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/vr/ - Retro Games


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File: 378 KB, 1280x765, IMG_5547.jpg [View same] [iqdb] [saucenao] [google]
3833862 No.3833862 [Reply] [Original]

Was it nazi propaganda? Swastika shaped room, nazi salute from the heroes...

>> No.3833867

>>3833862
Damn

>> No.3833873

>>3833862
Retard.

>> No.3833905

>>3833862
Is this another failure of a mobile port?
Why the fuck does it have to be so god damned ugly?

>> No.3833917

>>3833862
Er.. no?

>> No.3833920

>>3833862
I think you might need to reevaluate what you believe a swastika looks like.

>> No.3833928

>>3833905
This was what the intended art style from the beginning but they couldn't exactly do it because of 16-bit limitations. The fact that it turned out much better than intended was just an happy accident.

>> No.3833936

Looks like a buddhist manji to me but anyway, this is a bait thread.

>> No.3833940

>>3833862

poor quality bait

also, not retro video games

sage
report
hide

>> No.3833942

>>3833862

Daily reminder that the swastika is a symbol of peace, and that the Nazi adaptation is tilted.

>> No.3833948

>>3833862
SE has so much money yet they can't afford to make decent ports.

>> No.3833967
File: 143 KB, 429x320, VnmnxWU[1].jpg [View same] [iqdb] [saucenao] [google]
3833967

>>3833928
>This was what the intended art style from the beginning but they couldn't exactly do it because of 16-bit limitations.

Not at all. The sprites are jamming as much detail as they can in the sprites. If the sprites were bigger, they would have more detail. The remakes are making the sprites bigger, and then adding nothing new to them.

The new ones also have LESS detail typically. Less shading, and less colors. Look at Locke's hair or arm. Look at how many colors are there vs. the remake which is just flat colors. Also there's the change from 3/4 profile to side profile view. They could have easily made it the side profile in the original, but they didn't.

A lot of the "ugliness" is because it's using modern drawing tools which give it a very flash and cheap look. Brighter pastel colors are common in a lot of 2D animation that uses digipaint.

And don't you DARE try to tell me that those terrible background textures with visible lines around the cells are somehow an improvement.

Face it. FF5-6 remakes were just cheap rushjobs with shittty tools and artists.

>> No.3833971

>>3833948

They're cheap rushjob cash-grabs for the Western mobile market and thrown onto Steam as an aside. Square can do decent remakes if they want to, like FF3 or FFIV.

>> No.3833993
File: 45 KB, 720x405, BarneysSpecialDay.jpg [View same] [iqdb] [saucenao] [google]
3833993

>>3833928
Amano: I have a vision of shitty phone port-looking characters in our future
Sakaguchi: It will be done
Amano: Try your best
Sakaguchi: It will be

>> No.3834026

>>3833940
>Implying Final Fantasy V isn't retro
get out

>> No.3834054
File: 13 KB, 256x224, Final Fantasy V002.png [View same] [iqdb] [saucenao] [google]
3834054

>>3833971
what I'd give to have a proper remake of FFV with extra features and story like FFIV had

>> No.3835650

>>3833862
What about zelda level 3 map