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/vr/ - Retro Games


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4363504 No.4363504 [Reply] [Original]

It's almost Halloween, can we get a classic Resident Evil thread to celebrate?

>> No.4363557
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4363557

RE2 will forever be my favorite RE game. I hope the remake does it justice

>> No.4363618

>>4363557
pleb

>> No.4363646

What's the best version of RE2? I saw the PS1 version going for $19.99 complete the other day, and I wanted to know if it was any good?.

>> No.4363650

>>4363504
No.

>> No.4363668

>>4363646
Resident Evil 1, 2 and 3 are all worth a purchase and play through.

>> No.4363675

>>4363646
there are ports that add some extra shit but there's nothing wrong with the vanilla release

>> No.4363692

I've been playing Code Veronica Kanzenban (JP only version that's basically X but on the Dreamcast as far as I understand). I really like the health being displayed on the VMU so I have to ask, are the ports for 2 and 3 worth getting if I already have the PS1 versions (although they're the PSN releases, not physical copies)? I think I remember them being expensive though.

>> No.4363694

>>4363646
they released a second version of the game that's dualshock compatible, it also adds extreme battle mode.
so check if you are into that thing

>> No.4363717

>>4363692
Why don't you burn them and try it for yourself?

>> No.4363753

>>4363692
yes they are very worth it if you are a big fan of the series. besides pc of course, the dreamcast versions of resident evil are the better versions out there. 2 has improved graphics and the mini games are unlocked off the bat, and the VMU health screen and all that dreamcast goodness is on both 2 and 3. the settings menu is changed to be like the pc version, meaning you get that cool mirror to stand in front of and swivel the character around.

same goes for 3 with all that i said. improved graphics, unlockables are all unlocked already, and VMU health screen.

but honestly thats up to you if its worth paying 30-60 dollars for RE2 on dreamcast and 20-40 dollars for re3 on dreamcast. i bought them because i love classic RE and im happy with it.

>> No.4364183

bumperoo

>> No.4364202

>>4363504
When I was a kid, I enjoyed 2 and 3 on easy, but was always infuriated by code Veronica since I only had the Dreamcast version which had no easy mode so I never got far into it. In a way I am glad since now I can properly play it as an adult it's like having a whole new classic RE game to enjoy

>> No.4364554

>>4363646
dremcast version is best re2 version

>> No.4364565
File: 392 KB, 366x1274, chronicles cv.png [View same] [iqdb] [saucenao] [google]
4364565

CV is the real RE3 and far superior to Nemesis

>> No.4365346
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4365346

>>4364565
nope.
also jill > claire.

>> No.4365352

>>4363646
As I understand it, the DC version is the go-to if you want value for money - has all the alternate modes unlocked from the start, adds VMU health and ammo displays, plus the Jap release comes with a Code Veronica demo.

>> No.4365659

Is RE3 better on psx or dreamcast?

>> No.4365719

>>4365659
Dreamcast

>> No.4365732

>>4363504
>It's almost Halloween

It IS Halloween, dipshit.

>> No.4365836

>>4365732
hilarious.

>> No.4365841

>>4364554
It would be if it wasn't fucking censored.

>> No.4365857
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4365857

>>4363668
so much wisdom in those words

>> No.4365860

>>4364202
3 on easy?? cmon bro, you have to improve with knife, like nikholai in miercenaries, oh man, thats fucking amazing, or what about killing nemesis with a fucking knife in your first date in police station, that fucking rolls.

cmon, try hard, it feels a complete victory, oh man, that feel, in ps1, goddamn I miss the old Jill.

>> No.4365862
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4365862

>>4364565
you fucking nuts??

>> No.4365865
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4365865

>>4365346
becky > both

>> No.4365870
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4365870

>>4365865

>> No.4365873
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4365873

>>4365870

>> No.4365875
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4365875

>>4365873

>> No.4365876
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4365876

>>4365875

>> No.4365882
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4365882

>>4365876
forgot this had diddies

>> No.4365884
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4365884

>>4365882

>> No.4365885

>>4363646
Psx version is standard version with no extras, but it's a solid game. Well worth playing.

Psx dual shock version adds easier easy mode and ex battle mode. Nothing special, except it has dual shock support. Also, it seems to be slightly easier than the standard release. Like, enemies can take 2-3 fewer shots to kill. I could be wrong on that though.

N64 version has ex files written by Rebecca from RE1/0, but they add nothing major to the plot. The real draw is the 2D control scheme (no tank controls)

Gamecube version is the same as the dual shock version, but it's all on one disc, and you can skip scenes by pressing start.

DC version is the dual shock version, but with all extras unlocked from start, unlockable "making of" material and fully custom mappable controls.

Game.com version is fully 2D, and shortened, I think k. Very poor gameplay anyway.

PC version is same as dual shock release, or maybe DC version. Just on PC.

Take your pick.

>> No.4365886
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4365886

>>4365884
happy halloween lads, RE1 is my favourite

>> No.4365913

>>4364565
It's funny, when Resident Evil 4 came out, I remember saying "uh... I thought Code Veronica WAS Resident Evil 4..."

All that aside, what happened with CV is that is was originally in development for the psx as RE3. More or less with the engine used for Dino crisis.

Sega offered Capcom money and help making a better looking full 3D RE, so the game moved and got the name change.

A second RE3, which may have started life as a side game, was made for the psx, and the original CV engine was used to make Dino Crisis. (Watch the way the camera moves in both games, and look at the main characters running animations if you don't believe me)

Rather similar to RE0, which started out as a psx game with samurias, then moved to ps2, then renamed to onimisha. Then RE0 restarted as an n64 game, then moved to gamecube before finally being released.

Or how there was 4-5 versions of RE4 in development at different times before the one we fially got.

Is it bad that I know as much about the background of each game as I do the games thselves?

>> No.4366078

Fucking shit, the past two days I have started a RE3 game three separate times trying to get through the Racoon City section without saving since the game penalizes you so much for doing so. I always end up dying towards the end to something retarded. Just blew myself up trying to kill a bug with an explosive thing outside the sales office. Getting really frustrating. Each time I sink at least an hour and a half into the play through and I always die to something different.

>> No.4366086

>>4366078
What irks me the most is that until I die I have almost a flawless playthrough taking little damage, tons of ammo, herbs, and powder saved up. Then one small fuck up and I have to start all over again. FUCK!

>> No.4366090

>>4365882
What the fuck was that dude??? that's weird even for /b/

>>4365865
>>4365870
now that I think about it, why there's no yuri between Jill and Rebecca? what the heck, what kind of internet is this is you cannot found a doujin with jill raping Rebecca, come on.

>> No.4366448

>when you got that RE2 itch but you can't play it anymore due to how well you know it

>> No.4366454

>>4366448
Try deep fear!!

>> No.4366475

>>4363504
I fapped to Ada in that pic

>> No.4367379

>>4365732
It ISN'T Halloween, asshole

>> No.4367723

>>4364565
Good game, but the backtracking is too bad and ruins the pacing and for that reason RE3 is better.

>> No.4367767

>>4366078
The best time to save for the first time is before the 1st Clock Tower boss, it's just a process of trial and error and you'll get there

>> No.4368437

>>4363557
They scrapped it last year bro

>> No.4368459
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4368459

>>4363646
DC and n64.

>> No.4368510

>>4368459
>n64
Why though? It has less content than every other version that isn't the original PS1 release and looks worse than every other version that matters

>> No.4368574

>>4368510
Other than being an excellent technological achievement, the other versions are better.

>> No.4368580

I wish they still had the Outbreak shit up I used to love that especially if you get good teammates that know the levels and roles well. Hell I might just go back and play them anyway. Too bad they never continued in that direction, it was a really cool idea and was more true to then Raccoon Operations of whatever crap they out out.

>> No.4368874

>>4365860
Lol, I was a kid at the time, but don't worry, I went to complete the games on normal as an adult

>> No.4369839

>>4363557
>yfw REmake 2 is a VR FPS like RE7

It's Capcom, you know they will go out of their way to fuck it up.

>> No.4370014

>>4365865
This guy draws good Rebeccas. Is there more?

>> No.4370213
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4370213

>>4370014
Not really, Tsukasa Jun, more of a Jill man I think.

>> No.4370269

>>4369839
Fuck sakes, modern Capcom is the trolliest company around now.

>You guys want a new Megaman/Darkstalkers?
>FUCK YES WE DO
>Well here's a shitty HD remaster
>FUCK NO WE DON'T WANT THAT
>Well I guess we won't make any new games...
>FUCK WAIT WE'LL BUY IT
>Well that sold ok, here's your treat
>FUCK YES IS IT NEW GAMES
>No, it's a second collection of HD remasters!
>FUCK NO WE DON'T WANT THAT
>Well I guess you guys don't want any new games...
>FUCK YOU

>> No.4370291

>>4370269
More like

>Do you want a new Megaman Legends?
>FUCK YES WE DO
>ok, but too bad the fans didn't do enough to help design the game for us so there's obviously a lack of interest, game cancelled

>> No.4372142

How bad are the PC ports?

>> No.4372937

Can we talk about RE0 since it was originally designed for the N64? It's retro on a technicality.

>> No.4372942
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4372942

>>4372937
What a waste.

>> No.4372959

>>4372942
That the N64 version was cancelled or that the game eventually was made at all? With RE0 you can never tell.

>> No.4372963
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4372963

>>4372959
Axed. GameCube is hatless and more polygons.

>> No.4372967
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4372967

>>4372963
Gamecube

>> No.4372979
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4372979

>>4372967
N64

>> No.4372987

Yeah. I would've liked to play the very original. It looks quaint.

>> No.4373049

>>4370291
More like

>Do you want a new Megaman Legends?
>FUCK NO
>Ok

>> No.4373154

>>4373049
Literally almost no one didn't want MML3. Peeps was hyped af

>> No.4374476

>>4372142
PC Port of RE2 isn't bad, haven't played the others

>> No.4374486

>>4372967
I think this design communicates that she's young and not really a combat specialist better while still showing she's competent enough to be in STARS.

>> No.4374823

>>4374486
The only difference is she doesn't have a hat. I don't see the meaning about being better in combat or not. I think she looks better without the hat because that's how she was in RE1.

>> No.4374840

>>4372142
Not at all. They are superior in every conceivable way. Emulating the console versions would be a waste of time when you could simply download the PC versions. Best part of all of this, is that there is no load time.

>> No.4374868

>>4374840
Do they work with controllers? idk why they don't just put them on Steam ffs and make it easy.

>> No.4374945

>>4374868
>Do they work with controllers
Yes. But you have to use a specific controller, a Xbox 360 controller will not work. You have to use a PC controller(like a logictech brand controller or any other PC only brands) or PS3 controller for it to work properly.

>Steam
Steam is awful. You can just download these games for free since they're old.

>> No.4374947

>>4374868
I forgot to mention, you should use a program called "xpadder", it will help you map out the controls on your controller easily.

>> No.4375085

>>4374945
That sucks. I have a Bone controller but the d-pad is such trash it's unusable at this point. Thinking of buying a PS4 controller but not sure it'd be compatible either. Might just get the Logitech for the d-pad alone since I heard the sticks have huge dead zones.

>> No.4375214

Is Resident Evil 0 worth a play?

I miss Resident Evil 1\2 style, I know people love remake but somehow they made the mansion more dirty and more gothic horror, which is fine, but I like the pristine mansion from the first along with the creepy midi music.

There is something in RE1 that just meshes well perfectly together.

>> No.4375231

So... what do you guys think of RE 3?

>> No.4375453

>>4375214
I think RE0 is great. I was just playing it for Halloween and did a couple runs.

It's almost unanimously agreed it's not as good as REmake for many reasons but it's still a solid old school style RE with item carry limits, puzzles, and the like. It just seems like the devs were trying some new mechanics and didn't quite realize how to use them right. Like you get two characters, but often taking a partner along into a strange room opens them up for getting hit. So you're better off exploring with one (Billy, who is stronger) and when the coast is clear bringing Rebecca along. Two characters are a nice idea but the way they worked it it kind of backfired and encourages you to just use one.

Still worth a play and it goes for $10 on Steam on most sales.

>> No.4375672
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4375672

How did such a cool dude end up working with these dorks

>> No.4375753
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4375753

>>4375231
>tfw the sandwiches never end

>> No.4375769

>>4363504
Anyone else think REmake and RE4 are overrated as fuck? I beat RE2 for the first time last year and fucking loved it. Still need to play RE3 and CV which I'm excited for.

>> No.4375774

>>4375769
RE4, yes.

REmake, no, it's GOAT

RE4 killed classic RE though, screw it.

>> No.4375781

>>4375774
at least RE4 led to RE6, my second favorite in the franchise

>> No.4375782

>>4375769

People have different tastes.
I prefer RE1 and 2. 3 is too linear and Jill looks stupid.
The first two are so simply but effective, the grand pristine mansion with a secret lab, the second the classic town of zombies and masonic police headquarters.

RE4 feels good but killed RE. And honestly it has good chunky combat but I hate its texture work its brown shit over brown shit.
I dont like 7 for the same reason, its a good game, but I dislike the setting.

>> No.4375789

>>4375782
I think 7 is awful, ORC is better than it in all honesty. Even thew couple matches I played of Umbrella Coprs at comic con one year was more fun than RE7 as well.

>> No.4375793

Forcing first person in RE7 was the dumbest decision. They could easily have made the game as-is but put in a static camera mode and make it third person.

>> No.4375806

>>4375789
If they had made the same effort with the assets for a remake of the mansion it would have been amazing. The swamp setting is just fucking dirty and unfun for me.

I dont give a fuck about remake also because capcom made the games grimier as they went along.

Zero is cool except for fucking sephiroth and Code Veronica is not bad as well.


>>4375793

In my dreams Resident should have evolved more into puzzle adventure and occasional janky gunplay. Keep the fucking alone in the dark camera.

>> No.4375835

>>4375793
The bigger problem is the giant blob of COD ketchup that covers the screen when you're at 99% health or less. Mods should be able to remove that and maybe put in fixed cameras but idk how they would do Ethan's model.

>> No.4375947

>>4375085
I think there's a program for the PS4 controller too. I forgot what it's called, but you might be able to use it.

>> No.4376305
File: 2.19 MB, 1032x1762, Updated (not a) Shitpost Gold Edition HD Remastered.png [View same] [iqdb] [saucenao] [google]
4376305

>>4375231
Best RE game

>> No.4376473

>>4376305
This poster's thinking appears to be haphazard

>> No.4376516

>>4376305
I only played Rev 1. Why did you like 2 better?

>> No.4376518

>>4376516
2 wasn't complete garbage, had good area design, good characters and story, as well as actually having revelations about a character I thought would never get covered, that being Alex Wesker, a person mentioned in a file in Lost in Nightmares

>> No.4376876

>>4375782
>jill looks stupid
monster

>> No.4376906

>>4376305
I never realised RE series had so many games, I only knew about the numbered ones + 0. What other ones should I play? and what order? I played REmake and 2 and now im on 3.

>> No.4377330

>>4376906
You should've played RE1 first instead of REmake to be honest. The latter game works better if you have expectations from the original.
>Gun Survivor 1
PS1 exclusive, about 3 hours long and fairly easy. I'd say play it, as it has some neat lore and areas.
>Gun Survivor 2: Code Veronica
PS2 exclusive and only available in PAL and Asian formats. Pick it up if you want, it only has about 2 canon files ad the whole thing is a dream sequence. Isn't that fun either.
>Code Veronica and CVX
I'd say pick up both. They're very important to the series story, 5 especially, and it links back to the RE3 Epilogue files for Chris and Claire, as well as a few of the EX Files in RE2 on the N64. Code Veronica was released only on the Dreamcast and CVX is a rerelease of that but with altered cutscenes involving Wesker.
>Dead Aim/Gun Survivor 4: Heroes Never Die
Great game and has fuckall to do with the rest of the series, in addition to only being $10 and PS2 exclusive. You have literally no excuse not to play it.
>Gaiden
A $100 non-canon GBC game. Originally, it was a canonical companion piece to CV, but RE4 made it non-canon. Emulate it if you want, it has Barry and Leon in it.
>Outbreak 1 and 2
Good if you like the Raccoon City and want to see more stories about the survivors. Bad if you don't like long loading times. They're $20 each, so get them. PS2 exclusives as well.
>Biohazard 4D Executer
Canonical 20 minute movie you can find on Youtube. Literally no excuse.
>Revelations 1
I think it's complete dogshit, but a lot of people like it. Takes place inbetween 4 and 5
>Degeneration
Same as above, including time placement.
>Revelations 2
The best RE game after 0. Play RE5 and its DLC before it though. Takes place inbetween 5 and 6
>Damnation
Fun movie. Takes place inbetween 5 and 6.
>ORC
Non-canon Raccoon City shitshow that ruins 2, 3 and the Outbreak games.
>Marhawa Desire and Heavenly Island
Fun mangas that take place inbetween 5 and 6. Read them on a manga stream site

>> No.4377351

>>4376906
>>4377330
(Cont.)
>Umbrella and Darkside Chronicles
Railshooters only on the Wii and PS3. If you have a Move, get the PS3 version. If you don't, get the Wii version, as the controller controls are Godawful. The first game explains how Wesker came back (if you didn't read CV's Wesker Report, which a lot of people didn't) and explains the actual fall of Umbrella, and Darkside does something 4 failed to do, which was give a character from 4 some interesting backstory. Shame it wasted on a character I couldn't give less of a shit about.
>Umbrella Corps.
Takes place from 2013 to 2016 I believe. The files are canon, as well as some voice clips including this one.
https://mu6.me/139882
Game is shit, but easy, as every mission is 'Beat 20 enemies 3 times'.
>Vendetta
Takes place inbetween 6 and VII. Really bad movie but "people" like the action scenes. It's also not important to the rest of the series.
>VII
Really poor attempt at recapturing what made the originals good, but you have to pick it up if you're invested, as it's completely changing the lore and story.
Get the Gold Edition.
>Suggested versions of mainline games
The Saturn of DS version of RE1 are objectively the best. Saturn having Battle Mode and DS just being the best. Then there is Director's Cut on PS1 and the PC version. And below that is Director's Cut Dualshock on the PS1 and only version of PSN. Has really shit music, avoid it unless you're a collector
>RE2
PC or Dreamcast version are best. GCN and PS1 Greatest Hits are good as well. There's also the Jap only Sourcenext version, which is arguably the best version of the game, if it wasn't in Japanese.
>RE3
Same as above.
>RE4
PC when the HD mod gets finished. Wii if you like motion controls. PS4 is best right now for consoles.
>RE5
PC and PS4 are best. PS3 Gold Edition has motion controls.
>RE6
PC and PS4
>REmake and 0
See above
>REVII
Wait for Gold Edition, see above.
Hope I helped

>> No.4377374

>>4376305
Original RE1 - Perfect
RE2 - Awesome
RE3 - Good
RE Code Veronica - Great
REmake - Good
RE0 - Good
RE Umbrella Chronicles (PS Move version) - INCREDIBLE
RE Darkside Chronicles (PS Move version) - TERRIFIC
RE4 - AWFUL
RE5 - TERRIBLE
RE6 - LAME
RE7 - I QUIT, THIS SHIT IS SO AWFUL

RE4, RE5 and RE6 almost made me quit, I ended up selling those games. RE7 ended any interest I had exploring other RE titles. So unless there's an RE2 or RE3 remake, forget about it.

>> No.4377880

I will never not be mad at Umbrella Chronicles. You get mobbed by monsters before you can shoot them all down and you miss half the items because the game moves you out of rooms before you can explore them. Fine, whatever, but what really pissed me off is despite slogging through some very fucking difficult stages that demand almost perfection, I'm still not allowed to beat the game because you need a certain rank on the Nemesis stage and I just can't do it. I use up all my ammo then have to waste 30 minutes re-doing the mansion a dozen times to restock.

>> No.4377905

CV will never not look like a shitty low budget 70s movie to me. I can't stand the aesthetic. Not to mention Steve and the tranny were annoying. And it ruined Wesker.

>> No.4377937

>>4377374
>Original better than Remake

Well that's an uncommon opinion but I respect your bravery for stating it. Any reason why?

>> No.4377954

>>4377937
I'll give you a few reasons...
>The PS1 version allows me to use a Game Shark, which gives me freedom to play the game however I want.
>The music is better than REmake & Director's Cut.
>I love playing on my CRT TV when playing RE1.
>I didn't have to deal with the extra shit present in REmake, like that chained lady monster or the mask puzzle.

>> No.4377980

>>4377937
I like original more too. The stuff REmake adds is fun, but pretty superfluous.

>> No.4377994

>>4377954
Fair enough, good points.

>>4377980
idk, I thought Crimsons were a cool idea. Forces me to either kill and deal with worse consequences later or just re-map a new route altogether to avoid them. Kinda sucks RE0 didn't have them.

>> No.4378095

>>4377954
You can use action replay on the Gamecube version. How do you think people do things like walk through walls?

>> No.4378384
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4378384

>>4377330
>>4377351
Wow, Thanks Anon.

>> No.4378501

>>4377330
does dead aim work with the original guncon or is it guncon 2 only?

>> No.4378685

>>4378501
No idea, but all the Gun Survivor games play like shit with attachments from what I've heard

>> No.4378813

It's a shame they lost all the original assets for GCN RE. The HD remaster looks good, but RE0 looks amazing. I wish they would go back and re-remaster REmake but it'll never happen.

>> No.4378826
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4378826

>>4378813

>> No.4378835

>>4378826
How does this solve the problem?

>> No.4378857
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4378857

>>4378835
I don't even know what you're trying to say.

>> No.4378880

>>4378095
I completely forgot that there was action replay for Gamecube. I think I shall buy that tonight. Thanks Anon.

>> No.4378883

>>4378857
I'm saying REmake generally looks good, but some areas are blurry or muddy looking, like the 2F hallway outside the armor room, and the caves in general. The shark area always looked extra grainy to me too. I heard it was because they no longer had the original renders and just had to touch up the Gamecube ones, whereas for RE0 they could update the originals to HD directly so it looks a lot more cleaner and crisp. I want them to do a full no new remake of REmake with 4K graphics but it will never happen. It'll be a miracle if REmake 2 ever gets made.

>> No.4378884

>>4378883
>full no new remake

get rid of that no, don't know how it slipped in

>> No.4378906
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4378906

>>4378883
Capcom still has the assets but don't care to use em. I'm expecting Re2remake to be like re7.

>> No.4379264
File: 22 KB, 300x342, 1481467524983.jpg [View same] [iqdb] [saucenao] [google]
4379264

Just finished playing RE: Code Veronica for the first time. So, this was where the series started going downhill.

>boring 3D environments with less attention to detail compared to the previous 3 games.
>shitty music
>cringey dialogue (even RE2,3 had better VAs and writing)
>less gore (no dismemberment of limbs or head with high caliber firearms or explosives)
>worst backtracking in the series
>relies on cheap jump scares since there's little to no creepy atmosphere (again, shitty music and environments)
>over-the-top action packed, slow motion cutscenes directed by Michael Bay and John Woo

People actually prefer this over RE3? Come on now.

>> No.4379268

>>4379264
I forgot the mention how awful the 2 main villains are. A crossdressing faggot with an annoying voice and laugh with a twin sister with the same characteristics.

>> No.4379298
File: 377 KB, 600x800, 2c9573023a5d667bf34a007564b433f1.jpg [View same] [iqdb] [saucenao] [google]
4379298

>>4379264
>shitty music
I liked the music. There's quite a few good pieces in there. I especially love the song for Alfred's introduction. It's just perfect for the scene and character.
>cringey dialogue (even RE2,3 had better VAs and writing)
The only real cringe came from Steve and Claire when interacting with Steve. Wesker and his raging hard-on like you wouldn't believe was just bad enough to be good, as was Chris, and the VAs for the Ashford twins were pretty good.
>over-the-top action packed, slow motion cutscenes directed by Michael Bay and John Woo
Have you played anything after 0 yet? Because that's just the beginning. Later games like Darkside and Umbrella Chronicles manage to go back and ruin the originals by inserting dumb action movie shit.
>I forgot the mention how awful the 2 main villains are
I thought they were fine for the story.

>> No.4379308

>>4363692
i didn't like the port of re2. the color looks washed out and the sound effects are tinny and hollow, especially the pistol. ps1 is the way to go

>> No.4379376
File: 420 KB, 700x993, 1453813932267.jpg [View same] [iqdb] [saucenao] [google]
4379376

>>4379298
this was the only track I liked.
https://www.youtube.com/watch?v=5BohOcZ_DfQ

I still haven't played RE0 yet or finished REmake. Been stuck playing the classics all these years. I played REmake HD recently and loved it. Hopefully REmake 2 will be similiar.

>> No.4379419

>>4379264

CV had the best knife in the series, and I think is the most rewarding to knife run. The 3D camera is nice, but the lack of overall detail hurts atmosphere I agree. I enjoyed that CV balanced all boss encounters against environmental OHKOs. srsly, v. Nosferatu with Knife only is great fun.

I personally liked the cheesy dialogue, Alfred is endearing, Steve is annoying but Steve also meets a terrible end so why are people so sour about him?

>> No.4379702
File: 48 KB, 680x510, claire.jpg [View same] [iqdb] [saucenao] [google]
4379702

>>4379298
RECVX is one of my favs. I had such a little boy crush on Claire.

>> No.4379885

>>4377954
Chained lady monster wasnt even all that.

>> No.4379889

>>4379264
>cringey dialogue (even RE2,3 had better VAs and writing)

This is blatant dishonesty, The dialogue is garbage in all of them, its the bare minimum amount of words they need to speak to get the flimsy story across and not only that the VAs themselves were terrible in all of them.

>> No.4380005

>>4378880
Any time, senpai

>> No.4380195

>>4379702
This is running like ass on PCSX2 for me, Its slow as shit unless i use speedhacks and even then it still drops, I have to set the render to use software with speedhacks for it to run normally but then it gets graphic bugs. So ive gotten the GC version just waiting on the rom DL, hopefully it runs better.

>> No.4380229

>>4379885
Well when I want to collect items and shit, there she fucking is, bothering me out of nowhere.

>>4379702
I've always had a crush on her too. But between her & Jill, I've always favored Jill more.

>> No.4380234

>>4379264
>RE:CV was where the series started going downhill
I disagree. RE4 was where the series started going downhill. I enjoyed RE:CV.

>> No.4380275

>>4380234
CV is where they started to transform the characters into superheroes. The thing is that the protagonists of the RE games were supposed to be survivors, unexceptional, everyday people that were caught on a terrifying situation and just wanted to escape.

They shouldn't have "returned", period. They should have lived their adventure and then disappeared, spending the rest of their lives dealing with their trauma and certainly NOT actively seeking more. The ONLY excusable exception was Jill on RE3. She was caught on a city overran by zombies, that's understandable, and not deliberately running into danger. That's exactly what happened from CV onwards, the protagonists went "heroic", and things got progressively worse until the fuckery that was RE6, which had it's draw on the Leon vs Chris scene rather than the atmosphere and the monsters.

It seems that Capcom finally "got it" with RE7: new setting, new protagonist, new adventure, tone down the action shit, tone up the horror stuff. And guess what, it worked. The game was acclaimed and sold very well, showing that this is really the way to go.

>> No.4380292
File: 93 KB, 1191x670, resident_evil_4_ashley_crawling__3__by_themilkguy-d6w1nkl.jpg [View same] [iqdb] [saucenao] [google]
4380292

>>4380195
you can try playing the DC version via demul, I'm sure that would be smoother. That or download it from PSN, XBLA, or where ever

>> No.4380303

>>4380275

> the protagonists of the RE games were supposed to be survivors, unexceptional, everyday people that were caught on a terrifying situation and just wanted to escape.

Since when?

>> No.4380304

>>4380275
RE4 is where I had issues with the series since the zombies started talking, which made it less scary. They use weapons, which made it less scary & more frustrating. RE4 is where I said "fuck it", I sold the game to a friend of mine and never looked back. As for RE7, I don't like the FPS shit. So I never got around to playing it. They went full retard when they did that. I like seeing my characters from a third person prospective.But my guess is that they did it in a first person view because of Playstation VR. All the more reason for me not to buy the VR shit.

>> No.4380383
File: 33 KB, 480x480, 1487966971044.jpg [View same] [iqdb] [saucenao] [google]
4380383

>>4380292
>>4379702
>impression of pussy
Nips sure do things right

>> No.4380410

>>4380304
It was actually pretty good, give it a try. 4 was okay, it for sure wasnt the best (The remake on GC was the best) but it was worth my money.

>> No.4380413
File: 3.64 MB, 438x323, image.gif [View same] [iqdb] [saucenao] [google]
4380413

>>4379702
>>4380292
Yumola

>> No.4380573

>>4380303
In the first three games.

>> No.4380593

>>4380275
>he thing is that the protagonists of the RE games were supposed to be survivors, unexceptional, everyday people that were caught on a terrifying situation and just wanted to escape.
>unexceptional, everyday people
Chris and Jill were part of what was basically the Raccoon City SWAT team.
Leon was a rookie cop and Claire had weapons training from Chris. HUNK, Tofu and Ada were all highly trained mercs and spies.
Jill in RE3 was a former RPD STARS member and also a conspiracy theorist.
The only everyday people in the classics are the Outbreak cast. Then there's Moira in REv2, and REVII misses the point of the classics by making it about random fucks like we're playing Silent Hill

>> No.4380602

>>4380593
I don't care about this RE debate but come on, some Silent Hill games like 3 didn't have some random fuck as the MC

>> No.4380609

>>4380602
1, 2 and 4 all did though. And SH3 looked like it was going to be about another random fucker until it was revealed that Heather was Harry's daughter and the reincarnation of Alessa.
And as much as I don't like them, the later games were also about random fucks. Examples include
>Travis
>the Homecoming guy
>the Downpour guy
>the BoM guy

>> No.4380623

>>4380609
I haven't played those games but I do know Harry in Shattered Memories wasn't a random fuck, he was a manifestation of Cheryl's thoughts.

I played a bit of Orphan ages ago and I recall that it had a sort of badass survivor of a massacre returning to the scene.

>> No.4380631

>>4380623
>I played a bit of Orphan ages ago and I recall that it had a sort of badass survivor of a massacre returning to the scene.
The Orphan games are so fucking awful.

>> No.4380632

>>4380631
That's why I never finished it.

>> No.4380640

>>4380573
In the first game you play as special forces operatives sent on a rescue mission. In the second game you play as either a police officer or the sister of one of those special forces members. In the third game you play as the special forcers member from the first game. Only 1 out of 3 of those games really fits your description.

>> No.4380651

>>4380609
It was pretty easy to tell Heather wasn't a random fucker though even early on if you played Silent Hill 1 because you see the TV video from the first game's mall, Heather gets told to remember her past life, the nightmare sequence is the carousal from the Cybil boss fight, and the game is littered with the symbols Dhalia told Harry about.

>> No.4380672
File: 16 KB, 262x254, Rebecca.jpg [View same] [iqdb] [saucenao] [google]
4380672

Um so I started my second playthrough with Chris this time and I just go to the piano and played a few wrong notes that sounded like nothing and Rebecca just came bursting in the room out of nowhere saying "IS THAT MOONLIGHT SONATA LET ME DO IT" What the fuck just happened seriously, How did she hear it? It was literally SECONDS and it didnt even sound anything like moonlight sonata? How is no one talking about this?

>> No.4380681

>>4380672
Rebecca said she'd catch up with you, and she was a 2 minute walk away from Chris at most. And she looked at the music sheet before say' It's the moonlight sonata'

>> No.4380768

>>4380681
Shes obsessed. Everytime I dump items in storage shes straight up asking if im OK and whether she can tend(touch) to my strong wounded body its like jeez Rebecca Im fine calm down.

>> No.4380802
File: 174 KB, 1134x2008, CkUeymRUYAAwSJj.jpg [View same] [iqdb] [saucenao] [google]
4380802

>>4380229
>I've always favored Jill more.
my nigga, jill is perfection

>> No.4380823

>>4380768
Chris is a faggot for not pinning her down on the safe room's bed and furiously pounding her tight ass.

Same with Billy.

>> No.4381059
File: 952 KB, 245x135, 5eBzyb4.gif [View same] [iqdb] [saucenao] [google]
4381059

>Be chris
>be full health
>last save was quite awhile ago
>get one bombed by hunter right outside the save room
>head gets torn clean off from one hit

>> No.4381517

>>4380275
RE7 sucked in a lot of ways. First person, barely any enemy variety, annoying as hell cast minus Jack, but especially Mia was god awful and over emoted. The concept was great, isolated mansion with puzzles, but they still missed the mark of re-capturing the feeling of classic RE.

>> No.4381524

>>4381517
>The concept was great, isolated mansion with puzzles,
Concept was so great, 3 games from over a decade ago (one over two decades ago), a DLC and some mobile games already did it

>> No.4381541

>>4381524
>nothing is original

>> No.4381548

>>4381541
All the examples I listed were from the RE series. The concept was great, but it has already been perfected, remade, prequelized, downgraded and actionfied. REVII just stagnates it

>> No.4381606

>>4380275
>The thing is that the protagonists of the RE games were supposed to be survivors, unexceptional, everyday people that were caught on a terrifying situation and just wanted to escape.

THIS. I mean I get where they were going with it, they felt wronged, especially the STARS team for being manipulated and had a bone to pick with Umbrella, but they were just small town cops, leave the fight up to the professionals and lay low.

I kinda do like Leon being promoted to secret service as an epilogue but I still would have preferred he didn't get caught up in all that plagas stuff.

>> No.4381745

>>4379298
>Have you played anything after 0 yet?
So you agree on CV being the first mindless action game, don't you?

>> No.4381747

>>4381745
Wouldn't call it mindless. You still had to think some things through and puzzles were still around. It does have a lot of action though, I'll give you that

>> No.4383347

>>4380275
Sorry to break it to you but RE has always been an action/horror franchise, and each entry has focused more and more on the action part of that until 7. Singling out Code Veronica as the game where things went to shit is just silly when it's only a point on a spectrum.

>> No.4383415
File: 64 KB, 1090x298, claire.jpg [View same] [iqdb] [saucenao] [google]
4383415

Just started playing CVX and I can already feel the backtracking in effect, I just found a keycard I had to run back through two previous areas to use and I just found something else that I need to take all the way back to the start of the game. Other than that though Ive been somewhat enjoying it, There was no difficulty option to select so Ive got tons of ammo already, which is what I meant by somewhat. Also claire looked alittle bit like Sarah Paulson in one of the cinematics and now I cant unsee it.

>> No.4383418

>>4383415
Claire is just destined to be ugly, it's unfortunate. She looks bizarre in CV and like she's on meth in Rev2.

>> No.4383430
File: 179 KB, 1679x961, T H I C C.jpg [View same] [iqdb] [saucenao] [google]
4383430

>>4383418

>> No.4383469

>>4363504
>It's almost Halloween
Nigga Halloween was a week ago, are you retarded?

>> No.4383471

>>4383469
Nigga he posted that on October 30th are YOU retarded?

>> No.4383486

>>4383471

Yes I iz.

>> No.4383602

>>4380823
Blame Capcom. They never add any sex scenes or nudity in Resident Evil.

>> No.4383817

>>4383469
>/v/fag goes to /vr/

>> No.4383825

>>4383471
i doubt someone is that unaware of how 4chan posting works. they are just fishing for easy (you)s

>> No.4383945

>>4383825
Or a 2016 Election kid went on /pol/ and /v/ to talk about 'dank memes' and came to /vr/ because he thinks the CoD4 is retro now

>> No.4383976
File: 158 KB, 993x1387, Jill Valentine Concept Art 1.jpg [View same] [iqdb] [saucenao] [google]
4383976

>there are people who think blonde RE5 Jill is better than RE3 Jill

>> No.4383990

>>4383976
>and there are those who think re3 jill is better than RE1 intro cutscene jill.

fucking people, man

>> No.4384280

>>4383976
I'm pretty sure no one alive thinks that.

>> No.4384410

>>4381745
RE2 was the first mindless action game in the series. Only nostalgiafags deny it.

RE1 is the only survival horror in the series.

>> No.4384417

>>4384410
Jill's campaign is mindless action too though.

>> No.4384423

>>4384410
>RE2 was the first mindless action game in the series.

Not on your blind playthrough it isn't.

>> No.4384424

>>4383430
Wrong aspect ratio you dense mother fucker

>> No.4384449

>>4383347
I don't recall any flashy fights or fancy acrobatics on the pre-CV games.

The CV intro cutscene already tells what the series would be about from that point onwards.
>I'm going to storm a heavily guarded Umbrella facility with no support whatsoever because I'm Claire fucking Redfield, I'm a grrl hero.
>Look how I dodge machine gun fire like it's nothing.
>Oh, these guys are pointing their guns at me. No problem, let's drop the gun, fall to the ground to pick it up again, and shoot at these conveniently placed explosive barrels behind them. And I do it without needing to aim, and I'm super fast for some reason so I can do it before any of the dudes fire at me.

And then there's Wesker. In the original RE he had a fitting death, full of hubris, he was killed by his own creation. But no, let's bring him back because he's "cool". Now let's make a story of how he conveniently injected himself with some special snowflake unique virus that was never mentioned or seen again, that somehow gave him superpowers without transforming into a hideous monster. It makes no sense but who cares?

>> No.4384972

>>4384449
>I'm going to storm a heavily guarded Umbrella facility with no support whatsoever because I'm Claire fucking Redfield, I'm a grrl hero.
>also I'm not going to wear any armor whatsoever, a standard pair of jeans and a top that leaves my stomach exposed should suffice

>> No.4385293
File: 719 KB, 980x3400, 1509232813719.jpg [View same] [iqdb] [saucenao] [google]
4385293

>>4384424
>implying I didnt do it to make her
>T H I C C
>whos dense

>> No.4385309

>>4384972
Its like youve never played a nip game before this game has alot of inconsistencies but you choose to point out the one where shes dressed a certain way so she appeals to a certain audience?

>> No.4385418

>>4363504
Claire and Leon should hook up. Only trusted friends can become real lovers.

>> No.4385934
File: 51 KB, 454x446, nowayfag.jpg [View same] [iqdb] [saucenao] [google]
4385934

>>4385418

>> No.4385938

>>4385418
Why fuck Claire when the president's daughter's snatch is right there?

>> No.4385964
File: 108 KB, 1039x607, Leon has no idea what the fuck hes doing.png [View same] [iqdb] [saucenao] [google]
4385964

>>4385418
They fuck in the books

>> No.4385969
File: 648 KB, 652x598, 1507454869864.png [View same] [iqdb] [saucenao] [google]
4385969

>>4385964

>> No.4385972

>>4385964
>non-canon bullshit

>> No.4385987

>>4385938
Why not have him fuck both?

>> No.4386000
File: 253 KB, 798x739, 1478648916511.png [View same] [iqdb] [saucenao] [google]
4386000

>>4385964
The novels are non-canon because they follow Leon A Claire B when Resident Evil 6 confirms tht Claire A Leon B was canon, just off the top of my head.

Also that one woman who wrote the novels had a huge lady crush on Rebecca I s2g, constantly detailed her facial features for paragraphs on end, even.

>> No.4386005
File: 39 KB, 480x640, 12187723_899537423432695_5949937932641913187_n.jpg [View same] [iqdb] [saucenao] [google]
4386005

>>4386000
Beccy-chan was her self-insert character, who she gave an OC love interest for.
I also think Chris and Jill fucked, which is probably canon to the game series

>> No.4386038
File: 109 KB, 1090x449, bueno.jpg [View same] [iqdb] [saucenao] [google]
4386038

>>4386000

>> No.4386251

>Implying Chris and Claire didn't fuck

>> No.4386254

>>4384280
I've read Resident Evil General threads on /vg/ where people preferred blonde, kung fu fighting, gotta go fast, RE5 Jill.

>> No.4386261

>>4386254
I'm fairly certain they were referring to that catsuit she was wearing.

>> No.4386283

>>4386261
Basically everything about her appearance in RE5.

>> No.4386287
File: 99 KB, 800x538, 97E4BFF0-BD9A-46F5-A601-920BBBF68805.jpg [View same] [iqdb] [saucenao] [google]
4386287

>>4372963

>> No.4387082

>>4386251
They couldn't because they're related.

>> No.4387223

>>4386287
I wish it looked this cool in-game. On sale it's a buck but all the pictures make it look retarded.

>> No.4387324
File: 540 KB, 1007x439, notlikethis.png [View same] [iqdb] [saucenao] [google]
4387324

After playing RE CVX I understand why some people may have a problem with this game what with all the backtracking involved and dull areas ontop of that, Ive been pretty bored throughout the game, compared to the first 3 games which I enjoyed alot. Then this happened, It really tugged at my feels, poor steve, they were supposed to get together.

>> No.4387389

>>4375781
Those are some controversial opinions.
But I like it too. The campaigns are a mixed bag, but the movement mechanics are 10/10

>> No.4387414

>>4387324
She never would have given him anything, let alone pity sex. He was just some brain damaged loser she exploited to advance her situation, as she should.

>> No.4387451

>>4387414
Yeah but when shes stood their going "steve!" and hes saying "help me claire!" then suddenly jerks and blood spurts from his neck, It wasnt nice, I didnt want poor steve to die.

>> No.4387484

>>4387082
Never stopped anyone before
That's the joke

>> No.4387505
File: 804 KB, 690x1028, 1490236576542.png [View same] [iqdb] [saucenao] [google]
4387505

>>4387451
>I didnt want poor steve to die
CLAIRE! Your knight in shining armor is here!
LOOGERS!
I'll trade these for something fully automatic
FADEEEEEEEEEEEEER!
WOW! What's going on!

>> No.4387529
File: 4 KB, 406x342, 1256307155653.gif [View same] [iqdb] [saucenao] [google]
4387529

>>4387505
He cant help it, He was obviously autistic or something, Remember when he went full autismo and unloaded his SMGs into the wall? Its sad. Does that picture mean hes not dead?

>> No.4387537
File: 123 KB, 960x720, tfw cucked by leon.jpg [View same] [iqdb] [saucenao] [google]
4387537

>>4387529
He's dead to Claire in that picture

>> No.4388053
File: 217 KB, 1100x1315, 1494420018550.jpg [View same] [iqdb] [saucenao] [google]
4388053

>RE 0
>no magic box
>just have to drop stuff like a fucking animal
>even attempting to play two characters at the same time

Why did they do this

>> No.4388089

>>4388053
I don't see the problem?

People asked for the ability to just drop items since RE1 and they finally get it and complain more. Just shows why devs should never listen to the community.

>> No.4388090

>>4387529
Everybody hates Steve because he hits too close to home, he's the autist in all of us

>hey b-baby your knight in shining armour is here

>> No.4388096

Did they ever say why Steve was all fucked up?

I beat his parents beat him as a kid.

>> No.4388097
File: 38 KB, 657x527, 1491350649411.png [View same] [iqdb] [saucenao] [google]
4388097

>>4388089
I prefer the magic boxes, I had to knife the scorpion to death since I screwed up and gave all the ammo to Rebecca before she got trapped, I had no idea you could drop items otherwise I wouldve got the shotty and ammo. I mean, That was my mistake but I still dont like the idea of dropping items, That means if I have to drop something important ill have to go back for it whereas the magic box has all your stuff and follows you around.

>> No.4388098

>>4388096
He was a horny teenager and Claire was hot (the Dreamcast made her look like Tim Curry though)

>> No.4388107

>>4388097
You should be knifing the scorp anyway, it's really easy to do without taking a hit.

Dropping has pros and cons. If you are full and want to just pick up a key for two minutes, in other games you'd have to backtrack to the box and drop something off first. In 0 you can just drop something immediately, use the key, and pick your stuff back up and keep going.

I like it because it's more realistic and once you've been through the game once isn't a problem. It's good for speed running since there's less backtracking to item boxes overall. I can see why people would hate it though.

>> No.4388115

>>4388096
Maybe he was originally meant to be younger and they aged him up later in development. It's believable given the way he acts.

>Rebecca is 18 and a fully qualified medic, chemist, and policewoman
>Steve is 17 and a fully qualified Steve

>> No.4388179

>>4387324

I dunno, what was the most absurd part of backtracking for you? I personally forgot fucking completely about Alfred's torture chamber (and Knife killing the Doctor Zombie x.x). That was some shit backtracking.

but what else? with a good route you can go through the military base in one go, and aren't the trips to the Twins' house supposed to be cinematic and suspenseful? (which, yeah, you can argue is what the game went for)

or do you mean just playing through the same areas as Claire and Chris? I think if they did CD1/CD2 better as more separate campaigns the game could have been better. Chris, while having a much better knife, really is just there for a Hunter scare or two.

But RPD is still my favourite.

>> No.4388260

I think RE2 was good but it would have been better if they named the keys something else. Naming them after playing card types seems really out of place for a police HQ. Call it autism or whatever you want but it sullies my immersion.

>> No.4388385

>>4388179
Pretty much all the running back and forth between areas for one specific item that you would have to take back to the place you just came from, I got stuck quite a few times in RECVX, I played REmake,2 and 3 between now and halloween and never got stuck on any of them, Its like the puzzles flowed much better and made more sense, there was one point in the arctic base where I was just running around trying random things because what I was ment to do next was completely lost on me, I ended up having to lookup a guide I didnt have to do for the others. Also I got lost in the military base right after switching to chris despite having the map, I think that was just because I was tired though, The other thing that annoyed me was when I got that medicine and realised I had to trek back to the beginning of the game.

>> No.4388414

>>4365913
No, this is fascinating.

>> No.4388439

>>4378501
You can also use a USB mouse for Dead Aim, a little known fact. But use a wired unit, wireless doesn't work.

>> No.4388476

>>4388260
Isn't everything in the police department kind of out of place? There's tons of statues and paintings.

>> No.4388491

>>4388260
chief irons is fucking crazy dude

>> No.4388562

>>4388385

Yeah, I couldn't imagine finding the Dragonfly Wings without a guide or anything. Though the medicine is completely optional, though my TV was SUPER dark and I needed the lighter. CVX really lacks a Central Hall like RE/2 to tie your routing together - instead all you get is a few winding corridors connecting areas. I still think that the game is fairly faithful to the series (outside of CVX cutscenes) and the transition to 3D made some gameplay elements more fun.

I'm STILL trying to really get into 3. I've beaten it before but I find the game to hard and the map too wonky to really love in any replays.

>> No.4388754

>>4388260
>I think RE2 was good but it would have been better if they named the keys something else. Naming them after playing card types seems really out of place for a police HQ.
just the names of the keys? did you forget about all the other crazy shit in the police station?
it bothered me at first, but then you started to find files about the chief and how much of a nut he was.

i played through RE2 recently and couldn't help think about a lot of the minor design choices, maybe because i knew kamiya directed it.
one particular part was where you control ada/sherry and grab the key, i thought about what would happen if i grabbed the ammunition. 'will this be wasted in their inventory if i pick it up, or will they actually give it to leon/claire in the cutscene?' then there's the intertwining A and B stories, leaving the side-pack or machine gun (or both/neither) for the other character, etc.
i love small details like that.

>> No.4389213

>>4388754
>leaving the side-pack or machine gun
Thats one of those things devs throw in to screw with you for not knowing the game yet, You first come across them in the first part of the game which is also easy enough to complete without them but youve got no reason to not take them when you first find them, essentially screwing most peoples first playthrough by making the later half of the game unnecessarily harder. I understand penalizing the player for being ignorant about something they should know, But this was a dick move on the devs part, They are essentially punishing you for not looking up a guide before playing the first time.

>> No.4389234

>>4388754
That was a foreshadowing that Umbrella was involved. The reasoning for such weirdness in RE1 is that the Spencer Mansion was designed by an eccentric

>> No.4389250

>>4368580
You can still play Outbreak online, anon: https://obsrv.org/

Also, there were rumours about a potential remaster, so hold tight.

>> No.4389284
File: 4 KB, 141x156, 1256515049642.jpg [View same] [iqdb] [saucenao] [google]
4389284

RE0 is kicking my ass, I keep putting the wrong items on the wrong person and having to restart from the fucking save.

>> No.4389562

>>4389213
It's not really that big a deal. The extra gun is nice but is not a necessity for scenario B.

>> No.4389641
File: 31 KB, 907x709, zmJIJU8.jpg [View same] [iqdb] [saucenao] [google]
4389641

Hey... it's up to us to take out Umbrella! Haha, not you Steve.

>> No.4389647

>>4389562
I always leave the SMG for Claire, and the backpack to whoever gets scenario B.

>> No.4390126
File: 1.53 MB, 1920x1080, 339340_20171110172934_1.png [View same] [iqdb] [saucenao] [google]
4390126

Just finished my no save run. Would've been no heals but the final boss got cheap on me and I didn't want to risk it. This game is sick.

>> No.4390236

>>4389641
>It's up to use to take out Umbrella!
>doesn't do it and becomes CIA instead

How can anyone trust Leon after this?

>> No.4390282
File: 15 KB, 320x287, Just a moment.gif [View same] [iqdb] [saucenao] [google]
4390282

>>4390236
This is why Gaiden should've been canon. At least there he was hanging out with Barry in a chill anti-Umbrella organization while Claire was getting molested by Alexia

>> No.4390408
File: 172 KB, 248x538, F291DC60-1124-409E-B80B-8ABA69EC6880.png [View same] [iqdb] [saucenao] [google]
4390408

There’s something about the old concept art that the more recent games just don’t capture, not even REmake. I miss the simple, colorful look of the 3D models as well. Why are new games so visually uninteresting?

>> No.4390426

>>4363504
Few questions here for the thread.

1. Is there any notable fan hacks of the classic games (1-3) that are worth playing? Like a version of RE 1 and 2 that adds the 180 quick turn?

2. Did RE 1.5 ever get finished?

3. Will we ever get games similar to the RE games again besides Remakes? Could be a new franchise for all I care. I just miss this style of gameplay and level design a lot. It could be done so damn good for modern gaming but they are just so damn set on every game having similar systems that everything just fucking blends together which sucks.

>> No.4390430

>>4377937
>Well that's an uncommon opinion

No it is not. More people played the original version rather than the remake. Most people that played the remake didn't even play it until it came out a few years ago and even then I say it came out way too damn late. It should have never been a Gamecube exclusive. It should have had a multiplatform release for GC/Xbox/PC/PS2. It would have sold way better had they did that.

>> No.4390431

>>4365885
There is also a DS version called Deadly Silence which is an enhanced version of another port also for DS. From what I understand it is also the best version of the game. Oh yeah the Saturn version also has exclusive enemies, a mode and it just looks different from the PS1 and all other versions.

>> No.4390441

>>4390426
There was a Switch game that looked exactly like RE1. I forgot the name, think it was download only but not sure. Main character gets infected with a virus then looks around a mansion for a vaccine to cure it (yes, really)

>> No.4390449
File: 77 KB, 360x400, normal_304475_Resident_Evil_Resident_Evil_5_capcom_sawao_sheva_alomar (1).jpg [View same] [iqdb] [saucenao] [google]
4390449

>>4390441
Found it

http://www.youtube.com/watch?v=XDTyqKd-h0w

>> No.4390451

>>4390449

I am rock-hard. Perfect alignment of feminine features.

>> No.4390454

>>4390449
wow that is pretty blatant huh
>those comments
fucking kids these days I swear

>> No.4390460

>>4390426
Bro you're delusional if you think Capcom is going to do the next REmakes true to the classic formula. Theyre going to be fps just like 7.

>> No.4390467
File: 146 KB, 800x1129, 55881-resident-evil-code-veronica-x-playstation-2-front-cover.jpg [View same] [iqdb] [saucenao] [google]
4390467

RE2=RE1=RECV>RE4>RE3>RE0>RE5>REsurvivor>REgaiden>REoutbreakseries>everything else is mediocre or shit.

>> No.4390483
File: 79 KB, 800x431, 08.jpg [View same] [iqdb] [saucenao] [google]
4390483

>>4390451
IFKR
I don't even think there's a number for how many times I've jacked off to Sawao's RE art, especially his Sheva, Claire and Rebecca shit.

>> No.4390497

>>4390449
mite b cool

>> No.4390526
File: 112 KB, 956x678, 1422413281581.jpg [View same] [iqdb] [saucenao] [google]
4390526

>>4390408
I like it too, they weren't decked out with tight fitting stealth camouflaged futuristic suits like in Operation Raccoon City.

>> No.4390662

>>4390408
>Why are new games so visually uninteresting?

Well firstly most of the kiddies and normies out there want shiny new graphics. They laugh at old graphics such as the RE games would have. There is no way in hell they would touch it or other old games. This is why you see them beg for remakes so often. Sadly even people who grew up with older games want remakes to now and often it is because they want shinier new graphics instead.

Now to answer your question, I think its because developers keep going for as much realism as possible now since clearly that is what people want. Even concept art often reflects this. I think video games in the 90s were also perceived at the time to be much more for kids and adults past a certain age would often find it embarrassing that anyone their age would be into gaming. So games were still more of a kid thing even during the PS1 and even despite marketing. Times have changed this though since many growing up then such as myself are now grown adults that have been gaming this whole time. Atari and other older consoles were a bit different so same can't really necessarily apply to people who grew up with that.

So basically too many people out there don't have an appreciation for simple early 3D models, environments or concept art.

>> No.4390886

what are some other good ps1 survival horror games aside from silent hill? is parasite eve good?

>> No.4390910
File: 252 KB, 855x1286, CAPCOM_design_WORKS_art_book_-_Front_Cover.jpg [View same] [iqdb] [saucenao] [google]
4390910

>>4390526
Just look at the range of colors there, I'm guessing the simplicity of the PS1's graphics (and the fact that a lot of people would have been playing on a tiny CRT) meant that they gave each character their own color to give them a unique visual identity. I wouldn't be surprised if some kid somewhere referred to Chris as 'green guy', Jill as 'blue girl' and Barry as 'red guy', haha. Leon and Claire have a very distinct blue and pink visual identity as well.

I love the design of Jill's questionable shoulder armor and Leon's RPD uniform, they aren't realistic by any means but they're ICONIC. So much better than the generic tactical gear in the later games.

>>4390662
You're right, it's a shame that many people can't appreciate the charm of older graphics, especially with all the nostalgia pandering going on now. I think we reached a point during the PS2 era where characters no longer needed to be designed with hardware limitations in mind. With realism being the end goal, there was no longer a need to be creative.

This anon from an old /vr/ thread summed it up perfectly, I think.
>You see, part of the charm of these illustrations is that they went hand in hand with the game, not that they were what the game looked like. The are an imaginative aid to give a few blocky pixels enough character to let you fill in the blanks in your head. The end result is an experience that borders somewhere between reading a book and watching a movie, a place where your imagination is guided, but you are creating part of the experience yourself. In contrasts, look at all the modern games that leave little to the imagination. Are they as memorable?

>> No.4390913
File: 116 KB, 1516x892, 1447879092541.jpg [View same] [iqdb] [saucenao] [google]
4390913

>>4390467
4>3

>> No.4390917

>>4390886
Parasite Eve is good, but it might not be your thing as it doesn't play exactly like RE. It has "scientomagic" and the mechanics are closer to RPGs in a way. If you've played Vagrant's Story, the battle system is similar to that. I don't remember it being that scary, the FMVs were a bit disturbing though

>> No.4391067

>>4390426
>Is there any notable fan hacks of the classic games (1-3) that are worth playing?
I heard that this is pretty good
http://www.the-horror.com/forums/showthread.php?10318-RELEASE-PS1-Resident-Evil-Ultimate-Directors-Cut-Dual-Shock-MOD
>Did RE 1.5 ever get finished?
Shit happened with the team remaking it, but according to Project Umbrella, it's still in development and got a new trailer
>Will we ever get games similar to the RE games again besides Remakes?
No. There is one game, a Steam indie title I forgot the name of that is still in development, but it's inspired by Silent Hill, not RE. I can list some RE1-3 type games, but some of them might not be of the highest quality
>Dino Crisis
>Deep Fear (Saturn)
>Overblood (PS1)
>Silent Hill 1-4

>> No.4391072

>>4390431
The guy you responded to was talking about RE2
>>4390467
>this shit taste
True order is RE3>RE1>REmake>Gun Survivor 4>RE2>RE0>Outbreak1 and 2>Gun Survivor=Gaiden>Biohazard 4D Executer>Gun Survivor 2>the rest

>> No.4391094

>>4390526
>battle hardened team of combat dudes
>two random anime girls thrown in too

Never change Japan

>> No.4391179
File: 474 KB, 1386x1030, Ранняя_версия_команды,_Дьюи,_Крис,_Джилл,_Гельзер.jpg [View same] [iqdb] [saucenao] [google]
4391179

>>4391094
We nearly had a cyborg motherfucker with an infa-red scope for an eye, apparently the entire cast were originally planned to be cyborgs

>> No.4391281

>>4391072
>dead aim better than RE2
>gaiden better than anything
Please leave

>> No.4391331

>>4391281
>dead aim better than RE2
I liked it
>gaiden better than anything
Where does this idea that Gaiden is bad even come from? It's a good portable RE game, the only issue is that it's non-canon

>> No.4391364

>>4391331
I liked dead aim purely because the guncon [mine] came with was badass, with the top sliding back after every shot. I wouldn't say the game was even close to RE2 though.
Gaiden might be the best RE game you can do on a gameboy but that's not saying much. I'd take CV and especially RE4 over it any day.

>> No.4391537
File: 1.40 MB, 1280x720, LOOTLOOT.webm [View same] [iqdb] [saucenao] [google]
4391537

>magic floor

>> No.4391569
File: 382 KB, 432x537, ShinkiroHUNK.png [View same] [iqdb] [saucenao] [google]
4391569

Resident Evil 4 > Resident Evil 2 > REmake >= Resident Evil 3 > Resident Evil Code Veronica X > Resident Evil: Director's Cut > Resident Evil 0 > Resident Evil 5 >= Resident Evil 6 >>>>>>>>>>>>>>>> Resident Evil 7

>> No.4392064

>>4391179
I'm glad they weren't. I like my Jill with 100% meat.

>> No.4392226

>>4390426
>2. Did RE 1.5 ever get finished?

The Team IGAS restoration project is still being worked on, albeit VVVEEEERRRY slowly. Capcom themselves will not finish it. If anything, they're actively distancing themselves from the old school.

>> No.4392250

1 = 3 > 2 > CV = 0
4's cool but not as an RE game, it also killed the series

>> No.4392349

>>4391569
>re4 and re2 that high
> >=
>re1 that far below remake
>a picture of hunk
Normgroid spotted

>> No.4392354

>>4392250
>leaving out gaiden, gun survivor, outbreak and 4d executer
Pity

>> No.4392367

>>4392354
4d executer is not a game you dork

>> No.4392375

>>4392354
haven't played enough of the side series games to include them in a ranking
i've only played outbreak 1 & 2, dead aim, mercs 3D.
gonna play gaiden though, it looks fun.

>> No.4392519
File: 554 KB, 1280x1280, Leon gay.jpg [View same] [iqdb] [saucenao] [google]
4392519

>>4392349
The fuck's a normgroid? A normie? Not like they would know who Hunk is anyways considering he only appears in obscure mini-games you get after beating a select few games.

I've played Outbreak, Survivor, Umbrella Chronicles, Darkside Chronicles, Gaiden, Operation Raccoon City, and some others I'm forgetting as well but nobody gives a shit about this so I wouldn't bother listing them.

4 is the one survival horror game to actually have scares and good gameplay at the same time so it gets the to spot. RE2 is a way more entertaining and fresh game than RE3 for instance which recycled a lot of the setting. The REmake objectively shits on Director's Cut in every way other than music, though I prefer the cheesy voice acting.

Also
>Pretending you don't know what >= means

Faggot detected.

>> No.4392543

>>4392519
Not him but obviously it is a normie and a negroid combined. Hence the term normgroid.

Hunk is a pretty popular character actually. Many do know about him. Impressive considering he was mostly just an extra character to use in game modes as you put it. He is my favorite character to use in mercenaries mode.

I agree with you on your points for 4 and 2. I still think 4 has been an overrated game in retrospect though. Good game but I put 1-3 and REmake above it. I actually like RE1 better than REmake. If RE1 had some of the elements from REmake I would even vastly prefer it since I like the atmosphere and aesthetics of the original better but the gameplay and certain additions like Crimson Heads, burning zombies and stronger dogs are really great positives for REmake. Either way they are pretty close for me. Just that REmake is different enough that it is sort of a re-imagined version of RE1 in many ways.

RE2 is my favorite because:
>that music
>the station
>short but great
>the A and B scenarios for the characters
>lickers

It isn't perfect but pretty damn close to perfect I'd say.

>> No.4392554

What do the Outbreak ones play like? Not like 1-3 I'm guessing.

>> No.4392564

>>4392519
>The fuck's a normgroid?
Someone who doesn't belong here
>Not like they would know who Hunk is anyways considering he only appears in obscure mini-games you get after beating a select few games.
HUNK is a meme character, and is probably the least obscure character next to the mains of RE1 and 2, as he appeared in the second minigame of 2, 4 Mercs, 6, is referenced many times in Umbrella Corps, showed up in Outbreak and Umbrella Corps, and is advertised as a big deal whenever Capcom gets the chance.
He is far from obscure.
>I've played Outbreak
Doubt it, as you said HUNK only appears in obscure minigames
>Survivor
Doubt you beat it
>Umbrella Chronicles, Darkside Chronicles
Dogshit railshooters that ruined previous games. The extra story events in Umbrella Chronicles were cool though.
>Gaiden
I doubt you finished it or own it
>Operation Raccoon City
I'm sorry for your loss
>4 is the one survival horror game to actually have scares
Autism
>and good gameplay
For a TPS, which is never what the series was about.
>RE2 is a way more entertaining and fresh game than RE3 for instance which recycled a lot of the setting
RE3 recycled a few areas of one building, and it actually made sense for Jill to be there, unlike when Rebecca takes a trip to the train and lab from RE2.
>The REmake objectively shits on Director's Cut in every way other than music
No, it doesn't. Puzzles in the original were done much better, certain camera angles were done better (like the room where you can see the heliport), and the Guardhouse and Return Trip to the Mansion were better in the original.

>> No.4392569

>>4392519
>4 is the one survival horror game to actually have scares and good gameplay
can we stop this "classic RE games don't have good gameplay" meme?

>> No.4392572

hi

>> No.4392579
File: 195 KB, 960x1920, claire.jpg [View same] [iqdb] [saucenao] [google]
4392579

>>4392543
Ah, been a while since I've seen somebody say negroid so no wonder that flew over my head.

RE4 is a very overrated game yes but I've put hundreds of hours into it and grew up on the game with it getting me into survival horror games along with Silent Hill 2 so I couldn't consider it anything but my favourite.

In many ways I like RE1:DC more than REmake (I think some changes were unnecessary and think DC has way more memorable cutscene/voice acting/music) but really the most important thing for me is the scare factor for RE1 which the remake delivered better due to crimson heads for instance.

Yeah RE2 definitely has the most replay value/longevity and best music of the older RE games.

>> No.4392582
File: 362 KB, 476x860, a0e85cc404d335a6b5e9e32da36b6c9667d1213c.jpg [View same] [iqdb] [saucenao] [google]
4392582

>>4392579
>>4390483
>>4390449
that art is atrocious

>> No.4392587
File: 18 KB, 239x375, c2543c7c7e09ad3d73a44435dbab87f9d3ee38d0-166281-800-1255-jpg_250.jpg [View same] [iqdb] [saucenao] [google]
4392587

>>4392554
Kinda sorta but not really. The characters move faster but the zombies are still slow. There's an annoying communication system. Dead players can come back as zombies. Characters can become liabilities due to things like limping. There are mechanics like item dropping, re zero style iirc.

>>4392564
>HUNK is a meme character, and is probably the least obscure character next to the mains of RE1 and 2, as he appeared in the second minigame of 2, 4 Mercs, 6, is referenced many times in Umbrella Corps, showed up in Outbreak and Umbrella Corps, and is advertised as a big deal whenever Capcom gets the chance.

I'd say he's less well known than Ada, Chris, Jill, Claire, Leon, Sherry, Wesker, Barry, Nemesis, the zombies, Rebecca, tyrants, and maybe Krauser. Hunk is far from the first thing on people's minds when they think of RE.

Also the average player of RE2 would never unlock the sole survivor minigame let alone be aware of its existence without a guide. The mercs minigame is unlocked automatically so that's a better example but still doesn't help his case too much. When the fuck was he in RE6? Do you mean Revelations or Mercenaries 3D? Nobody cares about those games or Outbreak and UC.

>Doubt it, as you said HUNK only appears in obscure minigames

When the hell was HUNK in Outbreak? I had a codebreaker as a kid so I used his costume, but canonically he doesn't appear, it's just unused data. Or do you mean his squad members appearing in an intro cutscene? Because I don't remember seeing any proof that one of them was Hunk.

And when I said he only appears in obscure minigames I meant for the games he's in people actually care about. I forgot about the RE2 cutscene where he gets attacked by Birkin but it's pretty late-game.

>Doubt you beat it
Why would I beat it? I gave it a try though instead of just shitting on it to sound cool at least.

>> No.4392592
File: 177 KB, 621x1024, elena_and_sheva___capcom_girls_by_mrudowski.jpg [View same] [iqdb] [saucenao] [google]
4392592

>>4392564
cont

>Dogshit railshooters that ruined previous games. The extra story events in Umbrella Chronicles were cool though.

The gameplay was actually really fun. I 100%'d both games because I had a blast seeing the reinterpretations of the story and side content like Ada's mission and the Tofu minigame.

>I doubt you finished it or own it
Same as Survivor, emulated it and hated it so I never finished it. Are you really going to brag about beating fucking RE Gaiden?

>I'm sorry for your loss
Thanks

>Autism

Are you really going to tell me Verdugo, Regenerators, Spiked Regenerators, and Novistadors weren't scary? Hell there are some good scares from the U-3 and Del Lago fights as well, especially if you shoot into the lake. Made me piss my pants when I did it lol. I also think Salvador is pretty unsettling

>For a TPS, which is never what the series was about.

Different =/= bad though

>RE3 recycled a few areas of one building, and it actually made sense for Jill to be there, unlike when Rebecca takes a trip to the train and lab from RE2.

You mean the lab Birkin and Wesker worked in? Uhhhhhhhh

Also the Raccoon City Streets approach was dull and similar looking to RE2's environments though it was nice how they explained why Brad was a zombie in RE2.

>No, it doesn't. Puzzles in the original were done much better, certain camera angles were done better (like the room where you can see the heliport), and the Guardhouse and Return Trip to the Mansion were better in the original.

I was exaggerating when I said every way other than music but a lot of that is really subjective my dude. I preferred the puzzles in the REmake, will never forget the elder crimson head coffin.

>> No.4392596

>>4392569
Can we stop this "I'm too retarded to articulate my opinions so I'll just throw meme around like the buzzword it is to try and invalidate other opinions" meme?

The classic RE games are some of my favourite video games of all time but come on dude, while the tank controls work in the context of the environments they were built around, the movement is still stiff, the limited inventory system is annoyingly especially due to inconsistencies with which items take up 1-2 slots, there's no animated distinction between yellow and orange caution albeit the Dreamcast version of RE2 fixes this, the characters have limited maneuverability compared to enemies who can move freely, ammo is tossed around too abundantly in some games, and so on.

>> No.4392602
File: 1.44 MB, 640x358, Like One of My Japanese Animes.webm [View same] [iqdb] [saucenao] [google]
4392602

.>>4392587
>Sherry
>Barry
>Rebecca
>Krauser
He is definitely more well known than them
>the zombies
They're generic enemies, so they don't count.
>Also the average player of RE2 would never unlock the sole survivor minigame let alone be aware of its existence without a guide.
Beat the game twice and don't be shit at it. Pretty easy.
>When the fuck was he in RE6?
The agent that assists Ada in co-op is a walking reference to him, may as well call him HUNK
>When the hell was HUNK in Outbreak?
A few cutscenes if I remember correctly. It's been a long time since I played Outbreak File #1 and 2 to completion, so maybe I'm just mixing it up with some Webms on 8ch
>I forgot about the RE2 cutscene where he gets attacked by Birkin but it's pretty late-game.
That cutscene happens mid-game.
>Why would I beat it? I gave it a try though instead of just shitting on it to sound cool at least.
And I have never once shit on Gun Survivor. In fact, I think it's a hidden gem and I'd hope for a remake of it in RE Engine.
>>4392592
>The gameplay was actually really fun
Point and shoot.
>I 100%'d both games because I had a blast seeing the reinterpretations of the story and side content like Ada's mission and the Tofu minigame.
I sure as hell didn't. Check the fucking webm for reasons why
>Same as Survivor, emulated it and hated it so I never finished it. Are you really going to brag about beating fucking RE Gaiden?
I liked Gaiden. It was a fun GBC game, and as a side story to CV, it worked perfectly, until they dropped the writer for CV when doing RE4.
>Are you really going to tell me Verdugo, Regenerators, Spiked Regenerators, and Novistadors weren't scary?
They weren't. The Regenerators had a 'wo spook' moment when they showed up, but they quickly get overused and due to checkpoints, they aren't as threatening as classic late game enemies like Hunters or black Lickers.
>Different =/= bad though
Imagine if GTA went from a series of sandbox games to a linear corridor fest.

>> No.4392606

>>4392596
all of those things except for abundant ammo in some of the games serve the purpose of making the player more tense/freighted, which equates to having more fun. tank controls are not hard to get used to and learning to optimize your movement, weapon usage and inventory is an incredibly satisfying gameplay loop. going for s-ranks in the classics is totally thrilling in an entirely different way than in the post-RE4 action style entries.
if "good gameplay" only applies to games that are easily approachable in your mind I recommend widening your definition.

>> No.4392612

>>4392592
(Cont)
>Also the Raccoon City Streets approach was dull and similar looking to RE2's
How? RE2 had one main street and a long alley, followed by a bit of another street. The only part that looked slightly similar was one camera angle where you see a guy's face smashed in on a cafe table.
>I was exaggerating when I said every way other than music but a lot of that is really subjective my dude.
Good for you. I can say everything you said is subjective and I'd win the argument, that's not a point.
>I preferred the puzzles in the REmake
I'll use an example here. Compare the painting puzzle between RE1 and REmake. The one in REmake can be guessed with no backlash to the player if they get it wrong. Get the puzzle wrong in RE1, you get chased out of the room and have to start over. The puzzle also had actual meaning in RE1.
>will never forget the elder crimson head coffin.
You mean the match the words puzzle? And then shoot an enemy two times? You'll never forget that? I replayed REmake just two months ago and I already forgot it.

>> No.4392639

>>4392519
>4 is the one survival horror game

4 isn't a survival horror, it's straight third person shooter action game

>> No.4393194
File: 425 KB, 2400x1650, 1509506347949.png [View same] [iqdb] [saucenao] [google]
4393194

>>4390460
I-Is this true

>> No.4393207
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4393207

>>4391072
>any of spinoffs > any of canon pre-4

>> No.4393232

>>4393194
>>4390460
for what it's worth, someone who leaked something notable has said it will be third person like the originals
https://www.reddit.com/r/Kappa/comments/7c9n8i/leakileaks/

>> No.4393307

I wonder if REmake 2 will have crimsons. Or maybe even crimson lickers.

>> No.4393417

>>4393307
RE2 has less backtracking. I wouln't put any crimsoms.

>> No.4393612

>>4392596
>Trust me dude, I love the old RE games, it's just that they suck
>why do they suck?
>because they don't play like action games... love em though

>> No.4394493
File: 27 KB, 480x1042, 1510262141406.jpg [View same] [iqdb] [saucenao] [google]
4394493

>>4393612
>get wrecked by mimicry marcus
>shit I need some molotovs
>manage to find some bottles
>make 3 molotovs
>ill throw two
>give one to rebecca
>the ai cant possibly screw this up
>run in
>nail it with both my molotovs
>see rebecca
>see rebecca standing
>see rebecca looking at wall
>thinking dont you do it
>throws molotov
>goes past marcus
>hits wall
>get killed

>> No.4394634

>>4394493
>trusting AI to do anything right, ever

You brought the pain on yourself

>> No.4394659
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4394659

What am I supposed to do on the bat boss in RE0? Its almost impossible to hit with the flame rounds and If I do manage to hit it little bats come and im just screwed, They attack me one after the other until big boy either picks me up or hits me, Theres gotta be another way to do this that im not seeing right? as soon as the little bats show up i get no chance to act, I cant even kill them efficiently before dieing because theres so damn many that are just repeatedly attacking me one after the other. Theres next to 0 depth perception, I cant tell whats next to me, infront of me or behind me.

>> No.4394672

>>4393307
>>4393417
It also has too many zombies. So unless they add a flamethrower or a ton more ammo for your guns...well actually that is what I expect they will do. More ammo to compensate.

Well REmake 2 isn't going to play like the original either so.....

>> No.4394693

>>4394659
Use literally anything else and hit it until it dies. Pretty easy boss, beat it with the handgun

>> No.4394696

>>4392596
>The classic RE games are some of my favourite video games of all time

Nah fuck off. You are just saying this to save face for your opinion that the classic RE games have bad gameplay. Common tactic people use. They have amazing gameplay. They wouldn't have gotten so popular if they were awful to play.

The reason people now claim them to be awful is because a significant portion of the fanbase pretty much turned traitor on the older games once RE4 came out. Then you also have the newer fans that came around with the newer RE games and these people don't want to learn to enjoy the older RE games.

This whole thing about old RE games being bad now or having bad gameplay is just a shitty perception by shitty people. RE 4 and 5 actually have tank controls. Retards don't truly understand what tank controls are because those games clearly have it. The difference is the position of the camera is always behind the player. So the problem with old RE games people really had wasn't the tank controls at all but it was actually the fixed camera angles they hated. They just foolishly think its tank controls instead because its a more fun thing for shitters to hate on. Especially since virtually all modern action games do not have tank controls to my knowledge. Probably none do. But RE 4 and 5 absolutely 100% cannot be debated had tank controls.

And to finish out with your shit post, the movement was not stiff (you clearly are implying the moving is bad) and the limited inventory isn't annoying at all unless you are just yet another shitter that prefers modern baby easy video games. The inventory system is supposed to function as a form of difficulty for what would otherwise be an extremely easy game.

Classic RE haters are some of the dumbest shitters around.

>> No.4394709

>>4391067
I checked out some info on that Directors Cut mod. Its pretty disappointing in all honesty. Its cool someone decided to make it but all what it really has is the uncut cutscenes with the original music. There was a version of RE1 that had dualshock support and the original music anyways. The uncut cutscenes are definitely cool but it isn't really a must to be able to enjoy the games at least for me. You can always just check them out on youtube as well.

Besides this the mod also does have something called deranged mode which from what I gather is pretty much exactly like arranged mode. I guess I was kind of hoping to see some different gameplay options and additions to this mod but that is clearly not the purpose of it.

>> No.4394758

>>4394709
There are 2 RE modding forums I know of, the first being for the classic games that aren't available on Steam and the second for MT Framework games and games on Steam. The former is a bit disappointing, mostly things like "Play as Leon in RE1", I do believe there is a patch for uncut everything though. The latter is neat, but focuses on the modern games and rereleased ones. They mostly do "Play as Ashley instead of Sherry" stuff though
http://residentevilmodding.boards.net/#category-15
http://re123.bplaced.net/board/index.php

>> No.4394879
File: 431 KB, 780x885, aaaaaa.png [View same] [iqdb] [saucenao] [google]
4394879

>>4393232
>SOUL CALIBUR VI

OH MY GOD?!??!?!?!!??!?!?!?!?!?!?!?!?!

>> No.4395032

>>4394693
What do I do about the mini bats mobbing me? Ive got nowhere to run and they kept stunning me so I couldnt shoot.

>> No.4395036

>>4395032
Run around I guess? I barely remember that part aside from beating it in 2 minutes. You could always look up a video walkthrough, as I barely remember the whole fight

>> No.4395045

>>4395036
Ill keep trying I guess.

>> No.4395196

>>4394659
It's weak to flame rounds. You can run out the front door and exit and it will retain its damage, unlike other REs. Use that to your advantage to "reset" the room if things get too out of hand and so you have a better view point. You can re-target by pressing L1 and can take out the small bats with the handgun and switch back to grenades when you get a clean shot at momma.

>> No.4395208

>>4394879
Not with T7 taking most of that division's man-hours until spring of 2018. Maybe SC6 by 2019 if at all.

>> No.4395236
File: 53 KB, 256x830, C1758099-82C4-46E9-B4F3-669A36E45460.jpg [View same] [iqdb] [saucenao] [google]
4395236

Well, Birkin just stunlocked me to death with a pole. It was kind of hilarious just watching him fuck me up three times then once more for luck after I died.

>> No.4396026

>>4381745
>>4384449
Opening cutscene aside, CV is the least actiony of any pre-RE4 RE game.

>RE1 you find a bazooka within the first 10 minutes
>RE2 you find a shotgun/crossbow within the first 3 minutes
>RE3 you start out with an M4A1 assault rifle
>RE:CV you start with shit, so they made the knife stronger because you'll be using it a lot for the first time

>> No.4396056

>>4396026
>>RE1 you find a bazooka within the first 10 minutes

Only as Jill.

Don't play on easy mode if you don't want super weapons.

>> No.4396146
File: 525 KB, 1040x1040, 1488146068020.png [View same] [iqdb] [saucenao] [google]
4396146

>>4396026
>proves hes never played any of the games on anything higher than easy

>> No.4396154

>>4396146
it was pretty easy when I played your mom

>> No.4396161
File: 743 KB, 1200x793, 1489760112029.jpg [View same] [iqdb] [saucenao] [google]
4396161

>>4396154
>confirms it

>> No.4396168

>>4396026
>RE1 you find a bazooka within the first 10 minutes
On Easy
>RE2 you find a shotgun/crossbow within the first 3 minutes
Which you're encouraged to skip on repeat playthroughs for a special key from Brad Vickers.
>RE3 you start out with an M4A1 assault rifle
Again, on easy. On hard, you get a handgun to start.

>> No.4396393
File: 2.50 MB, 966x1345, BIOHAZARD_1.5_concept_artwork_-_Elza_Walker_early_portrait_reconstruction.png [View same] [iqdb] [saucenao] [google]
4396393

It's fucking insane to me that Biohazard 1.5 was 80% complete before Capcom pulled the plug and basically said 'this is shit, re-do it.' That would never happen today, they would have shipped it as-is and that would have been the end of it. I don't doubt that the final version of RE2 was a better, more memorable game overall, but Elza's design was nice enough that I wish they had given her a smaller role in RE3 or something. I guess we can only have one cute girl at a time.

>> No.4396426
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4396426

>>4396393
Why hasn't Capcom dumped the 1.5 80% complete beta? Didn't the 40% version we have now had to stolen? At least release enemy models, different late game rooms and items and the plot outline, which we know exists as either Mikami or Kamiya called it 'the difference between heaven and hell'

>> No.4396442
File: 116 KB, 1024x768, sherry.jpg [View same] [iqdb] [saucenao] [google]
4396442

>>4396393
What about Sherry? She's a cute girl too.

>> No.4396451

>>4396442
She's like 6 years old you sick fuck

>> No.4396475
File: 970 KB, 1024x1024, RE6_Mercs_Image_Sherry_EX1.png [View same] [iqdb] [saucenao] [google]
4396475

>>4396451
Don't worry anon, she's a big girl now

>> No.4396519
File: 941 KB, 1744x692, THE FUTURE.png [View same] [iqdb] [saucenao] [google]
4396519

>>4396475
Reminder that Sherry and others in pic related should've replaced the main cast who are all nearing or are in their 50s

>> No.4396541

>>4396393
I saw a video that it was supposedly Mikami himself that said to scrap it since he didn't think it was enough of an upgrade from the first game. It was a different time for gaming then so I could actually see that being the case. You are correct about this wouldn't happen these days. Battlefront 3 was another game that was pretty much done yet unlike RE2 it was cancelled instead.

I think had the 1.5 version been what we got it still would have been very loved. It was a more realistic take on a police station. It also seemed to be more action focused than RE2. Probably even RE3 as well. I'm guessing it wouldn't have had much in the way of puzzles. The series never really had clever puzzles anyways though. Its puzzles were more like item re-arranging gameplay than anything actually head scratching. I would like to have seen this version even though I think everything turned out for the better probably anyways.

>> No.4396789
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4396789

>>4396519
This is a good idea, we should have had a new cast instead of them ruining the characters who already exist. I miss when Chris was a heroic young man (he was best in CV), Jill wasn't a meth addict and Leon looked like pic related instead of a shitty David Bowie wannabe. Claire isn't bad, but she's reaching her expiry date.

>> No.4396792
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4396792

>>4396789
>she's reaching her expiry date
She hit it in REv2

>> No.4396890

>>4376305
>RE1: A great start, helped define the survival horror genre
>RE2: An ideal follow up. Some odd design choices but the Claire/Leon AB scenarios was a wonderful call.
>RE3: Seemed kind of unnecessary but the Nemesis is still my favorite RE villain.
>RE0: Rebecca is my first waifu. This game is my favorite of the franchise, but I don't think it's the best.
>RE4: A masterpiece. This is the absolute last true Resident Evil game as far as I'm concerned. I've played it too many times.
>RE Code Veronica: FUCKING. EMBLEMS.
>RE5: TWO ROCKET LAUNCHERS, IN A VOLCANO. WESKER BETTER BE DEAD
>RE6: I'm pretty sure Capcom forgot how to make a game.
>RE7: I'm pretty sure Capcom forgot how to make a game
>REvelations 1-2: Eh, decent time-killers
>RE Survivor: MASTERPIECE OF SHIT
>RE Outbreak/File 2 I played these both too much. I hate them.
>Umbrella/ Darkside Chronicles: WHY ARE THEY RAIL SHOOTERS
>Gaiden: I have no opinion on this game since I can't afford it.

>> No.4396929

>>4396890
Holy fuck we have the exact same tastes minus the RE0 nostalgia and I did play and dislike Gaiden

>> No.4397003
File: 1.38 MB, 800x600, 105.png [View same] [iqdb] [saucenao] [google]
4397003

>>4396026

>> No.4397060

>>4396890
>RE4
>Last true RE game
Nope. That honor goes to REmake. Or the last true sequel(RE: Code Veronica). RE4 was the beginning of the destruction of the franchise, with talking zombies who uses weapons against you. It's no longer a RE game when that happens.

>> No.4397068

>>4396890
>Umbrella/ Darkside Chronicles: WHY ARE THEY RAIL SHOOTERS
You've never played House Of The Dead with a light gun, have you? Rail shooters are fun.

>> No.4397071

>>4397060
RE0 is still an RE game to me. Puzzles, exploration and lore heavy in the background. Those 3 aspects make a mainline RE game

>> No.4397086

>>4396890
>>RE4: A masterpiece. This is the absolute last true Resident Evil game as far as I'm concerned. I've played it too many times.
I love RE4 but how in the hell is it a true RE game? It's a great game but it's nothing like a formal Resident Evil game.

>> No.4397104
File: 428 KB, 656x800, resident_evil_4___leon_s__kennedy_render_by_andonovmarko-d7xjmvv.png [View same] [iqdb] [saucenao] [google]
4397104

>>4397086
It had some difficult puzzles like the slider with Ashley, there was a lot of lore interspersed subtly between cutscene and documents such as implications that the Merchant was Luis' uncle, lots of map to explore just full of hidden gems, scares from monsters like Verdugo or the Regenerators, and so on. I mean if people can consider Silent Hill 4 the last true Silent Hill, I think there's enough justification to consider RE4 the last true Resident Evil before the concepts it introduced just got wildly blown up in the later games.

RE7 tried to be a real Resident Evil but it only succeeded in being a real forgettable unscary Texas Chainsaw Massacre wannabe that focused on a shitty normie bait VR gimmick.

>> No.4397107

>>4397071
True.

>>4397086
I agree with you anon, except for the part of RE4 being great.

>> No.4397110

>>4397104
>It had some difficult puzzles
If you're braindead, sure.
> lots of map to explore just full of hidden gems
Except the map is shown in a linear progression, where as classic RE would have you explore whatever section you want until you reach the end goal of the area.
Also, finding treasures isn't what RE was about
>scares from monsters like Verdugo or the Regenerators
Only the latter has a scare factor and that's only for the first time before they overuse it. Not much to be scared of either, thanks to checkpoints and infinite saves
>I mean if people can consider Silent Hill 4 the last true Silent Hill, I think there's enough justification to consider RE4 the last true Resident Evil
SH4 is still distinctly like the prior games. The only differences are related to health and items. RE4 changes the gameplay, how you play the game, what the series is about (action, rather than survival and exploration), it adds in the ability to purchase weapons and health items, and just doesn't feel like RE.

>> No.4397123

>>4397104
What do you mean by true Resident Evil game then? It sounds like you mean it's the last game in the series that was good, rather than the last game to have the core mechanics that the Resident Evil series started with. I hardly consider RE4 part of the same franchise. RE4, RE5, and RE6 are its own things.

>> No.4397156
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4397156

>>4397110
Don't pretend you didn't struggle with the Ashley puzzle. Most of them are easy yes but the same could be said for all of the earlier games, all of them only have a few like the water puzzle that actually stand out.

Doesn't matter if it's linear progression, you go back through areas you've visited previously before and have another chance to recollect items. There's more to interact with than in older games, and older games were also very linear with how sequences played out. You can find items besides treasure in RE4, just like how you find items in the older games. It's more like RE4 is adding things onto a pre-existing system.

Your definition of "scary" depends on when you can save? What the fuck? Do you also not consider movies as a whole scary because you can always just pause or look away? And Verdugo is scarier than the Regenerators, fuck outta here.

The older RE games might as well have infinite saves with how many ink ribbons there are BTW.

Still feels more like Resident Evil than SH4 feels like SH, SH4 feels more like a RE game with the limited inventory, half the game being an escort mission, overuse of blood to be scary, etc. Survival is also a pretty big part of RE4 whether you like it or not. You still need money to buy shit, you don't get handed it for free.

>> No.4397170

>>4397156
>You still need money to buy shit, you don't get handed it for free.
tmp kick n stab
ammo forever

>> No.4397242

>>4397156
You're reaching and you know it.

Here's the thing, re4 is an excellent action game. one of the best around, even today. but it wholly abandoned what the first 6 REs (and all side games) had done up to that point in order to be totally different.
By design, actually.

See, classic RE wasn't selling amazingly any more, because RE0 sucks eggs and people were sick of ports of the first 3 games. So mikami set out to reinvent resident evil. Look up any and all "making of" stories out there for the game, and it's all layed out for you right there.
They didn't just change the camera position, they changed almost everything. It's a different game, anon.

If you really can't see it, then just stop blog posting about it and agree to disagree. You know, rather than continue making yourself look like an ocd addled child who can't deal with being wrong...

>> No.4397260
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4397260

>>4396541
By 'upgrade' did he mean it wasn't similar enough to RE1? And to think, the survival horror genre could have died a lot sooner when normies realised they prefer SHOOTING zombies to running away from them! Just kidding.

It's kind of odd how they came up with the perfect solution for the knife, which was basically useless (or a chore to use at the very least) by giving it its own shortcut and making it no longer take up space in your inventory, then back-pedalled at the last minute. I guess they wanted to make skilled players feel special for running it and not just turn it into a general mechanic that everyone can make use of. Body armor was a neat concept as well, but I don't know how you balance something like that without making the game too difficult for people who choose not to use it, or too easy for those that do. Ironically, both of those things found their way into RE4 one way or another, though there are one or two early demos of the game that have the knife as an equipable weapon instead, which I think some people would have preferred if only for the novelty. I guess it's human nature to want the things we don't have.

>> No.4397271

>>4395196
I got him first time when I started it up again, ducking in and out the room when the bats show up was really helpful. The proto tyrant on the other hand was super easy. I was in the factory for all of 5 minutes and then it said it was complete, I was surprised when the achievement popped up.

>> No.4397274

>>4397060
what was wesker in CVX?

>> No.4397284

>>4397260
>By 'upgrade' did he mean it wasn't similar enough to RE1?

No he meant it was too much like the first game visually at least according to the guy in this video. Although I have read somewhere that Mikami did want it scrapped as well so I'm pretty sure guy in the video is right. Just forward to 11:35 in video.

https://www.youtube.com/watch?v=TDuZsJDxmrY

I've also read before how Mikami wanted some weird sort of body armor gimmick for the game that people eventually and rightfully told him would have been awful for the game. So I can't agree with you on it being a neat concept. Its a horror game after all. What he seemed to want would be more at home in a Metroid game.

RE1 for the DS also has a knife button. The knife doesn't take up any item slots and it can be used in the same way you use it in RE4.

>> No.4397878

>>4397104
>implications that the Merchant was Luis' uncle

.............wat. I've NEVER heard of this. Explain.

>> No.4397879

>>4363504
Its not halloween anymore mods please close this thread :)

>> No.4397890

>>4397879
It's almost christmas, and if you think about it christmas is just a really gay halloween.

>> No.4397895
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4397895

>>4397890
Ive read some stupid things in my time, but this really takes the cake.

>> No.4398208

>>4397878
The theory I heard linking it is that there's a note in the game that mentions Luis being able to get around how he does by using secret passages that his grandfather taught him. The idea is that the merchant is using the same passageways and therefore must be part of Luis' family.

It's purely a fan theory thought up to explain why the merchant is found throughout the game and is in no way implied by anything at any point in the game. It's not even clear if the merchant is one person or many people, since you can kill the merchant in one spot and he'll show up at every other spot in the game but that one.

>> No.4398850

Went back to playing Nemesis, as I had found it the "hardest" of the old types. Massive enemy spawn, randomised Hunter locations, Nemesis hits here and there. I was toying around with the idea of getting most (if not all) of the epilogue files. Also trying to ween saves down from 5 to 3 (in other words, get an A rank)

With the ammo combinations you can really afford to not use the handgun at all. Really want to try running through the game making the opposite choices as well, and using my Magnum more. (and using CCCs for ammo)

I think the biggest pain for me will be getting Jill's Diary, something I wasn't even aware was in the game until I went snooping. And this is all before diving into Mercenaries..

>> No.4398858

>>4398850

and what is the biggest fuck you of all in RE3 Nemesis is that any healing items used count against you getting an A. To the point where you have to only use single and G+G in order to meet an invisible "score" at the end.

>> No.4399453
File: 947 KB, 680x3928, ea76997134be345cb2f0a80d8e6aee26_original.jpg [View same] [iqdb] [saucenao] [google]
4399453

WE DO IT

>> No.4399456

>>4399453
I cant stand board games but I kinda want that
I wish figurines were not single-colored tho

>> No.4399457

>>4398850
That's silly because if you want to take no damage, the handgun is actually the best weapon agaisnt nemesis. typically about 50 rounds will take him down. and it gets a bit easier when you get the enhanced handgun which has a stupid quick fire rate.

>> No.4399474

>>4399453
>kendo
lol nigga dies in 3 seconds why is he there?

>> No.4399480

>already played RE2 this year
>gonna do it again because I have the scratch again

can someone explain why is it enjoyable to play a game you know like the back of your hand again and again, especially one that offers zero challenge

>> No.4399486

>>4399480
tight pacing and great atmosphere

>> No.4399495

>>4399480
For me the feeling of blowing a zombie clean in half with the custom shotgun never gets old, but a big part of the reason weapons are so fun to use in classic RE is because of how much of a threat the enemies possess. They can kill you in only a few hits, and ammo is limited, making every kill feel like it means something, which is ironically something that actual shooters fail at.

>> No.4399503

>>4399495
>that feel when you upgrade the desert eagle
>backtrack towards the starting save room in the lab area
>5 naked zombos line up in front of you
>smash all their heads with a single custom magum bullet

oh baby

>> No.4399518

>>4399474
SORRY ABOUT THAT BABE

>> No.4399526
File: 67 KB, 640x480, illbleed.jpg [View same] [iqdb] [saucenao] [google]
4399526

>>4363504
illbleed is moar halloweeners than residentevils

>> No.4399536

>>4399526
Illbleed is pure shit.

>> No.4399629

>>4399474
The Kendo brothers are iconic despite not having much of an in-game presence, they were the ones who gave the S.T.A.R.S. the Samurai Edge after all, and Leon his Silver Ghost.

>> No.4399787

>>4365841
Elaborate

>> No.4399978

>>4399457

huh, hadn't considered it that way. I was only using the pistol to grab the shotgun, and to clear zombies with Carlos. I'll give that a go next run. The custom ammo system really does allow for flexibility.

>> No.4399987

>>4397274
A super human.

>> No.4399998

>>4399453
>kickstarter exclusive pieces

Literally pre-order only DLC

Fuck that

>> No.4400015

>>4399480
It gives you the feeling of being a badass that you can absolutely dominate the game without breaking a sweat. Unlike in real life where everything is hard :(

>> No.4400059

Resident Evil won't work no matter which graphics card I choose. What to do?

>> No.4400093

>>4400059
Opt 1 buy a time machine and back to release year
Opt 2 use dosbox
Opt 3 buy an ps1 and connect though rf for masterrace experience

>> No.4400272

>>4397878
http://www.youtube.com/watch?v=UAldeHbJkW0

>> No.4400513

>>4400272
Man, I love how the human spirit reaches out at such great lengths to uncover completely minute mysteries.

>> No.4401051

>>4400059
Emulate the PS1 version.

>> No.4401186

>>4400513
Even if it has to pull everything out of its ass.

Maybe all the ganados in the game are the same 5 people who constantly fake their deaths because the game has a limited number of enemy models? Maybe SADDLER is working for THEM.
Maybe Leon got steel implants in his legs after RE2, because he's able to drop from massive heights without taking any damage.
Where is the attache case that Leon uses and why wasn't it confiscated when Leon got captured? We never see it at all. It must be INVISIBLE. What else is invisible? Novistadors. So how did the US government get that technology? Leon was set up-- the kidnapping was a government ploy.
In fact, Leon's not even the real Leon. Compare his facial structure and voice between RE2 and 3, it's a different person assuming Leon's identity.
Sometimes you'll see models clip through walls or doors. Everybody's a ghost.

Fucking stupid. It's not clever and it's not true.

>> No.4401275
File: 52 KB, 708x481, leon.jpg [View same] [iqdb] [saucenao] [google]
4401275

>>4401186
>steel implants
>invisible government novistador attache case
>everybody's a ghost and saddler works for them

kek Im fucking dying. Capcom would probably pull some shit like this in their cg RE movies in between all the out of place gun-fu

>> No.4401318

CODE:Veronica had some pretty good trailers back in the day. Shame they were Jap only
I can understand why people who bought CVX were so disappointed now. I'm watching these trailers and I'm feeling pumped up to play it, even though only the entire second quarter is cancer
https://www.youtube.com/watch?v=6KXuH5zIDZo

>> No.4401321
File: 48 KB, 480x479, 48E054D5-744D-4B95-9379-B77BD0504A93.jpg [View same] [iqdb] [saucenao] [google]
4401321

>The Merchant has the same VA as Leon
>his eyes glow red at night so he’s obviously infected with Las Plagas
>is actually Leon from the future where Saddler succeeds in his plans, so he travels back in time and sells weapons to his past self to prevent it from happening
Think about it, how else is he able to sell Leon his own guns, including the Matilda?

>> No.4401340
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4401340

>>4380275
I wouldn’t call the STARS everyday people (this isn’t L4D) but I know what you mean. Despite being a special forces unit, they have little to no idea of how to deal with the situation, which is how Raccoon City got as bad as it did. The first thing you see in RE1 is Chris Redfield screaming at the top of his lungs. You’re absolutely right that in the later games, the characters lost their feeling of vulnerability, and they became less relatable as a result, I think. I haven’t played Code Veronica, but that opening cutscene where Claire is doing all those action movie stunts is off-putting. Hopefully that isn’t too reflective of the game itself.

>> No.4401369
File: 1012 KB, 500x281, hmm.gif [View same] [iqdb] [saucenao] [google]
4401369

>>4401321
>Ashley offers sex to Leon
>Leon refuses the offer, even though it's implied throughout the game that Ashley has a vagina while Leon would likely have a penis
>vaginas and penises are often involved in heterosexual affairs, the most popular of which being sexual intercourse, an activity typically sought after by most males
>if you look up at Ashley in a way where her undergarments are visible, she'll acknowledge the event and make a scene, yet Leon's character model shows no visible signs of arousal, even though the sight and the humiliation of being caught and chastised should afford him a substantial erection
Leon is homosexual

>> No.4401472

>>4390282
What the fuck! The character portraits look like they're from completely different games. The styles don't match at all

>> No.4401905

>>4399629
Brothers? I thought it was just that one fat guy

>> No.4402025

>>4401369
>Leon is homosexual
>For refusing to sleep with Ashley
By that logic, MGTOW/Incels are homosexuals.

>> No.4402031

>>4402025
Incel is a shortening of involuntary celibacy

>> No.4402074

Should I do an invisible zombies run on REmake? Y/N? Anything to know before doing it? It seems like it would be easy enough if I have enough knives/tazers.

>> No.4402091

>>4402025
no way fag

>> No.4402207

I almost had an orgasm when i saw the size of the inventory in RE4, I really know what people mean by it became more action orientated now after having to kill about 10 fucking waves of zombies. In two areas one after the other, It could almost be a different IP.

>> No.4402227

>>4402207
And key items don't even take up inventory space. All of your inventory is dedicated to guns, ammo, and healing items.

>> No.4402258

>>4402207
The water room in the castle is really the tipping point. Until then it's mostly corridors with some dudes, but that room was an all out assault from all sides with more pouring in as the fight went on. Then you get to the island and it's a straight up shooter with them all having guns or cattle prods.

>> No.4402313

These are the true names of every RE game and there is literally no way to dispute this other than 'W-well Capcom calls it REX!'
>Mainline
Resident Evil = Biohazard
RE2 = Biohazard 2
CV = Biohazard 3: CODE:Veronica
CVX = Biohazard 3: CODE:Veronica Complete Edition
RE5 = Biohazard 4
RE5 Gold Edition = Biohazard 4 Alternative Edition
>Side Stories (Gaiden)
RE3 = Biohazard Gaiden: Last Escape
RE Gaiden = Biohazard 3: Leon Gaiden
Revelations = Biohazard: BSAA Gaiden
Revelations 2 = Biohazard 4: Wesker Gaiden
RE6 (Chris and Jake campaigns) = Biohazard: Redfield Gaiden
>Gun Survivor series
Gun Survivor = Gun Survivor
GS2 = Gun Survivor 2: CODE:Veronica
GS4 = Gun Survivor 4: Heroes Never Die
REVII = Gun Survivor 5: Resident Evil
>Outbreak series
Outbreak = Outbreak
Outbreak File #2 = Outbreak File #2
RE4 = Outbreak File #3
RE6 (Leon and Ada campaigns) = Outbreak File #6
>Movies and stage shows
Keep the titles.
>mangas
Keep the titles
>Why do you keep using Gaiden?
Gaiden means 'Side Story'. RE3 is a side story to 1 and 2. REGaiden is a
story to CV, REv1 is a side story about the BSAA, REv2 is a side story for
RE5 thanks to the Uroborus and Alex Wesker connections.
>Why is RE6 seperated
Best campagins are honourary side storys. Worst are shoved in the Ouutbreak
series. That, and it has the Leon/Ada connection. Or you could call it
Biohazard: Ada Gaiden despite explaining jackshit about Ada.

>> No.4402317

>>4402313
Yeah I'm just going to keep calling them RE 1-7, or by it's subtitle. Also why the hell is RE4 considered in the outbreak series?

>> No.4402319

>>4402317
There is literally no other place to put it, and if I put it under Gaiden, it'd be called Leon Gaiden 2, which sounds weird as there's already Biohazard 3: Leon Gaiden.

>> No.4402338
File: 10 KB, 275x155, 1500660322700.jpg [View same] [iqdb] [saucenao] [google]
4402338

>>4402313
>REVII = Gun Survivor 5: Resident Evil

>> No.4402342

>>4402338
What's wrong with that?

>> No.4402353

>the game that revolves and provides closure to the Raccoon City crisis by nuking the city is only a "side story"

>> No.4402359

>>4402353
It was originally meant to be a side story and was made a main title because of contracts made with Sony, while CODE:Veronica was meant to be Biohazard 3.

>> No.4404410

>>4402313
one of the dumbest posts I've seen on this board

>> No.4406375

bump

>> No.4406403
File: 294 KB, 590x332, john romero interview id software.png [View same] [iqdb] [saucenao] [google]
4406403

>>4375672
it happens in real life too

>> No.4406810
File: 113 KB, 1280x720, maxresdefault.jpg [View same] [iqdb] [saucenao] [google]
4406810

>>4402074
I actually completely forgot about that mode you can play. I would imagine it isn't hard at all since REmake gives you more ammo than the original game did. REmake is an easier game than the original.

All what you would need to do is blow off the head of most of the zombies with the shotgun and save other weapons for boss fights. You would still even be able to burn them.

Invisible hunters and dogs would be way more difficult.

>> No.4406875
File: 15 KB, 300x300, image.jpg [View same] [iqdb] [saucenao] [google]
4406875

The actress used for re remake.

>> No.4407382

>>4375793
>Forcing first person in RE7 was the dumbest decision
They were competing with Silent Hills.

I'm sure the remake of RE2 will be the RE7 we all wanted. If it's not cancelled already.

>> No.4407393

>>4374823
You're a retard. The hat is EVERYTHING

>> No.4407723

goddamm Revelations 2 is boring, having to switch characters to use a flashlight to spot items before picking them up? Fuck this game

>> No.4408007

>>4407723
I never did that and got through the game just fine.

>> No.4408149

>>4407723
Find a friend and play co-op.

>> No.4408396

If Remake 2 is not EXACTLY like Remake 1 then it's gonna suck. How do we prevent this catastrophe? We already saw how they fucked up 0 and that came right on the heels of 1 when they were still in prime form.

>> No.4408512
File: 135 KB, 448x332, 1402612793785.png [View same] [iqdb] [saucenao] [google]
4408512

I enjoyed RE7. I thought it was a nice step in the right direction to bringing back RE to its roots.
I just wished the Baker estate was bigger and more puzzles/special key rooms.

>> No.4408529

>>4408396
>We already saw how they fucked up 0 and that came right on the heels of 1 when they were still in prime form.
They were made by two different teams. Remake 2 will be done by the Revelations team and not the RE7 team. We'll see if they know what to do.

>> No.4408674

>>4408512
Honestly if it wasn't for that dumb as fuck boat section and so forth I'd play it all the time but there's no way I'm running around this boring boat one more goddamn time.

>> No.4408883

>>4408396
>>4408529
There is not a chance REmake 2 is going to play like a classic RE.

>> No.4408892

>>4408529
If this is true then REmake 2 will most likely be shit

>> No.4408894
File: 14 KB, 444x332, 1503318001579.jpg [View same] [iqdb] [saucenao] [google]
4408894

>>4408149
>find a friend

>> No.4408907

how can this tread still be up ?

>> No.4408919

>>4408907
/vg/ is a slow board, newfag. Go back to /v/ where your post is archived within minutes if it bothers you that much.

>> No.4408921
File: 264 KB, 744x620, 1490291869241.jpg [View same] [iqdb] [saucenao] [google]
4408921

>>4408907
Dedicated RE fans and constant bitching
>>4408919
>/vg/
It's /vr/ newfag, go back to /vg/

>> No.4408941

>>4408907
threads can last for months on /vr/

>> No.4409283

>>4408529
>Remake 2 will be done by the Revelations team

Then all hope is lost. They had the balls to say Rev 1 was a classic style game when it was just another TPS like RE4.

>> No.4409298

>>4409283
Maybe it's the REv2 team. They certainly did a better job with the survival-horror aspect and was the best of the post-0 games

>> No.4410578

>>4409283
>They had the balls to say Rev 1 was a classic style game
The ship part it is.

>> No.4410581

>>4410578
In what way?

>> No.4410831

>>4410578
I disagree. To me classic RE is item boxes, limited inventory, puzzles, backtracking to and from item boxes to gather key items to solve those puzzles, and slow paced combat. Rev 1 is a game I liked a lot but it was just RE4 with slightly more maneuverability (so in a way even less like classic RE for that point). You had a buddy companion for most of the ship who wouldn't stop talking to you and the exploration was very limited. You weren't criss-crossing the ship trying to figure out where to go, there was a compass mark pointing you exactly in the right direction iirc and you just followed the hallway to get there, and maybe in a later chapter you'll come back the other way so you can reach the next cutscene.

>> No.4410847

>>4410831
People seem to think slower gameplay means classic RE just by itself. It's the same thing when people call a game like Dead Space a survival horror. If all you do in the game is go room to room gunning down hordes of monsters, that's an action game. Take the exact same gameplay and reduce it to 1 or 2 monsters at a time, now it's a survival horror.

>> No.4411251

>>4410581
Backtracking, keys, slow enemies, and puzzles.

When you control the other characters is more like RE4.

>> No.4413572
File: 18 KB, 320x285, Gaiden True End.gif [View same] [iqdb] [saucenao] [google]
4413572

Do you think Capcom will have the balls to remake Gaiden when they inevitably reboot the series?

>> No.4413581
File: 24 KB, 400x360, image.jpg [View same] [iqdb] [saucenao] [google]
4413581

>>4413572
Game was similar to sweet home.

>> No.4413583

>>4413572
Why would they remake the game?
They've already reboot the series twice with RE4 and RE7.

>> No.4415030

Why did RE4 and every game onwards ditch the lines from CV about resurrecting Steve and taking out Umbrella? Sure, Umbrella Chronicles had an End of Umbrella section, but it came with shit movie references and was just in a bad game

>> No.4415052

>>4413583
I don't think you know what a reboot is.

>> No.4415080

>>4415030
No one gives a shit about Steve

>> No.4415138

>>4415080
I care about him. He grew on me and he's the only chance Claire has of getting laid

>> No.4415203

Just submitted my refund request for Revelations 2. Fuck you guys for making me think it would be good. Jesus Christ.

>> No.4415253

>>4415203
Why did you give up?

>> No.4415254

>>4415203
I could have told you that Revelations 2 sucked. But it's not like you would have listened to me. Newer resident evil games tend to always suck.

>> No.4415262

>>4415254
RE died with 3.

They should have just called everything from 4 onward a new IP.

>> No.4415269

>>4415262
>died with 3
>everything from 4 onwards
There's about 9 games and a movie inbetween that, as well as a book series

>> No.4415274

>>4415269
Nobody cares.

>> No.4415276

>>4415274
I was asking the person I actually responded to a question.
Not you

>> No.4415287

>>4415262
Actually RE died when RE4 came out. RE:CV was the last good Resident Evil game.

>> No.4415320

>>4413572
They won't reboot it. The series is too deep in yet they still haven't done so. So no reason to think they ever will. They will just focus on new characters instead if they have to.

>> No.4415326

>>4415269
Inbetween 3 and 4 there were 9 games? I guess if you're counting all the side stuff like Outbreak and Gun Survivors. I just meant the mainline titles. I never played the spinoffs, but if they are fancy Hollywood Matrix-y gunplay then they're as good as not-RE to me.

>> No.4415327

>>4415287
As a man who replayed 0 last week and finished CVX just a few hours ago, I will say that 0 was the last good game. Only bad part was the godawful final area and how badly it confuses the canon
But, it makes up for the last bit with this line
>An island that would become the second Raccoon City: Sheena Island
Gun Survivor haters never recovered
>>4415320
Capcom is edging towards the reboot route. At the very least they're going to remake 2, 3, CV and a few others (hopefully the Gun Survivor games get an RE Engine remake, as those would've been perfect if they were made today), and they'll stop before REmake.
Honestly, what I hope Capcom will do is
>remake 2, 3 and CV
>remake the Gun Survivor games
>port Outbreak with online capabilities
>take the RE4HD mod as soon as it's done and put it in every rerelease of the game
>follow-up on Natalia from REv2
But, majority of that won't happen. If I had to choose one thing from that entire list though, it'd have to be the CV remake, as that game has aged horribly

>> No.4415331

>>4415326
>I just meant the mainline titles
CODE:Veronica, REmake and 0 are mainline titles. Seriously, CV explains Wesker in RE5 (so long as you got the Wesker Report) and follows-up on Claire's search for Chris. REmake goes deeper into the events of RE1 and Lisa Trevor shows the creation of most viruses. And 0 shows how the inciting incident was caused and explains the creation on the t-Virus

>> No.4415338

>>4415331
>, CV explains Wesker in RE5

As far as I'm concerned Wesker died in RE1 and that was the end of it. He was a great villain then who just become stupid and goofy when he returned later.

>> No.4415339

>>4415338
Wesker is the canonical explanation for Ada's escape in 2, how the BSAA found out about Umbrella's last lab and the Spencer Mansion in Umbrella Chronicles, and he's the reason why Alfred's base was attacked in CV. Also, there is a less goofy version of Albert in the original version of CV. Cuts out all the cutscenes with super powers and he gets his ass kicked
https://www.youtube.com/watch?v=-vgIAImQHfw

>> No.4415347

>>4415339
The good thing about all that is if RE ends at 3 you don't have to worry about any of that stuff. 1, 2, 3 formed a nice tight coherent trilogy that gave a solid ending. After that it went completely off the rails.

>> No.4415351

>>4415347
>1, 2, 3 formed a nice tight coherent trilogy that gave a solid ending
>inb4 "Hey, it's up to us to take out Umbrella"
Also, there are some good side games like Gun Survivor 1 and 4, as well as the Outbreak games. And the original CODE:Veronica is till good and exists in a bubble where you can say that Wesker survived the stabbing and knew a secret way out, seeing as all his super power cutscenes may as well have not been in the original.
Also, here's some fun facts about Umbrella Chronicles seeing as you probably haven't played it
>the main villain is a Russian man named Sergei who has 10 clones that Umbrella experiments on to create Tyrants
>said Russian man gets off on pain
>certain elements from the live action movies such as the 'Red Queen' AI are canon

>> No.4415442

>>4415327
I've played RE0 and I don't like the fact that there is no box for my items. I just have to leave them on the floor. Makes organizing a hassle.

>> No.4415449

>>4415442
I didn't mind that. There were enough herbs and ammo lying around that traversing with no item box wasn't a hassle, only issue was the hookshot

>> No.4415497

>>4415327
>I will say that 0 was the last good game.

I'm on the fence about if 0 is better than REmake. It does a lot of things worse, but it also does a lot of new things well. I think it's great. The inventory problems are really exaggerated. It's a fun game to speedrun.

>>4415442
You traverse the main hall constantly going back and forth, just drop your stuff at the foot of the stairs. Everything's marked on the map so it shouldn't be a probably anyway. You don't even need a lot of stuff anyway so there's not really much you should be hoarding.

>> No.4416467

>>4415052
>Drastically changing the gameplay is not a reboot.
What is a reboot then?

>> No.4416509

>>4416467
From the google dictionar
>something, especially a series of films or television programs, that has been restarted or revived.
4 and VII did not restart or revive the series.

>> No.4416615

>>4416467
Basically resetting the plot.

>> No.4416743

>>4415030
>resurrecting Steve
I figured that was just Wesker being a dick.

>taking out Umbrella
I have to admit that after having three games end with the heroes vowing to take down Umbrella, it was disappointing when Leon casually mentioned that they'd been dealt with between CVX and 4 so that they could shift the focus to Los Illuminados.

>> No.4417028

>>4415253
I didn't like when you take damage the border of the screen is filled with ketchup. I won't play RE7 for the same reason. I have no tolerance for that shit. It completely breaks the immersion. RE health levels should be based on body movement (limping vs not) or pull up the inventory and look at your EKG. I don't need COD smears blocking 75% of the screen to see I need an herb.

>> No.4417154

>>4417028
Okay, that's a fair point. I only liked REv2 for characters and actually continuing the plot of RE5 with Alex Wesker.
Also, I don't know why VII had the blood smears. Just do controller rumbles when you enter yellow to signify your heart rate increasing, which lets you know when you're in danger by the speed. It already had the heath system from the classics on the main character's watch as well

>> No.4417196

RE1-3 > everything else

>> No.4417227

>>4417196
Truly good taste
The games that followed it up until 0 were pretty good, just not on the same level

>> No.4418163
File: 207 KB, 800x1200, 8A8203E0-1DB0-425A-9F33-3A7A41FAF6DB.jpg [View same] [iqdb] [saucenao] [google]
4418163

Forgetting about RE3 for a second, do you think these images were supposed to have any story relevance? I like the idea of Claire becoming Sherry’s adoptive mom and Leon joining the Raccoon City border patrol for immigrating zombies.

>> No.4418209

>>4418163
Maybe, RE3 was sort of a last-minute addition, as Code Veronica was originally meant to be the third game.

>> No.4418221

>>4418209
Well, CODE:Veronica has Leon being a part of an Anti-Umbrella group (at least according to Archives) and Claire ditching Sherry to look for Chris

>> No.4419259

>>4375774
>>4375769
FAGGOTS

>> No.4419486

>>4417196
if you count CV as the true 3, then yes.

>> No.4419878
File: 22 KB, 640x448, resident-evil-retrospective-5.jpg [View same] [iqdb] [saucenao] [google]
4419878

I'm kind of sad we only got one game of dorky rookie cop Leon before they totally made him over into the suave government agent we got in RE4. I mean, I wouldn't blame anyone for preferring him that way, or even disliking him in RE2 since he truthully was a naive, overly-trusting loser that nobody listened to, but I liked him that way. Did people even give a shit about him before RE4 came out? I'm gonna assume not.

>No one cared who I was until I put on the jacket.

>> No.4420361

>>4416509
>RE4 didn't revive the series
>RE4 and 7 din't restart the gameplay
kek

>>4416615
We'll see if they do that.

>> No.4420876

>>4377330
>Gaiden $100
Youre telling me a GBC game that's sitting in my closet somewhere is worth that much? Time to go search for it

>> No.4421394

>>4365865
>>4365870
>>4365873
>>4365875
>>4365876
>>4365882
>>4365884
>>4365886
Tsukasa Jun is GOAT

>> No.4423152

Why did they make Wesker so powerful in CVX? In the original CV he got his ass kicked in seconds by Alexia, and in CVX he does backflips and runs on walls around her.

>> No.4423239

>>4363504
Almost Halloween! Only 11 more months to go! I'm so excited. I'm so glad I found this thread in time too.

>> No.4423242

>>4420361
RE games were still coming out within a year of RE4 and RE7. Neither game retcons the entire franchise and starts from the ground up either. They neither revive or restart the series.

A reboot would be like if they made a game just called Resident Evil, changed the plot and characters and gameplay, and treated it as a new game series with similar themes.

>> No.4425045

bump

>> No.4425047

>>4425045
It's almost december man, let it go.

>> No.4425049

>>4425047
Halloween is year round this year

>> No.4425451

>>4423242
>Rebooting a franchise consist in starting from the ground up.
Ok mate, the only reboot in gaming history has been that Prey game.

>> No.4425458

>>4364565
Retarded ape detected. CVX wasn't even that good. Alexia was great and the whole ant thing was dope but the final fight against her was stupid. Wesker is a retarded villain as well. He was only good in 1. I will always hate how they made him a t virus super saiyan.

>> No.4425465

>>4425451
>inb4 Thief
>inb4 Ratchet
>inb4 DmC
>inb4 Prince of Persia (2008)
>inb4 Tomb Raider
>inb4 Battlefront
>inb4 Wolfenstein
>inb4 King's Quest
>inb4 Altered Beast (2005)
You're being willfully ignorant. I believe the person you are responding to meant that the game had no ties to any sequels and at best had ties to the inciting incident of the series. RE4 and VII retain the current story, the only thing they do is make the gameplay worse

>> No.4425485

>>4425465
Those aren't done from the ground up, mate. The other anon/(You) said that a reboot needs to be nothing like the first game.

>> No.4425497

>>4425485
Then that guy is clearly fucking retarded. A reboot is where a new entry in a series overwrites all events up to a point it deems acceptable. REmake isn't a reboot as it still accepts RE2, 3, CV and the spin-offs as canon
A game like SH Shattered Memories is a re-imagining, which takes events from the series and alters them while keeping the whole thing self-contained from the original series.
And an example of a reboot would be DmC which erases 1-4 from the series canon and alters characters and locations in the story

>> No.4425923

>>4377954
>gameshark
>CRT
These have nothing to do with the game itself, just you. You prefer these, but they're not inherit qualities of the game. Still respect your opinion!

>> No.4425926

>>4381059
A hunter cannot decapitate you when you're at full (green) health

>> No.4426450

I love RE0. It looks so beautiful. It's also more challenging and you feel the survival aspect more.

>> No.4426536

Has anyone played the Sourcenext ports of 2 & 3?

>> No.4427324

>>4426536
The what?

>> No.4427519
File: 64 KB, 709x538, leon laughs.jpg [View same] [iqdb] [saucenao] [google]
4427519

>>4418163
> mfw Leon's issue piece is now the Desert Eagle and he gets to shoot it all day long and has plenty of .50AE provided for hosing zombies, and they even invest in getting him some custom extended mags in case he's in trouble.
> a few years later he vows never to use magnums again after chronic wrist pain develops, thus falling back to a crappy 10 shot 9mm which he carries until he has to go rescue the president's daughter

>> No.4427545
File: 5 KB, 320x200, HALP.png [View same] [iqdb] [saucenao] [google]
4427545

>>4401186
Saddler probably doesnt care about Ganados dying because the plagas parasites in them have reached maturity - and even though it isnt ideal they can probably feed off the dead carcass and then pop out and continue to survive anyway. So most of those Ganados that leon "killed" he didnt really kill, he would've had to blow them to pieces doom-style or burn them, etc.
> and leon doesnt end up blasting actual parasites but maybe 1/3 of the time, and those ones were stupid enough they had it coming since they popped their head off and decided to try to take him personally

Saddler also explained that the parasites take on many of the personality traits of the host. The arms dealer is indeed a plagas but they've had problems with members betraying them, and in classic arms dealer fashion the AD is definitely betraying them. Even leaves out some spare ammo for Leon when he knows there's a big fight coming and Leon might need it.

In fact its funny that the Ganados arent carrying weapons, they're completely cucked, the Arms Dealer is holding onto all the equipment for Saddler and they're just carrying some ammo so that its not all locked up in stockpiles that could be blasted or stolen.
> That weapons shop just before you reach the first El Gigante, he's got full auto shit in there.

Cue in massive overconfidence too, they dont need guns to kill a lowly intruder. At least Saddler tapped the AD for some RPGs so he could properly test Leon and also get rid of that chopper.

> wanna hear a real juicy theory?
They could have blown Leon's head off at any time, instead Saddler was testing Leon to see how much of a badass he was. Thats why he put the plaga in him in the first place, after he fought his lonesome way past the first village he showed as much promise as the TVirus infected Krauser did. Even at the end Saddler probably thought he could just fuck him up real bad then stick another plaga in him and still have him as his personal supersoldier.

>> No.4427718
File: 104 KB, 1440x1080, 1490237603529.jpg [View same] [iqdb] [saucenao] [google]
4427718

>Steve should be a good specimen. Maybe he'll be able to come alive and see your sister again
After replaying REVII again, this line has become more important thanks to the strange references VII had to CV, the big one being HCF (the company Wesker was employed by to capture Alexia). And I will bet that Capcom will resurrect Steve in REv3 or RE8 because they already resurrected Wesker twice.
I just really want Steve back so that Claire can lose her virginity

>> No.4427725
File: 2 KB, 64x64, Chibi Leon (christmas).gif [View same] [iqdb] [saucenao] [google]
4427725

>>4419878

He was good before he became a Stu. Obviously Chris and Jill were the main s.t.a.r.s. of the series (sorry couldn't help it), but Leon was definitely popular.

>> No.4427746
File: 464 KB, 1051x731, image.jpg [View same] [iqdb] [saucenao] [google]
4427746

>> No.4428482

>>4419878
RE2 Leon is factually, subjectively and objectively the best Leon in every single way.

>> No.4428483

>>4418163
Those images are one of my favorite things about RE, the artwork is absolutely gorgeous. Its pretty much just concept stuff, probably made before the games were completed even.

Like RE3's Carlos and Jill on a ship image.

>> No.4428953

>>4396519
I agree with this. Let RE8 be a final hooraw of all the old guard(chris, jill, leon, claire, barry) and let the younger generation be the focus of 9-10

>> No.4428969

>>4397260
Did toriyama draw these?

>> No.4428987

>>4406403
which one is the cool dude?

>> No.4429162

>>4387505
LOL Steve getting cucked.

>> No.4429875

Surprised to see this thread still up.

Which was best Tyrant?

>> No.4429882

>>4429875
Nemesis > William Birkin > T-002 > Mr. X

>> No.4429925

>>4429875
>>4429882
"Beatin' Pipe" Birkin was the best.

>> No.4429926

>>4429875
Nemesis > 091 > Hypnos > T-078 > T-103 > Bandersnatch > T-102 > Thantos > G-Birkin > TALOS > T-001 > Ivan

>> No.4429928

>>4429875
Define best

>> No.4430290

>>4380640
>STARS are special forces and not just a mountain SWAT team at best
kek

>> No.4430435
File: 32 KB, 472x472, 1502776585024.jpg [View same] [iqdb] [saucenao] [google]
4430435

>>4375769
Where the hate for RE4 comes from?, i understand hating RE5 and RE6 but RE4 is a great game.

>> No.4430457

>>4430435
it took the spotlight away from classic Resident Evils and is now Joe sixpack's favorite RE game of all time

>> No.4430482

>>4429882
Birkin wasnt a tyrant

>> No.4430683

>>4399453
Any 80's kids in here? Anyone remember those boardgames based on 80's video games? I would dig a Silent Hill boardgame.

>> No.4430702

>>4430457
because it has gameplay that is more than just an excuse for depleting your ammo

>> No.4430797
File: 69 KB, 550x790, 1488665-re2_g2[1].jpg [View same] [iqdb] [saucenao] [google]
4430797

>>4430482
This isn't a tyrant?

>> No.4430803

>>4430290
SWAT is a special forces team

>> No.4430820

>>4430797
Tyrants are made from the t-virus, the Berkin thing was from the g-virus.

>> No.4430868

>>4430820
Fine, he's a Gyrant

>> No.4431226

>>4430435
It just gets repetitive after awhile. It should've ended at the castle.

>> No.4431939

>>4430797
No it isn't ya dweeb.

>> No.4432358
File: 80 KB, 640x480, bio2claireclearx2.png [View same] [iqdb] [saucenao] [google]
4432358

Can't believe it's been a month already.
Who's the best RE girl and why is it Claire Redfield?

>> No.4432553

>>4396426
What makes you think Capcom still has that data? You know that back in the 80s and 90s companies didn't give a shit about preserving and keeping that stuff.

>> No.4432853
File: 423 KB, 352x848, EE3F1700-0B16-49F0-9133-347FA18A4AF6-3723-000006D82D1A56CD.png [View same] [iqdb] [saucenao] [google]
4432853

>>4432358
You spelled "Jill Valentine" wrong my man

>> No.4433206

>>4432553
They apparently had the 40% complete data, and I bet someone who worked on the game like Kamiya or Mikami has at the very least unreleased concept art.

>> No.4433254

>thread is dying

Will it come back as a zombie?

>> No.4433561

Thread death theme https://www.youtube.com/watch?v=c-hEePcqoXM

>> No.4433879
File: 177 KB, 434x1250, index.jpg [View same] [iqdb] [saucenao] [google]
4433879

>>4428969
Isao Ōishi was the concept artist for RE1 and 2, though I'm not sure about the one you quoted since the style looks different

>> No.4434141
File: 373 KB, 2000x778, 1422130010471.jpg [View same] [iqdb] [saucenao] [google]
4434141

>>4433879
I wish they made REmake Barry look more like the concept art from RE1. The Rip Torn look-alike Barry in Revelations 2 was better.

>> No.4434158

lol think this was up when I finished my CVX knife run, I've beaten RE3 a few times since then too. I like 'em both and they boht provide action aspects. Since CVX "traps" you in a location more then 3 it feels a bit more "Resident Evil-like" but 3 is a perfect action focused old formula game. Still haven't touched Mercenaries, then maybe I'll do invisible zombie REmake.

Good thread, something to come back to. I just miss the itch of running one of these games in a sit-down, great replay-ability, which keeps the game in our memories.

Jill is always best girl, never a debate. Beccy is kawaii~, Ada is aloof but Claire is the only close second with a rump that won't quit! see you then thread.

>> No.4434502
File: 28 KB, 540x540, B7D279B2-2D7E-40A8-B332-5C23195A9EF6-4038-000006E636E1CB9B.jpg [View same] [iqdb] [saucenao] [google]
4434502

>>4433879
I like that jacket Rebecca's wearing in the last panel. They were also going to give leon that same jacket.

>> No.4434505 [SPOILER] 
File: 390 KB, 1366x768, 1512184453483.jpg [View same] [iqdb] [saucenao] [google]
4434505

>>4434158
Jill's rump is better than claire's. But sherry has the best

>> No.4434512
File: 45 KB, 320x240, 25E5C19B-5D59-4726-8707-3F29DAA08536.gif [View same] [iqdb] [saucenao] [google]
4434512

>>4434502
I guess that’s why it fits smaller on him, haha. Cool detail.
>>4434505
Leon knew what he was protecting.

>> No.4434573
File: 378 KB, 624x868, AAE42D4F-3277-49C6-A7D7-AE7844F483C1.png [View same] [iqdb] [saucenao] [google]
4434573

>>4434141
Honestly, the only characters REmake got right were Jill, Wesker and Rebecca. What I’m guessing is the constant change of art directors has not been good for them.

Early 3D era
>RE1 (mix of 2D art/live actors)
>RE2 (2D art and CG)
>RE3 (completely CG)
>CV (same as above)
High-fidelity era
>REmake (models based on real people)
>RE0
The brown era
>RE4
>RE5 (now with bloom!)
Less brown, but everyone is old and fucked up
>RE6
>REV 1 and 2
I don’t fucking know anymore
>RE7

>> No.4434580
File: 147 KB, 329x385, 20E212A1-708A-4C03-9E1E-ABCFBF3729A6.png [View same] [iqdb] [saucenao] [google]
4434580

Is there a name for that thing where a character’s hair is slicked back apart from two loose strands? I feel like it appears in Japanese media a lot

>> No.4434582

>>4434580
That has to be the most ridiculous gun in the RE universe