[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


View post   

File: 70 KB, 1280x720, 1417337602102.jpg [View same] [iqdb] [saucenao] [google]
4152472 No.4152472 [Reply] [Original]

How badly do most PAL PS1 games run as compared to the NTSC version? I know some games like Crash Bandicoot were optimised decently enough, but are the majority noticeably worse?

If so, is there any decent way of getting my discs to run at 60hz? It's not the borders that bother me, just the speed at which it plays. I'm fairly certain there isn't a good way of fixing this, just wanted to make sure though.

>> No.4152540
File: 77 KB, 320x285, hangingout.png [View same] [iqdb] [saucenao] [google]
4152540

>>4152472
They run too badly.

Yuropoor here, PAL fucking sucks. All of my games lag.

There is no hope, the refugees have won.

Mod chips are too expensive.
Just let it go, NTSC has won.

>> No.4152554

>>4152472
I used to play PAL GT2 about 10 years ago, never had a problem, never felt too slow for me.

>> No.4152558
File: 20 KB, 306x306, fuck.jpg [View same] [iqdb] [saucenao] [google]
4152558

>>4152554
It's over, man.

Of course you don't remember lags 10 years ago.

If you ever played superior, American-approved NTSC versions with 60hz and full FPS, you would never go back to yuropoor 50hz PAL.
The difference shines when you played both versions.

Once again, the country of the Free and Educated (The United States of America) has proven to be superior, compared to us yuropoors who only play poorman's versions of American games, because we have no money.

>> No.4152561

>>4152558
You aren't european, fuck off.

>> No.4152563

>>4152561
Wow, no need to be so rude.

I think I know very well that I am living in France (Cologne), thank you very much.

>> No.4152625

>>4152472
Depends if it's optimised or not. If it is you will be hard pressed to tell the difference.

Since the region coding is hardcoded into the disc software there's nothing you can do about it, as opposed to cartridges.

>> No.4153065 [DELETED] 
File: 83 KB, 592x395, ID4_images.jpg [View same] [iqdb] [saucenao] [google]
4153065

>> No.4153071

>>4153065
The fuck that has to do with PAL?

>> No.4153073

>>4152563
That explains why you're such a self hating cuck.

>> No.4153080

>>4152540
modchips are not expensive, i've got an MM3 not sure if that does 60hz but it was sure as shit not expensive

>> No.4153384

Do you want much better colours? Go with PAL.

Do you want a slightly faster refresh rate? Go with NTSC.

>> No.4153396

>>4152472
>How badly do most PAL PS1 games run as compared to the NTSC version?
99% of em are not optimised.
>is there any decent way of getting my discs to run at 60hz?
If they're PAL copies no there is no way. Except maybe through emulation.

>> No.4153405

>tfw superior brazilian PAL-M standard

PAL colors @ 60hz

>> No.4153413

>>4153405
You had the best of both worlds. Too bad you didn't have food or infrastructure.

>> No.4153418

>>4152563
Cologne is in Germany.

>> No.4153436

>>4153413
You're right on infrastructure but wrong on bananas

>> No.4153459

>>4153071
It was to illustrate that being ok with borders is like being ok with butchered pan and scan movies. I guess that went over your and the faggot janitor's head.

>> No.4153473

>>4152472
5th gen was the only generation where a lower than intended framerate meant the whole game speed slows down with no emulator-like frame skip because game logic does not operate using delta time, time step, or whatever fancy word it is. Some games from other generations see this issue as well but it wasn't a generational wide thing because people started getting less retarded. Best example to explain this would be Goldeneye or Perfect Dark when someone decides to set off multiple explosions at once.

>> No.4153508

>>4153396
>99% of em are not optimised
That's bullshit. About 30~40% were optimised. There weren't many games optimised on the N64 outside of the Rare releases though. Even some Rare releases like Perfect Dark weren't. Crazy when you think about it.

>> No.4153532

>>4152558
Depends on the game. Sotn is full speed on PAL, and is Wipeout2097. Tekken 2 and 3 on the other hand, are 5/6 speed on PAL :( Pissed me off back in the day.

>> No.4153552

>>4153532
>Sotn is full speed on PAL
Pretty sure it's not.

>> No.4153565

>>4153552
Hahaha what a fucking cucked region. Imagine playing one of the most fluid, responsive action games a butchered framerate and never being able to experience the real thing.

>> No.4153576

>Live in superior PAL-M region
>80's/90's retards import NTSC consoles and TVs instead of PALs for literally no fucking reason
>Stuck with NTSC even on broadcast TV
Just kill me

>> No.4153583

>>4153565
Not many people bought it anyway. Hence why it's now 10 times the price of the NTSC version.

>> No.4153671
File: 57 KB, 327x305, 1496421193656.jpg [View same] [iqdb] [saucenao] [google]
4153671

>>4153384
>much better
>slightly faster

>> No.4153759

>>4153396
>If they're PAL copies no there is no way. Except maybe through emulation.
PS1 games can be forced into 60hz via the Breaker Pro boot disk you dunce. Some versions of the disk even allow you to adjust the screen position.

>> No.4153878

>>4153565
>Hahaha what a fucking cucked region.

ironic coming from the land of the 56% white

>> No.4154118

>>4153396
>If they're PAL copies no there is no way. Except maybe through emulation

Stick to consoles you have an idea about.

>> No.4154181

>>4153418
No, Köln is in Germany

Anon lives in overpriced scented water...

>> No.4154201

>>4152472
EU has the better music, beer and easier women, NTSC has the better video game optimization.

GG, NTSC. GG.

>> No.4154218
File: 337 KB, 1163x1600, multi1.jpg [View same] [iqdb] [saucenao] [google]
4154218

>>4153576
my N64 is NTSC, shit's all messed up.

Wish I had the superior PAL-M version

>> No.4154257

>>4152472
>>4152540
You need to get a modchip, run NTSC games, almost all proper TVs that accept RGB over SCART also support 60hz, like Sony Trinitrons.

>> No.4154259

>>4153396
PlayStation was already a console that had most of it's games optimized. With PAL they got the resolution advantage, with NTSC you got the refresh rate advantage.
You're thinking of consoles like SNES.

>> No.4154582

>>4152472
>Be PC gamer
>Don't have to deal with this problem
Feels good.

>> No.4154592

>PAL land
playing through rgb cables to bypass colour encoding on japanese TVs

>> No.4154613

>>4153384
The colours are irrelevant, since you should be playing with RGB cables and not composite like a fucking pleb.

If you're in Europe, for everything up to and including the Saturn, you ideally wanna be playing NTSC region carts/discs on modded 50/60hz consoles over RGB SCART. For PS1/N64 and later, PAL region carts/discs should be fine.

>> No.4154656

>>4154613
Virtually every PAL Saturn game is either optimised or runs at 60hz on an NTSC Saturn.

>> No.4154661

>>4154656
Some are PAL optimized and run at the correct speed at 50hz and too fast at 60hz while some are straight NTSC > PAL conversions and run slower at 50hz and fine at 60hz.

There's no real database of which games are which, though.

>> No.4154670

>>4154613
Also, N64 PAL games cannot be forced into 60hz, so most of them are completely worthless.

>> No.4154673

>>4154661
There is a concise database for Saturn games actually, unlike other 5th gen consoles. You should be able to find it on google.

>> No.4154698

>>4154670
Yeah, but a few PAL N64 games are the definite versions like Goldeneye and Perfect Dark.

>> No.4154759

>>4154698
>the slower versions are the definitive ones
U wot m8

>> No.4154764

>>4154759
The thing is, they aren't slower

>> No.4154767

>>4154759
PAL N64 games aren't slower than NTSC ones. Same with PS1.

>> No.4154771

>>4154767
This isn't strictly true. It depends on the game. Most are actually slower.

>> No.4154782

>>4154670
but PAL N64 runs NTSC games games just fine (through everdrive) in 60Hz

>> No.4154808

>>4154764
>>4154767
Yes they are, this is a poor comparison but you can see quite clearly at 7:00
https://m.youtube.com/watch?v=7M4YIoK-jq8

>> No.4154816

>>4154201
>easier women
That's s a funny way of saying uglier women

>> No.4154823
File: 104 KB, 1375x749, 179b70583855a403928cd8efe5cdd1fe47981b09e00dc7c1cd9732236d1ed37c.jpg [View same] [iqdb] [saucenao] [google]
4154823

>>4154816
Yes, your american women are just complete goddesses

>> No.4154876

>>4154808
>emulator
Yeah nah

>> No.4155129

>>4152472
Why are the crash colours palette so fucking bad?

>> No.4155137

>>4154582
pc shit gamers don't understand the feel of retro gaming and dealing with monitors. Fuck off and emulate some shit full of errors.

>> No.4155145

>>4154698
Damn. I really fucking want to play majoras mask on spanish but my chinese flashcart is nstc so I can play it but upscaled.

>> No.4155175

>>4154767
>PAL N64 games aren't slower than NTSC ones
Are you sure about that brother?
https://www.youtube.com/watch?v=vDiHBcDCj3E

>> No.4155179

>>4152472
OP, there is a way to do this. Look for PALPAR codes, they can run PAL games in 60hz using an Action Replay/gameshark code. There was even a commandline tool to generate them from a PS1 executable back in the day.

The problem you then have is the X/Y position of the screen is wrong as the PAL border will still be in place. You then need to either use any in game screen adjust that exists, or find another code.. As you can see this really isn't a great way to go in this age of being able to download and burn proper NTSC versions at the drop of the hat. That said you can do fun stuff like convert properly sped up games like Ridge Racer 4 into "turbo" mode by converting them back to 60hz

>> No.4155201
File: 987 KB, 229x176, 1476308486747.gif [View same] [iqdb] [saucenao] [google]
4155201

>>4153413

>> No.4155210

>>4155137
>pc shit gamers don't understand the feel of retro gaming and dealing with monitors
What the motherfucking fuck are you on about?

>> No.4155223

>>4155175
That's a terrible comparison since it's obvious they have different race start animations. If PAL was 17% slower in this it would never be as out of sync as that start from he first few seconds

>> No.4155303

>>4155223
PAL is more like 10-13% slower, but the point is that it still plays slower and even the in game speeds are slower than NTSC.

>> No.4155562

All this bullshit about fps is bad enough in modern games without sperging out about it over 20 year old games too.

>> No.4155574

>>4155562
Yeah i mean why even bother discussing aspects about retro video games at all. I mean it's not like it's the retro board or anything.

>> No.4157308

>>4155562
You're confusing the 60fps meme that's all the rage right now with plebs with PAL/NTSC fpses, which is very retro.
In other words, you're a fucking idiot.

>> No.4158667

>>4155562
>>4157308

Play a racing game with 30 FPS on the PC
Now play one with 60 FPS.

Everytime the racing game goes under 30 FPS, it appears to lag.
This is why racing games are supposed to run on 60 FPS, so that this problem doesn't occur.
(60 FPS also looks more fluid, don't believe the myth about FPS)

>> No.4158715

>>4158667
There's really no need. There's several tests online, and on youtube, to see the difference between different framerates.

I've been thinking of investigating a little bit on why people perceive these things differently, since I've seen a lot of people claiming things like "that's just a placebo effect" or "I don't see it, that means you can't". This happens a lot with screen tearing too.

>> No.4158724

>>4158715
Eyes are really complex, different hormones completely changes how your eyes functional. Which is likely part of it as well as racial differences.

Would be very difficult to study though and no one would give you funding to study fucking video games

>> No.4158731

>>4158724
But it's not videogames essentially, it's framerates and refresh rates. That affects anything that's displayed on a screen.

But yeah, you're right, it is pretty difficult and time consuming. I guess the people who have a harder time with this are marketers as they have to create a necessity based on this particular thing.

>> No.4158976

>>4154181
underrated post

>> No.4158983

>>4153396
Gotta love retarded Amerifats

>> No.4158985

>>4158724
Those Hobbit movies were 48fps and everyone from aspectfags to total normies said the framerate was abysmal.

You don't need a study to prove that people can see over 30fps, they obviously can.

>> No.4160931

>>4154673
I could not.

>> No.4160937

>>4154767
Isnt oot like 5 fps slower on pal?

>> No.4160959

>>4160937
it is slower

>> No.4160962

>>4152472
PS1 games actually weren't that bad from my experience. N64 PAL games had it much worse.