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/vr/ - Retro Games


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3544438 No.3544438 [Reply] [Original]

Is true that the N64 had more quality than quantity?

It seems that the console is full of collect-a-thons and games that are fun only if you play with someone else.

Why is this console so praised here?

Do you guys seriously play a console FPS alone?

>> No.3544440
File: 71 KB, 640x480, N64carts.jpg [View same] [iqdb] [saucenao] [google]
3544440

Picked this up a little while ago. Been having a blast.
They're all single-player and not collect-a-thons.

Also, N64 is popular in general, not just /vr/.
What games have you played on it?

>> No.3544441

Blast Corps was the absolute best n64 game

>> No.3544443

>>3544440
Pretty much every first party title and some of Rare stuff, i tried Goemon and castlevania but they ran like shit on my toaster.

I guess the N64 is one of those consoles where you actually need the real hardware to "get it".

>> No.3544446

>>3544438
Yes. 3D was the main "thing those days, and since it was early 3D, most games failed to use it properly due to severe limitations of the cartriges. There are very few worthy games on N64 for that reason, much less than on other consoles.

>> No.3544449

>>3544443
I also played that lame South Park game.

Is doom 64 the best single player fps or should i not bother with the genre at all on this console?

>> No.3544453
File: 15 KB, 510x360, starfoxpic4.jpg [View same] [iqdb] [saucenao] [google]
3544453

>>3544443

Yeah N64 emulation is known for being sketchy outside of major games like SM64 and OOT.
If you played every first party title, you can't say it's all collectathon or MP-only games.

>> No.3544485

>>3544446
N64 probably has the most underrated third party library of all time. People act like there's only Nintendo and Rare games.

>>3544449
In addition to Doom 64 there's
Perfect Dark
Goldeneye
Turok 1
Turok 2
Turok 3
The World Is Not Enough
Quake 2's a decent remix

>> No.3544491

>>3544438
Judging by your tone, I would make the assumption you were born post 9/11

That being said, you really had to be there

>> No.3544496

>>3544485
I'll try Turok, not really interested in Perfect dark since i got the xbox version but thanks for the input.

>> No.3544518

Honestly I find hard recommending to collect N64 specially looking at the prices right now. Sometimes I consider selling my collection, despite it being small it has all the main games for the system, but then i remember all the good times I had with the system and that the games I have are still fun to play occasionally, so I just give up. But the quality vs quantity aspect is definitely the case. Just grab the Nintendo stuff and enjoy.

>> No.3544673

n64 had great fps, racing and sports games. Also had some neat exclusives and 3D Platformers/adventure games

>> No.3544686

>>3544438
N64 is really the "you had to be there" console
Several titles that laid the foundations for good game design in 3D games.
They feel bland as shit now when dozens if not hundreds of games have aped those principles.

>> No.3544695

it was so fuckin good at the time
Everyone would get together to play ssb and goldeneye or perfect dark
Not. To mention the 2 best zeldas if u were a neet

>> No.3544698
File: 782 KB, 500x387, wonderpj2go.gif [View same] [iqdb] [saucenao] [google]
3544698

It has other kind of games than those you mentioned, you just have to look around and don't stop at "top 10 N64 games" from IGN and such.

>> No.3544712

>>3544491

Well observed.

>> No.3544715

>>3544438

>Do you guys seriously play a console FPS alone?

Oh course. Everyone played the single player missions on Goldeneye, Doom, Duke Nukem and Quake back in the day. Then later of course games like Unreal and Half Life on PC, Red Faction anf the like on PS2, then Half Life 2, Crysis etc.
People have always played FPS games alone.

>> No.3544721

>>3544440
>Goemon
>Goemon
>Mischief Makers
>Goemongoemongoemon

God bless you anon.

>> No.3544759

>>3544698
What game is this? The animation is fantastic.

>> No.3544762

>>3544438
I loved the N64. Being 12 and playing that thing was easily the most fun I ever got out of video games, especially for local 4 player multiplayer, but even the single player games it had were amazing, many of which took a great degree of time and skill to 100%.

2bh if you didn't like N64 you were probably poor and friendless.

>> No.3544784

>>3544485
>The World Is Not Enough
Not trying to start a console war, but that game is so much better on Playstation. Having said that, the N64 version is the one I got first and I loved it.

>> No.3544802

It has about 350 games.

~50 are fantastic, another 100 are good, another 100 are okay, clones or ports, and the rest is shovelware. It's an interesting console because you're guaranteed a good exclusive, a port or clone of a good game, or HORRIBLE garbage (which is pretty easy to spot). It's a better average than most systems and there's just less bullshit to wade through.

>> No.3544810

>>3544759
Wonder Project J2: Josette of Corlo Forest.

It's one of the dozen or so N64 games to both be Japan only AND require knowledge of Japanese, so it's basically the only fan translated N64 game.

>> No.3544817

>>3544802
>50 are fantastic
Bull. Fucking. Shit.

>> No.3544819

>>3544759

Wonder Project J2, a Japan-only release with a full translation out there. It's hard to describe, I guess it's a little girl raising simulator. It's gorgeous graphically, which in itself is fucking annoying because the N64 had practically no straight 2D games made for it despite clearly being very capable.

>> No.3544821

>>3544784
what makes it better? I know twine better than I should, but only the n64 version.

>> No.3544825

>>3544810
>>3544819
Thanks very much!
And yeah, I agree that the N64 was biting off way than it could chew by offering so many full-3D games. Customers just cared more about graphics than gameplay executed more effectively using seemingly older technology. Not much has changed.

>> No.3544830
File: 75 KB, 500x500, 1365097154266.jpg [View same] [iqdb] [saucenao] [google]
3544830

>>3544802
>~50 are fantastic,
You must have an incredibly low bar, I wouldn't even say any console had more than 10 fantastic games

>> No.3544839

>>3544817
1080
Banjo-Kazooie
Beetle Adventure Racing
Blast Corps
Custom Robo
Diddy Kong Racing
Doom 64 (only listing it because it's not a port)
Excitebike 64
F-Zero X
Goemon
GoldenEye
Harvest Moon 64

I can list 38 more if you want, but you get the point. It's hard to find a successful console that DOESN'T have at least 50 awesome games on it.

>> No.3544840

>>3544784

I'm the opposite, I played the Playstation version as a kid and loved it but prefer the N64 version now - maybe just for the multiplayer and control scheme. The music and voices are much better on the Playstation though.

>> No.3544843

>>3544830
>No console has 50 fantastic games.
I know it's not retro, but the PS2 does exist.

>> No.3544858

>>3544440

Where did you pick these up anon? How much did it run you?

>> No.3544891

>>3544784
>Not trying to start a console war, but that game is so much better on Playstation

Not saying that your opinion is wrong, but you are very much in the minority there.

>>3544825
>I agree that the N64 was biting off way than it could chew by offering so many full-3D games. Customers just cared more about graphics than gameplay executed more effectively using seemingly older technology

I don't think it's so much that being the reason N64 had so many 3D games. It's more to the point that there was literally no reason to develop for the N64 and put up with expensive cartridges if you weren't going to take advantage of its 3D capabilities.

The only reason developers made games for the system is because it didn't have the eye cancer twitching 3D of its competitors and it was a lot easier to make games with larger scale 3D simulations. If you were going to make a 2D game, why not do it on Playstation or Saturn with cheap CDs when they were perfectly good at 2D?

>> No.3544928
File: 1.51 MB, 1760x1250, 608dcb35f24530ba11365fdbf2056bcb.jpg [View same] [iqdb] [saucenao] [google]
3544928

>>3544802
>>3544839
http://pastebin.com/bcjcA209
I can't even list 50, much less say the majority of them are fantastic. You find 150 games good on the N64?

>> No.3544931

Every game but a select handful is garbage. Look at me. I have superior tastes. Low standard plebs in this thread.

>> No.3544932

>>3544839
I'd say you've got pretty low standards if you think those are all fantastic games.

>> No.3544942

>>3544830
Oh, look. A joyless soul who hates life and gets mad when he thinks other people might be having fun. How refreshing!

>> No.3544946

>>3544942
>Oh, look. A joyless soul who hates life and gets mad when he thinks other people might be having fun. How refreshing!
That's 4chan in a nutshell for you. Poor souls who can't be helped.

>> No.3544947

>>3544802

>nintendrones actually believe this

>> No.3544948
File: 479 KB, 500x420, hybrid.gif [View same] [iqdb] [saucenao] [google]
3544948

>>3544928

It depends on taste I guess, I wouldn't recommend some of the titles on that list (Turok, Rayman, etc got better versions on PC or other systems later).
And it's missing some good stuff like Wonder Project J2, Bangai-O, Hybrid Heaven, the Bomberman games and many more.

>> No.3544962

>>3544947
>gamedrones believe any video game is good
You're pathetic and pleb as fuck. Kill yourself.

>> No.3544963

>>3544948
>I wouldn't recommend some of the titles on that list (Turok, Rayman, etc got better versions on PC or other systems later).

Just because better versions exist on PC don't mean they shouldn't be included. The N64 versions are perfectly good.

Taken to the extreme one shouldn't list FFVII for PS1 since a modded PC version with high resolution and restored music is better.

>> No.3544991

>>3544438
Obviously you don't know much/anything about videogames.

1) A well-made collect-a-thon is among the pinnacle of gaming. They lost popularity with devs only because it took so much effort and creativity to make them and developers got burned out creatively. It was far easier to just make a questy adventure game, spreadsheet simulator, sports game or generic FPS.
2) FPS console games are extremely well suited to play alone, my preference is to play them on consoles a lot more than PC FPS games. If you're only playing the single-player, you don't have to be worried about split-second accuracy.

>> No.3544997
File: 1.59 MB, 320x240, 1470372421824.gif [View same] [iqdb] [saucenao] [google]
3544997

>>3544928
>No Bomberman games
>No Hybrid Heaven
>Only one Goemon game
Fix your shit.

>> No.3545004

>>3544997
those are all trash

>> No.3545006

>>3545004
You're trash.

>> No.3545008

>>3544825
> Customers just cared more about graphics than gameplay executed more effectively using seemingly older technology.

Nope, not in the slightest is that how it was at all - with the N64 you generally had both the graphics AND you had the quality. That may sound like it makes sense in your revisionist synthetic version of how things must have went but it's wrong.

>> No.3545010

>>3545006
Says the shit-eater.

>> No.3545012

>>3545010
On the contrary, that would be you.

>> No.3545016

>>3545012
I'm not the one who have garbage taste in games. :^)

>> No.3545017

>>3545016
Oh but I'm sure you are :^)

>> No.3545019
File: 126 KB, 489x400, 4459353701_826a3c120d.jpg [View same] [iqdb] [saucenao] [google]
3545019

>>3545017

>> No.3545046

>>3544891
>twitching 3D
Underage who only played PS1 games via emulation with an HD plugin.

The twitching was hardly noticeable at 240p.

>> No.3545049

>>3544784
>>3544821
>>3544840
>>3544891
>Console FPSes
Eh oh el it's like arguing whose shit stinks less.

>> No.3545051

>>3545049
PC Master Race

>> No.3545196

>>3544928
>SF Rush and Rush 2 are on there
>2049 is not
>banjo's are on there
>dk64 is not

nigga what the fuck are you on?

>> No.3545293

>>3545051
You weren't when N64 launched, It had the best 3d in the world. Only SLI Voodoo 2s would beat it but they didn't come out for a year in a half. 3D pc games before 98 look like ass.

>> No.3545351

>>3545046
My condolences for your vision impairment

>> No.3545381

>>3545351
No, no. I should be giving YOU my condolences, what with those poor eyes of yours.

Probably shouldn't have sat so close to the TV, huh? :-(

>> No.3545383

>>3544821
>>3544840
>>3544891
Hm, interesting. It's been many years since I played them, but I remember thinking that the N64 version seemed extremely simplified compared the the Playstation version. I guess I could be wrong, so maybe I'll have to play them again some day.

>> No.3545393 [DELETED] 

>>3545016
>>3545010
>>3545004
>>3544947
>>3544932
>>3544830
>>3544817
Found the Crashniggers

>> No.3545680

>>3545393
see:
>>3545016
>>3545010
>>3545004
Those are all me. I don't really believe that. I'm just acting like the typical cynical loser you see on 4chan who hates things just for sake of appearing to have superior tastes.

>> No.3545689
File: 2.46 MB, 1920x1080, snapshot_19.55_[2016.09.27_06.09.47].png [View same] [iqdb] [saucenao] [google]
3545689

>>3544443
my goemon ran perfectly on my P64

>> No.3545691

>>3544438
>Do you guys seriously play a console FPS alone?
Generally no. But Perfect Dark was one of the best ever. On any platform.

>> No.3545740 [DELETED] 

It's so cute seeing N64 fanboys defend their shit console.

>> No.3545747

>>3545740
It's so cute that you think your retarded opinion matters.

>> No.3545760

I LIKE OGRE BATTLE 64 IT'S A GOOD GAME

>> No.3545912

>>3544438
N64 is my favourite console of all time.
Here is full of niggas trying to be obscure for the sake of it and hate the console for no meaning.
It lacks some rpg´s but has some of the best games of its generation.
Ocarina of time, Perfect Dark, Banjo kazooie, Super mario 64 and Conker.
Also the multiplayer is a big thing on the n64.

>> No.3545927

>>3544438
Just because there were a couple games that pulled some serious weight like Super Mario 64 and Ocarina of Time doesn't result in a console of quality over quantity. Vaseline filter at 007 fps with gimped audio and still having load times for some games is hardly quality. What you meant to say was N64 did well where its strength lies, like 4 player multiplayer, analog out of the box, and some cases of extreme scale of levels.

>> No.3545989

>>3545912
Nothing like a quick game of Mario Tennis. Even after all this time.

>> No.3546146
File: 101 KB, 928x900, 1459873374653.jpg [View same] [iqdb] [saucenao] [google]
3546146

>>3545760
>leveling up simple soldiers
fuck this i suppose i still dont get it.

>> No.3546191

>>3544686
This. Plus going from snes to full 3d was magical (obviously psx was there too calm down spergs). 4 player standard local mp was also magical. All those days of mk64, ssb, goldeneye and perfect dark, thq wrestling games like nwo revenge, no mercy etc, star fox, extreme g, f zero x, 1080 snowboarding, Diddy Kong racing, Mario party. Goddamn it was magic.

>> No.3546193

>>3544438
TOP 8 N64 GAMES

BECAUSE IT CAN'T BE A TOP 10 LOL

>> No.3546385

>>3544932
Would you like to explain which ones you disagree with instead of being vague?

>> No.3546402

>>3544438
I grew up with it, I'm aware of its short comings, but its my favorite console of all time
favorite games include:
Perfect Dark
Goemon's Great Adventure
Beetle Adventure Racing
Diddy Kong Racing
WWF No Mercy
Star Fox
F-Zero X
Bomber Man 64: The Second Attack
Legend of Zelda Ocarina of Time
Robotron 64
and some of the other notable first and second party titles, don't even gotta name em.

>> No.3546413

>>3546146
I'm a really patient guy.

>> No.3546453
File: 1017 KB, 665x663, 1422842744649.png [View same] [iqdb] [saucenao] [google]
3546453

>>3546413
my main gripe is that i don't know how fast this should happen, besides the somewhat cryptic mechanics behind it. I'm playing it right now, 6th or 7th scenario and only managed to level up ~3 soldiers. Will this get me stomped later on?

>> No.3546554

>>3545747
Keep them tears coming.

>> No.3546557

>>3546554

What's the matter, your parents didn't have enough income when you were a kid? You had to choose only 1 console?

>> No.3546560

>>3546557
Shut up, dude. I don't care what your argument or quote chain looks like. Don't post shit like that.

>> No.3546563

>>3546560

I know it comes off as asshole-ish, but it's fun to trigger people who still console war after 25 years.

>> No.3546578

>>3546557
That's it, keep them coming.

Anyone who looks down on the console must to have not owned it during its prime. The N64 is without fault. :-)

>> No.3546585
File: 25 KB, 278x345, SinandPchara.gif [View same] [iqdb] [saucenao] [google]
3546585

>>3546578

Nah, the tears come from your behavior, shitposting on a thread of a console you supposedly don't like or hate. You clearly don't have any childhood trauma or anything.

I hope mods don't delete your posts anymore because honestly they're hilarious.

>> No.3546598
File: 8 KB, 228x222, 1473781799022.jpg [View same] [iqdb] [saucenao] [google]
3546598

>>3546585
>He keeps at it with the armchair psychology
>That not-so-subtle cry for mods

Don't worry, the mods will be here soon enough. You won't have to read any negative opinions no more. You'll have your safe-space back.

>> No.3546603

The N64 had neither.
Medicore at best, unplayable as the norm

>> No.3546604

>>3546603
/thread

>> No.3546605

>>3544830
>He doesn't know the majesty of the Sega Saturn

>> No.3546606
File: 74 KB, 800x600, SP1432377616495.jpg [View same] [iqdb] [saucenao] [google]
3546606

>>3546598

I'm being honest, though. I find it cute that you go out of your way to post on a thread of a console you hate.

Also, if I didn't want to hear negative opinions, I wouldn't come to 4chan. Reading bitter people like you amuse me.

>> No.3546607

>>3546603
>>3546604
>Mobileposting just to agree with yourself.
wew

>> No.3546615

>>3546606
>post on a thread of a console you hate
What, so I can't give my opinion on the console (nor post in a thread about it) unless I'm absolutely in love with the system? To the point of being blind of its faults? Yeah, you totally don't want a safe-space.

>bitter
If I'm bitter, then you're salty.

>> No.3546617

>>3544440
You managed to snag 3 of the 5 good N64 games.

>> No.3546618

>>3546607
>Multiple people can't have opinions that differ from mine! >:'-(

>> No.3546623

>>3546615

You're not giving an opinion on the console, you're just angry that there are people who like the console lol.

Newsflash: there are people who even think the N64 is the best console ever (not my case, so don't get mad at me).

>> No.3546624

>>3546618
>Replying within 20 seconds on a slow-ass board like /vr/
Okay, friend.

>> No.3546628

>>3546617

Which are the other 2? Mario and OOT? Or Wave Race and F-Zero? Maybe Sin and Punishment and Bangai-O? Or maybe Bomberman Hero and Bomberman 2nd attack?

Maybe it's even Wonder Project J2 and Shiren 2. Or maybe it's Ogre Battle 64 and Paper Mario.

So, which ones?

Wait fuck, it could be Custom Robo V1 and V2. I give up. There are more than just 5, you joker.

>> No.3546631

>>3546623
Well I mean, if they wanna like shit, more power to them.

>best console ever
I don't think anyone genuinely believes this apart from casual gamers.

>> No.3546634

>>3546554
>>3546578
>>3546598
>>3546603
>>3546604
>>3546615
>>3546617

If I could go back in time I'd invite you to my house and play some N64 multiplayer so you wouldn't grow up to be a samefag.

>> No.3546635

>>3546624
>Implying I'm not waiting to harvest this fuckboy's tears >>3546623

>> No.3546639

>>3546631

But you're still not giving an opinion, you're just saying words like "shit", which honestly anyone can do. "lol video games are shit".

>> No.3546642

>>3546634
I was already an adult during the 5th gen, kiddo.

I'd still come over if your mom was hot though.

>> No.3546643

>>3546635
Yeah, that's fair.

>> No.3546645

>>3546635

>tears

Are you a 15 year old from /b/? Tears on the internet aren't real anon, you've been lied to.

Another tip: free internets are also a lie.

>> No.3546646

>>3546639
>>3546645
SO

FUCKING

DELICIOUS

>> No.3546647

>>3546642

>already an adult during the mid 90s
>shitposts console wars on an anonymous board for chinese cartoons in his late 40s

Shit, I'm sorry man.

>> No.3546654
File: 1.06 MB, 1000x1414, Rokujuuyon-chan.jpg [View same] [iqdb] [saucenao] [google]
3546654

>>3546646

Fuck, great comeback... you won. I admit defeat!

>> No.3546656

>>3546647
D-do you know where you are...?

Do you think the SNES vs Genesis console war threads are filled with high schoolers like you?

>> No.3546658

>>3546656

I would expect most people here to be in their mid-20s to mid-30s, not fucking 40.
I'd also like to imagine most console war faggotry is ironic, but I know most of the time it isn't, which is sad.

>> No.3546661

>>3546654
As you should, lad. I'm glad you recognize me as your superior.

>>3546658
You'd expect wrong. We have people in their 50s posting here.

>> No.3546668

>>3546661

It's not really the fact that there are people in ther 40s or 50s posting here that surprises me, I guess having guys who actually experienced stuff like Pong or the Pinball heyday first hand is pretty cool, but when it comes to shitposting like "this console is shit, delicious tears!" it's hard to imagine a grown ass man who has fucked up so hard in life. I don't believe you're really that old.

>> No.3546670

>>3546661

You're really bad at detecting sarcasm, gramps.
You should stick to Facebook.

>> No.3546682

>>3546670
>You're really bad at detecting sarcasm
Pot calling the kettle.

>gramps
I ain't old enough to be your grandpa but I'm old enough to be your daddy, fuckboy.

>> No.3546685

>>3546682

Your time is up, old man. Stop breathing my oxygen already.

>> No.3546686
File: 683 KB, 492x692, 1471755066322.png [View same] [iqdb] [saucenao] [google]
3546686

>>3546685
Blow me, sport.

>> No.3546689

Sorry for the non-shitpost on topic, but I have a legit question.

What's the best tool to start a fan-translation project for the N64? And how complicated is it compared to, say, SNES or Genesis hacking?

>> No.3546690
File: 301 KB, 379x439, Joe_Redfier.png [View same] [iqdb] [saucenao] [google]
3546690

>>3546686

Well at least you like Hokuto no ken, you aren't that bad, but you're still a sad excuse for a human being.

>> No.3546695

>>3546682

>heh, I'm older than you kid, nothing personnel
>b-but I'm not that old! don't call me gramps! you hurt me!

Pathetic.

>> No.3546703

>>3546689
You looking into Zool?

>> No.3546719

>>3546703

Just looked it up, that's a game right? No, I'm interested on starting a project to translate the Super Robot Wars game.

>> No.3546727

why did N64 have no games?

>> No.3546731
File: 101 KB, 500x698, Uchhannanchan_no_Honoo_no_Challenger_Denryuu_IraIra_Bou (1).jpg [View same] [iqdb] [saucenao] [google]
3546731

>>3546727

It did have games, but most people are too lazy to actually look for them and just stay with the same 1st party and Rare games because those are the most common. Also, a lot of games never left Japan.

>> No.3546736

>>3546731
>Also, a lot of games never left Japan.
Literally a Vitards excuse for why their console is so shit.

>> No.3546737

>>3546731

looks like shovelware

>> No.3546740

>>3546736

>Vita

You could at least use a /vr/ example, like Sega Saturn.

Anyway, yeah nah, it did have games my man. You want a no-game console? Check out the 3DO. Nice console, but barely anything worth playing on it today that hasn't been ported.

>> No.3546741

>>3546737

>shovelware

Nah, it's a Hudson game. Graphics are pretty basic, but it's fun as fuck. Unplayable without a real N64 controller though, don't try to emulate it.

>> No.3546756

The Nintendo blurry low fps made me feel sick even in 1997. Everyone who keeps pretending it wasnt like that is underage

>> No.3546761

>>3546756

On the contrary, anyone who complains about "muh blurry!" is likely and underage who played N64 for the first time via emulation on an HD monitor.

5th gen in general is hard to get into for younger kids who started with 6th gen onwards.

>> No.3546764

>>3546737
It is. It never left Japan because it's a lazy piece of shovelware. That anon could've used a better example of n64 games that never left Japan. There are close to a 100 JP only games for the console.

>> No.3546773

>>3544438
Yes

>> No.3546774

>>3546764

t. never played the game

>> No.3546776

>>3546773

>IP count still the same

Stop samefagging your raging hateboner for the N64. We get it, you don't like it. Move on.

>> No.3546786

>>3544438

>> No.3546792

>>3546719
Oh, I thought you were interested in translating a video game that needs a translation.

>> No.3546797

>>3546764
Hilariously, almost none of them require knowledge of Japanese.

>> No.3546802

>>3546774
n64 is one of my favorite consoles, I played at least a couple of hours of every game released for it, about a 100 of those on the original console. Ucchannanchan no Hono is not a good game unless you're into that very specific fancy 3D wireloop-ish game. You and a dozen more guys somewhere are probably the only people who likes it.

>> No.3546805

>>3546802
>It's not good unless you like it.
This is the stupidest comment I've seen today.

>> No.3546806

>>3546802
>unless you're into that very specific fancy 3D wireloop-ish game

Well, I guess I'm guilty of that. The game sort of reminds me of Taito's Cameltry (although in this one you control the ball directly, using the analog stick).
You gotta admit the game is sort of unique, not too many games like that.

>> No.3546814

>>3546805
>NO DIFFERENT OPINIONS!

>> No.3546912

>>3546814
No, I mean it's an empty statement retard. It doesn't mean anything.

>> No.3546975

>>3544438
>console
>FPS

Pick one.

>> No.3546979

>>3546975

console.

>> No.3547080

>>3546761
Yeah, maybe if you were 5 when you played N64. If you had already seen crisp graphics in the arcade or on PC you got sick from the N64.

>> No.3547090

>>3547080

N64's anti-aliasing was a good thing back then, blurry is better than jaggies, especially since the blur wasn't too evident on CRTs, but the jaggies were.

Oh, and I did have a PC, and went to the arcades regularly. I didn't feel sick when playing N64. Maybe you suffer from motion sickness or something?

>> No.3547110

>>3546761
>anyone who complains about "muh blurry!" is likely and underage who played N64 for the first time via emulation

It was enough to have owned a PlayStation for 2 years before getting a N64. The low resolution was the biggest flaw of this console. 240x320? Seriously? That's what the NES had.

>inb4 ps1 had low res too

No, most games had 480x540

>> No.3547115

>>3547110
Some N64 games outputted in 640x480i.

>> No.3547145

>>3547110

I also had a PS1 before getting a N64 (and also had a 3DO before that). They all had their problems, PS1 has the signature wobbling textures and incorrect perspective issues. Not to mention lower polycount than N64.
Also, I don't think resolution is that big of an issue when everyone back then was playing 240p on CRTs.

>> No.3547215 [DELETED] 

I don't get why people say 240p for a tv that had 480 (PAL had 576) lines. Okay, so not all are refreshed at once, big whoop. The entire fucking idea behind LCDs is not refreshing all the pixels at once yet they're said to have their full resolution.

>> No.3547648

>>3547145
N64 had a lower polycount, that System was heavily bottlenecked

>> No.3547651

>>3547090
No, youre just a faggot who cant accept being wrong.
Low sub 20 fps

>> No.3547672

>>3547110
psx games looked like literal cat vomit with the constantly warping textures. I hated playstation graphics. psx is literally the single worst aged console in the history of man.

>> No.3547674

sega saturn is the shit

>> No.3547679

Nintendo and Rare had some amazing games, but by the end of its life, it was clear the PSX had games with more content and better sound.
When I went to rent N64 games, there wasn't anything that really blew me away honestly. I liked WinBack, and the port of Wip3out. Xtreme G series was cool. There weren't many standouts for teenagers that didn't like kids games.

>> No.3547816

>>3547648

Wrong, PS1 has a lower polycount, this isn't even up for debate.

>>3547651
What does this post even means? Improve your grammar and syntax.

>>3547674
True, best console of 5th gen.

>> No.3548132

>>3547679
> I liked WinBack
that is because you didnt play it any further.

>> No.3548135

>>3547672
PS1 had higher polycount most of the time because Nintendo forced devs to use a high quality microcode which did not allow for a lot of polygons - but it pushed them at a very high quality.

A few games with custom microcode have higher polycount than PS1 titles, but generally they did not.

>> No.3548203

>>3548135

Are you sure it was "most of the time"? All the multiplats I remember playing on both consoles, N64 looked far more complex as far as polycount go.
PS1's polycount only seemed high sometimes, not regularly, and with exclusives, such as MGS (Rex) or Gran Turismo, but most of the times PS1's 3D looks pretty primitive compared to N64 and PC games of the time.

>> No.3549260

>>3548203
>PS1's 3D looks pretty primitive compared to N64 and PC games of the time.
>and PC Games of the time
What? Last I've seen with the exception of Quake and after it was about on-par with PC gaming graphics of the time. Hell some even had the same issue as game graphics on the PSX.

>>3547672
>psx is literally the single worst aged console in the history of man.
That ain't the 2600, anon.

>psx games looked like literal cat vomit with the constantly warping textures
I thought most N64 games looked and sounded even more like vomit with all those blurred textures and half-assed audio capabilities. At least with the PSX you had CD sound and even with the slight warp with the textures at times you'll have to admit at least their quality was, for the most part, usually crisp and sharp.

>> No.3549280

>>3549260


>even with the slight warp with the textures at times you'll have to admit at least their quality was, for the most part, usually crisp and sharp.

You're being too generous with the PS1.

>> No.3549287

>>3549280
Nah I think I nailed it.

>> No.3549293

>>3549287

No, you're having bias for the PS1. The textures were inconsistent and pixelated as fuck.

>> No.3549324

>>3549293
>The textures were inconsistent and pixelated as fuck.
Not any more than what was mostly present on pre-Quake "3D" PC games of the time. Still looked much better and more varied than that of the N64.

>No, you're having bias for the PS1.
Yes, and I can defend my bias for that having played a lot of what the N64 had to offer in years past, and comparing its graphical capabilities to that of what the PSX had to offer.

>> No.3549339

>>3549324

>pre-Quake 3D PC games

Yeah that's pretty much pre-N64 as well.
I don't think it looked better than the N64, on the contrary, the PS1 was very hard to digest visually as far as 3D goes.
The blur you're talking about was more passable than the raw pixel textures of the PS1, because on a CRT they looked smoother. It's only really a problem if you're emulating and upscaling.
Sometimes, some devs worked out some nice art direction and pulled off some good stuff (Megaman Legends come to mind, the textures are creative because they go for a simple cartoon colorful look), but most of the time they look really unsophisticated. I'm also basing my opinions on having played a lot of PS1 since 1995.

>> No.3549347

>>3544802
>Type in best n64 games into google
>first 10 games look pretty good
>next 10 start looking suspect
>starts listing Playstation games after that

>> No.3549768

>>3544438
>"It seems that the console is full of collect-a-thons and games that are fun only if you play with someone else."
>complaining about this

Fuck off with that shit, just because 3D platformers and local multiplayer are dead genres today does not make them bad. They died off because devs were too busy making edgy FPSes optimized too hard to handle local multiplayer in the 2000s because it was an edgy decade with exciting new internet technology.

>> No.3549846

Everytime I come here and hear people talking about N64 as retro, I think "But it's not retro! It's the console I grew up with! NES and Atari are retro!".
But yeah, you had to be there. Actually, I recently did some sessions on my N64. Star Wars Racer, Perfect Dark and Blast Corps. They are still awesome, although years of boycotting console shooters made me run around like a retard in PD. Also remember that back then you aimed with the left stick and walked around with the C buttons.

>> No.3550481

>>3549347
>>starts listing Playstation games after that
More like includes RE2, TWINE and THPS among the other N64 games, but using the PSX covers. All of those are N64 games dickhead.

>> No.3550484

>>3549260
>their quality was, for the most part, usually crisp and sharp.
HAHAHAHAHAHAHAHHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHHAHAHAHAHAHAAHAHAHAHAHAHA no. PlayStation 1 looks like fucking shit.

>At least with the PSX you had CD
Yes! Love me those epic load times, scratched discs that stopped working and epin FMV cinematic experience™ clips!

>> No.3550734

>>3547145
>I don't think resolution is that big of an issue

Using a full scart on psx vs N64 makes it painfully obvious how low res the N64 is. If you use the crappy cables included it's a blur on both consoles, but it's still slightly sharper on the psx.

>PS1 has the signature wobbling textures and incorrect perspective issues

Psx had a lot of games with a combination of 2d and 3d, like Breath of Fire 3, Suikoden etc, it was experimental but creative and the result was still better than what the N64 had, you just couldn't get a sharp image with most games.

In the examples I mentioned you'd be looking at a 2d character and 2d enemies, the background was rendered in real time and maybe there were some issues, but that was in the background, you wouldn't normally focus there. Compare that to looking at a blurry character fighting blurry enemies against a blurry background, it's there no matter where you look.

>> No.3550775

>>3550734

>Using a full scart on psx vs N64 makes it painfully obvious how low res the N64 is.

It also makes it more painfully obvious how unsophisticated the PS1's texture mapping was, as wee as many other graphical flaws. At the end of the day it's whether you prefer blur or wobbly textures without AA.

N64 also has games that mix 2D and 3D Ogre Battle 64 and even Pape Mario 64 for example. It's creative, but it's not something exclusive to PS1. Saturn also had games like that (Dragon Force).

You're focusing on N64's weaknesses, while making it obvious you have a bias for PS1. In general, N64 had better-looking 3D than PS1, and Saturn had better 2D. The PS1 was in the middle, but there's nothing that really stood out against the other 2. The only actual advantage the PS1 had was that it had a better codec video than that of the Saturn, providing higher quality FMVs.

>> No.3550776

>>3544686

I think it depends on the game. Most racing games on the console are redundant now either due to superior sequels (Mario Kart) or the genre still going strong today (any other "straight" racer vs modern Forza, GT, Dirt etc).

Games like Goemon, Hybrid Heaven, THQ/Aki wrasslin, even Turok and PD have either yet to be surpassed or are unique enough to stand the test of time so far.

>> No.3550779

>>3549846
>Blast Corps
I want to love it, but it plays like shit, looks like shit, and for the most part sounds like shit.

Though I am convinced that in fact the entire Rare library on N64 is obtuse, ugly, or mechanically stunted, but what do I know?

>> No.3550782

>>3550779
>plays like shit

Git gud, it has great gameplay.

The music and sound effects are also amazing.
The graphics are clearly low budget but I think not too bad, they're passable.

>> No.3550789

>>3544991

I'd argue Rare got too high off their own supply with collectathons, Banjo was practically perfect but then Tooie and JFG went a little wild. DK64 was like they'd had a full on binge.

>> No.3550790

>>3544446
>since it was early 3D, most games failed to use it properly due to severe limitations of the cartriges

Cartridges limited the amount of shitty FMVs and prerecorded music, not the 3d quality.

In fact some games used the cart as video memory to further boost 3d quality.

The reason early 3d looked like shit is mostly because back in those days, no developer had half an idea how to do 3d. Simple things like collision detection was a huge unknown to implement at the time.

>> No.3550801

>>3550789

JFG isn't even a collectathon. All the levels only require you to get to the goal area or the boss.
The tribal collectan and ship part collecthan only become a thing at the end of the game, and honestly people exaggerate about it.

I consider JFG and Blast Corps to be the best Rare N64 games. Never was a fan of Banjo games.

>> No.3550825

>>3550790
>back in those days, no developer had half an idea how to do 3d. Simple things like collision detection was a huge unknown to implement at the time.
That's bullshit. Just plain bullshit.

>> No.3550832

>>3550801

Better than Conker's and PD? Friend pls...

How many of you guys use inverted aim on modern consoles anyway? I'm convinced the N64 did this to me as it was the default in many games.

>> No.3550837

>>3550832

I liked JFG better than Conker or PD myself, yeah.

>> No.3551178

>>3550484
>HAHAHAHAHAHAHAHHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHHAHAHAHAHAHAAHAHAHAHAHAHA
nice argument

>PlayStation 1 looks like fucking shit.
A matter of opinion my friend; one just as valid as me personally thinking the N64 looks even shittier.

>Love me those epic load times
Yep, just like the ones that can appear in a few N64 games even :)

>scratched discs that stopped working
If you really treated your gaming stuff like a neanderthal that is.

>and epin FMV cinematic experience™ clips!
Something that gave rise to a whole new method for how we do cutscenes in vidya? I'm all up for it :)

>> No.3551263

>>3551178
>Yep, just like the ones that can appear in a few N64 games even :)

?

>> No.3551385

>>3544840
I knew someone with a playstation, but I had an N64.

Playstation had shitloads of games, but most of it was filler racing games. What's more, adventure type games had way too much empty space.

N64 had less memory space because of how much more expensive cartridges were, but damn it was a hell of a lot faster. Compare something like SM64 to Spyro. Smaller maps, but it's just so chock full of stuff. In Spyro, you get mostly empty space with the occasional doodad or enemy. Not a lot of moving pieces.

N64 didn't have as many games, since the limited space made larger games tricky, but when they were good, they were fucking fantastic! The programming tricks that let the games work are rather hardware reliant, and so don't emulate well. Unfortunate now, but a testament to the quality of the coding.

>> No.3551396

>>3551263

I think he is referring to RE2? And maybe a few more. They really aren't a problem for N64

>> No.3551406

>>3551385


This guy gets it. I was in the same boat, I had a N64 and my cousin had the PSX. While he had a lot more games I always felt that the N64 was more powerful, had better graphics, and never had load times. This was especially apparent during the early years. N64 rocked PSX for visuals, it was only the lack of 3rd party support that hurt Nintendo, but honestly I didn't miss it that much. Only the lack of RPG's really disappointed me, there we're so many on SNES and N64 just was seriously lacking.

>> No.3552262

>>3550775
>In general, N64 had better-looking 3D than PS1

The Psx didn't have anti aliasing, but this was a technical detail noone was used to at the time so it didn't matter. It's the only thing the N64 had over Psx that actually mattered.

The N64s low res is a fatal flaw imo, everything looks like crap because of it. But the biggest problem is the N64 has no games worth playing. Maybe if you were 8 at its release you could enjoy it, but that's the only target group it worked for. There are no "adult" titles, everything looks like children's toys. Nintendo gave up their position as a relevant all age gaming company with the N64 and it hasn't helped the market one bit. With no competition everything turned into streamlined FPS style games for consoles, a game type made to be played with a keyboard and mouse. I blame them for ruining console gaming, so yeah I am biased. That doesn't leave Sony free of criticism, the Ps2 was just the Psx with slower loading times and bad full 3d remakes of games that worked better with pre-rendered backgrounds (like resident evil).

The N64 basically triggered the end of decend console gaming.

>> No.3552369

>>3552262

Well at least you do admit you're biased.

>There are no "adult" titles, everything looks like children's toys

There are no "adult" titles in consoles, if you want uncensored porn games you need PC.

>> No.3552901
File: 278 KB, 900x1200, Cuc8_ZdUMAE5RME.jpg [View same] [iqdb] [saucenao] [google]
3552901

¥¥¥

>> No.3552916

>>3544438
>fun with someone else
thats the key anon. the n64 was the greatest console of all time because it perfected local multiplayer. it wasn't made to appeal to neckbeard pc fags with no social skills. it was made to appeal to kids and young adults with healthy social lives. that's why anons don't get it

>> No.3552990
File: 44 KB, 609x308, 98259252721.jpg [View same] [iqdb] [saucenao] [google]
3552990

>>3546756
>The Nintendo blurry low fps made me feel sick even in 1997

When the N64 was released the vast majority of PC gamers ran Quake in 1996 at 320x200 at 20 FPS because they couldn't afford Pentiums faster than 100mhz. It's stupid to say "durrr hurrr in 1997 PC graphics was better" obviously technically improved and became more affordable the following year.

Pro tip: When Goldeneye was released, PC's best looking FPS was still Quake 1.

>>3547648
>N64 had a lower polycount

Pic fucking related.

>>3552262
>The N64s low res is a fatal flaw imo

Most PS1 games are exactly the same resolution as most N64 games - 320x240.

>> No.3553529

>>3551263
he dreamt up some alternate scenario to feel better about his mediocre life and console desu

>> No.3554551

>>3553529
>It's an "N64fag projects" post

>> No.3554645
File: 93 KB, 710x301, quake64vsgl-83392_640w.jpg [View same] [iqdb] [saucenao] [google]
3554645

>>3552990
>Pro tip: When Goldeneye was released, PC's best looking FPS was still Quake 1.

>Implying that Goldeneye looked better than GLQuake

It doesn't matter if most people had a 486, with a Pentium and a Voodoo Quake was the most impressive thing around until Quake II came out in late 97, and if you ask me in some aspects not even Quake II matched the first one.

Goldeneye had some dumb physic effects that were nice, but overall looks like shit compared to GLQuake.

Just look at Quake on N64, it looks like shit, just slightly better than using software rendering on PC, which is fucking obvious considering that unlike the PS1 and Saturn, the N64 had 3D acceleration capabilities, and still looks like a blurry overbrightened piece of shit.

And I can assure you that even using the software rendering, if you increase the resolution it looks better on PC.

>> No.3554657

>>3552990
You forget to take into account the "let's smear shit all over the screen" compulsory N64 filter, aka the no SCART RGB support and terrible composite encoder chip combo.

>> No.3554721

>>3554551

Not him, but what N64 games had loading times?

This thread turned into silly PS1 vs N64 console wars, but come on.

>> No.3554736

>>3554721
see >>3553529

>> No.3554887

>>3544839
The N64 was successful? It flopped hard in Japan and finished a distant third, and it was a distant second in the rest of the world. It didn't really move that many units.

>> No.3554904

>>3554887

It was a successful console even if it was in 2nd/3rd place.
An example of unsuccessful console would be the 3DO, it only sold around 2m units. The N64 sold decently worldwide, it just couldn't match the Sony juggernaut, nobody else could.

>> No.3554925

>>3554904
I looked it up, it sold almost double what it sold outside of the US in the US. Didn't realise Americans liked it so much.

>> No.3554927
File: 123 KB, 256x255, Bushido_Blade_2_Coverart.png [View same] [iqdb] [saucenao] [google]
3554927

>>3554887
https://en.wikipedia.org/wiki/List_of_best-selling_Nintendo_64_video_games

Was just looking at this list and noticing there aren't even ten <1mil copies sold N64 games in Japan.

My feelings on the console are that it was cool when I was a kid, but as an adult there are less than five games that appeal to me both as a challenge and for their overall fun factor on the console. It simply did not have lasting titles outside of their main franchises and a few gems. Their competition, the Playstation on the other hand has a massive and varied library of classics.

Just realized Nintendo has been dying since the SNES.

>> No.3554934

>>3554927
Nintendo only sold ~5 million units in Japan, so that's not surprising.

>> No.3554940

>>3554925

The american sales reflect also countries like Mexico, Uruguay and Argentina where the N64 sold decently (although still couldn't compete with the PS1, especially due to bootleg games).

>> No.3554949

>>3554904
It was unsuccessful, if you consider the following:

Each generation, sales tend to increase, and not only the N64 sold about a third compared to the PS1, it sold less then the SNES and the NES. It lost many of their main franchises and third party support.

It wasn't a complete commercial failure, but it wasn't successful either, the same can be said about all 6th gen consoles except the PS2, the GameCube merely sold 20 million in his whole life, even the Dreamcast was selling faster, except SEGA wasn't as rich as Nintendo, so they had to give up to not go bankrupt.

Also, you can argue that the SNES sold less than the NES, but you must look at the whole generation, in relation, the SNES sold more than the NES. Why? The NES barely sold 10 million more practically having no competitor (the Master System sold barely a 1/6). While the SNES sold 50 million having a strong competitor, therefore:

3rd gen: 73 million aprox.
4th gen: 100 million aprox.
5th gen: 142 million aprox.

See my point? Every generation more consoles were sold overall, but less Nintendo consoles were sold, that is he very definition of failure, or something very close.

>> No.3554951
File: 15 KB, 360x253, nintendo is doomed 1989.png [View same] [iqdb] [saucenao] [google]
3554951

>>3554927
>Just realized Nintendo has been dying since the SNES.

They've been "doomed" since longer than that.

As for the 5th gen systems, I find myself using the Saturn and the N64 more than the PS1 these days.

>> No.3554957

>>3554949

Yeah I know Nintendo had to step back from being the market leader, and Sony took over, eventually Microsoft also stepping in. But I still don't consider a console that sold over 30m units unsuccessful, maybe it's different ways to see it.

>> No.3554967
File: 2.88 MB, 824x10000, ultra tip.png [View same] [iqdb] [saucenao] [google]
3554967

>>3554951
>Saturn

That thing was a joke on release. Saturn posters are the worst meme on this board.

>> No.3554969

>>3554967

So only the SONY PlayStation® was good, right?

Ballin'.

>> No.3554970

>>3544438
Even as small as the library was it still had more quantity than quality.

>> No.3554972

>>3554957
>eventually Microsoft also stepping in

M$ never won anything though, although the XBOX 360 was successful, it practically had a tie with the PS3 and the Wii didn't sell much more (4/5 isn't a bad number, besides the Wii was for a different kind of public), on top of selling 4 times more units than the original X-Box.

The PS3 also was not unsuccesful on itself, but it was in comparison to the previous generation, it lost the leadership against both M$ and Nintendo, in a generation where 260 million units were sold (against 200 million in 6th), they sold almost half compared to the PS2, maybe unsuccessful or failure isn't the word, but it wasn't a success neither.

>> No.3554975

>>3554972

Maybe modest success would be the right term. I think as long as they can generate any profit off it, as small as it is, can't be said to be unsuccessful.

>> No.3554982

>>3554969
In terms of consumer value there isn't in reality a valid argument for the others.

Seethin'.

>> No.3554990

>>3554982

>consumer value

What do you mean? Also fuck Sony, I had to use my PS1 upside-down in order for it to read discs until eventually the laser died, not even 2 years after I bought it.

>> No.3555004
File: 125 KB, 640x491, BassFishin.jpg [View same] [iqdb] [saucenao] [google]
3555004

>>3554990
Pic related has more consumer value than Saturn

>> No.3555028

>>3554949
The Master System and Mega Drive were strong competitors to Nintendo in Europe.
The Mega Drive was a strong competitor to Nintendo in America, the Master System was not.
Neither the Master System (Mark III), SC-1000 (SG-1000), nor the Mega Drive were successful in Japan. The SNES and NES, in Japan, competed, primarily, with the PC Engine.

They haven't had consistent competition, as illustrated, because Nintendo have been the only constant in game consoles since Atari started focusing on computers and arcade games.

>> No.3555035

>>3544438
>Is true that the N64 had more quality than quantity?

It had neither

>> No.3555039

>>3555004
I...I have one of those.

>> No.3555067

>>3554645
Not taking about 486, if your Pentium wasn't over 100mhz, you weren't getting 30fps in Quake even on the lowest software mode settings. There are benchmarks to prove that.

Goldeneye was praised for its graphics at the time since they showed visually varied and colorful locations with relatively long draw distances, while
Quake just had plenty of brown rooms. Bump the resolution high enough and Quake looks better, but compared to software mode in low res or on a shitty 3D accelerator like Rendition, Goldeneye looks better.

Quake 64 was a garbage port by the way, the devs broke all of the light switches in the game and none of the animation works properly. Saturn version might have looked extremely grainy but it worked properly on both of those things.

>> No.3555073

>>3555035
lol

>> No.3555075

>>3555073
>>3555035

dat samefag

>> No.3555591

>>3554951
>pic
War never changes. Some incarnation of you virgin will be here fighting about these toys literally forever kek. Or until nuclear war or a meteor finally wipes us out.

>> No.3555601

>>3555067
Tfw had a pentium 200mhz mmx around '96 and had no idea how balling it was until I learned how poor the rest of you vr fags were lmao

>> No.3555615

>>3555067
>if your Pentium wasn't over 100mhz, you weren't getting 30fps in Quake even on the lowest software mode settings
So? Didn't goldeneye run at like 17 fps?

>> No.3555629

>>3555615
Goldeneye looks a lot better than software mode 320x200 Quake.

>> No.3555681

>>3555629
>Quake at its lowest gimped settings looks worse than GE
So? lol. Quake can obviously look a lot better; even out the box it allowed for 1600x1200. And gameplay > goldeneye slideshow regardless.

Btw this is coming from someone that 100%'d GoldenEye back in the day by beating full thing on OO Agent and unlocking every cheat, AND buttfucking my friend's at GE multiplayer with scores like 20-0-0-0. I'm better than you could have ever hoped to have been in GE, even at 12 years old, and I'm still calling it inferior to Quake. So get down on your knees and suck my balls, bitch.

>> No.3555845

>>3555681
>So get down on your knees and suck my balls, bitch.

LOL this is literally 12 year old banter. You never grew up, boys.

>> No.3555916
File: 36 KB, 510x1499, e1zbmEo.png [View same] [iqdb] [saucenao] [google]
3555916

>>3555075

>> No.3555924

>>3555916

Thanks for the reply, samefag.

>> No.3555935

>>3555681
>even out the box it allowed for 1600x1200

No it didn't. Max resolution of DOS Quake was 1280x1024.

It ran at about 1 FPS on even the fastest CPU in 1996.

>> No.3555942

As a curiosity, Quake came out 1 day after the N64 came out in Japan, and consumer PCs didn't really caught up with the N64's capabilities in 3D until late 96 when the first 3dfx voodoo card came out.
Even PC magazines at the time praised the N64, but lately there has been a lot of history rewriting, probably fueled by people who never played a N64 back in the day and whose only exposition to it is through upscaled emulation on modern screens, hence the constant blurry complaint.

>> No.3555952

>>3555942
N64 wasn't even praised for being the absolute cutting edge 3D. If you wanted that you needed an expensive workstation. It was praised for a combination of relative power and affordability.

What made the N64 very appealing was that for $200 you got a whole console with proper 3D acceleration built in, at a time where 3D accelerator cards for PC alone cost more than the N64 and had lower performance.

The blurry complaint is somewhat revisionist because although I remember there were complaints about a number of games being blurry on N64, the 3dfx Voodoo cards were initially quite blurry themselves. They used 16 bit color dither filters like N64 but also used external VGA passthroughs for 2D which fuzzied the image a fair bit.

>> No.3555965

>>3555935
Funny thing about that, PCs a few years later could run Quake that much better, while Goldeney on the N64 looked the same even after a decade.

>>3555952
>It was praised for a combination of relative power and affordability.

Nobody praised it for that at the time, since you could not run your own code for it, so whatever power it had was irrelevant for anything else than running game carts on it.

>> No.3555972

>>3555965
>while Goldeney on the N64 looked the same even after a decade.

Emulators you fuckwit.

>Nobody praised it for that at the time, since you could not run your own code for it

Nobody could be this stupid

>> No.3556504

>>3555845
>That's_the_joke.tiff

>>3555935
>Max resolution of DOS Quake was 1280x1024.
And that still trumps the shit out of GoldenEye's 100x200 or whatever the fuck.
>It ran at about 1 FPS on even the fastest CPU in 1996.
Uh, no. I had a Pentium 200Mhz and it ran buttersmooth, certainly far better than GoldenEye was ever able to run. Go ahead and eat my ass you silly cuck.

>> No.3556506

>>3556504
>That's_the_joke.tiff

Ah, the good old "I was merely pretending to be retarded", well played m'boy.

>> No.3556670

>>3556506
Are you really this fucking stupid? Lmao I love the autists on /vr/.

>> No.3558304

>>3552901
Can the 64DD F-Zero X be emulated well?

>> No.3558469 [DELETED] 

>>3546690
That's not very christian like, or buddhist, or islamic or anything of moral value.

>> No.3558495
File: 90 KB, 666x408, quake bench.jpg [View same] [iqdb] [saucenao] [google]
3558495

>>3556504
>I had a Pentium 200Mhz and it ran buttersmooth

Yes. Quite.

>> No.3558551

>>3558495
Yup. Literally more than double the sideshow of goldeneye how about that.

>> No.3558558

>>3558551
I wonder how far this hyperbole can extend. Next thing we'll be saying Goldeneye ran at 5 FPS.

>> No.3558559
File: 711 KB, 319x210, n64 emulaiton.gif [View same] [iqdb] [saucenao] [google]
3558559

>>3555972
>Emulators you fuckwit.

Yes, yes, N64 emulation is marvellous.

>> No.3558563

>>3558495
That has to be horseshit, I used to run Quake 1 in the school computers, on the Pentium 133 machines it was super smooth in 320x200 with sound, while the Celeron 400s in the other room were running it just as smooth but in 800x600.

>> No.3558567

>>3558563
I remember something with special video drivers and VESA modes that gave you big performance increases with software Quake. It didn't just depend on CPU speed.

>> No.3558571

>>3558567
I don't think we used any special drivers, we just run quake.exe from win98se. I wish I remembered the specs of the machine, all I remember is that it was maybe a Compaq machine, it had speakers on the side of the monitor, and it could only run ZSNES fine if I used the DOS mode in a 8-bit screen - but then it ran at a super solid 60fps (albeit with no transparencies).

>> No.3558654

>>3544438
N64 was pretty much automatically more quality than quantity since cartridge based media meant that it had almost zero third party support and thus far fewer games than it's competitors

>> No.3558665

>>3544819
That's because the anti-aliasing, horizontal blur and lack of RGB support means that 2D games look like a blurry mess when played on original hardware

>> No.3558890

>>3558665
>look like a blurry mess when emulated and upscaled on an HD screen

ftfy

>> No.3559446

>>3558563
>That has to be horseshit

It's not dude, just that your childhood nostalgia has blissfully applied a fond glow to your memories. That and you were probably having too much fun to notice.

http://thandor.net/benchmark/33

Interestingly, the best a 486 can do on Quake is 10 FPS heh.

>> No.3559449
File: 133 KB, 339x296, fdg.png [View same] [iqdb] [saucenao] [google]
3559449

>>3558665
>That's because the anti-aliasing, horizontal blur

do you even understand how graphics work

why would you need anti-aliasing in a game without polygons

>> No.3560080

>>3546385
>Nothing a week later
I love the shitposting on /vr/, nobody ever backs shit up when called out

>> No.3560109

>>3544438
>not playing a console FPS alone
The levels in Goldeneye are so good, I like all of them except maybe Aztec

>> No.3560617
File: 212 KB, 634x352, Screen Shot 2016-10-14 at 21.35.27.png [View same] [iqdb] [saucenao] [google]
3560617

>>3558558
Kinda like how you were saying earlier that Quake ran at 1 fps on even the fastest cpu in '96 amirite
>b-but that wasn't me

Sorry tho, it ain't hyperbole kiddo. 44 fps is more than double the 20fps average GE got.

>> No.3560620
File: 188 KB, 636x357, Screen Shot 2016-10-14 at 21.39.10.png [View same] [iqdb] [saucenao] [google]
3560620

>>3560617
lmao

>> No.3560627
File: 229 KB, 544x357, Screen Shot 2016-10-14 at 21.42.00.png [View same] [iqdb] [saucenao] [google]
3560627

>>3559446
>Interestingly, the best a 486 can do on Quake is 10 FPS heh.
I don't see how that's an argument. Macbook's can't play PC games, doesn't mean you judge PC games by macbooks. I had a Pentium 200Mhz MMX and it ran quake just dandy.

Speaking of 10fps though, "heh"...

>> No.3561404

>>3560617
Saying Quake runs at 1 FPS at 1280x1024 software mode on a Pentium 200 (the MMX model, contrary to your implications was not available that year) is actually quite generous.

It probably ran even worse than that given even a Pentium III 1ghz is somewhat sluggish in 1024x768 software mode.

Nice sameposting though, Goldeneye must have really gotten under your skin, probably because you could buy 5 N64s for the price of your CPU alone.

By the way, those Quake benchmarks above are an average, not minimum, so cherrypicking the worst instances of Goldeney's framerate only leaves to the imagination how much lower Quake really goes on an old CPU :^)

>> No.3561839

>>3561404
Not that guy, but what's with all the line breaks?

>> No.3561841

>>3561839
Easier when typing and editing post on phone