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/vr/ - Retro Games


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3633715 No.3633715 [Reply] [Original]

What is your favorite / what is the best retro Resident Evil game /vr/?

Is it Resident Evil?
Resident Evil 2?
Resident Evil 3?
Resident Evil Code Veronica?

>> No.3633717

Resident Evil 3 Nemesis is best Resident Evil game

>> No.3633748

I often think to myself you know, I'd be like meh whatever if I died soon

>> No.3634401

2 is the best.

But I like 1 and 3 as well. Code Veronica is not a good videogame.

>> No.3634426

>>3634401
CVfag here, pretty much agree 100%. I can't really explain why I like it, because every part of me knows it is kindof bad. I may just have a weakness for that kind of thing - I've played through The Ring on Dreamcast as often as I have RE2.

>> No.3634430
File: 7 KB, 92x97, isthisoka.png [View same] [iqdb] [saucenao] [google]
3634430

>>3634426
> I've played through The Ring on Dreamcast as often as I have RE2.
>mfw

>> No.3634439

I've only played GC remake of RE1, but GOD DAMN is it scary! cariest game I've ever played. hte music, the mystery and the ambiguity of what's around the next croner or behind the next door...SPOOKY! Also the controls make it 100% scarier

>> No.3634451

>>3634430
I got a fuckin' problem, dude. God help me.

>> No.3634771

>>3633717
Agreed.

>> No.3634779

3 is my favourite, Nemesis never fails to make me feel tense
REmake was also great with the crimson heads

>> No.3635138

Can we discuss REmake 2 on this board?

>> No.3635145

>>3634401
>>3634426
What? Literally the only bad things about CV was the lack of pre-rendered backgrounds and the cheesy acting, and RE already was known for cheesy acting.

>> No.3635147
File: 176 KB, 550x550, 56547%20-%20jill_valentine%20Resident_Evil%20Resident_Evil_3%20sawao.jpg [View same] [iqdb] [saucenao] [google]
3635147

>>3633715

We had a lot of people saying 3 last time we had a thread.

And they where right

>> No.3635180
File: 13 KB, 320x235, 24.jpg [View same] [iqdb] [saucenao] [google]
3635180

the 1st two are simply an attempt to reach the perfection of 3.

cv is the worse piece of shit ever, that one killed the series.

>they will never make RE0 for a 32-bit console

>> No.3635189

>>3633715

3 is best for gameplay, 2 is best for story, CV is worst for both gameplay and story

>> No.3635203

>>3633717
>>3634771

TRUE BELIEVERS

>> No.3635210

Pre-RE4 ranking:

REmake > RECV > RE0 > RE2 > RE1 > RE3

>> No.3635246

>>3635210
Swap 3 and CV and you're correct.

>> No.3635252

RE2 > REmake > RECVX > RE3 > RE1 > RE0

>> No.3635278

>>3635210

Literally the most garbage pleb-tier ranking this board has ever seen

>> No.3635283

>>3635278

what do you expect from a 4 fag

>> No.3635285

>>3635278
REmake, 0 and Veronica take the most skills. Shame your pleb ass prefers the easier games in the series.

>>3635283
Don't even like 4. Fuck off.

>> No.3635317

>>3635285
I really have nostalgia for Code Veronica but there's almost no skill involved because the game is so smooth, meaning everything is easy as fuck to dodge.

Surely the older games are harder because of limitations, but still.

>> No.3635428

>>3635317

Not to mention the knife is broken as fuck letting you save up hundreds of bullets.

>> No.3635460
File: 799 KB, 200x189, 0Oo7qJY.gif [View same] [iqdb] [saucenao] [google]
3635460

>>3635317
>twf i did not stock up on enough ammo to beat the Tyrant on the plane and literally had to start the game over

>> No.3635468

>>3635460
doesnt that one take damage automatically?

>> No.3635471

>>3635468
You have to wear him down first.

>> No.3635486

>>3633715
RE1 was my favorite
I think RE2 was the best of that era, and RE1 (Gamecube) was the best Resident Evil game.

>> No.3635884
File: 423 KB, 500x365, 1466825603664.gif [View same] [iqdb] [saucenao] [google]
3635884

>>3635460
This is ONE of the reasons why CV is bad... just ONE of the reasons.

In RE1, most bosses have work-around around them. The only 2 bosses you HAVE to kill are the 2nd Yawn encounter and the Tyrant in the lab; and the Tyrant in the lab comes down after a single Beretta clip.

Even the spider-boss you can just destroy the webs and leave the room; HELL, you can even trick the spider into destroying the webs with its own spit attack. I was STUNNED at how good RE1 can be when I found this out a decade after first playing the game.

This is good survival horror: you can outsmart EVEN the bosses.
RE2 failed in that regard, it's one of the those things RE2 did worse than 1 despite being a copy-pasting of many elements of it.
But RE3 did it too and rather well: for most bosses there is either a way to harm them withotu using too much (if any) ammo, of you can flee.

At least RE2 made sure the player wouldn't just run out of supplies so easily since you have to kill so many bosses - which IS a flaw because it means he'll be swimming in supplies; but which is better than what CV did.

>> No.3635887

Is there a way to make the PC version work? It does play from disc but there's no audio.

>> No.3635923

>>3635887
Do a full install and google tips to play it on modern PCs, like playing in compatibility mode etc

>> No.3635974

Out of the first three 3 is the best and 2 is the worst.

>> No.3635976

>>3635974
Correcting myself because I always forget that 1 exists since remake came out.

1 is the best and 2 is the worst.

>> No.3635990

>>3635884
Well... You may have just convinced me that 2 is in fact not the best, which I've come to just assume up until now.

>> No.3636009

I was like one year not on /vr/ and NESfag still leads the same fucking argument with the same fucking explanations. Back in the day when I was a regular we were like one of the very few people on here that favored 3 over 2 and have seen 2 as the rehash it is. Obviously since RE2 is like the OoT of Zelda we needed to argue against a lot of fanboys.

I want to give credit for the persistence but in reality NESfag is just autistic as fuck for sticking so long to this shit.

But it seems it worked. I barely see any RE2 fanboys anymore and a lot more people that prefer RE3.

>> No.3636016

>>3636009
Sometimes I don't come here for long times, but then I come back and stick a little. It all depends how much work I have.

RE2 is a good game that improves in some technical departments like graphics or controls, but it's also a copy pasting of many things RE1 did in worse ways.
People still think RE2's scenario system is better than how RE1 or 3 do things. They still think that having four static scenarios that are 90% the same is better than having different things trigger depending on what the player does; even though the way RE1 did things was something relatively innovative and influenced many games, even beyond survival horror.
Come back in a year and maybe that will have changed. /vr/ is getting worse in some ways, but that's mostly because I think the user base is getting younger. People hardly talk about the NES anymore and when they do it's to complain about classics. I'll likely still be here when GBA/PS2 is allowed and people don't tallk about the SNES anymore though because there is a lot I like in that generation as well.

>> No.3636032

>>3636016
I can recite your entire RE2 argument by heart, you don't need to repeat it. Though you seldom mention the true qualities of RE1, the ones that make it the only true survival horror game in the series next to its own remake. RE1 had a true scarcity of resources. RE2 had an overabundance of resources in the game.

It should have been the opposite. If you play the RE series in order you will have a lot of trouble with your first time in 1 and it will make the game really memorable. Then you play RE2 and since you have all that RE1 knowledge already and get into a much easier game to begin with you will have a dumbed down experience.

I realize that a lot of the RE2 love is coming from people that played RE2 as their first RE game. They probably had all the trouble with resources that I had in 1 only far less since there are a lot more resources in the game. They had trouble but the game never became unbeatable, no matter how shitty they played since the game has you covered. For the casual it's just a much easier entry into the game. If you go back to the much harder RE1 that has less conveniences like the bigger inventory you will see just a rehashed game that is clunkier and harder, you won't see it as the game it really is. You will miss the scnearios of 2 and complain.

All of the hate comes from people playing the games out of order or of casuals that even if they played RE1 first they will prefer the toned down difficulty of 2.

>> No.3636054

>>3636032
You know, RE2 might be even more dubbed down than you think, or at least was to begin with.

One of the things in RE1 about supplies is that you have to look for it. A lot of it is hidden out of sight and doesn't appear on screen, you have to open locked drawers, etc in Biohazard 2, really not so much. There is enough ammo in plain sight, on your path, to make by. It's still survival horror, because you have to manage it, and because enemies don't drop supplies, but it's not the same.

In RE2 they improved that a little, hid a lot of ammo that was in plain sight or changed placement, if you play BH2 or just the sourcenext version, you should realize the difference; But still it's not quite like in RE1.

>> No.3636060

>>3636054
Since you're so knowledgeable about the series, do you know what they were thinking when they developed the first Tyrant fight in RE1? A single dog was more of a threat than Tyrant. Did they want you to feel like "shit, that was too easy, something isn't right?". Maybe the devs talked about this. I want to think this was intentional for some game design purpose but then again, the dualshock version of the basement theme exists.

>> No.3636135

for me RE2 is the best
has replay value and its challenging and good

RE1 comes after

RE3 and RECV come after

was never able to finish RE3 I get stuck at some puzzle all the time

>> No.3636145
File: 210 KB, 1920x1080, jillfu.jpg [View same] [iqdb] [saucenao] [google]
3636145

Resident Evil Remastered is the best.

Especially when playing as smoking hot jill in RE3 costume

>> No.3636146

>>3636135
the water purification puzzle claims another victim

>> No.3636150

>>3636146
How did you know it was that?

>> No.3636157

>>3635923
Thanks, works now.

>> No.3636226

>>3636060
I haven't read anything about that; but personally I always thought it was intentional. Chris does laugh it off and call it a 'failure', which gives to the scenario this 'crazy humans destroying themselves for nothing' vibe which got lost later on and which does feel very "b movie" like, since there was a time when zombies movies tried to give explanation to where it all came from and it was always a disaster from which nothing good came of.

Plus then you get the surprise of Tyrant returning once you manage to get the good endings - speaking of that in the SH thread someone was praising SH1 for how it manages its endings, but that's all taken straight from RE1 too.


>>3636146
>>3636150
Come on man, it's not that hard. You get 4 rows : you have to move the first 3 rows so that the addition of it equals the 4th one.
If all else fails, you can figure it out via trial&error by trying every single combination. It'd take forever but it's doable. Count the number of possibilities per row; try 1 - 1 - 1 then 1 - 1 - 2 etc then once then start from 1 - 2 - 1 etc that's the last resort and it'd take forever since you have to check the answer everytime, but you should be able to figure out normally.

You're almost at the end of the game too.

>> No.3636228

>>3633717

Fpbp. I picked RE3 back up after years of not playing it, and the Nemesis still makes me lose my shit more than anything else in any video game I've played.

>> No.3636479
File: 162 KB, 800x602, tmp_7804-resident-evil-deadly-silence-first-person-screenshot-knife-battle-mode-744529268.jpg [View same] [iqdb] [saucenao] [google]
3636479

>>3636145
I enjoyed the Resident evil remake on the Nintendo DS, Deadly Silence.

I reLly dug the first person knife fighting random encounters.

Really kept you on your toes.

>> No.3636831
File: 144 KB, 472x277, cheech-wtf-gif1.gif [View same] [iqdb] [saucenao] [google]
3636831

>>3636479
Post yfw the title screen voice says "Resident Evil... DS!"

>> No.3637107

>>3636479

A dog jumping though a window or a hunter showing up keeps you on your toes. A retarded mini game is just padding.

>> No.3637945

>>3637107
This. It took me maybe 5mins to figure out you could just spam knife slashes diagonally to win against every enemy of this mini game.

These knife parts were just terrible in every game. They sucked gameplay wise. They didn't make any sense: why would I stop to kill all these enemies when I'm running froim all the rest, and why would I do it with the knife of all things, and why do they drop supplies ?! All of that is also anti survival horror, it's against everything RE was all about.

DS version is good to play in classic mode, but the DS mode sucks.

>> No.3637949

>>3637945
>DS version is good to play in classic mode,

Considering how easy it is to get the PS1 version digitally I wouldn't even recommend that much.

>> No.3637952
File: 96 KB, 365x300, Chrisepilogue-1.png [View same] [iqdb] [saucenao] [google]
3637952

>>3637949
>not wanting to have RE1 on the go

>> No.3637953

So 3 is cool now? 3 was always one of my faves but people used to always shit on it in favor of 2 in these threads. I like 2 but thought 3 always offered more variety and action. I guess its good to see it finally getting the recognition it deserves.

>> No.3637969

>>3637952

PSone classics are fully playable on the Vita.

>> No.3637972

>>3637969
Sorry, I'm a Nintendofag, I have no need for a Vita.

>> No.3637975

>>3637972

well have fun not having access to RE2 or 3.

>> No.3637976
File: 36 KB, 640x480, ThuSep1715-52-542009.jpg [View same] [iqdb] [saucenao] [google]
3637976

>>3637949
It's good in classic mode because it offers a different experience:
- all 3D models were redone from scratch and look more detailed
- zombies have a different AI and are harder to dodge
- to compensate for that player has 2 new moves: 180° turn and RE4 knife use

On top of that, it's the only version if which you play skip cutscenes and doors. That and the new controls make it fast and fun, not quite like RE3, but close.

Also if you have friends willing to play RE with you I assume the multiplayer modes could be cool. I don't know because none of my friends cared for RE.

Finally in terms of modding, if you're playing emulated or on a flashcart, it is very easy to swap character models around and play as any character both from Alpha and Bravo teams (since they're all available in the multiplayer mode). Personally I enjoyed going through the game as Rebecca.
The closest any other version has to that is Barry's mod for PC.

>> No.3637978

>>3637975
>what is my N64 and GameCube

>> No.3637979

>>3637976
Wait, Deadly Silence has multiplayer mode?

>> No.3637980

>>3637978

Not portable.

>> No.3637985

>>3637980
Oh, well then.
I-I don't play survival horror games outside the house or in daylight anyway.

>> No.3637989

>>3637985

We where literally arguing portability you shit bag. Follow a conversation more than one post back R-tard.

>> No.3637994

>>3637989
You merely said "have access to," fuckface. I was only arguing portability as a bonus.

>> No.3637997

>>3637994

Yes and the statement that started this little back and forth was

>>3637952
>>not wanting to have RE1 on the go
>ON THE GO
>GO

>> No.3638004

>>3637997
RIGHT but
You're forgetting the GameCube has a handle to carry it.

>> No.3638010

>>3635145
and the terrible story, lame weapons, boring combat. everyone hated it when it came out. contrarian hipsters have only started to defend it within the past couple years.

>> No.3638016

>>3635180
why would you remake a game on a shittier console anon? pls explain

>> No.3638024

>>3638010
>lame weapons

Bowgun powder was cool

>contrarian hipsters have only started to defend it within the past couple years.

that's just straight bullshit. The game was highly regarded when it came out. If anything the hate is new.

>> No.3638035

>>3635145
no RE before CV had characters as bad as steve or alexander ashford
also reviving wesker with matrix powers was retarded

>> No.3638040

>>3638035

Ill give you Steve but I thought Alfred was okay in a Norman Batesy kind of way.

>also reviving wesker with matrix powers was retarded

Agreed. Reviving Wesker was bad enough but basically signed the death sentence on the series proper.

>> No.3638053
File: 136 KB, 600x538, RE-DS.jpg [View same] [iqdb] [saucenao] [google]
3638053

>>3633715
Makes RE1 incredibly fun to play.

Although RE2 is my bae

>> No.3638098

Anyone's following development on RE1.5 ? Any news?

>> No.3638351

I replayed the first RE on ps1 and couldn't figure out how to reppel zombies properly once they grab you.

One time I thought I was done for and let the zombie go at it but the character reppelled it faster than usual so I figure it's kind of random with a higher chance at low health.

>> No.3639059

>>3638351

don't get grabbed

>> No.3639078

>>3638098
the most recent videos on youtube showed the battle coliseum and the inventory menu

>> No.3639347

>>3638010
>terrible story
>implying this isn't one of the charms of the whole franchise
RE storylines have always been pure fucking trash. We love it because we love hilarious garbage. At least that's what I assumed. If you tell me people take this shit seriously I'm gonna get worried.

>> No.3639361

>>3634401
>>3634426
CV is a better game than Zero and deserves a HD remaster.

What the fuck is this recent "CV is trash" meme even? Eh, whatever. It will come back around again.

>> No.3639472

I have the best memories with 2, and some with 3, so it's a hard pick. Gonna go with both, I say

>> No.3639493

>>3639347

Aside from the voice acting the plot of the first 3 games is totally fine, people who pretend there wasnt a massive dip in quality starting with CV are either being deliberately ignorant to defend a game they have a soft spot for or just dont understand screenwriting in general

>> No.3639505

>>3639493
>a massive dip in quality starting with CV

Quoted for da goddamn muthaFUCKINNNNNNNN' truth

CVbitches, LEAVE

>> No.3639507

>>3639361

CV being trash isnt a meme and never was, it was always trash. It managed to avoid the stigma of being ass for many years due to it being the first RE game to be released on ps2, giving it a built-in fanbase of new players trying out the series for the first time on new hardware. Dedicated RE fans were always at the most lukewarm about it, and now that the years have passed and the technical "improvements" have lost their shine, its easier to see it for the lackluster entry that it is in comparison to the first 3. Its an ok game and I dont think any genuine RE fans think its particularly awful to play, but it is rightly held responsible for the decline in quality of the series as a whole.

>> No.3639513

>>3639505
>CVbitches, LEAVE
No. Veronica is a good game.

>> No.3639520
File: 2.35 MB, 480x324, e1375dc5-184e-407c-bb2d-585c40d72fe8..gif [View same] [iqdb] [saucenao] [google]
3639520

Everyone knows original RE1 had the best live action intro

>> No.3639563

>>3639507
RE was on a slide toward action ever since RE2. It's not like CV was a huge departure from the shit they were pulling with 2, 3, or Survivor. It's only crime was that the premise was running thin, which is unsurprising considering they had trouble for years figuring out how to expand this story about a city overrun with zombies to the larger world.

>> No.3639997
File: 235 KB, 669x1000, 211ccb371eebbcf94228320cb70ad3e2.jpg [View same] [iqdb] [saucenao] [google]
3639997

>>3639563

I like the game and even I think at this point it was just getting silly for characters to find themselves in repeats.

For Jill it kind of worked in 3. Her getting stuck in the outbreak isn't too huge a leap in logic. She's from Raccoon. With CV though, well that was the first game where the characters went looking for trouble. Even the first game was supposed to be a simple investigation that went south.

I say this a lot but the series shouldn't have a real antagonist. Umbrella's not Cobra. They where a bunch of scientists who really only served as exposition and where done in by their own greed. The real "bad guy" is the city, the police station and the mansion. Maybe you get some humans who try to take advantage and maybe you can even have Umbrella try to cover their tracks but the real threat is always inhuman. It's the situation that's larger than any one person or group.

Honestly I think even having characters come back at all is a mistake. Chris and Jill had no idea what to expect and Leon and Claire where fresh faces who where new tot he zombie thing. By their second and third outings though it's just become eye rollingly self aware and bland. We need new protagonists

>> No.3640006

>>3639997
I wish they'd used Nikolai one more time, he was a good bad guy and no wesker

that was really gay

>> No.3640015

>>3640006

If they did use nikolai again they'd just ruin him. He was effective because he either gets killed or knows when to call it quits

>> No.3640031

>>3640015
If it was the people who did the story for 1-3, they wouldnt have fucked it up, it was capcom when they took over that shit hit the fan

fuck

>> No.3640038
File: 276 KB, 778x375, Leon_2.png [View same] [iqdb] [saucenao] [google]
3640038

Resident Evil 2: Leon B playthrough

>> No.3640040

>>3640038
>nice wall you got there, it would be a shame if somebody smashed right through it

>> No.3640171 [DELETED] 

>>3639507
> I dont think any genuine RE fans think its particularly awful to play

I do. In fact I always did. I anticipated it highly, I was in my teens, used to go on RE forums even, I have to save up money with a friend, so we had to group money together and sell tons of old consoles and games so we could get a Dreamcast and the game.
I was highly disappointed. Everything was shit about it. I felt like I had brought my friend into this mess with his money, too. So we sold the game and bought Soul Calibur instead.

Years later I gave it a second shit and beat it. It was even worse than I remembered. Every time I replay it (which is very rare) there are more flaws or shit I hadn't realized that I spot.

>>3639347
You don't understand. CV is solely responsible for the entire "bad guys want to conquer the world" turn the franchise took. Not RE4, CV did it first. It's also responsible for the switch from "horror b movie" to "modern action blockbuster movie", no Anderson's movies weren't first, CV was.
It also does an awful job at it; and if anything it's CV which takes its story way too seriously.

>>3639997
>Honestly I think even having characters come back at all is a mistake.

Jill in RE3 is probably the only exception of it done right. But everytime they did bring a recurring character, he/she was nothing like she used to be; even in RE0 with Rebecca and the game takes place literaly one day before RE1/REmake, so there is no excuse.

I am 100% certain it comes from a dichotomy between Capcom demanding returning characters for fans, and each (different) character wanting to do his own thing. So you end up with 3 or 4 different Chris.

>> No.3640176

>>3639507
> I dont think any genuine RE fans think its particularly awful to play

I do. In fact I always did. I anticipated it highly, I was in my teens, used to go on RE forums even, I have to save up money with a friend, so we had to group money together and sell tons of old consoles and games so we could get a Dreamcast and the game.
I was highly disappointed. Everything was shit about it. I felt like I had brought my friend into this mess with his money, too. So we sold the game and bought Soul Calibur instead.

Years later I gave it a second try and beat it. It was even worse than I remembered. Every time I replay it (which is very rare) there are more flaws or shit I hadn't realized that I spot.

>>3639347
You don't understand. CV is solely responsible for the entire "bad guys want to conquer the world" turn the franchise took. Not RE4, CV did it first. It's also responsible for the switch from "horror b movie" to "modern action blockbuster movie", no Anderson's movies weren't first, CV was.
It also does an awful job at it; and if anything it's CV which takes its story way too seriously.

>>3639997
>Honestly I think even having characters come back at all is a mistake.

Jill in RE3 is probably the only exception of it done right. But everytime they did bring a recurring character, he/she was nothing like she used to be; even in RE0 with Rebecca and the game takes place literaly one day before RE1/REmake, so there is no excuse.

I am 100% certain it comes from a dichotomy between Capcom demanding returning characters for fans, and each (different) director wanting to do his own thing. So you end up with 3 or 4 different Chris.

>> No.3640230

>>3639507
>Dedicated RE fans were always at the most lukewarm about it
I thought it was an excellent game, not as good as RE2 but worlds better than RE3.

>> No.3640310

>>3639520
you mean the only one

>> No.3640312

>>3639520
I GOT A SHOTGUN

>> No.3640313

>>3638016
>shittier

if you can say such a thing no explanation will ever make you get it. what you doin here anyway?

>>>/v/

>> No.3640418
File: 12 KB, 350x262, rezero51.jpg [View same] [iqdb] [saucenao] [google]
3640418

>>3640313
>>3635180
I too would love to play it. I think it would have been better off had it been released on N64. For one thing, the way the game plays, it calls more for being RE2 like than REmake like. After REmake, RE0 welt like a HUGE step backwards in terms of controls and moves; but had we got the same in what looks like RE2's engine, it could totally work better.

Besides, those screenshots look great; the environment looked better, more colourful and lively, than the game we got. I really don't like the "brown with a bit of red" art direction we got in the final release.

Finally, RE0 feels completely "been there, done that already a thousand times", had it come out earlier, perhaps we wouldn't have felt that way.

Anytime they show more footage of it, I'm AMAZED by how close it is to the final version. It's the same rooms, the same camera angles, the same enemy placement, the same cutscenes! It's crazy. I'd be very interested in knowing how much they had, because it seemed like a lot; considering the final version is so close that means they probably got far and 'only' had to do a graphical overhaul.

Also that Rebecca costume looks slick. I was mad that it was pay DLC for the Remaster. I'm not fucking giving out money for COSTUMES, not even on sale.

>> No.3640541
File: 30 KB, 560x315, Resident_Evil_6_Trailer_02.jpg [View same] [iqdb] [saucenao] [google]
3640541

>>3639997
Don't you ever imply that they shouldn't bring back Leon every time ever again.

>> No.3640570
File: 89 KB, 1024x768, 002-9.jpg [View same] [iqdb] [saucenao] [google]
3640570

I love RE3 but that water puzzle is the hardest piece of shit ever made

>> No.3640574
File: 11 KB, 250x260, 1423001794893.jpg [View same] [iqdb] [saucenao] [google]
3640574

>>3640570

>> No.3640669
File: 24 KB, 480x360, hqdefault.jpg [View same] [iqdb] [saucenao] [google]
3640669

the same game with >>3640570 and pic related cant be a good game.

the puzzles should be in tone with the general gameplay, not take you out of it. when you find that water shit you get stuck or have to get totally into it to try and solve it and then go back to the game, whereas when finding this music joke that passes for a puzzle, your mind will expect some kind of minimal challenge, as it is engaged with the game itself, but it finds something that is already solved but you have to make the actual purely mechanical effort to put it together.

imagine trying to run on the ground, then in a pool and then on a trampoline... can you keep the same pace?