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/vr/ - Retro Games


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3606618 No.3606618 [Reply] [Original]

Does a commodore 64/128 monitor accept rgb output from home consoles? Is there anything besides a pvm which accepts rgb that isn't pal?

>> No.3606620

>>3606618
An Amiga 1084 monitor will

The Commodore monitor in your pic will not

>> No.3606623

>>3606618
>rgb
Just use rf on grandmas tv

>> No.3606626

>>3606623
Fuck off, homo.

>> No.3606663

Will any variation of commodore 64 monitor do rgb from regular ass consoles?

>> No.3606679

How does s video look on a c64 monitor? Better than a regular consumer CRT I'd assume?

>> No.3606680
File: 21 KB, 327x264, scart to yuv.jpg [View same] [iqdb] [saucenao] [google]
3606680

>>3606663
Anon just fuckin' told you a 1084 will. Lots of professional monitors will and all arcade monitors will. You seem kind of like a dumbfuck though so you should probably just get a scart to component transcoder and use consumer tvs with component inputs.

>> No.3606681

>>3606626
suck my cock faggot

>> No.3606684

Actually I should definitely not have said "all arcade monitors" it'd be much more accurate to say nearly every arcade monitor from the 80s and 90s.

>> No.3606689

>>3606680

I want to know about the c64 monitor since it is readily available. I don't want to look for something that I have to get shipped like the monitor you mentioned. There's is no way I can buy a pvm or anything locally either. I was hoping the c64 would have higher quality phosphors than a consumer CRT since it was meant to be viewed up close and to display text.

>> No.3606720

>>3606679
Don't waste the monitor by using anything other than RGB.

>> No.3606724

See those yellow and white inputs on the front?
I think u can plug your nes into that

>> No.3606728

Yellow inputs are for fags

>> No.3606730

>>3606720
S-Video is nearly indistinguishable from RGB on 8-bit and 16-bit systems. The video bandwidth just isn't there to make modding your consoles and buying a PVmeme worth it.

>> No.3606738

>>3606618
>rgb

No.

>> No.3606739

>>3606730

But I've seen how much better consoles look in person on a pvm. Is that difference due to the monitor itself being higher quality rather than the upgrade from s video to rgb being that large?

>> No.3606741

>>3606618
Also the picture quality isn't particularly good, at least on Commodore monitors.

>> No.3606742

Commodore monitor is not better than a regular CRT?

>> No.3606747

>>3606730
You don't need to mod any console to get RGB besides the Atari 2600, NES, and N64.

>> No.3606752

>>3606739
It's the monitor being higher quality. Even composite looks fantastic with double or more the amount of TV lines a consumer set has. The upgrade from s-video to RGB on older consoles is simply not that big. Composite to S-video or RGB sure, but not S-vid to RGB.

>> No.3606754

>>3606747
And if you mod an NES for RGB you're basically emulating the PPU, so there's literally no point.

>> No.3606757

>>3606742
That's not a question.

>> No.3606764

>>3606754
So play your NES on a different tv if you have one.

>> No.3606768

>>3606764
I play my unmodded Famicoms on a CRT or I emulate, personally. I'm sick of having a CRT on my desk so I'm probably going to go full-on emulation soon. Gotta get a USB controller.

>> No.3606769

>>3606757

Lick me where I shit

>> No.3606772

>>3606769
I don't kiss men.

>> No.3606776

>>3606768
Not all CRT TVs are made equal.

>> No.3606782

>>3606776
Oh I'm aware. I have a 14" SONY PVM, but I'm trying to give it away. I'd like a 5-8" consumer set, but they're hard(ish) to find.

>> No.3606784

>>3606782
So you use RF on a PVM? What's the point?

>> No.3606789

>>3606772

Nope. They kiss you, right? Lick my shitty asshole.

>> No.3606802

>>3606789
Your mouth is an arsehole.

>> No.3606803

>>3606754
>if you install a video card in your computer you're basically emulating the onboard gpu
ok

>>3606689
I don't really understand why this thread is so popular but to answer your question yes if you send 240p over Svideo to that 1702 you will get scanlines but that's true for almost any name brand consumer CRT from the late 90s.

>>3606739
Compared to what, composite? Grandma's wood-grain console TV running RF? The bottom line is that you will barely notice any difference,between a PVM displaying RGB and that 1702 displaying Y/c which should be good enough for you.

>> No.3606806

>>3606782
I have three working color 5" CRTs that all have composite inputs I'd be more than happy to trade you one for a third PVM.

>> No.3606807

>>3606803

>>Good enough for you
Fuck off faggot

>> No.3606808

>>3606806
Composite is seriously shit.

>> No.3606809

>>3606806
Where you located, my friend?

>> No.3606810 [DELETED] 

>>3606808
It's the only legitimate way to play Famicom/NES unless you have a Sharp Titler on hand.

>> No.3606814

OP, your commodore monitor will accept s video and will look better than a consumer CRT displaying the same signal

>> No.3606820

>>3606809
Central Ohio

>>3606808
These little guys have some seriously low dot pitch so it doesn't really matter.

>> No.3606837

>>3606820
Damn, I'm in MA so shipping a 14" PVM would be ludicrous, and I'm not sure it would survive the trip. I appreciate the offer, dude. I guess I could snag a 5" on eBay for like, $40.

>> No.3606893

>>3606814
Agreed. A commodore 64 monitor with s video input is identical in quality to a PVMeme, cheaper too.

>> No.3606914
File: 1.99 MB, 2560x1920, IMG_20161107_230906.jpg [View same] [iqdb] [saucenao] [google]
3606914

>>3606837
NP you are aware that the shadow masks on these are almost comically course, right?

>> No.3607096

>>3606618
Just get a consumer SDCRT with rgb or component.

>> No.3607267

>>3606914
Oh yeah, I'm well aware.

>> No.3607341
File: 140 KB, 960x540, plaz.jpg [View same] [iqdb] [saucenao] [google]
3607341

>>3607267
Super cute though. Just look at it sitting there beside my PVM-14 beside my 60 inch plasma

>> No.3607343

>>3606681
I wish more setup arguments on /vr/ were like this.

>> No.3607350

>>3606837
You're actually retarded there bro

>USPS is flatrate
>IT WOULD NEVER SURVIVE THE TRIP

How does any TV make it to it's destination.

>> No.3607358

>>3607350
It does cost upwards of $40 to ship one though, or it did to ship my 99 cent pvm-20

>> No.3607360

>>3607341
those LG plasmas have pretty good blacks. better than my 55 led samsung by a longshot

>> No.3607364

>>3607360
Plasma is great my only real complaint is the glare- and the energy consumption I guess. I had to put it on a different breaker than my espresso machine to keep it from tripping.

>> No.3607369

>>3607364
Rear Projection and Plasma afaik are the only TV's that can get burn in.

Probably not a huge deal if you're switching games often, but if you're watching shit like ESPN constantly then it's going to happen.

I have 3 CRT's and a 55 inch LCD. I want to get a bigger CRT (like a 27 probably) but I got a n arcade cab instead.

>> No.3607384

>>3607369
A bigger threat is when I play 4:3 aspect ratio games and use ladderbars. They're gray on that TV too, probably for that very reason. Even ESPN runs enough commercials to give it a break. Regular direct view CRTs can get burn in too check out some still-in-service single screen arcade machines like Pac-Man to see some serious burn in because of the white-on-black nature of that era. I had an opportunity to pick up a Pac-Man cocktail cab that had a million cosmetic issues including that one that I still regret not snatching.

>> No.3607425

>>3607350
Based on the gore I see on this board, very few PVMs make it to their destination completely intact. When they were brand new, and had packaging designed for them, sure, but this thing isn't brand new, is quite large, and is fairly fragile. I'm not being retarded, just practical.

>> No.3607426
File: 1.84 MB, 3264x2448, 1454192360447.jpg [View same] [iqdb] [saucenao] [google]
3607426

>>3607341
Yeah, they are supremely adorable and would pair beautifully with my AV Famicom on my desk. I had pic related going for awhile, but B&W RF isn't ideal...

>> No.3607858

What is wrong with the quality of commodore monitors, anon? I find they look every good as a PVMeme

>> No.3607923

>>3607858
The easiest point to make is that the use shadow mask and so do not have as squared off "pixels" as Trinitrons.

>> No.3608090

Why would square pixels be better? I think the aperture grill technique blends the colours of each pixel less effectively than shadow masking

>> No.3608236

>>3608090
Then your convergence needs adjusted

>> No.3608662

>>3606618
>Is there anything besides a pvm which accepts rgb that isn't pal?
Late CRT-TVs always accept both NTSC and PAL, at least if they were made for PAL-regions.

>> No.3608835

>>3608662
Most 2000s era Trinitron consumer CRTs have component inputs.

>> No.3608856
File: 37 KB, 600x480, you_are_wrong.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>3608835
*in america

>> No.3608875

>>3608856
Obviously. Yuropoors have their precious SCART so they're already good to go.

>> No.3608886

>>3608875
>This guy is jealous that we could use PAL and NTSC signals and he couldn't

>> No.3608889

>>3608886
Why in God's name would I want to use PAL for anything ever?

>> No.3608890

>>3608662
Just fyi regional standards have no bearing on either RGB or YPbPr as they do not use use encoding.

OP's question was extremely poorly worded and simply serves to encourage shitposting.

>> No.3608917

>>3606618
it only does s-video and composite but you still do want one.

>> No.3608931

>>3608890

Nah, OPs wording make sense. What CRT is available in NTSC land that accepts rgb. Not that fucking hard.

>> No.3608960
File: 991 KB, 320x240, 1414251608828.gif [View same] [iqdb] [saucenao] [google]
[ERROR]

>>3608931
Well it attracted at least one response detailing NTSC/PAL intercompatibility and much NTSC vs PAL shitposting so...

All that needed to be asked was whether any alternatives to Sony PVMs exist in NTSC regions which accept RGB inputs.

OP, the answer is many video and home computer monitors and virtually no consumer TV sets.

>> No.3608981

>>3608960
>home computer monitors
>31.5 KHz
>>>/out/

>> No.3609142

>>3608981
He's talking about 8-bit ero computer monitors similar to what OP posted a pic of (but not that exact one)

>> No.3609260

>>3609142

He dosent know shit

>> No.3609271

>>3606724
You can. And I have.

>> No.3609349

>>3609142
>ero computer monitors
l-lewd.

>> No.3609378

How about hooking a console up to a CRT computer monitor through a VGA converter? Would that be a step up from a consumer CRT?

>> No.3609397

>>3609378
A step up in terms of it being a royal fucking headache to put together. PC crts are for emulation, televisions and video monitors are for consoles.

>> No.3609412

>>3609397

Headache to put together? Running a console through a VGA converter is hardly a headache. Should there be any lag though? Or does the 240p image just not translate well?

>> No.3609472

>>3609412
It's not that simple. You would either need to find a 15KHz capable monitor (rare) or line double to 480p.

>> No.3609680

>>3606679
No, better get a slightly newer consumer TV with S-Video.

>>3606618
>>3606663
No, it does not have RGB. Just Chroma/Luma.

>> No.3609683

>>3606742
No, it's a rebranded TV.

>> No.3609684

>>3608889
Kek, man does not know the differences between PAL and NTSC.

>> No.3609713

>>3606618
No. Yes.

>>3606747
You've lead a sheltered life.

>> No.3609732

>>3609684
lol, both are better than just one right? RIGHT!?

>> No.3609792
File: 24 KB, 400x400, 51r0RQ15BbL._SY400_.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>3609472

This easy? This won't work because?

>> No.3609796

>>3609792
Yes it's that easy to hook up either of those non-retro consoles to a 31khz monitor

>> No.3609815

>>3608889
Rareware's games, for example. N64 can play both PAL and NTSC correcly regardless of what version of the console you have, just want to tell you that.

>> No.3609826

>>3609796

Virtual console obviously. We are on a retro board, right? I shouldn't have assumed that would get across.

>> No.3609827
File: 39 KB, 400x400, 51PpCrsPsCL._SY400_.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>3609796

This isn't easy because?

>> No.3609845

>>3609827
I've heard these introduce a lot of lag. Does anyone have experience?

>> No.3610083

>>3609827
That's upscaling, no different than what an HDTV does when you plug composite or svideo into it.

>> No.3610216

>>3610083

Well shit. I was hoping that upscaling from 240p to 480 would only create about a frame of lag. How about the Wii and virtual console? Wii outputs 480p, would that lessen or hopefully elimate lag due to upscaling?

>> No.3610251

>>3610216
Yes. Wii is the easiest way to get very high quality component output that smoothly can be switched back and forth from 480i to 480p. The majority of my pre-5th gen gaming is done on a modified wii with component video running through a PVM-14 and on into my 60" plasma (,most PVMs have loop outputs). I play on the little screen if my wife and kid are using the big screen and if I have it all to myself I just kick it up into 480p and use the plasma. The only thing about it is that while it was perfect when I had a 720p native LCD hanging there but now that the plasma is 1080p that's not an even multiple of 480 so there is some noticeable interpolating that I have no control over the method of. 4k also is an even multiple but 1080p has that small caveat.

>> No.3610410

>>3610216
Well, you'll still have lag from the emulation itself, though it's not too bad with Virtual Console emulators. Homebrew emulators have around the same lag as PC emulators, though.

But yeah, the converter box itself shouldn't add much if any lag. Just make sure it's not doing any upscaling.

>> No.3610607

>>3610410

I wasn't ware of any lag on the Wii emulators. I always found it was about the same as a real console. Know if anyone has done a lag time test?

>> No.3610659

>>3610607
It's been tested, yes, but I don't have a source on hand. As I recall, it's only 1-2 frames for VC if you use a wired controller. 3-5 for homebrew emulators (similar to PC). Wireless controllers add a bit of additional lag but I'm not sure exactly how much. I know a number of speedrunners have switched from VC to original consoles for lower lag, but most people probably won't notice.