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/vr/ - Retro Games

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File: 281 KB, 1920x1440, unreal.jpg [View same] [iqdb] [saucenao] [google]
4404937 No.4404937 [Reply] [Original]

This is the best graphics of any retro game.

>> No.4404947
File: 34 KB, 320x405, cdb.jpg [View same] [iqdb] [saucenao] [google]

>> No.4404954

There's better looking games on the same engine.

>> No.4405138

needs more lens flare

>> No.4405208

It's pretty good technically, but what's up with that castle design? it looks fairly generic, almost toy-ish.

>> No.4405543

yea looks like a lego set

>> No.4405549
File: 19 KB, 236x236, 1492480056145.jpg [View same] [iqdb] [saucenao] [google]


>> No.4405561
File: 1.68 MB, 250x250, 1411671519838.gif [View same] [iqdb] [saucenao] [google]

>tfw you run this for the first time on your SLI rig and can finally use 1024x768

>> No.4405570

Nah. Texture resolution support is definitely nice but shaders are shit compared to Q3 and also animations for things like water were fucking terrible and framerate dependent. Some effects like lights were terrible. Also, UI hud scaled improperly which was amateur as fuck. Also, doesn't related doesn't support color correction.

>> No.4405572
File: 81 KB, 610x793, 1319759448878.jpg [View same] [iqdb] [saucenao] [google]


>> No.4405917
File: 175 KB, 1280x720, nwmain%2B2011-10-08%2Bmy%2Bcharacter[1].jpg [View same] [iqdb] [saucenao] [google]

Sorry, this is retro too and looks better.

>> No.4405919
File: 183 KB, 567x425, d2.jpg [View same] [iqdb] [saucenao] [google]

Great game but D2 looks better.

>> No.4405929
File: 734 KB, 480x320, d2snow.webm [View same] [iqdb] [saucenao] [google]


>> No.4405960

one of my favorite survival horror games. so bleak and weird.

>> No.4405983

I think Daikatana looks better personally

>> No.4406071

hi john

>> No.4406072

look if you don't think Daikatana's level aesthetics were cool you're gay sorry to break the news to you

>> No.4406098

Why's the HUD so fucking small?

>> No.4406279

Because he's running it on modern hardware with the resolution turned way up. The pic is set at 1920x1440, which keeps it in it's native aspect ratio, but it never played in that res.

Also, I'd say that Unreal Tournament looked a bit better, but that's just me. Of course, it also got released a year later in the same engine. Unreal Engine 1 looked pretty good, though.

>> No.4406281
File: 896 KB, 1920x1080, daikatana015.jpg [View same] [iqdb] [saucenao] [google]

episode 2 and 3 had good aesthetics

>> No.4406302
File: 36 KB, 320x240, 10887-the-adventures-of-lomax-windows-screenshot-lomax-manages-to (1).gif [View same] [iqdb] [saucenao] [google]

All are impressive for their time, but 3D capabilities were still far too limited in the retro era to coming anywhere near what beautiful 2D graphics could do.

>> No.4406318

listen bud i'm happy for you but sidescrollers get old after so long

>> No.4406321

Episode 3 especially, the part where you'd go through castles and shit and then eventually end up in hell was so cool. It felt like a gigantic Quake 1 level.

>> No.4406340


>> No.4406343

it's in the filename. Neverwinter Nights 2.

>> No.4406345

That's Neverwinter Nights. It was released in 2001 (not in game range), and generally looks terrible for the time.

>> No.4406348

Correction, 2002.

>> No.4406419

I don't disagree, and I liked many 3D games of the era as well. But if as the topic goes, you're talking about graphic quality and aesthetics they couldn't d come close back then.

>> No.4406557

1st neverwinter nights were in 90x and had similar to pool of radiance, krynn series graphics and required some american network for online play

>> No.4407561

nwn doesn't count as retro here.