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/vr/ - Retro Games

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File: 6 KB, 256x256, avatar.gif [View same] [iqdb] [saucenao] [google] [report]
3490414 No.3490414 [Reply] [Original] [archived.moe]

Let's have a good time posting those feel-good animations and pixel gifs that put a smile on our faces

>> No.3490416
File: 406 KB, 500x500, tumblr_m0oxd8hd0i1r0ralmo1_500.gif [View same] [iqdb] [saucenao] [google] [report]

i'll post a couple to get started, join if you have some. or google for some animations that you love and remember.

>> No.3490427
File: 16 KB, 498x600, tumblr_mvhwl1CCH21qd4q8ao1_500.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3490431
File: 125 KB, 640x560, ku-xlarge.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3490435
File: 76 KB, 500x480, tumblr_ne38qaQ7xt1skasmxo1_500.gif [View same] [iqdb] [saucenao] [google] [report]

something a little bit less mainstream and more personal, love me some wario 4

>> No.3490463
File: 258 KB, 500x500, Warioland-4-Keyzer-GIF.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3490474
File: 124 KB, 500x600, Warioland 4 Fall.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3490476

started filenaming, never bothered with my folder but if i'll post em i might as well just do it...

>> No.3490486
File: 573 KB, 498x363, Warioland 4 Boss.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3490497
File: 183 KB, 500x456, Warioland 4 Victory.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3490515
File: 251 KB, 500x500, Batman NES.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3490531
File: 71 KB, 500x500, Metal Gear Ghost Babel Walk.gif [View same] [iqdb] [saucenao] [google] [report]

what a simplistic beauty

>> No.3490532
File: 11 KB, 200x295, Metal Gear Ghost Babel Cycle.gif [View same] [iqdb] [saucenao] [google] [report]

almost as good

>> No.3490557
File: 1.17 MB, 480x270, Castlevania Beginning.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3490579
File: 883 KB, 179x180, mgs_run.gif [View same] [iqdb] [saucenao] [google] [report]

Really cool; this is actually nicer than Snake's run in MGS for example, the body mass going up and down makes all the difference

>> No.3490580


rot netro

>> No.3490581

Not retro.
Not retro.
I like this one.

>> No.3490591

GBA might as well be considered retro by now, it's literally a portable SNES

>> No.3490594

totally! usually the pixelart vs 3d models is style vs realism, but that's an example of weight and realness achieved with a couple of blocks

>> No.3490595
File: 61 KB, 500x500, browsing-4chan.gif [View same] [iqdb] [saucenao] [google] [report]

Here's this one (>>3490431) without logos or GIF artifacts

>> No.3490601

I lurk this board every now and then, didn't know there was a specific "retro era".

that said, the GBA came out 15 years ago. but i'm sort of a guest so sorry, i'll try to stick with older stuff mainly

>> No.3490607

thanks for the alternative! i personally like the title card one best (the empty space really bugs me hahaha) but i'm sure a lot of people doesn't prefer the letters there

>> No.3490608
File: 430 KB, 500x500, TMNT Intro.gif [View same] [iqdb] [saucenao] [google] [report]

let's talk, more gifs

>> No.3490609
File: 17 KB, 256x240, game-genie.gif [View same] [iqdb] [saucenao] [google] [report]


We do know the board's name doesn't even make sense to begin with, but there's an stablished cutting line in the rules >>1392415 (Dreamcast is OK but GBA isn't)

>> No.3490614
File: 189 KB, 500x438, TMNT Cowabunga!.gif [View same] [iqdb] [saucenao] [google] [report]

i haven't played a TMNT game in at least a decade so i don't remember which gifs are from which game but a couple of their games have really fun and well excecuted animations (never found a gif of the foot stomping damage animation)

>> No.3490623

roger that, i'll try to stick to the rules. and hey most boards are pretty nonsensical and at least i really appreciate the clear and short rules even if i wish i could GBA this shit up

>> No.3490625
File: 23 KB, 498x498, tmnt2_april.gif [View same] [iqdb] [saucenao] [google] [report]

I love Splinter's "fuck my life" expression in that one

>> No.3490631

I wish I could get this working as background on my phone, would be so nice.

>> No.3490636
File: 44 KB, 500x500, abahb.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3490640

headphones jack removal > lockscreen gifs

get your prorities straight phone industry

>> No.3490654
File: 17 KB, 500x500, TMNT Pizza.gif [View same] [iqdb] [saucenao] [google] [report]

last of the not-yet-adult tortoises samurai-wannabes

>> No.3490669
File: 190 KB, 450x475, alien_vs_this_lady.gif [View same] [iqdb] [saucenao] [google] [report]

That's from Alien vs. Predator, bro; which is ok, since it's awesome

>> No.3490682


had no idea this game existed, so western and so animu at the same time. can't wait to play it.

>> No.3490689
File: 722 KB, 500x500, 1450286125296.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3490705
File: 319 KB, 498x600, Metal Slug Car Jump.gif [View same] [iqdb] [saucenao] [google] [report]

the pleasure to bounce

>> No.3490709
File: 46 KB, 500x500, Ninja Gaiden Cinematic.gif [View same] [iqdb] [saucenao] [google] [report]

this were the original cinamtic experiences

>> No.3490712
File: 1.40 MB, 500x438, Ninja Gaiden Cutscene.gif [View same] [iqdb] [saucenao] [google] [report]

jokes aside, moments like this were something else

>> No.3490717

Crazy they had cutscenes like that on an nes

>> No.3490723
File: 119 KB, 500x500, Ninja Gaiden NES-Hard.gif [View same] [iqdb] [saucenao] [google] [report]

there are moments and MOMENTS

>> No.3490735
File: 861 KB, 500x364, Shadow Dancer Dog.gif [View same] [iqdb] [saucenao] [google] [report]

underrated game, not a gem still but pretty fun

>> No.3490745

"retro" refers more to a specific style of game that came out in that time period, not just the time period. as a lot of people have pointed out, the Dreamcast overlapped the Xbox and PS2 life cycles. the Dreamcast is more of the "retro" system, however.

I do agree that the GBA should be considered fit for the board. as stated before, it is a lot more like a portable SNES, than a contemporary of the Xbox and PS2 and their annualized sequels, multi-platform releases, 50+ million dollar budgets, and prominent online features

>> No.3490747

I can't help but notice that most of these animated gifs are roughly the same size. Who makes them?

>> No.3490749

isn't this the first game to include cutscenes? Ninja Gaiden was a total ball buster, but the awesome cutscenes made it worth it. I have still never beaten that game. it only beats me

>> No.3490754

good people, good people makes them

>> No.3490759

>isn't this the first game to include cutscenes?
Pac-Man was, if not it was one of the earliest examples.

>> No.3490786
File: 155 KB, 500x640, Aria of Sorrow Mirror.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3491152
File: 124 KB, 499x312, Metal Slug Knife Kill.gif [View same] [iqdb] [saucenao] [google] [report]

Metal Slug may be cheating when talking about pixel art and animations, but god does it look GREAT

>> No.3491285
File: 57 KB, 500x595, Symphony Of The Night Save.gif [View same] [iqdb] [saucenao] [google] [report]

Nostalgia + the feel of beating a though part as a kid and having a break and heal + cool as shit creepy statue + calm as fuck

also, the comfiest of fires

>> No.3491321
File: 2.00 MB, 500x500, 1465175625565.gif [View same] [iqdb] [saucenao] [google] [report]

theres a game with a similar opening but has scrolling inbetween on the pc engine. Forgot the name tho

>> No.3491340
File: 85 KB, 500x381, Bastard!!_Ankoku_no_Hakaishin.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3491431
File: 15 KB, 256x224, TMwalk.gif [View same] [iqdb] [saucenao] [google] [report]

Make way, I'm posting maximum rad.

>> No.3491438


>> No.3491440

The arcade version with the music was fucking mindblowing when it first came out.

>> No.3491473
File: 30 KB, 271x258, meatspinner.gif [View same] [iqdb] [saucenao] [google] [report]

His walk cycle is also a treat.

>> No.3491489
File: 63 KB, 1000x1192, 1472852731879.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3491492
File: 65 KB, 320x224, Albert Odyssey Legend of Eldean.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3491493
File: 1.84 MB, 256x224, Captain Tsubasa.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3491495
File: 1.49 MB, 256x224, FFVI.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3491498
File: 333 KB, 256x192, master system v2.1 BIOS.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3491501
File: 1.05 MB, 320x224, Nanatsu Kaze no Shima Monogatari.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3491505
File: 522 KB, 304x224, neo turf masters.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3491506
File: 116 KB, 320x224, outrun.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3491507
File: 294 KB, 352x238, nights into dreams.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3491509
File: 1.01 MB, 320x224, super mario 64.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3491512
File: 1.58 MB, 352x224, sega rally delta.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3491553
File: 651 KB, 533x480, trip world intro.webm [View same] [iqdb] [saucenao] [google] [report]


>> No.3491839
File: 134 KB, 500x382, Marvel Vs. Capcom Venom Tongue.gif [View same] [iqdb] [saucenao] [google] [report]

OP here, glad to see this still up.

>> No.3491906
File: 613 KB, 320x280, super-mario-bros-2-o.gif [View same] [iqdb] [saucenao] [google] [report]

Can't find a better GIF but this is impressive animation for the NES

>> No.3492043

both great and the loops are perfect

>> No.3492047

that's a cool kid if i ever saw one

nostalgia alert

>> No.3492048

the intro was great and epic and about fucking boring golf

>> No.3492050

How dare you, the game is fucking amazing
How dare you sir

>> No.3492053

it's a great game and a fucking kickass intro, i was pointing out that they managed to make a bloodpumping intro about golf

>> No.3492054

Oh sorry
Point taken
All is right with the world

>> No.3492060
File: 1.53 MB, 500x500, hang-on.gif [View same] [iqdb] [saucenao] [google] [report]


You may enjoy this one from Hang On then

>> No.3492065
File: 805 KB, 980x1920, Link To The Past Master Sword.gif [View same] [iqdb] [saucenao] [google] [report]

nintendo quality

>> No.3492067
File: 1.96 MB, 320x224, Sonic 3D Flickies’ Island.gif [View same] [iqdb] [saucenao] [google] [report]

I actually tried to make a seamless hang-on gif once as well and couldn't find a looping point
That guy is a fucking wizard

>> No.3492071
File: 1.64 MB, 256x240, Mr. Gimmick.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3492076


>> No.3492079
File: 1.76 MB, 498x372, Symphony Of The Night Alucard Run.gif [View same] [iqdb] [saucenao] [google] [report]

i wish there were SoTN gifs with perfect loops like the ones on this thread

>> No.3492080

I thought the NES couldn't do parallax scrolling?

>> No.3492083

It's just sprites bro

Obviously they couldn't pull this off with other characters on screen, at least without severely limiting themselves

>> No.3492087

>"retro" refers more to a specific style of game that came out in that time period, not just the time period.

Bullshit. But even if that were true, GBA wouldn't fit since many of it's games have clearly 2000's era game design. Graphically they're similar to SNES but that's it.

It should still get included here eventually, but for the same reason PS2 and Xbox should.

>> No.3492089

Literally everywhere

>> No.3492097
File: 116 KB, 500x429, luke yang0x429x7.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3492098
File: 127 KB, 256x192, phantasy star dungeon.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3492106
File: 3 KB, 320x200, 3-Demon_(screenshot).gif [View same] [iqdb] [saucenao] [google] [report]


>> No.3492132


Check this out


>> No.3492156

I like to inspect these animations to see the colors and frame by frame image http://yanrishatum.ru/pj/dev/

>> No.3492158
File: 17 KB, 216x161, elenaqjn3ro1_250.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3492191
File: 88 KB, 240x240, sakura.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3492193
File: 12 KB, 285x290, 1275477029424.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.3492196
File: 1.45 MB, 498x510, tumblr_ns1v3pA4aB1qd4q8ao1_500.gif [View same] [iqdb] [saucenao] [google] [report]

Moon Crystal on famicom has some outrageously smooth animation.

>> No.3492201

She knows what I like


>> No.3492232

>2D graphics
>sprites not by choice
>dated gameplay and mechanics

hell you don't have an analog stick and just 2 face button, you hand a beautiful GBA to a current 13 year old and he would laugh it off.

it may seem like yesterday to you but the mid-2000 happened a decade ago, that's 10 years and thousands of games later, it's objectively retro.
that's said of course is outside the rules for now and that's a fact.

>> No.3492234

that fucking RULES man!

>> No.3492236

dat turn around and explosion


>> No.3492239

that looks like it's a modern retro game.
and that's both a HUGE compliment and kind of a little sad maybe.

>> No.3492245



>> No.3492254

There's way more to game design than just 2D graphics and two buttons. Games like Golden Sun and Jedi Power Battles are distinctly different from 16 bit games that looked similar on the surface. Same with Shovel Knight. Looks superficially 8 bit, but game design is clearly not.

That's not a bad thing, it's just pointing out that game design changes over time.

>that's 10 years and thousands of games later, it's objectively retro.

Not objectively retro, because that's not what retro means. Objectively old perhaps, and I do agree it should be included on this board sooner or later for that reason. But I think the exact same thing about PS2 and Xbox.

>> No.3492276

GBA is at the very least in a limbo between really retro and PS2 and Xbox, i think the original DS is the correct equivalent to Xbox and PS2. Handhelds are just dephased (sorry, don't know how to put it). It's clear than the GB is NES while the GBA the SNES.

poor people outside the 1st world still could have PS2s and Xbox, or at the very least young kids that got it from older brothers, the DS is in that situation too. but the GBA is a console that's ONLY used in retro gaming, if not you have mobile now. noone plays it not to have an oldschool or nostalgic experience.

there's more than graphics and buttons to game design of course. but everything else is "dated" too, 80% of the GBA library is soooo slow paced compared to late 2000 era and foward for example, there weren't postmodern play on genre expectations or even gimmick mechanics to fresh things up. GBA games were console games of the era but with less graphics and shorter in length.
leaving pokemon out you couldn't make anyone younger than 16 play GBA games, not even on an emulator on their tablet, no way.

>> No.3492283
File: 410 KB, 400x520, Symphony Of The Night Alucard Stand.gif [View same] [iqdb] [saucenao] [google] [report]

good animation is personality

>> No.3492291

Wow, that's incredible. I love seeing early gen hardware pushed to new limits.

>> No.3492304
File: 1.72 MB, 320x224, Metal Gear Solid.gif [View same] [iqdb] [saucenao] [google] [report]

Fresh off the oven

>> No.3492306
File: 1003 KB, 320x224, .gif [View same] [iqdb] [saucenao] [google] [report]

This one the skybox doesn't loop but at least the time isn't sped up

>> No.3492313
File: 25 KB, 302x148, 1466927168636.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3492645
File: 114 KB, 491x455, Street Fighter 2 Blanka Bullet.gif [View same] [iqdb] [saucenao] [google] [report]


>> No.3492646

great work

barely noticeable!

thanks for the OC, big fan of those games that succeed at making you feel the weather

>> No.3492690
File: 2.68 MB, 1280x480, half-life water hw vs sw.webm [View same] [iqdb] [saucenao] [google] [report]

Only the right one is comfy, and it isn't used by most players.

>> No.3492808

Thanks my man

>> No.3492940
File: 435 KB, 500x243, Metal Slug Standoff.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3493013


>> No.3493016

Left definitely looks likes an artifact from glquake.

>> No.3493025

That's how I always played it. I didn't use hardware rendering until the 2000s. There's just so much more apparent detail on the right image.

Another game that looked sick in software was Unreal 1.

>> No.3493054
File: 974 KB, 640x480, thesongisnowplayinginyourhead.webm [View same] [iqdb] [saucenao] [google] [report]

>> No.3493361
File: 69 KB, 342x282, the-chunster.gif [View same] [iqdb] [saucenao] [google] [report]


>> No.3493368

Where do you guys find these gifs?
I can only find still sprites.

>> No.3493394
File: 47 KB, 200x200, skelemaria.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3493583

>GBA is at the very least in a limbo between really retro and PS2 and Xbox, i think the original DS is the correct equivalent to Xbox and PS2.

That's because you're only looking at processing power, not game design which is really what's important.

>but the GBA is a console that's ONLY used in retro gaming

This is simply untrue.

>leaving pokemon out you couldn't make anyone younger than 16 play GBA games, not even on an emulator on their tablet, no way.

As is this.

>> No.3493634

this one's insane, perfection

i usually just google shit using the "Type: Animated" option down the search bar. if anybody have another thing please share.

>> No.3493650

i live in a third world country and the only people i know who plays GBA are retro gamers. poor people have at least a smartphone so they use that, kids with older sibling's consoles have either a playstation 2 or a Xbox360, PS3 maybe.
i also buy and sell some GBA and DS stuff every now and then and i've NEVER knew or talked to a person who used or wanted a GBA for other reasons than to play something old and retro, either for nostalgia or they never played the Megaman Zero series or whatever.

but maybe that's untrue in the US or Europe, I just asumed that if this is the case in this shitty country it wouldn't be possible than in the first world people do differently.

and i wasn't just looking at the hardware (although hardware limitations shape a good part of game design) but the GBA games were still games they did before the GBA but this time on a handheld. than and platformers, which later weren't the mayority of games in the DS and were considered pretty not mainstream and almost obsolete on the big stage until the retro revival of indie games and so on.

let's continue the debate, don't just stay in "not true"! at least to me it's an interesting thing to discuss. care to share some examples of modern mechanics or at least not oldschool mechanics and gameplay bits that were new for the time? i asked because i honestly can't think of any hahaha but i'm sure there are some at least.

>> No.3493749

I never realized until now that the headband was edited onto the sprite.

>> No.3494198
File: 19 KB, 94x198, giggles.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3494213
File: 119 KB, 429x500, achoooo.gif [View same] [iqdb] [saucenao] [google] [report]


>> No.3494250

thats fucking awesome

>> No.3494292
File: 26 KB, 150x100, ryo-mc-aof1.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3494297
File: 10 KB, 160x73, chun li bird loop 2.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3494302
File: 59 KB, 204x131, gorgon.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3494310

Where's this cutie from?

>> No.3494318
File: 379 KB, 256x240, 36-dbz232.gif [View same] [iqdb] [saucenao] [google] [report]

well I thought this was pretty fancy for an NES RPG

>> No.3494347

DBZ animations are always fancy

>> No.3494642

That's not Symphony of the Night's save room

>> No.3494652


>> No.3494658

just changed the filename in shame, the mistake was too big, how can someone forget those 3D abominations?

>> No.3494727


>> No.3494740

Can I have something like this that says " Super FUCKING Metroid " instead ?

>> No.3495093
File: 49 KB, 173x210, Garou Mark of the Wolves Raising Storm.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3495131

Great music in that scene

>> No.3495137

>file deleted

>> No.3495468

Art of Fighting

>> No.3495484

it rocks

>> No.3495494


>> No.3495501

raijin tacoooo

>> No.3495521
File: 1.97 MB, 320x240, Sonic Jam.gif [View same] [iqdb] [saucenao] [google] [report]

Just made this one

>> No.3495534

>i live in a third world country and the only people i know who plays GBA are retro gamers.

That's because the GBA is an old ass system. Almost by deffinition anyone playing it is a retro gamer. That doesn't only count for third world countries.

>> No.3495537 [DELETED] 
File: 13 KB, 444x414, 13530498052367.gif [View same] [iqdb] [saucenao] [google] [report]

>good animation

>> No.3495563
File: 318 KB, 444x356, bofkaiser1_by_greybeardlegend-d7xa9d5.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3495592
File: 65 KB, 200x200, Ershin_idleA.gif~c200.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3495676
File: 350 KB, 500x279, KANEDAAAAAAAAAAAAAAAAAAAAAAA.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3495681
File: 167 KB, 400x150, sherm521.gif [View same] [iqdb] [saucenao] [google] [report]


>> No.3495714

that wasn't necessary

>> No.3495717

Ershin is the best character.

>> No.3495746
File: 197 KB, 800x500, deis1.jpg [View same] [iqdb] [saucenao] [google] [report]

It's always necessary.


>> No.3495816
File: 139 KB, 113x112, hutzil-stance.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3495823
File: 46 KB, 75x100, leonaorospaz.gif [View same] [iqdb] [saucenao] [google] [report]


>> No.3495827
File: 78 KB, 130x111, look_ewj2_26.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3495830
File: 21 KB, 93x132, look_ewj2_20.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3495838
File: 104 KB, 219x181, jim2_dead.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3495841
File: 436 KB, 307x200, look_ewj2_29.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3495843
File: 38 KB, 256x222, look_ewj2_24.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3495853
File: 5 KB, 256x256, Michael.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3495861
File: 96 KB, 92x108, Zabel Zarock.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3496014

The GBA could handle PlayStation tier 3D graphics despite not natively rendering polygons (extra chips had to do it) and was stated to be a 32-bit handheld. Stop comparing it to the SNES

>> No.3496157

Wonder Project J2 for N64. You raise a robot girl. There's an english translation out there if you're interested, and there's also one for the first game on SFC where you raise a robot boy instead.

>> No.3497192
File: 288 KB, 500x430, Blaze hair flip.gif [View same] [iqdb] [saucenao] [google] [report]

Not the best image I could find, but I always loved Blaze's hair flip animation.

>> No.3497623

I don't what I hate fighting more, q-bee or this fucker.

>> No.3497692


>> No.3497697

i know, that's my point! i was replying to the anon who says that it was UNTRUE that the GBA is only played to have a retro or nostalgic experience.

>> No.3497704

sauces? i'm discovering cool looking things in this thread and i like that

>> No.3497710

what i meant was that the progression from NES to SNES was really similar from the one from GBC to GBA.

>> No.3497713
File: 151 KB, 625x376, Market.gif [View same] [iqdb] [saucenao] [google] [report]

great! now i wanna go to chinatown to eat street food

>> No.3497719

to the anon posting earthworm jim stuff, keep em coming!!

i really wanted to post some fucking cool Bloody Roar 2 gifs from the PSOne but i cound't find any good ones. man, that and Fable really makes me nostalgic, the models, animations, music and sounds, everything!

>> No.3498081
File: 1.36 MB, 320x224, Earthworm Jim Special Edition.gif [View same] [iqdb] [saucenao] [google] [report]

Not him but I got 2

>> No.3498082
File: 1.76 MB, 352x240, earthworm jim 2.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3498170

the first gif is from breath of fire III

>> No.3498949
File: 10 KB, 59x43, ms2_fioreload.gif.gif [View same] [iqdb] [saucenao] [google] [report]

I always loved the way Fio reloads her revolver.
Too bad I cant find bigger gif.

>> No.3499019
File: 57 KB, 236x172, IMG_5436.gif [View same] [iqdb] [saucenao] [google] [report]

Here you go

>> No.3499152

You mean Koreatown.

>> No.3499165

I mean, on one hand I agree because it's old as fuck, but it's 6th gen, post 2000 and has design sensibilities to match in a lot of its games.

It's also far from "literally" a portable SNES though the visuals might reflect it. Lower resolution, weaker audio. MUCH faster and generalized CPU. Architecture is much different.

>> No.3499227
File: 12 KB, 106x165, red centurion.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3499257

That was the coolest stuff in the world back then. Man.

>> No.3499270

We'll never ever have a 3D Sonic in this style done by people with the same drive and motivation as the folks doing Sonic Mania



>> No.3499274
File: 147 KB, 294x289, 1333922982176.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3499294
File: 971 KB, 304x222, 1335560249046.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3499862

Did any retro games have good lewd animation? I'm not talking straight-up porn, I just mean the kinda sexy stuff.

>> No.3500340
File: 821 KB, 272x269, Metal Slug Hover.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3500343

alura une/venus weeds from symphony of the night comes to mind

>> No.3500367
File: 464 KB, 320x240, MaljinPhantomAttack.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3500430
File: 54 KB, 96x125, spiral-stancef.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3501058

If you find a working ROM+Emulator, please let us know. It was my favourite game when I was a kid.

>> No.3501071

I loved how you never saw those style bushes anywhere else. As soon as you entered the area, you knew this was the place.

>> No.3501278
File: 297 KB, 271x208, 1339263184746.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3502051

>I never taught them that word... Why do they always yell it...

>> No.3502513

that's some quality stand animation right there

>> No.3502515
File: 132 KB, 500x500, Marvel Vs. Capcom Bath.gif [View same] [iqdb] [saucenao] [google] [report]

what a pleasure it was to wreck this place

>> No.3503006

That game had such a weird creepy vibe. Hard as fuck too.

>> No.3503012

It's really too bad the Master System wasn't more popular and had more good games, it's basically a Famicom with less awful color limitations. And it has a fucking BIOS screen!

>> No.3503016

>And it has a fucking BIOS screen!
It really depends on the version.
Mine didn't, the BIOS screen was Alex Kidd. Can't complain though.
That BIOS is Jap only, and the music actually combines the Yamaha Synthesizer with the PSG sound chip.
The American bios screen is also pretty lame

>> No.3503018

I remember when I was a little kid in 2005 or something like that, I had a version of RockNES with the whole Famicom library. I just picked out a ROM at random and tried it out. I was amazed by the fluid animation in this game, I never really played it though.

>> No.3503020
File: 1.93 MB, 440x352, Asuterikkusu.gif [View same] [iqdb] [saucenao] [google] [report]


Best exclusive release coming through

>> No.3503025
File: 69 KB, 500x480, moooon.gif [View same] [iqdb] [saucenao] [google] [report]


It's a'aight, but not really great. The hype of the cranked-up visuals wears off fast, and some of the boss fights are really broken

>> No.3503035
File: 213 KB, 1424x480, sento.gif [View same] [iqdb] [saucenao] [google] [report]

Here's the whole thing, with a little less dithering (I don't think the whole palette can be crammed in intact tho)

>> No.3503832

wasn't there another room at the left?

>> No.3505314
File: 376 KB, 308x216, Marvel Vs. Capcom Gambit Cards.gif [View same] [iqdb] [saucenao] [google] [report]

could a live action gambit ever live up to how cool he was in the classic animated show and videogames like this? short answer: no.

>> No.3505318


>> No.3505327
File: 89 KB, 200x100, Samus Dance.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3505525
File: 55 KB, 750x224, sfaz3_honda.gif [View same] [iqdb] [saucenao] [google] [report]

Don't think so. I believe the only stage that shows Honda's bathhouse from the outside is the one in SFA3

>> No.3505526
File: 1.30 MB, 1400x448, sfa2.gif [View same] [iqdb] [saucenao] [google] [report]

The stages in 3 were super dull; SFA2 is where it's at

>> No.3508153

>Those Chun chun
What game is it?

>> No.3508159

3rd Strike, CvS2 or Capcom Fighting Jam. They all used the same sprite for Chunner.

>> No.3509253
File: 174 KB, 500x600, Alien Storm Job.gif [View same] [iqdb] [saucenao] [google] [report]

Alien Storm fo' life yo!

>> No.3509825
File: 361 KB, 500x364, Alien Storm Store.gif [View same] [iqdb] [saucenao] [google] [report]


>> No.3510273

These animations are so good I'm using them as a base for my game.

>inb4 shilling

>> No.3511308
File: 591 KB, 534x480, nur Obelix.webm [View same] [iqdb] [saucenao] [google] [report]

Looks at that parallax! And the way his fat belly slightly turns with each step. Such a comfy game.

>> No.3511384

Wow, I didn't know the Gameboy was capable of that!

>> No.3512076

how is that shilling if you don't even say the name of the game?

>> No.3512097
File: 316 KB, 256x238, SuperMarioWorld-IggysCastle.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3512112
File: 192 KB, 256x238, Alttp-bully.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3512139
File: 2.19 MB, 1280x720, duke_nukem_stripper_hot.gif [View same] [iqdb] [saucenao] [google] [report]


>> No.3512345

Just being safe

>> No.3512416

Not sotn you dingus

>> No.3513125


I remember being a retarded little kid and thinking i'd get some kind of reward if I could stall the bully dude long enough so that the ball thing could get away, something good would happen.

I miss being so stupid that I just tried the most random shit in video games expecting something to come of it.

>> No.3513134

What was it?

>> No.3513992

this whole game was full of things that were just annoying as fuck

>> No.3513998

unfortunately you're right

>> No.3514059

keep fuckin that alien boy

>> No.3514895
File: 414 KB, 500x408, luiqk7OhjQ1qfa1jdo1.gif [View same] [iqdb] [saucenao] [google] [report]

dumping my favorites

>> No.3514897
File: 40 KB, 498x498, nbnan6Lsta1s9677oo1.gif [View same] [iqdb] [saucenao] [google] [report]

The waterfall in this one.

>> No.3514912
File: 31 KB, 77x140, Johnny_Cage_MK1_Victory.gif [View same] [iqdb] [saucenao] [google] [report]


>> No.3514920
File: 1.64 MB, 480x331, nt55tia2l91r4ilp4o1.gif [View same] [iqdb] [saucenao] [google] [report]

The belly rub at the end.

>> No.3514924
File: 360 KB, 500x368, n5fuv7PQLo1s9677oo1_r2.gif [View same] [iqdb] [saucenao] [google] [report]


>> No.3514928
File: 5 KB, 105x160, dancin-zombie.gif [View same] [iqdb] [saucenao] [google] [report]


>> No.3514935
File: 10 KB, 558x384, 9b25f3cf874fd69f55f11f29db19b657113bd77b.gif [View same] [iqdb] [saucenao] [google] [report]


>> No.3515021

He reminds me of the Treasure Master kid

>> No.3515670
File: 82 KB, 752x224, kof96-stage-fatalfuryteam.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3515682
File: 216 KB, 752x224, kof99-stage-airport-animate.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3515694
File: 153 KB, 740x224, Kof95usabg.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3515718
File: 669 KB, 768x256, Kof99park3bglite.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3515728
File: 1.39 MB, 320x180, aa19c2fc6add227e.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3515738
File: 86 KB, 800x336, Lbkaedebg.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3515753
File: 260 KB, 1024x384, lsJ8C.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3515780
File: 365 KB, 400x328, coffee-sylvester-cat.gif [View same] [iqdb] [saucenao] [google] [report]

>comfy feel-good animation

>> No.3516012


>> No.3516090


>> No.3516109
File: 1.06 MB, 400x225, tumblr_milylcCwpG1ruzbsdo4_400.gif [View same] [iqdb] [saucenao] [google] [report]

confy mostly because of nostalgia

>> No.3516709
File: 10 KB, 256x256, Charging my laser.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3516946

I have to try this

>> No.3516953
File: 15 KB, 320x224, lb2.png [View same] [iqdb] [saucenao] [google] [report]

2nd best stage

>> No.3517210
File: 89 KB, 200x200, dat head.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3517217
File: 30 KB, 160x160, tumblr_inline_nxtsqmWt4o1ri065t_500.gif [View same] [iqdb] [saucenao] [google] [report]

This don't beat Rogue kissing Storm but it's alright.

>> No.3517391


Where is this from?

>> No.3517406


>> No.3517506
File: 464 KB, 500x450, opening.gif [View same] [iqdb] [saucenao] [google] [report]

Pokémon Crystal has some of my favorites. Probably the best deceptions of Pokémon in any of the games too.

>> No.3517510
File: 61 KB, 300x300, charizard.gif [View same] [iqdb] [saucenao] [google] [report]

Cooler shinies too.

>> No.3517512
File: 127 KB, 500x500, gengar.gif [View same] [iqdb] [saucenao] [google] [report]


>> No.3517519
File: 50 KB, 200x200, croconaw.gif [View same] [iqdb] [saucenao] [google] [report]


>> No.3517521
File: 146 KB, 250x250, lapras.gif [View same] [iqdb] [saucenao] [google] [report]


>> No.3517560

doo doo doo doo doo do doooo dooo dooo do doo do dooo doooooo

>> No.3517568

Art of Fighting 3 (Neo Geo)

>> No.3518006
File: 410 KB, 640x384, Garoufreemanbglite.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3518710
File: 85 KB, 500x547, Clock Tower.gif [View same] [iqdb] [saucenao] [google] [report]

feel the fear!!1!

>> No.3518726

Watching my people at work while playing settlers 2 unfortunetly i canno't find any animation.

>> No.3518784
File: 1 KB, 90x135, bird.gif [View same] [iqdb] [saucenao] [google] [report]

Fuck you. Have bird.
Shame about that ledge.

>> No.3520046

What's the name of this game?

>> No.3520171

I always loved that stage. I heard somewhere that this was the same place where the battle with Shinnosuke Kagami happened (Last Blade). It was also remade for KoF XIII and Kagami make a small cameo in the background (Console only).

>> No.3520190


Tropical Angel

>> No.3520380
File: 10 KB, 320x200, MechWarrior_DOS_12.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3521701

For an 8-bit system, the Game Boy was actually super powerful, especially compared to the NES. It doesn't seem like it because of the lack of color (and fyi sprites/background tiles still have the same *number* of colors each, at 2 bits), but the difference in processing power was positively huge, and had less severe limits on both RAM and sprites per line.

>> No.3521708


Oh snap. I didn't know there was a Dougram game out there.

>> No.3522218

any GIFs in the original resolution, under 100x100? want some of that sweet super-low-res shit

>> No.3522242

some of that game's scenes are pretty fucked

>> No.3522401

duh luh luh luh DUH LUH LUH LUH DUN DUn dunnn

>> No.3522418
File: 1.66 MB, 1080x1920, 70_20160926055523_1.png [View same] [iqdb] [saucenao] [google] [report]

you can turn off texture filtering in gl games, most games come with the option to. for quake its gl_texturemode gl_nearest. half life's is actually the exact same. you can also use nearest filtering with mipmapping. gl_texturemode gl_nearest_mipmap_nearest. there is no reason to sacrifice gpu rendering (better fps, resolution, and color lighting) for software rendering

>> No.3522420


>> No.3522424

That only affects world textures, not textures related to .mdl files. Hardware and software also differentiate beyond just texture filtering and acceleration, like the water shader (as proven) are completely different and also different lighting code which I can't find the picture for.

>> No.3522427
File: 1.09 MB, 1920x1080, 70_20160926055435_1.png [View same] [iqdb] [saucenao] [google] [report]

it turns off filtering for models though. enemies, guns, etc. there is definitely a different water shader though

>> No.3522436

Can you post a better gun? I can't see shit. I tried it for myself before and it didn't affect models. I can only speak for myself at the moment though.

>> No.3522437
File: 522 KB, 1920x1080, 70_20160926061750_1.png [View same] [iqdb] [saucenao] [google] [report]


>> No.3522451
File: 13 KB, 320x240, fbrite3_sw.jpg [View same] [iqdb] [saucenao] [google] [report]

They both suck. Use r_fullbright 3 for this glorious quality.

>> No.3522453

Well done

>> No.3522502
File: 66 KB, 457x200, walking.gif [View same] [iqdb] [saucenao] [google] [report]

Comfy and the most broken walking animation in the history of vidya.

>> No.3522592
File: 504 KB, 1920x1080, 70_20160926062259_1.png [View same] [iqdb] [saucenao] [google] [report]

here is a better picture actually. i took this awhile ago but just remembered

>> No.3522998

In what way?

>> No.3524035

Looks great, but can you do one without the radar?

>> No.3524057
File: 26 KB, 590x443, Evangelion-N64-Pixel-Art-Xtreme-Retro-Asuka-1.png [View same] [iqdb] [saucenao] [google] [report]

May I ask the name of this game please? I swear I played it as a kid but I can't be sure without checking more of it. Google isn't helping.

>> No.3524129

Not him but it's Magical Pop n' for Super Famicom.

>> No.3524506


>> No.3524535
File: 1.79 MB, 718x514, eva642.webm [View same] [iqdb] [saucenao] [google] [report]

>> No.3524831

Thanks. Nevermind, didn't play it.

>> No.3524838

You should have played point & click adventure games then, where the most stupid shit turns out the be the solution.

>> No.3524905
File: 230 KB, 500x500, tumblr_n1ix9oCERd1t2sh2qo1_500.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3524920
File: 91 KB, 650x419, bl.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.3525414

Anything older than 15 years old is 'retro' in the video game world.

PS2 is just about retro.

>> No.3525467

Lol that filename tho

>> No.3525521

No it's not. It's 'retro' just like everywhere else, when it's 25 years old approximately. Everything else is just old/nostalgic/whatever.

>> No.3525658

Nah, that's not true, 15 years is the retro cutoff.

Same with computers - by 2001 an Apple IIgs wasn't "retro?" Are you high?

>> No.3526689
File: 161 KB, 500x347, YIblaarg.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3527878

Fuck that bird, that fucking thing was responsible for me being grounded many times

>> No.3528003
File: 1.92 MB, 500x504, big_bang.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3528005
File: 346 KB, 256x224, ff4j.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3528007
File: 1 KB, 16x20, gif-anicryst.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3528010
File: 1.29 MB, 500x502, lunar background animated.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3528014
File: 595 KB, 500x416, metal richter.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3528016
File: 4 KB, 98x99, wryyyy.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3528018
File: 9 KB, 90x136, ALTZOMB2.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3528020
File: 7 KB, 70x70, BURN.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3528025
File: 4 KB, 69x75, FLOAT.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3528029
File: 22 KB, 256x224, GOLGO.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3528410
File: 1.18 MB, 256x224, illusion of gaia save background.webm [View same] [iqdb] [saucenao] [google] [report]


>> No.3528458
File: 109 KB, 500x433, 1471333436401.gif [View same] [iqdb] [saucenao] [google] [report]

fuck anon, my nostalgia is off the charts. i played this game so much as a kid and would just wall jump for what felt like hours. i beat it again a couple of months ago and fuck is it still challenging to this day.

these me back to when i used to play in the arcades. honestly, finding strangers to play co-op games with is a feeling you just can't recreate.

this scene made me feel fucking upset as a kid, though I never really knew why at the time. it still gets me to this day though.

thanks for the throwback, anons.

>> No.3528591
File: 58 KB, 150x150, Mischief1419838867501.gif [View same] [iqdb] [saucenao] [google] [report]


Someone needs to make a gif of Marina's walking animation.

>> No.3530492


>> No.3532176
File: 38 KB, 228x160, Aria of Sorrow Bat.gif [View same] [iqdb] [saucenao] [google] [report]

castlevania always deliver

>> No.3532986
File: 1.31 MB, 500x504, Aria of Sorrow Attack.gif [View same] [iqdb] [saucenao] [google] [report]


>> No.3533000

at the very end when the dog is on the box and turns around, that's some dope as 3D sprite work

>> No.3533006

Literally "heh, nothin personell kiddo": the gif

>> No.3533008

You can do it with Alucard too, the Skelerangs all get scared if you're too close to them.

>> No.3533179

Holy shit. After so many years I just realized he fucking ripped the wings' bones appart, I always thought he just broke them and they never healed due to Raziel being underwater.

>> No.3533205

They actually move away at a very high speed, but this is almost never seen in the games because of their positioning.

>> No.3533694

such great work for just a second of results

>> No.3535259
File: 381 KB, 384x224, Marvel Vs. Capcom Jin Gun.gif [View same] [iqdb] [saucenao] [google] [report]

this guy felt so powerful, his punches were the best too

>> No.3535292


>> No.3535302
File: 19 KB, 128x128, diablo-warrior1.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3537643
File: 17 KB, 496x448, Solbrain Intro.gif [View same] [iqdb] [saucenao] [google] [report]

shatterhand can suck muh diuk

>> No.3537649
File: 76 KB, 496x448, Solbrain Punch.gif [View same] [iqdb] [saucenao] [google] [report]

prob gonna end up making some Solbrain OC myself soon, coudn't find more sweet gifs

>> No.3537917
File: 155 KB, 420x327, 1453585361717.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3537923
File: 518 KB, 500x438, tumblr_mfr3j98uwG1s0qwlko1_500.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3537925
File: 274 KB, 456x175, 1410471949837.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3537927
File: 745 KB, 160x139, thstarfox2a.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3537929
File: 388 KB, 500x376, 3Zq4P - Imgur.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3537934
File: 186 KB, 500x438, gjCUu - Imgur.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3537943

amazing pixel art

>> No.3540513

Where from?

>> No.3540549

King of Fighters '99—see the filename

Not retro reee

Dithered 3D shadows hold a special place in my heart because I had Nokia 3410 and it had cool monochrome 3D animated screensavers

>> No.3540569
File: 5 KB, 256x256, lemmings-animated.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3540590

PSP might as well be considered retro by now, it's literally a portable Playstation

>> No.3540664
File: 17 KB, 320x256, bob.cgi.gif [View same] [iqdb] [saucenao] [google] [report]

One of the original Lemmings animations that started it all, made in Deluxe Paint on an Amiga computer.

>> No.3540943

>Not retro reee
I-I'm sorry.

>> No.3541452
File: 1.44 MB, 400x366, ehhh.gif [View same] [iqdb] [saucenao] [google] [report]

>Not retro reee

>> No.3542004
File: 404 KB, 1209x954, Marvel Vs. Capcom Venom Stage.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3542157
File: 11 KB, 144x192, output_tuuCVO.gif [View same] [iqdb] [saucenao] [google] [report]

For real though, how did this make it into a licensed NES game?

>> No.3542415
File: 63 KB, 1000x1192, ignorant_babby_award.gif [View same] [iqdb] [saucenao] [google] [report]

>literally a portable Playstation

>> No.3542420

Not him but the psp uses the same cpu architecture as the psx only with multiple times the time clock speed of it. Psp actually doesn't emulate the psx cpu becouse it dosen't need to.

>> No.3542424

>Thinking localizers got that far in such a hard game

>> No.3542615
File: 447 KB, 1000x1192, ignorance_has_reached_critical_mass.gif [View same] [iqdb] [saucenao] [google] [report]

>psp uses the same cpu architecture as the psx only with multiple times the time clock speed

>> No.3542632

Oh look what a coincidence they both use the same instruction set architecture.

>> No.3542660

Not him, but I always thought PSP used some ARM-based processor. Well, no wonder it could emulate PS1 and had some PS2 conversions too.

>> No.3543254
File: 448 KB, 1000x1192, this_level_of_ignorance_should_not_be_possible.gif [View same] [iqdb] [saucenao] [google] [report]

>Oh look what a coincidence they both use the same instruction set architecture.
>Oh look, despite these two books being about different stories, they're the same because they're both written in English!

>An instruction set, or instruction set architecture (ISA), is the part of the computer architecture related to programming, including the native data types, instructions, registers, addressing modes, memory architecture, interrupt and exception handling, and external I/O. An ISA includes a specification of the set of opcodes (machine language), and the native commands implemented by a particular processor.

>In electronics engineering and computer engineering, microarchitecture, also called computer organization and sometimes abbreviated as µarch or uarch, is the way a given instruction set architecture (ISA) is implemented in a particular processor.[1] A given ISA may be implemented with different microarchitectures;[2][3] implementations may vary due to different goals of a given design or due to shifts in technology.

>> No.3543419
File: 59 KB, 248x222, Kirby's_Adventure_(NES)_37.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3543996

The interesting thing is that the PSP uses MIPS hardware from the same series as N64, though a different variant.

>> No.3544007

The MIPSIII(Used in the R4000 - PSP) architecture is fully backwards compatible with MIPSI and II(used in PSX). There is no need for emulating the psx cpu on the psp.

>> No.3544269
File: 283 KB, 320x232, 1403784377200.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3544270
File: 165 KB, 320x232, DariusGaiden-GoldenOgre4.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3544301
File: 60 KB, 256x240, BigNose-Level1.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3544414


>> No.3544521

It's okay because it's Hitler.

>> No.3544525
File: 20 KB, 500x375, vbwlp.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3544534
File: 90 KB, 640x400, yuno109.gif [View same] [iqdb] [saucenao] [google] [report]

>> No.3544539

Oh no, here we go again!

>> No.3544559

>The PSP's main microprocessor is a multifunction device named "Allegrex" that includes a 32-bit MIPS32 R4k-based CPU
I will admit misreading "r4k" as being the same as "r4000". They are actually distinct architectures. Your point of the instruction set employed by the PSP being inclusive of that employed by the PSX is correct, however...

>no need for emulating the psx cpu on the psp

...is still not true. There is still a difference between instruction set architecture and microarchitecture. You can use Google to learn more.

>> No.3544595

Kirby bullies trees. Japan teaching kids evil stuff as usual

>> No.3544597


>> No.3544976

>try to do the right thing for your country
>go down in history as a monster
>generations later people make animations of your head exploding for entertainment

It's pretty twisted tbqh.

>> No.3545563

>the right thing for your country
>going to war with almost every world superpower at the time


>> No.3545572

That's Master D, you nitwit.

>> No.3546002

Why does Kirby have the Waddle Dee ability?

>> No.3546265


Learn some history, anon. Hitler did a lot for Germany before going into war.
Stop reading official propaganda.
Not even defending what he did on the war, but before WWII, Hitler was based to German people.

>> No.3547883
File: 53 KB, 500x573, Metal Slug Thumb.gif [View same] [iqdb] [saucenao] [google] [report]

it's not unusual for a pixel art or retro animation thread to become a metal slug thread, it's just super cool and awesome.

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