[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


View post   

File: 2.25 MB, 2531x1965, Amiga500.jpg [View same] [iqdb] [saucenao] [google]
3763308 No.3763308 [Reply] [Original]

This is the Amiga 500, one of the best computer ever made, with many great games, why /vr/ don't talk about him?

>> No.3763337

>>3763308
because /vr/ is mostly amerifats who only know nes/snes and consoletards

>> No.3763345

The reality is that Amiga is mostly memorable for its audio/video editing capabilities, not so much for its games.

Maybe 4chan needs a retro/g/ board.

>> No.3763348

>>3763308
Because Amiga's really only nostalgic for Euros. Amiga always struggled to break into the mainstream in the USA. Growing up, I had a Vic 20 first, then an IBM PC. I'd never even heard of Amiga until much later in life, and by that time, it was irrelevant.

>> No.3763351

>>3763348
It wasn't that big in Europe. I went from C64 to IBMs like many others.
Amigas only sold about 4 million in total.

>> No.3763353

>>3763351
>It wasn't that big in Europe
spotted the underage

>> No.3763361
File: 45 KB, 586x516, Alien_Breed.png [View same] [iqdb] [saucenao] [google]
3763361

https://www.youtube.com/watch?v=ttwji9DjF3U
Man fuck NES and Genesis

>> No.3763365
File: 137 KB, 500x921, ea3.jpg [View same] [iqdb] [saucenao] [google]
3763365

>>3763308
I had Amiga in ze neintiez. Vatt ken I say? Amazung komputerr. Ze most imporrtant thing waz zet I kould run CAD in itt. My zonn played Truk Zimulatorr until he waz zrei. Zen I got him CAD Juniorr. Ya, ze gud teimz.

>> No.3763371

>>3763353
Because I didn't get one? It had some fans but it wasn't a smash hit.

>> No.3763372

>>3763371
>It had some fans but it wasn't a smash hit
KEK

>> No.3763374

>>3763372
Why are Amigafags so fanatical? Not everyone had an Amiga, not everyone liked Amiga DWI.

>> No.3763503

>>3763308
i recently started getting interested in the early 80es pre-nes/mastersystem/pc gaming era, but i am sort of confused by all those companies on the market at the same time

is there a site to read up on all this, maybe with timelines and details of the three big markets?

i remember playing california games on my neighbors amiga, but remember thinking why such a huge machine to play stuff just as good as on nes

>> No.3763527

>>3763374
Eurofags are fanatical about the Amiga, and Amerifats are fanatical about the NES.

>> No.3763551

>>3763527
But there are amerifats that are very anti-nintendo (GENESIS DOES).
Is there anything similar in europe? Anti-amigafags? What was the Amiga competitor in Europe?

>> No.3763558

>>3763551
IIRC isn't the US the only place where the Genesis did even halfway decently? I know it bombed like pearl harbor in Japan (IIRC, Japanese sales were like... what was it, 1 genesis sold for every, what was it, 5, 10 famicoms?).

How did it do in Europe? I assume it bombed there too.

>> No.3763559

>>3763551
The Atari ST

>> No.3763572

>>3763558
SNES won everywhere except Europe where the Megadrive sold more. And Brazil.

>> No.3763626

Because MSX (besides graphics) is better

>> No.3763634

>>3763308
Looks like another Macintosh rip-off to me.

>> No.3763652

>>3763626
Get out amerifat

>> No.3763684

>>3763652
>MSX
>Amerifat
MSX aswell as Amiga are Euro systems (MSX is a bit more Japanese) IBM PCs are the Merifat choice

>> No.3763689

>>3763558
Reposting from another thread

SNES:
US—22.88 mln
Europe—8.15 mln
Japan—17.17 mln

Genesis:
US—~20 mln
Europe—8.39 mln
Japan—3.58 mln

>> No.3763709

>>3763308
>Amiga
Mexican """"computers"""""

>> No.3763748

>>3763709
BUILD FIREWALL

>> No.3763765

>>3763308
Most of the games have aged poorly.
>>3763361
I like the Amiga, but Alien Breed blows, so do most team17 games.

>> No.3763807

Adolescence was idolizing the IBM PC.

Adulthood is knowing that Amiga made so much more sense.

>> No.3764013

>>3763807
meme meme meme.
meme meme meme.

PD: Computer games sucked, the real deal was japanese devs at arcades and consoles and you fucking know it. inb4 shitty european-made "ports" of japanese games.

>> No.3764064
File: 61 KB, 953x540, omaha beach.jpg [View same] [iqdb] [saucenao] [google]
3764064

>>3763748

I lel'd

>> No.3764128

>>3763308
Most people here are too dumb to find a Kickstart ROM and get emulation working.

>> No.3764168 [DELETED] 

>>3764128
There are no games worth playing, it's not about emulating or not.

>> No.3764231

Is it a good idea to buy a AmigaCD32 and extend it with keyboard, mouse and floppy drive to turn it into a desktop?

>> No.3764243

>>3763308
Sadly, probably the same reason the Spectrum is never seen here. Most of the tards here wouldn't know good gaming if their lives depended on it.

Amigas are awesome, though. Must like the Atari ST, you can find a shit ton of games online to play easily and probably would have a hard time finding a really bad one.

>> No.3764249

>>3764243
Are you implying shit like Spectrum and Amiga have "good gaming"?

>> No.3764258

>>3763345
That would be a slower board than /po/

>> No.3764502

>>3763337
FPBP

>> No.3764505

>>3763371
You wot m8, Amiga hardware/software shops everywhere in EU where much more popular then x86 PC ones.

>> No.3764508

>>3763551
Atari ST vs Amiga in the EU

>> No.3764670

>>3763345
>The reality is that Amiga is mostly memorable for its audio/video editing capabilities
No. If that were the case it would be viewed solely as an inferior ST.

>> No.3764672

ITT: Amerifart revisionism

>> No.3764691

>>3764505
We just had a computer store that dealt with all sorts of hardware.

>> No.3764738

How do I emulate amiga? I mean I get the emulator, the games, but when I try to find the bios, I keep getting pointed to that one site of the guy who 'owns' it and is trying to sell it along with X games for like 200$ on a single cd.

>> No.3764742

>>3764738
google "amiga kickstart rom tosec"

>> No.3764751

>>3764738
>what is torrent

>> No.3764753

>>3764738
>BIOS
cringe

>> No.3764769

Did IBM even have any competition in America?

>> No.3764775

>>3764769
Yes, shitloads of PC clones and Apple.

>> No.3764778

>>3764775
Yeah, I meant IBM compatibles too, forgot about Apple though. It's still a shame stuff like the C64 or ZX Spectrum were never really popular here.

>> No.3764854

>>3764775
Why were Americans so enamored with Apple?

>> No.3764886

>>3764854
Patrician taste.

>> No.3764891

>>3764886
But Apple is for the worst of the plebs...

>> No.3764915

>>3764891
Believe it or not, but Apple used to make products for people other than hipsters.

>> No.3765004

Post good Amiga games, I'll start :

https://www.youtube.com/watch?v=KncdXpc4jlE

>> No.3765034

>>3764915
But they've never produced anything worth owning.

>> No.3765059

>>3764854
They really weren't. The TRS-80 Model I/II outsold the Apple II into the early 80s, until the VIC-20 and C64 came along. Many schools had Apple IIs because Apple cut them a break on pricing.

>> No.3765063

Why is it so hard to get an Amiga emulator to work compared to emulators for other /vr/ computers like Apple II?

>> No.3765245

>>3763345
>The reality is that Amiga is mostly memorable for its audio/video editing capabilities
No it isn't, what the fuck are you smoking?

>> No.3765250

>>3765245
It's not? I thought the Amiga demo scene was pretty cool.

>> No.3765251

>>3765004
>not posting Xenon II

>> No.3765252

>>3765250
Amiga was better known for games, as it was superior to the ST, whereas the ST was a midi music beast that was used for years after.

>> No.3765256

>>3765252
Not to mention that PC's were picking up steam in this era, and did 'proper' work

>> No.3765273
File: 831 KB, 1024x768, Theme.png [View same] [iqdb] [saucenao] [google]
3765273

>>3763308
It's alright, but pic-related blows it away when it comes to games-
>Strong library backed by high-tier Japanese devs including in-house support from big names like Konami (may not be as large as the Amiga's but the overall quality is higher)
>Really good arcade conversions for it's time, easily mops the floor with the myriad of craptastic euro-made conversions
>Controllers has a 2-button standard at the start, some games even came with special adapters and controllers for higher compatibility
>Glorious Yamaha YM2151 & OKI MSM6258 combo
Ditto with MSX1&2 > C64

>> No.3765276

>>3765252
Wasn't the Amiga mainly used for video editing? Like on TV channels, or video publishers and what not.
Yeah, games are always popular, and Amiga had pretty great graphical prowess, but I never think "video games" first, when I think about the Amiga.
It's a computer, not a video game console.

>> No.3765282

>>3765273
You don't want to mention japanese computers on Euro computer threads. It seems they are even less well received than yank computers.

Didn't /jpc/ die because of euro vs. japan shitposting?

>> No.3765294
File: 5 KB, 200x200, 1446061416533.gif [View same] [iqdb] [saucenao] [google]
3765294

>>3765282
>Didn't /jpc/ die because of euro vs. japan shitposting?
Basically Language barriers + lack of fan translations & good English documentation on most machines + no one caring enough to learn nip = ded threads.

>> No.3765302

>>3765294
That's sad.
I hope more fan translations come up, the recent one for E.V.O on PC-98 was well received here on /vr/.

>> No.3765320
File: 52 KB, 206x343, Y81o14S.png [View same] [iqdb] [saucenao] [google]
3765320

>>3765302
>I hope more fan translations come up
Same, though i'm probably better off biting the bullet and just learning the language instead of waiting for 1-2 complete patches a year.

Wasn't there a dude translating ero games via Patreon?

>> No.3765368

>>3765294
Are there any interesting foreign language games for the Amiga?
I already know German and played Ambermoon. Contemplating to learn French.

>> No.3765376

>>3765063
What's so difficult? Select a premade profile for a machine, select Kickstart ROM and select game ADF.

Is this bait?

>> No.3765379

>>3765276
I'm so glad people nowadays don't use PCs for gayming and just productive work, I mean, PCs don't have the best games! Haha, right?


OH WAIT

>> No.3765387

>>3765379
>pc mustird rice
>nowadays

Nobody cares about "nowadays" on /vr/, little kid.

Go and take your musturd rice indie shit to
>>>/v/

>> No.3765390

>>3765379
>PCs
This is an AMIGA thread, no fat yanks and their IBM bullshit allowed.

>> No.3765431

>>3765282
>Amiga thread
>starts posting about non thread related shit
Gee, It's like faggots in a NES thread won't start bitching when someone posts some same jap shit like Sega

>> No.3765432

>>3765387
>>3765390
>I'm too stupid to get a basic analogy
welp

>> No.3765436

>>3765432
>I'm too stupid to read the rules
welp

>> No.3765437

>>3763345
>>3765276
>gamepad ports on every model
>even has models without keyboard and only for gaymes
>not a gaming machine!!!!!!!!

>> No.3765439

>>3765436
>I can't differentiate between an analogy and and actual post
Topkek.

>> No.3765442

>>3764013
>duckling syndrome
>stockholm syndrome
It's really simple to see who's a brainwashed pleb

>> No.3765454

>>3765442
Yeah, defending these awful euro ports of japanese arcade games is inexcusable.
I grew up with a C64 and an Amiga, but am not going to go full stupid trying to defend those.

>> No.3765458

>>3765454
>/vr/
>retro games
not
>only games I played when I grew up and stop liking what I don't like

also, why did you play some shitty ports instead of some actual good games?

>> No.3765462

>>3765276
>own amiga
>play games on it
>ohh, when I hear amiga I think about studio video editing what I never actually did myself
the world does not orbit around you

>> No.3765469

>>3765458
Because everyone wanted to play street fighter and final fight at home back then.

The amiga versions looked good but played like absolute shite. And that's a shame.

>> No.3765473

>>3763308
This site is 90% American.
It's pointless to make threads like this here, as you see, 90% of the thread is shitposting, just like the sites visitors would apply.

/vr/ being a retro game general but is mostly just "muh shit I grew up with", there are far better places to discuss the Amiga then here, people here don't care about retro games in general and get buttblasted when someone even tries to say that their system wasn't the only and the best one, by the sites geographical users that would be America and the Japanese consoles, that's also the reason they come to shitpost about shit they don't know instead of leaving the thread alone because they are clueless.

>> No.3765478

>>3765473
Or, you know, you could ignore the shitposting and actually discuss about fucking GAMES.
There's shitposting on every thread, a very infamous Amiga fanboy shitposts this board a lot, but that doesn't stop people form discussing games.

Want to discuss Amiga games? Do it faggot.

>> No.3765487

>>3765473
>muh american/nintendo fanboy boogeymen

Is that all Amiga fans have to say? I mean, look at the very first reply of this thread, it haven't even started yet, and Amiga fans were already dooming the discussion: >>3763337

Quite frankly, I've never seen actual Amiga video game discussion, and I'm talking about both sides, Amiga fans as well.
All you want to do is shitpost your euro vs yank shit over and over.

>> No.3765490

>>3765478
See? The fanbois are the problem, in every thread, not actual retro game enthusiast.

But it's obvious that there will come more hate from the most popular graphical user base of the site, making threads like this impossible to enjoy like some other threads talking about the things that big user base likes.

>> No.3765493

>>3765487
>Is that all Amiga fans have to say?
Sorry, I like all kinds of retro games, I'm not a fanboi of any sort.

Also, OP asked why it's not discussed on /vr/ and the first post you pointed out exactly explains why in the simplest way possible, just like I did right now.

>All you want to do is shitpost your euro vs yank shit over and over.
That's because these threads are impossible, sometimes when most of the users of this site are sleeping, there are awesome threads going several hundred replies in a few hours, full of memories, youtube links, soundtracks, tips.

>> No.3765501

>>3763351
>Amigas only sold about 4 million in total.
worldwide the amiga sold as well as the ST and Macintosh at the time, mostly late 80's

>> No.3765502

>>3765490
It's not about how big the userbase is. Some small systems or games still have decent, civil threads.

The problem with Amiga is that it attracts euro vs american shitposting.

>> No.3765505

>>3765502
>It's not about how big the userbase is.
>The problem with Amiga is that it attracts euro vs american shitposting.
Obviously, 90% of the site is American, so if it goes to shitposting it will be overwhelmed with anti-Euro shitposts, anyone even dare to say something positive about the system will be attacked.

>> No.3765516

>>3765505
>90%

Eh, do you have any credible sources?

And even still, the problem isn't the "attacks". Hostile posts are a given on an anonymous board like this.
If you really wanted to discuss the games, you just ignore the shitposters and discuss the games. Where is the game discussion?

>> No.3765583

>>3765516
not him but you browse 4chan and you ask for credible sources? you should know better where to find it

its impossible to discuss anything if people shitpost, when every post about something get a "yeah, cool, but it sucks" I remember threads when people werent shitposting over all the place, those actually had game topics in them

>> No.3766173

>>3765276
99% of Amiga users owned them for the gaming capabilities. Not to mention the fact that piracy was rife, and there was always some guy you worked with that would sell you copies of the latest game on floppy disc for £1 a pop.

Remember, this was in the days of consoles using cartridges, so gaming was more expensive on console, hardware aside.

The Amiga was god-tier when it came out.

>> No.3766298

>>3763308
What are some Amiga games to emulate?

>> No.3766359

>>3766298
Speedball, Chaos Engine, Banshee, Gloom
just to name a few

>> No.3766373
File: 251 KB, 1300x716, 1452060289824.jpg [View same] [iqdb] [saucenao] [google]
3766373

because this was dark opp unit grade equipment for military use only .

>> No.3767201

>>3763559
Competitor? More like DOMINATOR.

Cos I had one so it is automatically better.

>> No.3767203

>>3763689
When I was a little ukfag I only knew one person with a snes. Everyone else had Mega Drives. Gameboys though, gameboys were everywhere. Game gears were still around tho.

I didn't see a NES until the playstation was a thing. I had no idea wtf it was. My friend was like "it's like a master system but for mario".

>> No.3767234

>>3767203
>it's like a master system but for mario
well put

>> No.3767359
File: 732 KB, 1280x800, Lotus2_Intro2.tft2.gif [View same] [iqdb] [saucenao] [google]
3767359

Most of the important Amiga Games received ports galore. The Amiga was the primary paltform for stuff like Monkey Island, Sim City or Lemmings, so thank you for that, Amiga. That also means you didn't miss out on too much, if you didn't own one.

Pretty much the only claim to superiority the Amiga had was its sound chip. Worship Paula!

https://www.youtube.com/watch?v=LQSsq7HCNHw

>> No.3767384

How is Viva Amiga?

>> No.3767396

>>3767384
not particularly good imho

>> No.3767420

>>3767201
While the framerate is a bit slower, the Atari ST had better ports than the Amiga of a lot of games

>> No.3767429

>>3767420
no way, Amiga had the better ports and games.

>> No.3767430
File: 24 KB, 1216x872, Flashback.tft2.png [View same] [iqdb] [saucenao] [google]
3767430

>>3767420
True dat. There are only a handful of cases in which the amiga had the definite version of a game. I still think Flashback should be played on an Amiga.

https://www.youtube.com/watch?v=qHf22UhCnVE

>> No.3767780

>>3767420
Amiga ports had better graphics and sound not just framerate, simple hardware fact.
Plus Amiga was the origin platform for most of the games of the time.

>> No.3768006
File: 187 KB, 800x1020, 95794-silkworm-amiga-front-cover.jpg [View same] [iqdb] [saucenao] [google]
3768006

Silkworm on the Amiga had those cool sound effects and awesome intro music, but for some reason no music during gameplay. What the hell? Ran out of memory, codemonkeys?

https://www.youtube.com/watch?v=cdVX1kmSWw0

>> No.3768046

>>3768006
What it did have was several voices of SFX at the same time, something that was not common, obviously you had to sacrifice music. So yeah, think before posting retarded shit like "ran out of memory" or calling people who actually did something cool names.

>> No.3768048

>>3767780
That's why I said ports

>> No.3768053

>>3768048
>Amiga ports had better graphics and sound not just framerate, simple hardware fact.

>> No.3768120
File: 219 KB, 800x1131, 129039-hybris-amiga-front-cover.jpg [View same] [iqdb] [saucenao] [google]
3768120

>>3768046
Sooo, they couldn't do what Hybris did (=several voices of sfx + music) cause of reasons?

Also, more Amiga shmups!
https://www.youtube.com/watch?v=K9s0lO-k7cs

>> No.3768129

>>3768120
>Sooo, they couldn't do what Hybris did (=several voices of sfx + music) cause of reasons?
Hybris only had two (2) voices of SFX.

>> No.3768164
File: 155 KB, 800x944, 344658-project-x-amiga-manual.jpg [View same] [iqdb] [saucenao] [google]
3768164

>>3768129
So what? Silkworm sacrificed the music, which is a damn important part of a game - more important than one or two more effects playing - and Hybris didn't. Point to Hybris. Damn right, I will call someone who cuts out music a monkey!

But what am I saying to someone who think it's "obvious" to axe music and on top of that don't even post no effing Amiga shmups!

https://www.youtube.com/watch?v=gjq-ONi3dZE&feature=youtu.be&t=418

Shmups! Post em!

>> No.3768175

>>3768164
>it's "obvious" to axe music
It's not, but they did something new and cool, SFX adding a lot to the immersion of the game.

>> No.3768218
File: 260 KB, 800x1029, 130866-apidya-amiga-front-cover.jpg [View same] [iqdb] [saucenao] [google]
3768218

>>3768175
Wonder if they said that back then: "Wow, it's so immersive!"

Smells like corporate mouth piece talk from the late 00s to me.

I wouldn't mind so much, since your point is valid. But why didn't you post shmups!?! I can't
accept this post without some shmups.

https://www.youtube.com/watch?v=bMrOMWaJAP8

Imagine if they'd touched the music in Apidya in favor of the sound effects. The heresy!

>> No.3768243
File: 77 KB, 640x806, Banshee (AGA)_Front.jpg [View same] [iqdb] [saucenao] [google]
3768243

Got AGA? Play Banshee!

https://www.youtube.com/watch?v=-6B8i1IrHkY

>> No.3768248

>>3768218
>that "how to draw manga" artstyle

>> No.3768252

>>3768248
kek, shit like that was so common back then

>> No.3768256

>>3768248
It's awesomely horrible, isn't it?

>> No.3768264

>>3768256
Yes, it's so bad it's good

>> No.3768625
File: 1.70 MB, 640x480, lollipopgirls.webm [View same] [iqdb] [saucenao] [google]
3768625

>>3763308
>him
her*

>> No.3768725
File: 313 KB, 487x766, 2e2d78c6ce15dde96e25955f12a7c07498d6b9963c56baee52332c7876efd2fd.png [View same] [iqdb] [saucenao] [google]
3768725

My main gripe with Amiga is indeed the games are beautiful and have amazing sounds and music but gameplay is straight outta C64 or ZX Spectrum. It feels like the games could be more than they are but they couldn't. Most revolutional games like Worms came out at the endish part of it's linespan anyway.

>> No.3768737

>>3763308
The best computer ever made. I have an Amiga 1200 in pristine condition with an 8GB CF card installed in it and it's amazing.

>> No.3768762
File: 89 KB, 640x448, Mega Turrican (E)_005.jpg [View same] [iqdb] [saucenao] [google]
3768762

>>3768248

>> No.3768798
File: 76 KB, 640x758, 668-das-boot-german-u-boat-simulation-dos-front-cover.jpg [View same] [iqdb] [saucenao] [google]
3768798

>>3768725
There are quite some exceptions to that rule. Especially among the mouse driven games like Populous or Simulation games like "Das Boot"

https://www.youtube.com/watch?v=a5JMko9vqGg

There are more than a hundred sim games on the amiga. But yeah, the amoung of simple arcade games is way higher

>> No.3768809

>>3765454

This, I can concede sucky ports on the old 8 bit computers due limitations (except rtype, that one was awesome on almost all platforms), but no on the Amiga or 486 or older computers, that's how they used to roll.

Arcade porting was like.

Japanese company license an arcade to port.
>They put their AAA studio to do it, with direct implication of the Arcade designers, good results even with hardware limitations.

European/USA company license an arcade to port.
>They hand it over to Tengen, novotrade or another shitty software sweatshop to develop. Half assed, barely playabe but cheap shit comes out because that's how you make money.
>Pay the press to get at least "it's ok" reviews.
>Take the money paid by the morons, substract the pittance you paid to the developer and the license fee.
>Free money.

>> No.3768813

>>3763689
What it really shows is that Europe was (and is) much smaller market as a whole.
(I am emulating Ruff'n'tumble right now, great game).

>> No.3768815

>>3768725
One button joysticks. That's was one of the biggest hurdles for the amiga, the bloody atari controller back compatiblity, that and the "bedroom programmers" culture, one guy for the graphics, one guy for the music, one guy to mash everything together with code. If one of the three is not consistent the product quality goes down the drain.

Jap companies came from the pc-engine, they had a ton of money because they grow up on a market with a high income population and lots of cash to spend and no piracy, they can afford bigger, better games.

Here... probably there were amiga users who never saw an original disk if it didn't came with a magazine.

>> No.3768816

>>3768798
As a counterargument I present Count Duckula games. They are literally the same games on Amiga as they were on C64 and Amstrad, and they wasted all the additional space and computational power on better graphics and music instead of making them less of primitive repetitive platform games

>> No.3768832

>>3768815
>One button joysticks
Yeah, that dragged the games down.
Take Executioner, for example: lore, graphics, freeplay, ship upgrades...
...on top of a fucking Lunar Lander clone.

>> No.3768835
File: 48 KB, 800x558, 0038_01_l.jpg [View same] [iqdb] [saucenao] [google]
3768835

>>3763308
Because the X68000 puts it to shame, thats why.

>> No.3768851
File: 63 KB, 640x775, Battle Squadron - The Destruction of the Barrax Empire!_Front.jpg [View same] [iqdb] [saucenao] [google]
3768851

>>3768816
How is that a counterargument? Does the fact that overly simple games exist on the platform negate the amount of deep and complex gameplay quite a few titles on the Amiga have? I don't get it.

Sure there is a lot of wasted potential, but if you mostly focus on that, how can you assess the platform fairly? Do you look at the amount of utter shit on steam and declare PC Gaming as the most vile hive of villany?

If your gripe is with the depth of gameplay your selection on the amiga will be more limited, but it will still be large enough. Dozens of really good games available

>>3768815
Actually the Amiga supported 2 Buttons for the Joystick and up to 3 Buttons for the mouse.

But very few software titles supported that. Cause the Keyboard was right there, so I guess they thought we had enough "buttons" in reach.
Really I always thought it was a pain to hit keys on the keyboard while playing with the joystick. That is one thing that is made infinitely better through the powers of emulation.

Also shmups!
https://www.youtube.com/watch?v=37l56vc8PIY

>> No.3768858

>>3763361
>>3763765
I've never played the original Alien Breed, is it bad? I only played Alien Breed Evolution when it came out on PC. It was the last game that actually ran well on my Athlon XP 2000+

>> No.3768867

>>3765034
The early PowerPCs (PowerMac 6100/60) were awesome. Macs were prime material until the iMac G4 more or less.

>> No.3768876
File: 38 KB, 421x337, Alien Breed Tower Assault.jpg [View same] [iqdb] [saucenao] [google]
3768876

>>3768858
The first Alien Breed is okay. You might be better off playing Tower Assault, if you wanna try one of the old ones

https://www.youtube.com/watch?v=-mTWslIK5SU

>> No.3768902

Is WinUAE compilable on Linux or will I have to emulate an emulator?

>> No.3768907

>>3768902
Get FS-UAE my man. Heard you can navigate through it just by using a gamepad and it runs on Linux.

>> No.3768908

>>3768902
It's the Windows version of Unix Amiga Emulator.
Just get FS-UAE.

>> No.3768910

>>3768907
>>3768908
Shit, I forgot about FS-UAE. Does it have the PPC accelerator emulation that WinUAE borrowed from QEMU or does it use another core?

>> No.3768954

>>3763351
>It wasn't that big Europe

WTF, pretty much every kid at school in the UK, Germany, Norway etc. had an Amiga between 1989-1993.

They were enormously successful here.

>> No.3768958

>>3763634

It was designed in 1982-1984 and came out just weeks after the Mac.

>> No.3768962

>>3763709

Mexican? It was designed in California you spaz

>> No.3769073
File: 174 KB, 646x786, turrican2.jpg [View same] [iqdb] [saucenao] [google]
3769073

Turican 2 had a delicious shmup section

https://youtu.be/ubwuJGS-Jxg?t=2151

>> No.3769153

>>3768835
Nice bait.

>he thinks the X68000 is more powerful than the Amiga at any model VS year

>> No.3769156

>>3768867
>t. I never owned a 68k Mac
Get a Quadra with a "040 and shut it.

>> No.3769160

>>3768809
Arcade ports are fucking lame.
There where so many great games on the system that weren't ports of fucking arcades.

>> No.3769163

>>3768725
After I read the post several time, I really think you never actually played anything on it.

>> No.3769176

>>3769156
I did have one though. Not a Quadra, a Mac LC II. I just prefer the PowerMac 6100/60 because I have a huge hard-on for PowerPC and all my favorite games start to be even barely playable on the PMacs.

>> No.3769343
File: 598 KB, 1592x1010, Xenon2-SMS-EU-Virgin.jpg [View same] [iqdb] [saucenao] [google]
3769343

That Amiga vs Atari ST thing got me thinking: some of the ports were really close. Pretty much the same except for music/fx

https://www.youtube.com/watch?v=b9oja2iwems

The Sega Master System Version failed hard in comparison

https://www.youtube.com/watch?v=mz02CNz0AJc

>> No.3769487

>>3769176
>comparing LC II to a Quadra
Bitch please, Quadra run Doom great. LC II a shit.

>> No.3770069

>>3768625
sauce?

>> No.3771215

>>3768954
That's not my experience from the 80s and 90s.
And looking at the sales data there were less Amigas sold than NES in Europe.

>> No.3771231

>>3768954
This. All of my mates had Amigas, except for one who had an ST. My best mate's dad had a fucking turbo-charged 1200 and it was fucking great. I had a 500 and then a 1200.

Between us, each with a copy of X-Copy Pro and and regular visits to the local car boot sale where they sold cracked games at a quid a disk, had just about every worthwhile game going. Classic times.

>> No.3771256 [DELETED] 

>>3770069
Amiga is spanish for sister

>> No.3771280

>>3771215
>And looking at the sales data there were less Amigas sold than NES in Europe.
False, you are probably looking at one Amiga model VS NES.

>> No.3771335

>>3771280
The 500 is the only model with significant sales (3 million).

>> No.3771445

>>3771335
In general it sold as good as the ST and Macintosh of the time.

>> No.3771647

>>3771445
Neither of which is a benchmark for success.

>> No.3771662
File: 846 KB, 1600x1025, hunter-covers.jpg [View same] [iqdb] [saucenao] [google]
3771662

Hunter was pretty impressive for its time

https://www.youtube.com/watch?v=RgFPnocmf7Q&feature=youtu.be&t=393

>> No.3771791

>>3765276
But it was a videogame console. The CD32.

>> No.3771793

It had some fairly solid platformers too
https://youtu.be/mmpsMRXpi5A
https://youtu.be/jWdpkblfqNA

>> No.3771795

>>3771647
Nope, but it wasn't more successful or less successful than any of it's competitors, only PC compatibles did better and before the Amiga the C64.

>> No.3771828

>>3763308
The Amiga scene was more or less a European thing. it didn't really take off the same way in North America. Shame, because I'm Canadian and I'd fucking love to own a real Amiga some day.

>>3769073
Turrican II is fucking boss.

>> No.3771886

>>3763308
>Amiga
>him

>> No.3771887

What's is stronger (graphicly)? Amiga, Sharp x68000 or PC-98?

>> No.3772008

Friend had one.

We played mainly Bard's Tale 3, Defender of the Crown, and Mechforce on it.

>> No.3772029

>>3769153
4 channels PCM sound

>> No.3772090

>>3771887
AGA Amiga>X68000>OCS/ECS Amiga>PC-98
X68000 used arcade graphics, so it was strong for arcade ports but overall weaker machine then the Amiga. PC-98 was no competitor to them hardware capability wise.

>> No.3772097

>>3772029
Beats a MIDI synth any day.

>> No.3772102

>>3772097
are you fucking talking about the X68000

god damn, what is it with commodore fanboys never knowing what they're talking about

the X68000 has a FM AND a sample chip, along with support for MIDI devices

and yes MIDI does sound better than amiga sound

>> No.3772229

>>3772102
>fanboys never knowing what they're talking about
Are you talking about yourself? The X68k had 8 FM synth voices. Stay butthurt.

>and yes MIDI does sound better than amiga sound
Sample/tracker music literary was evolution on MIDI, it was created to fix the shit MIDI couldn't do and do it better.

Seriously, fanbois, they have no actual idea about anything, just a big mouth, be it Commodore or weeb.

>> No.3772235

>>3772102
MIDI doesn't sound like anything, dumbass.

>> No.3772246

>>3772229
>Are you talking about yourself? The X68k had 8 FM synth voices. Stay butthurt.
yes, so why did you claim that the amiga had better sound that a "midi synth" when talking about the X68000

>>3772235
you know what i meant

stuff like the SC-55 and MT-32 will always sound better than most of the piece of shit compressed amiga samples

>> No.3772258

>>3772246
>yes, so why did you claim that the amiga had better sound that a "midi synth" when talking about the X68000
Because it did. The X68k just had a YM2151 that could modulate 8 voices, that's SNES tier audio.
Paula did way more, not just it's DMA driven PCM sampler, but effects and FM synthesis also.

I guess you could say the X68k had more shitty voices at once if you want to say something positive about it.

>stuff like the SC-55 and MT-32 will always sound better than most of the piece of shit compressed amiga samples
>MT-32
>better than tracker
This is literary delusion.

>> No.3772262

>>3772246
>MT-32
>implying it's on board unchangeable soundfont wasn't a total compressed piece of shit everybody hated
>implying it has any good samples
>implying it could do actual speech, bullet sounds or instruments

Something makes me think you never even had one.

>> No.3772267

>>3772258
the X68K had a OKI MSM6258 too

and yes the MT-32 is better, you clearly never played a LucasArts or Sierra game

>>3772262
pretty sure the MT-32 could load custom samples in the form of SysEx patches

>> No.3772278

https://www.youtube.com/watch?v=DZwmugqzttY
>amigafags can't have ultima underworld with the mt-32
please excuse the probably emulated audio here though

>> No.3772282

>>3772278
Amiga can use the MT-32 you pleb. Not that it would need, it's superior build in audio is miles better.

>> No.3772285

>>3772282
i clearly implied that amigafags can't have a specific game along with the mt-32

you must be european

>> No.3772296

>>3772285
>i clearly implied that amigafags can't have a specific game along with the mt-32
>you must be european

Oh God, murica/yuro shitposting, obviously you're a degenerate and should not open your mouth in these threads.

If you're going to nitpick like that, than yes, you can run any DOS game over a bridgeboard and also use the MT-32. But sampler beats MIDI any day.

>> No.3772304

>>3772296
glad to know that samples beat a communication protocol

>> No.3772314

https://www.youtube.com/watch?v=q2jcwZB9LXo
>amigafags are seriously deluded enough that they think that 4 channels of low quality samples beats this
even the SNES has better sound hardware

>> No.3772326

>>3772304
>being this autistic
Yes, MIDI, plus any synth you connect to it, like your precious MT-32.

Fail.

>> No.3772327
File: 37 KB, 415x570, aygtmb.jpg [View same] [iqdb] [saucenao] [google]
3772327

>>3772314

>> No.3772330

>>3772314
Why are you so buttblasted about Amigas great sound? Is it just because you didn't own one as a kid and try to justify the platform you had?

Don't worry, I didn't have one as a kid either, nowadays I do, together with several other platforms, instead of shitposting and deluding yourself, just enjoy it's great audio.

>> No.3772331

>>3772330
>great sound
no, i'm just tired of the constant amigafag delusion

>> No.3772387

>>3772331
What delusion? It had one of the best sound chips of it's time.

Also, why are you tired of amigafags? Do you live with one? Are you in jail and being locked up together with a bunch of them?

I think you are in the wrong thread. Nobody is forcing you, you know. This is exactly the kind of butthurt I was talking about, you don't like the fact that it had great sound and now you force yourself to shitpost in this thread even when it does not concern you.

>> No.3772574

>>3771887
x68k, hands down.

>> No.3772778
File: 263 KB, 1920x1080, protracker-amiga.jpg [View same] [iqdb] [saucenao] [google]
3772778

>>3772331
>>3772387

Fun fact: the Roland MT-32 came out in 1987, same year as the amiga 500, with a price tag of about 700$, compared to the amiga 500 at 600$ (both original list price). But Paula hadn't changed since the first Amiga in 1985. Still the same chip it was 2 years before.

So comparing the two seems embarassingly stupid to me. Saying that newer sound technology that is more worth than a whole Computer is better...like, duh! Compensating much?

Post Amiga content on the Amiga thread, if you please.
Once ppl figured out you could mix the 4 voices Paula had into one channel you basically extended its capabilities to 7 voices. Some wicked coding magic ensued:

https://www.youtube.com/watch?v=eclMFa0mD1c

>> No.3772914

>>3772229
>Sample/tracker music literary was evolution on MIDI
It's an evolution of nothing. It's just a kind of pattern-based sequencer that found itself popular among microcomputer users. It's not evolution of MIDI nor does it has any connection with it. There are MIDI sequencer softwares that are also pattern-based, and there are MIDI samplers that are older than any tracker softwares out there.
>>3772330
>paula is one of the best sound chips of it's time
It's good for playing samples with no additional effects, but the x68000 OPM soundchip is good at making actual audio synthesis. Comparing the 2 is like comparing a low-end sampler and a 4-op DX keyboard, one can't be better than the other one 'cause they're not supposed to fill the same role.
>>3772090
>AGA Amiga~X68000>OCS/ECS Amiga>PC-98
I won't say the AGA chipset beat Cynthia, it's really good and display higher resolutions with more colors, but it still doesn't have more than 2 planes, nor does it have the same number of sprites and tile layers. They're not supposed to be good at the same things -- the AGA chipset is far better at windowing acceleration in high resolution and the likes, and the x68k one is better at displaying several layers of colorful graphics with a lot of sprites flying around, while still being able to display high resolution graphics.
>>3769153
It was during the OCS period, until the arrival of the 3000 model which was more powerful when it came to raw CPU speed (while still not as good graphically), before the 2 architectures basically became on par, graphically with the arrival of the AGA chipset on the Amiga side (though they're not good at doing the same things), and CPU-side with the arrival of x68030 models on the x68k side.

Anyway, this thread seemed okay until that x68k vs Amiga faggotry, but now it's just a pile of shit. Then again it was to be expected with an OP like this.

>> No.3772973

>>3772914
>It's an evolution of nothing.
Under MIDI I mean MIDI synthesisers obviously and not the protocol itself, yes it was a direct evolution of locked sample based synthesizers of the time, even if you read some documentation it states that.

>> No.3772978

>>3772778
>MIDI synthesizers came out in '87
MT-32 was a very poor variant of something that's way older then that.

>> No.3772992

>>3772973
>yes it was a direct evolution of locked sample based synthesizers of the time
Most synthesizers of the time didn't use samples, and the ones that did required you to load them from other sources. Locked sample-based synthesizers appeared later than Paula or even samplers altogether, and their main selling point was that they were pretty cheap (more expensive ones allowed you to load samples too) for synthesizers and thatyou could still make your own instruments by modifying the various processing parameters (cause most of em had DSPs to add effects/modulate/substract stuff from the samples).
Also, there are SID, PSG or even OPL trackers out there, it's really no evolution of any kind of synth, it's just a way of sequencing, using samples in the Amiga's case.

>> No.3772994

>>3772914
>It's good for playing samples with no additional effects, but the x68000 OPM soundchip is good at making actual audio synthesis.
Paula could apply effects to samples, but I guess that's not what you meant.

The X68k soundchip is still inferior, on par with the MT.32, still sounds nothing even close to Amiga.

>> No.3773000

>>3772090
Why do you distinguish different Amiga models but all PC-98 are treated the same?

>> No.3773001

>>3772992
Under locked sample based, I mean synthesisers of any type you can't change the samples, even the ones that do full FM modulation.

It states in the documentation it's a evolution of synthesizers that where locked to do the instruments they had from factory. Not just about the Amiga but in sequencing music altogether.

>> No.3773003

>>3773000
Because the PC-98 didn't change drastically turning the x68k and Amigas lifetime.
It only got 256 colors in late '93 for example.

>> No.3773031

>>3772994
>Paula could apply effects to samples
Appart for a low-pass filter and changing a sample's pitch it's doesn't apply any effect like an MT-32 would.
>The X68k soundchip is still inferior
It's not, it's 8 channel of crystal clear 4-OP FM synthesised sound, it's not """inferior""", it's mean't to do something else than replaying samples, it's more about programming your instruments and searching for neat sounds.
> on par with the MT.32
It's not, the MT-32 is more comparable to the Paula (which it's superior to when it comes to sound output, but lacks a mean to load user samples) than the OPM chipset.
> still sounds nothing even close to Amiga.
It sound better than Paula depending on what you do. It's not capable of playing the same samples as the Amiga, but it's capable of synthesizing sounds that you'd need to record from it first before the Amiga could reproduce them (with aliasing added of course).
It's like I'm seeing the "the SID is the best/most unique soundchip ever" shit all over again. Paula is just a 4 channel samples with no sophisticated effects, it's good at what it does, but it's in no way "superior" to actual synthesizers.
>>3773001
>It states in the documentation it's a evolution of synthesizers that where locked to do the instruments they had from factory.
Well it's an okay sampler (which already existed when the Amiga came out) but it's in no way an evolution of say an Oberheim Ob-Xa, which sounds cannot be reproduced completely by the 8bit@22kHz audio channels that Paula has..

>> No.3773054

>>3773003
There's a big graphical difference between the initial models and the ones with EGC which came out after the Amiga.
The 9821 came out slightly after the AGA. H98 might also be worth considering.

For polyon games the processor ends up the deciding factor and those range from a 8086 compatible to a Pentium for that timeframe.

>> No.3773061

>>3773031
>samplers no way "superior" to actual synthesizers.

this is what cucked faggots actually believe

>> No.3773082

>>3763308
My dad bought me one back in the day and my neighbour had a 1200 and used to give me games on floppy like james pond supercod and zool wish I still had it.

>> No.3773180
File: 50 KB, 1280x1120, Suny_Dog.tft2.png [View same] [iqdb] [saucenao] [google]
3773180

All that audio talk is making my eyes itch. Post some soothing Amiga Pixel Art for a change

>> No.3773183

>>3773180
People will start arguing about different computers and models' graphical capabilities then.

>> No.3773215
File: 45 KB, 1280x1024, Cougar_Sanasmatron.tft2.png [View same] [iqdb] [saucenao] [google]
3773215

>>3773183
Eh, I wouldn't mind as long as they post something cool and preferably Amiga-related. moot save me from walls of angry text

>> No.3773321

>>3773215
who?

>> No.3773328

>>3763308
>>3763345

Amiga is by far my fav because of it's unique games and their atmosphere.
Shadow of the beast 2, only the grimm atmosphere in that game is worth checking out amiga games if you haven't did so far.

>> No.3773383
File: 17 KB, 1024x640, ShadowOfTheBeast2_OtherWorld.tft2.png [View same] [iqdb] [saucenao] [google]
3773383

>>3773328
But Beast 2 is sooo unforgiving. That shit is traumatizing as a kid.
I actually prefer Shadow of the Beast III. At least I could achieve something in that game

>> No.3773390 [DELETED] 
File: 10 KB, 335x284, 00004022.png [View same] [iqdb] [saucenao] [google]
3773390

>>3773082
>those crackers

>> No.3773456
File: 32 KB, 1280x1024, Danny_Lovelock.tft2.png [View same] [iqdb] [saucenao] [google]
3773456

more art stuff

>> No.3773532
File: 28 KB, 640x400, 592897-phobos-pc-98-screenshot-this-is-your-home-base.gif [View same] [iqdb] [saucenao] [google]
3773532

I don't see old computers thread,I think this thread is good enough to post my question.
I know MSX (and Amiga as well) was used as a videoeffects machine, and I wonder, what kind of software was used?
Can I use MSX (Amiga) emulator to perform videoeffects?

>> No.3773575

>>3773532
>I don't see old computers thread
It died after an awful period stretching from april to september.
>I know MSX (and Amiga as well) was used as a videoeffects machine, and I wonder, what kind of software was used?
They were used for video incrustation mostly, because their video port allowed external synch source (all models for the Amiga, but only a few models released by Pioneer, Sony and Philips when it comes to MSX computers). A genlock is also needed for actual video incrustation (the Amiga video port have pins dedicated to interface with such hardware). I've been thinking about getting an old genlock one of these days to use it with my Amiga just for fun.
>Can I use MSX (Amiga) emulator to perform videoeffects?
MSX and Amiga emulators don't support any of the thing explained earlier, so no you can't.

>> No.3773609

>>3773575
>It died after an awful period stretching from april to september
What exactly did happen?

>MSX and Amiga emulators don't support any of the thing explained earlier, so no you can't.
Too sad.
Were there any more computers for video incrustation or it's just better to use old DOS software for that (if any)?

>> No.3773615

>>3763308
how do i emulate this thing properly?

>> No.3773665

>>3773609
>Were there any more computers for video incrustation
Sharp released their x1 computer for that purpose, and the x68k was capable of doing so. Before releasing their Hit-Bit MSX line, sony also had their own architecture that could be used as a character generator for video stuff (SMC-70 or something). There were also some cards released for 68k and PPC macs to use them as video edition computers.
>What exactly did happen?
A lot of things -- there was some shitposter pretending to be a huge weeb spaming naruto pictures and insulting anyone posting anything about western computers. Another shitposter was spaming ebay link about computers with ridiculous prices, making comment in order to have some "epic facepalm" (those were his words) and post the reaction of other posters on r/4chan or something, and everytime someone told him to stop he'd just called them an autistic weeb or something. There were also those guys from /g/ who only talked about the very same technical shit over and over (how shit the C64 components were), and who had an autistic reaction to pictures of some anon's computer (they suposedly fled the /g/ old computer thread because it was too much about people posting their old computer rigs for them). There was also that dude misunderstanding you posts on purpose to shit up the thread and the dude who claimed that if you liked the MSX or Sharp MZ you were a weeb because they were "rare machines in the west with little documentation" according to him.
All of them ignored attempts to discuss about actual games, and when they finally left, almost everyone that was on the thread before them had already left so there was no need to continue. That was a pretty sorry sight, I've been following this thread since the begining and while there were some attemps to stir shit, I've never seen so much autism leak in these threads.
>>3773615
Go check the specs of actual amiga models and try to replicate them in the config menu of WinUAE.

>> No.3773679

>>3773665
>A lot of things -- there was some shitposter pretending to be a huge weeb spaming naruto pictures and insulting anyone posting anything about western computers. Another shitposter was spaming ebay link about computers with ridiculous prices, making comment in order to have some "epic facepalm" (those were his words) and post the reaction of other posters on r/4chan or something, and everytime someone told him to stop he'd just called them an autistic weeb or something. There were also those guys from /g/ who only talked about the very same technical shit over and over (how shit the C64 components were), and who had an autistic reaction to pictures of some anon's computer (they suposedly fled the /g/ old computer thread because it was too much about people posting their old computer rigs for them). There was also that dude misunderstanding you posts on purpose to shit up the thread and the dude who claimed that if you liked the MSX or Sharp MZ you were a weeb because they were "rare machines in the west with little documentation" according to him.
>All of them ignored attempts to discuss about actual games, and when they finally left, almost everyone that was on the thread before them had already left so there was no need to continue. That was a pretty sorry sight, I've been following this thread since the begining and while there were some attemps to stir shit, I've never seen so much autism leak in these threads.

Hei! That's me!

>> No.3773768

>>3765501
The ST and the early Macs were minor computers in the states. In the states it was ][e, TRS80, ][c, C64 and then into the IBM 286. All others were minor sales wise compared to the heavy hitters. Apple had the high sales because of them being used in schools. When Apple pushed the Mac over the much better ][gs it got Steve Jobs fired from his own company. If they would have stayed with the ][ series IBM wouldn't have taken off like it did. Amiga was popular with gaming enthusiasts, I remember going to Software etc. And drooling over all the amiga game boxes.

>> No.3773774

>>3773768
The ST had it's niche, even in the US, and it was recording studios and people too poor for the Mac.

>> No.3773831

>>3773774
Yeah most computers had a niche in the states if they were released here. I was just saying most people in the states were oblivious to them. People were oblivious to the ][gs and it was a better machine than any amiga when it came out.

>> No.3773839

>>3773831
>IIgs that came out in '86 was better than an Amiga 1000 that came out in '85
wut

Also, what's a ][gs, there's only IIgs...

>> No.3773863

>>3773839
Put it up against an Amiga 2000 then from the same year and it's still better. IIGS, ][gs, 2gs... quibbling over semantics. They are both higher end, costly niche products that never got a foothold in the states. Instead the budget IBM's started to take root and Apple went full MAC tard for no reason.

>> No.3774010

>>3773863
>IIGS, ][gs, 2gs... quibbling over semantics.
II and ][ mean different things.

>Put it up against an Amiga 2000 then from the same year and it's still better.

The 68000 alone is vastly superior to the 65C816, not to mention the better chipset.

>> No.3774089

>>3774010
Vastly? The 65c816 at 2.8mhz running 2 clock cycles per instruction can do the same that the 68000 can running more cycles at 7.16mhz. The Paula processor is a weakling data dud. Amigas didn't see any major differences in the quality of games until programmers started to utilize the enhanced chipset later in 1990 and that was after you had to upgrade it. I guess if you just look at 16 vs 32 bit, it seems like Amiga is superior, maybe on paper but performance in reality was about the same or a bit worse on Amiga. Amiga had better colors. IIgs had better sound. 6 of one, half a dozen of the other.

>> No.3774095

>>3774089
>this is the delusion of a fanboi
I'm glad you watch youtube videos but please don't talk about things you have no idea about.

>> No.3774106

>>3774095
Calling someone a fanboy and citing nothing contrary wins arguments now? I guess I lost then.

>> No.3774112

>>3774010
Better chipset released in 1990, better than IIGS from 86' wut? I can even use your own argument against you.

>> No.3774138

>>3774112
see
>>3773863

>> No.3774141

>>3774106
There is no argument, the IIgs is a less performing, 16-bit machine, with less powerful chipset.

>> No.3774151

>>3774141
In 1990 sure. In 1987 not so much.

https://en.m.wikipedia.org/wiki/Amiga_Enhanced_Chip_Set

>> No.3774159

>>3774141
"I got 32 bits, I must be twice as powerful". I don't think you know what you are talking about. That's fanboi at its finest. I guess Atari Jaguar is twice as powerful as a PSX.

>> No.3774179

>>3774151
ECS just added some graphics modes, it's a slight upgrade that does not even need to be called out. There weren't even that many games that took advantage over anything added in ECS.

>>3774159
When did I imply that? Are you, sorry to say, retarded?

>> No.3774205

>>3774159
>I guess Atari Jaguar is twice as powerful as a PSX.
Jaguar was 32-bit you moron, just like the PSX

>> No.3774229

>>3774179
>less performing, 16 bit machine

I believe that's implying. The Amiga games only got better when programmers started to utilize bandwidth from the amigas blitter, because the Paula processor was so inefficient. If the Amiga didn't have the blitter it would be the equivalent of the lower clocked IIGS performance wise. With better color and worse sound. Programmers didn't start to utilize it in games until the later 80's into the 90's, by then IBM machines with dedicated graphics were on the horizon. Amiga really only had a year or two of being the best gaming computer you could buy. If you factor in software library Amiga is the hands down winner as IIGS specific games were few and far between. But look at any IIGS specific title (not a IIe, played on a IIGS) vs the amiga equivalent and they are dead on similar, Bards tale 2, Deja Vu, Pirates, Defender of the crown etc. They usually are more colorful on Amiga but sound better on IIGS.

>> No.3774235

>>3774205
Jaguar has 2 64bit processors in it. It's object processor and it's blitter. Obviously you can't "DO THE MATH" or understand sarcasm.

https://en.m.wikipedia.org/wiki/Atari_Jaguar

>> No.3774243

>>3774235
>phone shitposter
no wonder


>hurr blitter and object processor where 64-bit!!!
but memory controller, GPU and CPU where not

>> No.3774246

>>3774229
>But look at any IIGS specific title (not a IIe, played on a IIGS) vs the amiga equivalent and they are dead on similar
Except they are not.

also
>what is framerate

>> No.3774250

>>3774243
I think you completely missed the sarcasm in my post. I was making the more bits must equal more performance argument. I was making fun of the Jaguar, you fucking idiot. Ask your 5th period English teacher to explain sarcasm to you tomorrow.

>> No.3774252

>>3774229
>Bards tale 2, Deja Vu, Pirates, Defender of the Crown etc
Oh, I get it now, you are comparing just the older games and ports, not actual late 80's Amiga games.'
Already Defender of the Crown looks better and seems to be smoother, while Bard's Tale 2 isn't much of a benchmark for either system.

>> No.3774264

>>3774252
Well I think the argument started with comparing shit from 86'. By 89' or 90' IIGS was over. Defender of the crown looks and plays way better on IIGS but was also released 2 years later than the Amiga version so it should. My whole point is people look back at the Amiga like it is some grand mythical beast, it was great, just not as great as people make it out to be. It's very similar to Neo-Geo in that regard. Plus Amiga and Neo both have rabid fanboys. Even if you look back at its software library it's a ton of shovelware. I remember people saying how much better Amiga was when I got a 486, and it was just laughable even then.

>> No.3774290

>>3774252
It's not even close to being "smoother" slower and more colorful, sure

>> No.3774292

>>3774264
>Defender of the crown looks and plays way better on IIGS
Deuluded

>> No.3774294

>>3763308
Atari 520 ST FM was better m8

>> No.3774295

>>3774264
>I remember people saying how much better Amiga was when I got a 486
>he got a 486 PC and not a '060 accelerator
pleb

>> No.3774312

>>3774292
"Deluded" fixed it for you.

>> No.3774325

>>3774295
>paying out your ass to keep pace with SNES
Sucker

>> No.3774343

>>3774325
>this jelly
Still better framerate in Quake

>> No.3774362

>>3774343
>jealous of an Amiga fanboi in 1996 clinging to to the dream
Lolwut?

>> No.3774372

>>3774343
Oh snap! Quake was released in 98' for Amiga. That's so much worse even. Don't let the dream die.

>> No.3774521

>>3774362
>>3774372
>this jelly for missing out
kek

>> No.3774524

>>3774295
>>3774325
>>3774343
>>3774362
>>3774372

Lol, my 1200 with PPC and PCI bridge beat up anything till the mid-class PIIs came on the scene. Plebs.

>> No.3774548

>>3774524
>believing this hard
Amiga never came close to VGA with dedicated video cards. You have to go back to early pentium 1's and compare DOS titles to see an Amiga advantage.

>> No.3774550

>>3774521
Yeah I missed out on worms and Jim Power. I bet you were the shill fanboi telling everyone how "alien breed is 10x better than doom". I remember you guys. You were standing right next to the "marathon on Mac is better than doom" guys.

>> No.3774673

Kinda funny to see that amiga threads alway turn to shitposting overnight.
>>3774089
>can do the same
It doesn't, the 65c816's instruction set isn't as extensive as the 68k one -- it doesn't support 32bit words, it doesn't do multiplications nor divisions, it doesn't have as many branch possibilities , it only has a single 16 bit data register (which is the fusion of 2 8bit data registers), not 8 32bit data registers like the the 68k, as well as only 2 address registers, not 8. You need to use more instructions and waste more time doing exchanges with the memory on a 65c816 while you can do the same thing with fewer instructions only using the registers on a 68000.

>> No.3774796
File: 653 KB, 1280x800, LostPatrol_GameOver.tft2.gif [View same] [iqdb] [saucenao] [google]
3774796

>>3774548
>>3774524

1992 was the last healthy year for the amiga. The CD32 in '93 and the 4000T in '94 were not enough to turn things around. Commodore got sold in '95 and the amiga was finally dead in '96 (officialy at least).

So of course you go back to early Pentium and 486 if you wanna compare systems. Totally agree. The hell is it with this nasty low quality bait all over the thread?

So 1992 the Amiga 1200 came out at 'bout 600$. That year a 286@16mhz with 1mb ram, 40mb hdd, no sound cost about 1000-1100$. A high end PC 486@33mhz with 1mb ram, 40mb hdd, no sound cost 2000$.

Let's assume (big assumption!) mom and dad being somewhat tech savvy and able to weigh performance vs price and the available library of software, there is no doubt the Amiga was the better choice at that time. It was a lot easier to use, too. Just insert that floppy and the fucker runs the game, like a console or "nintendo" (stand in expression encompassing all consoles - in germany at least).

So tell me, how well did a 286 run games in '92 for double the price (if you include a sound card, otherwise whats the point) compared to an amiga?

Of course fanboism sucks. But don't let it distract you from the truth: from 1987 to 1992/3 the Amiga was one of the best computers you could own (escpecially without going into debt).

>> No.3774837

>oh look amiga thread
>wait 5 years for fs-uae to compile
>realise I need to fuck around setting it up
>completely lose interest
Amiga needs some just werks emu like mgba/dolphin/ppsspp already
>>3768954
Echoing this shit. t. britfag

>> No.3775089
File: 350 KB, 1384x924, alien_breed_3d.jpg [View same] [iqdb] [saucenao] [google]
3775089

>>3774796
Reminder that some diehards kept the Amiga alive for quite a few years longer.

Obligatory link to Ahoy's awesome video:
https://www.youtube.com/watch?v=Tv6aJRGpz_A

>> No.3775283
File: 2.64 MB, 900x720, turrican-flight.webm [View same] [iqdb] [saucenao] [google]
3775283

>>3769073
gotta go fast

>> No.3775706

>>3774796
>>3775089
Most gaming magazines here in Slovakia and in Czech Republic had an "Amiga" section up until 1996/1997, you can actually say Amiga gaming peaked here just before it went bankrupt as it was one of the few computers actually affordable to the average man and most people would be coming off ZX Spectrum clone gaming.

>> No.3775719

>>3768954
It was quite big in post-communist Europe.

>> No.3775726

>>3767203
Consoles in the post-communist world, other than Famiclones for kids, were non-existent in the 90s. PIRACY PIRACY PIRACY. And piracy was the only way because the typical wage was like the price of 4 Nintendo 64 cartridges. I wonder how the companies selling games even existed here in the 90s.

>> No.3776017

>>3774548
>Amiga never came close to VGA with dedicated video cards.
Are you retarded? Didn't he say PCI bridge? Even I had a Voodoo in my Amiga once.

>> No.3776018

>>3774550
I played all 3 back in the day, Doom, Marathon and Alien Breed 3D.

>> No.3776023

>>3774837
>Amiga needs some just werks emu like mgba/dolphin/ppsspp already
>what is Amiga Forever
>inb4 muh sheekels
>piracy
Dunno what's up with retards in these threads

>> No.3776914

>>3763337
/thread

>> No.3776930

>>3776329 why is this okay?

>> No.3776957

>>3776930
Shit like this happen all the time on /vr/ and about all platforms. Just ignore obvious bait threads and move on.

>> No.3776958

>>3776957
Why are you here then?

>> No.3776978

>>3776957
No I mean why do people say Zool has good art when the animations are so stiff?

>> No.3777402

>>3775719

You do realise this whole section is stolen lock stock and barrel from the coin-op Airbuster?
There's even a joke power up in one of those levels that references Katakis, which of course also started out as a wholesale rip off of the much better game R-Type until legal action occured.
As a fellow bong and rehabilitated Amiga fan, the most humiliating period of Amiga fandom was after the machine was dead, getting hold of MAME and realising 90% of the best arcadey games on the Amiga are Z grade rip offs of massively superior Japanese arcade games.

Most Amiga (British and German) developers had zero idea what made a good game, they were literally teenagers fucking about in their bedrooms and getting paid for half baked garbage.

The legacy of the British home computers is the blueprint for open world games, going from Elite > Mercenary > Damocles > Hunter > Midwinter > to (jumping ahead a bit) finally Grand Theft Auto 3 (arguably God games as well).

The rest of it is trash. Lame console/coin-op rip off trash. To pretend otherwise is just embarrassing.

>> No.3777409

>>3777402
are you talking about the shmup section from turrican 2? always thought it bootlegged gradius more, especially with the shield and the hyperspeed section, which was introduced in Gradius II for the arcades

>> No.3777456
File: 1.85 MB, 2178x2731, IMG_8772.jpg [View same] [iqdb] [saucenao] [google]
3777456

>>3777402
I for one am happy they copied the greats. All those games being copies or ports didn't take away from the fun I had with them. Sorry to hear you feel otherwise.

But really, what would any medium be, if you did not copy the good stuff? I don't wanna live in a world without "doom clones" or "Metroidvania" games.

There are forms of plagiarism that deserve scorn, but the clones on the Amiga don't fall among those. They were unauthorized and blatant, yes, but I believe they were ultimately a form of flattery.

The thought that all attempts to emulate the work of others are shameful seems almost destructive to me.

I didn't have access to japanese arcade games in the late 80s and early 90s. And I don't think it's shameful to not have known. It ain't like the information (or the Internet for that matter) was readily available

And there were more than enough other games, good games, that paved the way for a handful of genres on the amiga. The "rest" is not all trash (although I really love me some of that trash, let me tell you!)

>> No.3777548

>>3777456
Love you anon

>> No.3777567

>>3777402
Hunter was great wasn't it? Can still picture myself crashing that fucking helicopter

>> No.3777578

>>3777402
i think the legacy of north american and european home computers really are in the kind of genres you could never do on consoles or arcades

>> No.3777594

>>3777402
>>3777578

Arcade games are horrible, their whole point is to suck you in and make you waste your money, they might be addictive, but they are dull as fuck.

>> No.3777598

>>3777594
you're just not good at them

i got to stage 5 of gradius II on my first try

>> No.3777643

>>3777598
>you're just not good at them
What kind of an argument is that against a statement (fact) that arcade games are made to be short and hard to make you waste as much money as possible.

>> No.3777646

>>3777643
>made to be short
so they can be enjoyed fast, kind of like fast food
>hard to make you waste as much money as possible.
then practice

it's a completely moot point in 2017 anyway with MAME

>> No.3777648

>>3777594
Next time you start crying about how horrible the video game industry is nowadays, remember that it's entirely your fault because developers had to start catering to bitchy, unskilled cocksuckers like you.

>> No.3777738

>>3777646
That anon's statement is objectively correct though. I'm really not sure what issue you take with it.

>it's a completely moot point in 2017 anyway with MAME
And that has what, exactly, to do with the statement that arcade games were made to be short, difficult quarter-drainers?

I mean honestly now.
>"Arcade games were intentionally short and hard to make you waste your money. They were, by design, addictive, but ultimately very dull when you get past the difficulty."
>"hurr durr just use emulator bro you can use save states dog hurrrrrr durrrf a durrrrrfffff"

That second arrow, that is literally you.

>> No.3777901

>>3777646
>it's a completely moot point in 2017 anyway with MAME
You missed the point COMPLETLY, topkek

>> No.3777903

>>3777648
What the fuck are you talking about, arcade games where literary made so they would attract all kinds of people, it has nothing to do with todays console games.

>> No.3777904

>>3777738
That second arrow, it literary 99% of /vr/.

The autism is so strong, it makes me cry of laughter, literary "muh special feels" kind of people, every thread must be a safe zone.

>> No.3778269

>>3763308
'muricans just can't comprehend how important the Amiga was for us euros. We had Amiga, NES, then came game boy, SNES, N64 etc. Out of all these the Amiga was the system that i hold most dear. This could be due to piracy and playing so much for free. But it was also related to the rattle of the disk drive, the great crack intros that had better graphics than the games, the awesome stereo sound, the RGB graphics on an great 600 TVL commodore CRT, the classic competition pro and just the whole look & feel of this classic machine. It was a great time to be a child, playing the shit out of Lotus, sensible soccer, Speedball 2, alien breed etc. You just can't beat that. I still remember finishing Monkey Island for the first time... Amiga was the shit yo

>> No.3778272

>>3763371
you don't have any clue, please stop posting.

>> No.3778273

>>3764243
>Amigas are awesome, though. Must like the Atari ST, you can find a shit ton of games online to play easily and probably would have a hard time finding a really bad one.
Dude I'm a diehard Amiga fan, and while it has some amazing abilities that have never been seen again, some high-water-mark games that more than justify fandom, and the people saying otherwise are brainwashed Trumplings, your statement is utter horseshit.

>> No.3778290

>>3765273
>It's alright, but pic-related blows it away when it comes to games-
Not true, though your greentext points are. After Silkworm, Ramparts, Rainbow Islands and New Zealand Story, the Amiga doesn't have a single decent arcade port. Now show me the X6800's version of Populous, or Exile, or Speedball 2, or Chaos Engine, Amour Geddon, Elite & Frontier, Lemmings, Paradroid, Carrier Command, Wiz'n'liz, Lotus, Odyssey, Hero's Quest, Lure of the Temptress, Supercars II. And that's off the top of my head.

Don't misunderstand me, if what you want it arcade ports and Jap devs the X68000 shits all over the Amiga. But for that same stuff MAME shits all over the X68000. The Amiga is a totally different concept.

>> No.3778294

>>3778290
>ow show me the X6800's version of Populous
https://refuge.tokyo/x68k/x68000/00142.html
You can search for the rest of the stuff yourself.

>> No.3778298

>>3763689
>>3768813
This

Europe is an absolute fucking joke for video games. Gaming as it has existed even going all the way back to the 80's could never have existed if only Europeans bought games.

This isn't even just limited to retro games. The European market is just that much smaller. What this tells me is that Europe as a whole just doesn't give a crap about games. Maybe the Europeans are too busy being normalfags with gf's or something.

>> No.3778301

>>3778294
Ok, you got me. Now keep going.

>> No.3778305

>>3778301
oh, and i see lemmings is there. The point of what i posed though was to say that the Amiga did an awful lot of different things. The X6800 does a lot, if less IMO, but the things it does best are done better elsewhere in the retro pantheon.

>> No.3778314

>>3778298
>>3763689
>>3768813
>Europeans don't believe the console shit and go straight for the more powerfull PC's
>YUROPE DOESN'T CARE ABUT VEEDEEIO GAMES, YUROPE DOESN'T MATTER AS A MARKET

>> No.3778318

>>3777409

No, it explicitly apes Airbuster.

See this video:

https://youtu.be/qqyFb5PBzA8?t=188

At around the 3 minute mark you will see some backgrounds that will be very familiar to Turrican 2 players. Then at 3 minutes 40 you will see the "fast" level that T2 rips off.

Factor Five and other German Rainbow Arts affiliated devs seemed to have an impressively deep knowledge of Japanese games for the time, which meant most people never noticed any of this back then (The T2 shmup level was actually called out contemporaneously as being Airbuster in Commodore Format magazine however).

Some of these German devs went as far as pulling the awesome stunt of pretending to be a fake Japanese dev called "Kaiko", complete with Taito-esque logo. They produced two of the more convincingly Nippon-y Amiga games in Gem-X and Apidya, but they still lag behind the genuine article. To my knowledge I've never seen anyone write about this interesting hoax.

>> No.3778336
File: 154 KB, 800x964, 95272-gem-x-amiga-front-cover.jpg [View same] [iqdb] [saucenao] [google]
3778336

>>3778318
There were contemporary and retrospective interviews, articles and podcasts about that stuff, sadly all in german.

For anyone who speaks the language here is the most recent (to my knowledge):

http://www.stayforever.de/2016/07/folge-56-turrican/

>> No.3778341

>>3778336
Is that ヒツと supposed to mean ヒット?

>> No.3778372

>>3778341
I suppose so. My knowledge of crappy katakana fonts is limited

>> No.3778384

>>3778305
There's a bunch of dôzin games for the x68k.
But why argue about all this stuff when all the game best played on Amiga, all the games best played on x68k, all the games best played on arcade etc can all be emulated on one machine to rule them all?

>> No.3778435

Post some good amiga games. I'll start.

>canon fodder
>campaign
>theme park
>theme hospital
>civilisation
>Sid Meier's Pirates
>lemmings
>monkey island
>Turrican
>Zeewolf
>Pinball Fantasies

>> No.3778441

https://www.youtube.com/watch?v=ws3DJF7MbMU

https://www.youtube.com/watch?v=BcXcy2b1dRM

Actual informative videos about the history of the amiga for anyone interested, I liked them.

>> No.3778447
File: 25 KB, 640x512, Black_Crypt_1.png [View same] [iqdb] [saucenao] [google]
3778447

>>3778435
>Hired guns
>Agony
>Leander (not the shitty MD port)
>Walker
>Black Crypts (a fantastic clone of EOB)

>> No.3778464

>>3778435
>Amiga version of Lemmings supports plugging in two mice for splitscreen 2-player
Was this the only Lemmings game with multiplayer? Why didn't any other system take the idea of supporting multiple mice plugged in at once?

>> No.3778535

>>3778314
Kek, this

>> No.3778536

>>3778441
neat

>> No.3778541
File: 20 KB, 320x256, hired_guns_02.png [View same] [iqdb] [saucenao] [google]
3778541

>>3778464
Amiga had many games that supported two mice.

Just a while ago I played Hired Guns with my brother for hours with two mice, there's nothing else in the world that's better than Hired Guns in multiplayer.

>> No.3778542

>>3778318
>apidya
>convincing with all those gradient backgrounds
its so yurope

>> No.3778543

>>3778435
>>3778447
some AGA games
>Banshee
>Slam Tilt
>All the awesome Doom clones like Breathless, Genetic Species, Alien Breed 3D

>> No.3778624 [DELETED] 

>>3765273
>It's alright, but pic-related blows it away when it comes to games-
Blows it away with what? Good ports of shitty arcade games? Kek.


>japcucked muritard weebs only think arcade games

>> No.3778795

>>3764854
Schools used them. They have few games but loads of educational stuff.
>>3764778
The C64 did well for a few years before Nintendo strangled everyone else out of the market.

>> No.3778797

>>3765273
Wasn't the X6800 obscenely expensive at the time, including the games?

>> No.3778894

>>3778797
Who paid for games?

>> No.3779127

>>3778894
japs

>> No.3779216

>>3778384
Hah, because modern PC's still can't match certain technical aspects of the Amiga, believe it or not :)

But yes, it's a matter of playing each system for what it is, and often one of the convenience of emulation.

>> No.3779671

Anyone remember Bunny Bricks?

>> No.3779761

>>3779671
medicore DOS Arkanoid clone

>> No.3780228

>>3778797
Actually it was less expensive for Nips than Amiga 1000 and 2000 models here.
>>3778290
Contrary to /vr/'s belief, there are a shitload of non-arcade and exclusive titles on x68k -- RPGs, turn-based strategy games, adventure games and the likes.
Personally I like both platforms so I don't feel the need to compare them.

>> No.3780236

>>3780228
>Contrary to /vr/'s belief, there are a shitload of non-arcade and exclusive titles on x68k -- RPGs, turn-based strategy games, adventure games and the likes.
Exclusive or at least original to the x68k and not simple PC89 ports?

>> No.3780241

>>3763337
/thread

>> No.3780251

>>3780236
>Exclusive or at least original to the x68k
Yes, for example some episodes of the Daisenryaku Turn-based strategy game series released of this platform aren't even available on the PC-98.

>> No.3780270

>>3780251
Which one? I find the series a bit confusing on what's a port and what's a standalone title.

>> No.3780276

>>3780270
Daisenryaku III '90 (with it's expansion packs) and Super 68k episodes for example.

>> No.3780303
File: 35 KB, 640x400, dsr3-90.gif [View same] [iqdb] [saucenao] [google]
3780303

>>3780276
Where are you getting those information?
III'90 is most definitely a PC98 game.
http://www.amusement-center.com/project/egg/cgi/ecatalog-detail.cgi?product_id=564
https://refuge.tokyo/pc9801/pc98/01923.html
https://ja.wikipedia.org/wiki/大戦略III_グレートコマンダー

Super Daisenryaku68k has the equivalent Super Daisenryaku98.

>> No.3780804

>>3780228
Why would you lie on the internet?

>> No.3780987

>>3778797
it was pretty much a workstation computer i think