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/vr/ - Retro Games


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File: 155 KB, 715x715, 7349-powerslave-playstation-front-cover.jpg [View same] [iqdb] [saucenao] [google]
3856123 No.3856123 [Reply] [Original]

What's your favourite 90*s FPS /vr/?

Pic related is mine. The EX sourceport makes it even better.

>> No.3856143

>>3856123
EX is not a source port, just a really faithful remake on a new engine

To answer your question, Blood

>> No.3856152

Wasn't the PS1 Powerslave a completely version? I remember reading that they completely remade the engine for that game.

>> No.3856154
File: 221 KB, 800x807, 103165-medal-of-honor-underground-playstation-front-cover.jpg [View same] [iqdb] [saucenao] [google]
3856154

>> No.3856248

>>3856152
* completely different

>> No.3856254

UNREAL

Man, that game is just so immersive.

>> No.3856256

Goldeneye

>> No.3856270
File: 912 KB, 1280x1278, 1382063816570.jpg [View same] [iqdb] [saucenao] [google]
3856270

>> No.3856281

>>3856154
I loved this game back in 2000, I tried to replay it few years back and I could NOT get into the game-engine.

Felt like goldeneye, which I did not care for.

>> No.3856507

>>3856270
I can't get past the 1st hub in the expansion, original game was a great adventure. Had to use a guide 3 times though.

>> No.3856665

>>3856143
>just a really faithful remake
lol

>>3856152
It's complicated.

The first version developed was the PC DOS version, that one is a completely different game using the same assests. It's more like traditional Doom like but it has excellent level design and atmosphere for the kind.
It was the first developed, but not the first released.

When they decided to port the game to Saturn they realized that, at the time, on console it was easier to do 3D than 2D due to dedicated hardware for that versus low processing power.

So they basically made an entirely different game using (mostly) the same assets for the Saturn version. A game which this time, was more adventure oriented and which took into account the full 3D possibilities of the Saturn.
People who think Powerslave console is awesome, often don't realize how awesome it is because they fail to realize that it was being developped at the same time as Quake and before other games which were the fundation for 3D of the era, while it does share many design similarities with Quake and the like.

So the Saturn version was released, then they released the DOS version, and then, a year after they ported the game to PS1.

The PS1 port was handled by a different programmer. If you ask me it plays quite differently and is mostly worse in most aspects.
It's still worth playing because they changed about 3-4 stages of the game.
The whole hidden "team dolls" thing was also re-done, and it's pretty much the only thing I consider better on the PS1 version.

In the PS1 version they also got rid of Bomb Jumping which was absolutely awesome on Saturn.

Then, comes EX, an impirical fan remake of the PS1 version. So it's basically a blind port of what is already a port, and everytime a lot is lost in the translation.

TL;DR Play the Saturn version.

>> No.3856680

>>3856123
great game!

>> No.3856691
File: 270 KB, 1024x768, SystemShockPortable2.jpg [View same] [iqdb] [saucenao] [google]
3856691

That's like asking me to choose between my fucking children OP.

I'd say for pure meathead action fun, there's no 90's shooter finer than Blood: https://www.youtube.com/watch?v=RluZuxrIh7A

But for a real 10/10 fucking godlike video game, I gotta go with mother fucking System Shock. https://www.youtube.com/watch?v=up80FfzySFA

>That banging soundtrack
>That isolated, desperate atmosphere
>That simulationist gameplay
>That legendary antagonist
>That exquisite level design

Possibly the best game ever made. Shock 2 is definitely a better horror game but the original seriously blew my balls off when I finally got around to playing it. After I finished it and heard it was getting a remake my first thought was "It doesn't fucking need one, it still holds up great." At least that'll get more casual scrubs playing one of the all-time greats I guess.

>> No.3857594
File: 19 KB, 480x360, cs 15.jpg [View same] [iqdb] [saucenao] [google]
3857594

>> No.3857769

>>3856665
Is Mednafen Saturn good yet? I also can't find a good dump of the Saturn version for the life of me ever since redump went down.

>> No.3857779
File: 392 KB, 1920x1080, maxresdefault.jpg [View same] [iqdb] [saucenao] [google]
3857779

As if there was a choice

>> No.3857794

jumping flash and gits

>> No.3857798
File: 75 KB, 640x440, mouth.jpg [View same] [iqdb] [saucenao] [google]
3857798

It's between this and Duke 3D

>> No.3857802
File: 194 KB, 784x1024, unreal.jpg [View same] [iqdb] [saucenao] [google]
3857802

>>3856254

It's gotta be Unreal for me as well.

Incredible level design, one of my favorite OSTs ever, imaginative weapons, great enemy combat and so goddamn immersive. Every couple of years I replay the game and I always find something new. It's sublime and will always be one of my favorites.

>> No.3858257
File: 770 KB, 1486x1080, Powerslave (USA) (DW0717)-0000.png [View same] [iqdb] [saucenao] [google]
3858257

>>3857769
works fine

>> No.3858283

>>3857794
those aren't fps, retard

>> No.3858291

Anyone ever play this shitty "Christian" FPS from 1999?

>> No.3858293
File: 439 KB, 632x862, saints_of_virtue_cover.jpg [View same] [iqdb] [saucenao] [google]
3858293

>>3858291

>> No.3858295

>>3858293
>christianity
>"cool"

>> No.3858298

Quake. FPS level design has never been done better.

>> No.3858724
File: 60 KB, 640x436, seireki.png [View same] [iqdb] [saucenao] [google]
3858724

>>3857769
I don't know, I've been mainly playing the PAL version on actual hardware.

FYI the PAL Saturn version was ported to run at the intended speed (the PAL PS1 version however runs slower).
The only difference is that firing rate of some weapons will be a bit lower, but everything else plays at the intended speed.
The PAL version also has some other differences, mainly 2 glitches (1 one which makes that version the best for speedruns) and they took out several HP/AMMO refill items throughout levels, as well as some other minor level design changes.

Also I've been emulating the Saturn NTSC-U and NTSC-J versions just fine using Yabause (0.9.15-win64). The only issue related to emulation was that the background image during loading times wouldn't appear, very minor.

I should still have somewhere isos of all 3 Saturn releases of the game if you can't find them.
Took me months to find a rip of the Jap Saturn version, but sadly it doesn't have as many differences as the PAL version. It's just like the NTSC-U version except there is more ammo for the Cobra Staff and Amun Bomb weapons (which CAN be useful), pic related Jap Saturn version title screen in Yabause

>> No.3858728

>>3857594
my nigga. played stupid amounts of CS.

>> No.3859492

>>3856270
>>>3856154
Found it pretty meh, but I loved the sequel

>> No.3859502
File: 118 KB, 1024x768, Starsiege_Tribes_3.jpg [View same] [iqdb] [saucenao] [google]
3859502

>>3856123
Nothing else even came close in the 90's.

>> No.3859510

>>3859492
Which game? Or both of them?

>> No.3859728

>>3858283
>jumping flash aren't fps

>> No.3859740

PO'ed

>> No.3859743

>>3859728
first person platformer where you can shoot