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/vr/ - Retro Games


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File: 29 KB, 640x480, j5cubs[1].jpg [View same] [iqdb] [saucenao] [google]
385350 No.385350[DELETED]  [Reply] [Original]

Retro HD thread

Lets get down to brass tacks. What's the bottom line?

>Sega Genesis
>SCART cable: $15
>SCART to component adapter: $8+

Once we get an RGB or SCART output, it can be converted to component, vga, dvi or hdmi (though I personally believe component is he best choice) through the same methods, with optional distribution and amplification that you can dump lots of money into if you choose or need to. Some displays' internal signal amplifiers may be weaker than others.

>> No.385410
File: 92 KB, 653x490, nesinside[1].jpg [View same] [iqdb] [saucenao] [google]
385410

>NES
>PPU from Playchoice 10 (or certain Vs System chipsets): $150+
>Technical skill: Appreciable

>> No.385446

>>385410
why did you cum in that nes?

>> No.385472

>>385410
playchoice 10 colors look like fucking shit

>> No.385481

>>385446
cannot unsee....

>> No.385540
File: 219 KB, 1280x960, img_1521[1].jpg [View same] [iqdb] [saucenao] [google]
385540

>Atari
>French SCART 7800 (backward compatible with most 2600): $80+

>> No.385554

>>385410
>NES and not Famicom

Enjoy your inferior sound.

>> No.385685
File: 21 KB, 320x240, core[1].jpg [View same] [iqdb] [saucenao] [google]
385685

>>385472
They look like the arcade versions, it's not my fault you're some kind of shut in.

>>385554
NES can output the same sound (on the few Fami games that use that channel) with one added resistor and a short one pin on the expansion port. If you were a real sound snob you would be giving me grief about that Genesis not being an X'Eye.

>Turbografx
>4 wires, SCART male end: $3
>Technical skill: Minor

>> No.385745

>>385685
I dunno how the X'Eyes sound but I sure do hope that's not a full motherboard model 2, in any case.

>> No.386028

i just got the scart and plugged it straight into the TV, + modded PAL genesis was very easy to do

>> No.386042

>>385745
None of these pics are of my own equipment. I have an X'eye that needs a laser (happily its the same one as in the Saturn) and numerous Model 1s. The JVC actually has a JVC sound chip in it and the sound is noticeably better on everything. It uses the same SCART cable as the model 1, the model 2 uses a different one.

>> No.386043

why would you want to play a game intended for a 480i display on anything higher

>> No.386050

>>385745
mind was the full motherboard VA0 version but had the good sound chip in it... also the cpu wasn't the motorola one and it had a wire link connecting JP3 and the adjacent one, it was completely different from any of the guides i saw for modding but still worked when i added the switch

>> No.386063

>>386028
It's easier for Eurobros, technically but unfortunately many very desirable titles are NTSC only. Did you know that us NTSC regioneers pretty much have no SCART except on studio equipment?

>> No.386072

>>385350
>SCART to component adapter: $8+

Where is one for around $8?

The one I've been eying is a convertor box for $48+ shipping.

>> No.386091

>>386042
Really... huh, I'm curious now, because a shop by me has a boxed X'Eye for $250. I'm tempted, but already having a High Definition model 1, 3/4 motherboard model 2, the CDX, Nomad, and model 3, I passed on it. I figure if I wanted to spend an absurd amount of money on an X'Eye I'd rather go all-out for the Wondermega, which looks a hell of a lot nicer. I don't have SCART cables for the model 1, though; only for the model 2. I'm seriously tempted to get it now if only to say I have every North American Genesis model (Minus the Laseractive, anyway) if the sound is that much better.

>>386050
That's really weird but not totally out of the ordinary. The amount of different variants between models is completely insane.

>> No.386098

I imagine you could emulate the PC10 PPU on an FPGA.

>> No.386154

>>386043
Many reasons including but not limited to
>They look as good or better on less expensive modern equipment in 480i/p modes.
>Modern displays generally have larger screens
>Modern displays take up less room and, in fact most people already have them installed.

If we're going to get really nerdcore about it, this information is also quite useful for obtaining the rgb necessary to display on arcade monitors which are easiest to come by and provide (arguably) the ideal traditional old school gaming experience.

>> No.386171

>>385472
They actually don't when you play the 10 or so games the palette was designed for. PC10 PPU gives those games very nice colors. Of course for the other 800 NES games the palette looks somewhat off

>> No.386207
File: 385 KB, 254x144, 1361943857219.gif [View same] [iqdb] [saucenao] [google]
386207

>>385350
>>SCART to component adapter: $8+

Too hard to believe that was for $8, though if you can prove, you can help TONS of people on here.

>> No.386212

>>386091
You should take your best headphones and listen to your favorite sega cd game at home on your model 2 then go right to the store and ask for a demo of the X'eye with the exact same cans.

I have a powerful lust for Laseractive, by the way. Don't remind me.

>> No.386225

>>386091
just found out that the CPU i had was made by hitachi instead of the common motorola, does anyone have a good soundchip so i can compare serial no?

>> No.386263

>>386098
If you could do that you could probably make serious money... If you could then modify the palette to match that of a true NES you could name your own price to fags like >>385472

>> No.386296

>>385350
>playing in genesis 2 with a genesis 1 right next to it

>> No.386314

colors on my rgb modded nes look juuuuuust fine to me

>> No.386351

>>386296
As long as the FCC ID is MD2SEGA, it's fine.

>> No.386368

>>386207
>>386072
http://www.ebay.com/itm/190807790083
or
http://www.ebay.com/itm/360561042858
with
http://www.ebay.com/itm/380489013259

Sorry if you thought I meant that Philips SCART amplifying switch with the composite breakouts is $8 but its really only about $30. Doesn't break out component though.

>> No.386414

>>386314
How much did it cost you and what kind of display are you using? Can you post some real photos of the screen? I'm sick of dudes posting printscreens of emulators with the Playchoice 10 palette active and acting like experts.

You could be a great contributor to this thread.

>> No.386428

>>386212
I don't actually own any Sega CDs; only the standalone CDX. I've tried to get one every now and then but finding a working one is almost impossible for some reason.

So is it just CD audio that's improved or is it the FM chip, too? That's the biggest factor for me; the CDX, while not bad for FM, isn't as good as it could be.

>> No.386449

>>385685
Castlevania looks like shit on playchoice 10, Mario Bros looks like shit on playchoice 10. If I was a shut in and didn't go out and play them how would I know my version at home looked better? It looks better on punchout thats it. I didn't go to the arcade to play games I had at home or could play at my friends we went their to play exclusives or superior versions. Vs. Mario Bros is a better game but the graphics are shit.

>> No.386453

>>386368
>http://www.ebay.com/itm/190807790083

What's the difference between that and this?

http://www.ebay.com/itm/370695549265?ssPageName=STRK:MEWNX:IT&_trksid=p3984.m1439.l2649

Oh wait,
"PLEASE MAKE SURE YOU CHECK THE SETTINGS ON YOUR OUTPUT DEVICE (E.G. DVD PLAYER) TO ENSURE IT CAN OUTPUT IN COMPONENT/YPbPr. IF IT DOES NOT, THIS CABLE WILL NOT WORK."

Consoles do not output in component (just RGB), so this would not work.

>> No.386494

>>386428
It's all improved. I'm a huge Sega fanboy but JVC in the 80s was.. Well, JVC.

http://www.youtube.com/watch?v=fPvNaPNTJ0c

>> No.386497

>>386453
The converter you linked is the one I have and I can at least assure you that one works fine.

>> No.386519

>>386497
The question is, is there a cheaper alternative.

From OP, it seemed like there was, but in fact there is not.

>> No.386546
File: 108 KB, 750x750, 1348102123328.jpg [View same] [iqdb] [saucenao] [google]
386546

Thanks OP, this is great

I don't know what I was doing with my life playing retro games in standard definition, how foolish of me

>> No.386556

I bought a Trinitron computer monitor with BNC inputs. Would it display RGB video if I managed to daisy chain a bunch of cables from my consoles to it?

>> No.386568

>>386546

I'm not sure what OP is getting at, but all of this information in still useful for getting RBG video out of your consoles, whether you're displaying them on an HDTV or not.

>> No.386584

I'm starting to have a bad taste in my mouth from all of this HD hate for older vidya. Everyone has a personal preference.. just let it be.

>> No.386606

>>386494
Are there any videos (Or audio files for that matter) that actually compare the systems' sound capabilities, though? I can't seem to find any. Hell, I can't even find videos of people using an X'Eye that aren't webcam recordings off an LCD TV.

>>386519
That I have no idea; all I can say is that's the only one I've used and I've had no problems with it. It does require its own power source, so I dunno how one without power would compare to one that doesn't.

>> No.386609

>>386584

It doesn't have anything to do with personal preference. There are only two reasons you would play retro video games on LCD TV's.

1. You're ignorant of its disadvantages.
2. You're aware of its disadvantages, but you are willing to sacrifice picture quality in exchange for convenience.

>> No.386659

>>386568
Yeah I mentioned that in
>>386154
But I figured I'd get more bumps if I applied it to HDTVs in the OP

>>386453
I stand corrected. That's part of why I started this thread since I'm only in the cost/benefit analysis phase right now. Thanks. Unfortunate, but still totally woth the investment.

>>386497
Does it line double the output to 480p? Does it force 16:9 or does it support 4:3? Like I said a good RGB to component adapter is worth the price to /vr/ troopers but we should buy the right one!

>> No.386678
File: 256 KB, 1280x720, 0406130327.jpg [View same] [iqdb] [saucenao] [google]
386678

>>386609

I wasn't talking about a vanilla hook up on a HDTV. I was talking about people who use hook ups like OP has in this thread. I'm sure it isn't PERFECT, but it's a choice.

I personally don't do that. I have a HD CRT TV I play Gamecube, N64, Xbox and a few other systems. The GameCube looks wonderful on my setup. 30 times better than my LCD HD TV.

In fact, I have a few tube CRT TVs in my house and my GameCube looked HORRIBLE On it.

Resident Evil Remake looks breath taking.

The only thing is I haven't tasted anything older than a N64 on the HD CRT TV. I'm interested to know how it looks.

I assume my point is I just wish people wouldn't be so aggressive about someones personal preference.

It would be like someone telling you that your CRT tube tv is " old and dumb " and just " get with the times ". Live and live is all I'm saying. No dick waving is needed.

>> No.386698
File: 1.48 MB, 1681x1264, GHZ.jpg [View same] [iqdb] [saucenao] [google]
386698

>>386659
>Does it line double the output to 480p? Does it force 16:9 or does it support 4:3? Like I said a good RGB to component adapter is worth the price to /vr/ troopers but we should buy the right one!

I use mine with a CRT, but it doesn't upscale the signal at all if you plug it into an HDTV. Remeber, these are just converters, not upscalers. They just convert the SCART signal over to something an NTSC TV can use. It's got nothing to do with HD resolutions. But no, it doesn't stretch it into 16:9 and it definitely doesn't put it in 480p; that would be silly. It's all 240p/480i.

>> No.386720

>>386678

Again, it isn't personal preference. No matter whether you're displaying composite video through RCA cables or RGB video through SCART, the signal is still going to be scaled and displayed without scan lines on an LCD TV. You'll notice that nothing in that sentence was a matter of opinion; it's just the facts.

>> No.386745

>>386609
Trading quality for convenience IS a preference.

and yes I am a pedantic fuck

>> No.386748

>>386720

I'll ask you this. Why are people so forceful about telling people their setup is inferior? Even if no one suggested it was BETTER than a normal CRT? I have noticed that a lot on /vr/.

It just seems like dick waving, imo.

>> No.386784

>>386748

This is 4chan. Not many people are going to say "Hey bro I noticed you're using an inferior setup, let me help you out a bit." Instead, you're going to get "lel look at this fag with his HDTV and composite video." They might sound different to you, but the intent is the same.

>> No.386794

>>386745

No it isn't. I prefer a Ferrari to my car. The fact that I continue to use my car instead of buying a Ferrari is not a preference.

>> No.386810

>>386784

I have been on 4chan since 07. I clearly understand the culture of the site. The problem is I thought this section would be a little more civil about something that is a personal preference. Normally, this board is total bro. NOT on any subject related to HD retro gaming. It's the only thing people are extremely hostile about.

I do get your point though.

>> No.386820

>>386606
I looked too without finding any. There seems to be some debate between VA6 and X'Eye.

>>386720
You're implying that the quality of composite is comparable to RGB just because HDTVs don't have scanlines. Don't do that.

>>386698
There should be line doublers out there that convert 240p to 480p. Some people might experience jaggies on their HDTVs in interlaced resolutions depending on quality.

>>386678
I'm a real bargain hunter and I've never paid more than 50 for any display. My plasma with a native resolution of only 640x360 looks so good for gaming that I get endless compliments on it. The 1080p LCD in the living room has terrible color depth but computer text on it doesn't give you a headache. I have to recommend plasma for gaming though, even over LED

>> No.386838

>>386820

>You're implying that the quality of composite is comparable to RGB just because HDTVs don't have scanlines.

...what? I didn't say anything even remotely like that. RGB is always going to look better than composite, but no matter what you use, displaying it on a CRT is always going to look better. Not only because of the scan lines, but because the image doesn't have to be scaled.

>> No.386873

>>386820
>There should be line doublers out there that convert 240p to 480p. Some people might experience jaggies on their HDTVs in interlaced resolutions depending on quality.

You mean like the stuff found here?
http://retrogaming.hazard-city.de/
They definitely look really nice, but just way too expensive for me. I guess if I didn't have the space for a CRT I'd feel different, though.

>My plasma with a native resolution of only 640x360
Whoa, I wasn't even aware these existed. Do you have any pictures?

>> No.386917
File: 36 KB, 640x480, nwiob8[1].jpg [View same] [iqdb] [saucenao] [google]
386917

>>386838
Put your Sonic where your mouth is. Unlike old school video cameras which capture images interlaced, video game consoles are computers and they render their graphics in a digital format. They may look more as they were intended to look on a CRT but they will look clearer and nearer to pixel perfect on digital displays.

>> No.386927

>>386917
Oh, thank god for you. I was beginning to feel retarded for connecting my retro consoles to my 1080p LCD.

>> No.386937

>>386917
>>386927
Pixel perfect display fucks up Genesis transparency and other graphic effects, as the Genesis cheats a lot graphically.

>> No.386948

>>386917

>they will look clearer and nearer to pixel perfect on digital displays.

No they won't. Digital displays have a native resolution. If you feed it a signal of lower resolution, it has to scale the image by guessing as to how it should fill in the missing pixels. Not only that, but the lack of scan lines mean all the colors run into each other, leading to a blockier and less defined image.

>> No.386956

For a demonstration of the effect scanlines have on games, see this video:

http://www.youtube.com/watch?v=vscKaVByjRU

>> No.386957
File: 2.81 MB, 2304x1728, 2013-01-16 23.21.37.jpg [View same] [iqdb] [saucenao] [google]
386957

>>386937
I'd take actually good video output over some slightly more dithered effects (Which look absolutely fine on RGB anyway) with the Genesis' absolutely putrid composite output quality. It's on par with RF -- hell, I dare say it's worse.

>> No.386964

>>386959

American TVs don't have SCART inputs.

>> No.386959

>>385350
What's the point of going to component if you're coming from SCART? SCART is basically an RCA, it gets the video all together into one signal, if you then adapt to component you're just seperating a signal that had already been combined and thus has already lost quality. Unless you can get the component signals out of the source of the signal by themselves, it's all pointless.

>> No.386965

I'm just going to make my own scart to bnc connector and call it a day.

>> No.386973

>>386964
My point is that SCART is not better than RCA, where did you get that from?

>> No.386990

>>386917
They'll look disgustingly blurry while in motion on an LCD or any other display that doesn't flicker like a CRT. The flicker is essential for good motion quality. See http://www.blurbusters.com/

With very few exceptions, this doesn't apply to N64 games or 3D PS1 games, because those have terrible motion quality no matter what.

>> No.386992

>>386973
they are talking about RGB Scart.

>> No.386994

>>386873
It's real old and unique thats for sure. I got it at Goodwill for $10 because all of its composite tuners are fucked up and I guess nobody ever had it hooked up with anything digital. It's a 42 inch Ilo branded, I used to know what its guts were when I was considering repair but I forget now and I'm at the hospital with my wife right now (just had our first baby!) or I'd post some close up pics of its output. It originally came from Walmart around ten years ago.

>>386927
You're welcome. I though /vr/ could use a thread like this despite (or on account of) the controversy.

>>386937
Well, you've got me there. Genesis does in fact intentionally exploit some of the qualities of crt's to simulate competing (mode 7) effects.

>>386948
Unless the lower resolution is a factor of the native resolution of the display, which most consoles are going to be.

>> No.387007

>>386937
This is the same dithering which is apparently beautiful in PC98 games.

>>386959
SCART is a connector standard, not a single video signal standard. Most people mean "RGB SCART" when they say SCART, and that obviously keeps the RGB signals separate.

>> No.387023

>>386973

The only way to get RGB out of game consoles in America is to buy an RGB SCART cable and convert it to Component.

>> No.387025

>>386959
>>386973
http://en.wikipedia.org/wiki/Scart

>>386990
Depends on the refresh rate of the displays, although a CRT is likely to have higher rates than most consumer HDTVs

>> No.387036

>>386992
Still, I don't see how you could have any quality above RCA after converting the hardly any better RGB SCART signal to YPbPr.

>> No.387046

>>387025
If you're playing a console game at anything other than 60Hz you're doing something seriously wrong.

>> No.387051

>>386794
Ah, we're obviously looking at this in different ways. I'm considering issues like cost and convenience as factors in your choice, while you aren't. Being "willing to sacrifice picture quality in exchange for convenience" is as much a choice as anything else; it's a trade-off, but that's basically what any "preference" are, otherwise you'd call it a "toss-up". You might prefer convenience (ie. value convenience more highly). For example, you might have a choice between two hard disks, one has 500GB more than the other, but is $50 more expensive(taking these figures out my ass). A guy who prefers cheapness (ie values it more highly) may opt for the cheaper one. Likewise, if one has a higher capacity but is only availible for collection a 2-day drive away, someone who prefers convenience (ie values it more highly) may opt for the closer item.

>>386784
True, but the latter is arguably less effective. People are more likely to clam up if they are treated with hostility, I think. At least, I've seen people be fanatical and unwavering in flame wars, and generally more vitriolic places, about topics they wouldn't be firm or caring about otherwise.

sage for offtopic, sorry I ramble.

>> No.387067

>>387036
Then you probably need to do more reading than I'm willing to type out here.

>>387046
And plenty of HDTVs run it.

>> No.387073
File: 423 KB, 1618x612, RGBMonitorsPage01 - Large.jpg [View same] [iqdb] [saucenao] [google]
387073

>>387036
You're kidding, right?

>> No.387089

>>386368
None of those eBay auctions will do what you want.

>Component video (YPbPr) is a signal that has been separated into 3 constituent components, red, green and blue.
But that's fucking wrong.

The cables don't actually encode RGB->YPbPr. They just pass a YPbPr signal from a 21-pin connector to 5 RCA plugs.

>> No.387104

>>386957
It's been a while since I've seen a progressive jpg but it makes your point beautifully.

>> No.387119

>>387089
Yeah we already established that and I thanked the poster for bringing it to our attention and saving us time and $3-$8

>> No.387126

>>387036

At this point, I am being trolled. AMERICAN TV'S DON'T HAVE SCART INPUTS. No one is converting to RCA because it's a bump in quality. They're converting to RCA because that's the only way to FUCKING DISPLAY THE GAMES ON THEIR TV.

>> No.387162
File: 1.31 MB, 2460x3280, 100_2718.jpg [View same] [iqdb] [saucenao] [google]
387162

>>387126
I haven't been following this argument, but usually when someone brings up RCA in a video quality discussion, they're referring to composite over RCA.

>> No.387171

>>386556
It probably won't like 15KHz signals. Check your manual for information on accepted signal timings.

>>386917
Tell me, oh wise one, where I can find a digital display that simultaneously has a 320x224 and 256x224 native resolution.

>>386956
>480p
>scanlines
>"perfection"
lol

>>386959
SCART carries RGB signals.

>>386973
RGB is better than composite.

>>387036
The NTSC colorburst frequency is 3.58MHz. The NES, as a basic example, emits pixels at approximately 5.3MHz. Even at 256x224, NTSC chroma encoding will have reduced color resolution (not to mention all the aliasing you get from not properly filtering the luma signal first).

>> No.387172

>>387126
I think its very possible you're both trolls because both of you seem obtuse to the basic points ITT

>> No.387176

>>387126
We're trying to convert to component via RCA plugs, not composite via RCA plugs.

>> No.387178
File: 24 KB, 500x465, 22.jpg [View same] [iqdb] [saucenao] [google]
387178

Even with composite video, I get a really sharp looking picture out of my Genesis on my CRT. My SNES with S-Video cables is sharper, yes, but the Genesis is more than acceptable.

>mfw playing Sonic and using my Sega CD to get stereo audio

>> No.387187

>>387176

Who the fuck said anything about converting to composite?

>> No.387192

>>387162

Dash, show this man a proper Sonic screenshot, if you please: >>386917

>> No.387194
File: 1.15 MB, 2048x1536, IMG_20130313_114150.jpg [View same] [iqdb] [saucenao] [google]
387194

>>387178
I should really get around to building an RGB low-pass filter. Genesis would look perfect with no artifacts, but an optional band-limit to smooth over dithering.

>> No.387197

>>387171

>It probably won't like 15KHz signals.

Hm, hadn't thought about that. I don't have the manual, but I'll look around online. Thanks.

>> No.387202
File: 1.18 MB, 2048x1536, IMG_20130311_181649.jpg [View same] [iqdb] [saucenao] [google]
387202

>>387192
c-can i try?

>> No.387204

>>387187
Well, you keep talking about RCA, you know, the company which invented NTSC "compatible color" encoding and thus the composite video format.

>> No.387213
File: 713 KB, 1411x1000, Vectorman 2.jpg [View same] [iqdb] [saucenao] [google]
387213

>>387194

>Vectorman

My black friend.

>> No.387217

>>387204

RCA is a type of connector, not a type of video signal. That guy was bitching because we were talking about converting from RGB SCART to YPbPr Component, which uses an RCA connector.

>> No.387218
File: 1.13 MB, 3280x2460, 100_2536.jpg [View same] [iqdb] [saucenao] [google]
387218

>>387192
I guess I can post a few.

>> No.387226

>>387202

I can almost see the electrons.

>> No.387236
File: 1.33 MB, 3280x2460, 100_2549.jpg [View same] [iqdb] [saucenao] [google]
387236

>>387217
>RCA connector
Might be a good idea to refer to it as a phono connector in the future.

>>387218

>> No.387247

>>387171
224 is still pretty close to 240, and PAL Megadrive is exactly 240. SNES is 239, still extremely close to 240. The interpolated pixels when upconverting to 480p are going to be few and far between. Many people will consider those 1/12 (or much much fewer in many cases) interpolated pixels to be a fair exchange for the scanlines and jaggies.

>> No.387273

>>387247
The point is, older video sources do not conform to a single native resolution. Analog (or sufficiently over-sampled digital) line-doubling is no problem. Trying to output at non-integer scales on digital displays is a problem.


Also, where do you even find a digital display with a 480-line native resolution? All I've seen recently are 768-line and 1080-line.

>> No.387308

>>387273
Goodwill. Craigslist.

>> No.387316

>>386957
So SCART to RGB is recommended for getting the best quality from the genesis, right?

>> No.387325

>>387316
RGB SCART is the best, period.

>> No.387329

>>387316

RGB SCART, yes.

>> No.387337

it's kind of amazing to me that there's so much discussion in how to hook up old consoles to TVs. I should have figured given that it's analog signals, but I've NEVER seen this stuff posted on old /v/

All kyadash would talk about is super metroid speedruns, for one thing

>> No.387341
File: 1.16 MB, 3280x2460, 100_2541.jpg [View same] [iqdb] [saucenao] [google]
387341

>>387316
Assuming you have a TV that accepts RGB, yes.

That rule holds true for essentially all retro consoles though;

RGB>Errything else

>>387236

>> No.387351

>>387337
This isn't /v/. I'm trying to make this place decent.

>> No.387353

>>387341
I used to have my PS2 hooked up with RGB, and when I tried to play PS1 games through it, it totally ruined the graphics.

>> No.387354

>>387325
>>387329

say I want to hook up an unmodded US snes to a sony PVM. Would I need to use something like this?

http://www.retrogamingcables.co.uk/sony-pvm-scart-converter-bnc.html
http://www.wolfsoft.de/shop/product_info.php/products_id/8253/cPath/133_144/super-nintendo/kabel-snes-rgb-us/jap.--%3E-scart-2m.html

I remember people saying there was a group-buy on neogaf for SCART/BNC cables or something, can someone link me to that?

>> No.387370

>>387353
PSX supports component though

>> No.387372

>>387341
Since I only have sega consoles at the moment, my plane was
>Saturn:S-video
>Dreamcast: VGA
>Genesis: RGB

>> No.387380

>>387354
Yes and yes.

Dunno the group-buy thing on Neogaf, but there's this:
http://www.neo-geo.com/forums/showthread.php?233296-Interest-check-Scart-to-BNC-adapter-cables-for-RGB-monitors

Although the Neo Geo forums are one of those places that require you to have so many posts before you can PM people apparently.

>> No.387389
File: 1.11 MB, 3280x2460, 100_2192.jpg [View same] [iqdb] [saucenao] [google]
387389

>>387337
>super metroid speedruns
I think I only brought up urns a once or twice.

Now those gifs on the other hand...

And there were CRT threads on /v/ too, they just tended to turn into emulation arguments after a while.

>>387353
Maybe it was just your cable.

This is component, but the quality difference is negligible.

>>387354
http://www.neo-geo.com/forums/showthread.php?233296-Interest-check-Scart-to-BNC-adapter-cables-for-RGB-monitors

>> No.387390

>>387354
http://www.ebay.com/itm/Super-Nintendo-stereo-RGB-SCART-lead-with-RCA-out-for-US-model-SNES-/200887152865?pt=Video_Games_Accessories&hash=item2ec5ceb0e1

and you can easily build the scart to BNC connector it's not even funny.

>> No.387394

>>387380
>that header
goddamnit bib, why did you have to rape and murder that girl

>> No.387395
File: 582 KB, 1436x1122, 2013-01-20 22.09.53.jpg [View same] [iqdb] [saucenao] [google]
387395

>>387370
It doesn't. It supports SCART but not component. Maybe -- and that's a huge maybe -- the PSone model, but I seriously doubt it. Either way you generally need at least a PS2 in order to play PSX games over component.

>> No.387404

>>387370
Maybe it was just the result of playing it through the PS2. I don't have a PS1, so no way to check.

The most blatant thing I remeber was all particle effects in FF7 having huge, visible boxes around them. And Tenchu was so butchered I couldn't even play.

>> No.387405

>>387372
Saturn:RGB

>> No.387415

>>387395
Oh yeah, I guess I haven't played a regular PSX for a long long time.

>> No.387427
File: 1.49 MB, 3280x2460, 100_2125.jpg [View same] [iqdb] [saucenao] [google]
387427

>>387395
The original playstation doesn't; The PSone(mini) does.

>> No.387439

>>387405
Alright. I'll be sure to pick up those cables and a converter.

>> No.387446

>>387404
>particle effects in FF7 having huge, visible boxes around them

Turn off the texture filtering

>> No.387454

>>387439
If you're already going to get a converter you might as well use RGB on anything that supports it over S-Video

>> No.387465

>>387337
>I've NEVER seen this stuff posted on old /v/
A fair portion of us are not from /v/ please don't imply that

>> No.387469

>>387446
Beat me to it. I don't even know why the PS2 has that feature. It looks weird at best, intolerable at worst.

>> No.387504
File: 85 KB, 611x541, ss (2013-04-07 at 11.07.11).jpg [View same] [iqdb] [saucenao] [google]
387504

Should I go for it? I'd love to find an M4U but I'm really strapped for cash.

>> No.387531

>>387504
what year

>> No.387547

>>387531

doesn't say, but I could email them and ask

>> No.387552
File: 898 KB, 1299x1032, 2013-04-07 22.17.20.jpg [View same] [iqdb] [saucenao] [google]
387552

>>387465
Either way we used to have CRT threads all the time on /v/. They'd pop up every now and then way back when and they became almost commonplace late last year and early 2013.

>> No.387565

>>387547
I would see if I could test it out before anything

>> No.387597
File: 1.64 MB, 2592x1936, 5238550612_1586c8188f_o.jpg [View same] [iqdb] [saucenao] [google]
387597

Woo! I can't wait for more CRT discussion on /vr/!

>> No.387613

>Sega Dreamcast with VGA Adapter scales to 480p video, it works awesomely. Usually have to use a boot disk for a ton of games. Way better than composite video and s-video.

>add a VGA to HDMI video scaler and put into 1080p with HDMI cord. FUCKING BEAUTIFUL GAMES

>> No.387617

>>387597
http://www.youtube.com/watch?v=Ip6WuOvK8EU

>> No.387629

>>387613
Semantics, but the Dreamcast doesn't scale to 480p. It renders it natively. Huge difference between the two.

>> No.387634

Found a Sony PMV 14L1 Trinitron Broadcast Monitor for sale near me but the dude wants $150. Just can't bring myself to pay that for a 13" screen

>> No.387643

>>387613
Agreed. What boot disc do you use?

>> No.387663

>>387504

I'm looking at the 14" PVMs out there but I can't find anything matching this exact one. It looks like a 14L2 but the screen has a black border and the buttons in the bottom left are different

>> No.387684

>>387643
Code breaker, it's got a very accessible ISO and is useful as fuck to use. I also recommend getting an expensive scaler , I had bought one for like 50 bucks off ebay and it had a lot of noise, I ended up returning it and got one from Atlona Technologies it works really well.

>> No.387719

>>387597
>this guy

>> No.387792

>>387597
>Wanting superior visual quality is hipster now.

Go back to instagram.

>> No.387826

>>387389
>http://www.neo-geo.com/forums/showthread.php?233296-Interest-check-Scart-to-BNC-adapter-cables-for-RGB-monitors
>I am not currently building these, but will resume building them in the near future.

>> No.387853

>>387826
all you need is a bnc to bnc connector, female scart socket and female audio plugs. It's fairly simple dood

>> No.387873
File: 1.53 MB, 2460x3280, 100_2773.jpg [View same] [iqdb] [saucenao] [google]
387873

>>387826
Well shit;
Sorry about that.

Looks like I'm going to have to make one myself after all.

>> No.387897

>>387873

No.

http://www.retrogamingcables.co.uk/<wbr>

>> No.387904

>>387897
But that costs more. Twice as much, actually.

>> No.387907
File: 94 KB, 189x200, learning.gif [View same] [iqdb] [saucenao] [google]
387907

>>387873
One of these days, I'm going to get me a PVM-20M2MDU.

>> No.387918
File: 992 KB, 3280x2460, 100_2639.jpg [View same] [iqdb] [saucenao] [google]
387918

>>387897
>$46 USD plus shipping from the UK
Yeah, I think I'll pass.

>> No.387947

>>387918
When I get my PVM I'll make you a connector because I'll have left over cords from making my own. Sound good?

>> No.387972
File: 1.07 MB, 3280x2460, 100_2712.jpg [View same] [iqdb] [saucenao] [google]
387972

>>387947
mite b cool

Though learning how to do it myself would nice.

>> No.388492

>>386414

sorry for the delay but I was playing me some dead space 3.

It cost me $70 for the playchoice ppu and I did the mod myself. I do a lot of modding and make superguns and rewire cabs so I'm more or less competent. The display that I primarily use it on is a Sony PVM-20M2MDU whcih is currently at my parents house where my work bench is. If and when I use it at home i either hook it up to an XRGB3 or X-Select D4 to my 7000 series samsung plasma.

Sorry I cant get any pics now but the connection I use is JPRGB to a RGB>BNC break out cable (which I also make)

PVM-20M2MDU

>> No.388513

sorry if that is kinda a run on sentence pretty drunk right now

>> No.388526

oh and just to stir shit up I prefer my XRGB-3 to plasma set up over my sony PVM

>> No.388586
File: 65 KB, 597x799, IMG_2027.jpg [View same] [iqdb] [saucenao] [google]
388586

I just did a quick look for possible pics and all I found was this one Of Recca Summer carnival on the nes going through the xrgb with the playchoice ppu

>> No.388597
File: 53 KB, 640x480, DSC00455.jpg [View same] [iqdb] [saucenao] [google]
388597

and just for fun an rgb modded pc engine duo R going through the same set up

>> No.388640

>>388526
huehuheuehuehue

I do agree with you though

>> No.389628

>>388526
>prefer plasma to crt for rgb
Oh snap! Stewie just said that!

>> No.389669

>>387073

I'm not sure which of those two I prefer.

Sonic looks better in the RGB version but the shading of the walls, grass and the waterfall looks "smoother" in Composite.

>> No.389675
File: 2.64 MB, 4920x3684, Title Compare reduced fit.jpg [View same] [iqdb] [saucenao] [google]
389675

>>389669
>Smoother
Dithering at work.

>> No.389706

>>389675
Wow, I really like that last one.

>> No.389729

>>388586

What the fuck is going on with the colors?

>> No.389737

>>389669
see
>>386917

>> No.389758

>>389729
it's dat ppu color palette

>> No.389835

I was thinking about doing X to SCART, then SCART to VGA.

If only I could get a SCART or genuine RGB capture card... Nope, everything's HDMI or S-Video. HDMI adds MORE LAG. Shit, upscaling adds lag.

>> No.389905

>>389835
In my experience, component has better success displaying wacky resolutions on modern diital displays than vga or hdmi. ymmv

>> No.390107

>>389905
Until you realize that you miss fewer jumps and take fewer hits when playing on a CRT. Every conversion beyond a mere physical connector change adds more lag to the display, and completely fucks your ability to play any timing-critical game. Like, every classic game that isn't Cool Spot for NES.

Trying to eliminate as much shit as I can before the signal hits my cheapass HDTV or my desktop monitor.

>> No.390227
File: 69 KB, 501x648, f215155d5c2ba7f584efb5c1c3c05d48.png [View same] [iqdb] [saucenao] [google]
390227

Which displays support the RGB output of the PS and PS2?
It's sync on green, right?

>> No.390362

>>387372
But VGA is RGB.

>> No.390397

>>390362
RGBHV

>> No.392468

>>390227

sync on green would be ps2 VGA

>> No.392541

>>390107
Conversion between YPbPr and RGB adds nanoseconds of latency.