Quantcast
[ 3 / biz / cgl / ck / diy / fa / g / ic / jp / lit / sci / tg / vr / vt ] [ index / top / reports / report a bug ] [ 4plebs / archived.moe / rbt ]

Due to resource constraints, /g/ and /tg/ will no longer be archived or available. Other archivers continue to archive these boards.Become a Patron!

/vr/ - Retro Games


View post   

[ Toggle deleted replies ]
File: 91 KB, 800x600, QvD.jpg [View same] [iqdb] [saucenao] [google] [report]
4296735 No.4296735 [Reply] [Original] [archived.moe]

which one do you prefer and why?

>> No.4296737

>>4296735
quake's faster

>> No.4296740

>>4296737
Those grenade lobbing ogres are ass though

>> No.4296741

>>4296740
sometimes it's better to just go sanic speed and get to the exit, letting them eat rockets in the process

>> No.4296754

>>4296735
>When you fire your shotgun at a demon in Doom, the gun goes "BOOM" and the monster goes "AAARGH!"
>When you fire the gun at a guy in Quake, the weapon goes "Poff" and the zombie "Splorch"

I rest my case.

>> No.4296759

>>4296754
that's true, albeit Quake was only half finished according to Romero.

>> No.4296886

>>4296735
Colors > brownscale.

>> No.4296901

Quake for aesthetic, Doom for gameplay

>> No.4297003

>There's people in this board that play nothing but Doom and Quake over and over.

>> No.4297008

>>4296735
Tribes because it makes both those games feel like you're stuck playing in a shoebox. Also disk launcher jousting.

>> No.4297010

>>4297003
There's also people on this board who play nothing but rpgs or platformers.

>> No.4297121

Quake because Doom's duel format is boring as shit.

>> No.4297154

>>4297003
guilty

I just download new wads and .paks and keep playing. Never ending fountain of content

>> No.4299051

>>4296735
You can't compare them.

>>
Name (leave empty)
Comment (leave empty)
Name
E-mail
Subject
Comment
Password [?]Password used for file deletion.
Captcha
Action