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/vr/ - Retro Games


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4159856 No.4159856 [Reply] [Original]

Dragon Quest

Favorite game and why?
Favorite party member and why?

>> No.4159868

>>4159856
Only played IV and V, but loved both. Any recs? Also loved FF IV, V, and VI. Favourite party member is obviously the fat merchant guy from IV, just because of the way the game really puts you back at zero for a while.

>> No.4159920
File: 437 KB, 880x708, tumblr_ogakoxU9tb1rhwcn3o2_1280.png [View same] [iqdb] [saucenao] [google]
4159920

>>4159856
Favorite personally is VII. I love the episodic style and the job system a lot. The cast is fun and I honestly never feel bored despite the length of the game.

>> No.4159959

desperate attacks can suck my dick

>> No.4159976

Why does anyone think /vr/ needs a DQ general? /vr/ is slow, and the game is not discussed nearly that often here. It barely has any following here in the West. I fail to see the point in making these threads when they just attract a handful of dedicated autists who don't mind rehashing the last iteration of the thread ad nauseum. At least if you took this to /vg/ you might attract some unique posters.

>> No.4160024

>>4159856
I'm playing DQIII right now, should I change jobs ASAP?

>> No.4160031

>>4160024
No, after changing jobs you have reduced stat growths.

>> No.4160041

>>4160024
Change at around level 40ish

For magic characters change after learning all spells

>> No.4160076

>>4159856
I played 1 through 6, still have to play the following ones. My favorites were 4 and 5 on DS. Favorite character could be Torneko? Not sure, really. Protagonist of 5 was dope as fuck.

>> No.4160114

I'm just replaying III.
I wanted to make definitive party this time, but I'm not so sure how I should reclass my characters.

A thief into sage is pretty much mandatory, because finding all items without thief spells is damn impossible.
Cleric into martial artist seems to be the best caster into fighter reclass, because healers need high speed to heal before the opponent can attack, and martial artists provide that.

I'm not sure about the last party member though, tried mage into soldier last time, but it didn't work so well. With low wisdon and MP the mage spells become nearly useless in the hands of a soldier. Also reclassing a fighter into another fighter seems unecessary, since their max attack is 255, and they will get that much without reclassing anyway.
Maybe mage into cleric, so I can learn all spells and have better defence/attack than the sage? I'd be missing a tank character though.

Any DQ autistic can give me a sugestion?

>> No.4160121

>>4160041
Jesus Christ you can beat the game at level 40, what are you even saying?

>> No.4160593

Only played a couple of these before but I'm interested in going through the series while I'm waiting for XI. Is it best to play the original games or are the remakes and ports done well enough to replace them?

>> No.4160821

Don't know if I can say this here but I hope they don't do anything to the XI localizations that will make any of the games run slower. People complain about the accents, but they aren't the real problem.

>>4160593
sfc remakes for the first trilogy
ds remakes for the second
V also has a nice ps2 remake

>> No.4160869
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4160869

>>4159856
>Favorite game and why?
Dragon Quest V, literally everything, especially that you can recruit monsters.
>Favorite party member and why?
From V the hero, and Veronica from XI.
https://twitter.com/hhwwddii/status/891540600167596032
>>4160024
You can beat Dragon Quest III without changing classes, except in the GameBoyColor remake where you HAVE to do it if you want to beat the new secret boss.

>> No.4160873

>>4160869
You don't need to class change to defeat the secret boss. Just keep using the Sage Stones and it's only a matter of time until you have won.

>> No.4160876

>>4160869
You'd like the Arc The Lad games, second one lets you recruit monsters as well

>> No.4160879

>>4160876
The Arc The Lad series is not for most people because of the very slow battles.

>> No.4160913

>>4160873
It's only a matter of time until you run out of turns to defeat the boss.

>> No.4160916

>>4160879
lolwut

Git gud, and they go quickly

>> No.4160925
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4160925

There's just something about the NES games I really enjoy.

>> No.4160945

>>4159856

>Dragon Quest
>Favorite game and why?
3. Great exploration with minimal cutscene bloat. The games after were increasingly worse about this.
>Favorite party member and why?
Prince of Lorasia. All about beating the shit out of monsters while the rest of the party struggles to stay alive. Always fashionable with an aviator helmet.

>> No.4160975

>>4160873
I am talking about the one who gives you the Rubys Sword, nigga so though that you have to put away your hero to make way for another party member since you will need all the buffs that changing classes gives you.

>> No.4161017

>>4159976
There's literally no where else to discuss DQ. There's no general on /vg/ and thread on /v/ last 5 minutes. I'm trying to get into DQ, and I don't have much to post but I'm glad these threads are here. A thread in /vg/ might be a better idea, but I lurk where I can.

>> No.4161027

DQ I + II for NES or SNES?

>> No.4161078

>>4159856
III
Female Sage

>> No.4161264
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4161264

>>4159856
I like III because of the party building and the class system it provides. Something that's just complex enough that you can do a ton with it, but isn't so convoluted that there's no point. Another thing I love about III is that it's a really good teaching tool when you want to show how sidequests and things should be done in games.

As for favorite party members, I'd have to say Torneko from IV just because his chapter was really really fun.

>>4160925
I know exactly what you mean, II and III have the aesthetic and atmosphere nailed down perfectly in a way their remakes don't quite capture.

>> No.4161475

>>4159920
I really liked the remake, but how stream lined is it compared to the original? Eventually I want to play that as well since I enjoyed the remake so much.

>> No.4161750
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4161750

>>4161475
I feel a lot pf the changes are for the better. The intro is much shorter and the pieces for the also more annoying as there is no indication you're close to one and putting them in the tables is also more complicated. The job system is also more complicated as some skills involve cross mastering two classes. Personally I think the ps1 version does have better difficulty and there are some amusing lines lost in the 3ds version. In the ps1 version you can actually do party chat in battle which is a fun feature I liked.

Hope this helps, if you're curious on something feel free to ask.

>> No.4161768

>>4161750
It helps a lot, thanks. I've only recently gotten into DQ and have only beaten the first, the remake of 7, and 8. About to beat 5 and I'm mid way through 3 (at the pyramid). So far I've found 7 to be the most endearing, so I want to get more out of it soon. I've done all the end game stuff in the remake but I just want to keep going in that world.

>> No.4161780

>>4159856
>Favorite game and why?

if you pick anything post-NES you're objectively wrong

>> No.4161790

>favorite game
DQ5. The overall story of a family was really fun to play thru. You play the game idolizing your father for raising you well under a presumption of who you are, then when you get older you do the same for your son, for the same reasons. There are very bittersweet moments but the cathartic ones are twice as fitting.

>favorite party member
Yangus from DQ8. He's the eternal bro. A ruffian that defends you and sticks up for you at all times, then you learn why. In anime you usually see a shitty behavior twist after someone's backstory is revealed but Yangus just keeps going on as your faithful sidekick thru and thru. Him canonically having a "good ending" is nice too, the guy deserves his rest.

>> No.4161797

DQ-friends, I've only beaten the iOS version of DQ1. I want to play more DQ, but I'm finding II on the Game Boy frustrating. I was thinking about jumping into VIII on the 3DS or something, and definitely plan to play XI (if it comes to anything besides Ps4 in the west). I know VIII isn't retro, but any advice for someone who wants to love DQ but is having a hard time?

>> No.4161803
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4161803

>>4161768
Wow, I seriously think you may be the only other person I've seen who likes VII. I will admit, it may take getting used too if you played the 3ds remake first, some of conveniences and names of things may be weird but I find both versions enjoyable over all.

Have you looked into VI? I haven't actaully played it yet, still need to get around to it and IX, but VI uses the job system as well if you enjoyed that feature. However VI is often cited by many as one of the less good DQ games, it is most people first or second least favorite mainline DQ. I can't say myself having never played it how it compares but maybe look into it.

>> No.4161804
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4161804

>>4161797
DQII is what most consider the worst DQ game, I say do it.

>> No.4161807
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4161807

>>4161803
*likes VII best.

People do like VII.

>> No.4161808

>>4161017
That faggot pooh-poohs everything.
I think it must be Baitposter, doesn't want quality videogame threads taking up valuable (You)s he would otherwise get for himself.
Faggot baitposting fuck.

DQ generals beat the fuck out of "what game lets you beat up gays" or "now that the dust has settled, what went so right" threads

>> No.4161812

>>4161808
kek, well said anon.

>> No.4161814

>>4161804
I did not know that, thanks anon. So it's not like, totally ludicrous to start with the later games? I have all the DS ones on a flashcard too.

>> No.4161819

I know it's an unpopular opinion, but 2 is my favorite. You have a party and there are encounters with multiple enemies, but it's also a simple game that you can just play through without having to worry about allocating skill points or choosing classes.

>> No.4161824

>>4161797
>I want to play more DQ, but I'm finding II on the Game Boy frustrating.
Stick with it. The game evens out a lot more once you get the Prince and Princess. It'll still be difficult, but it won't be as difficult as it is in the beginning.

Plus, you need to play 1 and 2 in order to get the full impact of playing 3. You can do it, anon.

>> No.4161830

>>4161824
Honestly the thing I have the hardest time with is the complete lack of direction. I don't mind grinding, etc, but I just have no idea what to do 90% of the time.

>> No.4161837

>>4161830
then you should skip ahead to the fifth game. The NES games are all about exploring.

>> No.4161841

>>4161837
So you just wander until you end up beating the game?

>> No.4161846
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4161846

>>4161814
No problem, DQII is what most consider the black sheep of the series.

I'll be honest, not a fan of the ds remakes. DQIV on ds has a god awful translation, however I think the only other option is the nes version. Still, I may be wrong but I believe a hack exists that adds a edit nes script to the ds version exists, maybe look into that for IV.

For V I actually like the snes/sfc version best but I have a soft spot as that was my first DQ game. The ds version has a less awful but still kind of shitty script. The ps2 version has a orchestrated soundtrack but I have heard the fan translation for ps2 is just so-so.

For DQ what is the best version for each game can be difficult for English only speakers honestly.
>>4161819
That's cool anon, we all have different opinions. VII is my favorite, a opinion not too many others share. It's why discussion of the series is fun, our tastes are diverse.

>> No.4161849

>>4161846
Intersting, I appreciate the insight anon.

>> No.4161851
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4161851

>>4161849
No problem, if you're interested in a certain game feel free to ask, I have completed most of them.

>> No.4161859 [DELETED] 

>>4161830
>>4161841
DQ1 could be called the smallest open-world RPG ever. You have access to almost the entire map right from the beginning, the only thing holding you back is the toughness of the enemies. You only have three objectives: rescue the princess (which is actually optional), collect the items necessary to create a bridge to the Dragonlord's castle, and kill the Dragonlord. DQ1 is meant to be played in a similar manner to Metroid 1 or Zelda 1: just wander around killing stuff until you figure out where everything is and what you need to do.

>> No.4161867

>>4161859
What's crazy is that the first time you play DQ1 it feels pretty big, and then when you move to DQ2 and find out that it not only contains Alefgard but is also a full four times larger than the entirety of DQ1, you're floored.

>> No.4162206

>Finally beat Baramos
>Zoma appears
>drop down to the dark world
>talk to NPC
>"welcome to Alefgard"

I think I'm beginning to understand why these games are so good.

>> No.4162235

>>4162206
I always thought that Baramos is much harder than Zoma and the God Dragon. The Healing Staff and Sage's Stone are overpowered.

>> No.4162238

>>4162235
Baramos IS harder then Zoma. I remember my first playthrough I beat Baramos after multiple tries and with only one party member alive, thank god it was my fighter to deal good damage. Meanwhile I beat Zoma on my first try. Still, if you want to fight Zoma at full power and not use the orb prepare your anus.

>> No.4162527

>>4161819
I like II because it has bizarrely strong world building in a way I can't describe.

It's always been a dream of mine to make a DQ fangame that takes place between I and II or at least in just the greater world of Torland.

>> No.4162542

>>4161841
>>4161837
In a way, yeah. A big part of it is that you go find towns and you talk to everyone there. It gives you info about the world AND it usually helps you progress with the game.

Dragon Quest games are basically JRPGs working like a well oiled machine, where others might phone it in with NPC dialogue they make it important. A similar thing applies to all the different spells and items you can use in battle. A lot of people complain that the games are grindy, but that's usually because they're using a guide to figure out where to go instead of exploring and they're only doing attack/heal instead of exploiting all the various status effects and debuffs at their disposal.

>> No.4163132

>>4159856
personally loved V and III. hard choice to pick one of either. but VI seems to really grow onto me by the end despite everybody kept saying it's meh. darkest shit i ever experienced in a DQ game

As for party members, always Yangus. I never expected to like him but he's a true bro

>> No.4164287

I finally finished III, is the phone version really the definitive version for IV? I'm having a hard time understanding the Canadian accents

>> No.4164412

>>4164287
eh hoser?

>> No.4164423

Not retro but is anyone else trying to play DQXI without knowing Japanese? I'm using the photo scanner thing in Google Translate. It's basically Vietnamese-Pokemon quality, but it works. Except menus, it doesn't work on menus at all for some reason. Also I just accepted a quest and have literally no idea of what I'm supposed to do.

>> No.4164492

Should I make my own characters in III or recruit the ones in the tavern? If I make new characters I would be making the same classes

>> No.4164497

>>4164492
name them yourself it's more fun

>> No.4164723

>>4164423
For PS4 or 3DS? I was watching PS4 gameplay and it looked cool

>> No.4164729

I want to get into Dragon Quest.

Is it mandatory that I play all the games from DQ1, or can I jump straight to DQ4 or 5?

>> No.4164737

>>4164729
Also how many hours does it take to finish a DQ on average?

>> No.4164740

>>4164729
I certainly jumped around.
I only had access to DQ1, then DQ8, and then finally got access to good romsets and so on and played the rest.
I didn't notice any real problem.
It's NICE if you can go in order so you get the in-jokes and references from the other games, but it's certainly not Mandatory.

>> No.4164745

>>4164737
Depends on the game.
DQ1 wasn't that long at all, took me maybe 12 hours or so with no guides or maps.
Now, DQ7 takes like 40 or 50 hours because it's long on purpose to take advantage of the CD format and it's virtues.

>> No.4164824

>>4164740
>>4164745
Thanks senpai.

>> No.4164898

>>4164723
3DS
Don't own a PS4

>> No.4164943

>>4164287
Phone version of IV is the only English translation with party chat as well as everything else that the DS remake had. If you want the most content and don't read Japanese it's your only option. If you don't care about party chat you can play the DS verseion. If you don't care about any of the remake upgrades and added content and want to change the shitty accents for fake "ye olde" style dialogue, you can play the NES version.

Or you can learn to read moonrunes.

>> No.4165409

>>4164943
I'll probably stick with the phone version the party chat is pretty cool, I'm still having lots of fun, I just reached Toraneko's chapter and really like this multiple characters and I think I'm getting used to the accents.

>> No.4165514

>>4164943
The games on NES really stopped with the whole Elizabethan schtick by the DWIII

>> No.4165597

>>4164943

whats the big deal with party chat on IV? people mention it all the time, so far I´ve only played the SNES remake of DQ1

>> No.4165789

>>4165597
Party chat started with DQVII (original version), and was also included in VIII and the remakes of IV-VI. Basically anytime during the game you can use the talk option in the menu and if there's no NPC to talk to you can chat with the people in your party, they make different comments about where you are or what just happened in the plot and so on. It's just a little feature that adds some personality to the characters.

The English version of DQIV on the DS had the party chat feature removed because they didn't want to spend time translating all that extra dialogue.

>> No.4165792 [DELETED] 

>>4165597
It's a very minor feature that nobody uses, it gives you tips of where to go when you're lost which are useless when you could consult gamefaqs. It's essentially this game's Tutorial Fairy.

>> No.4165816

>>4165789

> they didn't want to spend time translating all that extra dialogue.

now thats some next level lazy right there

seriously, bad localization teams should be lined up in front of a firing squad

>> No.4165823
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4165823

>>4159856
>Favourite game

>> No.4165828

>>4165816
Maybe they didn't have the time to

>> No.4165837

>>4165816
I wrote "they" because I'm not really sure who's responsible, could be lazy translators, or it could be some production-side deadline or just "let's save some money by not paying people to do this" bullshit.

>> No.4165841

>>4165816
People this autistic about localizations should learn Japanese or shut the fuck up.

>> No.4165896

>>4165841
>wanting a full translation in a game I paid for is "autistic"

>> No.4165973
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4165973

>>4164423
yeah ive been doing this because fuck waiting for the english version.
its working on pretty well but guessing whats going on story-wise is meh.
also i heard a rumor you get dq1 for beating the game.

>> No.4165998

>>4165896
No, but bitching about it is when the game is available in another language you could play if you wanted.

>> No.4166106

If I multiclass somebody in DQ3 do they change gear restrictions? If I dual class a thief into a mage do I still get to use whips?

>> No.4166108

>>4166106
Only the current class matters for equipment.

>> No.4166214

>>4165792
This. The way everybody seems to act like it's an essential part of the game you'd think it was like full Fire Emblem-esque dialogue trees, but it's just little one-off comments.

I played up to ChV of the Android version putting up with the fuckawful controls (even used an emulator and mapped the controls to a gamepad) and then I realized I could have just played the DS version and missed nothing.

>> No.4166360
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4166360

I've been meaning to give this series a runthrough and I'm playing the Famicom DQIII to start, is the Gold in these game suppose to be this frugal? Weapons are like 1000+ gold and I've never had more than 600 from grinding battles. Is it normal to just not be able to buy all the stuff in towns and just slum it hoping to find stuff in dungeons or is it not a big issue?

>> No.4166365

>>4166360
Well, it wouldn't exactly be fun gameplay if you could just afford the best armor and weapons without any extra work. They might as well not exist if that were the case.

Equipment rewards extra effort. If you grind for gold, you get better items earlier, if you don't it takes awhile to get the good ones.

>> No.4166376

>>4166365
I get that but at this point in the early game it's like 30 gold per battle. 40+ battles just to buy one sword?

>> No.4166401

>>4166376
The better equipment makes the game pretty significantly easier, especially in the NES games. It's not like doing one or two extra damage from a level up, you can do as much as +10 damage which would turn even enemies from areas you shouldn't be ready to go to yet into one hit kills.

It's not like you need to get better equipment to beat the game, it's optional. If you don't want to grind for it, just don't get it and wait till you have more money.

>> No.4166404

>>4166376
Have you gone into a dungeon yet at all? Usually chests have gold in those.

A big overlooked part of these games is resource management. Don't try to get everything all at once, but watch as each thing you get helps you pierce deeper into a dungeon.

>> No.4166674
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4166674

>>4166401
>>4166404
I was just before Shanpane Tower when I typed that, I can say that Enix probably intended you to beat that dungeon before buying stuff in the pervious towns because the gold is way better there plus a chest with 350 gold.

>floor 4 of the tower
>didn't realise the tower doesn't even have walls
>fall off the edge and back on the overworld
>mfw

>> No.4166808

>>4166674
Oh yeah the game can be a bit of a trickster with its tightrope dungeons.

>> No.4166817

dq7 on ps1
strayed away from the old rpgs for quite awhile
browsing bargain bin at store
it's in there for like 5 bucks brand new
at the time perfect balance of classic and modern

>> No.4166929

My favorite Dragon Quest is probably IV (for sentimental reasons), or VIII (for objective reasons). Psaro is by far my favorite villain of the franchise, and it makes me warm and fuzzy inside to see in all the remakes that he turns over a new leaf and spends his time loving Rosa, not slaughtering mankind. Also, him being tsundere to Sofia is rather cute.

I'll probably catch Hell for this here, but I actually like the Dragon Quest Heroes games an awful lot. Heroes II plays almost like if you were to have just taken a normal Dragon Quest game and made it into an action RPG. The first one might be an unapologetic Dynasty Warriors clone, but it was still fun.

>> No.4166979

I'm not the only one who plays DQIII harem mode right?

>> No.4166981

When I get to DQVII and VIII what versions should I play?

>> No.4167025

>>4166979
I do III and IV in lesbian harem mode; I blame that one time there was a DQ thread on /u/.

>> No.4167251

>>4166981
PS1 and PS2, respectively.

They did it right the first time with both

>> No.4167330

>>4159856
Finished the GBC remake of the first game a couple weeks back. First time I'd ever played it. It was a fun, old-school RPG to play on break at work.
I kind of want to start the second one on GBC, but I feel like it's not going to be as well-suited for hour-long play sessions. Should I just go ahead and jump into it?

>> No.4167335

>>4166981
3DS

>> No.4167349
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4167349

>>4167330
Hour long is fine. You still have the field log. The game is much more anal about difficulty spikes however. But pacing wise the first three games are all very similar and you can get a lot done in an hour

>> No.4167728

>>4166981
3DS

>> No.4167867

>>4166981
3DS. but i prefer the script from the PS1 for VII even if the pacing's trash there. It holds up more for the in-battle spritework and more puzzles/difficulty i guess

>> No.4167887
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4167887

>>4166981
3ds for dq7 and then ps2 for dq8.
while 3ds dq7 was simplified/streamlined, the 3d graphics for story end up adding a lot more to the characters.

3ds dq8 has 2 new bonus characters, a new dungeon and a new alternate ending. the graphics are much worse than ps2 however, and the music was changed to synth along with several outfits and npcs being censored visually. 2 story scenes were also altered for violence. while you can fix the music and censored outfits/npcs if you have 3ds piracy, this version is best saved for a replay after you've beaten the ps2 version. especially for the new characters.

personally I always run through the original versions of games to see improvements. plus more dq that way

>> No.4167898
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4167898

>>4167887
>2 story scenes were also altered for violence

How severely? Are we talking "I'll take you to the shadow-realm/next dimension" dialogue changes or on-screen death now changed to off-screen kind of bad?

Truth be told the un-lewding of NPCs is already putting me off. Fucken Nintendo

>> No.4167912
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4167912

>>4161846
>not a fan of the ds remakes

>> No.4167919

>>4167898
the altered scenes are nothing major but the original ones are better
vegeta now casts a spell instead of stabbing himself to stop the darkness
some other dude is no longer forced to eat dog food

>> No.4167939

>>4166674
>In Shanpane Tower
>Try to use Return
>"Your head hits the ceiling"

I lol'd but the shit still fucking consumed MP

>> No.4167990

>>4160945
You would enjoy 6 then

>> No.4167996
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4167996

>>4167990
it was alright, but not all that great. Just like DQ5, its progression was heavily railroaded and event-centered, every time you get some new vehicle you still ran into reefs, mountains and so on. It didn't stop being linear until the heavenly equipment search. I did like the last leg of the game in Deathtamoor's world, though.

>> No.4169814
File: 716 KB, 1234x1080, tips miter.png [View same] [iqdb] [saucenao] [google]
4169814

Fucking Christfags

>> No.4169832
File: 347 KB, 1200x960, 64166536_p0_master1200.jpg [View same] [iqdb] [saucenao] [google]
4169832

>>4167996
You put it well. DQV was my first so I have a soft spot for it but I do think it could have been more open. Still it had it's charm with it's story and monster taming. With VI the job system just doesn't really salvage the fact that the game is pretty boring often. Seeing as how VII not only improved the job system greatly but is more interesting both in gameplay and story due to the episodic nature of the islands.

>> No.4169853
File: 3 KB, 256x224, Dragon_quest_battle_2.png [View same] [iqdb] [saucenao] [google]
4169853

Something I want to comment on is just how fucking fast the NES/SNES DQ battles are. I think it goes a LONG way toward making the random battles less annoying than in other JRPGs, despite the encounter rate being so high.

I mean, all NES/SNES games have essentially no loading, but DQ is even more brilliant by just having battles come up in windows instead of a separate battle screen, which I suppose it did take from Wizardry.

I haven't played much of the PS1 and later games, but if they're anything like FFVII-IX or really most non-retro JRPGs they have like 1-2 seconds of loading followed by as much as 5 seconds of animations before you even have a menu. It's not a lot but it makes getting into random encounters way more annoying.

I don't even know if DQVIII and XI have random encounters or symbols, but either way I think they could replicate the speed of the earlier games by, instead of taking you to a separate screen, the camera just swings around into first person to look straight-onto the enemies. IIRC the modern DQs have adopted the FF style of showing your characters AND the enemies but part of the charm of DQ is the nostalgic retro feel so it would be an interesting idea to go back to the first-person perspective.

Any thoughts on that last idea? Do you prefer being able to watch your characters' animations?

>> No.4169874
File: 1.04 MB, 1013x1433, 54912007_p0.png [View same] [iqdb] [saucenao] [google]
4169874

>>4169853
DQVII also had quick battles if you haven't played that one, both the ps1 and 3ds version.

I fully agree with you though. One of my biggest complaints with VIII is just how slow it feels. Honestly I think it has to do with one thing, the battles weren't in a first person view anymore. With VIII you have to watch a character run up to the enemy, hit them, and run back. It may have been a cool thing for a while but it gets tiring fast and makes battles much slower then they need to be. VII on 3ds did this right, the characters would quickly jump to the opponent and attack and then jump right back. On the 3ds version of VIII there is a speed up version and honestly for this reason alone I can't go back to VIII unless with a emulator for speeding things up, which I never do in any other DQ game.

>> No.4170142
File: 165 KB, 314x600, Medea_Human.png [View same] [iqdb] [saucenao] [google]
4170142

>>4169874
Dragon Quest VIII battles are also pretty fast.
https://www.youtube.com/watch?v=artG-GooLOk

>> No.4170143

>>4169814
The world religion that appears in DQ games vaguely resembles Catholicism in it's structure and symbols, but none of them actually worship the Christian Deity. Also they have wandering battle-priests.

>> No.4170157

Anyone knows if the Android version of 7 has furigana like the 3DS version?

>> No.4170227

Has anyone played DQXI already? How good is it?

>> No.4170230

>>4170143
it is obvious the inspiration. Not the single game that tips at the church.

>> No.4170620

>>4170227
Worse than FFXV

>> No.4170721

>>4170143
makes sense since the games are made for a Japanese audience where a western religion like Catholicism is exotic.

>> No.4170764

>tfw cannot get into any DQ game no matter how badly i want to like them

sad feel

>> No.4171808

>>4170227
not retro but im loving it. the quality jump going from 8 hours of the 3ds version to the ps4 is fucking huge. we legit got 3 drastically different versions of the same game.
i just hope its a decent length.

>> No.4171857
File: 250 KB, 900x1200, DBsgBnyXsAEghp2.jpg [View same] [iqdb] [saucenao] [google]
4171857

I am in love with Maribel.

>> No.4171867

>>4169853
Dispite being a PS1 game DQ7 has amazingly fast loading battles. In fact, I don't remember there being load times at all. All the encounters and animations might just be preloaded when you enter an area. Just like the old games, speedwise.

>> No.4171869
File: 144 KB, 700x878, DCg6QdPUQAAF4eQ.jpg [View same] [iqdb] [saucenao] [google]
4171869

>> No.4171898
File: 368 KB, 1000x1414, 62168646_p0.jpg [View same] [iqdb] [saucenao] [google]
4171898

>>4171857
>>4171869
Nice Maribel art. Not a waifufag but DQVII is my favorite so I have a fanart folder. sadly VII lacks the amount of art the other games have so good art is always welcomed.

>> No.4171925

For VI, is the DS version really the best way to go? I did a small bit of comparison between the new and old, and I tend to like the graphics and music of the SNES version more, but I know the one translation out there is pretty buggy and is technically unfinished even if fully playable.

>> No.4172002

>>4171925
I believe the snes version has been finished or at least mostly completed. If you prefer that version go for it.

>> No.4172052

>>4171925
From what I've heard problems in the SNES translation are not very common and though it is buggy and has some jank to it in certain dialogue trees there's not much that's outright broken.

Just make sure you save state every so often in case you do run across a crash.

>> No.4172073
File: 137 KB, 1364x662, 142368489631561.png [View same] [iqdb] [saucenao] [google]
4172073

I-I did it anons.
I finally created my harem.

>> No.4172267
File: 93 KB, 700x700, 1444101198473.jpg [View same] [iqdb] [saucenao] [google]
4172267

Does there exist a fan translation of the NES version of IV?

I figured there would be since games like FFIV that had terrible localizations had fan translations, but it seems like nobody gives a fuck about DQIV NES.

I mean, I get that most people would probably rather play the remakes. But was that barebones NES translation really the only way English speakers played the game until fucking 2008? And I know the liberties taken in the DS translation are not THAT bad but is there really still no English alternative except the original NES translation?

>> No.4172278
File: 280 KB, 1000x1000, ca245d0a53383a484371749b6c4188a6.jpg [View same] [iqdb] [saucenao] [google]
4172278

>>4172267
No sadly. However there does exist a patch that adds the nes script to the ds version. I never played this so I can't comment on the quality.

http://www.romhacking.net/forum/index.php?topic=14879

>> No.4172295

>>4165998
Then why bring it west then?

>> No.4172301
File: 3.12 MB, 2114x1080, Dragon_Quest_IV_characters.png [View same] [iqdb] [saucenao] [google]
4172301

Dragon Quest IV on the phone has the shitty ascents?
I tried to play the DS version but i had to stop and translate most of the shit people say to normal English every single time ascents show up.

>> No.4172565
File: 158 KB, 1181x931, IMG_20170806_220044.jpg [View same] [iqdb] [saucenao] [google]
4172565

>>4172301
Yup. I think IV is the worst instance of accents in the series. Other localizations aren't quite as bad with them.

>> No.4172575

Dragon Quest 2, there's something about its atmosphere I just loved, I liked traveling with your two cousins in a quest to save the world, the way the music changed once you had all three of them, magic and sleep of all things actually being useful and worth using, and even Rhone was kind on intoxicating in its hatred for all things good

I'm not sure between 9 and 5 which is second

>> No.4172640

hows the android port of DQ8? it does not look promising

>> No.4172642
File: 61 KB, 450x473, 1477519524413.jpg [View same] [iqdb] [saucenao] [google]
4172642

>>4159856
DQ 4
FemHero

>> No.4172701

>>4172642
Same here, mostly (though I kinda prefer Meena to Sofia, except in combat). Did a solo run on the DS with just the Heroine, and the only hard part was Balzack, until I got Fullheal (at which point it's literally impossible to beat him without it).

>> No.4172738
File: 95 KB, 600x587, e21b64ccba1af334a5c2860f76c8d156.jpg [View same] [iqdb] [saucenao] [google]
4172738

http://shmuplations.com/kiyahorii/
http://shmuplations.com/dragonquestii/
http://shmuplations.com/dragonquestiii/
http://shmuplations.com/dragonquestiv/

Great retro articles on DQII, DQIII, and DQIV with early concepts and development info.

>> No.4172741

>>4172640
It's graphics are somewhere between the ps2 and 3ds port. No voice acting, no orchestra. None of the added content of the 3ds port either. That being said it's still fully functional if you bought a decent phone in the last 3 years or so.

>> No.4172745

>>4172052
I was planning on playing on real hardware which makes save states a no-go. Guess the DS version is what I'll do.

>> No.4172773
File: 130 KB, 575x328, hargonfight.jpg [View same] [iqdb] [saucenao] [google]
4172773

II started out so strong but man it's getting hard to finish now, Doesn't help that people have been hyping up III so much that I'm eager to get to it.
Might just skip finishing it and come back to it later at this point I guess.

>> No.4172781

>>4172773
Where are you at now? Looking for the flame seal?

>> No.4172783

>>4172745
I completed DQ6 sfc with Snes9x on a 3DS. Save states for safety, the inventory crash bug is annoying.

>> No.4172794

>>4172781
Moon tower

>> No.4172903

>>4172738
I love these kinds of interviews with the devs when they were young and full of life.

Not necessarily Horii but most of the Japanese devs from the old NES/SNES days when you interview them now they either just stroke their own egos or just give shitty answers like "[laughs] I don't even know."

>> No.4172934

>>4172738
>>4172903

I really enjoy this one
http://www.chrismcovell.com/secret/weekly/How_Games_Are_Made_DQVI.html

>> No.4172957

Anyone has that photo of DQ7 entire script?
You know, the one those huge books.
>>4172903
To play doubles advocate, most of those devs are super old and borderline senile by now.

>> No.4173014

>>4172957
Doubles Advocate?
For all intensive purposes, a diamond dozen.

>> No.4173020
File: 500 KB, 648x833, __princess_of_moonbrook_dragon_quest_and_dragon_quest_ii_drawn_by_shoe_ji__0193a86c11df609380f34ecc63ceba27.png [View same] [iqdb] [saucenao] [google]
4173020

>>4173014
It's a doggy dog world out there, after all.

>> No.4173060

I'm playing DQ1. I'm level 5, only got to the one dungeon up northwest-ish of the starting castle and learned I was supposed to go far east from a villager in a town to save the princess. Is this right? I feel really underleveled even after grinding for forever as I have to waste all my Mana on HURT and HEAL to even get anywhere.

>> No.4173109

>>4173060
Buy all the herbs you can carry to save MP.

>> No.4173129

>>4173060
You probably are underleveled but it doesn't matter that much.

Once you get sleep spell you have a guaranteed success if you run from a sleeping enemy.

>> No.4173196

>>4173060
You're doing it right. The game isn't really designed to be a straight shot from the beginning to the end. You're supposed to learn clues about where to try going, wander around, etc. If you find yourself in a place where enemies are too strong, go back and see if there's another way to go.

You don't have to grind for EXP but you do for gold.

I find that a lot of people who play DQ1 nowadays just want to blow through the game by following a walkthrough, and that's fine because it's more difficult to enjoy if you're used to SNES or later JRPGs that smoothed out the more tedious parts of the game.

But I think there's something to be said for playing it while understanding the context of when it came out. There wasn't anything really like it on consoles, even Wizardry hadn't come out on Famicom yet. Zelda was out but there were no towns to visit and talk to people, just creepy old people in caves. Without a walkthrough there's the potential in DQ1 to get really lost in the game and I don't think any of that was really preserved in the remakes that made it a lot easier.

Went off on a bit of a tangent but tl;dr you're fine, just buy more items before you embark from a town.

>> No.4173212

>>4172957
>borderline senile
Most of the devs from that era are probably in their forties or early fifties. I don't think that's typically an age of senility.

>> No.4173219

>>4173196
I totally agree with you here. I also think that the aspect of resource management and really testing that risk v. reward style gameplay for dungeon delving makes DQ1 (and just about any early RPG) a whole lot more fun.

When you know that you can't get rid of an enemy in just two hits you start to really think about how you do a battle, and every one counts. You use the sleep spell to try and buy time to deal extra hits or just to run away, or maybe you use a poison spell (I don't think DW1 has that though) so you can keep dealing extra damage.

Battles like this couldn't happen in Final Fantasy since you have to animate everything and it makes the pacing messed up. While it's satisfying to see the Mage cast a spell or the Fighter swing his sword, it eventually drags on the game when you just want to execute your plan.

Also, torches are so cool and it's a little sad they didn't return after. It really put you to plan out what you want to do for the dungeon.

And it's stuff like this why I don't think "grinding" is a valid criticism of any of the games, because it's usually coming from someone who is playing in a very specific way that requires it. You can grind if you want to, but if you choose to do it you can't complain about it. Using a guide to know where to go rather than accumulating the info yourself is choosing to grind. Only selecting the attack and heal commands in battle is choosing to grind. The game is well designed despite your choices.

>> No.4173235

>>4173196
>>4173219
Its my first time playing and the combat is so satisfying. Battles are fast, random encounters are a threat, and a level up feels earned. The simplicity of the stats and level up system is beautiful. I'm just worried I'll get fucked trying to go dungeon to dungeon. I'm used to playing games like Pokemon so this is a breath of fresh air to me.

>> No.4173249
File: 52 KB, 208x225, 1437260932071.jpg [View same] [iqdb] [saucenao] [google]
4173249

>>4173235
Pokemon's a good game! I think it's similar to Dragon Quest in a lot of good ways, you can find that they share a lot of their best qualities.

As for your worry with dungeons, remember that if you cross a bridge you are probably going into a place with enemies that are harder than they were before. Also remember that you don't have to literally clear a dungeon in one sweep if you go in. If you can't find anything and it's getting desperate, just get out of there as fast as you can. (You get spells to make getting out of dungeons easier, and later you get Return which is basically a Dragon Wing for MP.)

Also another tip, there's a guy in the castle who restores your MP for free. You should just go to him and cast heal a bunch instead of staying at inns (though if you're desperate to stay in the area of some distant town, an inn is probably fine.)

>> No.4173290

>>4173249
Wait, so does that basically make the starting inn obsolete? Cool.

>> No.4173292

>>4173290
The starting inn and any inn, basically. I wonder if that was an oversight on Horii/the teams part or something they put in there as a sort of sequence break/exploit for clever players. I only realized I could do that recently, to be completely honest.

>> No.4173715

>>4172783
>the inventory crash bug is annoying.
The one when backing out of menus

>> No.4173716
File: 95 KB, 418x403, 1470139564905.jpg [View same] [iqdb] [saucenao] [google]
4173716

>just got Magic key in III

Is there anything more cathartic than going back to open all that old loot in towns in old JRPGs when you get the key?

>> No.4174258

>>4173129
A sleeping enemy is a free kill, why would you run away?

>> No.4174551

>>4174258
Because you're weak and might not be able to kill it in time before it wakes up.

>> No.4174558
File: 43 KB, 500x371, 1444341363493.jpg [View same] [iqdb] [saucenao] [google]
4174558

>>4174258
>It woke up!

>> No.4174576

>>4174551
>>4174558
Then you use sleep again.

>> No.4174639

>>4174576
Except the enemy can kill you in 1-2 hits.

>> No.4174643

>>4174639
Which means you are in the wrong place to begin with. I'd only pick fights I can finish in 4-5 attacks.

>> No.4174663

>>4174643
Have you been reading or paying attention to anything that was being discussed? Sleep/Run is meant to allow you to go into places you "shouldn't" be so you can get better treasure than elsewhere instead of grinding for gold.

>> No.4174693

>>4172295
For people that like playing the games in their native tongue instead of complaining about them.

>> No.4174782

>>4174693
I'd love to play games in my native tongue if companies would stop fucking up the translations and localizations.

>> No.4175027

>>4174782
I think you're misunderstanding 'localization'; things get changed, it's the nature of the beast. If you want to play things in the original way, you gotta play in Japanese, or deal with the changes. It's only going to get more PC from here, man; and that includes in Japan. These types of changes are going to start occurring at conception, so they won't even be 'changes' anymore, it'll just be what it is. I personally don't care; as long as the gameplay is the same, which it almost always is.

>> No.4175125

>Favorite Game
IV
>Favorite Party Member
Yangus, big hairy dudes are my fetish. Also he's sweet, powerful and funny.

Played IV-IX and Swords so far. VI is my least liked of the series. I'm excited for XI on the Switch.

>> No.4175126

>>4171808
B-but i like topdown games. What's the difference?

>> No.4175127

>>4172738
A shame the owner of the site is dead.

>> No.4175227

Playing DQIII for the first time, and my party is the Hero, thief, warrior, and mage. I heard that I'll be fucked later on, so I was going to replace my warrior with a priest. Unfortunately since I'm autistic and want to have the warrior have the same name, I'll have to either restart the game or wait until I can make it to the area where I can class change. Should I be able to get there with my current team?

>> No.4175882

I've only played the first three DQ games.

Favorite: DQIII. This one finally felt like it finally found it's image and what it wanted to be. It was just a very fun game to play.

Favorite Party Member: DQI Hero. Love that design.

>> No.4175936

how does the 3DS version of VII stack up?

>> No.4175980

>>4175936
It's pretty good, but I've never played the original so take my opinion with a grain of salt.

>> No.4176081

>>4162527
you can play Caravan Heart, it is placed on Torland

>> No.4177670
File: 172 KB, 800x556, 40951997_p4_master1200.jpg [View same] [iqdb] [saucenao] [google]
4177670

>> No.4177992

>>4159856
III is my favorite. I use to run some pretty balanced parties, but now I mostly just run female hero and female sages.

I just wish I could get the SNES version of it running decently on my phone.

>> No.4178021

>>4159856
VIII, because I've only played I, VIII, and Builders. Also it was pretty fun and the overworld was nifty. Wish more modern RPGs had an overworld like VIII.
Yangus - Future Trunks and Fanservice are annoying, Hero is... alright. Also I like hammers and scythes.

I'd like to play another DQ game sometime soon - but I'm not sure where? I - III, and IV-VI are trilogies right?

>> No.4178048
File: 157 KB, 840x1200, 1365532741444.jpg [View same] [iqdb] [saucenao] [google]
4178048

I-III are a trilogy, IV-VI are loosely related though a mentioned land/people, they aren't direct sequels or anything.

I personally recommend playing I-III in order as it creates a more fulfilling experience and gives you a bit more appreciation for the features added to the games over the years.

Do remember though, VIII was a very unique game in the DQ series, none of the games before it were really similar at all. Still a great series though.

>> No.4179148 [DELETED] 
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4179148

>> No.4179561

Playing through DQIII and they don't recycle dungeon content like they used to I tell ya what. And I mean that in a good way.

A bit low-leveled so I need to do 3 dives to get the Magic Key.

Then I needed another run to grab the treasure in the King's chamber and ANOTHER to grab the medal on top.

And I tried for the Golden Claw but said fuck it and dumped it by the time I was halfway out the chamber.

Don't think I've ever had to revisit a dungeon that many times in any JRPG I've played.

>> No.4180572
File: 6 KB, 160x142, índice.jpg [View same] [iqdb] [saucenao] [google]
4180572

i miss how keys used to work in I and to some extend in II. You could miss optional content without the keys and you would spend part of the game wondering how to access to those doors until you get the keys. From III upwards keys are used to progress the game, they don't feel 'optional' anymore.

>> No.4181012

>>4180572
In Dragon Quest I and II you also need keys to progress through the game, anon.

>> No.4181968

>>4173196
>>4173219
I played Dragon Quest 1 for the first time last year without a walkthrough and really enjoyed it, but I have to disagree that there's no need for grinding. I had to grind several levels at the end to beat the Dragon Lord. Nothing up to that point was particularly bad though.

>> No.4181989

>>4181968
I didn't have to grind per se but I was lucky enough to kill a few metal slimes without going out of my way for them and the path to get to Loto's sword will boost you a few levels.

>> No.4182095

I was really enjoying VII until my TV died. Hopefully get back to it soon.

V is probably my favorite overall.

>> No.4182359

>>4181968
>>4181989
The only grinding I ever did in DQ1 was on gold golems for some dosh. I don't even remember what I was planning on buying, but it was right outside a town surrounded by water, on the east side of the continent.

I should really replay DQ1 some time soon.

>> No.4182576

>>4159856
dq3 gbc remake is my favorite tbqh

>> No.4182734

>>4177992
what kind of shitty phone do you have?

>> No.4182748
File: 78 KB, 797x358, REG.jpg [View same] [iqdb] [saucenao] [google]
4182748

IV is my favorite, because of the way you get to personally involve yourself in the back story of each group of characters. And also because of pic related.

>> No.4182835

>>4181012
Yes, what i mean is that in those games it felt more optional. Since 3, keys are mostly as a required item to progress. With 1, you are constantly memorizing the sites with closed doors to return later. Optional backtracking.

>> No.4183103

>>4182359
>>4181989
>>4181968

I was being a little hyperbolic when I said "no grinding." The opposite extreme of the game being "all grinding" is prevalent enough for me to be allowed that exaggeration. But I would say the game has a lot less *level* grinding than many people assume. The Dragonlord himself being a big exception, and even then I would say that grinding gets a bit more "thematically appropriate" as you and the hero are literally training for a big fight.

>> No.4183227

Has DQIV ever gone on sale on Google play store?

>> No.4184123

>>4183227
There was a sale several years ago on the whole series when I bought the first three for cheap. IV was still like 5 bucks I think.

>> No.4184346

>>4182734
Note 3, using SNES9x EX+.

>> No.4184624

I really like the engine that DQ7 and the DS remakes use.
Battles are lightning fast, sprite-work is smooth and there is something I find appealing about the sprites + 3D backgrounds mix they use for the maps.

>> No.4184703

>>4184346
you got a really nice phone, you should be emulating SNES without any problems

>> No.4184710

>>4183227
DQIV is pretty easy to pirate, no need for root

>> No.4184840

>>4184703
Lags like fuck when I tried to run it a couple weeks ago. Didn't bother to mess with it much because I didn't feel like it at the time. I'll probably give it a shot again here soon.

>> No.4184971

>>4184840
try some other emulator for SNES

>> No.4185090
File: 611 KB, 640x578, dq6 sfc ds.png [View same] [iqdb] [saucenao] [google]
4185090

>>4184624
I thought the look of the DS remakes was ugly, especially compared to 6 SFC. Overly garish, and the crooked lines on the walls were hard on the eyes. The sprites were all weird sometimes, Muriel/Milly looks like a transvestite in comparison to her SFC self.

>> No.4185109
File: 15 KB, 256x224, Dragon Quest VI000.png [View same] [iqdb] [saucenao] [google]
4185109

>>4185090
Agree with you, DQ6 is one of the best looking games on the snes. And that intro. Wish the translation was 100% finished

>> No.4185304

>>4185090
DQ3 remake engine is pretty great too but the battles are a bit too slow.
The spells are amazing.

>> No.4185427

>>4185090
Those DS sprites remind me of the bad iOS Final Fantasy sprites. Not as bad obviously but that same weird attempt at anime style with bad colors.

>> No.4185545

Does DQ4 on android have a dedicated touch button for Back/Party Chat or do you have to open the menu and hit Talk?

>> No.4186041

>>4185545
Dedicated button.

>> No.4186365

>>4186041
Oh good.

>> No.4187315

>>4159856
what game is this even??

>> No.4187379

>>4187315
The remake of Dragon Quest III for the Super Nintendo

>> No.4188413

I just bought IV on a whim today. I've never played a DQ game, what am I in for?

>> No.4188476

>>4188413
Which version (NES, Playstation, DS, android)?

>> No.4188743

>>4188476
DS. I know it's not vr, but...

>> No.4188781

>>4188743
You're in for a great JRPG, possibly one of the best DS games, and a great overall DQ. Sorry for hyping it, but I love DQIV.

>> No.4188782

>>4188743
As the other anon said, it's a great JRPG. The written accents were a bit too much for me personally at times, but I know a lot of people didn't mind, or even enjoyed them.

Over all a fantastic game.

>> No.4188920

I'm playing DQVII on the 3DS. Would love to play the original but playing on the go is a huge factor to me right now.

Just got out of Alltrades and loved the events there. Also couldn't wait for the job system anymore. Now things are getting pretty interesting.

Anyway, played DQVIII before and thought it was okay. Want to get into the older ones, especially 1 and 2. Are the GBC remakes any good?

>> No.4189234

>>4188920
Yeah, they are pretty good and fast, of course the SNES versions look better but I like the feel and look of the GBC remakes

>> No.4189320
File: 569 B, 33x35, saide.png [View same] [iqdb] [saucenao] [google]
4189320

>favorite DQ
7ps1. Haven't played 3DS version enough to decide if I like it more or less.
>Favorite party member and why?
This motherfucker.
>family gives him shit, just wants to go on an adventure
>somehow knows all sorts of useful abilities for someone who is basically a nobody
>has no reason for being as skilled as he is other than "ample preparation"
>actually holds his own in a fight somewhat late in the game

>> No.4191589

Emergency bump

>> No.4191948

Are Yggdrasil leaves finite or not in DQ7?

>> No.4191960 [DELETED] 

>>4191948
You know what is infinite? My cock is infinite.

>> No.4194049

>10
fuck no

>> No.4194157

>>4191948
pls repond
amazingly, neither of the wikis have info about leaves for DQ7 specifically.

>> No.4194243

>>4191948
>>4194157
I've only played the PS1 version, but I think the way the leaves work is if you don't have any, you can find a free one near the World Tree, but it won't appear if you already have at least one in your inventory. You can have multiples if you find a second one in a chest or get it from an enemy drop though, but they didn't want players to be able to stockpile them.

>> No.4194540
File: 62 KB, 186x234, DQVIDS_-_Low_djinks.png [View same] [iqdb] [saucenao] [google]
4194540

Dragon Quest drinking game
every time you see an enemy doing jazz hands, take a sip

>> No.4194695

>>4159856
favorite is unironically IX
favorite retro one is VI, but I haven't played V so that might be better, I just really love the dream world vs real world stuff from VI

>> No.4194698

>>4161027
gameboy

>> No.4194713

>>4172073
kek, I just learned about CE yesterday and had been wondering whether it worked with emulators