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/vr/ - Retro Games


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File: 143 KB, 400x291, DK_Country_2.jpg [View same] [iqdb] [saucenao] [google]
378268 No.378268 [Reply] [Original]

This game just totally amazes me. It seems like every level has something new and compelling to offer. It's all just so smart and well designed. Feels like one of the most polished and refined games I've played. It's interesting how many ideas there are - the honey climbing, ghost ropes, blowing wind, and it all feels so tight. And the soundtrack is just so, so good. Creates amazing ambiance.

Thoughts on DKC2?

>> No.378342

>>378268
The SNES DKC trilogy are well renowned games. Two probably being the peak of the series. They all stand out as must plays for the Super Nintendo, even if they were developed in its final years.

>> No.378357

This game only goes to show that people will eat up shitty gameplay, decent at best music and complete lack of plot just for "good" graphics (that are butt ugly btw while other snes games still look great)

You have to be a complte simpleton to honestly enjoy this trash

>> No.378374

>>378357
Hey Miyamoto, what's up?

>> No.378394

>>378357
opposite day

>> No.378414

the animal levels are hard as fuck

>> No.378425

>>378268
>Diddy's Kong

>> No.378460

Fuck that fucking barrel level in the secret world. It's such fucking bullshit. Just ... fuck.

>> No.378463

1 was better. 2 was just a rehash with nothing truly innovative compared to it.

>> No.378472

>>378357

stop trying to be cool you faggot. what made any other platformers better at the time? this game was awesome, and the secret world went hard as shit.

also to music blows my mind

http://www.youtube.com/watch?v=h0Mp8uMammw

come on man

op was a pretty cool guy today

>> No.378476

anyone else like 3 better than 2?

>> No.378490

>>378425
It's a pun on the word "Conquest" (Kong Quest)

U tryin to trell me m8

>> No.378491

>>378425
>Diddy's Kong Quest
Maybe it´s Diddy´s quest into Konghood

>> No.378557

I really need to go back and 100% these games.

I only ever really played them to just get through them. I just generally don't get into the whole collection thing in games. My autism levels just aren't that high I suppose.

>> No.378572

>>378476

I don't, but I still think 3 is a pretty good game. It gets a lot of flack though from taking the aesthetics in a completely different direction.

>> No.378586

>>378357
jelly mario fanboi detected

>> No.378597

>>378572
>It gets a lot of flack though from taking the aesthetics in a completely different direction.

And deservedly so.

>> No.378631

I tried playing DKC3 today and was very underwhelmed.

I believe DKC2 is better in every way.

>> No.378646

>>378463

>being this blatant of a troll

>> No.378656

>>378631

DKC3 is pretty good though, especially as it goes on. Give it another try, anon.

>> No.378659

>>378557
>He thinks 100% is full completion
Look at him. Look at him and laugh.

>> No.378673

>>378656
Initial complaints:
Why do I have to ride a boat to pick my level? It's confusing I don't know where I'm going.

In DKC2 and 1, when you turned into an animal, the animal did nothing but add to your abilities. In DKC3, I turn into an elephant and it gives me no new abilities but actually hurts me by not being able to go next to mice.

Seems slightly easier to, but I just started it

>> No.378676

>>378357

Blatant and uninspired troll, but you're right about one thing: this game (and DKC 1 and 3) looks pretty arse today. Whereas other SNES games like Yoshi's Island look pretty much as good as ever, the DKC games haven't aged very well visually imo. Gmaeplay holds up beautifully, but visually they are showing their age badly.

>> No.378686

>>378597
>B-but mah jungles!

I couldn't care less. The gameplay's just as good with some cool ideas added.

>> No.378695

>>378676
I think it looks great
>>378673
3 is definitely easier and there's SMW levels of free lives to boot

>> No.378707

>>378673
Play on. Elephant sprays water, spider shot web, etc. It gets much better the further you go.

>> No.378710

>>378673

>Why do I have to ride a boat to pick my level? It's confusing I don't know where I'm going

You don't. You navigate the main hub using various vehicles and areas are locked off depending on what vehicles you have. So, because of that, its pretty easy to figure out where to go. If all you have is the basic boat, of course you can't go over the fucking waterfall.

>In DKC2 and 1, when you turned into an animal, the animal did nothing but add to your abilities. In DKC3, I turn into an elephant and it gives me no new abilities but actually hurts me by not being able to go next to mice.

Dude, that's the first animal buddy. Elephants are naturally scared of that shit, they probably thought it was clever or something. Either way, it presents you a new challenge. You said the game was too easy, but clearly you feel handicapped when your animal buddy isn't all that powerful.

Also, you're using her wrong. Hold Y and she sucks barrels to her trunk. This is hella useful. She may not be Rambi, but it wouldn't really make sense if Rambi was in an island that is supposed to represent Canada.

>> No.378715

>>378710

and I forgot to mention she squirts water. Hella useful.

Thanks >>378707

>> No.378727

>>378686

>DKC2
>Jungles

His point is that DKC2's environments were so varied. Too bad if he had actually played 3 he'd see that DKC3's environments were pretty varied too.

>> No.378731

>>378686
1. gameplay is horrible
2. it's more about shitty creature design than setting
3. get rekt

>> No.378735

>>378710
>the island represents Canada
Huh, I can see it.

>> No.378738

>>378656
It fucking horrible and later levels only get more annoying. Why you lie?

>> No.378754

>>378731

1) Elaborate. You talking about free lives? Well no-one made you farm them. Other than that the gameplay is literally the same.
2) There is a little too much focus on creatures, I agree, but I never felt this detracted from the game as whole in some fatal way.
3) Come on now. Really? This isn't /v/; do try to elevate yourself a bit.

>> No.378768

>>378738

Maybe Donkey Kong Country, or platformers, aren't for you anon.

You are clearly in the wrong thread

>> No.378783

I like them all, man. Theyre all great games.

>> No.378809

>>378783
DKC3 is like Back to the Future 3, it sucks yet it's still awesome

>> No.378837

>>378783

This. I like DKC2 the most but that doesn't make the other two bad.

>> No.378853

>>378768
One and two are great, three sucks.

>> No.378872

>>378754

1) two slow characters, level design doesn't flow, overworld is akward, animals controls are bad
2) are you blind they are ugly
3) I'm just really tired of people defending 3 because of nostalgia. yes it's still a somewhat decent title on its own but it's be far the worst DKC and if you don't have time for mediocre games, and you shouldn't have because there are too many great ones out there, you should waste your time playing.

you're right, I should post like I'm on /v/ but I'm tired and I feel the quality of /vr/ has been steadily declining anyway and I'm really annoyed with this topic (people praising DKC3) and just felt the urge to shitpost. I'm really sorry. I loved this board when it started and I'm already cynical about it because I just know it's not gonna last much longer

>> No.378876
File: 12 KB, 320x180, mqdefault.jpg [View same] [iqdb] [saucenao] [google]
378876

I just completed it to 102% a couple days ago. I had to stop playing once I got to this part. I got past it once and this then died as Rattly. I almost broke my tv right there.

>> No.378928

>>378872

Yeah well fair enough if that's how you feel about the game, but ftr I was never praising it. I'm just saying it isn't shit. As for the state of this board, time will tell but all anyone can do is make sure their posts don't contribute to this perceived degradation. Now if everyone did that, what might happen?

>> No.378968

>>378557
Most games give you jack shit for collecting everything. I never felt that way about DKC2, though. The Lost World grabbed me pretty quickly and Cranky's antics kept me going the rest of the way. I'd recommend starting there if you're having trouble working up the nerve.

>> No.379048
File: 62 KB, 740x406, 1330064760035.jpg [View same] [iqdb] [saucenao] [google]
379048

solid as fuck series usually trying to bring something new to the table almost every stage

even in DKCR you can see that spirit (level with the waves from the background, giant octopus level, minecart levels with giant wheels, rocket levels, rising lava, dem fucking sunset levels...)

I love this trilogy, probably my favorite platformers

If I ever have children, this is the one series I'm gonna try to show them.


http://www.youtube.com/watch?v=4vGSD2cZa2k
http://www.youtube.com/watch?v=2TLp5SFUTCc

>> No.379092

>>378968
>cranky has tips for most levels
You didn't usually need. Them but it was a nice touch

>> No.379204

>>378809
Too bad back to the future 2 was just back to the future 1 with a few future scenes.
>BttF3 > BttF2
>DKC2 > DKC3
I still enjoyed DKC3 and it is probably the one I played the most even though 2 was better in regards to everything.

>> No.380568

>>379048
>If I ever have children, this is the one series I'm gonna try to show them.

"Dad this is boring. Mom's new boyfriend lets me play Call of Duty 19 whenever I want."

>> No.380609

>>378357

is right

the rest of you are samefagging circlejerkers

>> No.380624

>>379092
really useful when you are searching the DK coins and bonus barrels by yourself as intended
>fix'd

>> No.380632

>>380609
go to sleep, ur not even trying

>> No.380658

>>380632

no really, the amount of gushing and lack of any critical thought in this thread is nauseating

>> No.380665
File: 178 KB, 1600x900, DKC_by_Orioto.jpg [View same] [iqdb] [saucenao] [google]
380665

Fuck life without DKC. Especially DKC2. Whenever I think about how there are people who haven't experienced it, I get sad. It's a sad life to live without ever having immersed yourself totally in the atmosphere of the DKC series. It's a feeling I can't really compare to anything else I've ever experienced. The music, visuals, controls flow perfectly together to create something out of this world, and I'm not even exaggerating. The games will always be in my top 5 games of all time, no matter what.

>> No.380681

>>379048
Why did they get rid of kiddy and female kong for almost identical characters in the 64 game? Cheapened it a little IMO.

>> No.380696

>>380658
ALL games have flaws. Why does it bother you so much that others can just appreciate something and share their pleasure with others instead of just tearing everything down?

There should be a video game criticism board where all of you fags can just mope around talking about how everything sucks and leave everyone else alone.

>> No.380728

>>380609
>>380658
Take your little dicked rage to /v/. Let us be enjoy video games.

>> No.380830

>>380568
sick burn.

>> No.380885

DKC 2 started the route towards level gimmicks that reached its height in DKC 3.

>> No.380909

>>380885
And those level gimmicks are why I think DKC3 is the best.

I think the art, little puzzles like the DK coin guards and the overworld were all great. The characters had the best dynamic too, big and heavy and strong (like DK) and one can glide. Diddy was a faggot.

>> No.380925

>>380909
I actually agree with you that the level gimmicks weren't a bad thing. The character dynamic OTOH... Nope. DKC 2 wins there. The DKC 3 combo just slowed things down, which hurt the gameplay - nowhere near as exhilarating as DKC 2.

>> No.380946

>>380925
What was wrong with Dixy and Kiddie?

>> No.380951

>>380728

by all means, enjoy your close minded circlejerk

>> No.381014

Two observations I wonder if anyone will share with me.

First: The music on this game is INCREDIBLE (pretty uncontroversial) and the best of any SNES game. However, it has such a haunting vibe to it that playing this game for too long leaves me feeling depressed.

Second: The controls and gameplay don't quite feel 'right' when compared to Super Mario World. I don't quite know what it is about this game, it might just be that I played SMW first and alot more, but SMW just feels way better to play. It might be the way Mario hangs in the air a bit longer when you jump but the DK series just doesn't feel as good to play.

Anyone know what I mean/agree/disagree?

>> No.381042

>>381014
I do know what you mean about the controls. I think part of it is the pseudo 3D perspective.

The hard lines of traditional pixel art is much better at conveying CLEAR information to the player.

The DKC style (while gorgeous) can be a bit blurrier and vague.

The Mario series pretty much wrote the rules for platforming physics, they will always feel 'right'. DKC doesn't feel as precise though either.

>>380951
I'll happily enjoy insightful criticism. If you're just gonna say 'lol it sucks, over rated.' then get a life.

>> No.381076

>>380946
Different guy, but Dixie and Kiddie were too slow. DKC and DKC2 had Diddy's speed which makes the levels flow nicely. DKC3 is just too slow for me. Need the speed.

Also Kiddie has the worst design of any Kong. Even worse than Lanky.

>> No.381078
File: 76 KB, 600x450, 1342673610883[1].jpg [View same] [iqdb] [saucenao] [google]
381078

>>378876

>GBA Port

>> No.381090

>>381042
Still an absolutely great game and one I'm missing from my collection.

What is your favourite level out of interest?

>> No.381115

>>381090
Ripsaw Rampage comes to mind, I thought those tree levels in DKC3 were pretty cool. There are too many to choose though really. It's been way too long since I've played them.

>> No.381126

>>378476
reporting in. I prefer the forest to Jungles and ships.

>> No.381139

DKC2 is one of my favourite video games ever, or at least ties for my favourite SNES game with Mega Man X.

I never really got any of the problems a lot of people here are mentioning, like the controls being floaty or the platforms being too vague. I was able to get used to the game's physics pretty easily.

>> No.381154

The DKC series is one of my favorites on the SNES, with 2 probably being my all time favorite, though they're all amazing.

>> No.381263

>>378476
I prefer 3's settings and Kiddy having a special move (even though I fail hard at using it) and being heavier (bringing different gameplay)

2 is still better overall for me, though

>> No.382192

>>381014
>>381042

There we go again but sure go on and keep denying you're just bitter mariofags whenever you bash DKC.

Fuck you.

SMW and YI have both terrible and way too floaty controls when compared to the original NES mario titles. There, suck on that for a while you shitheads.

>> No.382245

It's always amazing what games manage to standout and be highly acclaimed. They're games about monkies fighting crocodiles for bananas and more monkies. Now here we are with one of the best 2D games on the SNEs.

>> No.382325
File: 147 KB, 422x491, 1357623082574.png [View same] [iqdb] [saucenao] [google]
382325

So why is there still no DKC3 romhack that replaces Kiddy with Donkey Kong?

>> No.382789

>>382325

It's funny you ask that. I gave that pile of shit another try just recently to see if I might be able to warm up to it. The first few levels were kinda okay, sure the music wasn't up to par and the level design was really bland but I thought, hey, if you'd replace Kiddy with Donkey this would be even less horrible.

But then I kept on playing and everything just got worse and worse and I thought to myself, why bother. This is such a piece of shit, wasting time on trying to improve it is not worth it.

I guess that's how everybody else feels as well.

>> No.382976

>>382789
It seems like it could be a pretty easy thing to implement. The only issue I can really think of is that DK carries barrels above his head rather than in front like Kiddy does. I'm no rom hacker though, so what do I know.

>> No.383249

>>382976
>>382789

the issue would be that neither can water-hop

>> No.383260

>>381076
>Lanky
>bad design
say that to my face not online

>> No.383350
File: 16 KB, 256x224, deekayceethree.gif [View same] [iqdb] [saucenao] [google]
383350

>>383249
DK has a rolling animation just as Kiddy does, I don't see why that wouldn't work.

>> No.383364

DKC2 is an overrated dull game, crap controls, lame levels, autistic music with the only thing going for it is graphics. The game is a piece of fucking shit. You DKCfags are the worst

>> No.383373

>>383364

/v/ go back to your room already.

>> No.383438

>>383364

haha seriously man, shouldn't you be playing the new bioshock or something

>> No.383448

>>382192
What I don't like about SMW is the graphics, music and general atmosphere (except for the ghost houses that are decent), but yeah the controls don't feel as good as SMB3 either.

>> No.383456

>>383373
>>383438
I love this board.

>> No.383512
File: 95 KB, 506x439, 1365005209506.gif [View same] [iqdb] [saucenao] [google]
383512

>Ignore Game Grumps for the longest time
>Finally decide to watch a few eps
>Kirby eps are fun, so are Goof Troop
>Try to find some games I enjoy
>DKC2 and Contra III
>They both suck insane amounts of ass at them, blaming "poor game design" and "it's so hard"
>Mfw

>> No.383529

>>383512
I know right? They even say DKC2 is for masochist people or something, what the fuck.

>> No.383574

>>383350
so you mean changing sprites and sounds

you'd have to make new sprites for DK holding the barrel foward, I think

>> No.383590

>>383364
>autistic music
yeah it's all bleeps and bloops

>> No.383595

>>382192

Don't go down to their level bro, just ignore em.

I didn't like DKC3 much, Dixie I don't mind but the giant retard baby was kinda stupid, I don't see why they couldn't just give me Diddy again or hell even Donkey.

The game is called DONKEY KONG COUNTRY, yet I only played as Donkey in a single game

>> No.383596

>>383448
>>382192
>SMW has floaty controls
You people are seriously trying to say that SMB1/3 weren't slippery as fuck compared to SMW?

>> No.383620

>>383512
They are fucking terrible at games. They often use the excuse of "Well we're busy trying to be entertaining" but they miss the most obvious fucking shit. It's like watching your 6 year old nephew play games.

>> No.383636

The closest Rare ever got to surpassing Battletoads. Sadly, this is where collecting shit started to become a nuisance, and it only became worse with each game they made.

I was stuck on Toxic Tower for 4 years because I didn't realize you could hold down A to charge the Rattly's jump

Also, Dixie is really cute for a monkey. Fuck Tiny.

>> No.383652

>>383529
>>383512

Where do they say that? I just checked out some episodes and they seem to be doing fine.

>> No.384004

>>383652
Watch the last DKC3 episode.

>> No.384015

>>383636
>Battletoads
>Good

>> No.384068

>>383512
I like the games, but they're kind of right. While I enjoy the variety and interesting mechanics in every level, the underlying design IS pretty abysmal. I guess I can look past it because I have been gaming my entire life, but I can totally see why they would not enjoy it.

>> No.384082

>>384015
>battletoads
>not good

>> No.384337

>>384004
I haven't checked their videos yet, but

>DKC
>masochistic

I finished the trilogy when I was like 10, they can't be THIS bad

>> No.384364

>>383512

What pisses me off is that, after they beat a world, they think it's ridiculous how there isn't a Kong Kollege for a few levels. Don't they know they can go to a previous world, once you beat a world, to save? Then just use Funky's Flights to get to the new world. Maybe it's considered casual to do this, but it's definitely part of the game.

>> No.384389

This is my favorite DKC game until I get to toxic tower.
Good thing it's near the end of the game, so I still have plenty of stuff to do before getting stuck

>> No.384394

>>384364
In fairness though the save system in the DKC series, particularly 2, is fucking ridiculous

>> No.384421

>>384394
I'm too lazy so I don't go back to previous worlds to save, and it adds to the difficulty

win-win

I'm a good platformer player anyways, I only resort to that if I have to stop playing or something of the sort

>> No.384502
File: 634 KB, 347x404, mind-blown.gif [View same] [iqdb] [saucenao] [google]
384502

>>378490
...why did I never notice that?

>> No.384584

>>384337
Jon starts playing double duty (taking the controller frrom Arin) in the later parts of Krazy Kremland/Gloomy Gulch, and ultimately ragequits at Gusty Glade.

>> No.384597
File: 1.88 MB, 288x288, ain't that some shit.gif [View same] [iqdb] [saucenao] [google]
384597

>>378490
I feel like quiet the fool right now

>> No.384756

>>384394

I agree that the save system isn't very good. It's a little too troublesome. I'm not sure what would be a good alternative, though, since it would feel kind of easy to save after every level.

>> No.384893

>>384756
you CAN already save after every level in DKC3, and in DKC2 you can save at least after every world and boss and after you get to the mechanic and/or save point

>> No.387559

>>383512
>Game Grumps
>went to see on youtube
Oh my god, just on he first stage, they suck so bad.
Damn...

>> No.387627
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387627

>>384597
>quiet the fool
Wow buddy.

>> No.387845

>>378676
Your problem is you're emulating it and/or playing it on an HDTV with the wrong settings

Those graphics were meant for a CRT, and no filter will ever properly replicate that

>> No.387875

>>378357
agree.

I don't like DKC.

>> No.390264
File: 55 KB, 640x480, 04.jpg [View same] [iqdb] [saucenao] [google]
390264

>>378357
This guy is actually correct.

I'm sorry but DKC2 is actually pretty crappy in retrospect. The strange thing is I ADORED it as a kid and played the living fuck out of it. A few months ago I decided to go back to it and I just didn't like the gameplay at all. Imo it hasn't aged very well. It looks great, sure, and has the best music the SNES ever had (both of which go a long way into the makings of a good game) but the gameplay is just eh. It does have some really cool levels though, like the rail sections.

I played The Lion King recently as well. In my opinion it's a superior platformer to DKC2, based on its gameplay and challenge merits alone.

>> No.392561

>>382192
I'm the second guy there. I LOVE DKC (I even prefer it overall to the Mario series). I wasn't bashing it.

I think the point I made about the graphics being a little less clear was valid. It's not a huge deal or something, it's just an observation. Traditional pixel art is just less ambiguous.

I didn't get the feeling the other guy disliked the series either.

Why does it bother you so much? You're coming off as an overly sensitive moron.

>> No.392667

>>390264
Your opinion sucks, I wouldn't wanna hang out with you.

>> No.394915

>>390264
>>390264
http://www.youtube.com/watch?v=hmPXjDW9wmU
NEVER
FORGET