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/vr/ - Retro Games


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File: 40 KB, 740x377, ntsc-pal.gif [View same] [iqdb] [saucenao] [google]
3720618 No.3720618 [Reply] [Original]

>higher resolution
>superior colourspace
>50hz strains eyes less

How can NTSCucks even compete?

>> No.3720621

>50hz strains eyes less

kek

Australia-kun was a mistake of the universe.

>> No.3720707

>>3720621
What about Europe?

>> No.3720763

>How can NTSCucks even compete?
By not having to play in slow motion babymode

>> No.3720768

>>3720618
>Most of the best games came from japan
>A lot of the others from the US
>Both NTSC
>Not playing the games as intended
m-muh PAL

>> No.3720779

>>3720618
They both suck. 4K@120fps Rec. 2020 is the wqy to go retrokuns.

>> No.3720882

>>3720618
>How can NTSCucks even compete?
By having all games run at their intended speed of 60 fps.

Also sage for Australiaposting.

>> No.3720918
File: 76 KB, 800x676, 76.jpg [View same] [iqdb] [saucenao] [google]
3720918

>>3720618
NTSC are you even trying?

>> No.3720945

If PAL is so great why are 99% of good games from NTSC countries

>> No.3720949

>>3720945
>99%
That's stretching it a bit

>> No.3720951

>>3720945
Because we didn't need knobs on colour television sets.

>> No.3720954
File: 10 KB, 370x270, menem.jpg [View same] [iqdb] [saucenao] [google]
3720954

>mfew latin american PAL-N/M Multinorm master race

>> No.3720961

>>3720954
>PAL-M is more compatible with NTSC than with PAL
really fires up your synapses

>> No.3720964

>50hz strains eyes less
u wot m8

>> No.3720965

When you think about it 230v also is so much more logical.

>> No.3720974

>>3720618
Britbong here.
60fps > 50fps.
Colours are the same
Like only a handful of games like streets of rage used the high res. But they play at the wrong speeds anyway (why is there no romhack to fix this?)

>> No.3720978

>>3720618
the video-game capitals of the world (North America and Japan) run on NTSC.

europoors, communists, the third world, and kangaroos use PAL.

you've already proven that NTSC is superior.

>> No.3720980

>>3720978
communists used SECAM

>> No.3720983

I've always thought that China an Korea used NTSC

>> No.3720985

>>3720618
Crocodile Dundee here, you are a wanker. Import some NTSC consoles and see the light, you bloody drongo.

>>3720621
OP is an idiot, but our standards of living, lifestyle and women are generally much superior to whatever degenerate corner of North America or Europe you are squandering in.

>> No.3720986

>>3720978
>Never The Same Color

It's fucking shit

>> No.3720990

>>3720980
you're right, it seems France also used SECAM. interesting.

with most games designed to run on NTSC, that makes it the best standard.

>> No.3720993

SECAM is the best because our systems banned the use of RF.

Stay mad plebs our systems came with RGB straight out of the box.

>> No.3720995

>>3720993
I've imported myself french N64 for that reason

also, RGB skips color encoding anyway

>> No.3721000

>>3720993
>>3720995
Europoors and Americucks can't even afford N64 RGB mods? It's not even hard to install yourself - or did your education systems fail you as well?

Bonza m8s, another reason to praise being born a godblessed Aussie, it seems.

>> No.3721001
File: 855 KB, 1600x1200, DSC02077-e276750a33.jpg [View same] [iqdb] [saucenao] [google]
3721001

>>3720995
Yup, no disgusting RF OUT on SECAM SNES&NES

>> No.3721007

>>3721000
but it was cheaper than regular N64 + RGB mod which required intallation ontop of that.

>> No.3721126

>>3720618
If PAL > NTSC, then why does the PAL version of F-Zero X suck?

>> No.3721156

>>3720618
>Huge swaths of wilderness and wasteland "use" PAL

Sure they do.

>> No.3721162

>>3720768
Wait... The US made games? They're a distant third if they did, but I'm not sure I believe you.

>> No.3721167

>>3721001
The French NES is an awful example though. It's literally a composite signal poorly converted to RGB. That model has notoriously terrible color and is actually worse than a standard NES. SNES is a different story.

>> No.3721169

I find most Megadrive games feel more responsive in 60hz mode. Games like Sonic and Streets of Rage feel uncomfortable to play in 50hz.

>> No.3721171

60hz games are too fast.
NTSC=artificial difficulty

>> No.3721178
File: 660 KB, 356x272, 1481992319880.gif [View same] [iqdb] [saucenao] [google]
3721178

>>3721167
I'll give you 1/10 for making me read it twice

>> No.3721183

>>3721171
This.
fuck artificial tvs and artificial cathode ray tubes

>> No.3721189

>>3721178
I mean have you seen how the picture from that thing looks? You can't just make RGB from composite, and then the SECAM color palette is real weird on the NES. I want one for the novelty, I think they're a cool thing, but they don't look good on screen.

>> No.3721195

>>3720618
>Higher resolution
LOL
Some games double every Nth line to match PAL with an NTSC framebuffer.

>> No.3721202

How much of this continue PAL? Brazil changed to NTSC.

>> No.3721206

>>3721202
Why are you still using composite signals?

>> No.3721208

>>3721202
>Brazil changed to NTSC.
no it didn't

>> No.3721246

>>3720618
I understand that you guys grew up playing in PAL, until that the internet shattered your childhood as a farce, it has been a long time, but you guys must accept that it's inferior by now.

>> No.3721248

>>3721246
Why? 99% of all good games came from Europe.

>> No.3721251

>>3721248
0/10

>> No.3721253
File: 45 KB, 250x139, ntsc_knop.jpg [View same] [iqdb] [saucenao] [google]
3721253

>>3721246
ntsc was trash

>> No.3721258

>>3721253
>turning up the NTSC bass
what did Europe mean by this?

>> No.3721259

>Defending PAL
https://www.youtube.com/watch?v=nSSYo0npMhA
I challenge anyone to the defend this. Protip: you just can't.

>> No.3721261

>>3721259
>playing weeb games

>> No.3721265

>>3721202
brazil has and still uses I think PAL-M or something, either way it's a fancy PAL standard that runs at 60hz.

>> No.3721267

>>3721261
70% of the good retro games are ""weeb games"", if you have shitty taste then this is another story.

>> No.3721268
File: 107 KB, 980x764, turnerthewormfinal.jpg [View same] [iqdb] [saucenao] [google]
3721268

NTSC can't even compare

>> No.3721270

>>3720618
yeah but not playing a slowed down game for babbies. PAL is 3rd world level shit

>> No.3721274
File: 578 KB, 980x832, digitiser2.png [View same] [iqdb] [saucenao] [google]
3721274

>>3721268

>> No.3721283

>>3721267
Where did you get that figure from?

>> No.3721289
File: 202 KB, 600x365, SCART.socket.png [View same] [iqdb] [saucenao] [google]
3721289

Why do the NTSC fags so riled up when they see this?

>> No.3721291

>>3721289
Because they think RF or, even worse, composite, is the only acceptable way to play games.

>> No.3721302

>>3721289
too fat to squeeze their hands behind the set and plug it in.

>> No.3721316

>>3721291
>>3721302
It's like you guys aren't even trying

>> No.3721323

>>3721291
think about it american televisions were also shit since the 70s RCA was all made in Taiwan chink shit meanwhile we had GRUNDIG;B&O,METZ,LOEWE

>> No.3721360

>>3721323
? We just bought gook sets like Sony's, which of course were superior to anything palfaggots produced.

>> No.3721365

>>3721360

un-servicable gook garbage even Soviet sets were better.

>> No.3721368

>>3720618
Shigeru miyamoto here.
Pal format very bad
No one want pal.
Pal games not worth nearry as much as ntsc games.
Pal is poor man format.
eyes aren't strained, have to squint cuz lights so bright.

>> No.3721456

>>3720954
Okay Pedro

>> No.3721474

>>3720618
>barely higher resolution and games didn't bother using the extra resolution (a couple lines) anyway
>generally unnoticable
>are you retarded
man, watching TV in Europe on a CRT was like looking directly into a strobe light for me

also, the sheer amount of unoptimized PAL releases meant that nearly every game was easy-mode because it ran slower

>>3721265
Man, PAL-M is weird.
>PAL color encoding
>everything else is the same as NTSC
probably the best of both worlds but no one else fucking uses it

>> No.3721475

>>3721258
Emphasising large, flat areas of colour which would be represented by longer wavelengths in the signal? Sort of what JPEG does but without the discrete cosine transform.

>> No.3721482

>>3721302
To be fair, SCART plugs can be a pain to insert and pull out. Especially if you're not looking directly at the socket (regarding the former).

>> No.3721493

>>3720768
What about those Japanese games that only came to PAL, like Terranigma

Or Japanese games with superior PAL versions, like Suikoden 2

>> No.3721498

>>3721259
>that lethargic music
h*ly crackers

>> No.3721504

>>3721482
try using your hands not elbows

>> No.3721509

>>3721259
gotta... go... faasstttt.....

>> No.3721515

>>3721259
So it's the fault of PAL that gooks are lazy hacks?

>> No.3721518
File: 183 KB, 718x1002, 1478996641779.jpg [View same] [iqdb] [saucenao] [google]
3721518

>>3720618
I have a couple rare games that are better played in PAL. The NTSC version has hud elements in the wrong aspect ratio but appear correct in PAL which seems closer to 5:4 instead of 4:3. Higher resolution is definitely a benefit if the game engine correctly extends your vertical view from 448/480px to 512/576px. Frame rate isn't an issue as long as the game speed isn't slower. The only problem is I have to play it through a capture card to even support 576/50hz.

>> No.3721543

>>3720993

> communists banned the use of RF

Why?

>> No.3721546

>>3721543
De Gaulle told us that it's filthy anglo saxon garbage

>> No.3721556

>>3721475
A bass clef though?

>> No.3721563

>>3721556
I was kidding but JPEG is basically a low pass filter.

>> No.3721565

>>3720618
>vast majority of games were made by americans/japanese and designed for NTSC first and foremost, with PAL getting an underwhelming cucked version

That's how

>> No.3721572

>>3721482
Can we have a massive SCART argument again, where there was this crazy guy that would claim that europeans didn't have SCART or it was any way rare, particularly PS1 SCART.

>> No.3721573

>>3721515
You can't argue that PAL is better from some hypothetical ideal situation. If there are two consoles and one is better in all technical aspects, but the "inferior" ones has all the good games, then the "inferior" one turned out to be better. You can argue technicals and specs and all that shit all day, but the final end result is what matters.

And PAL sucked for games because most games weren't designed for PAL. That's all there is to it.

>> No.3721576

>NTSC = Never The Same Color
>PAL = Perfect At Last

>> No.3721579

>>3721565
Yanks and Japs made shit games, so who cares.

>> No.3721583

>>3721579
t. amiga poweruser

>> No.3721584
File: 77 KB, 672x489, ntsc-mode.jpg [View same] [iqdb] [saucenao] [google]
3721584

>>3721546

He would be right.

However without it and its imperfections beautiful things like the NTSC filter would not have been possible.

>> No.3721586

>>3721563
Hahaha, I get it but audio analogies for video is just like what?

>> No.3721591

>>3721576
>PAL = Pay Another License

>> No.3721592

>>3721584
That actually makes my eyes water.

>> No.3721595

>>3721573
But this thread is quite clearly about the video system

>> No.3721602

>>3721591
kek nice one

>> No.3721603

>>3721595
which is irrelevant. It's like arguing that so-and-so console was actually better but it was just too complicated for anyone to understand how to use its full potential. End result is what matters. Games on PAL were shit.

>> No.3721609

>>3721603

End result is everything else was shit on NTSC.

>> No.3721610

>>3721591
Only counts for bong-land

>> No.3721613
File: 107 KB, 800x600, IMG_3587.jpg [View same] [iqdb] [saucenao] [google]
3721613

>palfaggots scrambling to justify their shitty inferior format

>> No.3721638 [DELETED] 
File: 38 KB, 540x405, ohlooksitsgorby.jpg [View same] [iqdb] [saucenao] [google]
3721638

> RCA's method was chosen by a government body called the National Television Standards Committee. The FCC then decreed that this NTSC-backed system had to be used in all color sets.
The governments of Canada and Japan made the same stipulation. Canada had no choice, because most of its programming at that time -- the early 1950s -- came from the United States. Japan made its choice under pressure from the United States, which had defeated Japan in war a few years before.
In practice, RCA's design was badly flawed. The two signals didn't get along well together and what viewers saw -- and still see in all of the regular sets in use even today -- is a picture in which colors change as the image gets brighter or darker.
What's more, the brightness of a scene changes along with the color.
Punsters quickly changed the name of the NTSC system to Never Twice the Same Color, and engineers fumed.
>When compared to PAL in particular, NTSC color accuracy and consistency is sometimes considered inferior, leading to video professionals and television engineers jokingly referring to NTSC as Never The Same Color, Never Twice the Same Color, or No True Skin Colors,

>> No.3721641

> RCA's method was chosen by a government body called the National Television Standards Committee. The FCC then decreed that this >NTSC-backed system had to be used in all color sets.

>The governments of Canada and Japan made the same stipulation. Canada had no choice, because most of its programming at that time
> the early 1950s -- came from the United States. Japan made its choice under pressure from the United States, which had defeated Japan in war a few years before.

> In practice, RCA's design was badly flawed. The two signals didn't get along well together and what viewers saw -- and still see in all of the regular sets in use even today -- is a picture in which colors change as the image gets brighter or darker.
>What's more, the brightness of a scene changes along with the color.
>Punsters quickly changed the name of the NTSC system to Never Twice the Same Color, and engineers fumed.

>When compared to PAL in particular, NTSC color accuracy and consistency is sometimes considered inferior, leading to video professionals and television engineers jokingly referring to NTSC as Never The Same Color, Never Twice the Same Color, or No True Skin Colors,

LMAOOOOOO

>> No.3721874

PAL is superior to NTSC in nearly all aspects, but in a non technician's point of view the difference is trivial, while the games developed in territories that support NTSC tends to be better than those of PAL. Overall, NTSC is better for gaming

>> No.3721884

This argument is so stupid. None of this matters. None of this has ever mattered. PAL, NTSC, just play the fucking games and shut up.

>> No.3721886

>>3721268

is it supposed to be a dick and a load of cum?

>> No.3721918

>>3721884
Play European games in PAL, play Japanese games in NTSC, and don't waste your time on American games.

>> No.3722042

>>3721208
I live in Hueland and I do use NTSC since I was a kid, and I'm on my 30's

No composite here tough , only RGB with SCART , rest of my friends use component or S-video when possible

>> No.3722054

>>3722042
I thought he was talking about broadcasting, not gaming.

>> No.3722060

>>3721918
>Play European games

No thanks, I'm not a faggot.

>> No.3722064

PAL copies of games seem way more scarce and expensive. I live in the US and own a PAL PS3. Makes no difference for actual PS3 games because they are all region free. I'm fucked for trying to buy copies of old PS1 games though. Price for the ones I want is double or more compared to NTSC. Seems similar when I look at SNES stuff, not that I would ever want a PAL game unless it was one of the odd ones never released here like Terranigma.

PAL gaming sucks. If we're talking about broadcasting or any modern media formats there's no reason to care anymore. 50fps? 60fps? Who cares as long as it was given enough bitrate and the encode job is decent.

>> No.3722074

50fps honestly isn't that bad if the game was programmed for it. I mean, people were fine with playing Zelda and Mario on N64 at ~20fps, right?

>> No.3722079
File: 53 KB, 485x303, image.jpg [View same] [iqdb] [saucenao] [google]
3722079

>>3721874
>while the games developed in territories that support NTSC tends to be better than those of PAL.

>> No.3722080

>>3722074
That's not how FPS works.

>> No.3722085

>>3721641
Sounds like one the stepping stones to the F-35 project

Honorable mention being F-104 Starfighter

>> No.3722268

>>3721274
We had something similar on German Teletext, in cooperation with the TOTAL! magazine. That was pretty cool in pre-Internet (affordable, that is) times.

>> No.3722528

>>3720618
>>50hz strains eyes less
I really hope this is bait, because that might be the dumbest sentence ever uttered on /vr/... which... is impressive.

>> No.3722837

>>3720618
> the fact that Japan only used NTSC cause of they got nuked by the US

>> No.3723030
File: 25 KB, 720x544, PAL motion smearing in UK broadcast of Clarissa Explains It All example 1.jpg [View same] [iqdb] [saucenao] [google]
3723030

>>3720618
PAL is shit.

Watching movies and TV shows in PAL either sound like everyone's a chipmunk or has motion smearing.

But I sometimes go to PAL for positive reasons such as the only English version existing in PAL like in Terranigma, bug fixes like in the Finest Fantasy for Advance Trilogy or if it has new features like in ICO and even then, I look for NTSC patches, 60hz options if they are available or if it's a handheld game.

And if it's movies and TV shows we're talking about, I only resort to PAL if it's the only possible way to get it, like the complete series of Clarissa Explains It All, or if I just want to collect it like The Studio Ghibli Collection.

Here is an example from a UK broadcast of Clarissa Explains It All.

Can you try defending this motion smearing?

>> No.3723043
File: 61 KB, 426x240, PAL motion smearing in Chinese bootleg of UK DVD of Kiki's Delivery Service.png [View same] [iqdb] [saucenao] [google]
3723043

>> No.3723048
File: 71 KB, 720x405, PAL motion smearing in Australian DVD of Spirited Away.jpg [View same] [iqdb] [saucenao] [google]
3723048

And another one...

>> No.3723096

>>3721493
>What about those Japanese games that only came to PAL
They were still originally NTSC so I don't really see your point?

>> No.3723169

>>3723030
>Motion Smearing
All of those would be more accurately described as field blending from NTSC->PAL pulldown.

>> No.3723171

Australia-kun, bait harder. I bet you still think Bloodlines is called "The New Generation."

>> No.3723209

>>3723043
>>3723048
That happens either because the video was telecined from 24 to 29.97 fps, or if it is a 25hz pal movie, then most likely due to deinterlacing applied in your player.

>> No.3723229

>>3723030
>Finest Fantasy for Advance Trilogy
TV standards don't affect portables, dumbass.

I prefer to get European releases of non-TV movies because they usually have a clean framerate of 24 FPS or so instead of that pants on head retarded framerate of 23.something.

>> No.3723232

>>3722060
Rareware made great games back in the day.

By the way, N64 can play both PAL and NTSC games at the correct speed regardless of what version of the console you have.

>> No.3723243

>>3723048
>the girl is literally transparent

Jesus Christ how is it possible for a decode to fuck up this badly?

>> No.3723457

>>3723171

It's called Vampire Killer.

>> No.3723539

>>3723457
It came out in North America first, so technically it is Bloodlines.

>> No.3723547

>>3723457
The New Generation makes more sense.
As John Morris and Eric Lecarde are the NEW GENERATION OF VAMPIRE KILLERS

>> No.3723624

>>3723547

But they aren't. Morris isn't a Belmont and only uses the vampire killer because of some bullshit IGA came up with in the 2000s about belmonts not being able to use the VK until 1999.
Eric isn't a Belmont either.

"The New Generation" is as generic as it gets, what is this, Star Trek?

Vampire Killer makes a lot more sense. Bloodlines isn't bad either although it doesn't make sense since, again, there is no Belmont in this game.

>> No.3723648

>>3723624
Morris clan is actually a distant Belmont relation. Hence why he can utilise the Vampire Killer whip.

Learn your CV lore.

>> No.3723656

>>3723648

>CV lore

it's all over the place, mang, hence why I mentioned the IGA thing.

>Hence why he can utilise the Vampire Killer whip.

He wasn't a Belmont and that's why the VK consumed his life and killed him later on.

But again, CV lore is all over the place anyway. John Morris is just supposed to be a nod to Bram Stoker's novel.

>> No.3723674

>>3723656
It killed him because he wasn't a full Belmont. However, if he had no Belmont blood, the whip would have rejected him.

>> No.3723765

>>3720618
Australia-kun is my favorite funposter.

>> No.3723785
File: 2 KB, 126x103, 1303010455317[1].jpg [View same] [iqdb] [saucenao] [google]
3723785

Ancient television technology elitism.

Let's just go ahead and roll this board right back into /v/.

>> No.3723805

>>3723765
shit taste detected

>> No.3723878

>>3723048
So instead of duplicating the odd frame here and there, they just did a weighted average?

>> No.3724004

>>3720618
>50hz strains eyes less
That's a fucking lie. First time I saw a 50Hz CRT I honestly thought it was broken because of the flicker.

>> No.3724049

>>3721001
So does composite or S-video work on a French N64

>> No.3724716

>>3723229
Yes, I know that.

I forgot to include that info about handhelds.

>> No.3724720

>>3724049
I think it does rgb too.

>> No.3724737

>>3723209
No, the pulldown is perfect in the NTSC DVDs I have from Japan, Hong Kong, Taiwan and US.

They are only in some of the UK (by StudioCanal UK) and Australia (by Madman Entertainment) DVDs and my France DVDs only do PAL speedup except in Grave of the Fireflies which isn't handled by Disney over in France like most of the Ghibli films but rather by an anime distributor called Kaze Video.

All the Blu-rays don't have any PAL speedup.

>>3723243
StudioCanal UK/Madman Entertainment didn't want to speed it up in fear of Studio Ghibli thinking they cut something, and Studio Ghibli has a very strict "no cuts" policy which they implemented because New World Pictures released a heavily edited version of Nausicaa of the Valley of the Wind under the title Warriors of the Wind, thankfully, Disney released the uncut version internationally after Disney rescued the movie from New World Pictures.

Which is weird as some Ghibli movies released in UK and Australia have PAL speedup instead.

>>3723169
Yeah. Which is why I didn't like the UK broadcasts of Clarissa Explains It All and I am still waiting for a complete series release in Hulu Plus as they have the most episodes of all streaming services and all episodes are deinterlaced in 60fps instead of the usual 30fps.

Anyways, my point is that in most cases, PAL sucks.

There are exceptions, though.

>> No.3725084

>>3720618
>black bars
>50hz
>paying sometimes twice as much for PAL games over NTSC versions despite these drawbacks
Nuff said. Weren't you banned or something?

>> No.3725249

>>3723048
And another one

>> No.3725271

>>3720918
Singapoor here. We had multi-colored system TVs for muh multikulture, we also had teletext up till the 2000s.

>> No.3725276

>>3724049
>S-video
What the hell was the point of S-video? Couldn't they just start including RGB on North American TV sets instead of making up an unnecessary standard?!

>> No.3725291

>>3720985
UK male here with an Aussie girlfriend. I'd agree with you about the women. They're superior from the front and from the back as well.

>> No.3725292

>>3725084
Isn't there a school for you to shoot up somewhere?

>> No.3725512

>>3725292
Isn't there a darkskinned third world gentleman who you should be sucking off?

>> No.3725527

>>3720618

>Europe defines technically superior standard
>Proceeds to do nothing with it
>Rest of the world actually makes stuff worth using, Euros just have to suck it up

As per usual

>> No.3725542

>>3720621
This. Not only were the aboriginal Australians so fucking dumb they didn't even connect sex to childbirth, but they also need commercials to remind them not to sleep on the streets to avoid cars

http://www.youtube.com/watch?v=qClBRaretEk

Couple this with the fact the government was actually retarded enough to accidentally declare a dude prince of his own micronation within their borders, and the fact they let dingos eat their babies, it's easy to understand why every Australien (yes, Australien) I've met is a pretentious douche. Literally the only people worse than Queerbeckers

>> No.3725893

>>3725512
Nope. Australia doesn't have a problem with shitskin migrants like America and Europe does.

>> No.3725939

>>3725893
Just Lebs.

>> No.3725942

>>3725542
>they didn't even connect sex to childbirth
What mean this?

>> No.3726023

>>3725942
They thought childbirth was a gift from the gods and didn't realize impregnation came from sex

>> No.3726032

>>3726023
Lol is there any documentation of this? That's hilarious.

>> No.3726145

>>3725527
>Proceeds to do nothing with it
>Rest of the world actually makes stuff worth using, Euros just have to suck it up
i require proofs

>> No.3726189

>>3720618
>How can NTSCucks even compete?

Not living in Muslim countries, for one

>> No.3726190

>>3726189
Because living with niggers and mexicans is so much better, right?

>> No.3726194

>>3726190
Couldn't tell you, I'm Canadian

>> No.3726231

>>3726194
https://www.theguardian.com/world/2016/dec/01/canada-mexico-immigrants-visas-asylum-tourism

Enjoy!

>> No.3727853

Isn't it possible to play PAL games at double the refresh rate on hardware?

>> No.3727858
File: 332 KB, 1200x1117, 1478909658933.jpg [View same] [iqdb] [saucenao] [google]
3727858

>>3726190
>mfw it really is better than living in eurabia

>> No.3727862
File: 51 KB, 519x769, 1478695635104.jpg [View same] [iqdb] [saucenao] [google]
3727862

>>3721162
>Europe
>Games
Shitty manager sims aren't video games