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/vr/ - Retro Games


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4339617 No.4339617 [Reply] [Original]

Why did the N64 sell so poorly compared to the PS1?

>> No.4339654

Because N64 have less games and worse graphic

>> No.4339656

Because there's a much greater percentage of the population that has poor taste.

>> No.4339669

Interesting sales figures: http://vgsales.wikia.com/wiki/Fifth_generation_of_video_games

>> No.4339678

Piracy wasn't as easy or cheap on the N64. It wasn't unusual to see mod chips and HK silvers being sold in the back of gaming magazines.

>> No.4339687

>>4339617
Gamers were growing up and wanted to play games like Resident Evil, Syphon Filter, and Metal Gear Solid, not rehashed kiddie shit.

>> No.4339689

>>4339654
half true, it had less games and better graphics.

>> No.4339694

>>4339687
>Gamers were growing up and wanted to play games like Resident Evil
RE2 was on the N64.
>Syphon Filter
Which was created as a direct response to GoldenEye because the PS1 was quite lacking in that genre.

>>4339617
The real answer is that the N64 didn't sell particularly poorly. The PS1 just managed to sell much better than consoles before it because it was marketed more like an appliance than a games console. Nintendo were obsessed with creating a curated selection of games that met basic visual standards. Sony didn't really care about quality control because they weren't targeting a market that cared about quality.

>> No.4339704

>>4339694
>>4339654
>>4339656
>>4339687

Let me tell you fuckers something from somebody who lived through this first console war, the n64 vs the ps1.

ps1 won because it had piracy, free games for all. It was also free to use in movies while nintendo stupidly charged hollywood to do that thus playstation was cooler. The Playstation also had demo disks and way way way more games than then n64.

Resident evil 2 on the n64 was either very very rare or never actually released.

The n64 had far better quality games and graphics though, showing what we've seen time and time again, high graphics and less games almost always ensure you lose your console war.

goldeneye, zelda, conkers bad fur day, mario 64, mariokart 64, these were all goat games and the reason why people still look fondly on the n64 today.

>> No.4339708

>>4339704
>first console war
wasn't the first console war snes against genesis?

>> No.4339710
File: 99 KB, 640x480, B477C9E6-F207-46C6-BF3B-E2E6E93F4A77.jpg [View same] [iqdb] [saucenao] [google]
4339710

>>4339617
How many more times is this exact same question going to be asked? There are literally tons of videos explaining why.

>PS1 dev kits were cheap
>CDs were cheap to print games on
>easy to develop for
>Sony had a good reputation back then for making top shelf electronics
>the games
>easy to pirate games
>marketing
>great 3rd party support from iconic publishers like Namco, Konami, Capcom, Square Soft, and SNK

It was the perfect storm.

>> No.4339712

>>4339694
>RE 2 gets released on n64
So? I'd rather play all of them, not just one or two on a gimped system

>syphon filter was a response to goldeneye
Syphon Filter was made by 989 Studios, not Sony and it didn't have multiplayer. You could make the argument that it was 989 Studios' desire to get in on the Metal Gear Solid tactical action.

People were just growing up and didn't want to keep playing kid games, they wanted varying experiences, i.e. they didn't want to play a shooter where you're a space bounty hunter girl chasing an alien glob, they wanted to be a soldier fighting real world menaces. Likewise, they didn't want to play a racing game where you were a cartoony character sitting on a toy car, they wanted to drive actual real world cars around realistic tracks etc.

>>4339669
Might want to find other sources, the PS1 destroyed everyone else by a margin of 3-4 times over. Their closest competitor was the N64 and they oversold Nintendo by around 70 million units worldwide.

>> No.4339714

>>4339704
only good games on n64 next to the nintendo games were rareware games. they had also the best composer with david wise. it makes me rage that they sold out to microfuck.

>> No.4339718

>>4339694
It was a bluff everywhere but North America and the whole quality over quantity thing was just Nintendo marketing to overcompensate for the lack of games. The system was good and had some of the best games of its generation but please stop trying to rewrite history, it's pathetic.

>> No.4339731

>>4339710
this.

just copy paste this answer when it gets asked again.

>> No.4339736

>>4339718
>the whole quality over quantity thing was just Nintendo marketing to overcompensate for the lack of games.
Marketing? Nintendo's quality control standards were extremely high. Nintendo would refuse to allow games to be published for a long list of reasons including crashing, game breaking bugs, and of course z-fighting. Nintendo also intentionally poorly documented the N64 hardware in the belief it would weed out 3rd party developers who lacked the technical skills to make worthwhile games.

>> No.4339739

>>4339712
>People were just growing up and didn't want to keep playing kid games

Funny, I avoided those "kids games" because for me, as a kid they looked uncertain.
I wasnt sure how fun it would be to play something like ape escape or kurushi or incredible crisis.

Now thats all I want to play.

>> No.4339741

>>4339714

Nah, man. Way oversimplified. Don't get me wrong, you just quoted a large chunk of the core library, but I'd wager there are at least ten more good games that had nothing to do with either company.

>>4339710

Did you ever think he was new? I get that the question can become tiresome and repetitive, but you can't tell me you were born knowing the answers to shit like this. You learned, same as me.

>>4339708

Yep. I'd argue Sega desperately *tried* to engage with the Master system, but it did fuckall good to compete with superior hardware when your opponent is playing so dirty it's about to get sued by the US government for antitrust violations.

>> No.4339748

>>4339741
tell me, there's actually nothing coming to my mind. Maybe Mario Golf and Fighting Force, but those were just fun multiplayer games, not really good games

>> No.4339749

>>4339617
N64 controller was dogshit

>> No.4339750

>>4339741
I think the Genesis/SNES thing was even labeled as 'console war' by the media back then, so actually it's THE console war

>> No.4339752

>>4339749
how so? I like it

>> No.4339753

>>4339617
A better question would be how did Nintendo go from having shit tons of third party support during the Famicom/NES and SNES/SuFami to the miniscule dev support the N64 had.

>> No.4339759

>>4339753
I think the only system with a 'shit tons' of third party was the SNES because the SNES was so easy to program for

>> No.4339762

>>4339748
>tell me, there's actually nothing coming to my mind. Maybe Mario Golf and Fighting Force, but those were just fun multiplayer games, not really good games

How can people not know anything about the N64's incredible third party library? It's absolutely mindboggling.

The N64 had heaps of great FPS games, TPS games, racing games, puzzle games, and so on. It has around 60 racing games. At least a dozen of which still hold up great today. (Not just normal racing games. Vigilante 8 and its sequel are fantastic.) It has an array of "platformers" which are actually generally genre hybrids. Games like Space Station Silicon Valley and Body Harvest from DMA Design were extremely innovative, transcended genre, and also served as the foundation for Grand Theft Auto 3.

>> No.4339764

>>4339736

>Nintendo also intentionally poorly documented the N64 hardware in the belief it would weed out 3rd party developers who lacked the technical skills to make worthwhile games.

Not precisely, no. The documentation was there, but only for people directly working with or under Nintendo. If you were a third party you got the shit documentation not because they intentionally tried to weed out hacks (those were already gone by sheer virtue of cart use and system complexity, though the machine was not quite as bad as the Saturn) but because it was overcensored and sanitized.

>> No.4339768

>>4339762
>How can people not know anything about the N64's incredible third party library?

Yeah those Mahjong games sure were quite something must have been amazing.

>> No.4339770

>>4339768
What the fuck are you talking about?

>> No.4339775

>>4339753
>PS1 dev kits were cheap
>CDs were cheap to print games on
>easy to develop for
>CDs had more space for data 700mb

>> No.4339776

One programmer summed up the N64 thusly:

>N64: Everything just kinda works. For the most part, it was fast and flexible. You never felt like you were utilizing it well. But, it was OK because your half-assed efforts usually looked better than most PS1 games. Each megabyte on the cartridge cost serious money. There was a debugger, but the debugger would sometimes have completely random bugs such as off-by-one-errors in the type determination of the watch window (displaying your variables by reinterpreting the the bits as the type that was declared just prior to the actual type of the variable --true story).

>> No.4339778

>>4339762
but are you talking about exclusive N64 games? I never heard about the games you listed, maybe I should check them out. But I actually hate racing games on nintendo that aren't fun racers

>> No.4339781

>>4339778
>but are you talking about exclusive N64 games?
Who cares about exclusives? Half the games people cite as PS1 classics weren't actually exclusive to the PS1.

>> No.4339787

>>4339776
>But, it was OK because your half-assed efforts usually looked better than most PS1 games.
This. This is the reality of N64 development that PS1 fans like to downplay. A development team could take a PS1 game, shit out an N64 port, and it would invariably look better. They can wax nostalgic about the PS1's shitty, jittery 3D all they want, but multiplats on N64 enjoyed stable 3D. There's no reason to play PS1 games when N64 versions exist, just as there's no reason to play PS2 games when Xbox versions exist.

>> No.4339795

>>4339753

When you're considered an asshole even among the assholes of the corporate world, your days are numbered unless you find a way to make yourself indispensable or untouchable. Nintendo was neither by the N64 era.

>> No.4339798

>>4339770
Nintendo trying to sell off shitty mahjong games and j league baseball games as system sellers.

>> No.4339801

>>4339617
Because the PSX had a bigger & better game library. They had all the superior ports(the N64 versions of the same games were lacking stuff the Playstation version had). Plus the Playstation could play CD's.

>> No.4339802

>>4339795
lolno

N64 was too expensive to develop for, and PS1 was more accommodating. That's it, it was a simple matter of money. N64 was simply not a well-designed console.

>> No.4339803

>>4339781
that's the whole point. If we're not talking about exclusive PS1 games then there's no point ot prefer the PS1 to the N64. If you want to compare two consoles in the field of games it's pretty obvious to look at exclusive games only

>> No.4339808

>>4339798
>Nintendo trying to sell off shitty mahjong games and j league baseball games as system sellers.
What are you talking about?

>> No.4339812

>>4339802

I think you need to re-read my post, friendo.

>> No.4339813

>>4339808
The systems NTSC-J life.

>> No.4339814
File: 119 KB, 640x960, ps1-vs-n64.jpg [View same] [iqdb] [saucenao] [google]
4339814

>>4339801
>They had all the superior ports(the N64 versions of the same games were lacking stuff the Playstation version had).
Tell that to the PS1 version of Rayman 2. The PS1 was an extremely weak console, and it could barely run N64 games -- while the N64 could run its game quite easily, and without the PS1's atrocious rendering.

>> No.4339819

>>4339803
>that's the whole point. If we're not talking about exclusive PS1 games then there's no point ot prefer the PS1 to the N64. If you want to compare two consoles in the field of games it's pretty obvious to look at exclusive games only
Good luck discussing the PS1's supposedly awesome games library when everything from Metal Gear Solid to Tomb Raider to Final Fantasy is off the table because wellactshully they were on PC, too.

>> No.4339821

>>4339813
The N64 was unpopular in Japan, and Nintendo didn't really bother pursuing that market. Despite this, the N64 has 87 Japan-exclusive games, many of which are excellent. You clearly have no idea about its library.

>> No.4339827

>>4339617
Sony's reputation, developer freedom, marketing, the CD meme and to a lesser extent: piracy. I remember people thinking that the N64 had a same old feeling with its cartridges, while the PS1 felt like something brand new.

Also, I hate the way "90s kids" romanticize Nintendo. They were a terrible, anti-consumer company and were economically unfriendly to their third-party devs. SEGA tried targeting Nintendo's devs, but they just weren't as successful as big-name Sony.

The conditions were just right for almost everyone to jump ship.

>> No.4339829

>>4339821
Yeah and majority of those are as mentioned J-League Sports games,Mahjong-board games,Pachinko and Japan Wrestling.

>> No.4339840

ITT: one butthurt n64 babby crying that people didn't buy his console

>> No.4339841

>>4339827

Oh Sega were pricks too, the second they got power. And so were Sony long about toward the middle of the PS2 era.

Face it, most corporations are dicks run by people who deserve to be shot in the face. You just don't realize most times because they give you their PR department instead of interacting with the public direct. It's easy be thought well of then, provided you are intelligent enough to remain silent yourself.

>> No.4339842

>>4339617

let's break it down:

>japan
it had RPGs. The N64 didn't

>europe
it had gran turismo and europe never liked nintendo anyways

>americas
the N64 sold very closely to the ps1 in americas actually. The ps1 only had the advantage because of piracy (millions of ps1 were sold in latin america and counted as NA numbers. People in this regions couldn't afford games so they just went with piracy all the way. The PS1 was a blessing for poor countries)

>> No.4339846

>>4339801

lacking what? FMV and a few sound tracks here and there? Screw that, I prefer better graphics, better framerate and no loading times.

>> No.4339847

>>4339829
>Yeah and majority of those are as mentioned J-League Sports games,Mahjong-board games,Pachinko and Japan Wrestling.
What about?

Bomberman 64 (2001)
Custom Robo
Custom Robo V2
Dezaemon 3D
Dance Dance Revolution: Disney Dancing Museum
Densha de Go! 64
Fushigi no Dungeon (One of the highest rated games of 2000 in Japan, BTW.)
Hamster Monogatari 64
Last Legion UX
Neon Genesis Evangelion
Onegai Monsters
Robot Ponkottsu 64
SimCity 2000
Sin and Punishment
Super Robot Spirits
Super Robot Wars 64
Wonder Project J2

Plus of course the N64 DD titles, including the OTHER Sim City game, which is somewhat more sophisticated.

>> No.4339851

>>4339841
I know how businesses work. The PS1 were just their hook and reel days. Businesses only really care about their consumers when them not caring can harm them in some way.

>> No.4339857

>>4339847
Do you want to list any games that were actually good?

>> No.4339858

Face it, Pokemonspergs, Sony DID, what NintenDON'T!

>> No.4339861

>>4339617
Sony spent a LOT of money paying developers to not release games on competing platforms. The irony is that Sony paid Eidos to make Tomb Raider games timed (console) exclusives, yet when Microsoft did the exact same thing a decade or two later, Sony fans threw a tantrum.

They also paid Square Enix to not release any games on non-Sony consoles for a long time.

>> No.4339863

>>4339857
>Sin and Punishment
>Not incredible
Are you retarded?

>> No.4339867

>>4339861

Pretty sure Square needed no incentive to give Nintendo the finger after being screwed multiple times by them.

>> No.4339869

>>4339753
IIRC Nintendo has been shit to third party to this fucking day, only back in the N64 era they didn't hold all the cards anymore so they just jumped ship to the Playstation

>> No.4339870

>>4339819
I never wanted to discuss that. In fact I like the N64 better because of the exclusive games. The PS1 may have been a well designed machine but other than that it didn't add too much to the history of gaming

>> No.4339871

>>4339857
Bomberman,S&P and the Evangelion game is what stands out and that's about it.

>> No.4339873

>>4339819
those were PC ports though, that's a difference. They were originally on the PS

>> No.4339878

>>4339654
>>4339689
Fewer not less. Learn it, use it.

>> No.4339879

>>4339871
Wonder Project J2 is excellent. Custom Robo is great, but the sequel is even better. The translation for the latter is coming soon. Super Robot Wars is really good, and it's a shame there's no translation. Same goes for Shiren the Wanderer 2. (Fushigi no Dungeon)

>> No.4339880

>>4339842
>europe never liked nintendo anyways
citation needed. I live in europe and all my friends had snes/n64/game cube and only later xbox and ps2

>> No.4339883

>>4339841
>Sega
SEGAs biggest dick move was the 32X and the culling of the Saturn, the Japs were absolutely furious in 1997-1998 after the Dreamcast had been announced and pretty much the entire Saturn library getting canceled or shipped off to Dreamcast. In a sense SEGA kinda got what they deserved. And I truly like their games and consoles.

>> No.4339884

>>4339873
It makes absolutely no difference. A game that is on more than one platform isn't an exclusive.

>> No.4339885

>>4339880
Let me guess you live in Germany or possibly Scandinavia?

>> No.4339891

>>4339884
if you count it that way N64 would be 1billion times better than PS1, so I don't get your point

>> No.4339892

>>4339885
yeah Germany. Is it different in the rest of Europe? Maybe the government tries to keep us being pussies by feeding us only the cute nintendo world?

>> No.4339910

>>4339892
Germany practically had no arcades due to youth protection laws hence SEGA not really appealing I guess. I think it was 1941 or 1942 by CAPCOM which made owning a arcade in West Germany very difficult it was classified as a form of gambling.

>> No.4339920

>>4339910
yeah these youth protection laws in Germany really piss me off. It's just cloaked censoring. In the 80s the took a game on the index were you threw bombs from a helicopter in bird perspectice which is basically like doing it on a fucking board game. I'm so sick of this shit. I played Wolfenstein when I was 6 and all my friends did, too, so why make it hard for adults to buy the games when kids get it anyway?

>> No.4339926

>>4339814
>Army Men
The Dreamcast port is way better.

>> No.4339930

>>4339846
FMV and sound tracks make the games feel complete. Hell the Dreamcast ports kicked both the N64's and PSX's asses, even with a crappy game like WWF Attitude, it runs & looks better than the N64/PSX counterpart.

>> No.4339936

>>4339920
German games still have that huge ass ugly USK logo on the front.

Also have this
https://www.youtube.com/watch?v=ehz7bNK70FA

>> No.4339949

>>4339841
>Sega were pricks too
False, Mr. Nintendrone. Sega was more pro-consumer than Nintendon't.

Sega does...
>Officially licensed Game Genie.
Nintendon't, Nintensued Galoob in fact. Nintendidn't want consumers playing with Game Genie.

Sega does...
>Uncensored & mature rated games like Mortal Kombat 1, Robocop Vs Terminator & Night Trap.
Nintencensored Mortal Kombat 1 & Robocop Vs Terminator. Nintendopposed Night Trap in a court hearing, saying that it will never appear on a Nintendo console.

The only thing Sega doesn't do is...
>Forcing their fans to join the YouTube Creators Program
Nintendoes that. So if you upload game play of Super Mario World, expect Nintendo to give you a copyright strike.

>> No.4339962

>>4339710
>sony had a good reputation back then for making top shelf electronics

They have always been, and still are, top of the consumer range at best. Sony has never produced "top shelf" electronics other than music players.

>> No.4340029

>>4339962
Uhm, PVM and BVM

>> No.4340032

>>4339694
>marketed more like an appliance than a games console.
Wrong.

>> No.4340042

>>4339861
This is the biggest load of horseshit I've read.
>The irony is that Sony paid Eidos to make Tomb Raider games timed (console) exclusives
Then explain the timed exclusivity of TR1 on Saturn.
>They also paid Square Enix to not release any games on non-Sony consoles for a long time.
Square was getting fucked by Nintendo's regulations during the SNES era, and the announcement of the N64 using carts was the breaking point of their relationship.

Fucking /v/ knows more about retro games than here.

>> No.4340059

>>4339704
>The n64 had far better quality games
pfffttttttttttt

>> No.4340063

>>4339962
>top of the consumer range at best
You say that as a bad thing, as if the psx was supposed to be like the retarded $1000 Neo Geo and its $120 games.

>> No.4340083

>>4340042
thats n64 fanboys for you, they are so desperate they even make shit up to make the n64 look better its sad

>> No.4340087

>>4339926
This is also the case with Rainbow Six. It looked way better on the Dreamcast than the PS1, but that Dreamcast library was just too much shit.

>> No.4340089

>>4340083
This.

Many such stories, very sad.

>> No.4340097

>>4339883
What was wrong with the 32X?

And wasn't a lot of the turmoil from the 32X and onwards just a result of stupid SEGA USA vs Japan drama? I wouldn't call that them being dicks directly.

>> No.4340106

>>4339936
I know that video and it fills me with disgust and rage.
mfw when they smoke but forbid me to play vidya. Imagine if they had their way and I didn't play the classics like GoldenEye, Perfect Dark, Wolfenstein etc. as a kid. I really would have missed out on something. Bastards

>> No.4340106,1 [INTERNAL] 

So much fucking misinformation in this thread. The fact so many of you consider yourselves real gamers is laughable. The N64 was easily one of the best consoles ever made with an incredibly diverse and high quality library.

Anyone who says it doesn't have games, ignore them. They're speaking 100% from bias. It had a ton of great games. You've got the Nintendo and Rare classics like Super Mario 64, Ocarina of Time, Majora's Mask, Star Fox 64, Goldeneye, Perfect Dark, Banjo-Kazooie, Blast Corps, Jet Force Gemini, so many more, and then on top of that you've got these amazing 3rd party titles and multiplats which were always best on the N64. It had stuff like Quake 2, Doom 64, Turok, Wetrix, Tetrisphere, Ogre Battle 64, Harvest Moon 64, the list goes on. The one thing it lacked was traditional JRPGs, and you know what? I'm completely fine with that, because JRPGs are one of the most highly autistic genres you can play. They are absolute dogshit and their absence is not missed in any way, shape or form.

The N64 had the best graphics, the best games, a controller that actually used analog, it was built like a rock and was the ultimate party console. It was a great machine.

>> No.4340132

Better 3rd party support, CD sound, cheaper games ($40 compared to $60-70 for N64 games).

>> No.4340139

>>4339753
Carts and years of abuse. Third parties were happy to jump ship.

>> No.4340186

>>4339930

>a console a generation ahead looks better

no way sherlock

>> No.4340212

>>4339617
People liked games with FMVs and voice acting. Didn't matter that the N64's graphics were a little better.

>> No.4340213

Because Sony owned the CD factories. They could spend a ton of money on marketing and bribing devs and what not.
Nintendo also did a ton of marketing, but didn't care about bribing 3rd party, in fact, they took a totally opposite stance and it was like "You think you're good enough to program for the N64? Then prove it", which scared away many, many devs, on top of being more expensive.

>worse graphics
You're talking about the FMVs? Because if you mean in-game stuff you're wrong.

Anyway, N64 did fairly well because it sold a ton of software.
Super Mario 64 and OOT alone probably sold more than 90% of PS's library.

>> No.4340227

>>4340213
They didn't bribe anybody. Third parties flock to you when you don't design a clusterfuck console. See the entirety of vidya history for example.

>> No.4340257

>>4340227
>See the entirety of vidya history for example.
You mean non-retro included, because then I could exemplify Sony themselves and the PS2.
Anyway, third parties flock to you when they see it's profitable. Sony's business model made a lot of sense because, again, they owned the very factories that manufactures CDs (so yeah, when Sega sold games on Saturn, a little bit of cost for these games went to Sony).
If you don't want difficulties and restrains developing games you just stay developing for PC.
PS became very outdated by the later half of the 90s, and only true talented devs could make good games for it.

>> No.4341168

Now that I got an everdrive any of you guys wanna buy my n64 carts?

>> No.4341189

>>4340042
>Then explain the timed exclusivity of TR1 on Saturn.
It wasn't timed exclusivity. Tomb Raider was a Saturn game that was ported to other platforms. The entire game was built around the Saturn. That occured before the deal with Sony. That deal, BTW, is well documented. Before Toby Gard left Core over them "violating" his sister waifu Lara, he was asked to work on Tomb Raider 64. This project was canned because Sony paid for exclusive rights to console versions of the games until 2000. That's why Tomb Raider 2 and 3 were only on PS1 and PC. Tomb Raider 4 came to Dreamcast because the deal expired.
>Square was getting fucked by Nintendo's regulations during the SNES era, and the announcement of the N64 using carts was the breaking point of their relationship.
SQUARE SIGNED A CONTRACT. They weaseled out of the contract to release Final Fantasy Crystal Chronicles on the Gamecube by creating a shell corporation named The Game Designers Studio. Publishers did something similar back when Nintendo mandated that publishers could only release X number of games each year for the NES/SNES.

>> No.4341190

>>4340139
>Third parties were happy to jump ship.
Which third parties, though? Japan was irrelevant, and every major western publisher supported the N64.

>> No.4341193

>>4340227
>They didn't bribe anybody.
When you pay someone money to not support a competitor, isn't that called bribery? Like, when Intel pays companies to only stock and promote Intel processors, that's generally seen as extremely skeevy and tends to cause massive anti-trust lawsuits.

>> No.4341195

>>4340227
>Third parties flock to you when you don't design a clusterfuck console.
Why did so many Japanese developers keep supporting the absolute clusterfuck of a console that was the PS3, then? Why didn't they embrace the Xbox 360, which wasn't designed by complete fuckwits?

>> No.4341202

>>4341195
360 is American of course.

>> No.4341203

>>4341190
>Japan was irrelevant

kek

>> No.4341214

>>4341203
The N64 was unpopular in Japan partially because it rapidly shifted away from the kinds of games Japanese audiences were interested in.

>> No.4341218

>>4339704
>first console war
You mean the Genesis vs the SNES? or actually it might have been even earlier with the Atari, Coleco, Intellivision, etc.

>Resident Evil 2 was either very very rare or never released
Stopped reading there, you either don't know what you're talking about or are a troll.

>> No.4341237

>>4339704
Resident Evil 2 N64 may not have sold as well the devs had hoped, but it sold well enough to get a second cartridge printing, hence the existence of a revised US version. Nobody actually knows what they changed in the later revision, but the data is heavily altered.

>> No.4341334

>>4341237
Resident Evil 2 on the N64 is irrelevant. I wonder why they didn't just make RE1 for the N64?

>> No.4341351

>>4341334
>I wonder why they didn't just make RE1 for the N64?
Because nobody was interested in RE1. RE1 is kind of shit.

>> No.4341373

>>4341351
But then how are Nintendo fans suppose to get into the RE franchise if they don't have part 1 to get the full story? Why start off at part 2? This is what annoyed me about Street Fighter 2 during the 16 bit era. Where was Street Fighter 1? Or why not call it Street Fighter instead of Street Fighter 2 so that it doesn't confuse the consumer? I mean look at TMNT on the NES/SNES & Sega Genesis, Konami knew that Nintendo fans wouldn't be confused if they numbered the games. They also decided not to call it "TMNT 4" on the Sega Genesis. Although they could have easily called it "TMNT Turtles In Time". It was a smart move by Konami so that it didn't confuse Sega fans.

>> No.4341396

playstation games had more content due to the amount of space on a cd. also the games were more adult and the ps1 had a better controller. The graphics superiority of the nintendo was not really all that noticable on a crt television.

>> No.4341398

>>4339708
>first console war
nes vs master system, kids were not rich enough to buy snes or megadrive. it was certainly sega vs nintendo, but the lines on the system are blurry.

>> No.4341402

>>4341373
Street fighter sucks so much balls. My dad had an old beat up arcade of it a while back. U can only be ken or ryu and its just really difficult to pull off moves. Dont worry, you didnt miss a thing.

>> No.4341404

>>4341396
You're absolutely right. CRT's didn't do the N64 any justice.

>> No.4341405

>>4339814
sure dude, lemme see if they couldve ever fit ff7 onto one of those shitty n64 carts... nope.
how was the music in wipeout 64? not a patch on the ps1. enjoyment in video games is not just about graphics rendering.

>> No.4341415

>>4341402
I know. I ended up buying "Street Fighter The Movie" for the Sega Saturn just so it can be "Street Fighter 1" in my collection of Street Fighter games.

>> No.4341420

>>4341405
>sure dude, lemme see if they couldve ever fit ff7 onto one of those shitty n64 carts...
Quite easily. FFVII was a poorly coded game with a shitload of wasted space and heaps of pre-rendered backgrounds to compensate for the piss-weak 3D hardware.
>how was the music in wipeout 64? not a patch on the ps1.
Care to explain?

>> No.4341427

>>4341396
>playstation games had more content due to the amount of space on a cd.
Playstation games wasted most of the space on a CD.
>also the games were more adult
What games, specifically, were more adult than their N64 counterparts?
>and the ps1 had a better controller.
It had crappy symmetrical analogue sticks, though.
>The graphics superiority of the nintendo was not really all that noticable on a crt television.
Yes it is. Even CRT scanlines can't hide how bad the PS1's geometry and textures were.

>> No.4341478

>third world 16 year olds rewrite gaming history the thread

>> No.4341630

>>4339617
because sony was like that friend you're older sibling had that would try to sneak you booze thereby making you feel 'cool' and 'mature'.

>> No.4341636

>>4340227
no, it was too hard for half asses to program for the 64. cd's were easy mode.

>> No.4341640

>>4341218
>You mean the Genesis vs the SNES?
that's funny. genesis did it's best to shit talk nes out of existence first. that's like a teenager picking on a kid hahaha
>scumbag genesis

>> No.4341642

I've been playing the Tony Hawk games on N64. In retrospect, these are remarkable technical achievements. Despite having a low budget and therefore being unable to buy cartridges larger than 16MB, impacting the music quality, the entire games are here pretty much completely intact. They look a lot better than the PS1 versions, and in Tony Hawk 3's case, TH3 N64 runs much better than the chuggy PS1 version. Tony Hawk 2 N64 is a damn good game. I really don't understand why they didn't earn more praise.

>> No.4341647

>>4339949

You sound awful mad on behalf of a company that does not give one nickel-plated fuck about you personally, fellow Trooper. Sega were assholes (32x, Saturn, Dreamcast) and Sega continue to be assholes (DMCAs flying out their asses every high-profile game release without reason or discrimination to splatter all of Youtube), just like every corporation ever on this green earth.

>> No.4341649

>>4340097

It's them being dicks if my money goes toward their fuckup.

>> No.4341658

>>4341168

Depends, what ya got? Are you going to try to anally rape me on the price? Do they look like they came from Afghanistan?

>> No.4341662

>>4339678
what on earth game magazines were you reading.

>> No.4341663

>>4341478

It kind of feels like that until you remember some of these guys aren't trolls and simply don't have the full story.

Gotta pass on that retro knowledge somehow.

>> No.4341818

>>4341649
This fuck, imagine buying a Saturn in 1997 in Japan then couple of months late SATURN IS NOT OUR FUTURE bam the entire systems line up canceled and what not PREASE PURCHASE DOREMCASTU like fucking hell I would no wonder the Dreamcast was practically DOA after it's initial launch batch sold.

>> No.4341821

>>4341189
>It wasn't timed exclusivity. Tomb Raider was a Saturn game that was ported to other platforms. The entire game was built around the Saturn. That occured before the deal with Sony.
Toby also confirmed both versions were developed in tandem you stupid nigger. The PS1 version came out like 2 weeks after the Saturn one.
>SQUARE SIGNED A CONTRACT.
Of their own volition. You lied and made it sound like they were paid off with a gun to their head.
>could only release X number of games each year for the NES/SNES.
>SNES
That mandate was ended by 1990 retard.

Nintenfags need to be publicly executed for being such shit liars.

>> No.4341826

>>4341818

Saturn came in second in Japan, and Bernie Stolar was just some shifty-looking gaijin to your average Jap. You are looking at the Saturn from a purely western perspective, which is not adequate in this case.

>> No.4341828

>>4341826
>This fuck, imagine buying a Saturn in 1997 in Japan
>Japan

>> No.4341838

>>4341828

You're acting like Bernie Stolar's remarks were known the world over. The Japanese care about Japan and Asia, not some Heeb who put his foot in his mouth half a world away. Had I been a Nipp in Nippland, I would have felt disappointed in the performance of the Saturn, but not pissed off and betrayed like many Westerners (rightfully) did.

Second place ain't so terrible, after all.

>> No.4341841

>>4341828
I don't care about it's fucking placement the fact is that his bullshit also spread to the NTSC-J and destroyed it's later lineups by either canceling the games or shipping them off to the Dreamcast. While we are at it SEGA is multinational corporation guess what asshole it's losses affect the various branches.
>Saturn Games Released 1999=10
>Saturn Games Released 2000=3

>> No.4341842

>>4341841
Post intended for >>4341838

>> No.4341843

>>4341841

OK, this is a fair point. The public might not have known, but dev eyebrows prolly were raised a mile high at that point. Especially at the apparent contradiction (Sega of Japan had been trying the "keep mum and smile" strategy with the imminent fate of the Saturn, which Stolar then torpedoed in the west with his big fat mouth).

>> No.4341854

Local Multiplayer over single player.

If one friend in the group has an N64, he's more likely to have friends over for it pretty often, and the others will be less likely to get it

>> No.4341856

>>4341821
>Of their own volition. You lied and made it sound like they were paid off with a gun to their head.
No, he didn't. He said that Sony paid them to not release games for competing consoles and that is 100% correct.

>> No.4341861

>>4339617
Pro skaters were hip at the time. Places like mTV and skating events would advertise Playstation games. You have them playing wipeout and shit between skating.

N64 had none of that shit.

>> No.4341871

>>4340042
>This is the biggest load of Horseshit I've read.
Everything he mentioned is standard practice for a conglomerate trying to dominate new markets.
Buy up most of the radio stations, operate at a severe loss to drive the remaining competition out of business, then recoup losses when there's no one left to compete.

>> No.4341873

>>4341861
The N64 had Wipeout.
The N64 had Tony Hawk.
It's kinda weird how Sony's audience ended up convincing themselves their console was the only place a number of high profile games could be played. Lest we forget how many "PS1 exclusives" were also on PC.

>> No.4341875

>>4341871
One thing I've noticed is a lot of gamers seem naive about how cynically corporate their favorite gaming companies actually are. I've seen people say that Microsoft has no gaming talent and needs to pay other developers to make games for them... These people have no understanding that Sony's "first party" developers are literally companies Sony paid to release games for them. They found companies like Sucker Punch and Psygnosis and bought them out. Game developers want stability, and selling out to Sony was a fairly decent tradeoff.

>> No.4341876

>>4339962
Did you miss the 90s? In the 90s Japan was considered the future. It was like Akira but real. Nintendo and Sega weren't considered Japanese companies. Don't ask me why but they weren't.

Sony on the other hand was. The walkman was THE thing to own. It was the latest coolest fad. And that reputation stayed. Japanese futureistic technology and now for gaming

>> No.4341882

>>4341876

Too bad they outsource most of the actual work to China now like everyone else.

>> No.4341884

>>4341373
Calm your autism faggot.

RE2 was like CoD is now. it was the biggest game at the time. Everyone wanted it. No one cared about RE1 any more, RE1 was small time and with bad graphics in a shitty mansion. RE2 was mind blowing in it's scale and graphics

>> No.4341889

>>4341373
>But then how are Nintendo fans suppose to get into the RE franchise if they don't have part 1 to get the full story?
Same way Mass Effect fans on PS3 got into Mass Effect 2, I guess.

>> No.4341891

>>4341889
What the fuck are you talking about?

>> No.4341902

>>4341642
Ports often took 6 months or more to complete. By that point the games were no longer interesting. Everyone had already finished them on their home console

>> No.4341905

>>4341891
Mass Effect 1 wasn't on PS3. The series didn't come to non-Microsoft platforms (PC and Xbox) until Mass Effect 2.

>> No.4341906

>>4341873
Wipeout 64 came out 3 years after the playstation one.

Tony hawks 64 came out 6 months after the Playstation one.

Do you understand that time works differently depending on where you are in it? Yes, Wipeout now exists on the N64, but it did not at the point in time they were running this marketing campaign.

They were PS1 exclusives for half a year or more. That's why everyone remembers Wipeout as a ps1 title and no one knows it exists on the N64.

>> No.4341907

>>4341882
China today is what Japan was back then. Except we expected quality from Japan not just cheapness.

>> No.4341910

>>4341907
>China today is what Japan was back then
No you are mixing up Korea,Taiwan and Japan, Japan had didn't have the low quality badge since the 1970s

>> No.4341913

>>4341910
I meant production wise not quality wise. Everyone wanted Japanese production

>> No.4341928

>>4341843
> torpedoed in the west with his big fat mouth).
Had he only shut his fucking mouth I could have finally had D&D ToD/SoM in my home earlier than discovering MAME in 2006.

>> No.4341930

>>4341928

Debatable, my guess is the only difference would have been the Saturn being abandoned in the West more like an orderly retreat than the disorderly route it became.

So, maybe your game would've seen release, maybe not.

>> No.4341940

>>4341906
Rayman 2 for PS1 was released around 10 months after the N64 version. Yet a lot of Sony fans probably didn't know or care. It's a very one sided thing, dude.

>> No.4341947

>>4341940
That's because no one gives a flying fuck about Rayman. Where as Tony hawks defined a generation of consoles for many

>> No.4342049

>>4339669
>Apple Bandai Pippin

>> No.4342079

>>4339694
>The real answer is that the N64 didn't sell particularly poorly
It only sold well in the US. It was outsold by the Saturn in Japan and sold fuck all in Europe.

>> No.4342090

>>4342079
The N64 outsold the NES and SNES in the UK. It also outsold the Gamecube in Japan.

>> No.4342092

>>4342079
Anecdotal, but I remember the N64 being really popular in Australia. Every video store had a selection of N64 games and you N64 rental was popular. Weirdly, nobody seems to track Australian sales figures.

>> No.4342093

>>4342090
Doesn't change what I said.

>> No.4342094

>>4342092
Because it is a tiny market.

>> No.4342095

>>4342093
Yes, it does. The NES and SNES sold "fuck all" in the same regions.

>> No.4342115

>>4342095
Nintendo consoles have never sold well in Europe. Relative success means nothing.

>> No.4342116

>>4339704
>ps1 won because it had piracy

Truer words have never been spoken.

>> No.4342117

>>4341405
They managed to fit 9 high sound quality songs on the OST by compressing them into some kind of .zip file, which is why it has load times. It's not that memorable of a soundtrack but that's a different story, they outsourced it to some one called PC Music rather than get Cold Storage to do it (or re-use the Saturn Wipeout 2097 OST) or license Leftfield, Orbital, Chemical Brothers, Prodigy etc. The game does have a great track by Fluke on it though.

>> No.4342307

>>4341647
Prove it Nintendrone. Sega did more pro-consumer stuff than Nintendon't.

>> No.4342316

>>4341884
>autism
>faggot
Grow up kid.

>>4341889
True. I feel like if the games have a story, then part 1 should be available on all platforms. It shouldn't start off on part 2, if gamers have no idea how the story of the series started(unless they owned the console that had the first game).

>> No.4342348

>>4339617
Because Sony learn all the mistakes from Nintendo, and didn't do it again. (the fiasco of the Super Famicom released in Japan, the delay of the NES in Europe, selling up when SNES released)

That story is well documented.

>> No.4342370

>>4339880
It has always been extremely common knowledge that Nintendo never did well in Europe, Wii excluded (and even then Wii didn't sell in actual games in Europe, same as the rest of the world).

>> No.4342473

>>4342370
>It has always been extremely common knowledge that Nintendo never did well in Europe,
FALSE
>Wii excluded
WHY
>(and even then Wii didn't sell in actual games in Europe, same as the rest of the world).
FALSE

>> No.4342926

>>4341905
Are you talking strictly about when it was released? Because Mass Effect 1 for PS3, unlike Resident Evil 1 for N64, exists.

>> No.4343020

>>4342473
>FALSE
It did ok in Germany and Scandinavia that's about it

>> No.4343023

>>4339617
>no cds
>no games (comparing with psx)
>no ads or marketing in Europe
>no piracy

>> No.4343050

>>4339617
Late out the gate by a year and no gaems. Japan hated it and they basically ignored EU.

>> No.4343165

>>4341906

Wipeout is a shitty game anways. N64 had F-zero X which as much better, but nintendo was terrible at marketing their products as cool and edgy.

>Tony hawks 64 came out 6 months after the Playstation one.

what the fuck is tony hawks 64? It's TH1, TH2 and TH3.

>> No.4343179

>>4343165
They have nothing in common besides taking place in the future

>> No.4343182
File: 94 KB, 800x562, 164053-wipeout-64-nintendo-64-front-cover.jpg [View same] [iqdb] [saucenao] [google]
4343182

>>4343165
You don't really have to console war since the N64 received its own version of Wipeout.

>> No.4343269

>>4339617
In my opinion.
N64 only make for hardcore 3D gamer and young kid but PS1 make for everyone even who never play videogames before.

>> No.4344737

>>4339762
>Space Station Silicon Valley and Body Harvest
You just lost all credibility by citing two games as shit as these

>> No.4344743

>>4339787
>There's no reason to play PS1 games when N64 versions exist,
You mean besides audio/video quality, often times framerate, draw distance, etc?

N64's only consistent advantage is the lack of jitter.

>> No.4344750

>>4339847
>Bomberman 64 (2001)
Bomberman has always been and always will be shit.
>Custom Robo
>Custom Robo V2
Decent
>Dezaemon 3D
Not played
>Dance Dance Revolution: Disney
Not played but I've only heard bad things from my DDR obsessed friend after they imported it
>Dancing Museum
Not played
>Densha de Go! 64
Not played
>Fushigi no Dungeon (One of the highest rated games of 2000 in Japan, BTW.)
Thought it was shit
>Hamster Monogatari 64
See above
>Last Legion UX
See above
>Neon Genesis Evangelion
See above
>Onegai Monsters
Decent
>Robot Ponkottsu 64
Shit
>SimCity 2000
Not played but c'mon nigga its a console port of a sim game its GOTTA suck
>Sin and Punishment
Good
>Super Robot Spirits
Bad
>Super Robot Wars 64
Meh
>Wonder Project J2
Not played

Not a very compelling list, anon.

>> No.4344771

>>4340213
Super Mario 64 was bundled with many of the N64 consoles sold. Sony rarely bundled games with the PlayStation. A lot of cartridge based Nintendo games have inflated sales numbers because of bundling. If you bought a new Nintendo console in the 80s and 90s, you generally got a Mario game with it in the box.

>> No.4345094

>>4339878
Sure thing, Stannis.

>> No.4345097

>>4344771
Bundle or not, these games still sold a shit ton.
And I'm pretty sure at least in Japan and USA, SM64 wasn't bundled with the console at release, which was kind of a bummer.

>> No.4345105

>>4344750
>all these "Not Played"
Why even reply then?

>> No.4345130
File: 168 KB, 1449x1074, 1507569370986.jpg [View same] [iqdb] [saucenao] [google]
4345130

>>4339704
>The n64 had far better quality games

>> No.4345134

>>4339617
Because it didn't catch on outside of America.

The American sales are actually not that far apart.