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/vr/ - Retro Games


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3931373 No.3931373 [Reply] [Original]

Was there ever a more poorly managed company than Sega? Had they played their cards right, they very well could have stuck around - but instead they seemed to be stuck in a perpetual series of reacting to some other company and shitting out more rushed hardware instead of really sitting down and putting thought into their consoles.

>> No.3931385

Atari probably made more blunders than Sega ever did.

>> No.3931386

No because arcades died completely outside of Japan and they're at the end of their life over there as well. Some franchises keep arcades alive in Japan, but it's mostly rhythm games. I think Sega's last big thing in arcades (that might still be huge now, Idk) was Border Break released like 10 years ago.
Sega had always moderate success with their consoles, but always had tough rivals. Nintendo and NEC in Japan, home computers in Europe, Nintendo and PC in USA, not to mention the PlayStation, which was the actual reason of Sega's retirement from consoles.

>> No.3931390

>>3931386
By the way I mean "no" as in Sega isn't remotely close one of the most poorly managed companies, not even close. They were once big, and not many companies can say they were as big as Sega.
The SoJ vs SoA gossip bullshit is irrelevant when actual hard factors like Sony's system and the situation in arcades in Japan forced Sega to cut threads, which resulted in the Sega-Sammy merge.

>> No.3932039

>>3931373
>Was there ever a more poorly managed company than Sega?

your fucking joking right? at least sega still makes games, atari only exists as a brand name now.

>> No.3933421
File: 7 KB, 354x354, NEC-S.jpg [View same] [iqdb] [saucenao] [google]
3933421

Yes.
And unfortunately, Hudson paid the price.

>> No.3933425

>>3932039
>at least sega still makes games

They make two. Sonic and Yakuza. Everything else, they just publish.

>> No.3933432

>>3933421
>And unfortunately, Hudson paid the price.
What? They still made games after NEC gave up consoles.

>> No.3933435

>>3933425
They also make shitty Project Diva rhythm games, lol. Sega is DEAD.

>> No.3933446

>>3933425
Well that's a false statement.
In any case, they make an absolute fuckton of money off of the games they develop and publish. I'm pretty sure they still make arcade hardware and pachinko machines as well.
Sega is doing really well for themselves these days

>> No.3933465

God works in mysterious ways.

They path they took has a purpose. I think what happened was meant to happen. Look at how they're turning things around. They have seen the light.

>> No.3933471

>>3933446
>Well that's a false statement.
Except it's not, tell me what else they developed in the past 5 years.
Reminder they handled Valkyrie series to the Wild Arms devs.

>> No.3933478

>>3933432
Only to go bankrupt and bought up by Konami.
If the powers that be at NEC hadn't behaved like idiots with that sweet Japanese PC-Engine money, they might still be in business.

>> No.3933480

I think Sega could destroy Xbox & Nintendo if they came out with a console while Nintendo & Xbox are making blunders. Switch is a fail. Xbox will be too expensive. Sega needs to come out with something.

>> No.3933481

>>3933446
>I'm pretty sure they still make arcade hardware
They made the KanColle arcade machines that apparently still having people lining up to play in places.

>> No.3933482

>>3933465
Yeah, with the American studios kicking the ass of the Japanese devs. God is American.

>> No.3933485

>>3933471
I only need to name one thing to prove you wrong, so I'll go with PSO2, one of Sega's current biggest moneymakers despite not being released to the West. Sega does plenty, and if you include their subsidiaries like Creative Assembly and Atlus you can say that Sega does a whole lot of game development.

>> No.3933487

>>3933480
The problem is, I'm sure they don't have a hardware division any more, and their publishing output is drastically reduces from when they were big. So they'd have to spin up a hardware division competent enough to put out something that could compete with the current generation, while courting 3rd party support (and I'm sure they don't have many 3rd party contacts left, being out of the console game for a decade).

Apple probably has a better shot at coming out with a new console does than Sega at this point. At least they still do hardware.

>> No.3933493

>>3933487
Better to sell computers. People are more willing to spend on those

>> No.3933504

>>3933487
It's technically possible, since Sega does actively deal with arcade hardware like some people mentioned previously in this thread; and they definitely have some capital to throw around and are interested in continuing to expand their market (just look at a list of their business acquisitions- most of them are within the past few years despite Sega being a "dead" company).
Of course, I don't think they'll do it because that's way too huge of a risk. Personally, I'd like to see a NIntendo-Sega supercompany that blows everyone out of the water and provides some legitimate competition for Sony. As for Microsoft, well if the Scorpio doesn't work out for them then they might just pull out altogether. Microsoft has never made that much money from the Xbox and it probably doesn't matter to them either way whether it lives or dies.

>> No.3933510

>>3933485
>only one game
>shit created by third parties
Whoa, I'm so impressed. NOT.

>> No.3933515

Who the fuck would buy a Sega console in 2017, now that Sega is the butt of every joke in console manufacturers.

Are you people retarded?

>> No.3933521
File: 778 KB, 640x480, おジャ魔女どれみドッカ~ン! 第08話「バレちゃった!?ハナちゃんのひみつ」(DVD 640x480 WMV9).avi_snapshot_12.51_[2017.03.27_17.57.12].png [View same] [iqdb] [saucenao] [google]
3933521

>>3933515
I would.

>> No.3933528

>>3933521
You're a blind fanboy, can't you see the SEGA you love is DEAD?

>> No.3933532

>>3933515
I would, having disposable income and having enjoyed Sega products in the past. What are you, a high schooler?

>> No.3933537

>>3933446
It's not false. I was similar to you until I looked up their recent games and it is literally almost only Sonic and Yakuza games. They might have done some other game but nothing is coming to mind.

>> No.3933539

>>3933510
PSO2 is Sega first party. You don't even have the decency to do a Google search before replying?

>> No.3933545

>>3933515
>Sega returns to the console market
>Gets mauled by Sony again
Eh, they get more benefits as a third party company...

>> No.3933550

>>3933528
Kinda true. SEGA isn't a corpse like say, Atari. But the staff that made SEGA great? Long gone. Their a couple of bad quarters away from being an IP licensing/management firm like SNK.

>> No.3933551

>>3933532
Bet they would discontinue the console after 2 years like they did with the Dreamcast. You cuck

>> No.3933563

>>3931385
Atari is as much a game company as Westinghouse is consumer products manufacturer. It isn't.

Speaking of which. Theres a rumor going around that Treasure is nothing more than a private cellphone number and a PO Box now. Any evidence of this?

>> No.3933580

>>3933551
Why you angry? Did Sega touch you in the bad place? Did uncle Bernie Stolar diddle you in the toolshed when he came over during weekends and knew nobody was looking? Does the memory of his pink hedgehog trigger you?

>> No.3933583

>>3933580
SEGA SUCKS

>> No.3933591

>>3931373
probably Atari, who had a ridiculously long string of needless, pointless failures and the company had no fucking idea what direction to go in

Sega just made a bunch of concentrated fuckups in 94-96.
and then post-DC Sega might as well be a different fucking company

>>3931390
>The SoJ vs SoA gossip bullshit is irrelevant
absolutely not
it sabotaged what should have been Sega maintaining their strong foothold in the home market, which would have let them weather out the dying arcade business

>>3933485
PSO2 is like five years old now.
Sega barely does shit in-house these days.

>>3933504
Sega's current arcade hardware is just a plain Windows PC. All of Sega's post-DC arcade hardware is either PC based or NAOMI based, and they gave up on NAOMI style hardware a while ago.

>>3933550
I'm glad that SNK is trying to turn that shit around.

>> No.3933601

>>3933478
The Konami buy-out happened decades later, dude. And anyway, Hudson was always a third-party company, it's not like their fate banked on the success of NEC.

>> No.3933627

>>3931373
A lot of people dump on Sega, but in my opinion they're only guilty of whoring sonic out at every given opportunity and not sticking with a piece of hardware to the end.

If we're talking about a bad company all together that honour has to go to Acclaim.

>> No.3933689

>>3933591
>it sabotaged what should have been Sega maintaining their strong foothold in the home market

PlayStation says hi.

SoA vs SoJ nonsense bullshit was mostly a western-sided narrative that never really had anything that really matters, it's like reading celeb gossip and also Kalinske fellating himself because his Barbie/Mattel tactics worked with Sonic.
The reality is that SoA was always irrelevant when it comes to hardware/software (the most important thing in a video game company), and that the real reason why Sega lost the console market was Sony, not the "evil japanese racist evils"

>> No.3933805

>>3933689
>the reason they lost was because of their evil competitors!
>sega should take NO responsibility for their own actions
fuck off

>> No.3933810

>>3933689
>Playstation says hi
Playstation was a big deal, absolutely. Took the whole industry by storm. But Sega had no reason to to do so badly with the Saturn in the west. The early launch was a Japanese decision, one that absolutely ended Sega's chances over here.
Sony going "$299" would have hurt, but Sega had no reason to go from "biggest console manufacturer in the US of 1994" (literally holding a majority of the 16-bit market) to "what the fuck is a Saturn" by 1996 by releasing the machine way before they could provide for it in outside of Japan, coupled with releasing nearly no games while the PS1's US lineup was kept growing and growing.

shit, the Saturn's hardware issues for developers isn't really something that mattered that much -- the machine had over 1000 titles in Japan, compared to something like 200 US games

also, when SoA designed the 32X, they had no idea that the Saturn was releasing when it did

>> No.3933843

>>3933421
NEC just fucked up their gaming stuff. They're still a good electronics company.

>> No.3933847

>>3933550
>a couple of bad quarters away
I see what you did there.

>> No.3933848

>>3933551
>I don't actually know why the Dreamcast was canned
The post.

>> No.3934191

>>3933810
>But Sega had no reason to to do so badly with the Saturn in the west. The early launch was a Japanese decision, one that absolutely ended Sega's chances over here.
Outside of having VF Remix instead of the vanilla version as the pack-in game, I don't think launching the Saturn on its originally scheduled date would've made much of a difference. Maybe they wouldn't had pissed off all those retailers they alienated with the surprise launch, but Sony would've still undercut them with the PS1's launch price, forcing them to sell the Saturn at a lost.

>> No.3934194

>>3933848
Because of Sony.

>> No.3934196

>>3933848
Because it's a pice of shit garbage trash of a console.

>> No.3934234

>>3931373
It's absolutely brilliantly managed considered yakuzas are behind it.

>> No.3934240

>>3933480
>>3933515
>>3933545
Only why for sega to do well in a new console war would be to release a lot of great games at a cheap price. If they did that hypothetically they'd be back on top. It all about the games.

>> No.3934249

No, there are others that were managed worse (even in the same field).

They're certainly up there, though.

>> No.3934253

>>3933504
>I'd like to see a Nintendo-Sega supercompany that blows everyone out of the water and provides some legitimate competition for Sony

In terms of market cap, Nintendo is more than 10 times bigger than Sega. (Even Konami is almost twice bigger than Sega.) And Sony is slightly bigger than Nintendo and Sega together.

So basically Nintendo is already a supercompany that can rival with Sony. They don't need the marginal addition of Sega for that.

>> No.3934258

>>3933810
>the Saturn's hardware issues for developers isn't really something that mattered that much -- the machine had over 1000 titles in Japan
The thing is that a LOT of those were 2D games. Saturn's hardware was completely balls at 3D. That hurt it - absolutely,

>> No.3934264

>>3934258
Nothing new under the sun.

>> No.3934275

>>3931390
>>3933689
>>3934191

All available information on the subject says you're talking out your ass. Would Sega have still lost to Sony? Absolutely. Fucking everybody lost to Sony.

Would they have lost so goddamned badly they were forced to exit the home console market entirely? No, I believe they would've continued slugging it out.

>> No.3934278

>>3934196

The Dreamcast is frequently cited as being ahead of its time in several areas, including SDK quality (yes, even topping mighty Playstation) and use of internet connectivity as a core gameplay experience.

Then there's that adorable VMU.

>> No.3934280

>>3934275
Like they did with the Sega CD, the 32X, the Saturn, the Dreamcast?

>> No.3934284

>>3934278
Dreamcast literally invented DLC. Garbage console.

>> No.3934285

>>3934264

It is when your competition has an SDK so much easier to use it blows yours completely away by comparison.

Did it used to be a big deal to have a shitty SDK? No. Was it a big deal once Sony entered the field and showed everyone how well it could be done on dedicated hardware? Fucking yes.

>> No.3934286

>>3934280

The "What if?" was "What if they were not managed like a 3-ring circus?" not "What if none of those other systems never happened?".

>> No.3934287

>>3934284

Go shitpost somewhere else.

>> No.3934290

>>3934286

*systems ever happened

>> No.3934294 [DELETED] 

>>3934287
No, I must ruin Sega threads.

>> No.3934298

>>3933480
>Switch fail
>Best release of a home console in North America for Nintendo
>Selling like hotcakes in Japan

>> No.3934365 [DELETED] 

>>3934285
>It is when your competition has an SDK so much easier to use it blows yours completely away by comparison.
Both Saturn and N64 had comprehensive SDKs available for them and broad coding libraries included, contrary to what seems to be the popular belief.

The problem is just that those consoles were much harder to program for in general. You could lean on the libraries included in the PS1 SDK.

On Saturn, if you wanted decent 3D performance you had to write assembly because the hardware was so shit, you had to maximise every cycle. On N64 if you wanted memory performance to not get bus-contention choked to death, you had to manually schedule threads by the cycle between the different components.

There was nothing like that to worry about on PS1.

>> No.3934369

>>3934285
>It is when your competition has an SDK so much easier to use it blows yours completely away by comparison.
Both Saturn and N64 had comprehensive SDKs available for them and broad coding libraries included, contrary to what seems to be the popular belief.

The problem is just that those consoles were much harder to program for in general. You could lean on the libraries included in the PS1 SDK.

On Saturn, if you wanted decent 3D performance you had to write assembly because the hardware was so shit, you had to maximise every cycle. On N64 if you wanted memory performance to not get bus-contention choked to death, you had to manually schedule threads by the cycle between the different components.

There was nothing like that to worry about on PS1. Just keep using the generic C libraries and you'd be fine.

>> No.3934384

>>3934369

The Saturn did not have an SDK available at all by launch.

You need to do some actual research and stop making it up as you go along.

>> No.3934415

>>3933805
He never said the word evil.

>> No.3934480

>>3934298
>>Best release of a home console in North America for Nintendo
Bull fucking shit, you better back that up with evidence showing it sold more than the Wii on launch

>> No.3934484

>>3934384
>The Saturn did not have an SDK available at all by launch.
Very shortly after launch.

>> No.3934496

>>3934484

No, it did not. Go play fetch with a bear.

>> No.3934524
File: 63 KB, 1000x1192, ignorant_babby_award.gif [View same] [iqdb] [saucenao] [google]
3934524

>>3934284
>Dreamcast literally invented DLC

>> No.3934532

>>3934496
Then why is all the SDK documentation dated 1995?

>> No.3934562

>>3934532
Backdating before distribution. It's a practice similar to comic books that premiered with issue numbers higher than 1 to make them appear more established.

>> No.3934587

>>3931373
Commodore maybe.

>> No.3934596

>>3933515
If they made a decent retro console that played either SMS, SMD, Saturn or all 3. I'd totally buy it. I know they give licences out to shitty third parties that make really shit ones. I wouldnt buy a new console.

>> No.3934598

>>3933435
Those games are great, fuck you and your shit tastes.

>> No.3934637

>>3934562
>it's a conspiracy by Sega!
Just stop

>> No.3935696
File: 120 KB, 578x640, puyopuyotetris.jpg [View same] [iqdb] [saucenao] [google]
3935696

>>3933425
but thats wrong friend :)

>> No.3936393

>>3933515

I would if they ever made a skies of Acadia sequel or remake.