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/vr/ - Retro Games


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3661119 No.3661119 [Reply] [Original]

Dragon Quest thread

Last one was great so let's get another going.

>> No.3661135

>>3661119

We actually have a board for this, you know
>>>/vg/

>> No.3661138
File: 18 KB, 154x154, smug_goku.png [View same] [iqdb] [saucenao] [google]
3661138

Dragonquest is the bottom of the JRPG barrel, pleb.

>> No.3661219

>decide to begin playing the DQ series as I've never done before
>start with very first game; US release "Dragon Warrior"
>Atari graphics, but then that's Famicom
>character sneaking around like a snail
>have to go through a fucking menu to use stairs
>have to grind like a mofo for money and exp
>3x3 visible region within dungeons, i.e. one square in each direction; is this an RPG or a fucking maze game?

How did this ever become popular? I know it was like the first JRPG but still, the grinding is tedious as FUCK in this game.

>> No.3661365
File: 2 KB, 256x240, Dragon Warrior (USA)_002.png [View same] [iqdb] [saucenao] [google]
3661365

>>3661219
>3x3 visible region within dungeons, i.e. one square in each direction; is this an RPG or a fucking maze game?
Cast radiant.

>> No.3661393

>>3661119

Still in the middle of DQ7. Kiefer's not coming back, is he?

>> No.3661419

>>3661393
Enjoy his replacement.

>> No.3661434

>>3661365

I'd cast it if I HAD IT, but first I need to spend an hour constantly traveling back and forth between two parts of the map so I can grind wizards (or were they called mage) at one site and rest of 6G instead of 25G at another site. Especially with those graphics and all, that's just too fucking tedious. I guess people were a lot more easily entertained back then...

>> No.3661438

>>3661434
>rest of 6G
*rest for 6G

>> No.3661469

>>3661219
Starting the old Dragon Warrior game now days must seem a little annoying. But at the time of its release, and when you're like 7-8 years old, the game is quite magical. I recall playing text based RPGs and Tunnels of Doom on the TI-99/4A around the same time! So, games like Dragon Warrior and Ultima Exodus on NES were really something to behold.

>> No.3661489

>>3661434
https://www.gamefaqs.com/nes/563408-dragon-warrior/faqs/9999

>> No.3661505
File: 131 KB, 600x338, DQH2_04-06-16_001[1].jpg [View same] [iqdb] [saucenao] [google]
3661505

Heroes 2 is fun, fun!

Also less than 2 weeks for more DQXI news

>> No.3661539

>>3661419

Jesus christ, I thought the game was playing Kiefer's crush on a girl he literally just met for laughs. And that at the end, he'd realize what a fool he was throwing his life away for a chance to get laid.

>> No.3661551

>>3661393
I hate how you need to run around in DQ7 with only 3 party members for like 20 hours

Its the only jrpg that I remember that force you into doing that. It always felt so weird when you can have 4 but you're stuck with 3. Made worse when a part of it literally have you fighting with no magic/skill. The game is still quite easy but I hate that feeling

The maribel part is tolerable because you already have full party at that point

>> No.3661762

>>3661539
At least you get someone pretty cool later.

>> No.3662214

Last one was filled with tons of shit like non-retro games. The more you force it the worse it will get.

>> No.3662306

>>3661434
buy torches you dumb cunt

>> No.3662309
File: 243 KB, 476x828, Maribel.(Dragon.Quest.VII).full.1997529.jpg [View same] [iqdb] [saucenao] [google]
3662309

So is it safe to assume that DQ is dead in the West, considering how abysmall DQ7 sold in the west after DQ8 3DS releases?

>> No.3662315

>>3662309
Not dead but it will remain as a niche franchise. If I was in charge of DQ i won't bother with localizing the games for such a small crowd compare to what they usually get in Japan alone

>> No.3662316
File: 784 KB, 1200x900, Dragon.Quest.VI.full.956189.jpg [View same] [iqdb] [saucenao] [google]
3662316

>>3662315
Last I checked DQ73DS sold less than 50,000.

Bravely Default was a new IP and sold 500,000.

I can't fault Sqeenix anymore. Financially there's no reason to bother, they def took a loss.

>> No.3662324

>>3662316
Its actually 120k (NA/EU) but yeah probably too low when the japanese one sold 10x more. Guess we got lucky with this and VIII since Nintendo is involved

>> No.3662365
File: 51 KB, 704x522, fuck.png [View same] [iqdb] [saucenao] [google]
3662365

>>3662324
I said under 50k US and I was correct.

>> No.3662373

>>3662365
You didn't say US.

>> No.3663060

>>3661135
I don't ever see you posting this in the Doom General

>> No.3663221

I decided to give DQ games a shot and play them in order (because I really enjoy seeing how a series evolves and what it brought to the table at the time of release for each installment.) I'm halfway through V at the moment and I'm liking it the best so far (only slightly more than I liked III.)

I have to say, if you compare these first five games at time of release to what was being put out in the FF series at the same time, it feels like DQ was still playing catch up in the story department until here, just barely figuring out decent narrative in IV, and nailing it in V. However, the overall gameplay was better than the FF series until here, even though it barely changed since the first installment. I say until here, because FFV's party building made the grind so much fun that I'd put it at a parallel with DQV in both story and gameplay (both released in '92, btw.)

One thing I have to say about this series so far is that it really feels like a 10 year old playing these games at time of release with no access to a Walkthrough would have a VERY hard time figuring out where to go at most times. NPCs tend to give very vague directions, and you often have to piece together what to do next by talking to several NPCs in different cities and using leaps in logic to connect their comments into directions. The FF games tended to always at least tell you where to go next, or what key item you needed to go find. DQ games so far seem far more interested in unguided exploration, which I can see the merits of, but it often times feels like BS needle in a haystack gameplay.

Does that get better as the series progresses? I'm not looking for linear, force-fed, story driven gameplay like the later FF installments, I just want to be able to intuitively know what to do next while I have fun with the open exploration.

>> No.3663242

>>3663221
>at time of release to what was being put out in the FF series at the same time, it feels like DQ was still playing catch up in the story department
Try looking beyond FF. For instance Ultima or Phantasy Star.

>> No.3663316

>>3662306
Read the thread you fucking idiot.
>3x3 visible region within dungeons, i.e. one square in each direction; is this an RPG or a fucking maze game?

>> No.3663320

>>3661434
>>3661219
Holy hell, if it's so bad, play the SNES/GBC of I+II. Haven't done the SNES version, but I'm assuming it's similar to the GBC one, and the difficulty is downright neutered compared to the NES one.

I won't lie, DW1 on the NES was the first JPRG I finished on my own. Yes, it's brutal. But I still play through the original every now and than. It's hard, but it's really rewarding, in time at least. Also, the dungeons aren't THAT bad. If they wanted to be assholes, they could've had Phantasy Star II sized dungeons with torches. There's only two big dungeons you need to go through anyways.

>>3661539
>>3661551
I'm probably the only one who has DW7 (and 4) on top of their JRPG list. Anyways, shortly after you lose Kiefer, you'll get to Dharma (is it Alltrades abbey now? shiiet.) Not long after that, is Hamelia. You're going to have a fucking GREAT opportunity to grind there, so use it. Getting Kiefer's successor (long) afterwards makes it even better.

>>3662316
I'm kind of wondering how many decided not to buy it based on all the "localization" related things SE's been doing to the series. I passed, but I'm ONE person, and if it comes for mobile, I MAY go for it.

>> No.3663321
File: 16 KB, 600x549, i'm ready to die now.jpg [View same] [iqdb] [saucenao] [google]
3663321

>mfw I'm so fucking shit at DQ I still haven't found Bianca in DQV, and I've started playing it like 4 years ago
>I can't figure out what to do in DQ1
>I can't even breed good monsters in any of the DQM games

Why do I love these games

>> No.3663323

>>3663242
For sure, I'm not dogging on the story and narrative overall, and they do way better than most other RPGs of the time. The FF series is just kind of a staple for the time, and a good series to compare RPGs of that era to.

>> No.3663335
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3663335

>>3663221
>>3663323
DQ have more down to earth stories, at least for jrpgs. They're not mrant convey some idea of religon or the meaning of life, just like a good saturday morning cartoon. I think VII did this really well, going to new islands to save them and slowly uncover the real plot really appealed to me. I also am one of the handfull of people whose favorite is VII so maybe its just me.

>> No.3663367

>>3663335
I'll give you that. DQV has so far felt like I go from town to town doing tiny quests, and the entire game has felt like episodes of a 1hr Saturday morning cartoon strung together by tiny bouts of exploring. The quests are self contained and episodic while lending to an overarching story, which I really do enjoy compared to FF's tendency to give you one giant quest and tiny fetch quests along the way to get it done.

It just doesn't hasn't had much in the way of memorable party members and NPCs until V (maybe IV.)

>> No.3663408
File: 42 KB, 320x307, 195a3a57-4c67-49d1-8f1a-ed2183865ee8.jpg [View same] [iqdb] [saucenao] [google]
3663408

>>3663367
III is more of a "you make up the characters" kind of deal. You make the characters act how you imagine they would.

IV has great party members though. I loved the cast, especially Alena and Torneko. They were kinda meant to be a weird and creative cast, Torneko shows that the best. More then 20 years later and torneko is still one of most unique playable characters ever in a jrpg.

>> No.3663587

>>3663321
>still haven't found Bianca
...You mean in the castle? How could you possibly be stuck on that part, especially for FOUR YEARS?

>> No.3663643

>>3663587
Sorry, should've been more specific

After you're turned to stone and the guy and your kids find you.

I don't know if I did things out of order or what, because I have the fucking magic carpet

>> No.3663660

Anyone got a link to the last thread?

>> No.3663856

>>3663643
You're not supposed to find your wife until far later than that. Just use the carpet to explore areas you haven't been able to go to previously.

>>3663660
>>3581707

>> No.3663979

Reminder that new Dragon Quest XI info in one week.

>> No.3663991
File: 155 KB, 398x405, dq.jpg [View same] [iqdb] [saucenao] [google]
3663991

I love how DLC in dragon quest is always free

After playing SMT4 it make me really happy to get free stuff

>>3663979
Can't wait. I just hope they get more pointers from Builders/Heroes dev on how to tighten up the menus and conveniences. You know I have never complain about how you need to go through tons of multiple menus in the past for saving or stuff in DQ but it shows you can actually simplify things. The DQVII online feature for example make you saving through multiple times and selecting the getup every single time you want to share a tablet is a fucking chore and i hope they get rid of stuff like that

>> No.3664062
File: 90 KB, 170x345, DQ7_3DSPirate.png [View same] [iqdb] [saucenao] [google]
3664062

>>3663991
Everything is free when you're a pirate.

>> No.3664081
File: 19 KB, 90x120, av-slime.png [View same] [iqdb] [saucenao] [google]
3664081

Theatrhythm Dragon Quest release never?

>> No.3664083

>>3664081
>US sales : 9999

Come on anon. Its pretty obvious that shit won't sell here. And just get the jp version with a modded 3DS. You don't need to read moon for a rhythm game

>> No.3664485
File: 219 KB, 1280x720, maxresdefault[1].jpg [View same] [iqdb] [saucenao] [google]
3664485

>>3661119
I hate these generals. Nobody will discuss with you the less popular installments, but you won't be able to make a new thread for them because someone will point out that a general thread exists.

>> No.3664492

>>3664485
or you could try opening a discussion in the general

>> No.3664515

>>3664485
>implying I won't

What you want to talk about DQ VI?

>> No.3664757

>>3664485
And you get spoiled if you haven't played everything because there's always someone who doesn't know how the spoiler tags work or who just doesn't give a shit.

>> No.3664853

>>3664757
That's why I feel like I can't discuss VIII right now because somebody's going to end up spoiling it for everyone before it comes out on 3DS in a month. It's still my favorite Dragon Quest game with V as close second.

If anyone in this thread has never played Dragon Quest VIII before, you need to.

>> No.3664861

>>3664853
I'm just going to report anybody posting about VIII. It doesn't belong here.

>> No.3664865

>>3664861
Shouldn't you be reporting people posting about XI too then?

>> No.3664928

https://youtu.be/GYN5lgtdKd8

finally

>> No.3664941

>>>/vg/162174827

>> No.3664946

>>3664853
>didn't play VII before it released on 3DS
>managed to not get spoiled despite staying in Dragon Quest threads
it ain't hard, yo

>> No.3664954

>>3664941
> fan translation
>fan translation
>fan translation
>IV - DS
>fan translation
Guess that's the difference between /vr/ and /vg/.

>> No.3664962

>>3664954
difference? that's literally what everyone always recommends regardless of location.
the only red flags there are mobile shit.

>> No.3664969

>>3664962
If you'd ask /vr/ we'd recommend the Japanese versions without translations.
The international DS versions are a no go in particular.

>> No.3664971

>>3664969
Yea nah. That's just one vocal asshole.
There are several posts in the many dragon quest threads from this board that recommended the fan translations. Many more than that purist.

>> No.3664974

>>3664971
>That's just one vocal asshole.
This is the type of thinking that causes them to get louder.

>> No.3664981

>>3664974
Possibly, but it's true. That person's only showed up in the past couple of threads, whereas previously no one would mention playing the raw japanese versions of any game at all, period.

I'm talking years of this vs just the past couple of months after he showed up.

>> No.3664987

>>3664954
I made that thread, and I did think it was a bit of a weird list of recommendations which is why I asked for alternatives.

Personally, I'm more likely to just play them as originally released. Dragon Quest was surprisingly progressive gameplay-wise for an 80's RPG.

>> No.3664998

>>3664981
Now you're just making stuff up. I've been playing DQ in Japanese (from 2 onward as I had played the translation of 1 before that) since March 2015 and posted about that in threads on this board and I remember others doing similar.

>> No.3665009

>>3664998
Sure, people have talked about playing the japanese versions themselves, but there's never been a large push to get everyone to play the japanese versions or nothing like there has been in recent months.

that's what I meant.

>> No.3665010

>>3665009
To be fair, it really should have started a long time ago.

>> No.3665020

Why is everyone so obsessed with the Japanese version of 4? What differences are there?

Same question for the rest of the series. Is it really worth learning Japanese for one series? Are the Japanese versions better?

>> No.3665026

>>3665010
No. It really shouldn't have started at all.

>>3665020
The Japanese version of the DS remake has party chat. Party chat was removed in all international versions, but restored in the mobile ports.

>> No.3665035

>>3665020
- No unreadable accents
- No shitty puns that make the game a complete joke even during serious moments
- Party chat

There are very few examples where the English version is better than the Japanese version. For example, the Dragon Warrior games for NES added intros to the games, and Dragon Quest VIII PS2 added an orchestrated soundtrack to the game while the Japanese version had a MIDI soundtrack. However, with Dragon Quest VII 3DS, the Japanese version has an orchestrated soundtrack while the English version has a MIDI soundtrack. And it should be the same with VIII 3DS too. Ironic, isn't it?

Is it worth learning Japanese for one series? Probably not. But there are a ton of untranslated retro and even upcoming JRPGs that it would be useful for. And if you're a big fan of Dragon Quest, it's definitely worth undertaking.

>> No.3665036

>>3665026
There's nothing wrong with recommending the Japanese version. In theory.

The way it's been done lately with that holier than thou attitude is what the actual problem is.

>> No.3665037

>>3665020
You're not learning it for one series. The series is just a great starting point.
The available translations are sub-par from a translation standpoint.

4 on the DS is a particularly bad case. They cut out the party chat which accounts to half of the text and rewrote the rest with barely comprehensible accents and stereotypes.

>> No.3665041

>>3665035
>the midi argument again

>> No.3665045

>>3665037
So if I've been interested in learning Japanese for a while (which I have), would you say learning the kana + some basic grammar and vocab and then trying to play an earler DQ game might be a decent way to practice?

>> No.3665047

>>3665041
Were they wrong?

>> No.3665049

>>3665041
I personally think the butchered translation is far worse, but I know a lot of people don't like that the music was changed.

>> No.3665054

>>3665049
the changed music is virtually identical, aside from one or three songs where the difference is actually noticable.
that's the difference between midi and synth.

>> No.3665124

>>3665045
Learn Kanji with the vocabulary. The SFC versions of 1-3 have simple kanji and are more player friendly than the FC versions.
A few of the newer DS games like IX had a furigana option that's useful when you are struggling with readings.
I went in after completing the Core2000 package and it went relatively smoothly. There are obviously words you need to look up, particular in regards to medieval fantasy terminology but that's how you learn them.

They're a good start since you won't encounter complex sentences or words and the overall volume you have to absorb at once is controllable. You are forced to use your comprehension for solving puzzles and the like so you get some feedback.

>> No.3665239

>didn't even hit 20 posts

>> No.3665241

>/vg/ thread died after I posted Jessica's mom

>> No.3665252

>>3665239
>>3665241

Welp, I tried ¯\_(ツ)_/¯

>> No.3665280
File: 25 KB, 365x499, Jessica.jpg [View same] [iqdb] [saucenao] [google]
3665280

>>3665241
Post her mom again here or Jessica will die in her sleep.

>> No.3665292
File: 292 KB, 620x877, ddb4ebe56902a3a4a58fb0aaf5272195.jpg [View same] [iqdb] [saucenao] [google]
3665292

>>3665280

>> No.3665296

>>3665292
Looks like she's gained some weight.

>> No.3665298
File: 44 KB, 517x388, _20161208_160456.jpg [View same] [iqdb] [saucenao] [google]
3665298

>>3665296

>> No.3665301

>>3665292
stop ur gonna kill another thread

>> No.3665314
File: 106 KB, 700x501, 1469592354198.jpg [View same] [iqdb] [saucenao] [google]
3665314

How good is any of the postgame DLC for VII? I did the little kiefer quest but is any other one worth it?

>> No.3665323

>>3665292
and then this thread died too

>> No.3665325

>there's a restoration mod for 8 3DS that removes outfit censorship
hackers be praised
http://gbatemp.net/threads/wip-dragon-quest-viii-8-restoration-project.451932/

>> No.3665334

>>3665323
Today was actually pretty alive for a Dragon Quest thread.

There are some days where we don't get a single post.

>> No.3665642

>import DQH2
>they localized it

Holy shit it works

>>3665325
But I prefer the censored one..

>> No.3665748
File: 482 B, 38x38, Metal Slime.gif [View same] [iqdb] [saucenao] [google]
3665748

>> No.3665783

>>3665748
>not Platinum King Jewel

Good bye I don't need you anyway..

>> No.3665784

>>3665748
Fuck you.
I started with IV, and I still remember how assblasted I was when those fuckers ran away from me.

>> No.3665787

Why is this series is so popular in Japan and practically unknown in the West? At least DQ have some consistent quality, unlike FF.

>> No.3665795
File: 263 KB, 600x600, 55615332_p0.png [View same] [iqdb] [saucenao] [google]
3665795

>>3665787
Its not unknown though. Most people heard of it. Just no one is interested in playing them

>> No.3665821

>>3665787
Square Enix doesn't care about Dragon Quest in the west, so why should anybody else?

Also the accents certainly don't help. If I was a newcomer to the series and my first experience was the first chapter of Dragon Quest IV DS, I would shut the game off and never look back. Fuck your wee little bairns.

>> No.3665825

>>3665821
That is probably the worst reason to suddenly shut off a game.
But then, I grew up in an age where games were routinely shoddily translated, so I can deal with it.

>> No.3665867

>>3661138
Go back to redit, kiddo.
I bet you only discovered CT in 2012.

>> No.3665895

>>3661138
I really should finally do the other endings of Chrono Trigger. Beat it twice and went for the standard route both times.

>> No.3666030
File: 91 KB, 231x159, trode.png [View same] [iqdb] [saucenao] [google]
3666030

Can some kind anon upload a DQ7 rom (preferably in .3ds format) with the japanese soundtrack?
I can't patch for shit, tried to read tutorials and download tools but the thing is too confusing, somebody please help me.

>> No.3666106

>>3666030
Just get the CIA version? There's no need to patch it manually as its already being done by the people in 3DISO

>> No.3666345

>/vg/ thread can't even last 12 hours

Lol

>> No.3666439

>>3666030
Please tell me you don't have a brickway, anon.

>> No.3666473

I wonder if Sqeenix will replace Horii and Toriyama with Nomura or Tabata at one point. This'll be pretty interesting.

>> No.3666526

>>3663408
>You make the characters act how you imagine they would.

Imagination can take you a long way in 3 and make it way more memorable. For example, changing a mage into a sage is pretty straightforward in gameplay terms. Get the Tome of whatever, go to Dharma and talk to the guy, but in my head I imagined this whole scene of my mage reading the tome to get forgotten knowledge, going to the temple to undergo some kind of magic transformation and coming out looking different to the awe of the rest of the party.

It was neat.

>> No.3666869

>>3666473
They legally can't.
Horii owns Dragon Quest. And a Dragon Quest game can't be made without Toriyama and Sugiyama's involvement. There's like a contract or something.

>> No.3667678
File: 165 KB, 612x552, DQM2_Box.jpg [View same] [iqdb] [saucenao] [google]
3667678

TRANSLATION WHEN

The original just seems so slow, and the menus are a pain to get thru

>> No.3667809
File: 153 KB, 320x262, screenshot.png [View same] [iqdb] [saucenao] [google]
3667809

N-NANI?!?

http://cache.sqex-bridge.jp/guest/information/22703

>> No.3668256

>>3667809
I can't read jap, but I'm guessing this is either a phone game or 3ds game

>> No.3668259

>>3667678
>>3668256
Do you need help with learning Japanese?

>> No.3668340

>>3666473
I don't even want to think about a Dragon Quest game with Nomura's artstyle.

>> No.3668354

>>3667809
>Dai no daibouken

best manga

>> No.3668538
File: 229 KB, 800x1158, dragon-ball-super-8116399.jpg [View same] [iqdb] [saucenao] [google]
3668538

>>3666473
I hope they get Toyotarō for art. I have no idea if he's good at character design, but his art is *very* close to Toriyama's. He writes the Manga version of Dragon Ball Super.

>> No.3668559

I just finished Builders and it was a blast. Which Dragon Quest should I continue with?

>> No.3668592

>>3668559
Play DQ1 NES with me, I want someone to discuss with.

>> No.3668601
File: 3.43 MB, 240x196, giphy.gif [View same] [iqdb] [saucenao] [google]
3668601

>>3666473
>Nomura involved in Dragon Quest in any form.

>> No.3668608

>>3668592
With you? How?

>> No.3668671

>>3668559
Heroes and Heroes 2

>> No.3668730
File: 7 KB, 256x240, Dragon Quest (Japan)_011.png [View same] [iqdb] [saucenao] [google]
3668730

>>3668592
I started playing the Famicom version.
I'm amazed how people managed to play it. The XP and gold you get from monsters is ridiculously low compared to what items cost. Even the inn in the second city costs 25 while you get 2-4 gold per encounter.
I'm level 7 now and just got a mail so I hope I can survive more than a single skeleton.

I find it odd that you automatically enter towns and dungeons. A command to enter them like you have for stairs seems more natural.

>> No.3668768

>>3668730
Yeah, DQ1 is grinding hell. I gave in and started to use the emulator's fast-forward at some point. Not sure if I'll even finish the game DESU. Just saved the princess, which is about halfway through the game AFAIK.

>> No.3668858

>>3668730
>>3668768
Stop you're going to make me not want to play the OG version :(

I'm really tempted by the SFC remake, which is annoying as I wanted to be a purist and play the series in order and on their original platform.

>> No.3668868

>>3668858
I started out with the same idea but usually my enthusiasm dies down pretty quickly in such cases.

DQ1 is still fine though. FF1 is apparently bug-riddled to no end. I started the remake on FF Origins for the PS1 now instead which apparently fixes the most glaring bugs, and also the graphics and music are a shit ton better.

>> No.3668873

>>3668868
FF Origins is pretty great from what I've seen. Keeps the difficulty of the NES version while fixing some annoying gameplay quirks (like your attacks not redirecting if the enemy you aimed at is killed by another character first).

Thing is, I'd been playing the official DQ1 NES translation, and I was actually enjoying it and got reasonably far. I might go back to it, but kind of a shame there's no accurate translation for the Fami/NES version.

>> No.3668878

>>3668873
>(like your attacks not redirecting if the enemy you aimed at is killed by another character first).
Why does this upset so many people? What's the point of planning your attacks if you can't account for such stuff? You might as well go for direct execution instead.

>> No.3668886

>>3668878
> implying final fantasy games require any form of planning or strategy
> implying that THAT of all things counts as something strategic

Come on. It was just shitty game design.

>> No.3668887

>>3668878
Because you don't always know if you'll hit, how hard you'll hit, or how much HP the target has remaining. It's a system that needlessly lengthens battles. Plus, the thought of your entire party whiffing attacks on a target that's already dead is just silly.

>> No.3668919

>>3668886
Then it should use a simpler combat system like M&M instead of copying Wizardry.

>> No.3668936

>>3668887
>the thought of your entire party whiffing attacks on a target that's already dead is just silly.
It's supposed to happen almost simultaneously.
There are a lot of silly aspects in turn based combat and especially in turn based combat with planning.

>> No.3668951

>>3668936
Regardless of what the intention was, it makes battles take longer, and that's not something you want in a turn-based RPG from the 80's.

>> No.3668964

>>3668951
That's wrong. What slows combat down is animating attacks and excessive enemy numbers. Wizardry it right.

>> No.3668976

>>3668538
Toyotaro traces panels from the original Dragon Ball manga for Super, so he can trace other DQ character and make his own Donut Steels.

>> No.3669180
File: 3 KB, 256x224, first result for 'dragon quest 1'.png [View same] [iqdb] [saucenao] [google]
3669180

So focusing on a specific period, which series had the better NES games overall? Dragon Quest or Final Fantasy?

>> No.3669269

>>3669180
>FF2 vs DQ2

Whoever wins, we lose

>> No.3669283

>>3669269
I finished DQ1 some days ago and was about to play DQ2... But what is this meme about DQ2 being bad? You have more party members and the fights are not just against a sole monster anymore, this feels like a massive improvement, also unlike FF2 they did not fucked up the level system or magic system.

DQ2 has to be at least better than DQ1... Right?

>> No.3669294

>>3669283
>DQ2 has to be at least better than DQ1
On a technical level? Absolutely.

Is it more fun? Fuck no, it's an exercise in frustration and pain. If you're planning on playing the original, they didn't balance the game properly, and it's an absolute nightmare. But you have to play it for yourself to know what I mean.

>> No.3669308
File: 246 KB, 500x707, 57227458_p0.jpg [View same] [iqdb] [saucenao] [google]
3669308

>tfw played all the older games on newer ports

FF2 is actually tolerable on the PSP and I played and enjoyed DQ2 on SNES

>> No.3669324

>>3669180
Well, DQ has III, which is considered the best installment. But I and II are quite primitive, whereas FF I - II are playable
>implying FF II bugs

>> No.3669331

>>3668730
Just play the GB port. I can only guess, when you have to actually pay for the game and there aren't many choinces, spending your time grinding is not that bad.

>> No.3669335

>>3669180
DQ2 is really the only one I would consider possibly worse than any of FF's NES-era -- and I like both series.

1, 3, and 4 are better than all the FF games from that time, no question.

>> No.3669338

>>3665787
If you think about it, it is a miracle FF is even known in the west for a start.

>> No.3669339

DQ2 NES is perfect if you enjoy suffering

>> No.3669392

>>3665787
I think it might have been bigger if it were released earlier in the US. There were over three years between DQ1's Japan release and DW1's NA release, and its novelty and hype died down a lot in the meantime.

>> No.3669541

>>3669180
If you mean the original releases of each directly compared to each other, DQ wins. I say that because DQIII totally dwarfs any FF on the NES. DQII is pretty bad (but the remakes are great) and DQI is more tolerable than FFI and it's myriad of bugs.

>> No.3669863
File: 17 KB, 480x288, 1480257724995.png [View same] [iqdb] [saucenao] [google]
3669863

Purely for Dragon Quest 1, and not the rest of the series, which is the best version?

> Famicom
> NES
> GameBoy/GB Color
> Super Famicom

>> No.3669869

>>3669863
To expand on this, a few things I already know:

> NES version has some noticeable graphical and technical improvements over the FC version, such as sprites facing the direction they're moving, but has the accurate Elizabethean English translation.

> GB version is a more faithful translation, but has a lower resolution, less colour, and different/possibly worse music and graphics due to the hardware.

> SFC version relies on a fan translation, is presumably easier than the original (not sure if that's because it's more fair/less grindy, or because it deliberately removes challenge).

>> No.3669875

>>3669863
Best under which objective function?

>> No.3669887

>>3669875
Just generally what's the most enjoyable version to play. Translation, gameplay tweaks, difficulty, etc.

>> No.3669898

>>3669887
If that's the case, you want the remake you plug directly into your TV that has you swing a plastic sword around.

>> No.3669910

>>3669898
Nah, you definitely want BS Dragon Quest for the Satellaview.

>> No.3669985

>>3669887
SNES version is the most enjoyable from a straight gameplay perspective, but the GB version 'feels' snappier to play. You'd have to A/B them to really understand.

However, you really miss out on some fantastic sprite work for the time if you don't play Dragon Warrior (NES.) You can be forgiven for skipping to the remakes because of how clunky it is, though.

>> No.3670237

>>3669308
Why would they spell it like that, isn't the title in English on the box even in Japan?

Final Fantasy 2 is best on PSX. Comes bundled with the best version of 1.

>> No.3670263

>>3670237
It should be Doragon Kuesuto.

>> No.3670697
File: 7 KB, 256x240, Dragon Quest (Japan)_026.png [View same] [iqdb] [saucenao] [google]
3670697

>>3669331
I already beat the SFC remake but I was curious about the original since that's the one that keeps getting referenced.
I'm playing at three times the speed and make screenshots of the revival spell instead of writing them down in order to speed things up.

I tried to break through to the fourth town by trying out various spells but chances to success were too low and I kept getting killed. Ultimately I resigned to repeating the dungeon over and over until I had enough money to buy a steel armor.

>> No.3670757
File: 90 KB, 400x482, Preview.png [View same] [iqdb] [saucenao] [google]
3670757

>>3669283
>>3669294
the remake fixes that, but it's still a bit of a pain to collect seals. You should at least play the first half of DQ2.

>> No.3670979

So DQ gets a lot more love here than in /vg/. That being said, if we wanted to have a more consistent "General" thread to be hosted here, what should the OP include?

Some versions I've seen include latest news/releases, and recommended versions of each game to play. Anything besides that that should be added?

>> No.3671183

>>3670979
Goodies like OSTs and art book downloads. Only reason DQ threads can't last in /vg/ is because it's too fast, most threads there have shitposters/attention whoring tripfags/garbage posts filling the threads just to keep active.

>> No.3671204

>>3671183
OSTs and art is a good plan.

Also, lots of people here advocate the Japanese versions. We should maybe write a small thing explaining some of the reasons why people prefer/recommend it.

>> No.3671268

>>3671204
If someone wants to learn Japanese for video games that's up to them.

>> No.3671329

>>3671183
This. Mega Man General for instance has dedicated bumpers who just post pictures to keep the thread alive.

>> No.3671339

>>3671183
It would help stoping DQ Generals here. If someone wants to discuss a specific game, make a new thread. But if only we are discussing the game and we have a general already, i won't put any effort into looking at what's going on in /vg/

>> No.3671353

>>3671339
Do you mean we shouldn't have a general thread here?

>> No.3671354

>>3670979
Don't make eternal threads here. You'll just starve any real discussion and encourage bad posts.
Better stick to people posting when they are interested and pausing when they are not.

>> No.3671415

>>3671339
>>3671354
If you want an on-and-off Dragon Quest thread, go to /v/. I like knowing that there's (usually) always a Dragon Quest thread here.

>> No.3671461

>>3671415
If you want a DQ thread you can make a DQ thread. Just don't make one just for the purpose of having a DQ thread but because you have something of value to post. Threads dying after a while is supposed to be an integral part of an image board.

>> No.3671485
File: 26 KB, 400x400, e_e.png [View same] [iqdb] [saucenao] [google]
3671485

why are dragon quest games so boring

>> No.3671497
File: 147 KB, 661x681, a7289ea6-99ca-4e90-8d8a-8f5ba8a59c6d.jpg [View same] [iqdb] [saucenao] [google]
3671497

>>3671485
You just have shitty taste.

How lewd is this crop? If very please provide source.

>> No.3671502

>>3671415
>/v/
>(usually) always a Dragon Quest thread here.
nope

>> No.3671517
File: 239 KB, 350x500, smugpresident.png [View same] [iqdb] [saucenao] [google]
3671517

>>3671497
>You just have shitty taste.
Ironic, coming from a JRPG fan.

>> No.3671537

>>3671517
Ironic coming from a trumpfag.

Anyway I'll end it here. All I ask is yku go back to /pol/ or /trash/, or at least /v/.

>> No.3672303

>>3662309
How about the make something new instead of releasing a 16 year old game?

>> No.3672313

>>3672303
They are, nitwit

>> No.3673075 [DELETED] 

I'm new to Dragon Quest and would like to try playing through them in order, not sure if that's the best way to go about it, but at the very least I'd like to start with the first to see where the series came from. Even if I don't enjoy it I'll move onto to a more recent one.

Does each game have a generally approved best version? Or is it more down to personal taste? I'm leaning towards the snes version of DQ1 primarily due it having better graphics, which helps me get through longer games.

Also out of curiosity, how is the 3ds version of DQ7? I wasn't even aware it was released here until I saw it in a shop recently.

>> No.3673143

>>3673075
>but at the very least I'd like to start with the first to see where the series came from.
More people need to be like this, for any game series.

>Does each game have a generally approved best version? Or is it more down to personal taste?
Personal taste. There's something of a standard recommendation list, but it's filled with "this version or that version," plus there are many people who prefer versions not on the list at all, such as the purists who prefer the original Japanese versions.

I've never played the original versions of Dragon Quest 7 or Dragon Quest 8, so I can't really make any notes between the versions.

It's also important to note that each newer version of a game was made easier than older versions. Generally through increased EXP and Gold drops, to lessen the grind.

DQ1: SNES or GB
DQ2: SNES or GB
DQ3: SNES or GBC (GBC is a remake of SNES, but with additional bonus content)
DQ4: DS or Mobile (DS removed party chat, but the mobile port restored it. This is important to some people.)
DQ5: PS2 or DS (Basically a choice between graphics, music, and translation.)
DQ6: SNES or DS (SNES version has an incomplete translation, but is playable to the end. Some people prefer this to the modern translation of the DS version. The SNES version also has monster recruitment, which was removed in the DS version and replaced with various set Slime NPCs that can be recruited.)
DQ7: PS1 or 3DS
DQ8: PS2 or 3DS (3DS has censored some of Jessica's outfits. This is important for some people.
DQ9: DS (With the online services down, you'll need a save editor in order to unlock some content.)
DQ10: Wii, Wii U, PC, 3DS (We're never getting it.)
DQ11: PS4, Switch, 3DS (It's not out yet!)

>> No.3673165

>>3673143
If you want to see where DQ came from you have to start with at least Ultima and Wizardry.

>DS removed party chat, but the mobile port restored it. This is important to some people.)
This is rather misleading. Party chat was introduced with the PS1 remake and the DS was a fairly direct port of that.
It was removed for the translated version which also rewrote large parts of the game in bizarre accents. Who wouldn't want party chat anyway? It adds a lot of background and characterization.

>> No.3673196

>>3673165
It's accurate. I didn't say that it was introduced in the DS version, just that it was removed in it.

>> No.3673205

>>3673196
The Japanese version still has it and is the one that should be recommended.

>> No.3673232
File: 23 KB, 289x250, oh i hate this - christmas.png [View same] [iqdb] [saucenao] [google]
3673232

>>3673205
Oh look who's fucking back.

>> No.3673289

>>3673232
Give a reason why it shouldn't be recommended. It doesn't have the localization/castration crap of the American DS nor does it have the issues of mobile.
The only real alternative I see is the PS1.

>> No.3673335

>>3673289
Do you know how long it takes to learn a new language?

And you have to be full autist to learn Japanese for one game.

>> No.3673371

>>3673335
It's not one game. It's the fourth in a series of 11 games plus spinoffs, several of which have no or only subpar localizations. And the language can be used way beyond that series.
>Do you know how long it takes to learn a new language?
Yes, since I am doing it. Once of the best decisions in my life.
You can't really quantify the time you need. For one you never stop learning and second the most important part of learning is indulging yourself in the language. Time spend watching anime, playing games, reading manga, listening to the radio etc is all part of the learning.

>> No.3673395

>>3673371
I'm not that other anon, but the things you're saying make sense to you, but not to anyone who isn't NEET, full on weeb, or autistic with a boner for DQ.

Nothing you said is untrue, but please just try to understand how far removed and out of touch with reality those comments seem to everyone here who isn't obsessive enough of an Otaku to ever consider the time to learn the Japanese language.

It's just an unrealistic suggestion to give.

>> No.3673405

Does the Dragon Quest I + II translation for Super Famicom work in Higan, or will I need to use a less accurate emulator?

The patch is pretty old, so it's possible it was designed with zSnes-level accuracy in mind.

>> No.3673410

>>3673405
It should lead to crashes no matter what emulator or flash cartridge you use.

>> No.3673412

>>3673335
>>3673395
>not spending the time to learn Russian so that you can enjoy Tetris the way it was meant to be played

It's like you guys actually prefer shitty translations. Besides, once you know Russian, you can watch Russian animation and listen to Russian radio, it's so totally worth it. You're a fucking pleb if you don't learn Russian for Tetris.

>> No.3673421

>>3673395
> but not to anyone who isn't NEET, full on weeb, or autistic with a boner for DQ.
Where do you think you are?
Seriously though, you don't need to be. Repeating vocabulary shouldn't really take more than 15-30 minutes per day and can be done in less.
Completely ruling out learning it is just defeatism. A lot of people who aren't /jp/ grade misunderstood geniuses have learned it.

>> No.3673434

>>3673405
Worked it out. I was using the wrong ROM. I use no-intro ROMs but due to the age of this patch I guess it wanted something else.

>> No.3673451
File: 14 KB, 800x600, Original_Tetris.png [View same] [iqdb] [saucenao] [google]
3673451

>>3673412
It might be more convincing if there was more worthwhile contemporary Russian media and a game with more text than Tetris.
Authors like Dostoevsky or Tolstoy might be a reason but they'll require more proficiency than things for children.

French, Spanish, Chinese, Korean or German might work depending on your interests.
It may be surprising but there are also people who don't know English despite of how ubiquitous it has become.

>> No.3673468

>>3673143
>DQ3: SNES or GBC (GBC is a remake of SNES, but with additional bonus content)
I was thinking about playing 3... Is really worth the trade off graphics, music and screen space for bonus content? I imagine being harder to navigate in the maps and such.

>> No.3673470

I am honestly surprised the thread lasted this long before the shit-flinging started.

>> No.3673478

>>3673468
I'm about to play through DQ1. I was going to go for the NES version, but the translation is kinda irritating, and the SFC translation has errors in literally the first room and also it's aesthetically/audibly the weakest version imo.

I've had a quick play of the GB version of 1 now, the graphics are smaller yeah, but they're also charming. And the music is fantastic, feels like a revamped version of the NES soundtrack. So overall I'd say give the GB version a go (but it's possible the SFC or NES version for DQ3 is better than for 1).

>>3673470
I kind of love that about these threads though. We end up in arguments over such trivial bullshit, but it's sort of fun in a way (though I would rather just talk about the games).

>> No.3673492

>>3673468
Some say the bonus content makes it worse.

>> No.3673506

>>3673470
Should we start with
>First for EOPs will never play Kenshin
To get it over with?

>> No.3673557

Anyone got info on Morrie+Red's skill trees? Were the old characters skills changed in any way?

>> No.3673576

It is so hard to be a PC-only Dragon Quest fan. But hey, just as I learned English to play videogames, maybe eventually I'll learn Japanese to play DQX. Also, there will be something on NHK to celebrate the 30th anniversary
http://www4.nhk.or.jp/dq30/

>>3673451
>if there was more worthwhile contemporary Russian media
There is plenty of movies, but not so much in a game department. Mainly melancholic stuff.

>> No.3673591

>>3673468
> >DQ3: SNES or GBC (GBC is a remake of SNES, but with additional bonus content)
> I was thinking about playing 3... Is really worth the trade off graphics, music and screen space for bonus content? I imagine being harder to navigate in the maps and such.

So, here's the thing about the graphic/sound downgrade. The SNES is capable of better sound and graphics than the GBC, but DQIII is right down the middle of what an SNES RPG can bring on those fronts compared to somewhere near the top for GBC. If you enjoy JRPGs on the GB at all, it's fantastic on there.

The map doesn't feel condensed at all, the objects on the map just look larger to compensate (it's not a map zoom, it's a map scale change.) It makes distances traveled on the map seem shorter even though they're the same distance of squares traversed. In dungeons and towns, the smaller screen space makes for faster panning around the map as you move, which in turn makes it look like you're running around the map, even though you're moving at the same speed as SNES. In effect, the smaller screen makes travel 'feel' faster.

As for the bonus content, it's honestly not that great. It's tacked on and feels pointless. If the only thing keeping you from SNES is the bonus content on GBC, just skip it.

All it comes down to is which aesthetic you would enjoy more. Typical SNES RPG, or outstanding GBC RPG? If you have more nostalgia for Pokémon than FFIV then play the GBC version. If you have more nostalgia for Chrono Trigger than for FFL then play the SNES version. They're both great.

>> No.3673653

>>3673591
I say that SFC is strictly superior because of its music, GBC doesn't get anywhere close to it.
https://www.youtube.com/watch?v=Z41vcQERnQQ

>> No.3673664

What was the last time Sugiyama wrote an original piece of music? Every DQ has the same soundtrack almost every game.

>> No.3673667

So I just completed DQ1, albeit with the use of maps. I was anticipating something more like the original Final Fantasy in the way that game guided you through the world, with each new area having a town and a dungeon you completed before moving on. This was far more open and very easy to go the wrong way, I didn't find a lot of the NPC's advice very helpful. I was playing the sfc version translated though, so that could be the problem.

An example being early on someone in Garinham mentioned they saw the princess being taken to a cave towards the east, so the first cave I found towards the east was Erdrick's, what he actually meant was the swamp cave... the other side of the map. Despite the fact that this guy was in the second town I visited, if I had followed through with his advice immediately, I would have got my ass kicked in that cave. Either I'm just being dumb, or I'm not use to DQ games and how they work.

So I want to try playing the second game, or maybe the third as I've heard number 2 is pretty bad, and wondered if they continue this style of being very open, and it's more down to you to find the next area you should go to appropriate for your level.

>> No.3673671

>>3673667
>if they continue this style of being very open
Oh yes they will. Proceed to 3rd one, if you liked that kind of style. If not, play the fourth one, it's way more straightforward.

>> No.3673697

>>3673667
give the second one a spin, it's not nearly as bad as its reputation around here.

>> No.3673741

>>3673667
DQ II is way more open than I

If I don't have a guide with me I think I will be lost for hours wondering around the map with encounters every steps

>> No.3673810

>>3673667
The first three get more open with each installment, with the third one starting linear and quickly opening the entire world map after a few short quests. The NPC dialog never really stops being vague, and the games clearly expect you to explore until you figure things out. Some story branches in III basically require you to visit towns in every part of the world map to piece together the steps required to make progress from cryptic, out of context rumors thad NPCs have heard.

4 and 5 start very linear and slowly ease you into the world map, and both do a decent job of spelling out where to go next via cutscenes. IV is the best NES installment in this regard, but feel free to skip to V if you don't like the sandbox gameplay of the first one, because that's where the series starts to feel different and fresh.

Do yourself a favor and play one of the remakes of III at some point, though. It's a fantastic retro JRPG with huge ambition for the time it was released, and it's honestly just fun.

>> No.3673937
File: 107 KB, 512x448, aliahan compare.gif [View same] [iqdb] [saucenao] [google]
3673937

>>3673591
They're fairly 1:1.
It's really just a smaller viewport, though some changes were made. Pic related, also shows off NES in it's comparison.

>> No.3674070

>>3673937
Wow, when compared side by side like that, I definitely think the SNES version looks the worse out of the lot. Don't get me wrong, it's definitely technically the best looking, but It's just got the same kind of 'off' look to it that the PS1 release of FF1 has.

I played it on NES when I was a kid and more recently on SNES, but this thread is making me want to replay it on GBC. Not to be a stereotype, but it's totally the most fun DQ game to replay.

>> No.3674425
File: 402 KB, 1200x1320, DQ anniversary.jpg [View same] [iqdb] [saucenao] [google]
3674425

>>3673576
Good to see they use the original hero design instead of the Super Sayajin.

>> No.3674427

>>3673576
>hard

You can emulate 1-9 effortlessly unless you have a 20 years old PC

>> No.3674435

>>3674427
Can you emulate the 3DS ports of 7 and 8?

>> No.3674438

>>3674435
No. Sadly 7 is probably your worst problem but the psx version is playable unless you really can't stand the graphics. 8 is superb on PS2

>> No.3674459

>>3674425
He's more recognizable in his armor, but under it he is canon super sayajin.

>> No.3674481

>>3674425
God, IX and X's designs are just the most generic copy and paste Toriyama shit. I hate it.

Everyone else looks great though. I'm starting to really like XI's design.

>> No.3674490

>>3674438
It's still going to take a while until I get to 7. Maybe Citra is good enough by then.

>> No.3675895

Dragon Quest I:

Famicom
> Good for purists
> Don't have to worry about translation issues
> Worse graphics than the NES version
> No battery save (arguably not an issue if emulating)

NES
> Battery saves/no long passwords
> In English, but has a questionable localisation. Some dislike the Olde-English style of speak, while some think it adds flair.
> Improved graphics over the Famicom version

GB/C
> Battery saves/no long passwords
> In English, with a better localisation (no Elizabethean English style, but can someone who's played it fill me in on if it's a 'bland' translation or does it still capture the charm of the Japanese version?)
> Noticeably reduced resolution and sprite quality
> Arguably the best version of the soundtrack

SFC
> Battery saves/no long passwords
> Japan only, and the fan translation is pretty dry (and also glitchy/has a few noticeable errors which can take you out of the game)
> Higher quality graphics, sound, and QOL features than other versions, but arguably the most bland/typical presentation

What are your thoughts on DQ1's best version?

>> No.3675928

I wish japan stopped their condescend on westerners. We want DQ too damnit

>> No.3675945

>>3675895
SNES if you really prefer the art style there, but there really isn't a way to play it without game killing bugs unless you read Japanese. I'd say GBC is best overall. The SNES and GBC version are basically the same other than graphics and sound, and the GBC version has a very 'Pokémon' feel to it, which works in it's favor if you're into that aesthetic.

IMHO, the NES version has the best look to it, just because of how great it looks for when it was put out. That sprite work is fantastic. However, it kind of plays like clunky shit.

>> No.3676002
File: 334 KB, 800x980, 7afe065c79466dcddbab4908729a4d23.jpg [View same] [iqdb] [saucenao] [google]
3676002

>>3674481
The IX one is okay, better then VI's. X's is dull but at least looks nice, VI's looks like toriyama was asked to design a protag in 10 minutes. VII's the best in my opinion. I love the regular villager look to him.

>> No.3676020

>>3676002
I don't think it would be as bad if IX and X weren't making the exact same pose and facial expression.

>> No.3676034

>>3669331

I've played through NES and GB port, definitely go with the GB version it's much better in every single way

>> No.3676045

>>3676002
A lot of the characters in VI look like 10 minute DBZ clones unfortunately. Even Mudo looks like an imperfect Cell redesign. I can't really blame Toriyama though because he had to work on Dragon Quest and DBZ at the height of both of their popularities at the time. When you're under that kind of stress, something's gotta give.

>> No.3676130

>>3676002
But I like VI the most

Its a Vegito and Trunks fusion

>> No.3676141
File: 486 KB, 620x900, 1472484453020.png [View same] [iqdb] [saucenao] [google]
3676141

>>3676130
Its literally Crono but instead of being subtle they made it even more animeish.

I'm okay with exaggerated anime, the IV heroine is one of my favorite designs in the series, but the VI just looks like every toriyama cliche thrown in a blender.

>> No.3676372

>>3676141
Literally nothing wrong with Akira 'sameface' toriyama design.

>DQ Heroes 3 and Builders 2 rumors in playstation award

Hype! and XI news in 3 days. Not retro but whatever..

>> No.3676804

>>3661119
dragon warrior?

>> No.3676809

>>3676804
dragon ques[Sword]

>> No.3676813
File: 68 KB, 430x393, 91alKFa05wL._AC_SX430_.jpg [View same] [iqdb] [saucenao] [google]
3676813

>>3676809
>[Sword]
WRONG

>> No.3676819
File: 29 KB, 300x297, s-l300.jpg [View same] [iqdb] [saucenao] [google]
3676819

>>3676813
>english

>> No.3676824

>>3676813
>the T still has the shine effect as if it were still a sword in the NA version
jesus, Nintendo, if you're going to censor it, at least try not to make it look stupid

>> No.3676825

>>3676819
Shhhhhh. Don't trigger the EOPs.

>> No.3676826

>>3676819
>faggot

>> No.3676865

>>3676809
It's ドラグンクエス刀

>> No.3676872
File: 990 KB, 500x253, concern.gif [View same] [iqdb] [saucenao] [google]
3676872

>>3676865
>doragun

>> No.3676910

Is it true that DQ is the most *generic* JRPG series?

Many people use FF as the baseline against which they compare more niche or hardcore JRPGs

But isn't FF much more innovative and venturesome compared to DQ?
FF always tried new settings, new battle systems, motifs, character design, and had a very different feel with each generation of consoles.

What of DQ?:
Samey music, near identical artstyle, basic plot, unchanged world design, main virtue perhaps being comfyness.

Perhaps the secret of DQ's success is rehashing the tried and true formula to maximize appeal to Japanese normies.

After all, many perfectly good games sold poorly because the public was more comfortable doing routine gameplay with established customs/tropes than treading new ground.
For example the other DQ: BoF V.

Discuss.

>> No.3676932

>>3676910
The word you're looking for is "traditional", not "generic."

Poor bait.

>> No.3676952

>>3676910
>same
>DQ1 - one character
>DQ2 - 3 characters
>DQ3 - classes, pachisi
>DQ4 - episodic, wagon, ten million characters, super boss
>DQ5 - monster collection, story across 3 generation, marriage
>DQ6 - classes, monster class, mirror worlds
>DQ7 - fragments, episode of the week plot

The way they maintain the monsters, spells, equipment and battle system are fine. I don't know what you expecting in that department when most final fantasy has the same formula though (ATB)

>> No.3676962

>>3676952
Only the Dragon Quest III remakes have Pachisi, not the original

>> No.3677030

>>3675895
Missing MSX, i/EZ/S-Appli, and Android/iOS.
I've also seen references to PC98 and X68000 versions but those seem to be fan remakes.

>> No.3677041

>>3676910
>>3676952
Final Fantasy's evolution as a series feels like throwing something new at the drawing board for every installment. They kept what they liked, and replaced what they didn't with different approaches as they went. This led to very staggered and fluctuating progress across various aspects of the game (plot, narrative, character development, class customization/party building, world ambiance, balance, etc.) Some things arguably took steps back between games. Just about the only things to get consistently better are the graphics and sound. Each game feels like new blood for the series.

In comparison, Dragon Quest's evolution as a series has been a refinement across multiple installments, each game making minor improvements to the last in several areas at once while taking an 'if it ain't broke, don't fix it' approach to anything they didn't improve. Some may find this boring, but many like the consistency. The gameplay starts to feel like an old sweater the more of them you play.

Also, FF games tend to focus on one large plot that entails completing a linear chain of quests along the way in order to accomplish the main goal, sort of like a movie would. As such, the games tend to open up the game world to you incrementally, in a way that guides you along the story. Some people love this approach.

DQ games prefer to present you with an overarching plot that slowly develops in bite sized episodes, like a Saturday morning cartoon. As such, the games tend to open up the game world to you all at once and let you explore the map to find and string together nuggets of plot. Some people prefer this approach.

>> No.3677046 [DELETED] 

>>3677041
Nigga, this reads like you're writing a fucking research paper. How autistic can you be?

>> No.3677229

>>3675895
Are there any hacks that put the Japanese script into Dragon Warrior?

>> No.3677235

>>3676141
If you pick the guy in DQ IV you have bad taste. This is coming from someone who usually picks guys in games.

>> No.3677285

>>3664485
I use both girls every playthrough because their DPS is the best

>> No.3677318

>>3677285
>Ashlynn "I die in a hit" Barbara
>DPS

>> No.3677456

>>3677229
Sadly, no. If you mean has anyone added the original Japanese text to DQ without translation, that is.

Would be nice if someone ported the GB/SFC fan/Mobile translation to the original NES version. I'd probably want to play something like that.

>> No.3677530

So, DQIV android has this party chat and is identical to the DS one... Sounds like a pretty interesting addition but I just can't stand 100% touch controls, is there a way to play it in bluestacks but with a joystick? Otherwise I'm thinking about just playing the DS one.

>> No.3677540

>>3677530
I believe there's a way to connect a wii or ps3 controler for them. Not sure if that's a emulator only thing though.

>> No.3677541

>>3677530
attach your dualshock to your phone

>> No.3677790

Hi /dq/, I've only ever been an SMT, FF and SaGa pleb and I want to get into these games. What's the best game to start with? As in pretty good to make me want to play more but not the best game to make me think that the next one I play is a step down. I'm interested in trying out Dragon Quest VII because it sounds interesting. What am I in for outside of it being 100 hours long? Is it a good game to start it? Feel free to push me to try another game. I don't mind trying out one of the re-releases if it's infinitely better or something, but I don't have a 3DS.

>> No.3677801

>>3677790
5 or 8, take your pick.

>> No.3677832

>>3677790
I'm new myself and starting at the beginning, but I think a lot of people tend to recommend 8.

From what I understand though, the 3DS version has some flaws like the nice orchestral soundtrack of the Western PS2 version being replaced with lower quality MIDI tunes on the 3DS. This is weird as Japan's 3DS port still got the better music, so it's worth keeping in mind.

>> No.3677876

>>3677318
I was so sad that I spent all my seeds of life on other characters, now I always give my seed of life to the cute low health casters in every dragon quest game I play.

>> No.3677892

>>3677790
It depends entirely on what you like in an RPG, and which console generations you enjoy.

The good starting points are III, V, VII, and VIII. The others are good games too, but III and V are the ones that greatly helped shape DQ into what it has become, and VII VIII are probably the pinnacle of the series in later years.

>> No.3677905

>>3677530
You still get the bairns crap.
Play the NES version if you can't be bothered to learn Japanese.

>> No.3678231

>>3677790
Based off your prior experience here are what I would recommend:

3- If you like old school jrpg early FF mechanics like classes, mix it in with a large world with an importance on exploration and a nice amount of secrets, I would start with dq3. Snes or GBA port i recommend.

4- admittedly I haven't played dq4 but from what I hear it's an RPG more based around the character storybuilding. If you liked some of the games like RS3 or SF for example you may like dq4 since there are multiple scenarios to complete before putting it all together to get to the ultimate task at hand.

5- I'd say one of the most complete and well written stories in any jrpg for its time. Dq5 is all about you as a little kid, hanging out with your dad going on adventures, growing up and finding the chosen one who will save the world. Lots of joinable characters and even a monster taming system, you can recruit monsters that you beat up to join your ranks, even giving them equipment and leveling them up.

6- this game gets slept on a lot here but I really enjoy it. The story line isn't quite as good as 4/5, but you get a static group of heroes that go off to save the world in typical fashion. The big part of game is the class mechanics are back from dq3, and you're able to change classes and even attain new classes after ranking up.

7- one of the last games released on the ps1, dq7 combined a lot of everything in the past games and rolled it into one giant game. You are a fisherman's son who gets bored of his small world and together with your two best friends, you discover there is more than what your tiny island has to offer. Be advised that you will spend the first 3 hours of playing through story until you hit your first battle on the ps1. Idk but they seemed to change the beginning sequence on the 3ds version

>> No.3678247

>>3677790
Alright, let me give it to you straight. I usually recommend people to start with 5 or 8 because those are great starter points, but they're also generally the best in the series. You said you didn't want to play the best first though, so I can't recommend those to you.

In your situation, your best options would be III and IV. They're fairly simple, but good games that showcase the best of Dragon Quest. Do not start with VII. I don't care what anyone else says, don't start with VII. Because if for some reason you find out you don't like Dragon Quest, you are stuck with a 100 hour game in your backlog, and you don't want that. Not to mention you might suffer burnout if it's your first game in the series. So choose III or IV.

>> No.3678654

>>3677790
8 on PS2