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/vr/ - Retro Games


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File: 334 KB, 800x800, Satellaview_with_Super_Famicom.jpg [View same] [iqdb] [saucenao] [google]
4334656 No.4334656 [Reply] [Original]

Or is it just for aesthetic purposes?

>> No.4334720

>>4334656
It doesn't have anything to connect to now. So, unless you know how to extract whatever rom may or may not be stored on it, it's really just an aethetic choice.

>> No.4334727

has the protocol it used to communicate been reverse engineered?
It would be interesting to make homebrew satellacasts

>> No.4334731

It is a nice door stopper or paper weight.

>> No.4334735

>>4334656
>tfw no one has reverse engineered the famicom modem
>tfw no comfy famicom BBS to log into every now and then

>> No.4334771

>>4334656
I have it for A E S T H E T I C S and it's sick

>> No.4336241

>>4334656
No. The pic you downloaded of something you know nothing about is not worth owning.

>>4334727
Which one? It communicated in more than one way. And there's a lot more hardware involved than OPs pic so at which point do you reverse engineer if you want to make homebrew satellacasts? From a purely autistic engineering point of view it would be kew to broadcast a signal from one dish to another through the tuner etc etc. But there are more productive uses of the powers of autism.

>>4334735
>what did it mean by this?

>> No.4336450

>>4336241
>So at which point do you reverse engineer
I was mainly thinking at the point where the BS tuner hooked up, that way you could make a internet adapter and skip the radio tuner.

>> No.4336472

>>4334727
that sounds amazing

>> No.4336550

>>4336472
I'd give it a go at trying to reverse engineer it, but there's three things that would make it more trouble than it's worth for me.
1. I don't own a satellaview or BS Tuner
2. Not many people do, so it's use would be quite limited.
3. There's no more BS transmissions, so there's not a whole lot to observe and reverse engineer.

>> No.4336564

Maybe just start up a similar project using the inernet or something. I don't know. Reverse engineering sounds hard for the reasons stated above.

>> No.4336623

>>4334656
It would be cool if someone could get the toolings for the BSX and use it to make a CD drive for the SNES with an MSU1 chip. It would be a fairly frivolous item but neat.

>> No.4336632

>>4334735
what are you talking about. it's been done

>> No.4336661

>>4336623
MSU1 has to go on the cartidge so it can feed audio to the dsp via the cartridge pins and data via MMIO.

>> No.4337191

>>4336661
Hypothetically could you store the music on a cd and feed it in through the cartridge?

>> No.4337226

>>4337191
If you were to read it as data off the CD the main CPU would have to decode it and transfer to the audio CPU which sets up playback. The SNES CPU isn't fast to begin with so it's not really suited to moving large chunks of data. Then you've got to factor in things like seek times, so the CPU could be waiting whole seconds for a non-sequential block of data instead of doing other things.

I'm not 100% sure, but I'm fairly certain the SNES CD hardware can be manipulated like a normal CD player. So you'd have things like play, pause, seek, etc during a game, but again it's not instant.

Specwise they both have almost identical capabilities, but the advantage of MSU-1 is that it's completely solid state so practically instant.

It's ultimately worthless though when you consider the number of games that make any non-trivial use of the MSU-1 featureset can be counted on one finger.

>> No.4337256

>>4336450
So at the point that it still requires hardware 99.999% of collectors don't have. You understand why people won't be lining up to support this, right?

>>4336550
I could list another one.

>> No.4337986

>>4337256
Both of those post are me, faggot.

>> No.4337994

>>4337226
The SNES doesn't need to decode the CD.
The cart can feed audio directly into the SNES, so all you need to do is have a way for the SNES to signal to the CD player what tracks to play.

>> No.4338881

>>4337986
Good to know there's only one deluded fool ITT. kek

>> No.4338940

Unless you're some serious collector, no. It's a dumb paperweight that does absolutely nothing, as it can no longer serve it's original function, since the whole service has been down for decades. You can't get games for it at all, and many of the games released for it have been put onto repros anyways.
It's literally more useless than Rob the Robot.

>> No.4339052

>>4338940
>It's literally more useless than Rob the Robot.
How? ROB still works just as well now as he did back in the 80s.

>> No.4339417

>>4339052
Yup. Still useless.

>> No.4340268

>>4339052
Don't kid yourself, ROB is a useless piece of shit that only works with 2 games, and just makes them tedious and less fun. Sure he's not a brick like the satellaview now, but he's pretty damn inconvenient.

>> No.4340509

>>4340268
So you're agreeing

>> No.4340573
File: 24 KB, 896x672, Famicom Detective Club Part II-171020-132935.png [View same] [iqdb] [saucenao] [google]
4340573

if it were still having transmissions you'd be able to play this

>> No.4341710
File: 634 KB, 1920x1440, Famicom Detective Club Part II-171021-002717.png [View same] [iqdb] [saucenao] [google]
4341710

>>4340573
if only i could get it to work my damn self.

>> No.4343139

>>4341710
>scanlines

>> No.4343745

>>4343139
Yes.