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/vr/ - Retro Games

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388708 No.388708 [Reply] [Original] [archived.moe]

The rip and tearing never ends

Discuss stories and WADS, ask for recommendations, suggest ideas, etc; don't be shy, we're here to help!

We have many projects going, and if you want to share your maps or join in whatever thing you may want feel free to do it; we can help you to get back into the game too after all those years, so jump in the fire!

>> No.388726

I've played the Doom games, back in the day, but never beaten one. Does that make me a loser? I did play and beat the Dark Forces games...but Doom was just a bit too scary for me.

However I did beat Doom 3.

>> No.388730

We need more players in the Sur/vr/ival server. Password is either "vidya" or "vidyagaems", I forget which.

>> No.388736
File: 39 KB, 312x339, 19897834.jpg [View same] [iqdb] [saucenao] [google] [report]

I'm collecting doom reaction images for a project that someone asked for, if you have any, please post them

>> No.388746
File: 78 KB, 211x283, 1364529629856.png [View same] [iqdb] [saucenao] [google] [report]


>> No.388754
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>> No.388757
File: 485 KB, 620x620, 1364961646449.png [View same] [iqdb] [saucenao] [google] [report]


>> No.388763
File: 11 KB, 700x600, 1365112158307.png [View same] [iqdb] [saucenao] [google] [report]


>> No.388764
File: 488 KB, 986x696, 1364062319584.png [View same] [iqdb] [saucenao] [google] [report]

And this.

>> No.388782
File: 400 KB, 488x519, DecafIsForChumps.gif [View same] [iqdb] [saucenao] [google] [report]

Now that's what i'm talking about, my thanks indeed

>> No.388789


I'm totally making a mini Pantera TC, I'm gonna take Jimmy's Jukebox as a base and I'll make all the album covers with Doom pics

brb, doing it right now

>> No.388824
File: 275 KB, 1920x1080, 2013-04-07_00001.jpg [View same] [iqdb] [saucenao] [google] [report]

Not trying to hijack the thread with duke stuff, but just wanting to say that this re-release is pretty nice. Could use some more achievements and settings, however. And duke matches. That too.

Hopefully when they implement it, we can play a few!

Now, back to your scheduled rip and tearing.

>> No.388849

THAT'S improved graphics?
Better off with Hi Res pack

>> No.388893

Too bad the forced mouse smoothing sucks dick

>> No.388915 [SPOILER] 
File: 217 KB, 480x534, 1275226389546.jpg [View same] [iqdb] [saucenao] [google] [report]

>Still using Red Cross for First Aid
Fuck the Police

>> No.388921
File: 69 KB, 386x503, 2013 the gun.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.388936

shame there's no actual multiplayer whatsoever

i love duke but this was a poor performance

>> No.388974

They recently fixed that.
Playing with Retro graphics. Because I like it that way.

>> No.388976
File: 31 KB, 852x480, 1696528692.jpg [View same] [iqdb] [saucenao] [google] [report]


...that's fucking clever.
I know it's a reference to something, but what?

>> No.388978


I'm trying to get my friend to join our Zandronum wankfests and play some whodunit with us, but can't remember: will Wadseeker automagically grab EVERY .wad necessary to run a round, or will we need to track down the original basic .wads first?

>> No.388981

Get the doom2 IWAD and you're set.

>> No.388985

You need the doom iwads, yes.

>> No.388992

Assuming there's a working DL link given, it'll automatically download everything.
If a DL link isn't provided, wadseeker will crap out.
If you're talking about the doom2.wad and doom.wad, then those won't be downloaded because it's technically piracy.

Of course, we have links around here.

>> No.389003

Thanks guys, I'm on it

>> No.389032

>Not looking at the thumbnail
Shiggity diggerton.

>> No.389041

i have a question, i know u can go online with Zandronum but in the game itself there is a mulitplayer option, will i find people to play with that way too?

>> No.389078

it's not really useful for much besides offline matches, use a server browser like doomseeker or IDE

>> No.389081

doom kart alpha server when?

>> No.389105
File: 215 KB, 1280x960, redvsblue.png [View same] [iqdb] [saucenao] [google] [report]

Any reason why 8 bit deathmatch is never mentioned? It's one of my favorite WAD's.

>> No.389118

Because it's populated by whiny faggoty kids. Literally. There was even one kid who thinks that if you're playing that wad and you're out of high school, you must be a loser.

Worst fanbase in existence. Good potential, but shitty fanbase.

>> No.389131

2hus got ahold of it

>> No.389137

So let's make a /vr/ server and kick the whiny kids out.

>> No.389145
File: 13 KB, 480x320, 20-Struggle022.png [View same] [iqdb] [saucenao] [google] [report]

mite b cool

>> No.389157

and be like the whiny kids who would kick the rest of us out if they had a chance?

No, we shouldnt stoop to that level

>> No.389161

>offline matches
u mean single player?

>> No.389168

I doubt people would wanna play it.

>> No.389172

...but we already block out half the playerbase.
And Internal Conflict is already ruined by whiners, which is solved by swinging the boot.

>> No.389183

No one ever plays it anymore because everyone kicks each other over stupid shit.

>> No.389191

>stupid shit
I agree, people start up shit over stupid things.
I'm glad they get kicked.

>> No.389198

People try to kick me whenever I join MM8bit servers about every fourth time. And chat is always full of people cunting about *something*

>> No.389206

Remove imp 2013.

>> No.389221

And zombieman and Hell knight and pain elemental and lost soul and arachnotron.

In fact let's just have nothing but cacodemons and you can't charge your fireball or fly. Whineass.

>> No.389241

Change the maps to not be so fucking detailed edgy and implement more silliness. Problems solved. Tryhards won't play it.

>> No.389259

>no griefing allowed
>no fun allowed

really, the most fun in WDI is from randomly beating on people and getting them to chase you and even tricking everyone into thinking you are the murd

>> No.389264

So you're willing to make a wad shit if it kept people that don't play the same as you out?

Do you read your posts before you post them?

>> No.389273

the most fun in WDI is convincing the survivors that another survivor is the murderer.... then backstabbing them while they beat him to death and running away

>> No.389280

>griefing is fun
Cancer confirmed.

>> No.389282

>silly and less dark means objectively lower quality

CZ reconfirmed, again, for edgefag.

>> No.389286

>calling maps dark and edgy

Do you even know where you're posting?

Are you just retarded?

>> No.389287

>Change the maps to not be so fucking detailed edgy and implement more silliness. Problems solved.

Do... what? Are you sure you know what you're talking about?

>> No.389308

>Doom being originally a dark setting, its mods are incapable of being so dark and grim they become unfunny parodies of themselves

Yeah, sounds about right I guess.

>> No.389309

Are there any good Warhammer 40k wads/conversions? My google-fu is pitiful

>> No.389320
File: 34 KB, 528x384, drawntogether105vz1.jpg [View same] [iqdb] [saucenao] [google] [report]

Dear god I just lost brain cells.

>> No.389328

I don't see how this is a problem.
You miss the obvious point, and eventually will die! Win/win!

>> No.389329
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>> No.389330

I personally applaud the amount of work that went into IC's maps, but the whole wad reeks of "let's be badass today". This demonstrably attracts anti-fun shitheads who cannot into gaming as a social event. See: that other controversial gameplay mod everyone loves to hate.

>> No.389335



>> No.389340
File: 29 KB, 512x384, mpc-hc 2013-03-20 19-58-15-66.jpg [View same] [iqdb] [saucenao] [google] [report]

mmm... love that retard

>> No.389345

I dunno, I can't really see any comparison with IC and thatwhichshallnotbenamed.wad

Why did I giggle at that.

>> No.389348


Your google-fu is strong, don't be dismissed, because there's no WH4K TC, not even sprites and/or weapon replacements

>> No.389353
File: 2.22 MB, 290x595, 1365310098502.gif [View same] [iqdb] [saucenao] [google] [report]

Internal Conflict is now at such a drama-inducing level where people are willing to fling shit at each other without stepping in the server.

>> No.389354


Weird, seems like it'd be a natural fit. Oh well.

>> No.389360
File: 52 KB, 512x384, 1248000507436.jpg [View same] [iqdb] [saucenao] [google] [report]

and we, most likely, want to keep it that way

>> No.389369

>the whole wad reeks of "let's be badass today."
Yeah, I don't get that at all. To me, they're just some nice looking maps with some interesting designs. To me, they feel like they're trying to be creative maps.

Why do you think they "reek of 'let's be badass today.'"?

>> No.389370

Who's "we", kemosabe?

>> No.389376

Shall it be placed right next to Brutal Doom in "List of Ways to Derail a Doom Thread"?

>> No.389378

worst people in IC are the ones who get pissy at someone for camping and votekick them

>> No.389379

I wouldn't mind having a Brutal Doom mod with WH40K weaponry.

There's always Space Hulk I guess even if it doesn't play ANYTHING like Doom.

>> No.389380

Who is "we"? All I see is one anon

>> No.389408


"we" being us as a whole, the Doom community, the /vr/oom community

>> No.389427

I think it's just you /vr/tualboy

>> No.389428


the best ones are the pros like Stouffer's who stride to victory like a graceful cheetah hunting it's prey.

>> No.389432

Don't speak for the whole community.
Nobody should ever do that.

Also someone was trying to make a 40k mod but he hasn't said anything in months so it's presumed dead.

>> No.389440

oh and another shitty thing about the doom (or zandronum) community; dick sucking.

>> No.389445

Don't forget Ghouls vs Humans

>> No.389447

>Dont speak for the whole community


>> No.389448

I play it for fun.

>> No.389449

It's not nearly as bad as people say.

>> No.389457

That's just a shitty pubbie wad no one here likes and no one talks about anyway.

>> No.389464

you have clearly not seen the terminus lickspittle squad

>> No.389465

Actually, I'm pretty sure Eric complains about it every time he steps into a server.

Come to think of it, I haven't seen him in the servers as of late

>> No.389467

Play an all-reelism server

There, problem solved forever.

>> No.389471

I've never played Doom multi online before, am I correct in guessing /vr/ servers are just a bunch of drama and pent-up beardiness from this thread?

>> No.389476


Pick one.

>> No.389483


For the most part, things in server are pretty chill, and admins kick out more troublesome people.
I have no goddamn clue why the threads have been going to shit as of late.

>> No.389486


>> No.389494

;_; I can't play reelism.

>> No.389505


Let's be honest, sometimes they might behave a little weird, but the Warhammer bros are cool with us; hell, some of them think about Doomguy as the SPEESH MUHREEN prototype, so there you go


Nah, we cool, drama might leak over stupid and silly things but it's just the same thing you might see in other kind of multiplayer games

But I'll be damned, we play a lot of gameplay-varied WADs

>> No.389507

No man, the servers are civil as fuck. The troublemakers get booted.

>> No.389508

>terminus lickspittle squad

I keep hearing this.
Never understood it.

>> No.389509


IC is probably the only wad that generates any real drama. Other servers are p.fun.

See for yourself in the sur/vr/ival server.

>> No.389512

I haven't seen him posting in threads for awhile now but then again I remember him saying that he only posts as "Eric" when someone mentions him.

>> No.389515

/vr/ Troopers are generally really great bros to play with. There are a few of you assholes are like total fags - drama queens, whiners, tryhard GOTTA WIN MLG kids, etc - but they're really the minority.

>> No.389521


Ah, I see. I have Chocolate Doom because muh nostalgia and also muh linux, should check out a sourceport that supports online multiplayer sometime.

>> No.389530

Fucking Eric. Really chill dude but he got p. buttmad when I beat him - once and only once - in a deathmatch.

>> No.389531

Who the fuck is terminus and what the hell is a lickspittle squad?

>> No.389543


i think that was just the ironic shit similar to what yolo swaggins would pull.

could we keep the circlejerking in the IRC though?

>> No.389545
File: 11 KB, 250x181, 1357755433467[1].jpg [View same] [iqdb] [saucenao] [google] [report]


In addition, I just found pic related on the /tg/ foolz archive


To be fair, I'll be pretty mad too, having the god damn skills that FUCKING ERIC has; I mean, the guy knows his stuff

>> No.389548

Zandronum works perfectly on Linux.

>> No.389563
File: 1.18 MB, 500x295, doomdog.gif [View same] [iqdb] [saucenao] [google] [report]

>that feel when I'm too fucking stupid to figure out how to connect to our IRC through Zandronum

>> No.389571

If you have Doomseeker, it has a built-in IRC client.

>> No.389572

It's strange how the IRC actually has a lot more of a chill environment.

>> No.389581

I'm sure that nearly all doom sourceports work perfectly fine under linux (and mac)

>> No.389585

I know, I just am ashamed to admit I've never actually learned how to properly use IRC, so connecting to our particular slice of it is beyond me

>> No.389595


it's because unlike here, people know who's talking shit.

>> No.389625

Open up Doomseeker, and at the top is two speech bubbles--one green and one blue. It'll open up a window, click on the button with the green checkmark.

Input server address irc.zandronum.com, port 6667.
Viola, you are now connected to Zandronum's IRC.

>> No.389630 [SPOILER] 
File: 221 KB, 800x800, 249802%20-%20DOOM%20Oniontrain%20Rule_63%20mancubus[1].jpg [View same] [iqdb] [saucenao] [google] [report]

>Like and share this if you're a strong, independent demoness who needs no Mastermind

>> No.389649

I started playing Wolfenstein 3D randomly the other day and I was enjoying it, so I started playing Doom as well. Doom's pretty damn cool. Got past the first set of levels and onto the second. It's interesting to see the evolution in the games from Wolfentein to Doom to Quake. Doom has so many fucking triggers whereas Wolfenstein has zero.

>> No.389749

Not the whiner, but Terminus is the guy who made Samsara (if you don't already know what that is, it's a nifty mod where you get to pick from different player classes coming from the various Doom-engine games and a few outside like Duke and Quake's Ranger; great for co-op) and is currently making CyberRunner, a mod that's currently got a bit of a following 'round these parts. Problem is, as things get popular, haters get more vocal as seen in the previous thread.

>> No.389769

Actually around here the term hater is actually supposed to be "shitposter."

>> No.389834

i am using gzdoom and using a 360 controller, is there rumble support?

>> No.389846
File: 116 KB, 209x254, op lets Gatrie die.png [View same] [iqdb] [saucenao] [google] [report]

>360 controller

>> No.389850

whats wrong the 360 controller?

>> No.389873
File: 209 KB, 682x600, 1360252149015.jpg [View same] [iqdb] [saucenao] [google] [report]

>360 controller

>> No.389883
File: 21 KB, 200x200, FUCK YOU.jpg [View same] [iqdb] [saucenao] [google] [report]

>360 controller

>> No.389890
File: 37 KB, 401x403, pleb.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.389898

whats with you guys and hating on the 360 controller?

>> No.389903
File: 124 KB, 590x333, 1333954344337.gif [View same] [iqdb] [saucenao] [google] [report]

>360 controller

>> No.389908

There isn't.
Also ignore the purists.

>> No.389913

Okay, not gonna lie
The only time I'd ever use that is for PSX Final Doom TC
Even then, the PS3 suits it to the rip and tear

>> No.389919
File: 46 KB, 258x215, 1352439172570.jpg [View same] [iqdb] [saucenao] [google] [report]

>360 controller

>> No.389924

You're playing a game made in the 90s on a PC with a controller that is part of a sytem with shitty reputation.

That's what's wong.

>> No.389925

These are the same people that call for the fighting to stop when it is about opengl versus software or freelook bersus autoaim.

The hypocrisy is astounding.

>> No.389926
File: 16 KB, 442x330, 1312007488037.jpg [View same] [iqdb] [saucenao] [google] [report]

This is now a laughter thread.

>> No.389929

Noper. Also be prepared for suffering as (G)Zdoom's controller support is kinda crap. I can never get the sticks to register any sort of range of sensitivity - it just goes from small movement to FULL SPEED AHEAD whenever I have a stick pushed even half-way, and I've yet to find any decent compromise for it.

>> No.389946 [DELETED] 

You niggers deserve all the shitposting you get.

>> No.389948 [DELETED] 

i dont what u mean

>> No.389954


Plus, what are the downsides of using the keyboard? I mean, it's not like Doom will disable your keyboard while you play


Oh, how classy, thanks

>> No.389960

God damn, I love WH40k, and I've loved doom since I was like, 10 years old (roughly when doom 2 released, because I actually had a computer that could *play* it)...

Somehow this NEVER occurred to me. This NEEDS to happen. Actually, I don't care if it's in Doom engine, I just happen to love doom and the massive carnage that BruDoom brings seems appropriate for wh40k, and the new Gears of War clone WH game just didn't quite do it for me (don't get me wrong, it was fun, but... not DOOM fun).

Oh god someone make this happen. If I had talent, I'd just like, do it myself.

>> No.389961

i dont get what you're trying to say

>> No.389970

>Plus, what are the downsides of using the keyboard?
i dont like playing games with a keyboard and mouse, i was raised playing games with a controller, i didn't play PC games growing up

>> No.389972


Regardless of the type of controller you might use, what's stopping you to use the keyboard, I mean, it's not that hard to play with it, or is it?

>> No.389975

Not only that, but it's a lot smoother and faster with the mouse. Hell, even imagine playing Cyber Runner with the controller.

>> No.389980

Some people are more comfortable with a controller. Some keyboards are tiny, badly shaped, missing keys, or illsuited for gameplay.

>> No.389983


>> No.389990
File: 23 KB, 310x365, 1362904216597.jpg [View same] [iqdb] [saucenao] [google] [report]


>Judging someone for their controller preferences

Why is the majority of Doombros purist assholes, play the game however you feel comfortable playing it and just enjoy yourself.

>> No.389997

>against purism
not retro, back to /v/ and take your modern fps features with you

>> No.390000


>> No.390007


>> No.390009

This. I mean, fucking seriously? Does it really kill your boner so bad that someone doesn't play the game the same as you?

>> No.390010

Damn it I want to talk with the Doomtra guy.

>> No.390013
File: 115 KB, 294x294, 1340929516794.png [View same] [iqdb] [saucenao] [google] [report]


>> No.390014
File: 57 KB, 596x480, 1363443556890.jpg [View same] [iqdb] [saucenao] [google] [report]

Well it's not like we're /v/ right guys? We're not gonna sperge over this, right guys?


>> No.390016
File: 447 KB, 720x528, 1362492741901.png [View same] [iqdb] [saucenao] [google] [report]


I never stated I was against purism, I'm against people acting like complete jerk offs just because someone wants to use a controller to play a much loved game.

If things like controllers and mouselook bother you so much you really need to take the stick out of your arse.

>> No.390017
File: 435 KB, 250x141, ABANDON THREAD.gif [View same] [iqdb] [saucenao] [google] [report]


>> No.390018


>Trying to link that post
>Suddenly you get that number

Sorry for being too cancerous by paying attention to that thing, but this made me lol

no bump

>> No.390020

I dislike the shit60 controller but Ultimate DooM on PS1 worked perfect actually so DooM on a controller isn't so odd anyway.

>> No.390023

You just fucking did.

>> No.390029
File: 13 KB, 190x330, Why_64.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.390032




>> No.390036

>pay attention to me!

>> No.390045

Stereotypical to say, but E1M1 is my toptier song. D_runnin just...no.

>> No.390046


>trying to put the thread on its rails again

>> No.390047


why would we want to pay attention to you? Doom is better than you will ever be, mr limp dick.

>> No.390050

I want neo-/vg/ to leave

>> No.390053



>> No.390057
File: 48 KB, 640x440, Doom_64-box-cover.jpg [View same] [iqdb] [saucenao] [google] [report]

who spooky here?

>> No.390058

So, DOOM thread, i've been retardedly mashing WADs together.

tonight, i mixed brutal doom with chex quest. makes me wish it worked a bit better, but that's just plain retarded

which brings us to my question. how the fuck do i change where zandronum saves screens?

for the fucking life of me, i cant find them. not even in the fuckin' directory it said they would be

>> No.390062

On the topic of Doom music, I usually mention e1m8 because of how dreaery sounding it is.

But I also dig e1m9


e3m3 is pretty fucking sweet too


>> No.390067 [DELETED] 

Strict observance of or insistence on traditional correctness, especially of language.
sounds like Asshole Syndrome

>> No.390075

>Maybe the doom threads have gotten better
>Go in
>Shitposting over a controller

This is the shit I expect from CZ, but Zenon! Impse! You're fucking better than this!

>> No.390076 [SPOILER] 
File: 214 KB, 300x318, tumblr_m3bxh8qIDl1r95fgm[1].gif [View same] [iqdb] [saucenao] [google] [report]


You spooky? I spooky, too

>saves screens

Try checking the .ini file again, and I think you meant screenshots, right?

>> No.390087

yeah, screenies, screens.

screenshots mate

fucking hilarious running through chex quest as doomguy absolutely stomping on everything, even on black metal

>> No.390091


>> No.390092
File: 596 KB, 240x160, 1360142298913.gif [View same] [iqdb] [saucenao] [google] [report]

I'll see you guys next thread.

And for the record, if you seriously have a problem with the way other people play a game, then you don't deserve to play it.

>> No.390095

>too much of a pussy to name my self "nigger" so i will name my self something that sounds like it


>> No.390101

If you've seen my name in the servers, then you would understand.

>> No.390108


I wasn't throwing shit at the guy, I only asked what was stopping him of using the keyboard, that's all

Plus I don't even have a reaction pic folder


He doesn't know, he's just shitposting for the sake of it

>> No.390109

I think at this point someone purposefully mentioned 360 controller to claim "purism" and shitpost.


>> No.390113
File: 531 KB, 461x462, 1347492288104.png [View same] [iqdb] [saucenao] [google] [report]


captcha: despised poserma

>> No.390114

You're probably right.

>> No.390117

/Vr/'s doom threads sure were nice when they started out.
If we ever pop on the same server, drinks are on me.

>> No.390125


Set the faggotry aside there's still plenty of good.

>> No.390130


I don't even know, man; there has been a lot of weird posting as of lately

I mean, back in a few threads ago, some guy was asking why he was kicked from a server, thenh a dude claimed it was because he had a colored nick and the admins were analpained because they didn't knew how to make one; obviously, we went like "and what does it has to do with anything?"

And then all out of the sudden, "Mr nerd killer" appeared with a half-assed tutorial pic about how to colored nicknames. His post was deleted, obviously.

I bet there's a guy holding a grudge against us because of some silly and stupid thing, maybe related to the /vr/ servers

>> No.390139

>It's not my fault, he planned this!
Are you serious? Man up and admit you were a faggot, for once.

>> No.390141

I think all the shitposting is just Cena.

Stop shitposting Cena.

>> No.390142

What would you fine gents (or ladies?) suggest for a... directionally-challenged person? I can't play without getting lost, and landmarks are scarce.

>> No.390147

TAB brings up your map.

>> No.390152

>it's always cena!
Digging yourself deeper.

>> No.390157

Who's the guy that got banned the other week began with z or something

>maybe he has something to do with it i can remember him coming to /vr/ and raging

>> No.390159

Actually I just refer to any shitposting fag as Cena.

You're being a Cena. Get back to Doom.

>> No.390161

Thank you. Is there such a thing as a minimap that can be displayed on your screen someplace?

>> No.390163

big dick nigger?

>> No.390165


>> No.390169

fuck you nerd

>> No.390171

Not by default. There might be some sort of mod that adds that kind of functionality, but I would assume others would know better if such a thing exists. I couldn't imagine it'd be THAT hard to put together.

>> No.390173

yeah, stop fucking votekicking me

>> No.390184

So calling you out on your bullshit is shitposting. Fascinating. You must be a very popular person.
Sure, okay, back to Doom.

>> No.390185

Thank you.

Wow, someone who actually did listen.

>> No.390190


I don't blame you, sometimes maps (even modern ones) tend to confuse you a little with the "go here, pick blue key, now hit switch, open door and go back here, etc" concept

Try playing old WADS, but pick simple ones, not the likes of Hell Revealed and such

Now, regarding the "minimap on screen"...such thing doesn't exist, but mainly because they all are used to check for the map using TAB. And I mean, even in 2013 there's no mod that helps the guys with motion sickness problems

I guess it shouldn't be that hard to make, might as well I'll try to request it in the zDoom forums

>> No.390195

Motion sickness? From Doom?

>> No.390198

>You must be a very popular person.
We talk about him often on the irc.
We don't say nice things.

>> No.390205


And other games too, you don't even have an idea about how many poor guys can't enjoy certain types of games because of that

>> No.390206


You sound surprised.

>> No.390212

I've never heard of that, I mean I thought motion sickness dealt with the inner ear.

>> No.390217

Cl_movebob 0 helps a lot with motion sickness, for me.

>> No.390236


The only way to improve your 3D awareness is to practice inside your 3D environment. Eventually, your 3D awareness will be so sharp, Doom will be to only game you can play without getting lost. Then you can practice playing more games, such as Quake, and eventually you will arrive here in >2013

>> No.390240
File: 91 KB, 640x440, Doom 3.jpg [View same] [iqdb] [saucenao] [google] [report]

I might buy this to add to my N64 collection.
Tell me not to

>> No.390245

>Tell me not to

>> No.390248
File: 227 KB, 432x428, joystick.png [View same] [iqdb] [saucenao] [google] [report]

If you want the real authentic 486-era experience you gotta get one of these! You kids and your fancy triple-axis thingamabobs don't know nothin' about old school controllin'.

>> No.390251
File: 266 KB, 300x172, 1363633106793.gif [View same] [iqdb] [saucenao] [google] [report]


>> No.390256

>Tell me not to.
Dont. Actually, go ahead.. its not too bad

>> No.390260


It's PSX Doom but with a whole new campaign, monster/player/weapon skins, a new weapon, and generally creepier atmosphere. You can also jump.

So...don't get it?

>> No.390270

My god, why didn't I learn of this sooner? Works like a charm, thanks!

>> No.390274
File: 112 KB, 480x640, Picture 9.jpg [View same] [iqdb] [saucenao] [google] [report]

>not playing with the total control

It even came with a shareware disc!

>> No.390286

I think it's just movebob and not cl_movebob, but yeah. Fucking saved my (Dooming) life. Gets rid of the illusion of movement, seems like I'm gliding.

>> No.390291


>movebob 0

Dude....this is great, I mean, I feel even better playing like that than doing it normally.

Also, you got all the right to flame my sorry ass for ignoring the RIP AND TEAR "philosophy", but, is there a way to do a "pacific" run of the game? (leaving aside obvious tasks such as kill the cyber, mastermind and the IoS in their respective levels)

It could be entertaining to try it out

>> No.390307

I think pacifist runs were a subgenre of speedrunning demos, weren't they?

>> No.390309

There are people who speedrun the game with minimal killing involved. There was one particular one that was very impressive, using rocket blasts to propel them across gaps you normally wouldn't think as crossable.

>> No.390318

Yea, they were. You could only get monsters killed with infighting. No telefrags or anything.

>> No.390319

>Movebob 0
I'm fucking BJ Blazkowicz now!

>> No.390325

How to play with you guys?

>> No.390330

What IS that. I've never seen it before in my life and can't find any info on it anywhere online.

>> No.390331


download and configure wad folder

find a /vr/ server, put in password, play.

>> No.390337
File: 99 KB, 600x450, 1206436337109.gif [View same] [iqdb] [saucenao] [google] [report]



>> No.390340


You'll have to point the settings to your doom/zandronum files. Beats having to type in IPs.

>> No.390345

"Thatguyjuegos", whoever you are, you are my fucking nigga. We kicked so much ass in Shotgun /vr/enzy.

>> No.390351


Total Control Joystick TC3001. Some ancient joystick I never used because I could never figure out how to work it.

Here's a video they would provide on the shareware CD.

>> No.390358


>> No.390374

What the fuck, how is that useful for playing doom?

>> No.390403

Is there any quick start guides on where and how to do all of this Doom shit? I'm getting confused with all of these WADs, tunneling software and shit.

>> No.390427


>> No.390428


Thank you.

>> No.390438


I know, right? Even today I still wonder how people could manage to play Quake with joysticks, but hey, you see them in those old Quakecon videos and they fucking fly



I remember watching the AGDQ run of Doom made by some guy, he went thru the Final version (yep, he did Ep4 too) and I remember watching him and dying a lot.

There should be a fest where the most skilled doomers would try to speedrun famous PWADS, I would love to see them try ZDCMP2, that shit is insane




>> No.390462

The simplest way to get up and running is to download the installer for Zandronum, installing it, and then putting the doom2.wad (and any others you want to add) to an easy to locate place (C:\Zandronum) The main problem is Zandronum's installer is fucked up and you have to manually create shortcuts to the game executable as well as doomseeker, which is a pain in the ass. But I use IDE anyway so it's no big deal, just another thing to download.

>> No.390469
File: 248 KB, 1024x768, Screenshot_Doom_20130408_023708.png [View same] [iqdb] [saucenao] [google] [report]

>> No.390473
File: 7 KB, 377x72, It's called 4chan Media Player.png [View same] [iqdb] [saucenao] [google] [report]

>not having preview of your links

>> No.390476

>Survival + No Item Respawn
Consequences will never be different

Also, I wonder what a TAS of Strife would look like

>> No.390480
File: 170 KB, 1024x768, LastPlayerAlive_NoAmmo.png [View same] [iqdb] [saucenao] [google] [report]


>> No.390483
File: 153 KB, 495x495, 1342431347695[1].jpg [View same] [iqdb] [saucenao] [google] [report]

>Playing Sunder.wad

>> No.390501

No. I'm not telling you shit.

>> No.390516

I've only played Doom on the SNES and didn't get in to it. Is PC the best way to play it?

>> No.390524


>> No.390527

Yes. It really is.

>> No.390528
File: 2.12 MB, 1600x900, 12hSP[1].jpg [View same] [iqdb] [saucenao] [google] [report]


By a long shot, yes

>> No.390529
File: 160 KB, 800x600, Screenshot_Doom_20130408_034516.png [View same] [iqdb] [saucenao] [google] [report]

>> No.390532


>Backpack and tons of ammo

Five bucks it's a trap featuring cacos and/or mancubus

>> No.390536


>> No.390540
File: 31 KB, 450x342, Fucking_wad.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.390560

wtf happened to that guy, did his glasses go through his ear or somehing

>> No.390565

His eardrum burst, by the looks of it.

>> No.390569

I'm guessing that trap opened up a massive monster closet containing about 300 revenants.

The sound of 300 of them screaming ARGGGGH is enough to rupture one's eardrums, causing deafness and bleeding from the ears.

>> No.390571

So, which sound stacked on top of itself a million times over, Revenant Scream? Caco hiss?

>> No.390572

Dude, you have no idea.

>> No.390591

>Wooow it took 4082 of you to kill me

>> No.390661

Did we ever find out what happened?

>> No.390686
File: 64 KB, 306x227, 1206841207500.jpg [View same] [iqdb] [saucenao] [google] [report]

/vr/ cant into heresy
>not using one of the three /vr/oom passwords
>/vr/ cant into server

>> No.390693


>> No.390708

fuck is the password, I want to play

>> No.390712

Where can I get the doom2.wad?

Fuck paying money for an old ass game.

>> No.390714


>> No.390715

Are you blind?

>> No.390716

Pirate bay.

>> No.390719
File: 155 KB, 640x640, portsarevrrelated.jpg [View same] [iqdb] [saucenao] [google] [report]

Sup /vr/oopers
Is PC DOOM any different than pic related?
It's the only DOOM I've ever played. Never beat it, got lost. Only found one key or blue thing.

Should I just get pic related again or try out PC DOOM?

>> No.390723

GBA is good enough. Stick with that one.

>> No.390727

Is that a serious question!?

>> No.390731
File: 340 KB, 256x192, miles-crossed(c).gif [View same] [iqdb] [saucenao] [google] [report]

Take a guess.

>> No.390732

So I'm not missing out on anything?
Thanks anon.

calm down hairy tits.

>> No.390745
File: 83 KB, 240x160, GBA.png [View same] [iqdb] [saucenao] [google] [report]

Yeah it is a shame that the PC version is so shitty.

>> No.390754
File: 40 KB, 139x181, 1307941943658.jpg [View same] [iqdb] [saucenao] [google] [report]

Yeah, get the GBA version again.. you'll only be missing out on Zandronum, OpenGL, /idgames in all of it's entirety..

>> No.390761


>> No.390762
File: 546 KB, 500x288, 1361180802285.gif [View same] [iqdb] [saucenao] [google] [report]


No idea what any of that means.
god damn man children cant answer a simple question. I also played DOOM 64 multiplayer when it was released occasional.

>> No.390771

Welcome to 4chan.

>> No.390782

Well, while you're right about people not answering questions and being fuckholes in general, I gotta defend them here...

That question was stupid enough that it was way more likely to be satire or a troll than a serious question.

Yes, the game is completely different on PC, especially with source ports and such enhancing it. ZDL (it's a launcher), Zandronum/GZDoom (Source ports, these allow you to play the games in modified engines with modern features), and the DOOM 1/2 IWADs are a good place to start.

Come back when you have those, or if you need help acquiring.

>> No.390785
File: 31 KB, 561x370, the_more_you_know2.jpg [View same] [iqdb] [saucenao] [google] [report]

In all seriousness.. get the PC version.

>> No.390795

What they mean to say is the pc version is better in so many ways, but , because being contrary is thought to be funny they say the exact opposite of what they mean.

>> No.390801


I don't know what any of this stuff is. /vr/ console fag. Never played PC games, used AOL until 2004.

>> No.390802

AOL existed beyond 1999?

>> No.390808

New to multiplayer, anyone want to play ultimate doom?

>> No.390812

Let me be the first to welcome you to our fine pc /vr/oom establishment

>> No.390826
File: 111 KB, 960x718, 430642_553219521374172_989612775_n.jpg [View same] [iqdb] [saucenao] [google] [report]

>modern features
You mean like shields, and regenerating health?
Reload 30/120 > 36/114 instead of 36/78 ?
Killstreak powerups?
i kid, i kid- I love these addons and probably wouldn't be playing if it wasn't for them

>> No.390831
File: 599 KB, 1265x2230, 1352890486078.jpg [View same] [iqdb] [saucenao] [google] [report]

here is masterpost 4 u

>> No.390835

You might want to post one that Isnt out of date

>> No.390837

bascially, grab that IWAD mediafire link, then grab the GZDoom link, extract all to the same folder, then run GZDoom

>> No.390848

Aight, aight, I was trying to be nice


No? Bing? Yahoo? God FUCKING damn how do you function in life? Google fucking "Zandronum", what comes up? How many other "Zandronum"s are there?


>> No.390882
File: 103 KB, 570x558, 1285885140030.jpg [View same] [iqdb] [saucenao] [google] [report]

What the hell is wrong with just telling him where to go?
I wonder what happens when a couple of pensioners go up to you and ask where the nearest bank is, do you yell in their face "USE GOOGLE EARTH".
Quit acting like such a complete jackoff.

>> No.390884


thanks anon

I told you to calm your tits splurg master.
You type like someone with a lisp.

>> No.390926

That was my first asshole post in the thread, you ain't told me shit.

And I type like I have a speech impediment? Nigga you think like you have a learning impediment.

No. But seriously, google, type word provided. Takes 5 seconds, depending on typing speed/internet connection...

Or, make 5-6 posts on 4chan talking about how you don't know exactly what the fuck something is, wasting your own time, wasting our thread bump limit (Which clearly I care a lot about, because I'm making this post. That's sarcasm, I know, doesn't work well over text, but some people do care.) and the answerers time.

Now, if he'd asked, say, "why won't it load x.wad when I do x y z?", and didn't know, for example, the difference between a PWAD and an IWAD, that's a completely acceptable question. Do we all know the answer? Is it simple as shit to us? Sure. But it's not intuitive, and it's not retard proof, and I'm happy to help with issues like that.

I'm genuinely curious how this person functions in the real world. And for the record, if some old person asks me a question like that, I'd answer, nicely. But if they asked me that while holding their fancy smartphone, I'd first answer, then probably show them how to find the information themselves on their fancy smartphone nobody took the time to educate them on.

>Because being an old person existing in a technological world and being ignorant is exactly the same as being on 4chan and not knowing how to internet

>> No.391052

No guys I'm serious

Unloved is some of the spookiest shit I have seen in years. I'm terrified by it.

And I'm also partially worried about the maker of this wad

>> No.391093

Just when you thought it couldnt get worse, Ghouls vs Humans gets another expansion pack

>> No.391096


Aah, I can't remember where I got it from, there is a pack with DoomI/II, Heretic, Hexen AND Strife.

I recommend searching it because Strife is hard to find and it is awesome.

>> No.391186

http://www.mediafire.com/?jdl2pbv0vfv0b6n right here, this bitch comes with all that and chex quest 3

>> No.391340

Does zdaemon show the same servers as doomseeker?

>> No.391353

Yes, sans Zandronum

>> No.391510

Anyone have that huge megapack?
I was going to download it but I forgot to grab the link.

>> No.391541

Anyone want to play through doom 1 co-op?

>> No.391551

Not him, but bump, seems like a good thing to have.

>perhaps we should include it in the OP? Maybe I could seed it or put it on a FTP?

>> No.391556

I wouldnt mind except it is 4 am over here

>> No.391570

Oh...o-okay t-that's cool

>> No.391594

saw it the other day in the other doom thread

>> No.391605


>> No.391607

truth be told you could likely join an empty doom 1 or ultimate doom server and people might join in after awhile.

>> No.391709
File: 10 KB, 630x446, dicks.png [View same] [iqdb] [saucenao] [google] [report]

Trying to compile GZDoomBuilder is suffering.

>> No.391840
File: 31 KB, 418x364, Blackthorne--article_image[1].jpg [View same] [iqdb] [saucenao] [google] [report]


AOL still exists


He tried to scare his little brother, I don't think he's mentally ill or something

Also, I just woke up this morning and suddenly realized, there's no weapon in the Doom PWAD universe that can shoot backwards, right?

I remember a game called Blackthorne for the SNES where the guy hold his gun while looking forward, just like this. It would be possible to have such thing in Doom?

>> No.391871

Oh man, i've been looking for that game for a while now but never knew its name, thanks for that.

>> No.391879

>It would be possible to have such thing in Doom?
Might be doable with some A_SetAngle fun. Give me a couple minutes and I'll see if I can't whip something up.

>> No.391920

Get the shotgun, primary fire shoots as normal, altfire shoots right behind you without looking back. Obviously looks kind of weird since it just uses the Doom sprites but I can't be assed to find proper sprites for a proof of concept like this.

>> No.392074

>Strife is hard to find

>> No.392250

Let's play CTF.

>> No.392465


Legit is nigh impossible to find and most packs seem to skip Strife and ChexQuest.

>> No.392483

I can only assume you mean in physical form. If you just want to download the games then they're extremely easy to find. Particularly Chex Quest since Chex Quest 3 was released online with updates to the original episodes. Strife can be found at just about any abandonware site. Both are, of course, found within the IWAD packs distributed around here.

>> No.392503

They're not super-easy games. You should be able to beat them, just might take you a lot of repetition.

>> No.392517

Hey does anyone have that video demonstrating that Doom Kart wad that's in the mixed?

>> No.392527


>> No.392549


>> No.392560
File: 20 KB, 365x325, 1364933020471.jpg [View same] [iqdb] [saucenao] [google] [report]

Holy fuck, that's it, I'm making a Doomkart map.
You guys got any suggestion?

>> No.392581

Make a map based off a common theme from doom.

So...tech base, mountanous, hellish landscape, abandoned city, or take a famous wad and make one based off a famous map from it.

>> No.392595

Nice, but the sprites could use some work.
I mean, they all should be of similar size, as the players should have similar radius, in order to make gameplay fair.
Also, the karts should be as wide as long, because the only things' dimensions are height and radius. While they don't have length and wideness, and collisions should cover with sprite sizes.

>> No.392626

How about an outdoor/hellish map with some wooden constructions? I think I got some neat ideas already, I'll try to work with that, but if you guys want to see something in particular, just tell me.

>in order to make gameplay fair
I thought we wanted the game to be balls-to-the-wall ridiculous, with crazy kart designs and stuff like that.

>> No.392627

Also the Cyberdemon's sprite covers half the screen in 3rd person.

>> No.392640

Give it some cliffs and ramps as best you can

>> No.392642

I'd prefer more balanced gameplay, i.e. Cyber having bigger mass, so being better at ramming, but worse at accelerating an' stuff.

>> No.392681

You can be balls-to-the-wall ridiculous while still being fair.
In fact, I would say being fair is a higher priority than being ridiculous!

>> No.392703

Spriteguy here. I am working on the sprites (right now). They're different sizes on purpose. It's possible to have an asymmetrical, but balanced game. If you wanted it to be completely fair we'd have to have them be the same speed weight and acceleration. Size is just another attribute.

I'm not making them as long as they are wide, because that would require serious redesigns, and since I'm keeping them using doom sprites, and in doom style it wouldn't look normal anyway. Dooms collision was never terrible accurate anyway, and they're not a lot longer than wide right now anyway.

>> No.392749
File: 324 KB, 1439x861, suffering is over.png [View same] [iqdb] [saucenao] [google] [report]




Now to destroy my newfound hapiness by finding that the newer revisions still crash just as quickly. Apparently the sector building crash was fixed, we'll soon see how true that is.

>> No.392760
File: 174 KB, 800x585, 1364637169678.jpg [View same] [iqdb] [saucenao] [google] [report]

Can we have a stream please?

>> No.392764

I guess. I'm just painting the cacodemon's kart right now. didn't get to it over the weekend.

>> No.392769


>> No.392771

Aw, sweet, I had to leave just when you were starting to sculpt it!

>> No.392806
File: 377 KB, 1440x860, it actually works.png [View same] [iqdb] [saucenao] [google] [report]

Well, none of the obvious ways to cause a crash are doing it. Now it just comes down to long-term stability.

Also the new draw curve mode seems p cool.

>> No.392827

Just use iddqd and idkfa. Then it'll be easier.

>> No.393243

>haven't mapped in a decade and a half
>try out DoomBuilder
>figure out PK3 structure

I can do so much and so quickly. Fuck, I wish I had these tools back in the day. This is glorious.

Now to stare blankly at the screen for half an hour trying to come up with a map idea.

>> No.393318

i don't get it
i installed doom collector's edition but i can't find the WADs anywhere...

>> No.393324

>that feel
I am now making a track for DoomKart (a.k.a. Grip and Tire), you could create one, too.

>> No.393341
File: 14 KB, 112x98, cacomobileTest.png [View same] [iqdb] [saucenao] [google] [report]

Something like that...

>> No.393361

Like 20 revenants screeching all at once.

>> No.393520



>> No.393540

/join #channelname key

It's probably one of the standard password.

>> No.393542


>> No.393612
File: 107 KB, 466x490, 1358434171275.png [View same] [iqdb] [saucenao] [google] [report]

>set movebob to 9999

>> No.393668

what mod/map is that?

>> No.393686

Dues vlut: brtol dmoo

>> No.393705
File: 40 KB, 180x218, 180px-Pom_Pom_-_Cacodemon.png [View same] [iqdb] [saucenao] [google] [report]

Bubble dee bubble. Double bubble.

>> No.393709


No problem bro


Greatly appreciated, probably as soon as I get into spriting I'll do the necessary sprites resembling the dude from Blackthorne. Many thanks!

>20 revenants screeching all at once.

Shit. I remember reading about some WADs with jumpscares based on monsters dying all at once, or a big ass room with barrels exploding at once.

Like one of those moments when you finish a level and then while the % of kills is loading you switch to another thing in the PC, and then when you return to Doom, BOOM!

>> No.393714

The Community Chest Project: Map 20: Technodrome


>> No.393731
File: 95 KB, 850x850, 1355534432553.jpg [View same] [iqdb] [saucenao] [google] [report]

Let's kick shell!

>> No.393791

Hey, I was just playing that last night. Decent game, but awkward controls.

I think there was a PC version with blood and such too.

>> No.393839

Come, /vr/, join tha server!
p: vidya

>> No.393960
File: 24 KB, 352x220, 444BC0.png [View same] [iqdb] [saucenao] [google] [report]

Got 3 spells in, they are costly enough and subject to change, they are practical, some of them not available by default power ups. Mechanic Overdrive; Double Firing Speed. All Seeing Eye; Reveal map and actors. Bullet Time; Time Freeze. All last around 30 seconds or less. Gonna add a short lasting decoy thingy.

Got Power Modes for every weapon so far, they drain Cells on use. Also pictured, screw Caw Hammer, its 444 or Betty both consume Shells. Also boosted default carry limits but some guns use 2-3 bullets per shot.

I liked Power Modes, it sounded like a bad idea at first, Bk13s shoot bouncing rounds, Betty shoots 2 solid slugs that pierces everything but walls, you pull a second HS010... etc.

>> No.394042
File: 24 KB, 352x220, 44422.png [View same] [iqdb] [saucenao] [google] [report]

Preposterous muzzle flash number one.

>> No.394089

As opposed to what?

>> No.394147

Something else so the Red Cross doesnt bitch about it's "misuse"

>> No.394160

Pills, like Doom's censored versions did.

>> No.394172

Pill icons. They did this in Doom BFG edition.

>> No.394216

>that image

Be honest, did you seriously come straight from /b/?

>> No.394237

>missing keys

Well, yes. That would imply they're broken you don't generally use broken keyboards.

>> No.394252

coincidence? i think not

oh wait doom used the arrow keys didn't it

>> No.394265

WAD stands for Where's All (the) Data?

>> No.394273


>doom used the arrow keys didn't it

Umm...nope, as far as I know...

>> No.394279

It did, when it first started.

>> No.394290

Ok, that server was shit. 0 ammo for everyone, except the retards who go around using the super shotgun on zombiemen

Yeah, it did, by default. arrow keys to move, left and right to turn, hold alt and a direction to strafe, hold shift to run, ctrl to fire and space to open doors.

>> No.394291

yes it fucking did


>> No.394315

You sound exactly like my twelve-year-old self. Holy shit.

>> No.394352

What happened? I had to check the tab to make sure I wasn't on /mu/.

What the hell's gotten into you guys? You're better than this.

>> No.394382


Well, shit. The first time I played the game it was configured to use WASD and not >arrow keys.


Some people had a lapsus, that's all; we've been receiving a lot of shitposting for the past few days, see >>390130

>> No.394390


Everyone's been at each others throats with the circlejerk drama going on.

That and some doom murder heads are cynical condescending snobby rude sperlords.

>> No.394395

How long have you been working on this? Also, when do you think you're going to release this?

>> No.394405

how the fuck do you say /vr/oopers? Is it like Bloopers?

>> No.394418



>> No.394426

DooM has new life in /vr/?
sweet. whats the password to the server

>> No.394436


Which one?

>> No.394452
File: 29 KB, 99x178, 1361839760319.png [View same] [iqdb] [saucenao] [google] [report]

Well, I'd imagine you pronounce it as vroopers. I think the slashes are silent.

>> No.394460

vidya, vidyagaems, videojuegos

>> No.394474


He never specified which one, some people have been posting servers with different passes aside from the uual ones.

>> No.394476

>not F3

I am convinced I am honestly the only person in existence that actually uses this.

It's unsettling to say the least.

>> No.394501

Yes, yes you are.
One of these is most likely the password to the one he's talking about. If not, ctrl+f the server name.

>> No.394514

I use a laptop because I don't care much for modern computer games and this works for what I play on it
I want to hit whoever decided to make putting settings on the fkeys instead of seperate buttons the norm for all laptops with a giant hamer labeled fn

>> No.394521

>not using a seperate keyboard and mouse for your laptop
Come on man.

>> No.394526

I didn't know about it. But I was using a laptop with fucked up function keys for a while before I got a job in data entry.

F2 for rename in windows too.

>> No.394527
File: 45 KB, 169x162, 1336654349611.png [View same] [iqdb] [saucenao] [google] [report]

My laptop has a numpad

>> No.394572
File: 205 KB, 1024x768, Screenshot_Doom_20130408_183610.png [View same] [iqdb] [saucenao] [google] [report]

>> No.394580
File: 135 KB, 1024x768, Screenshot_Doom_20130408_182900.png [View same] [iqdb] [saucenao] [google] [report]

>> No.394610
File: 40 KB, 350x346, doom64.gif [View same] [iqdb] [saucenao] [google] [report]

Am I supposed to be able to jump in Doom 64? I'm playing the Absolution port (I know EX is better). There's an option to jump but whatever key I bind it to doesn't do anything, and I keep finding gaps that are just barely too wide to sprint across.

>> No.394619

brown dude is fucked.

>> No.394623

Beat hectic
Good luck

>> No.394645
File: 296 KB, 1024x768, garden2[1].gif [View same] [iqdb] [saucenao] [google] [report]

Allow me to repost some stuff I've been collecting as of lately

>No Rest For The Living (warning, may not contain sky textures)

>Master Levels for Doom (some of them may be unfair from a pistol start perspective, so be careful with the ammo)

>PSX Doom music in an acceptable quality, it fully works with Doom and Doom 2

If Mega acts like a bitch, use jDownloader

>Hitler HUD + Sprites + Custom voicepack

>Doom RPG 1 and 2 in .jar format

>> No.394690
File: 1.19 MB, 1920x1080, Screenshot_Doom_20130408_224135.png [View same] [iqdb] [saucenao] [google] [report]

working on my cyberrunner map, very early wip

>> No.394714


They're fucking with you. PC version has a modding scene to rival Half Life and all sorts of goodies in the various source ports. Plus multiplayer! It's worth the getting.

>> No.394725

9/10 would turbo through

>> No.394740
File: 161 KB, 1024x624, sanic plane.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.394785

Okay, stupid question.

What do people use to make music similar to Bobby Prince's music for Doom? The abundance of new musical content in WADs and the similar sound they have tells me that it's fairly simple.

>> No.394786

I got a question. It's gonna make me look like a fool but I gotta ask anyway.

You see I'm very new to PC gaming and wanted to play some acclaimed FPS classics. Got started on Doom and Hexen no problem thanks to stuff like GZDoom and all the wad craze.

Now I wanted to try Duke Nukem 3D and got it off GoG andmy question is, can I customize the controls? I'd much prefer WASD movement and entirely free mouse aim, much like the controls in the GZ version of Doom.

>> No.394806

Look up Eduke32 if you want a full 3d source port of Duke.

>> No.394809

We just do what Bobby Prince himself did

1. Take popular heavy metal song
2. Change it just enough to make it not quite sound like the source material
3. ????

>> No.394824

But is there some sort of program people use or something?

>> No.394837
File: 411 KB, 504x676, HsfTA.png [View same] [iqdb] [saucenao] [google] [report]

armageddon samsara with those horrible addons

server: /vr/tual armageddon
password: vidya

>> No.394842

the only one that springs to mind is Anvil Studio.

>> No.394848

Whoa! This is precisely what I wanted!


>> No.394865

Thanks, I'll check it out.

>> No.394871

No prob.

Enjoy the HRP pack as well. The 3d models aren't half bad.

>> No.394876
File: 301 KB, 1024x768, DSCN2065.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.394904
File: 74 KB, 800x600, Screenshot_Doom_20130408_181603.png [View same] [iqdb] [saucenao] [google] [report]


Looking sexy, man! Thanks again for your work, I can't wait to see it in action!
Will you be using any of the drone enemies to harrass players, or are you thinking more of a hassle-free runthrough?

>> No.394925
File: 33 KB, 423x474, mc2gus5Pap1qbsxj1o1_500.jpg [View same] [iqdb] [saucenao] [google] [report]

>horrible addons
why the fuck would you include them if you know they're horrible

>> No.394953
File: 1.49 MB, 1920x2560, 20130408_181753.jpg [View same] [iqdb] [saucenao] [google] [report]

sup faget

>> No.394967

I'll probably avoid the drones and such for a later map if I ever complete this one, I was hoping this map could serve as an introduction to Cyberrunner, like a tutorial map of sorts

>> No.395056

I'll look into it!

>> No.395072

All Duke3D ports have sucked.

>> No.395085

I wouldn't say "sucked". N64 was good for 4 player splitscreen and bots.

>> No.395104

8/10 almost got me

>> No.395106


Awesome, sounds like a plan.
Keep up the great work!

>> No.395115
File: 8 KB, 147x76, pungd0.png [View same] [iqdb] [saucenao] [google] [report]

Who's hand did they use for the punching and shit?

>> No.395123

Whoops I forgot there were early ports. Let me rephrase that.
All MODERN Duke3D ports have sucked.

>> No.395128

I don't get why everyone hates the N64 port so much. Yeah, it had censorship. The censorship could've been a lot worse. Besides the censorship it's a really good port

>> No.395193

How bad was that shit?

>> No.395208

I actually prefer the N64 Launcher over the regular devastator. It looks so much cooler.

But the ripper is much much better than the submachine guns.

>> No.395219

no nudity and some of the locations were changed (porn store was now gun shop)

>> No.395228

I'd bet it was just like playing it with Adult Mode off.

>> No.395248
File: 187 KB, 1024x768, Doom[1].png [View same] [iqdb] [saucenao] [google] [report]


I'm so jelly


American McGee, I think?

>> No.395252

>No music at all besides the kickass Intro theme
>Censorship when it wasn't really necessary
>Lots of good lines removed as well
>Weapon changes for the worse
>No Tripwires

It wasn't all bad though.
>Nice spritework
>New sounds
>Alternate ammo types(Can't switch between them though)
>Added a few things to some levels

It was a mixed bag.

>> No.395283

>There is no more background music in the levels
Fuck this shit.

>> No.395290

>No Tripwires

People actually use those?

>> No.395297

For speedrunning yes.
It's also not so bad in Dukematch.

There was no reason to remove them.

Forgot another one.
>No Freezer

>> No.395304
File: 416 KB, 1600x1200, Doomsphere.png [View same] [iqdb] [saucenao] [google] [report]

it was the best fucking thing

>> No.395338

actually it still had tripwires.
I liked the secondary ammo types, dum dums made the pistol NOT a worthless piece of shit and you were basically a juggernaut with explosive shotgun shells

>> No.395356

I hated the Dumdums and Explosive shells for one reason.
Can't switch ammo types.

They are pretty rare and serve a different purpose from what the guns normally do.

I like multiple ammo types but it could at least have been like Turok 2 and let me switch to conserve the better ammos.

>> No.395370

>explosive shotgun shells

Is THAT where Duke's explosive shotgun came from in Samsara?

>> No.395374

So, I just started playing brutaldoom. Holy shit, it's awesome! Gore! Gore! and more bloody gore! I just can't go back to playing regular doom now.

>> No.395380

you should join us in the armageddon server

>> No.395382

Yup. Sprite and everything.

>> No.395389


Try playing nuts.wad with it!

>> No.395390
File: 25 KB, 281x184, 1363340825273.jpg [View same] [iqdb] [saucenao] [google] [report]

I have the opposite felling
But >Brutal Doom is pretty cool

>> No.395397


Are you kidding me? His PC's going to fucking melt if he does that!

>> No.395408

Can't you run it just fine on chocolate doom?

>> No.395419

I remember reading somewhere that it was Tom Hall. Hell if I know if it's true.

>> No.395435

did the server just die

>> No.395453

Yeah it just fucking died

>> No.395459

No more Armaggedon? Aww.
Anyway, we were discussing potential future characters for Samsara. Sam and Lo Wang definitely need to get in on this.

>> No.395461
File: 669 KB, 1494x790, 20130408022146383.jpg [View same] [iqdb] [saucenao] [google] [report]

Some screens of the cyberrunner map I'm working on: http://imgur.com/a/6ynTr

Any tips? Kinda feeling burnt out on mapping already.

>> No.395464

Dammit, I was enjoying Rise of the triad Guy's rockets too.

>> No.395467

But Brutal wouldn't work on Chocolate I'm sure.

>> No.395471

What about something from Ultima Underworld?

>> No.395484

lurking in the host chat

turns out someone stole shit for that .pk3

threenutbill wasn't aware of it, so hopefully he'll rehost with the original non-stolen thing

>> No.395486

Well you'd better enjoy them, that game is 80% rockets and explosives.

By the way, you guys know about this TC called "Return of the Triad"? It's a really amazing remake of ROTT using the zdoom engine. Check it out!

Never played that. Who's the protag?

>> No.395490

Lo Wang
Someone from Rise of the Triad.

>> No.395501

>Someone from Rise of the Triad.

both of these are on the addons but they are really unbalanced,

>> No.395505

I dunno, if anything I think Caleb's a little bit underpowered.

>> No.395509

But Caleb and I.P. Freely are already in there

>> No.395513

Caleb isn't too bad, but his power could be toned down.

I.P. needs his physics altered. Other than that he may be good to go.

>> No.395514
File: 9 KB, 256x256, 2[1].gif [View same] [iqdb] [saucenao] [google] [report]

I was recalling some Doom mods that are pretty much Mordeth'd

Do you guys remember "Doom X"? The last thing I knew was that the dude was working on a Doom 2 version of the Pain Elemental from N64

>> No.395515

The Avatar from the other Ultima games, but I don't think there's a weapon set per se in the game, more shit you grab.

>> No.395524

>Rise of the Triad

No, please. The add-ons are shit.

I know you're joking, but...why don't you tell me you're joking anyway.

>> No.395528

Caleb is playable?
I haven't followed Samsara in awhile so I don't know of addons.

>> No.395531

Hey Impse, remember that Hitler wad that you made some time ago? I'd like to make a gameplay wad out of it, maybe a Samsara addon. Is it cool if I use it as a base?

>> No.395534

Some dude made an add-on pack that adds Blake Stone, IP Freeley, and Caleb.
They're all fucking terrible.

>> No.395547

I think they're tons of fun. What's wrong with them?

>> No.395567

Everyone always says these things, but doesn't back them up with some facts or solid proof.


>> No.395571
File: 8 KB, 389x371, What's going on in this thread.png [View same] [iqdb] [saucenao] [google] [report]

>360 controller

>> No.395593
File: 30 KB, 640x400, 1364501695842.jpg [View same] [iqdb] [saucenao] [google] [report]


Servers back up. NOW WITH LESS FORGERY!

>> No.395596

They are just unbalanced for CTF and DM everyone says they are OP.

truth is that ip is made lazily caleb is too squishy.

>> No.395597

Don't fucking start.

>> No.395614

Am I the only one who wants Gina (Unreal I) in Samsara? The Unreal weapons with alt-fire would be a pretty unique addition to the mod.

Would probably replace the Invisiblity with the Dispersion Power-Up.

>> No.395618
File: 101 KB, 772x834, i_drew_sanic_hegehog_by_andyparka-d44xhhu[1].jpg [View same] [iqdb] [saucenao] [google] [report]


Eh, as long as you keep the credits I left in the readme (from the dudes who made all the sprites/HUD/etc), I think it's cool.


>Being this late


>> No.395629


1: OP as shit. I'm not even exaggerating. The VII for Caleb is stupidly powerful, and is glitched into giving you umpteen gazillion points whenever it's picked up. His Flare Pistol alone has an altfire with every blast as powerful as a rocket. Oh and he also starts with the Doom Fist and Doom Pistol for some reason, and when he runs out of ammo he swaps to them. Likewise, IP Freeley massacres everything without any care in the world with all the explosives.

2: Terribly inaccurate to their source games. Wrong sprites, wrong damage values, wrong times, wrong names, wrong everything. It's just wrong. They don't play a thing like their original game, someone just took the sprites and sounds and slapped them on--hell, often got them mixed up, too!

3: Very few of the effects have +CLIENTSIDEONLY or +NOINTERACTION on them, which basically means they can lag out the server with enough of them.

4: The creator has stated he intentionally wants them to be more powerful than the others so that everyone will play them. This is a fucking terrible attitude to have.

5: Glitchy out the ass.

Sure, you can say they're fun. They may very well be fun. But they are not well made by any stretch of the imagination.

>> No.395631

No, you definitely aren't. I wonder how the model would look, though. I don't know if Unreal 1 engine models would translate well to sprites.

Great idea.

>> No.395632

I pirated this book. It was a damn good read.

>> No.395647

Thanks. Now I know. So they just need to be fixed soon.

>> No.395663

the creator is busy with gvh: legacy of darkness, so he won't be updating them soon

yeah, the dude who made the add-ons is currently in charge of that


>> No.395667


Just finished that book today. Would pic and timestamp, but too lazy at the moment.

>> No.395685

Oh God, Ivan did those?

No wonder they're a mess. That kid absolutely refuses to listen to any sort of criticism, constructive or otherwise

>> No.395690
File: 98 KB, 500x500, mh700zljkm1qinsaoo1_500.jpg [View same] [iqdb] [saucenao] [google] [report]


Well then.

>> No.395718

>potential future characters for Samsara

So you want to add more dudes to Samsara? I think this might help


You might want to check from Doom onwards

>> No.395727

why onwards?
wolfenstein came before doom

some more retro shooters would be awesome

>> No.395731

I tried downloading and running the Doom RPGs but it won't run.

I know that 64-bit Java has problems with a lot of stuff not named Minecraft, and I thought I could run it with a batch file that points to the 32-bit version I have installed on my system, but that didn't work either.

Can anyone help?

>> No.395747


Well, fuck, my apologies, I forgot to add: those games are only for mobile phones with Java support.


Okay, try this one then


>> No.395765

So I got myself Blood, one whole unit full.
But it won't start. Tells me W7 64bit isn't supported. Switching to other compability modes doesn't help.

Can you hel me, /doom/?

>> No.395769


Alternatively, add Hugo and Ken Silverman

>> No.395780

Doom RPG is a J2ME (Java 2 Mobile Edition). You have J7SE (Java 7 Standard Edition)
So, go get a J2ME emulator.

>> No.395785

It requires Dosbox.

>> No.395787


>> No.395792

Are you trying to run the .exe the game came with? DOS doesn't exist after XP.

You'll need DOSBox to run it or the attempted source ports.

>> No.395867

Odd, I've had better results.

Unfortunately, I can't figure out how to make it to where if I'm holding down RUN, it aims faster too.

I'm used to that on the 360 and it just makes it pointless to use a controller in the first place.

Also, ignore the purists (faggots)

>> No.395871

It's the GoG version.
It doesn't start. If I use the created shortcut it just closes immediatly. If I start the .exe it tells me about the incompability. If I draw the .exe into Dosbox it tells me it needs some ART files.

>> No.395875

>telling people to go back to v
>screaming at them for using controllers
I think it's YOU who needs to go back to v

>> No.395880

whatever came of that movie version of Masters of Doom?
Also here's a good series taking a look at id:

>> No.395898


Wee bit late, mate.

>> No.395921

I have no idea. The GoG version should have a Dosbox with the installation customized just for Blood.

>> No.395923

How about, it's a free country?

No really, shut up

>> No.395935

Yeah, I just noticed my scroll bar was in the middle of the screen.

>> No.395971

>whatever came of that movie version of Masters of Doom?

That was in 2006, it Mordeth'd hard, I guess

Also, thanks for the playlist, totally looking at it right now

>> No.396090

No ideas here.

It's something I've been wondering with these threads going on about CyberRunner, as everything I've heard about it makes it sounds like you need maps of astronomical size to make it function properly. Sounds like a massive pain in the ass to be perfectly honest, especially since any sort of detailing would be nigh-impossible or would take ages to do anyway.

>> No.396106

Got a J2ME emulator, Doom RPG 1 doesn't launch at all and Doom RPG 2 crashes after you pick a character.

>> No.396164

"In one, a dog named Chewy was invited to play ball with his owner. With a strong throw, the owner hurled the ball into Chewy's eye, causing the dog's head to split open and spill out green brains. 'The End,' Romero scrawled at the bottom, adding the epitaph 'Poor Ol' Chewey'."


>> No.396190


Don't worry, emulating mobile games in the PC it's almost impossible. The only way to play them is by installing them in a real mobile phone. And even sometimes they might not work due to compatibility issues.

For example, I just couldn't use the sniper in Doom 2 RPG, and everytime I fought the Virtual IoS the game simply crashed.

>green brains

dude wat

>> No.396212

"At school, Romero turned in a homemade comic book called
for an
art class assignment. In one section he described and illustrated “10 Different
Ways to Torture Someone,” including “Poke a needle all over the victim’s
body and in a few days ... watch him turn into a giant scab” and “Burn the
victim’s feet while victim is strapped in a chair.” Another, titled “How to
Drive the Babysitter Mad!,” illustrated suggestions including “Get out a wry
sharp dagger and pretend that you stabbed yourself” and “Stick electric cord
into your ears and pretend that you are a radio."

>> No.396218

They'll be about ZDoom Wars size, I'd assume.
I'd also assume it'd be better to focus on layout first and detail much later.

Or be lazy and tell Terminus to detail it himself.

>> No.396241
File: 54 KB, 180x172, lolbaron.png [View same] [iqdb] [saucenao] [google] [report]

>Stick electric cord into your ears and pretend that you are a radio
This fucking guy

>> No.396258

Works best in a Sony Ericsson.

>> No.396314

Does anyone have a link for Grezzo 2? All i can find is the demo.

>> No.396315

I tried downloading them to my Pantech Link II and it said they were incompatible.

Any idea where to find something that emulates a Sony Ericsson?

>> No.396328


>> No.396350

No clue. :V

>> No.396378

Thanks, all i need to do now is learn Italian to understand all the shit but i'll just kill everything i see, that's generally how 2.5D shooters work.

>> No.396403

>665 MB

>> No.396418

This is what happens when you steal a bunch of zdoom wads and put them all together.

>> No.396462


And even if you have knownledge in Italian you'll still struggle to understand the jokes, they're very, very local

>> No.396464

Is it co op?

>> No.396478

Has anyone ever done a Strife Merc add-on for Samsara?

>> No.396513
File: 40 KB, 600x685, melvin melvin.jpg [View same] [iqdb] [saucenao] [google] [report]

"The resulting slip in his grades angered his stepfather, reviving old battles and inspiring, for Romero,
new comics he called “Melvin.” "

>> No.396535
File: 57 KB, 300x322, 1363323609754.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.396586


Look at that smug-ass nigga. He knows his code is golden and he knows you're enjoying his games. Yeah you are. Don't be tryin' to front. John Carmack knows the deal.

>> No.396620
File: 83 KB, 500x684, daikatana ad.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.396650

daikatana pls go

>> No.396703

I don't think I like strife. I have no idea what to do or where anything is or what I'm doing. I'm completely lost.

>> No.396723

If you don't want it can you upload it? It doesn't seem to be in the megapack.

>> No.396726
File: 519 KB, 1024x600, Screenshot_Strife_20130319_211126.png [View same] [iqdb] [saucenao] [google] [report]

i had fun with it

>> No.396727

It's ok I never liked it either for the same reasons.

>> No.396730

someone doesn't know how to google

>> No.396734


Explore a little. The land isn't that big. Use a guide if you have to. And keep frequent and numerous saves.

Where are you?

>> No.396858

I could do with some help.

I installed Zandronum a while ago but every time I start it up I get BSOD. I uninstalled it after about three times.

Has anyone else had anything similar to that and what did you do?

>> No.396884

Someone make a new thread.

>> No.396916


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