long as nobody brings up GoldenEye 007.

>> No.4441549

>>4441545
I don't remember insta wrecking your cycle if you hit a semi head on.

>> No.4441653

>>4439957
I wish I didn't suck at shmups.

>> No.4441656

>>4438109
>calls it psx
every time

>> No.4441683

>>4434741
Could be the XBLA or rarebox version.

>> No.4441881

>>4441653
Axelay's not even hard.

>> No.4442229
File: 3.94 MB, 320x240, 1512485772098.gif [View same] [iqdb] [saucenao] [google] [report]
4442229

>> No.4442268
File: 509 KB, 500x477, 1491289741865.gif [View same] [iqdb] [saucenao] [google] [report]
4442268

>> No.4442672

>>4442229
the first ragequit

>> No.4442819

>>4442672
its funny 'cause the winning guy has the exact expression as the friend that wins when the other fag ragequits

>> No.4443570
File: 3.00 MB, 630x472, Slam Tilt - [Amiga] (Night of the Demon).webm [View same] [iqdb] [saucenao] [google] [report]
4443570

What do you guys use to record your future webms? Asking for a friend.

>> No.4443832

>>4443570
Beats the fuck out of me. I just save shit from /v/ and repost it here.

>> No.4443901
File: 35 KB, 532x592, myplugins.png [View same] [iqdb] [saucenao] [google] [report]
4443901

>>4434821
>>4434847
>>4434741
It's the 0.8.5 1964 Emulator with a mouse injector plugin that comes with it via this link:

https://archive.org/details/1964GEPD

pic related is the plugins I use, they seem to be the best way to run the game, I don't really mess with the other emulator settings.

>> No.4443904

>>4443570
shadowplay

>> No.4443959
File: 1.88 MB, 320x200, terminator future shock.webm [View same] [iqdb] [saucenao] [google] [report]
4443959

>>4443570
DosBox have inbuild video recording feature. You just need to map it to some keys which do not affect your desktop Enviroment. If you in linux the default keys won't work.
Then You can convert it to webm using any tool you see fit.

ffmpeg untility have flag that limits webms by size.

>> No.4444006

>>4435214
Sort of. It's a really weird game to play and takes quite a bit of getting used to, but the skill ceiling is crazy.

>> No.4444023
File: 2.51 MB, 628x472, IK+.webm [View same] [iqdb] [saucenao] [google] [report]
4444023

Testing.

>> No.4444262

>>4443570
OBS Studio

>> No.4444759

>>4443959
It sucks that there's never been a truly great Terminator game unless you count the T2 pinball game. Although the light gun arcade game was kinda cool as well.

>> No.4444776
File: 2.95 MB, 347x260, bestfightinggame.webm [View same] [iqdb] [saucenao] [google] [report]
4444776

>>4440443
sad story bro. There are people who like it alot.

>>4441653
Axelay is one of the very few FPS where at certain points you should use certain weapons or it will be tough. Aside from that its like with most games, its about memorizing the levels for the most part. I would say axelay gets hard in the last stage(s) but not very unfair. Still very playable. Also the most creative shmup. It's the contraIII of shmups.

>> No.4444781
File: 2.96 MB, 400x300, d2_deepsnow_snowineverycrack.webm [View same] [iqdb] [saucenao] [google] [report]
4444781

>>4443570
>>4443832

Sharex (completely free, no ads and I think open source) to record screen and winff (google trash, but free) to convert to webm

>> No.4444792

>>4439251
Nice contribution to the thread.

>> No.4444801

>>4444781
wait, d2 has real-time 3d? I always assumed it was prerendered like the first one

>> No.4444827
File: 2.71 MB, 350x300, nonononono.webm [View same] [iqdb] [saucenao] [google] [report]
4444827

>>4444801
no dude, its completely 100% realtime except for the intro and the ending, which when you see the ending you will understand why,

>> No.4444831
File: 734 KB, 480x320, d2snow.webm [View same] [iqdb] [saucenao] [google] [report]
4444831

>>4444801

>> No.4444834
File: 1.93 MB, 480x320, fierceuterus.webm [View same] [iqdb] [saucenao] [google] [report]
4444834

>>4444801
you asked for it

>> No.4444838
File: 1.66 MB, 480x320, lucy_lowblow.webm [View same] [iqdb] [saucenao] [google] [report]
4444838

>>4444801
d2 goodness

>> No.4444842
File: 2.27 MB, 218x230, d2_boss1.webm [View same] [iqdb] [saucenao] [google] [report]
4444842

>>4444801
chuuu!!111 chuuuuu!!! here comes D2 traaaaiiin!!!111

>> No.4444861

>>4435214
Actually I would say it's the other way around in that if you played the game you would appreciate what is going on. The 1:17 mark is really cool.

>> No.4445024

>>4444838
Not very subtle, is it?

>> No.4445310

>want to upload C64 kino
>4chan only allows webms to have 120 seconds

https://my.mixtape.moe/rmibyd.webm

>> No.4445376
File: 2.21 MB, 600x450, Tapper.webm [View same] [iqdb] [saucenao] [google] [report]
4445376

>> No.4445442
File: 2.22 MB, 600x450, IK+.webm [View same] [iqdb] [saucenao] [google] [report]
4445442

>> No.4445507
File: 1.70 MB, 600x450, Project Firestart.webm [View same] [iqdb] [saucenao] [google] [report]
4445507

>> No.4445564

cool

>> No.4445920

>>4441443
It's freeware now and runs on multiple platforms. Go crazy.

>> No.4446096

>>4445376
was this for atari? if so which model?

>> No.4446101

>>4446096
Commodore 64.

>> No.4446185
File: 2.55 MB, 640x360, Giana Sisters SE.webm [View same] [iqdb] [saucenao] [google] [report]
4446185

>> No.4446203

>>4434741
>>4434847

Why are people so retarded with the 60 fps meme. This is literally a fucking retro game board. Enjoy the fucking limitations and give the best you can you fags.

>> No.4446218

>>4437367
Time lapses of clouds in the background was a common design choice at the time.
https://www.youtube.com/watch?v=3mbBbFH9fAg

>> No.4446227
File: 2.11 MB, 640x360, Doman.webm [View same] [iqdb] [saucenao] [google] [report]
4446227

>> No.4446257

>>4437358
Shit game.

>> No.4446276

>>4446227
>tfw polish beatem ups will never go mainstream

it's a rare feel

>> No.4446509

>>4446257
>Streets of Rage 2 is a shit game

gtfo of here

>> No.4446647
File: 2.93 MB, 1066x600, fate.webm [View same] [iqdb] [saucenao] [google] [report]
4446647

>> No.4446757
File: 1.76 MB, 400x225, fishing ogre.gif [View same] [iqdb] [saucenao] [google] [report]
4446757

>> No.4446846
File: 1.02 MB, 642x394, morgaelin-execution2.gif [View same] [iqdb] [saucenao] [google] [report]
4446846

>> No.4446906
File: 2.16 MB, 640x480, Doom 64.webm [View same] [iqdb] [saucenao] [google] [report]
4446906

>> No.4446908
File: 2.94 MB, 710x400, gloom keep QD.webm [View same] [iqdb] [saucenao] [google] [report]
4446908

>> No.4447567
File: 1.07 MB, 640x480, Karateka.webm [View same] [iqdb] [saucenao] [google] [report]
4447567

>> No.4447594

>>4435293
>>4435296
>>4435298
>>4435421
This game's aged really, truly horribly...

>> No.4447809
File: 804 KB, 611x332, Super Metroid close finish.webm [View same] [iqdb] [saucenao] [google] [report]
4447809

>> No.4447810

>>4447594
Nope. It's still the best game ever.

>> No.4448754

>>4446757
What mod is this from?

>> No.4448798

>>>/gif/11755139

>> No.4448895
File: 2.67 MB, 1400x1052, Blue Shift 06.webm [View same] [iqdb] [saucenao] [google] [report]
4448895

>> No.4449662

>>4448895
the fasted game over I ever got

>> No.4449787

>>4435298
>average skyrim player plays thief.webm

>> No.4449794

>>4439206
robber

>> No.4449846
File: 1.02 MB, 1280x720, nina no sound.webm [View same] [iqdb] [saucenao] [google] [report]
4449846

>> No.4449847

>>4439206
Thug.

>> No.4449896

>>4449846
that ripple effect makes me dizzy

>> No.4450437

>>4449787
lol

>> No.4450476
File: 142 KB, 272x286, bitchslap.webm [View same] [iqdb] [saucenao] [google] [report]
4450476

>>4434707

>> No.4450478
File: 72 KB, 272x286, splittingheadache.webm [View same] [iqdb] [saucenao] [google] [report]
4450478

>>4434707
>>4450476

>> No.4450481
File: 1.26 MB, 572x288, thatwillleaveamark.webm [View same] [iqdb] [saucenao] [google] [report]
4450481

>>4434707
>>4450478

>> No.4450558
File: 662 KB, 316x197, damocles.gif [View same] [iqdb] [saucenao] [google] [report]
4450558

>> No.4450585

>>4450558
you could make such an awesome syndicate game like this with more buildings and sprites

>> No.4452207

>>4450476
>>4450478
>>4450481
Highlight of the thread. Highlight of human civilization.

>> No.4452267
File: 2.91 MB, 640x480, King's Field.webm [View same] [iqdb] [saucenao] [google] [report]
4452267

>> No.4452269
File: 2.91 MB, 640x480, King's Field.webm [View same] [iqdb] [saucenao] [google] [report]
4452269

>> No.4452430

>>4439946
Loved that game

>> No.4452436

>>4450481
wtf famalam

>> No.4452437

>>4452267
Aesthetic.

>> No.4452439

>>4450476
>>4450478
>>4450481
w0t gaem?

>> No.4452726

>>4452439
Phantasmagoria

>> No.4452796
File: 44 KB, 316x197, damocles impact.gif [View same] [iqdb] [saucenao] [google] [report]
4452796

>> No.4452867

>>4442268
Is that from a PC98 game?

>> No.4452892

>>4452267
>>4452269
nice ai, just the impact design is lacking

>> No.4453553

>>4450478
>>4450481
fucking brilliant

>> No.4453817
File: 2.65 MB, 640x480, Protector.webm [View same] [iqdb] [saucenao] [google] [report]
4453817

>> No.4454230
File: 2.99 MB, 480x360, Stahlfeder Tetsukou Hikuudan.webm [View same] [iqdb] [saucenao] [google] [report]
4454230

>> No.4454248
File: 3.00 MB, 640x480, Caveman Ugh Lympics C64.webm [View same] [iqdb] [saucenao] [google] [report]
4454248

>> No.4454264
File: 2.56 MB, 532x358, Mike the Magic Dragon (Amiga).webm [View same] [iqdb] [saucenao] [google] [report]
4454264

>> No.4454287
File: 3.00 MB, 512x384, Zen Nihon Joshi Pro Wrestling - Joou Densetsu - Yume no Taikousen (PSX).webm [View same] [iqdb] [saucenao] [google] [report]
4454287

>> No.4454291
File: 2.25 MB, 320x240, Thief.webm [View same] [iqdb] [saucenao] [google] [report]
4454291

>> No.4454294
File: 2.99 MB, 512x384, Zen Nihon Joshi Pro Wrestling - Joou Densetsu - Yume no Taikousen #2 (PSX).webm [View same] [iqdb] [saucenao] [google] [report]
4454294

>>4454287

>> No.4454296

>>4454248
I was thinking about doing that one.

>> No.4454303
File: 2.96 MB, 400x300, sd_selection.webm [View same] [iqdb] [saucenao] [google] [report]
4454303

>>4454230
I hate it when the projectile weapon moves with the player!

>> No.4454307
File: 2.91 MB, 267x200, sd_aspen.webm [View same] [iqdb] [saucenao] [google] [report]
4454307

>>4454303

>> No.4454315
File: 2.50 MB, 267x200, sd_Snow.webm [View same] [iqdb] [saucenao] [google] [report]
4454315

>>4454307

>> No.4454328
File: 1.70 MB, 400x300, sd_night1.webm [View same] [iqdb] [saucenao] [google] [report]
4454328

>>4454315

>> No.4454331
File: 2.88 MB, 373x280, sd_night2.webm [View same] [iqdb] [saucenao] [google] [report]
4454331

>>4454328

>> No.4454364
File: 1.02 MB, 768x672, 2017-12-10 21-00-37.webm [View same] [iqdb] [saucenao] [google] [report]
4454364

>> No.4454403

I'd post the webm, but it's actually too long for 4chan.

https://webmshare.com/GmP4e

>> No.4454528

>>4447594
Actually it hasn't, it's still one of the best-designed PC games ever made. You just don't like how it looks.

>> No.4454534

>>4450558
>someone else actually played Damocles/Mercenary III
Impressed. This game had design ideas that it took others decades to end up revisiting, and some of them still haven't been.

>> No.4454591
File: 89 KB, 316x197, damocles wind turbine.gif [View same] [iqdb] [saucenao] [google] [report]
4454591

>>4454534
I didn't find out about the series until very recently. I must say I'm really impressed by it so far. It's an excellent combination of comfy adventure game and fuckhuge autistic sandbox. The sense of scale is breathtaking, even if it's mostly empty space.

>> No.4455102

>>4454294
>>4454287
NICE! Thanks for posting these. That Burning Hammer at the end of the first one in particular is a thing of beauty.

>> No.4456232

>>4454591
The third one even has cities with NPCs and taxis and other shit like that. Mindblowing that a game like that existed than.

>> No.4456463
File: 2.70 MB, 640x480, Tapper.webm [View same] [iqdb] [saucenao] [google] [report]
4456463

>>4445376
I did a second take on this, as the previous webm was done on a cartridge version. As it turns out, it's flawed and is missing a lot of additional customers and later stages, like the punk rock and alien bar.
If you're going to play this game, hunt down the tape or disk version.

>> No.4456482

>>4435454
That was actually crazy impressive

>> No.4456593

>>4452867
Taint from a game at all. It's Mark Ferrari artwork.

>> No.4456940
File: 2.72 MB, 904x680, Street Fighter III 3rd Strike.webm [View same] [iqdb] [saucenao] [google] [report]
4456940

>> No.4456963
File: 2.37 MB, 512x448, Doom (SNES).webm [View same] [iqdb] [saucenao] [google] [report]
4456963

>> No.4457024
File: 2.21 MB, 720x540, 1513116586286.webm [View same] [iqdb] [saucenao] [google] [report]
4457024

>> No.4457201
File: 2.50 MB, 480x360, Metal Slug 3.webm [View same] [iqdb] [saucenao] [google] [report]
4457201

>> No.4457891

>>4456940
genei jin is one of the most retarded supers I have ever had the misfortune of dealing with in a fighting game

it takes the already retarded priority system and gives all normals in genei jin super-move priority, making challenging yun's pressure in GJ futile

the fucking juggles too and the fact that it costs so little meter is insane, 3s can get so retarded

>> No.4458564

>>4448754
ad_sepulcher I believe

>> No.4458904
File: 511 KB, 188x284, 2017-12-13-1825-22.webm [View same] [iqdb] [saucenao] [google] [report]
4458904

>> No.4459921

>>4446846
>>4436078
>>4436076
Damn it, U9 could be such a great game if it were closer to, say, Gothic 1/2, just in the Britannia setting.

>> No.4459989 [DELETED] 

>>4439946
Mate, that's clearly Driven

>> No.4459990

>>4441449
Mate, that's clearly Driven

>> No.4460206

>>4459921
Ultima 9 had insane potential. It's just a mess though.

>> No.4460496

>>4457201
Never played these games. Bought a couple on psn for ps4 and was pretty excited, the versions I got ended up having so much input lag, it sucks.

>> No.4460641
File: 1.95 MB, 640x480, Pinball Illusions CD.webm [View same] [iqdb] [saucenao] [google] [report]
4460641

Take me back.

>> No.4461060
File: 2.87 MB, 400x350, ffvspoilery.webm [View same] [iqdb] [saucenao] [google] [report]
4461060

>>4434707

>> No.4461069
File: 2.87 MB, 373x350, gunhazrd.webm [View same] [iqdb] [saucenao] [google] [report]
4461069

>>4443570
I just use whatever the emulator has, then convert with "WebM For Bakas". Google it.

>> No.4461074
File: 1.28 MB, 768x480, sadpanda.webm [View same] [iqdb] [saucenao] [google] [report]
4461074

>>4444838
One hell of a blowjob.

>> No.4461141
File: 2.48 MB, 480x300, blakestoned_ps_demo.webm [View same] [iqdb] [saucenao] [google] [report]
4461141

>>4461074

>> No.4461146

>>4441546
>Nice
I keep getting banned for reporting shills. Apparently we're /g/ now.

>> No.4462291
File: 1.58 MB, 640x480, Thief City1 x2.webm [View same] [iqdb] [saucenao] [google] [report]
4462291

>> No.4462361
File: 2.05 MB, 720x594, mischief makers.webm [View same] [iqdb] [saucenao] [google] [report]
4462361

>> No.4462362
File: 2.34 MB, 490x360, Breathtaking View from Bridge 13.81-13.80 IGT.webm [View same] [iqdb] [saucenao] [google] [report]
4462362

>> No.4462363
File: 1.51 MB, 480x360, shockinglifts.webm [View same] [iqdb] [saucenao] [google] [report]
4462363

>> No.4462364
File: 912 KB, 480x360, thi reds.webm [View same] [iqdb] [saucenao] [google] [report]
4462364

>> No.4462368
File: 1.20 MB, 480x360, tjislandhop.webm [View same] [iqdb] [saucenao] [google] [report]
4462368

>> No.4462369
File: 957 KB, 540x360, vanishcap.webm [View same] [iqdb] [saucenao] [google] [report]
4462369

>> No.4462371
File: 1.05 MB, 468x360, spyroalpineridge.webm [View same] [iqdb] [saucenao] [google] [report]
4462371

>> No.4462372
File: 2.54 MB, 720x552, spyrodarkhollow.webm [View same] [iqdb] [saucenao] [google] [report]
4462372

>> No.4462374
File: 1.39 MB, 468x360, spyroicecavern.webm [View same] [iqdb] [saucenao] [google] [report]
4462374

>> No.4462383
File: 1.71 MB, 640x480, ttm100.webm [View same] [iqdb] [saucenao] [google] [report]
4462383

>> No.4462391

>>4462383
I'm getting fairly close to getting good at this game. I play really sloppy, but I try to get the levels finished faster each time.

>> No.4462392
File: 67 KB, 520x460, phantom 2040.gif [View same] [iqdb] [saucenao] [google] [report]
4462392

>> No.4462859
File: 1.24 MB, 768x432, 1513366562959.webm [View same] [iqdb] [saucenao] [google] [report]
4462859

>> No.4462865
File: 1.74 MB, 768x432, 1513368565784.webm [View same] [iqdb] [saucenao] [google] [report]
4462865

>> No.4462930
File: 235 KB, 266x180, I was cruisin down the street in my impala.webm.webm [View same] [iqdb] [saucenao] [google] [report]
4462930

>>4434707

>> No.4463256
File: 1.21 MB, 960x720, SNK vs. Capcom - Match of the Millennium.webm [View same] [iqdb] [saucenao] [google] [report]
4463256

>> No.4464030

>>4441546
Why?

>> No.4465497
File: 2.87 MB, 768x432, 1513372707316.webm [View same] [iqdb] [saucenao] [google] [report]
4465497

>> No.4465575

>>4457024

I'd plow the shit outta Dot

>> No.4465669
File: 550 KB, 500x448, Kirby's Adventure.gif [View same] [iqdb] [saucenao] [google] [report]
4465669

>> No.4465681

>>4439949
>Death by booty crush
Nice

>> No.4465728

>>4465497
What is this?

>> No.4465836
File: 607 KB, 500x375, 1513491461989.gif [View same] [iqdb] [saucenao] [google] [report]
4465836

>> No.4465838

>>4465728
Dark Souls themed mod for Hexen.

>> No.4466395
File: 734 KB, 800x600, sin_classic_gaming1.webm [View same] [iqdb] [saucenao] [google] [report]
4466395

>>4434707

>> No.4466396
File: 2.87 MB, 640x480, OoT Water Temple without Bow.webm [View same] [iqdb] [saucenao] [google] [report]
4466396

>> No.4466397
File: 1.82 MB, 800x600, sin_classic_shotgun_sniping.webm [View same] [iqdb] [saucenao] [google] [report]
4466397

>>4466395

>> No.4466403
File: 2.93 MB, 468x351, sin_classic_gaming2.webm [View same] [iqdb] [saucenao] [google] [report]
4466403

>>4466397

>> No.4466438

>>4466397
>kill secretary
>quit the game

kek

>> No.4467274

>>4465838
Thanks

>> No.4467315

>>4466396
lol nice

>> No.4467874

>>4441297
It's a game with very consistent rules. Different light levels and surfaces are always going to yield the same results.

>> No.4468603

>SiN

There's a game that doesn't get posted nearly enough on /vr/.

>> No.4470176

Is 4chan still giving anybody else problems? Is hiro going to fix this shit?

>> No.4470502

>>4470176
>Is hiro going to fix this shit?

You mean the ads or that plugin which inserted code that added more ads? The plugin isn't a hero problem. In any case, hero would want more freaking ads on 4chins.

If you mean WEBM problems. I only get problems if I try to upload a badly converted WEBM made with VLC player.

>> No.4470509
File: 671 KB, 640x400, starblade.gif [View same] [iqdb] [saucenao] [google] [report]
4470509

>> No.4471092

>>4449846

what game ?

>> No.4471247

>>4470502
I keep getting a "long-running script" error message in threads on every board and it's making it almost impossible to view any threads on 4chan.

>> No.4471254
File: 2.68 MB, 640x400, quarantine2.webm [View same] [iqdb] [saucenao] [google] [report]
4471254

>> No.4471256
File: 2.87 MB, 640x400, quarantine1.webm [View same] [iqdb] [saucenao] [google] [report]
4471256

>> No.4471320

>>4457891
Did that only work that way for genei jin, or did all the buff supers do this?

>> No.4472128

>>4447594
confirmed for never playing it

>> No.4472701

>>4471247
I don't see that in Firefox version 56. Not sure about Chrome or whatever shitty cellphone browser you use.

>> No.4472702

>>4471092
Boku no Furries.

>> No.4472810

>>4471247
boards.4chan.org/a/thread/166004335#166005119

/a/ solved it. Or rather Ublock Origin.

>> No.4473096

>>4472810
I'll look into that.

>> No.4473107

>>4472810
That thread's dead already.

>> No.4475020
File: 547 KB, 640x360, Frontier - Elite II.webm [View same] [iqdb] [saucenao] [google] [report]
4475020

>> No.4475024
File: 2.26 MB, 576x360, Frontier - Elite II takeoff.webm [View same] [iqdb] [saucenao] [google] [report]
4475024

>> No.4475258
File: 2.91 MB, 640x480, NO ONE BOUGHT A BEAT EM UP FOR THIS STUPID SHIT YOU FUCKING FAGGOTS DEVS.webm [View same] [iqdb] [saucenao] [google] [report]
4475258

>> No.4475265

>>4475024
>Phoneposting.
Seriously.Are apple shills too dumb to even rotate their videos? Or do you need to buy a 99.99 USD app for that?

>> No.4475787

>>4447809
so?

>> No.4475791
File: 89 KB, 411x387, black ranger dancing.webm [View same] [iqdb] [saucenao] [google] [report]
4475791

>> No.4475828
File: 2.77 MB, 1000x563, Doom gaudy filters.webm [View same] [iqdb] [saucenao] [google] [report]
4475828

>> No.4475832 [DELETED] 

>>4434846
because gooks have such small slits for eyes they can't see more than 10 degrees verticaly

>> No.4475880

>>4441546
What's wrong with GoldenEye

>> No.4475886

>>4450476
>>4450478
>>4450481
>>4450558
Wasn't there a game like this that had one of it's creators arrested because of being an actual pedophile or sex offender.

>> No.4476118

>>4475886
Harvester. The main character in the game turned out to be a pedo. The fucking hilarious thing about it though was that the guy was literally wearing the same shirt he was wearing in the game in his police mugshot, unreal.

>> No.4476492
File: 2.00 MB, 800x600, jd_letmeremovethisfromyourass.webm [View same] [iqdb] [saucenao] [google] [report]
4476492

>>4434707

>> No.4476493
File: 2.64 MB, 200x300, jd_assumetheposition.webm [View same] [iqdb] [saucenao] [google] [report]
4476493

>>4476492

>> No.4476496 [SPOILER] 
File: 2.56 MB, 400x300, 1513947708692.webm [View same] [iqdb] [saucenao] [google] [report]
4476496

>>4476493

>> No.4476498

>>4475258
And people think that's a good game.

>> No.4476502

>>4476492
>>4476493
>>4476496
Not retro

>> No.4476503

>>4476498
They made a straightforward b'emup in the Arcade and it was alright. Except for the last level when it turns into a shmup.

>> No.4476849
File: 1.29 MB, 410x356, super_probotector.webm [View same] [iqdb] [saucenao] [google] [report]
4476849

>>4476498
It's actually fantastic, becasue every level plays different. Show me a modern mainstream game where every levels plays different. Nier? Sorry but I prefer battletoads, because at least battletoads has a hot queen and isn't just some random bullshit.

>> No.4476871

>>4476849
There aren't many games that do that, period. Only one I can think of is Incredible Crisis.

>> No.4478174
File: 2.95 MB, 852x480, quack.webm [View same] [iqdb] [saucenao] [google] [report]
4478174

>> No.4478180

>>4462859
I-is this a real mod?

>> No.4478181

>>4471254
>>4471256
Holy shit that looks great

>> No.4478449

>>4462374
I JUST beat trilogy the other day. One of my favorite series.

>> No.4480047

>>4476118
what the fuck?! is there anymore information about this?

>> No.4480049

>>4478174
Quake is an amazing game, but I always felt like they dropped the ball on the content. The game just didn't make any coherent thematic or aesthetic sense, which was a huge letdown in comparison to Doom, which had been VERY tonally consistent and clearly conceptually defined.

>> No.4480056
File: 2.99 MB, 424x332, ASPW 3 (PS2) - 2 Cold Scorpio.webm [View same] [iqdb] [saucenao] [google] [report]
4480056

>> No.4480058
File: 2.99 MB, 480x360, Wrestle Kingdom.webm [View same] [iqdb] [saucenao] [google] [report]
4480058

>> No.4480061
File: 2.99 MB, 480x324, NJPW Shin Nippon Pro Wrestling - Toukon Retsuden 3 (PSX).webm [View same] [iqdb] [saucenao] [google] [report]
4480061

>> No.4480081

>>4480049
because quake is pretty much scrapped content for an RPG game quickly put together into doom-like game

sort of like how Serious Sam 3 started as generic CoD clone and when they decided to do SS3 instead so they just modified generic soldiers into zombies and then put the rest of Serious Sam enemies here and there to make it feel like a SS game

>> No.4480092 [DELETED] 

>>4480081
>because quake is pretty much scrapped content for an RPG game quickly put together into doom-like game
doesn't matter at all. It's still easily one of the greatest FPS's ever made, if not the single greatest one ever made. I don't expect a fucking retarded /vr/ meme kid to understand this though.

>> No.4480107 [DELETED] 

>>4480049
>The game just didn't make any coherent thematic or aesthetic sense
Actually it's very 'coherent and thematically consistent'. First level of each episode is always a tech base from which you enter a slipgate into another dimension. You then go through this dimension beating a bunch of otherworldly monsters, acquire the four runes needed to beat shub niggurath, before returning back home from an ending slipgate. Once upon a time FPS didn't really need story, and Quake's 'story' is about as advanced as Doom's 'story' is. It's simply a backdrop for gameplay and level design that's really hardly important.

Idiots that make the claim that Quake is merely 'scrapped content' do not appreciate good gameplay or level design. The bottom line is that the end result of Quake is this: https://www.youtube.com/watch?v=ZhzXKMqZBBc

Doesn't matter if something is "intended" or not. It is what it is, and Quake offers the richest gameplay mechanics out of any single player FPS experience hands down. I do not expect anything better from the fools of this board that are too pleb to understand this -- that is, the majority of /vr/'s doom babby community.

>> No.4480598
File: 2.35 MB, 200x200, curtis_in_tears_zps599exnba.gif [View same] [iqdb] [saucenao] [google] [report]
4480598

>> No.4481370
File: 3.76 MB, 728x482, i think this is called Happy Hotel (PS1) but i'm not really sure.gif [View same] [iqdb] [saucenao] [google] [report]
4481370

>> No.4481378

>>4480107
Not him or related, but is it agreed Half-Life has the same simplicity in "story"? Science experiment went haywire and now you must fight your way to the surface to escape.

>> No.4481809

>>4481378
A guy is sent to Alaska to stop a nuclear-capable mecha.

>> No.4481841

>>4480107
it's amazing that this post is still here after a day. normally posts containing that term (you know which one) get deleted within minutes

>> No.4481874

>>4481809
Nice try but Half-Life has no story narrative in the likes Metal Gear Solid.

>> No.4482218 [DELETED] 

>>4481841
you sound like a redditor dancing around saying the 'N' word desu

>> No.4482260

>>4482218
it doesn't make what I said less true. this board has words that are forbidden despite being 100% inoffensive

>> No.4482387

>>4482218
>N word
>reddit
Basket Ball american man, please, 4chan used to say that word a ton and you'd probably be kicked out of any sub for thinking of saying it

>> No.4483519

>>4475258
this gave me anxiety

>> No.4483543

>>4454307
>>4454315
>>4454328
>>4454331
crap what's that called

>> No.4485479

>>4483543
I'm trying to figure it out as well. I can't think of a racing game that has the initials "S.D.".

>> No.4485487

>>4483543
>>4485479
Speed Devils

>> No.4485597

>>4471092
breath of fire

>> No.4486890
File: 2.71 MB, 768x672, Umihara Kawase.webm [View same] [iqdb] [saucenao] [google] [report]
4486890

>> No.4486891
File: 613 KB, 818x720, Umihara Kawase.webm [View same] [iqdb] [saucenao] [google] [report]
4486891

>> No.4487195
File: 589 KB, 370x385, rise of the dragon.gif [View same] [iqdb] [saucenao] [google] [report]
4487195

>> No.4487450

>>4480061
Um Scott Steiner at 0:01, 0:23, and 0:26!?

>> No.4487758
File: 80 KB, 500x287, LAUGHING SLUTS.HDM.gif [View same] [iqdb] [saucenao] [google] [report]
4487758

>>4452867
>clearly more than 16 colors being used
>PC98

>> No.4488851

>>4487758
There's 9821 games with 256 colors.
It doesn't however fit into 640x400.

>> No.4489105

>>4488851
Can you name some examples?

>> No.4489124

>>4489105
Rance 4.1 and 4.2.

>> No.4489129
File: 78 KB, 640x400, 405221-rance-4-2-angel-gumi-pc-98-screenshot-lady-with-the-turtles.png [View same] [iqdb] [saucenao] [google] [report]
4489129

>>4489124
Thanks

>> No.4489323

>>4466403
If you switch to fists you can punch her and it only does a bit of damage and if you do it so she's almost dead without killing her it also damages her clothes and you can see her tits.

>> No.4489324

>>4480092
Doom is more fun to play and has better graphics, the 3d is just so primitive compared to the nice doom sprites.

>> No.4490239
File: 2.93 MB, 640x360, Blood.webm [View same] [iqdb] [saucenao] [google] [report]
4490239

>> No.4490597

>>4447594
There isnt a single game since with better sound design. Every modern stealth game has to give you xray vision to account for the awful sound

>> No.4491207

>>4490597
this

>> No.4491313 [DELETED] 

>>4475020
>>4475024

Why was Liar-NuMale-spacegame less impressive than a 20 year old game? They had YEARS and a large team.

>> No.4492007

>>4489324
>Doom is more fun to play
lol. Doom 1 puts me to sleep. Anybody who thinks otherwise is just a fucking retard. It wasn't until Plutonia that things got interesting and the doom community started putting out amazing mapsets. The original Doom game is a tutorial at best for when you're new to the series. I don't know how anybody can replay it to this day unless you're a speedrun fag trying to get records. Ultimate Doom fucking sucks, period.

>> No.4493303

>>4492007
>Final Doom is better than Doom

dis nigga

>> No.4493491

>>4493303
if you're not a brain dead retard it absolutely is. it's not even a fucking contest. good luck with that m8

>> No.4493591

>>4493303
Don't respond to that poster, and report his posts. He's a notorious ban evader.

>> No.4493752 [DELETED] 
File: 34 KB, 350x450, upvote-downvote.png [View same] [iqdb] [saucenao] [google] [report]
4493752

>>4493591
>report someone for stating an opinion that isn't standard doom bab hivemind regurgitation
maybe pic related will soothe you over a little bit

>> No.4493774

>>4493591
>report someone for having a certain opinion about doom
so this is why so many doom related posts get deleted.

>> No.4493868 [DELETED] 

>>4480081
>because quake is pretty much scrapped content for an RPG game quickly put together into doom-like game
and thank fuck that happened because we got fucking Quake.

RPG is AIDS anyway. id software making one sounds even more ridiculous. (romero tried making something a bit more elaborate with daikatana and look what happened to that.) instead id stuck to their craft and in crunchtime produced hands down the best fully 3D FPS ever made. what happened with Quake that resulted in its final form is an absolute blessing. we have never seen 3D level design (or combat) like that for a campaign FPS since its release. we ended up with a no-bullshit, 100% combat orientated shooter all about level layout and gameplay (both of which happen to be fucking splendid). not to mention quake's sound design (and resultant atmosphere) is just so fucking sublime and ethereal. you can't appreciate Quake because you are a faggot. simple.

>> No.4493908 [DELETED] 

>>4480081
>because quake is pretty much scrapped content for an RPG game quickly put together into doom-like game
and thank fuck that happened because we got fucking Quake.

RPG is AIDS anyway. id software making one sounds even more ridiculous. (romero tried making something a bit more elaborate with daikatana and look what happened to that.) instead id stuck to their craft and in crunchtime produced hands down the best fully 3D FPS ever made, free from any gimmicks or other pointless superficialities. what happened with Quake that resulted in its final form is an absolute blessing. we have never seen 3D level design (or combat) like that for a campaign FPS since its release. we ended up with a no-bullshit, 100% combat orientated shooter all about level layout and gameplay (both of which happen to be fucking splendid). not to mention quake's sound design (and resultant atmosphere) is just so fucking sublime, dense and ethereal. you can't appreciate Quake because you are a faggot. simple.

>> No.4494949

>>4480598
>I HEARD THAT CURTIS!

>> No.4494965
File: 117 KB, 500x500, YOU STUPID NIGGERS.gif [View same] [iqdb] [saucenao] [google] [report]
4494965

>>4434707
HAPPY NEW YEAR

>> No.4496106
File: 2.38 MB, 504x360, Gynoug (Genesis).webm [View same] [iqdb] [saucenao] [google] [report]
4496106

>> No.4496109

>>4496106
How did they get away with it?

>> No.4496113

>>4493908
True, but Daikatana eventually led to the creation of Dude Sex and System Shock 2 so that was cool.

>> No.4496121
File: 118 KB, 498x465, sm_supers_minako.gif [View same] [iqdb] [saucenao] [google] [report]
4496121

>> No.4496129

>>4496109
I guess because the game is so hard that no one played it long enough to get to this boss (4th or 5th?) I still own the game I bought about 1993, the soundtrack is fucking great.

>> No.4496134
File: 349 KB, 500x480, wolfgun_blood.gif [View same] [iqdb] [saucenao] [google] [report]
4496134

>> No.4496141
File: 1.85 MB, 540x370, mcdonalds_treasure_land_adventure-02.gif [View same] [iqdb] [saucenao] [google] [report]
4496141

>> No.4496157
File: 2.52 MB, 640x360, cyberdemon_owned.webm [View same] [iqdb] [saucenao] [google] [report]
4496157

>> No.4496260

>>4439946
Abuse. Ahhh yee the game for masochists.

>> No.4496265
File: 118 KB, 679x960, 469.jpg [View same] [iqdb] [saucenao] [google] [report]
4496265

>>4440443
I really enjoy it, BBBBRAAAAP. dat sega synth is comfy af and this game is actually really fun.

>> No.4496267

>>4440471
I thought it was called "stealing: the medieval robber simulator 2: thug life"

>> No.4496292

>>4496157
this is actually a great reaction pic

>> No.4496483
File: 1.24 MB, 1200x630, stealing medieval robber simulator.png [View same] [iqdb] [saucenao] [google] [report]
4496483

>>4496267
kek

>> No.4496528
File: 408 KB, 461x549, thug2.png [View same] [iqdb] [saucenao] [google] [report]
4496528

>>4496483

>> No.4497112
File: 2.89 MB, 852x480, quack grenades.webm [View same] [iqdb] [saucenao] [google] [report]
4497112

>> No.4497117

>>4435635

I miss this

>> No.4497178

>>4496141
What's the better advertisement game? This or Chex Quest?

>> No.4497697

>>4444838
looks like a vagina

>> No.4499280

>>4434707
>Stahlfeder Tetsukou Hikuudan

is that seriously the game's name?

>> No.4499638
File: 48 KB, 128x125, Karateka.gif [View same] [iqdb] [saucenao] [google] [report]
4499638

>> No.4499676
File: 152 KB, 500x434, 1496009398039.gif [View same] [iqdb] [saucenao] [google] [report]
4499676

>> No.4499696
File: 2.71 MB, 640x480, Blood.webm [View same] [iqdb] [saucenao] [google] [report]
4499696

>> No.4499703

>>4489324
I disagree, the 3d added much needed depth and verticality to level designs. Danger now can come from all the directions.

>> No.4499704
File: 3.00 MB, 640x480, Blood.webm [View same] [iqdb] [saucenao] [google] [report]
4499704

>> No.4499876
File: 2.99 MB, 480x360, シュタールフェーダー 鉄甲飛空団.webm [View same] [iqdb] [saucenao] [google] [report]
4499876

>>4499280
Of course it is

>> No.4501336

>>4499676
Am I the only on 4chan that never got into the Wario games?

>> No.4501382

>>4501336
I've tried, and they're fun, but I have no nostalgia for them. Although to be fair, I can't even stand to play games that I love anymore.
I am broken on a fundamental level.

>> No.4501393

>>4499704
how is the gdx blood port?

>> No.4501795
File: 94 KB, 512x448, tumblr_ovjo02LBkY1rrftcdo1_540.gif [View same] [iqdb] [saucenao] [google] [report]
4501795

>>4501336
I only ever played the first Wario Land and loved the hell out of it. Never touched any of the other games for some reason, but I hear they're just as good if not better.

>> No.4501802

>>4499876
Stop bomb spamming reeeee

>> No.4502673

>>4501393
Not him but that's my OC. It's fucking amazing. I've played the living shit out of Blood and I can't tell anything off gameplay wise. First time I ever tried it I immediately felt right at home, albeit with much better performance/framerate/mouse control. I bait the exact same behaviours out of enemies, my guns feel exactly the same, everything feels the same. I even notice the same tiny weird idioscyncracies Blood has while playing GDX; the kind that are so minute that I wouldn't have even thought of them unless I was playing the game and noticing them happening. The only thing I found different in the version I tried is that the Life Leech has similar behaviour to an earlier retail release 1.0, where it gives you life when used against enemies.

It's a great port and I'm never going back to DOSBox, which for me has gross performance drops and suffers from variable input lag. Meanwhile I play GDX at a rock solid 120hz. Apparently BGDX doesn't desync with Blood demos from '97 which is a testament to its accuracy. Hell you can even use your save games interchangeably from GDX and the original release. Even running fan addons like Death Wish, French Meat etc is now super easy, instead of jumping through all the annoying hoops you had to go through in the past to get them working with DOSBox.

I really wasn't expecting it to be so good, and was fully expecting to come across something that didn't feel right gameplay wise, but it just didn't happen. There are rare visual clipping issues and the polymost renderer used has washed out colours/less atmospheric shading compared to the original software render but that's it (polymost also has advantages however, like being a true 3D renderer so you don't get distortion when looking around, and of course GDX runs at much higher resolutions without slowdown and features true widescreen support). It's still in beta though so expect the visual glitches to be ironed out.

https://www.youtube.com/watch?v=iceS88r8D04

>> No.4503660

>>4501393
Only negative part I've been hearing about is that apparently it causes some graphical glitches with Death Wish (the mod).

>> No.4503703

>>4446185
how was this not sued for straight up plagiarism? It's literally Super Mario Bros. with a skin slapped over it.

>> No.4503706

>>4503703
It was.

>> No.4504007

>>4502673
How exactly do you install and run BloodGDX?

>> No.4504648

>>4504007
http://m210.duke4.net/

^Download from there and extract into your Blood folder. To play click BloodGDX, ez. Make sure you have the latest java, too.

>> No.4504679

>>4447594
Retard.

>> No.4504697

>>4499704
>>4499696
>>4490239
The guy who makes this must be so ultra familiar with every enemy encounter in Blood to be able to pull stuff like this off without dying, at least on anything above the 2nd lowest difficulty setting. Game is hard as balls with all the hitscanners and if you don't get your shots in before they start shooting you're filled full of holes.

Would be interesting to see some sort of full speedrun or playthrough by this guy with zero deaths (segment it by levels or whatever). Blood on higher difficulties to me always turned into a kind of savescum game.

>> No.4504708

>>4441443
are you me?

>> No.4504713

>>4504697
Oh, my mistake, it seems this is literally already a thing since you are posting here in this thread, lol. >>4502673

Watching some of this now.

>> No.4505352

>>4501336
I only even played the Wario GB game. I never beat it.

>> No.4506253
File: 2.79 MB, 640x480, Daggerfall.webm [View same] [iqdb] [saucenao] [google] [report]
4506253

>> No.4506257
File: 2.99 MB, 1400x1048, Germs (PS1).webm [View same] [iqdb] [saucenao] [google] [report]
4506257

>> No.4506267

>>4506257

Morrowind isn't retro

>> No.4506429
File: 475 KB, 640x480, Phantasmagoria.webm [View same] [iqdb] [saucenao] [google] [report]
4506429

>> No.4507980

>>4506267
lol

>> No.4508015

>>4496157
>Got em right in the ass!

>> No.4508018

>>4506253

thats pretty amazing

>> No.4508019

>>4506253
This one is the best one in this entire thread.

>> No.4508580
File: 2.93 MB, 1280x720, Unreal.webm [View same] [iqdb] [saucenao] [google] [report]
4508580

>> No.4508649

>>4442229
Ralph Baer is tired of yo shit.

>> No.4508719
File: 2.41 MB, 1024x768, Star Wars.webm [View same] [iqdb] [saucenao] [google] [report]
4508719

>> No.4508720
File: 1.18 MB, 480x360, Star Wars Arcade.webm [View same] [iqdb] [saucenao] [google] [report]
4508720

>> No.4510115

>>4434707
good old bond

>> No.4510617
File: 2.90 MB, 1066x600, System Shock 2.webm [View same] [iqdb] [saucenao] [google] [report]
4510617

>> No.4511157
File: 2.89 MB, 852x480, wtf jesus.webm [View same] [iqdb] [saucenao] [google] [report]
4511157

>> No.4511210
File: 2.51 MB, 800x600, Gotta go slightly fast.webm [View same] [iqdb] [saucenao] [google] [report]
4511210

>> No.4511214

>>4511157
thats creepy

>> No.4511457

>>4437367
it was novel

>> No.4511653

>>4511210
If you'd take out the texture wrapping, Arale would be stunning.

>> No.4511868

>>4476118
Kek, that's even better than the game itself

>> No.4511937

>>4508019
Game aged worse than 1st gen PSX game though.TES Arena still gives me nightmares.

>> No.4512764

>>4506253
Still waiting for the unity version to finish up, still probs my fav game ofball time

>> No.4512783
File: 1.95 MB, 1280x720, Doom II.webm [View same] [iqdb] [saucenao] [google] [report]
4512783

>> No.4512784
File: 2.86 MB, 720x405, Doom 64.webm [View same] [iqdb] [saucenao] [google] [report]
4512784

>> No.4512787
File: 2.76 MB, 640x480, Blood.webm [View same] [iqdb] [saucenao] [google] [report]
4512787

>> No.4512820
File: 2.99 MB, 480x360, Gloom Deluxe (Amiga, 1996).webm [View same] [iqdb] [saucenao] [google] [report]
4512820

>> No.4512826
File: 3.00 MB, 450x360, Nemac IV DC (Amiga).webm [View same] [iqdb] [saucenao] [google] [report]
4512826

>> No.4514385

>>4512784
neat aesthetic. looks somewhere between Quake and Doom.

>> No.4514423

>>4447594
low poly yes but seriously... I cried when i played the 2014 one, which I paid for just in case.

>> No.4514425

>>4449787
savaged...

...with under-slung cheek spikes

>> No.4514803 [DELETED] 

>>4514425

>> No.4515237
File: 10 KB, 300x300, 1506190787677.jpg [View same] [iqdb] [saucenao] [google] [report]
4515237

>>4435454
>>4435454


holy fuck

>> No.4516863
File: 1.51 MB, 800x600, Unreal.webm [View same] [iqdb] [saucenao] [google] [report]
4516863

>> No.4516867
File: 2.82 MB, 640x480, Goldeneye 007.webm [View same] [iqdb] [saucenao] [google] [report]
4516867

>> No.4517258

>>4441545
Poor Hogan.

>> No.4517581

>>4487450
I'd say so

>> No.4518943
File: 2.08 MB, 230x173, Jawbreaker.gif [View same] [iqdb] [saucenao] [google] [report]
4518943

>> No.4518995
File: 2.39 MB, 1280x720, this sounds like a bad idea.webm [View same] [iqdb] [saucenao] [google] [report]
4518995

>> No.4519056
File: 160 KB, 479x192, wat.png [View same] [iqdb] [saucenao] [google] [report]
4519056

>>4518995
now I wanna this playthrough by some entertaining player

>> No.4520103 [DELETED] 

>>4434707
Is this supposed to impress me?
^yawn*

>> No.4520823
File: 2.62 MB, 640x360, Deus Ex.webm [View same] [iqdb] [saucenao] [google] [report]
4520823

>> No.4520878

>>4448895
what game?

>> No.4521085

>>4506257
>Stick with the prod, JC-san

>> No.4521104

>>4520878

What's the filename say?

>> No.4521132
File: 2.96 MB, 512x448, filter hell.webm [View same] [iqdb] [saucenao] [google] [report]
4521132

>> No.4522054
File: 1.85 MB, 512x448, dkc2bananas.webm [View same] [iqdb] [saucenao] [google] [report]
4522054

>>4521132

This turned out slightly better.

>> No.4522843
File: 2.83 MB, 638x360, Deus Ex.webm [View same] [iqdb] [saucenao] [google] [report]
4522843

>> No.4523136

>>4435454

>waits for one banana in the finish barrel

madman

>> No.4523154

>>4521132
>>4522054
how the niggers did you do this

>> No.4523157
File: 801 KB, 320x240, 1410532983304.webm [View same] [iqdb] [saucenao] [google] [report]
4523157

>> No.4523159

>>4437568

>not going with the color corresponding to your character

FULL

DUMMY

>> No.4523160
File: 2.86 MB, 1196x786, 1457887343290.webm [View same] [iqdb] [saucenao] [google] [report]
4523160

>> No.4523162
File: 2.83 MB, 640x480, 1494887434490.webm [View same] [iqdb] [saucenao] [google] [report]
4523162

>> No.4523165
File: 2.46 MB, 640x360, 1491320264893.webm [View same] [iqdb] [saucenao] [google] [report]
4523165

>>4435454
is that pink fish hard or something? he jumps around it a lot

>> No.4523168

>>4523157

▲ ▲

>> No.4523171
File: 2.40 MB, 266x244, 1353883027526.gif [View same] [iqdb] [saucenao] [google] [report]
4523171

>> No.4523176
File: 803 KB, 320x288, 1370143684495.gif [View same] [iqdb] [saucenao] [google] [report]
4523176

>> No.4523182
File: 2.53 MB, 1784x6512, 1515849102391.jpg [View same] [iqdb] [saucenao] [google] [report]
4523182

>>4441656

>> No.4523185
File: 2.56 MB, 160x120, 1384574106293.gif [View same] [iqdb] [saucenao] [google] [report]
4523185

>> No.4523190
File: 269 KB, 640x480, 1371878555558.gif [View same] [iqdb] [saucenao] [google] [report]
4523190

>> No.4523195
File: 346 KB, 640x480, 1465602654895.webm [View same] [iqdb] [saucenao] [google] [report]
4523195

>> No.4523202
File: 1.87 MB, 412x360, 1363663003668.gif [View same] [iqdb] [saucenao] [google] [report]
4523202

>> No.4523216
File: 1.77 MB, 1278x720, 1480899478784.webm [View same] [iqdb] [saucenao] [google] [report]
4523216

>> No.4523234

>>4466396

but then how do you shoot that eye switch after you beat dark link

>> No.4523249

>>4523154
I think he just ran the clips through one of those neural net deep dream things.

>> No.4523252

>>4496265
Why is 80s miami so aesthetic?

>> No.4523259
File: 13 KB, 356x200, Outrun.gif [View same] [iqdb] [saucenao] [google] [report]
4523259

>>4523252
i really like pastel pinks and greens

>> No.4523279

>>4512820

>tennis balls! my mortal weakness

>> No.4523331
File: 1.28 MB, 640x480, Dynamite Dux (Amiga,1989).webm [View same] [iqdb] [saucenao] [google] [report]
4523331

>> No.4523469

>>4457024
What game is that?

>> No.4523510

>>4523154

https://github.com/manuelruder/artistic-videos

You need loonix, a decent nvidia card, CUDA and 8-24 hours to spare. Other deep dream programs don't preserve results between frames, so you get noise like in https://www.youtube.com/watch?v=dpCS7mpDZsM

>> No.4523629

>>4523510

Damn, I don't have three of those.
Thanks, though.

>> No.4523641

>>4523259
that's cyan and magenta

>> No.4524076

>>4506267
game is fuking 16 years old, how old does a game needs to be to be quailified as a retro anyway?

>> No.4524128

>>4448754
foggy bog bottom from arcane dimensions

>> No.4524142

>>4524076
They need to update the qualifications for this board to include ALL 6th gen hardware. The simple fact of the matter is that at this point in time "old school gaming" or "retro gaming" basically means "anything from the pre-HD era" (Wii is excluded from this because it still came out in the post-HD era despite being SD).

>> No.4524145
File: 2.59 MB, 500x300, bfg.webm [View same] [iqdb] [saucenao] [google] [report]
4524145

>> No.4524152

>>4523165
he's showing off. the pink fish isn't supposed to be avoidable at all. you're supposed to jump on the seals, which triggers them to freeze the water so you can walk over it.

>> No.4524472
File: 2.87 MB, 640x480, System Shock.webm [View same] [iqdb] [saucenao] [google] [report]
4524472

>> No.4524473
File: 2.67 MB, 640x480, System Shock what is happening here.webm [View same] [iqdb] [saucenao] [google] [report]
4524473

>> No.4524474
File: 1.77 MB, 640x480, System Shock Game Over.webm [View same] [iqdb] [saucenao] [google] [report]
4524474

>> No.4524670

>>4435293
That webm is bullshit, I played that level a week ago and the guard by the stairs immediately got into alert status.

>> No.4524697

>>4447594
I'd argue of all the early 3D games it aged the best.

>> No.4524952
File: 19 KB, 251x251, 1509565737766.jpg [View same] [iqdb] [saucenao] [google] [report]
4524952

>>4522843
epic game. Almost better than vampire bloodlines.

>> No.4524954
File: 1.38 MB, 480x320, huehehehehe.gif [View same] [iqdb] [saucenao] [google] [report]
4524954

>>4523157
I am amused

>> No.4524962
File: 10 KB, 275x155, 1512568988172.jpg [View same] [iqdb] [saucenao] [google] [report]
4524962

>>4523162
as a game dev I gotta say that game is so fucked up. Looks like it needed more time and I guess coding for the snes wasnt easy

>> No.4524989
File: 3.99 MB, 250x174, SNK Gals Fighters Athena.gif [View same] [iqdb] [saucenao] [google] [report]
4524989

>> No.4524991
File: 1.20 MB, 480x336, SNK Gals Fighters Leona.gif [View same] [iqdb] [saucenao] [google] [report]
4524991

>> No.4524992
File: 541 KB, 500x281, SNK Gals Fighters Miss X.gif [View same] [iqdb] [saucenao] [google] [report]
4524992

>> No.4524993
File: 591 KB, 498x336, SNK Gals Fighters Shiki.gif [View same] [iqdb] [saucenao] [google] [report]
4524993

>> No.4524997
File: 2.72 MB, 250x174, SNK Gals Fighters Yuki.gif [View same] [iqdb] [saucenao] [google] [report]
4524997

>> No.4525028
File: 55 KB, 498x477, SNK Gals Fighters character select.gif [View same] [iqdb] [saucenao] [google] [report]
4525028

>> No.4525029
File: 17 KB, 498x486, SNK Gals Fighters title screen.gif [View same] [iqdb] [saucenao] [google] [report]
4525029

>> No.4525032
File: 437 KB, 480x530, SNK vs Capcom - Match of the Millennium.gif [View same] [iqdb] [saucenao] [google] [report]
4525032

>> No.4525498

>>4480092
>>4480107
>>4493908
That's quite some praise for the game. Would you recommend it to someone who usually doesn't care much for FPS games at a base and has only played around with one before?

>> No.4525515

>>4525498
I'd recommend it. Shit's a good game and has tons of historical value.

Do note those that those posts are made by a notorious ban-evading shitposter, hence the hyperbole in those posts.

>> No.4525526

>>4525498
s'a damn good game

>> No.4526603

>>4525498
what the fuck got deleted?

>> No.4526641 [DELETED] 
File: 1.60 MB, 680x384, the way doom was meant to be played.webm [View same] [iqdb] [saucenao] [google] [report]
4526641

posting here since the doom thread's autosaging

>> No.4526660
File: 2.81 MB, 680x384, the way doom was meant to be played.webm [View same] [iqdb] [saucenao] [google] [report]
4526660

>> No.4526691
File: 2.86 MB, 854x480, Will Smith Mobile in Carmageddon 1.webm [View same] [iqdb] [saucenao] [google] [report]
4526691

>> No.4526693
File: 2.85 MB, 480x360, carmageddoom.webm [View same] [iqdb] [saucenao] [google] [report]
4526693

>> No.4526694
File: 2.76 MB, 480x360, carmageddon_third_reich.webm [View same] [iqdb] [saucenao] [google] [report]
4526694

>> No.4526697
File: 2.92 MB, 1920x1080, anvil-launcher-in-carmageddon-2.webm [View same] [iqdb] [saucenao] [google] [report]
4526697

>> No.4526701
File: 901 KB, 640x480, ped_glitch.webm [View same] [iqdb] [saucenao] [google] [report]
4526701

>> No.4526850

>>4526603
Retardation courtesy of /doom/'s resident shitposter.

>> No.4527381

>>4524142
so, the ds is retro?

>> No.4527425

>>4447594
https://www.youtube.com/watch?v=jPqwDGXxLhU

>> No.4527478

whats the best retro fps? System shock? Deus ex? Thief? Daggerfall?

>> No.4527483

>>4527478
Perfect Dark is better than all of those.

>> No.4527490

>>4527478
doom's damn good, quake's damn good, perfect dark is best retro console FPS, deus ex and system shock 2 are great if you want a little RPG

>> No.4527520

>>4527483
will play
>>4527490
doom is awesome, played all, same for quake, SS2 and DE. Will try thief and perfect dark after i finish system shock 1

>> No.4527695

>>4524997
>>4524993
>>4525028
>>4525029
This game looks so stylish considering the platform it's on

>> No.4528286
File: 2.71 MB, 640x512, Syndicate or Syndicate Wars, not sure which.webm [View same] [iqdb] [saucenao] [google] [report]
4528286

>> No.4528456

>>4528286
>muh 3D
Early 3D graphix did not age well. This was considered "realistic" back in the mid 90s.

>> No.4528458

>>4524992
>Iori is a trap

>> No.4528459

>>4522843
I just GEPgunned the window from the street level.

>> No.4528664 [DELETED] 

>>4527478
>best retro fps
>System shock? Deus ex? Thief? Daggerfall?
please kys

>> No.4528818 [DELETED] 

>>4524962
>as a black lesbian woman, I--

no.

>> No.4528853
File: 599 KB, 630x468, cool_story.webm [View same] [iqdb] [saucenao] [google] [report]
4528853

>>4528818
I am a game dev and I am amused

>> No.4529887

>>4526660
You got the one from the shitty UE4 remake with the deflating demon??

>> No.4530338

>>4526660

MY EYES

>> No.4530356

>>4526697
splatting 3d pedestrians is not as satisfying as in original carmageddon

>> No.4531510
File: 2.91 MB, 640x480, Daggerfall.webm [View same] [iqdb] [saucenao] [google] [report]
4531510

>> No.4531561

>>4452267
>drops a pot leaf
dude weed

>> No.4532174

>>4530356
yeah it is. they're a lot more physics based in carma 2 and they get limb dismemberment and stuff at each main joint. I had a lot more fun splatting them in 2 than 1. in 1 if your car even slightly touched a pedestrian he would immediately splat, in carma 2 if you nudged a pedestrian he would have just slightly fallen over but not died. was a lot more satisfying in 2 imo because of the physics component.

>> No.4532835

>>4528456

Not really, I was never impressed by early 3D even at the time. The games that impressed were the ones that acrually looked neat, like Far Cry 1 (which was later). Early 3D was always pretty ugly, and we knew this back them because 2D was very pretty in comparison.

>> No.4532870
File: 2.74 MB, 1920x1080, 1516379398725.webm [View same] [iqdb] [saucenao] [google] [report]
4532870

>> No.4532981
File: 2.81 MB, 600x338, Unreal 01.webm [View same] [iqdb] [saucenao] [google] [report]
4532981

>> No.4532984
File: 2.90 MB, 1024x768, Unreal 02.webm [View same] [iqdb] [saucenao] [google] [report]
4532984

>> No.4532986
File: 2.91 MB, 1024x768, Unreal 03.webm [View same] [iqdb] [saucenao] [google] [report]
4532986

>> No.4532987
File: 2.58 MB, 666x500, Unreal 04.webm [View same] [iqdb] [saucenao] [google] [report]
4532987

>> No.4532989
File: 2.66 MB, 960x540, Unreal 05.webm [View same] [iqdb] [saucenao] [google] [report]
4532989

>> No.4532991
File: 2.91 MB, 550x374, 1516387916538.webm [View same] [iqdb] [saucenao] [google] [report]
4532991

I have no idea where this is from. I'd guess someone probably made a video out of old sprites.

>> No.4533176

>>4532991
could be wrong as i never played it, but i think that's Castlevania: Harmony of Despair

>> No.4533194
File: 2.92 MB, 710x400, sdfl.webm [View same] [iqdb] [saucenao] [google] [report]
4533194

>> No.4533213 [DELETED] 

>>4532991
You'd be correct.

>> No.4533393

>>4532991

Yeah, >>4533176 is correct, this is Harmony of Despair.

>> No.4535668
File: 2.10 MB, 800x600, dunno if this is a remake or mod or hack or whatever.webm [View same] [iqdb] [saucenao] [google] [report]
4535668

>> No.4535714
File: 1.08 MB, 762x430, 1516464726066.webm [View same] [iqdb] [saucenao] [google] [report]
4535714

>> No.4535808

>>4535668
SoR Remake for PC actually

>> No.4535910
File: 2.99 MB, 700x436, 1493931754669.webm [View same] [iqdb] [saucenao] [google] [report]
4535910

Anybody knows what game is this?

>> No.4535927

>>4535910
no, but I need to know after seeing it

>> No.4535939

>>4535910
Racing Lagoon you pleb.

Squaresoft CarPG

>> No.4535957

>>4535939
thanks mate

>no translation available
welp

>> No.4535962
File: 54 KB, 320x240, racinglagoon9.png [View same] [iqdb] [saucenao] [google] [report]
4535962

>>4535957
Get in line

>> No.4535978
File: 2.86 MB, 640x360, 000000.webm [View same] [iqdb] [saucenao] [google] [report]
4535978

>> No.4536220
File: 2.88 MB, 1280x720, 1516496048810.webm [View same] [iqdb] [saucenao] [google] [report]
4536220

>> No.4536221
File: 1.10 MB, 1280x720, 1516337773451.webm [View same] [iqdb] [saucenao] [google] [report]
4536221

>> No.4537240
File: 952 KB, 320x200, Blood control menu.webm [View same] [iqdb] [saucenao] [google] [report]
4537240

>> No.4537243 [DELETED] 
File: 2.91 MB, 1024x768, Blood II.webm [View same] [iqdb] [saucenao] [google] [report]
4537243

>> No.4537245
File: 2.71 MB, 640x480, Blood cutscene.webm [View same] [iqdb] [saucenao] [google] [report]
4537245

>> No.4537246
File: 2.91 MB, 1024x768, Blood II.webm [View same] [iqdb] [saucenao] [google] [report]
4537246

>> No.4537248
File: 2.91 MB, 640x480, Heretic 01.webm [View same] [iqdb] [saucenao] [google] [report]
4537248

>> No.4537252
File: 2.91 MB, 640x480, Heretic 02.webm [View same] [iqdb] [saucenao] [google] [report]
4537252

>> No.4537256
File: 2.86 MB, 680x384, Heretic with Trailblazer mod.webm [View same] [iqdb] [saucenao] [google] [report]
4537256

>> No.4537259
File: 2.87 MB, 640x480, Heretic II (01).webm [View same] [iqdb] [saucenao] [google] [report]
4537259

>> No.4537260
File: 2.68 MB, 640x480, Heretic II (02).webm [View same] [iqdb] [saucenao] [google] [report]
4537260

>> No.4537262
File: 2.73 MB, 640x480, Heretic II (03).webm [View same] [iqdb] [saucenao] [google] [report]
4537262

>> No.4537264
File: 2.47 MB, 1280x720, Hexen.webm [View same] [iqdb] [saucenao] [google] [report]
4537264

>> No.4537283

>>4537259
>>4537260
>>4537262
anyone have any luck getting Heretic 2 to run on modern machines?

>> No.4537332

>>4537283
Try this.
https://mega.nz/#!wEwGQB6a!DVG-tdvAgtBm3grJosffn4O9sa5ytN7vMBoJ3qetToc
Made it myself and it worked great for me. Don't forget to change resolution first.

>> No.4537385
File: 2.95 MB, 710x400, Quake NIGGA TURN DOWN THE CONTRAST.webm [View same] [iqdb] [saucenao] [google] [report]
4537385

>> No.4537387
File: 2.93 MB, 710x400, Quake WHAT DID I FUCKING TELL YOU YOU FUCKING FAGGOT THIS SHIT LOOK RIDICULOUS.webm [View same] [iqdb] [saucenao] [google] [report]
4537387

>> No.4537504
File: 1.50 MB, 640x480, Heretic II (01).webm [View same] [iqdb] [saucenao] [google] [report]
4537504

>> No.4537507
File: 683 KB, 640x480, Heretic II (02).webm [View same] [iqdb] [saucenao] [google] [report]
4537507

>> No.4537512
File: 355 KB, 640x480, Heretic II (03).webm [View same] [iqdb] [saucenao] [google] [report]
4537512

>> No.4538150

>>4523165

World driver championship?

>> No.4538158

>>4537259
I got this free with my first ever PC, I had no clue what to do.

>> No.4538217

>>4537240

This made me smile.

>> No.4538753

>>4434707
NEW THREAD:

>>4538752

>> No.4538756

>>4538217
Yeah, the humor in the Build Engine games was really excellent. Games really are better when the developers don't take themselves seriously.

>> No.4540532

>>4434707
Pro tip: change controls to 1.2 or 2.2, turn off auto aim, (optional) turn of always show target, and play it with an actual N64 controller.

>> No.4540539

>>4441683
XBLA port had a different (considerably worse) art direction, higher resolution textures, new models, and half assed ran at 60fps (they didn't re-time the animations for it though). Controls also sucked ass due to the huge deadzones on the analog sticks of the XBox pads, making it almost impossible to aim.

>> No.4540559

>>4527425
Slightly off topic, but did anyone ever mod-fix Thief 2014 to make it suck less?

>> No.4540587

>>4475828
What level pack and filters are those?

>> No.4540593

>>4496141
One of the very best platformers for the Genesis ironically.

>>4497178
Chex Quest was nothing more than a reskin of Doom. Even had the same levels. Mc Donald's Treasure Land Adventure was one of Treasure's best 16 bit games.

>>
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