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/vr/ - Retro Games


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File: 83 KB, 841x316, FC30-Pro.jpg [View same] [iqdb] [saucenao] [google]
3623632 No.3623632 [Reply] [Original]

What gamepad(s) does /vr/ use?
I'm still torn between a FC30 Pro (€30) and a Buffalo SNES (€12). The Buffalo looks more solid, whereas the FC30 would allow me to play also N64 games, thanks to its analogic controls.

>> No.3623636

>>3623632
I use a PS/2 keyboard I got with my Pentium 90mhz PC General PC in 1995.
Still goes strong to this day but is a bit yellow.

>> No.3623641

>>3623632
heard the analog on the FC30s are garbage

>> No.3623648

>>3623641
Good to know.

>> No.3623649
File: 35 KB, 720x340, nes30_8bitdo.jpg [View same] [iqdb] [saucenao] [google]
3623649

>>3623632
Using this one, really convenient as it can be plugged on almost everything (I bought it so I could play on an old toaster running under XP).
No N64 emulation tho, has it doesn't have enough buttons.

>> No.3623654
File: 33 KB, 656x285, SFC30.jpg [View same] [iqdb] [saucenao] [google]
3623654

>>3623632

I like this one.

>> No.3623657

>>3623632
Analogs are trash on the FC30.
The Buffalo SNES pad is pretty solid though. I highly recommend it since it's the best value for the quality.

>> No.3623660

>>3623657
https://www.amazon.it/Buffalo-Classic-Gamepad-simile-controller/dp/B002B9XB0E/ref=sr_1_1?ie=UTF8&qid=1470926625&sr=8-1&keywords=buffalo+snes

This gamapad isn't called iBuffalo. Is Buffalo and iBuffalo the same thing or is there anything I'm missing?

>> No.3623671

>>3623660
I'm not sure actually. The gamepad I use is just Buffalo, and it's usually recommended by others around here as well. I'd just stick to that and wouldn't risk seeing if iBuffalo is a cheaper knockoff brand.

>> No.3623672

>>3623671
Ok thanks. The gamepad I linked is simply called Buffalo and it ships from Japan. I heard some reviewers of the iBuffalo say that iBufallo is made in China. Is Buffalo made in Japan maybe?

>> No.3623674

>>3623672
>>3623671
Buffalo is made in Japan
https://www.youtube.com/watch?v=OM434gsYwm0

>> No.3623679
File: 217 KB, 900x667, Fighting Commander 4.jpg [View same] [iqdb] [saucenao] [google]
3623679

Hori Fighting Commander 4 is what I have. Great dpad. Although the newer model Fighting Commander may be more appealing to most people with its xinput support and traditional symmetrical shape..

>> No.3623710

I use a keyboard when emulating unless game requires analog controls. It's actually pretty comfy

>> No.3623956

>>3623636
Ugh, reminds me of playing emulated SNES games on my keyboard back when I didn't have any joypad. Feels awful man.

>> No.3624163
File: 32 KB, 800x800, chuck_side.jpg [View same] [iqdb] [saucenao] [google]
3624163

>>3623632
I use this + a mouse for FPS games (old and new).

For emulating old console and handheld games, I use a cheap generic dualshock clone with a turbo toggle. It's not amazing, but it's also not bad, for the price, it's certainly been worth it, it's better than using a keyboard (also I can lean back from my laptop in a comfy position).

>> No.3624173
File: 23 KB, 414x450, keg.jpg [View same] [iqdb] [saucenao] [google]
3624173

>>3624163

>> No.3624220

>>3624173
Shoulder buttons are ok.

My only big gripe is that it could need more face buttons, and that the DPad is really bad. Analog stick feels really good.

>> No.3624715

I use a dualshock 4. I don't like it, but it does everything and the d-pad isn't the worst d-pad in the world.

Is there a USB/Bluetooth controller with a good d-pad, proper d-pad placement and a full range of sticks/buttons to emulate everything up to and including the Gamecube?

>> No.3624918

>>3623632
I've heard the thumb sticks don't spring back on those.

>> No.3624924

>>3623654
Does this have good buttons? Is the dpad sturdy and responsive? I really need a controller with a good dpad.

>> No.3624943

>>3623632
>whereas the FC30 would allow me to play also N64 games, thanks to its analogic controls.
someone here said analog on 8bitdo pads is shit, maybe it's not the fault of manufacturer as such small analogs are always shit.
i love my fc30, but i wish i'd bought an sfc30, becouse pressing shoulders feels rather awkward.

>> No.3625086
File: 154 KB, 800x600, enlarge.cgi.jpg [View same] [iqdb] [saucenao] [google]
3625086

>>3623632
I'm planning on hooking up an original controller of some sort via GPIO. I used to have one a whole lot like this one.

>> No.3625105

fc30 pro is trash. i bought one hoping it could be my all in one gamepad for retro and modern. dpad is too small and garbage. buffalo snes destroys it and saturn pisses on it. analog sticks are the biggest piece of shit ive ever used. buttons feel too stiff.

only thing i can say about it is that its packaging is nice and the controller looks cool but thats all.

piece of shit controller

>> No.3625309

>>3624924

It feels just like the original controller. It also has Bluetooth.

>> No.3625313
File: 167 KB, 870x509, 1443067768874.png [View same] [iqdb] [saucenao] [google]
3625313

>>3623671
>>3623672
They're both the same actually. Buffalo is the name of the actual company but the iBuffalo branding is used for certain products they make which, from what I can gather from their website, are for easing in new consumers into getting familiar with their company's quality. They also have an American branch focused on supplying businesses with storage and wireless networks.
http://buffalo.jp/
http://www.buffalotech.com/
http://buffalo.jp/products/new/supply/2010/12/ibuffalo/

As for the controller itself, I believe it stems from the gamepads not being rebranded with the iBuffalo logo until sometime after they were initially produced. You'd get some controllers with Buffalo, and others with iBuffalo, but they are all virtually the same.
Think of it like a Player's Choice/Greatest Hits relabeling that video games used to get. Same game, different label on the box. Except for the DBZ games because Bandai was pulling shit on us back in the day.

This doesn't mean that Chinese counterfeits aren't floating around out there. Shop smart and shell out a couple more dollars for a more reliable seller if you can, especially if it's one being fulfilled by Amazon.

>> No.3625414
File: 41 KB, 1000x1000, 51e9FDiJYJL._SL1000_.jpg [View same] [iqdb] [saucenao] [google]
3625414

Is this controller any good? It's Buffalo, so the build quality should be great, but I've heard the face buttons are too small and tight together.

If it's good, I would love it since it should work great for any console due to the 6 face buttons.

https://www.amazon.com/dp/B0031UCGLW/

>> No.3626458

>>3624924
I have the American-style one, but it feels pretty close to the real thing to me. I don't have an original controller to compare, but I like it.

>> No.3626463
File: 100 KB, 1253x588, fc30 pro.jpg [View same] [iqdb] [saucenao] [google]
3626463

>>3623632
I've had the FC30 Pro (didn't know it had a name lol) since it was released and NEVER use it
it came with a keychain, which I also don't use
and I charged it a few weeks ago, only to find out that the fucking analog sticks feel stiff
you can have mine

>> No.3626558
File: 60 KB, 245x258, penguiny.png [View same] [iqdb] [saucenao] [google]
3626558

>>3623632
OP the FC30 Pro (and the Nes30 Pro) are almost trash. I had one. Too tiny, crappy shoulder buttons. Good concept but they ultimately failed in achieving whatever it was they hoped to achieve.

>>3623649
I do have the Nes30 and the FC30
>>3623654
as well as the SNES30 and SFC30 and they're all God tier controllers, especially with a retro receiver.

Other options include using the Wii Classic controller pro and a wiimote with the retro receiver, or a NES pro controller. I am also optimistic for the Switch pro controller. You can also plug in the new NES classic edition controller to a wiimote and pair it with a retro receiver for more or less classic feel with the wiimote acting more or less as a NES satellite.

Of them all, I tend to use the FC30 controller. It's actually a nice size and feel for gaming.

>> No.3626663

I just use a DS3. Perfect for everything, 2D 3D.

>> No.3626673

Does anyone make a decent wireless dualshock clone that's USB compatible?

Should ideally feature a turbo toggle.
Also could two controllers work on the same USB receiver?

>> No.3626679

I got an old Logitech F310. It's... okay. I don't like the feel of the D-pad, but it works. Analogs are okay.

>> No.3626690
File: 384 KB, 1920x1531, logitech-f710-wireless-gamepad.jpg [View same] [iqdb] [saucenao] [google]
3626690

>>3626673
I found this, anyone have any experience with it?
It apparently has individual switches on the DPad, rather than a piece on a pivot (like on so many controllers), and that sounds pretty appealing.

>> No.3626697

>>3626673
>wireless
What's the point?
I would rather not want to have to worry about replacing batteries every week and the extra input latency.

>> No.3626710

>>3625414

I've been curious about this controller too.

Googling the model number (BSGP1601BK) just returns a bunch of Japanese pages, so I'm stumped.

>> No.3626712

>>3626697
I like being able to lean back, and without having the weight of a cable distracting me.

Also the wireless devices I have on my PC all last for months and months without having to change batteries, it's not 2004.

>> No.3626713

>>3626697
>>3626712
As an example, my wireless mouse has shown it's blinking battery light for about a week and it still hasn't shut off.

>> No.3626714

>>3626558
how can you say they have a good concept then fail at whatever they hoped to achieve? you need to learn english and stop reading about videogames online

>> No.3626804
File: 81 KB, 1024x721, IMG_0724.jpg [View same] [iqdb] [saucenao] [google]
3626804

Still works.

>> No.3626814

>>3626714
Not that anon but what they said made sense.

The concept of the controller is good (affordable snes-like universal bluetooth controller), but the execution is flawed (too small, bad shoulder buttons).

>> No.3626881

>>3626804
Didn't those have the worst dpad?

>> No.3626903
File: 57 KB, 640x590, 4490635306_b0f010261f_z.jpg [View same] [iqdb] [saucenao] [google]
3626903

>>3623632
I think I might scoop up one of these. Not the best one, I know, but I'm not all that eager to use gamepads for much of my gaming anyway, definitely not for all the systems I'm setting up - raspberry pi type board to a CRT TV and/or to a CRT monitor, pentium 3, via C3/C7/nano ... with a lot of systems, and likely with controls for multiple players for one system, I really wouldn't want to get piles of extravagant ones.

>> No.3626918

>>3626714
>>3626814
What this anon said. Good concept, but ultimately failed execution. My English is perfectly fine thank you very much.

>> No.3626931

>>3623956
I used to emulate PS1 back when Bleem! was still a thing.

>> No.3627237
File: 115 KB, 960x720, Free-shipping-gamecube-USB-Adapter-For-PS2-Controller-Game-Pad-Adapter-for-XBOX-Converter-to-PC.jpg [View same] [iqdb] [saucenao] [google]
3627237

>>3626690
I have one of the wired ones of these, got it because I thought the DirectInput/XInput switching would be convenient. I'd post an image but I'm not digging it out of the closet where I tossed it in after I found a better solution.

The D-Pad is actually on a spring-loaded pivot, but when you open it up you find that it doesn't physically touch the rubber contacts like all other D-Pads but instead touches these four long pegs which in turn touch the contacts. The problem is that this setup makes for a very mushy, wobbly D-Pad that makes it hard to do diagonals and circles while also making you stop to readjust the D-Pad so it's not rotated to the left or right. It's quite awful to use and requires some force to press down in order to actually make your input register.
It's not the only bad thing about the controller either, the shoulder buttons all suffer from poor design as well. The triggers both rest too far up and have too much throw to fully squeeze compared to any xbox or playstation controller, they're also poorly shaped so it gets uncomfortable trying to wrap your fingers over them. The bumpers are the opposite in that there's very little difference when they get pressed, it's incredibly short like an old cell phone's buttons, but they are far too resistant and require way too much force to press. They're so narrow and drawn into the middle of the controller that you'll often be shifting your grip just to get at them.
Everything else is passable for a budget controller though. I personally find the analog sticks to be too flat at the top, and the handles for the controller slope far too down for my small hands to hold comfortably. The face buttons are actually great, I like their shape and size a lot, and even though they also sit on top of those weird pegs it doesn't feel awful pressing them whatsoever.

tl;dr typical low quality logitech product not worth most people's time and money

>> No.3627325
File: 23 KB, 291x250, tiny seibah.gif [View same] [iqdb] [saucenao] [google]
3627325

>>3627237
>The D-Pad is actually on a spring-loaded pivot, but when you open it up you find that it doesn't physically touch the rubber contacts like all other D-Pads but instead touches these four long pegs which in turn touch the contacts. The problem is that this setup makes for a very mushy, wobbly D-Pad that makes it hard to do diagonals and circles while also making you stop to readjust the D-Pad so it's not rotated to the left or right. It's quite awful to use and requires some force to press down in order to actually make your input register.
That sounds genuinely fucking horrible and I thank you for warning me about this.
(and I thought the Dpad on my fragchuck was bad)

Do you know of anything similar which isn't shit?

>> No.3627336
File: 47 KB, 656x285, snes30-1.jpg [View same] [iqdb] [saucenao] [google]
3627336

I use one of these and it constantly loses connection with my computer. Then I have to close everything and reopen everything.

Anyone know why it keeps losing connection?

>> No.3627629

OP here.
I think that I'll probably go with a Buffalo SNES USB controller: I can find new ones for a cheap price here (around €14).
I don't need analog sticks for now, since I'm mostly going to play NES and SNES games. I don't like controllers having d-pads like the Xbox 360, I'm curious to try the SNES controller out, its d-pad looks much more accurate.

>> No.3627690

>>3623632
currently using Buffalo. although the weight feels a little light for my tastes, everything else feels goddamn great so far.

>> No.3627715

>>3627690

Open it up and tape pennies inside of it.

I did it to mine and it feels great now.

>> No.3627926

Why don't you guys just buy adapters and use the real things?

>> No.3627949

>>3627336
Are you using the retro receiver? Is it fully charged?

>> No.3627958

>>3627949
No I plug them straight into the PC while I play.

>> No.3628047

>>3627926
I'm personally not looking for a retro controller, just a good general purpose controller, which is also fit for modern games.

>> No.3628097

>>3627926
real things are fucking busted.

>> No.3628145

>>3626690
I've got a wired one. Honestly I love it. I only ever use it for emulation and having noticed any problems

>> No.3628147

>>3627926
shit's wore out man. They've got decades of use on them and I want new stuff.

>> No.3628198
File: 38 KB, 640x480, UGAME001200_2.jpg [View same] [iqdb] [saucenao] [google]
3628198

>>3627325
Well if you really need a Dualshock type of controller that badly then you can't really beat what Sony's been putting out themselves. It'll be more expensive sure but all these garbo budget options will just make you regret wasting money on them.
Like I said before I'm using a multi mayflash adapter with my PS2 and Gamecube controllers, that alone covers a lot of my bases. I use them for 5th gen and up, but I also get a lot of use out of them for many PC games too like Gurumin. As it turns out the DirectInput/XInput switch on the Logitech F3 controllers was never worth it, you can just use this free non-invasive software called x360ce to translate between the two formats.
I'm also using a Buffalo SNES USB controller for older games too which I highly recommend. The D-Pad on that isn't as good as an official SNES controller when it comes to circular motions but it's still way better than all the other aftermarket controllers that try to ape the design. It's also extremely durable and longlasting despite how cheap it is, I've had mine for three years and it isn't worn down to shit just yet. If you get one of those, don't worry if it says Buffalo or iBuffalo, they're actually the same controller just that the iBuffalo is a newer branding meant to replace the old one.

>> No.3630039

>>3627336
>. Then I have to close everything and reopen everything.
>not using emulators that support hotplugging

>> No.3630076

>>3630039

i'm new to this. please explain

>> No.3630429

I'm looking for an original Saturn gamepad to link to a USB adapter to play on the pc. Should I get the japanese model of the gamepad? Or should I get the northamerican/european one?

>> No.3630589

>>3623632
I use the NES30 Pro and it fulfills all my needs, and it looks great. My only complaints would be that the d-pad isn't perfect, and one of the shoulder buttons has broken so it pushes all the way in instead of clicking. If they released a higher-quality-build version with longer battery life I'd get it.

>> No.3630598

>>3630429
I'm assuming you've never held either one, otherwise your preference would be obvious.

The Japanese version is roughly the same size and form factor as the Genesis 6-button, if you've ever held one of those. The first-generation US/EU one is bigger and has a modified d-pad and shoulder buttons. I would recommend that you try to hold one of those things before deciding whether to buy it; it tends to be disliked and defended similarly to the original non-S Xbox controller (the duke).

>> No.3630669

>>3630598
I never had a Sega Saturn, then I have no idea on what the controller feels like. Which one should I prefer?

>> No.3630769

>>3630669
tl;dr - I don't want to tell you what to think but most people seem to prefer the Japanese version and personally so do I.

Sega of America eventually replaced the American controller with the Japanese one just like Microsoft later replaced the Xbox duke with the Japanese controller, btw.

>> No.3630774

I use a PS2 pad for everything I can. I have a converter to use it on PC for all emulation, and even a converter to use it on Gamecube (for Resident Evil games) and XBOX (for Genma Onimusha).

Only thing that pisses me is that the L2 button tends to get stuck, a common issue with PS2 pads, but a quick hit on the side of the pad fixes that.
Sometimes I use Playstation (1) pads, with the same converter.

>> No.3630953
File: 13 KB, 380x380, sidewinder.jpg [View same] [iqdb] [saucenao] [google]
3630953

>>3626881

If they are anything like this model.. then yes, Worst Dpad to ever touch my fingers.

>> No.3630994

>>3630953
Anon, that's not a dpad-
Oh.

>> No.3631010

>>3630769
is there any good Sega Saturn USB controller?

>> No.3631020

>>3627336
A lot of stock wireless chips are really really bad. The one that came with my MSI laptop barely worked. I swapped it out with a better one and have no issues with Bluetooth. Interference with wifi can be a big problem with shitty wireless chips.
Mine was an msata chip so I was able to swap it out easily, but if yours is built into the motherboard you could buy a good USB Bluetooth adaptor. That didn't totally fix my issue though (first thing I tried) as my wifi would fuck up when the Bluetooth was on.

People will say that it's technically impossible for wifi signals to interfere with Bluetooth but there are millions of anecdotes online of people's Bluetooth mice and keyboards messing up their wifi. I had this happen with a Mac Mini I had as well as my current MSI. 2.4 ghz and Bluetooth slowed my wifi to a crawl. I bought a 5 ghz wireless mouse and have no issues at all (prior to getting a good wireless chip)

>> No.3631034

>>3630669
I just got a Saturn with a mk 1 controller and I really wanted to like it because I like bigger controllers but the buttons and pad aren't great. The shoulder buttons are also prone to failure. sucks cause I think it looks better than the mk 2 (maybe cause I grew up with a 6 button Genesis controller it just seems bland).
I got a mk 2 from eBay and it's quite good. The Japanese models tend to be cheaper but I like the black better so I got a us one

>> No.3631063

>>3631034
>>3630769
What's a good price for an original japanese Sega Saturn controller? I can get a grey model controller for €22 (roughly $20), shipping fees included. I should need to spend extra €14 for a Mayflash adapter though...I'm still torn between this and a Buffalo SNES controller (I can get one new for €16).

>> No.3631114

>>3631063
I personally like the SNES controller better than the Saturn, but I also don't like fighting games which is a big appeal of the Saturn pad.

Thats a fair price for the Saturn pad but the adaptor is expensive. Is there a game store near you you could try one out at?
Personally I would get the SNES pad unless you really play a lot of fighting games.
The reviews for the USB Saturn pads look crap.

>> No.3631127

>>3631114
I don't play a lot of fighting games to be honest. My favourite games are platformers, shmups and rpg.

>> No.3631139

>>3631127
>>3631114
As a side note, unfortunately there are no stores near me. What would be a good pirce for a Mayflash adapter?

>> No.3631296

>>3631020
I'm not using bluetooth now though. I'm using USB.

I don't think my pc has a way to use bluetooth.

>> No.3631305

>>3631010
There's the Play Sega one (white with blue buttons). Thr build quality isn't on par with the original, specially the dpad and shoulder buttons, but its close enough if you're not too picky. Also it's cheaper than a mayflash adapter for the original pad

>> No.3631319

>>3631305
I can get one of those Play Sega controllers for around €25, shipping fees included.

>> No.3631392

>>3628198
>As it turns out the DirectInput/XInput switch on the Logitech F3 controllers was never worth it
Why the hell do Windows users need all these bullshit proprietary standards, there's a fucking USB HID standard for fucks sake!

>> No.3631505
File: 54 KB, 640x427, 3DS-circle-pad-2.jpg [View same] [iqdb] [saucenao] [google]
3631505

>>3623632
might not belong in here, but recently i've been using a hacked 3DS + homebrew as a wireless controller for PC.

most emulators seem to detect it, and there's no noticeable input delay. so far, its been a surprisingly comfortable and functional option.

>> No.3631515

>>3631505
That's a pretty interesting setup actually, never seen that before.

Does the circlepad register properly as an analog stick when applicable?

>> No.3631521

>>3631515
yup, it does. ive used the circle pad to play n64 and playstation. wish i had a New 3DS - the extra shoulder buttons + c stick would be nice

>> No.3631558
File: 115 KB, 480x320, 3ds-circlepadpro-empty-480x320.png [View same] [iqdb] [saucenao] [google]
3631558

>>3631521
There's an attachment for the regular 3DS, the Circle Pad Pro, which attaches to the bottom of the handheld and gives you a complete circlepad to mimic the standard one, along with two extra shoulder buttons. It also kind of rounds out the corners of the thing so it's less square and edgy to hold.

The thing only really is supported by a handful of games on the 3DS itself (as well as some limited backwards compatibility with titles for the New 3DS), but I imagine you could use it for your own purposes.

>> No.3631603

>>3631392
It's not about the connection used but the API standard supported by the controllers and the games. DirectInput is the older standard used until XInput took over with the debut of the Xbox 360,which was done in order to unify the gamepad's use on both consoles and PC without needing much overhead. Most new games don't have full DirectInput compatibility and pretty much all old games don't work with XInput, or at least the triggers don't work in those games.

>> No.3631605
File: 99 KB, 1500x974, 81UEJ9JOHpL._SL1500_.jpg [View same] [iqdb] [saucenao] [google]
3631605

>50 years later
>still manipulating electronic devices with your crude organic protrusions

neural interface when

>> No.3631612
File: 332 KB, 1778x1333, gravii.jpg [View same] [iqdb] [saucenao] [google]
3631612

>>3631505
Nahhh,nahhh, that is extra welcome!

That makes for a top tier gamepad for an emulation PC. The extra functions don't invalidate that a gamepad is part of it. The difference would be that using the touchscreen for mouse support makes it suitable for dosbox exclusives. And even for native win95 games.

>> No.3631613

>>3626558
Is there any noticeable input lag on the NES Classic to Wiimote to Retro Receiver?

I've heard the controller is pretty much identical to the original, so that's the option I'm thinking of going with.

>> No.3632097

The buffalo is very close to the original pad. It's a solid buy, if emulation's your cup of tea.

While I haven't bought the FC30 Pro, I have heard the sticks don't reset correctly, so they're a bit fidgety.

>> No.3632158

>>3626690
I have this one.
It's simply my main controller (I have around 20 controllers).

>> No.3632192

>>3631139
I dunno what a good price would be, I just meant it's expensive on top of the controller.

>> No.3632267

>>3623679
Newer model also doesn't have the rotating D-pad, which supposedly trades a feature nobody actually uses for durability.

>> No.3632298

>>3631603
But what's the point?! it still gotta be some sorta connection standard if the controller's gotta support it.

https://en.wikipedia.org/wiki/USB_human_interface_device_class#Game_controllers

>> No.3632303

>>3631612
It's too bad the Amiga version of the Gravis Gamepad is so hard to find. It had a mode that mapped one of the buttons to up on the joystick.

>> No.3632426

>>3631010
I'm the anon you asked.

The Play Sega controller was made as a cheap promotional item but many say it's good enough and I have never held one so I can't really knock it from experience. Plus you've never held a genuine one so it might work well enough for you.

Sega did release a very nice OEM USB controller that coincided with some PC Darkstalkers release or something in Japan, but the price has become incredibly inflated since then.

Actual JP Saturn controllers and USB adapters are a common combination. You could then use the adapter for other Saturn controllers besides the standard controller.

>> No.3632438

>>3632298
And how do games interface to them? Through the APIs. Even if you're using a default usb hid driver its still going to use directinput.

>> No.3632441

>>3632438
But why does the controller have to support it if it uses USB HID? Shouldn't it be fully software side if it's an API?!

>> No.3632454

>>3632426
I'm the anon that originally replied to the other anon. I played the fuck out of the Saturn when I was a kid so I'm very familiar with the original pad (the Mk 2, that is).

I decided to buy the Play Sega instead of a Mayflash adapter for a couple of reasons, mostly because they were the same price on ebay (around 15€) and because I felt like trying something different. Overall I'm very satisfied with it, taking in consideration the low price.

It feels lighter and cheaper, but not chinese knock-off levels of cheap, just a bit less polished. The face buttons are identical to the original, I'd be hard pressed to tell any difference. The dpad is still awesome, but feels a bit flimsier than the original. I've also read reports of it breaking easily. I haven't used my pad much yet, so I can't really say anything about that, but I do hope it holds up because even on this pad it's leagues better than any other controller. The shoulder buttons feel the most different, they're stiffer and "clickier" than the original, the feeling is completely different. Depending on the game you might not use them that much so It's a matter of what you're going to play with it.

And that's it, basically. It's just plug and play, every emulator I've tried as immediately recognized it, and overall I'm pretty happy. Is the original better? No question about it, it is, and there's never been anything quite like it. But, again, if you can get it for 15€ like I did, it's a damn awesome gamepad for the price.

>> No.3632456

>>3632441
Because its a good way to abstract the input devices from the developer. Like what DirectX does with video cards.

http://bell0bytes.eu/directinput/