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/vr/ - Retro Games


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File: 72 KB, 800x559, castlevaniadraculax.jpg [View same] [iqdb] [saucenao] [google]
3467193 No.3467193 [Reply] [Original]

Is this game actually better than the TG-CD version?

Also, what's your favorite Castlevania game?

>> No.3467196

>>3467193

lol no. not even close

>> No.3467197

>>3467193
>Is this game actually better than the TG-CD version?
Is this a troll? it's a completely different game, some people falsely call it a butchered port but it isn't, its a great classic style vania in its own right.

>> No.3467198

If you mean the PC Engine CD game, Rondo of Blood, they're different games. It isn't better but Vampire's Kiss is the best SNES Castlevania by far.

>> No.3467228

>>3467197
Sorry, my English isn't too great. Are they not both Dracula X? What would be a better word to use than version?

>> No.3467247

>>3467228
The SNES version is always regarded as the inferior version. While the TG-CD version is definitely the best one, the SNES port is a great alternative.

>> No.3467373

Rondo was on a disc and had story cutscenes, Dracula X is shut compared to it.

Play them both and you Will see. Rondos music alone is worth never even emulating X.

>> No.3467429

>>3467373
I actually prefer Dracula X's music to Rondo's.
https://youtu.be/fvwAhp0Eu5M
https://youtu.be/XoGCokTDSyA

That bass line at the beginning gives me an erection every time.

>> No.3467431

>>3467193

Not in ANY way. It's not just a terrible port but it's a bad game on its own merit.

The first level's music is pretty good though

>> No.3467434 [DELETED] 

[spoilers]I find this game highly unappealing because everything has like 3 frames of animation, and it triggers me.[/spoilers]

>> No.3467436

>>3467434
ctrl+s

>> No.3467437

I find this game unappealing because everything has like 3 frames of animation. And Richter can't use any of the moves he starts off with in SotN.

>> No.3467471

>>3467193
people shit on it but ironically I think half of them would pay 15 bucks for a new game that was even remotely comparable. not even sure how the wii classicvania couldn't even compare 15 years later.

also, everyone's favorite is clearly rondo. like, 90% of everyone agrees (the story is awful though.)

>> No.3467487
File: 56 KB, 621x465, 07-04-es2401.jpg_141358524.jpg [View same] [iqdb] [saucenao] [google]
3467487

I find it weird that Rondo fans dislike Dracula X.
I love both because similar gameplay, graphics and music. DX is harder and more frustrating, but that shouldn't be a problem if you've played the NES games.

>> No.3467528

>>3467193
God no, collect it if you want but also get the TG version digital on the wii shop for next to nothing and play the complete game.

>> No.3467561

>>3467193
Thoughts on Bloodlines? One guy has a spear pole thing.

>> No.3467563

>>3467193
No, but it isn't a bad game.
>>3467487
This. The only thing I dislike about Dracula X is non playable Maria. Everything else is pretty good imo.

>> No.3467615

It's a perfectly good version of the game. It's like comparing the MSX version of CV1 to the NES version. Same game, slightly different in some areas, some areas better in one over the other. Different structure. Really what does the CD version have over the SNES? Yeah technically better music, but some of the SNES arrangements are much better than the CD's. Dated anime FMV? CD version is overrated.

>> No.3467635

>>3467615

The comparision is not quite right.
Vampire Killer on MSX has the same graphics and music from NES CV, but the design is completely different, it's an exploration/action game without scrolling.

Dracula X on SNES plays like a regular Castlevania.

I don't know what it could be compared to, SMB2J, maybe?

>> No.3467679

I've heard about this series for a while now and I've been wanting to finally check it out.
Any ideas on where I should start? I only have my PC so yeah

>> No.3467686

>>3467679

Castlevania 1 NES, from there you can choose your own path. Castlevania fandom is known for having heavily polarized opinions and the games that might be the best for some is the worst for others and so on.

>> No.3467706

Is SCIV the easiest of the classic games? I want to buckle down at git gud at Castlevania, so I thought I should start with the easiest.

>> No.3467713

>>3467706

Only the first half of the game, then it gets tougher.

IV, Bloodlines and Rondo of Blood are all beginner friendly, but anyway Castlevania 1 isn't all that hard, you will die a lot but it's a short game, you should be able to finish it.

>> No.3467720

>>3467193
>Is this game actually better than the TG-CD version?

Not even remotely close.

It's decent, but Rondo is a masterpiece.

>> No.3467737

>>3467706
Not really, it just has better control of the whip and jump. Sc4 doesn't have easier enemies or levels but you are better equipped to handle it, if that makes any sense.

>> No.3467823
File: 2 KB, 72x136, whats good nigga.png [View same] [iqdb] [saucenao] [google]
3467823

>>3467706
>I want to buckle down at git gud at Castlevania, so I thought I should start with the easiest.
Play the first on NES boi. Learn the attributes of all the weapons and get acquainted with memorable characters like "Bat", "Fleaman", "Medusahead" and "Jumping Fishmanguydude"

also suit of armor and Red Skeleton

>> No.3467941

>>3467487
>>3467563
It's a bit less smooth in controlls though.

>> No.3467954

>>3467941

Is it really? Some anon above said DX has less animation frames than Rondo, but I just checked both games' sprite data and Richter has the same animation frames.

The main difference between both is that DX doesn't have the (admittedly OP) bible sub-weapon.

>> No.3468059

>>3467954
It feels slower to me in any case.

>> No.3468078

>>3467193
They're different games but the SNES game has definitely better graphics and sound.

>> No.3468090

>>3467429
The bass is okay, but the tinny trumpets that kick in later ruin that cover.

>> No.3468094

>>3467561
It's not a bad Castlevania game, but the level design kinda blows. Lots of boss battles, though.

>> No.3468101

>>3467706
Yeah, IV is one of the easier entries in the series. The whip is objectively too strong and all the bosses are lame as fuck. Levels range from "this is dull" to "oh, I died randomly from a trap", too.

>> No.3468107
File: 7 KB, 256x224, Stg25_1up_stand_here.gif [View same] [iqdb] [saucenao] [google]
3468107

>>3468101
>died randomly from a trap

Get good.

>> No.3468116

>>3468107
Those aren't random, if you get squashed by those it's your fault.

The diagonal floating platforms in IV though? You'll most likely get carried into hanging spikes. Legit deaths in IV are a very rare occurrence, unlike any other Classicvania before or after it.

>> No.3468118

>>3467561

it's really good. having two playable characters gives it some nice variety. I prefer IV over it slightly, but Bloodlines is still a must play if you're into the series.

>> No.3468124

Is IV a game with a completely different and more casual approach or just a tech demo?

>> No.3468125

>>3468116
>The diagonal floating platforms in IV though? You'll most likely get carried into hanging spikes.

No, really, get good, I think I never died in that part. They give you enough reaction time to avoid the spikes.
I used to die a lot on the part before that though, with the circle saw coming from below.

>> No.3468129

>>3468125
>I used to die a lot on the part before that though, with the circle saw coming from below.

That part's bullshit too, because if you don't time the disappearing stairs just right you're stuck and forced to die.

>> No.3468134
File: 51 KB, 380x420, maria2.jpg [View same] [iqdb] [saucenao] [google]
3468134

>>3467193
I sold my copy of dracula x about 5 years ago to pay for a gift for an ex. One of the biggest mistakes of my life.

>> No.3468136

>>3468124

Every Castlevania changed the formula after the first one.

The only one that plays like "real" Castlevania is the first one.

IV is not the easiest, that'd be Rondo, at least to me.

>> No.3468137

>>3468124
I think they just wanted to improve the gameplay (which they did) but it ended with the game being too easy.

>> No.3468141

>>3468136
The formula was the same, they just changed a few minor details.

IV on the other hand went full south with the complete air control and multi-directional long as fuck whip

>> No.3468151

>>3468141

Bloodlines had multi-directional whip (not as versatile as on IV, but it was there), and Rondo has mid-air jump control.
Rondo also has its share of own things, different from the original, as does Bloodlines.

Remember, all of these games were made by different teams, and none of them were the original NES trilogy team. So each team went for their own approach of the series.

IV feels as much of a Castlevania as III, Rondo, X68000 or Bloodlines are. And yet none of them is exactly like the original. But they're all still clearly part of the "classic" era, which ended with SOTN's release.

>> No.3468153

>>3468151
>Bloodlines had multi-directional whip
You can just whip upwards

>Rondo has mid-air jump control.
You can barely move, you might as well not have it.

The music in IV was also shit

>> No.3468157

>>3468153
>You can just whip upwards

Yeah I said it was not as versatile, but it's there.

>You can barely move, you might as well not have it.

We can make some comparison using a ruler or something, but you can move quite a bit on Rondo, enough to dodge enemy attacks. And let's not forget the backflip and item crash, also a detour from the original formula.

Why the hate?

>> No.3468158

>>3468153

>any castlevania game
>shit music

0/10

>> No.3468163

>>3468136
>IV is not the easiest, that'd be Rondo, at least to me.
Rondo has decently challenging bosses (unless you use the loli) and zakos with more reactive attacks than IV.

Super IV is mostly a slog until you finally get to the hex stages, whereas Rondo of Blood is paced very well.

>> No.3468167

>>3468157
You can't really compare them like that and pretend that they share the same flaws as IV.

You are really fucking overpowered and it shows.

The music was mostly ambient shit and the SNES's muddy instruments didn't help either.

>> No.3468168

>>3468151
>which ended with SOTN's release.
Except for Legends, the x68k remake, and Adventure ReBirth, of course.

>> No.3468175

>>3468167

Ah, it's okay anon, you just hate IV's guts, I won't change your mind.

I just wanted to make clear my point that no Castlevania after the first one was like it, they all changed stuff around.

>> No.3468179
File: 20 KB, 512x448, hcastle.png [View same] [iqdb] [saucenao] [google]
3468179

Haunted Castle is the best because it's the only 16-bit title that respects 8-bit Castlevania's gameplay.

>> No.3468180

>>3468175
I'm aware of that, but IV changed way too much.

>> No.3468182

>>3468179

Not really, it has weird sub-weapons (fucking bombs? really?), but it has one of the best soundtracks in the series.

>> No.3468190

>>3468182

Dracula X is the only one that respects the original formula the most.
IV has the multi-whip, Rondo has the bible sub-weapon (rendering pretty much the rest obsolete), Bloodlines has a boomerang instead of a cross, lacks a knife, and has the OP special sub-weapons orb and spear head.

Meanwhile Dracula X has the traditional sub-weapons, no multi-whip, although it still has the backflip and item crash.

>> No.3468202

I wonder why they took out the numeral item upgrade after IV.
It added to the challenge.

Rondo also lets you fuck up getting a subweapon you didn't want and makes you able to get the one you lost immediately.

>> No.3468210

What's the best subweapon to use in Chronicles? I keep getting my ass kicked by Medusa and the werewolf woman.

>> No.3468215

>>3468210

Depends on the situation but mostly it's mark III cross.

>> No.3468250

>>3468215
BWPH BWPH BWPH BWPH

>> No.3468257

>>3468250

yeah sound effects on that game are weird.

The arranged soundtrack is also best forgotten.

>> No.3468271

>>3468257
Whip crack sounds pretty good though, I'll give it that.

>> No.3468274
File: 283 KB, 748x398, chronicles_super.jpg [View same] [iqdb] [saucenao] [google]
3468274

Threadly reminder...

>> No.3468278
File: 108 KB, 748x396, 1458262595236.jpg [View same] [iqdb] [saucenao] [google]
3468278

>>3468274

Anon, I...

>> No.3468283

>>3468278
But the raft section was extreme, with dodging the mermen and shit. Are you trying to make Chronicles look better than Stupor Castlevania here?

>> No.3468284

>>3468283

lol nah, just fucking with your 'tism. I like both of them, but neither are my total fave.

>> No.3468290

>>3468284
Well, okay then. You could've at least picked a worse part of Chronicles to use for a troll image, like the doll mansion.

>> No.3469059

>>3467561
it's fun, but the aesthetics are god aweful

>> No.3469076

>>3467679
super castlevania IV, if only because it's easy and makes for a good icebreaker.

rondo of blood or nes cv1 would be good ramps up from there.

Dracula x and cv3 from there, since they're highest difficulty.

bloodlines could be fun too, but I haven't played through it, so I can't judge how friendly it is.

avoid Simon's quest unless you get a retranslation and just really love the series. it's different, and unpolished.

symphony of the night if you want to play metroid with swords.

the others (esp. GBA and ds titles), imo, are mediocre trash and can be avoided.

>> No.3469538

>>3469076
what, anon, you don't like sprawling flat hallways of undifferentiated enemies and tons of backtracking?

>>3467679
start with super iv or rondo of blood. if you like them enough try some of the other classics, or try symphony of the night with richter mode

I also think lament of innocence is a decent game. it takes castlevania 2d principles and brings it into 3d with most of the design intact.

>> No.3470024

>>3469076
>>3469538
In my opinion, you need to start with the first one. If you start from the later games, you might find the fluidity and animation of the older ones lacking and make the experience feel boring compared to Rondo or IV. When you start from the first one, the experience only goes up, just skip Simon's Quest.

>> No.3470028

Speaking of which, I just finished the original Famicom Castlevania. Great stuff—Dracula's a surprisingly fair final boss, as were the previous two. Many areas in this game have to be approached like if you were playing a puzzler or wargame, requiring just the right sub-weapon which is usually within reach. Doing a 1CC shouldn't be too hard now that I know exactly where to use the clock; the second quest seems brutal though. I'll probably do SCIV next just to get it over with, as I'm not sure I'll appreciate reduced sub-weapon usage after playing the others.

>> No.3470041

>>3470028

The 2nd loop isn't all that much difficult, it adds more enemies (mostly bats) but starting from level 4 or 5, it's default difficulty. Level 5 (Death stage) is exactly the same as on the 1st loop.

And yeah it's not too hard to do a 1cc.

Holy water breaks the whole game though, you don't really need the clock much, I think I only use it on the Medusa boss fight (which is pretty easy anyway even without any subweapon)

>> No.3470068

>>3470024
>skip simons quest
Why would you do this? Just because today's gaming babbies can't read and think and can't understand what to do doesn't mean it is impossible. Simon's Quest is fucking awesome. Play it. Beat it with the real ending back in the day with zero help. Just, you know, read and think.

>> No.3470075
File: 28 KB, 600x600, 5d6.jpg [View same] [iqdb] [saucenao] [google]
3470075

>>3470068
>Just because today's gaming babbies can't read and think and can't understand what to do doesn't mean it is impossible.
Brute-forcing a game is not hardcore, boy.

>> No.3470146
File: 11 KB, 797x200, saturn richter whip sheet.png [View same] [iqdb] [saucenao] [google]
3470146

I trust you're playing the Saturn version of SotN for that sexy Richter sprite.

>> No.3470152

>>3470041
I used the clock in the clock tower, which fits the area's theme. Fleamen and hawks spawning at variable height was a bit much to deal with regularly, and I didn't know Dracula had a stage you could respawn and continue on. Odd to hear the later stages remain the same even on successive loops. Right now I've done all stages on 1 credit other than the bridge, clock tower, and Dracula, so I know most of the game front and back now.

>> No.3471060
File: 16 KB, 536x408, spectral-interlude.png [View same] [iqdb] [saucenao] [google]
3471060

>>3470068
>Simon's Quest is fucking awesome.

It's better on the Zed-X Spectrum in glorious 50hz, however.

>> No.3471109

>>3471060
>zed-x
Wow, way to out yourself as an American who wishes he was British.

>> No.3471116

>>3471109
That was part of the joke. The other was calling 50hz glorious.

>> No.3471148

>>3471060

Why is /vr/ this salty about an obscure fan game?

This would be like every Doom thread having arguments over the Sansa Clip port.

>> No.3471242

>>3471116
But spectral interlude and the speccy are actually good tho

>> No.3471274

>>3470146
It looks nice, but the game is stretched to fit the Saturn's resolution.
https://www.youtube.com/watch?v=5PxGM1np2hU
Hope it's okay if I post this video here, talks about the Saturn version's failings.
I might one day give it a shot if the extra content is just that good though.

>> No.3471317
File: 140 KB, 516x719, vampire killer.jpg [View same] [iqdb] [saucenao] [google]
3471317

Posting best Castlevania

>> No.3472357
File: 344 KB, 576x360, fuckingmasterpiece.webm [View same] [iqdb] [saucenao] [google]
3472357

>>3471317
That doesn't look like Amigavania to me.

>> No.3472887

>>3470068
>Just because today's gaming babbies can't read and think and can't understand what to do doesn't mean it is impossible

That's not the reason to skip it (and bear in mind, I do enjoy simon's quest for what it is):

The issue with simon's quest isn't in reading shit and figuring it out (esp. with the two great retranslations out there that remove ambiguity and flesh out better hints + the fact that all the REALLY ambiguous shit has already been spoiled by the likes of James Rolfe, etc).

It's that there's lolno bosses, the bosses that do exist are jokes, and much of the game is a pointless grind.

The reading/thinking aspects of the game have been fixed over the years, but the overall mechanics of the base game itself have issues that the rest of the CV series (save for MSX 2) don't really display.

>> No.3472902

>>3472357
>Amigavania
huh. when I see shit like this, it makes me understand exactly what sort of look early FOSS games were going for.

That looks like utter and complete dog shit. As if someone were designing a flash game in 2002.

>> No.3473461
File: 27 KB, 527x589, Richter.png [View same] [iqdb] [saucenao] [google]
3473461

HAUUUAAH CYA AT DAH PARTEH RICHTER

>> No.3473593
File: 26 KB, 527x589, Richter.png [View same] [iqdb] [saucenao] [google]
3473593

>>3473461
Oh yeah I touched it up a bit.

>> No.3473606
File: 25 KB, 527x589, Richter 2.png [View same] [iqdb] [saucenao] [google]
3473606

>>3473593
I seem to not get the right arm good.

>> No.3473610
File: 26 KB, 527x589, richter 3.png [View same] [iqdb] [saucenao] [google]
3473610

Last one.

>> No.3473616

>>3467247
They aren't even the same fucking game, end this meme. Rondo is not better it's just super fucking easy for the plebs and weebs, X is better if you prefer the old style challenge.

>>3467228
>What would be a better word to use than version?
It's not a version it's a different game entirely.

>> No.3473618

>>3467431
>It's not just a terrible port but it's a bad game on its own merit.
It's not a port you cunt and it's not a bad game either you're just a shite player that thinks high challenge is a bad thing because it reminds you how much of a worthless spastic you are.

>> No.3474386

>>3467193
>Also, what's your favorite Castlevania game?
SOTN

>> No.3474395

>>3467561
Worst 16-bit vania

>> No.3474539 [DELETED] 
File: 114 KB, 900x637, supercvbros.jpg [View same] [iqdb] [saucenao] [google]
3474539

>>3474395
That would be pic related, actually.

>> No.3475805

What game has the hardest version of Dracula? From what I've played CV3 seems like the hardest.

>> No.3476785

>>3475805
CDX, but only because of how bullshit Dracula's arena being 50% pits is.

>> No.3476790
File: 587 KB, 400x290, Neutron-Bomb.gif [View same] [iqdb] [saucenao] [google]
3476790

Nice troll post, but to feed you a bone, no Dracula X (while an overhated and overall decent game) is not even remotely as good as Rondo

SotN is my personal favourite

>> No.3476861

It is a far better game than most people give it credit for. I have always loved it , as it is in my opinion the the sequel that best captures the feel of the original NES Castlevania, my favorite game in the series.

I kinda regret selling my physical copy a few years back, but I got around 160 bucks for it so I suppose i did alright. It is a great game, though and i would consider it to be the best in the series.

>> No.3478075
File: 397 KB, 486x3155, Sarah.png [View same] [iqdb] [saucenao] [google]
3478075

Oh you guys.

>> No.3478113

>>3467193
First video game I ever played. I personally think it was better than 4, and never understood why everyone hates it so much. Then again it was literally the first video game I ever played.

>> No.3478901

>>3476861
This desu.

>> No.3479496

CDX is missing music, certain enemies and bosses, and has overall worse level designs (the last stage is only about a minute long for fucks sake).

There is no reason to waste time over it when Rondo is objectively better.

>> No.3479703
File: 22 KB, 256x224, castlevania_dracula_x.png [View same] [iqdb] [saucenao] [google]
3479703

>>3479496
>certain enemies and bosses

What are you talking about? It's got different enemies and bosses from the ones in Rondo.
Have you seen pic related in Rondo? No, because it's exclusive to Dracula X.

>and has overall worse level designs
Not like Rondo's level design is brilliant either, Dracula X's level design is more on par with CV1 and 3.

>the last stage is only about a minute long for fucks sake

Yeah, but so was the last stage in Castlevania 1.

>There is no reason to waste time over it when Rondo is objectively better.

There is a reason: it's not even the same game.
Also, Rondo is subjectively better, not objectively. As in, yeah, I do prefer Rondo too, but Dracula X is also worth playing and not as bad as people parrot without even playing it.

End with the meme already.

>> No.3479761 [DELETED] 

>>3479703
Just admit the game was leftover table scraps for poorfag Nintendildos already.

>> No.3479776

>>3479761

At least nintendildos got a 2nd Castlevania game on the SNES.

Smegma Drive fans didn't got anything, and Amigays sure didn't either.

sup stralia

>> No.3479782

>>3479761

>gets told
>"b-b-but nintendildos!"

lol

>> No.3479809

>>3479776
Rather one great game like The New Generation than two awful games, stupid fanboy.

>> No.3479810

>>3479809

Hahaha

>> No.3479871

>>3479809
FUCKING FIVE-STAR AUSTRALIA-KUN POST MY NIGGA

>> No.3479875

>>3479782
>>gets told
This is the sort of delusion we're dealing with with Nintendildos, everyone.

>> No.3479882

>>3479875

But you got told, old man.

>> No.3479885
File: 58 KB, 465x498, image.jpg [View same] [iqdb] [saucenao] [google]
3479885

>>3479882
Nope.

>> No.3479891
File: 43 KB, 237x330, bR1uR6ZbEf.png [View same] [iqdb] [saucenao] [google]
3479891

>>3479885

Yup.

>> No.3479893
File: 13 KB, 196x212, image.jpg [View same] [iqdb] [saucenao] [google]
3479893

>>3479891
Nope.

>> No.3479901
File: 217 KB, 841x949, 1461108041487.png [View same] [iqdb] [saucenao] [google]
3479901

>>3479893

Yup.

>> No.3479903
File: 66 KB, 600x671, image.jpg [View same] [iqdb] [saucenao] [google]
3479903

>>3479901
Nope.

>> No.3479905
File: 63 KB, 1000x1192, 1472852731879.gif [View same] [iqdb] [saucenao] [google]
3479905

>>3479903

You got told australia, like you always do.

>> No.3479914
File: 67 KB, 485x700, bitch what.jpg [View same] [iqdb] [saucenao] [google]
3479914

>>3479905
I BEG TO DIFFER, SONNY BOY.

>> No.3479929
File: 62 KB, 640x480, gakucar.jpg [View same] [iqdb] [saucenao] [google]
3479929

>>3479496
>>3479703

[ ] Not told
[ ] Told
[X] TOLDASAURUS REX
[X] No country for told men
[X] Knights of the told Republic
[X] ToldSpice
[x] The Elder Tolds IV: Oblivious
[x] Countold Strike
[X] Half Life 2: Episode Told
[x] World of Warcraft: Catoldclysm
[X] Roller Coaster Toldcoon
[X] Toldasauraus Rex 2: Electric Toldaloo
[X] Pokemon Told and Silver
[x] The Legend of Eldorado : The Lost City of Told
[x] Mario Golf: Toldstool Tour
[X] Battoldfield: Bad Company 2
[x] Portold 2
[x] J.R.R Toldkien's Lord of the Told
[X] LitTOLD Big Planetr
[x] Told Fortress 2
[x] Castlevania: RonTold of Blood
[x] Cyndaquil, Chicorita, and Toldodile
[x] demon's told
[x] Tolden Sun: Dark Dawn
[X] Toldstar Runner
[X] Battletolds
[X] Toldenstien
[X] ToldenEye007
[X] The day the earth got told
[X] Told booth

tl;dr Y'ALL GOT TOLD SON

>> No.3479931

>>3479929
JESUS FUCK THE TOLDAGE IS TOO REAL

>> No.3479935

Super Castlevania Bros. > Your favourite Castlege

>> No.3479940
File: 42 KB, 640x400, AMIGGERVANIER.gif [View same] [iqdb] [saucenao] [google]
3479940

HAS DRACULA GONE TOO FAR?

>> No.3479941

Alright, after years of believing the "DX is a bad port of Rondo meme" I decided to try it out.

You guys weren't lying, it is a different game, and a quite good classicvania at that.

I was a fool all this time.

>> No.3479943

>>3479941
CDX may not be a port, but it's still a bad videogame.

>> No.3479954

>>3479943

You just say that because it's on a Nintendo system.
It's a fine CV game, very similar to the NES games.

>> No.3479961

>>3479943

I'm playing through it right now, already on stage 3.

It's pretty good.

>> No.3479963

>>3479954
No, I say that because it was awful when I beat the game.

>> No.3479968

>>3479963

So you don't like Castlevania?

>> No.3479971

>terrible level design that copypastes the purple spear guys everywhere
>awful slower versions of the bosses taken from Rondo of Blood
>the music sounds like it was strained through someone's asshole, while listening to it from underwater
>graphics start looking like fucking garbage after the first level

Castlevania: Dracula X... was a mistake.

>> No.3479974

>>3479968
No, I love Castlevania. However, the SNES port of X is a blight on the series, along with the other Stupor Nintendo game.

>> No.3479979

>>3479971
>terrible level design that copypastes the purple spear guys everywhere

t. guy who never got past stage 2

>awful slower versions of the bosses taken from Rondo of Blood

Wait, you might not even made it to the boss of the first stage if you claim this shit.

>the music sounds like it was strained through someone's asshole, while listening to it from underwater

Ah, good olde SNES-hating shitposting.
Some of the arrangements are better than the PCE originals, and the music sounds fine, Konami at its best.

>graphics start looking like fucking garbage after the first level

Maybe because you never got past the first level.
Also, Rondo looks worse. Boring brick walls everywhere.

>was a mistake

Your birth was

>> No.3479983

>>3479979
Kill yourself already, Nintendildo.

>> No.3479984

>>3479974
>port

hah

>stupor

See? I was right, you just dismiss it because "muh nintendo hateboner". Grow up.

>> No.3479986

>>3479984
Fuck you. Nintendo is fucking dogshit. I hope you fucking die in your sleep tonight.

>> No.3479989

>>3479983
>>3479986

My body shakes, VIOLENTLY, when someone even MENTIONS Nintendo... FUCKING NINtendildos wjssSDJSDHGD1!!!11

>> No.3479990

>>3479986

Nothing personal, australia.

>> No.3479992
File: 10 KB, 92x140, 20091020_ep01_01.gif [View same] [iqdb] [saucenao] [google]
3479992

>>3479971
>>3479979

holy fuck, told again

>> No.3479996

>>3479992
>''''told''''

The other guy just made a bunch of assumptions and didn't even make sense. How is that getting old?

Stupid fucking Nintendo fanboys.

>> No.3480000

>>3479996

What assumptions? He got you fucking told. Twice.

>> No.3480002

>>3480000
Stop samefagging already to make your case look right, retard.

>> No.3480006

>>3479979
>Also, Rondo looks worse. Boring brick walls everywhere.

good job cherrypicking one stage that looks subpar, nintenfag

>> No.3480007

>>3479996

You got owned, man.

>it has slowed versions of rondo bosses!
>no, it has different bosses.

>it looks like shit!
>rondo is full of copypaste brick walls anyway

>nintendildos! nintendo sucks! shit!!
>you just hate it because nintendo hate

told.

>> No.3480009

>>3480007
All of those things you claimed are lies and exaggerations, while everything I said was correct and accurate. You fucking fail hard at arguing, you piece of shit.

>> No.3480013

>>3480006

What stage have you in mind? Because I can think of several parts of the game with the boring brick walls.

Anyway, not even a "nintenfag", I'm too old to be a brand loyalist (never was, to be honest). I love both rondo and DX, because I like castlevania.

>> No.3480017

>>3480009

>gets proven wrong
>"you're exaggerating and I'm right, you [ad hominem]"

You're mentally 12. Must suck to be stuck on an old man's body.

>> No.3480026

>>3480009

Let's see.

>Dracula X has different bosses from Rondo
truth.

>Dracula X suckskssss! spear guards is the only enemy (aka 2hard4me), it sucks because Nintendoooo!!
exaggeration.

Told.

>> No.3480029

>>3480017
Musck suck to have the IQ of a beaver.

>> No.3480030

>>3480029

damn.... ok you win, I don't think I can recover from that insult, too strong.

>> No.3480031

>>3480026
Now you're using "harder is better" as an argument? Hilarious. Just end your life already, you're stealing other better people's oxygen.

>> No.3480039

>>3480031
>Just end your life already, you're stealing other better people's oxygen.

Nothing personal.

>> No.3480076

How do I git gud at SOTN? The doppelganger boss absolutely wrecks me

>> No.3480097

>>3471317
Vampire Joker?

>> No.3480529

>>3473610
Neato anon.

>> No.3480830

Why does CDX have censored blood?

>> No.3480845
File: 19 KB, 202x232, DX_Ghost.jpg [View same] [iqdb] [saucenao] [google]
3480845

Your opinion on Death Jr.

>> No.3480873

>>3480076
yeah, the doppelganger is pretty hard.

try jumping to meet him in air, using fireballs to manipulate his attack cycle, and throw knives any time he's across the roon from you. really, though, he's just fucking hard, so git gud.

>> No.3480887 [DELETED] 
File: 358 KB, 1040x640, draculax-versions.jpg [View same] [iqdb] [saucenao] [google]
3480887

>> No.3480898
File: 1.70 MB, 438x469, 1444491236273.gif [View same] [iqdb] [saucenao] [google]
3480898

>>3480887
>Making the final boss a legitimate challenge is a bad thing

lmao, retard.

>> No.3480901

>>3480887
>SNES version gets the blue homoerotic Dracula because Konami knew only faggots play Nintendo

Deepest lore.

>> No.3480902

>>3480898
>le 'harder is better' meme

Haunted Castle confirmed for best Castlevania game.

>> No.3480904
File: 415 KB, 5000x5000, ballmount.jpg [View same] [iqdb] [saucenao] [google]
3480904

>>3480898
>Artificial difficulty is a good thing

lmao, retard.

>> No.3480908

>>3480887
>"Wrong"
Are we really missing out by not having the same old Throne battle, take 6 before the final battle? The Colosseum area was a good change.

>> No.3480918

>>3480904
>Artificial difficulty

lmao, retard.

>> No.3481115

>>3480887

At fucking least, some new OC from you australia.

Still, it's not the same game, Dracula X is also SOTN (Dracula X: Gekka no Yasoukyoku). And the SNES game is Dracula XX originally.
Different games, also you're a casual because you prefer the easiest dracula fight in the entire franchise to one of the hardest.

>>3480904
>artificial

I didn't knew you were a /v/ kiddy, aus.

Oh wait, I remember now, all these times you tried to bait /v/ and failed.

>> No.3481570

>>3481115
No, I prefer the canon and fairer fight.

>> No.3481579

>>3481115
>you prefer the easiest dracula fight in the entire franchise to one of the hardest.
Not played Circle of the Moon or Portrait of Ruin have we?

>> No.3481581

>>3481115
>easiest dracula fight in the entire franchise

Super IV's and Simon Quest's Draculas are much easier than RoB's, though.

>> No.3481583

>>3480918
>>3481115
You XXfags wouldn't seem like such wannabe-tryhards if you hadn't defended SCB in the past, which is literally the most casual Classicvania.

>> No.3481596

>>3481583

Who would need to "defend" Castlevania IV? It's consistently regarded as one of the best classicvanias along with III and Rondo.

>inb4 anti-nintendo nonsensical hate

No, one guy obsessed with hating Nintendo and Castlevania IV does not mean that IV is hated by the fanbase, quite the contrary. Go to any Castlevania forum and tell them how much you hate IV, they'll laugh at your sorry ass.

>> No.3481612

>>3481596
>It's consistently regarded as one of the best classicvanias along with III and Rondo.

Not recently, a lot of people are waking up and realising its poor game design and other shite aspects.

>Who would need to "defend" Castlevania IV?
You sure seem to get defensive whenever someone critically pans that game, followed up by your good ol' Australia strawman derailing.

>> No.3481649

>>3481612
>Not recently, a lot of people are waking up and realising its poor game design and other shite aspects.

Source? Your ass, right?
In the last /vr/ poll, IV came out with quite a good difference as favorite Castlevania.

Try again, ausso.

>> No.3481656

>>3481612
>Not recently, a lot of people are waking up and realising its poor game design and other shite aspects.

Why would people "recently wake up" to a game released in 1991?

It's a game that stood the test of time, deal with it.
To be honest, most classicvanias are well regarded, except for shit like Amigavania.

>> No.3481663

>>3481612

>uses scb meme
>waah stop using australian strawman

You're bad at hiding your 'tism, stralya.

>> No.3481962

>>3481115
Is there a Dracula XXX? I must know for research purposes.

>> No.3481973

>>3481649
Polls are quite easily rigged, silly.

>>3481656
Because they put aside their nostalgia and analysed the game objectively.

>>3481663
You Australia witch-hunters are far more autistic than I could ever be.

>> No.3481980

>>3481973
>Because they put aside their nostalgia and analysed the game objectively.

You can't pull the nostalgia card, it can be used for everything, especially on this board.
The castlevania games are generally well regarded and not just because of "nostalgia".

>> No.3481984

>>3481980
Okay, since you love SCB so much, can you list some reasons why it should be considered the magnum opus?

>> No.3481986

>>3481984

Since I love the what?

>> No.3482565

>>3480898
>challenge
It's not any harder. You do know you won't get knocked into a pit if you crouch before getting hit, right?

He does, however, look a lot gayer than RoB Drac's next form, even more ridiculous than Amigavania's Drac.

>> No.3482627

>>3482565
>even more ridiculous than Amigavania's Drac.


Come on.

CV1's drac true form is a bit goofy, but Amigavania drac is a literal clown.

>> No.3482641

What does Australia-kun drink that gets him this drunk?

>> No.3482642

>>3482641

I bet it's cheap bourbon.

>> No.3483496
File: 25 KB, 300x400, simon-belmont2.jpg [View same] [iqdb] [saucenao] [google]
3483496

Just played Bloodlines for the first time. Why is it so fucking hard to move your character compared to IV?

>> No.3483527

>>3467193
Super Castlevania IV> Rondo of Blood> The original trilogy from NES = SoTN>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>PS3>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>64>>>>>>>>>>>>>>>>>>>>>>>>>>>>>PS2>

>> No.3483529

>>3483527

>64 and ps2 worse than LoS

No.

>> No.3483530

>>3483527
Absolutely plebeian

>> No.3483542

>>3483496
Is IV the only fucking Castlevania game you've played?

>> No.3483561

>>3483542
No, I also played SotN

>> No.3483571

>>3483496
>>3483561

If you're not baiting, go play Castlevania 1, that one is harder to control than Bloodlines.
Bloodlines isn't really hard to control, it's more restrictive than IV, but it also has its own treats, for example you can jump while on stairs.

So yeah, if you're not baiting, go play Castlevania 1, 3 and Rondo, they're all better than Bloodlines.

>> No.3483580

>>3483571
I skipped CV1 on NES because I heard IV is a remake of that game, so I opted to play it instead. Did I fuck up?

>> No.3483592

>>3483580

IV is fine as an introduction to the series, but it's not a remake of 1, it's a re-telling of the same basic Simon story, that has also been retold in different games like Haunted Castle and Chronicles/X68000.

Bloodlines is more rigit, but it's still not quite the same as Castlevania 1.
So I suggest you go play the original NES game, and try to git gud, because it will seem stiff at first, but when it clicks you can rush through the game smoothly and it feels good.

>> No.3483623
File: 106 KB, 580x880, Eric_Lecarde.jpg [View same] [iqdb] [saucenao] [google]
3483623

Why do so many people dislike Bloodlines?
I think it's one of the best in the series

>> No.3483624

>>3483623

I think it's generally well liked. Most of the people that try to shit on it (or the SNES games for that matter) are probably just silly console warriors doing their stuff.

It's not my favorite but still a pretty damn good game.

>> No.3483656

>>3483623
It wasn't on a Nintendo console.

I felt the game was bogged down by one too many mini-bosses, but I liked the locations, gimmicks and variety.

The sequel was a disappointment.

>> No.3483671
File: 84 KB, 533x700, LookMomIPostedItAgain.jpg [View same] [iqdb] [saucenao] [google]
3483671

>>3467193
NOW THAT THE DUST HAS SETTLED, WHAT IS YOUR FAVORITE CASTLEVANIA AND WHY IS IT 4 AND WHAT GAVE IT THAT RETRO FEEL?

>> No.3483789

>>3468134
Jesus

>> No.3483836

>>3468124
80% of the game is a boring cakewalk, 10% of the game is a tech demo, 10% of the game is poorly designed bullshit you'll die cheaply to near the end.

>> No.3483845

>>3483836

I love seeing frustrated people like you hatebonering over IV, makes me appreciate the game even more.

>poorly designed bullshit

Literally get good. Castlevania 1 also has insta-death spikes. Cope with it.

>> No.3483860

>>3483845
Is that all you can spew is "git gud" like a broken record?

Why don't you git gud at Amigavania instead of shitting on it?

inb4
>I have never shitposted about Amigavania before!!

>> No.3483869

>>3483860


I have never shitposted about Amigavania before.

In fact, I'd play it if I had an Amiga, at least to see if it's as bad as everyone says.

>> No.3483871

And for the record, I've 1cc'd Super Castlevania already, but I'd be lying if I said I didn't die to something retarded on a blind run in that game.

>Castlevania 1 also has insta-death spikes.
I don't have a problem with spikes, it's the shitty level layouts themselves.

>> No.3483872

>>3483869
Yeah, but you're a liar. I know you SNES babbies are the kids that go around memeing about Amigavania.

>> No.3483881

>>3483871

>it's the shitty level layouts themselves.

What are you basing yourself for claiming that?

Every time people try to bash Castlevania IV (because as we all know, it's COMPLETE UTER SHITE BECAUSE FUCKING AVGN AND NINTENDILDOS LIKE IT!) is because of the "OP whip", not the level design, so this is a new argument.

So, first of all, what knowledge of level design do you have? How do you define "good" and "bad" level design?
Give examples.

>> No.3483883

>>3483872

>I know you SNES babbies

Australia-kun doesn't only attack Nintendo fans. Sure, they're his primary target, but he's also insulted and shitposted against anyone who says "Genesis" instead of Mega Drive, or "Bloodlines" instead of "The New Generation".
Also, AK shitposts a lot on PC threads (nothing to do with Sega vs Nintendo) and regional PAL vs NTSC threads.

So no, there's a lot of people making fun of Amigavania, not just "SNES babbies".

Anyway, I mean, look at this shit and try not to laugh: >>3479940

>> No.3483887

>>3483623
Because they are a bunch of Mike Mattei supporters?

https://www.youtube.com/watch?v=f9oy5G7yemg

The game was incredible and the detractors have a shitty sense of taste.

>> No.3483890
File: 39 KB, 412x360, image.jpg [View same] [iqdb] [saucenao] [google]
3483890

>>3483881
You will randomly get pushed into that hole due to poor hitbox coding as well as an overall poor structure.

>> No.3483892

>>3483887
>>3483623

Where are the people that dislike Bloodlines, anyway? I never came across any outside of a few contrarian shitposters here on /vr/, but those aren't "so many people", just 2 or 3 guys tops.

>> No.3483894

>>3483890

Never happened to me.

Give actual examples as to why do you think it has "poor hitbox coding". Do you understand about actual coding or you're just talking out your ass?

Just press the jump button, my man.
You're not getting "pushed into", you're falling like a retard.

>> No.3483902

>>3483894
Play the game and find out for yourself, champ.

>> No.3483903

>>3483902

Ah, great example.

Just admit you hate Castlevania IV because of personal reasons (you hold a grudge against AVGN, Nintendo fans, whatever). It's better to be honest.

>> No.3483906

>>3467193
No. They're essentially different games.

>> No.3483908
File: 47 KB, 412x360, image.jpg [View same] [iqdb] [saucenao] [google]
3483908

Another example: badly placed skeleton that will knock you back into a deathpit.

Lazy, lazy design.

>inb4 the GIT GUD memelord whines at me again

SUPER CASTLEVANIA IS LITERALLY PERFECT IT DINDU NUFFIN YA HEAR

>> No.3483916

>>3483903
Nah, I dislike it because it's a bad game, and also ruined the series by casualising the controls, thus forcing future iterations to have to implement similar controls because casuals had become acclimated with SNES.

>> No.3483928

>>3483908

Dude, these skeletons die in 1 hit (on normal). Come on.

>>3483916

>because casuals had become acclimated with SNES.

See? you hold a grudge against Nintendo. Your arguments aren't rational.
Nobody here will mind if you hate Castlevania IV.
Just say it out loud: "I HATE CASTLEVANIA FOUR!"

Nobody minds, it's alright. Feels good to shout out repressed feelings sometimes. But stop shitposting the same stuff all the time, you just give the impression of a contrarian that wants to rewrite history in a desperate attempt at convincing people that a game you hate is objectively bad. Not happening, son.

>> No.3483942

>>3483908
>SUPER CASTLEVANIA IS LITERALLY PERFECT IT DINDU NUFFIN YA HEAR

I don't think anybody is saying the game is literally perfect, no game is, but really, I never had a problem in that part.

Hate to say it, but git fucking gud

>> No.3483998

>>3483942
Of course I don't have a problem with it now, I'm just saying, someone who's never played SCB before will probably die on something questionably stupid a few times, unlike most other Castlevania videogames.

>> No.3484012
File: 15 KB, 148x125, Texmexvania.png [View same] [iqdb] [saucenao] [google]
3484012

So Castlevaniacs, who is the manliest, handsomest main character?

>> No.3484015

>>3484012
Eric Lecarde

>> No.3484019

>>3483998

>SCB

There you go again with your vitriol. Nobody will take you seriously.

At least you could stick to the good old "whip is too OP!" argument. Blaming the game when you die only depict you as a scrub.

>> No.3484038

>>3484019
So, since you like to act like such an edgy tryhard, what was your total death count the first time you played it? And where were the deaths at?

>> No.3484047

>>3484038
I never died once. Literally git gud, Australia-kun.

>> No.3484048

>>3484038

I don't know, and just for the record, Castlevania IV is not my favorite Castlevania, I think it has some flaws, just like every other game ever, but I don't go around calling it shit, because I don't have any trauma with Nintendo, AVGN, etc.

I'm just sick of IV shitposting. We get it, it's a popular game, it's on a Nintendo console, you have a problem with that. It's clear, we got the message already, move on.

Bitching that you die because a skeleton is placed on a cliff only makes you look retarded at this point. You're giving the IV-defenders more reasons to make fun of you.

>> No.3484052

>>3484015
>picking a non-whip user as your husbando

HERESY.

>> No.3484058 [SPOILER] 
File: 295 KB, 530x970, 1473376933477.png [View same] [iqdb] [saucenao] [google]
3484058

>>3484052

>> No.3484065

>>3484048

Why do you even give AK advice? Let him rant, it's hilarious.

>> No.3484070
File: 280 KB, 370x328, image.gif [View same] [iqdb] [saucenao] [google]
3484070

>>3484048
Alright, you win, I promise to never criticise Super Castlevania IV again.

>> No.3484110
File: 39 KB, 412x360, image.jpg [View same] [iqdb] [saucenao] [google]
3484110

>>3484070
...just kidding! Fooled you, didn't I? Haha! Moving on...

Forcing you to duckwalk? What absolute SHIT level design.

>> No.3484112
File: 51 KB, 412x360, image.jpg [View same] [iqdb] [saucenao] [google]
3484112

>>3484110
And let's not forget everyone's favourite: Slowdown City.

>> No.3484125

>>3484110

I actually liked the duck-walking, reminds me of Shinobi. But anyway, you're not required to duck at that part, just watch the pattern of the spikes and walk accordingly.

>> No.3484126

>>3484058
Get back to dead Lighto.

>> No.3484130

>>3484110
>..just kidding! Fooled you, didn't I? Haha! Moving on...

I cringed a little.

You're fucking obsessed with this game, at this point I'm sure you care more about Castlevania 4 than anyone else.

>> No.3484131

Cut clock mansion, the ballroom, and the treasury stages of IV and you might have a decent Castlevania game.

>> No.3484138 [DELETED] 

>>3484130
No, I really don't! I hate Castlevania Bros. a lot! GRRRR!!

>> No.3484149

>>3484112

Playing this game recently again I noticed the slowdown comes from the skeletons "bone explode" animation when you hit them. All these little bones sprites everywhere, coupled with the rotating background makes that part get slowdown, but otherwise it plays fine. Also, it's what, 2 minutes long? Even less.

>> No.3484323

Bad news for Adventurevania fans: Bloodstained got delayed till 2018

>> No.3484852
File: 1.10 MB, 1207x1167, castlevania.jpg [View same] [iqdb] [saucenao] [google]
3484852

https://www.youtube.com/watch?v=XqRnJoEhHSE

Now Australia-kun can play the original Castlevania on his MSX instead of shitty Amigavania.

>> No.3484924

>>3484852
If he had an MSX why wouldn't he just play Vampire Killer?
It's the superior version after all

>> No.3484926

>>3484924
It is?

>> No.3484927

All this faggotry makes me curious to play IV.

>> No.3484930

>>3484926
Yes

>> No.3484937

>>3483592
>Bloodlines is more rigit, but it's still not quite the same as Castlevania 1.
Physics-wise, it's actually the same. You can only jump up and forward, and must commit to your jumps, just like NES Castlevania. Yeah, you can whip down and up-right only while jumping, but I'm just talking about the moving. That's what makes New Generation the best 16-bit entry in the series.

>> No.3485357
File: 9 KB, 640x448, 25248.png [View same] [iqdb] [saucenao] [google]
3485357

>>3484937

>commit to your jumps

You keep always saying this line, but no, Bloodlines (The New Generation is a bad name) has not the same physics as Castlevania 1.

To give you a proper example, take the tower of pisa stage. In the vertical part with the medusa heads, you can jump and you will come on top of the platforms, almost as if your character goes through them vertically. The same happens in others instances in the game.
Something about the hitboxes I guess. That never happens on Castlevania 1.
Also, you can jump while on stairs on Bloodlines, that alone marks a huge difference.
You can't redirection the position of your character in mid-air like you can on IV or Rondo, but you can turn around very fast, unlike the original Castlevania, you can whip diagonally up, etc, etc.

It doesn't have the same physics as Castlevania 1.

>> No.3485731

>>3485357
>It doesn't have the same physics as Castlevania 1.

Whatever. The point is, it has closer physics than all other 16-bit titles.

Why did Konami think allowing you to change directions mid-air is fine?

>> No.3485743

>>3485357
that stage was really impressive for a sprite game

>> No.3485747

>>3485731
>it has closer physics than all other 16-bit titles.

But it doesn't, you might not be able to change direction mid-air, but it still has the weird "jump vertically and get on top of platforms" thing, and the diagonal whip, as well as sub-weapons that don't behave like the classic ones.

>Why did Konami think allowing you to change directions mid-air is fine?

Because "Konami" is not one person, the team who did the original NES game only did Simon's Quest and Dracula's Curse, the rest of the series was made by different teams. And IMO, they're all pretty good games regardless. Bitching about changes in physics is mostly just console war faggotry in disguise. It's a GOOD thing that the formula was changed around, they are all very playable games so it's not like they ruined it either. They make every Castlevania a unique experience, while still keeping to the overall original Castlevania 1 scheme. At least until SOTN.

>> No.3485748

>>3485743

It's a tech demo stage, looks fine but it's very boring to play. At least it's not too long.

>> No.3485801
File: 1.50 MB, 510x430, castlevania.webm [View same] [iqdb] [saucenao] [google]
3485801

>>3485357
>Something about the hitboxes I guess. That never happens on Castlevania 1.
You can go through platforms from under them in Castlevania 1, liar. Don't blame TNG for that.

>Also, you can jump while on stairs on Bloodlines, that alone marks a huge difference.
That was an innovation brought to you by Amigavania, actually. And it doesn't break TNG at all.

>but you can turn around very fast
Still better than Super's "go wherever the fuck you wanna go".

>you can whip diagonally up, etc, etc.
Still better than Super's eight-way multiwhip and whip dangle.

Konami knew it was broken and nerfed that shit in later games.

>Bitching about changes in physics is mostly just console war faggotry in disguise.
Nope, that's just your over-active imagination because you're a sensitive kiddo.

>They make every Castlevania a unique experience
True, but "unique" isn't always necessarily a good thing, see Super Castlevania.

>> No.3485805

Simon's Quest is best NES Castlevania desu

>> No.3485808

>>3485801

Wow, you actually took the time to make a webm? Anyway it isn't the same, of course you can jump on that platform since the distance is minimal. On Bloodlines you shouldn't be able to jump on top of the platforms vertically, but you still can. It's not a fatal flaw, but it's still something that feels unnatural and unlike any other Castlevania game.

The rest of your post is basically "changes are not bad, unless it's on Super Castlevania". Nobody will take you seriously.

>Konami knew

Konami is not one person.

>True, but "unique" isn't always necessarily a good thing, see Super Castlevania.

Again, nobody will take you seriously just because I want to hate on the game. If you want to nitpick shit, you can do it in any game, even on Castlevania 1 (holy water breaks the whole game).

By the way, is it true that Amigavania was the first that let you jump on stairs? Well anyway, from what I've seen, the stair physics on Amigavania are really weird, almost as if they were electric stairs. Also I don't think anybody from Konami in Japan actually played Amigavania. But that'd still be a funny fact if it's true.

>> No.3485824
File: 240 KB, 500x540, image.png [View same] [iqdb] [saucenao] [google]
3485824

>>3485808
>The rest of your post is basically "changes are not bad, unless it's on Super Castlevania". Nobody will take you seriously.
Admit that SCB made the worst changes of any linear title ever.

>even on Castlevania 1 (holy water breaks the whole game).
That's a reward for playing well. If you suck at CV, you will NOT get triple shot holy water. However, in IV it gives you broken shit from the very beginning!

>> No.3485828

>>3485824

Seriously though, what is it with you and Castlevania IV? Why do you pick on it so much? You even defend the NES game (although some times you try to force your shitposting that Amigavania is better)... what gives? Did your stepdad rape you while playing IV as a kid or what?

>> No.3485830

>>3485824
>If you suck at CV, you will NOT get triple shot holy water.

All you have to do to get triple holy water is use holy water on a few enemies and the roman numerals will drop, it's not too hard.

Speaking of these... why did Rondo and Bloodlines drop the numerals and instead let you use unlimited subweapons? That's kind of a casualisation if you ask me.

>> No.3485834

>>3485824

Hey stralia, while you're here, do you know where can I find a legit copy of Amigavania? I want to send it to AVGN.

>> No.3485836

>>3485828
Contrary to popular /vr/ opinion, it's not because I hate the Super Nintendo (although it does objectively have shit hardware). I just find the game to be both very dull and way too easy.

>> No.3485840

>>3485836

Alright, you can find it "dull" and "way too easy", but why are you so obsessed with it? You spend a lot of time bitching about it, it must be something deeper.

>> No.3485847

>>3485840

it's called autism.

>> No.3485848

>>3485840
How am I obsessed? I just like to discuss Castlevania games.

>> No.3485853

>>3485848

Every time I come into a Castlevania thread, I see you posting tomoko pics and bitching about Castlevania IV, even when nobody else is mentioning the game.

Very rarely I see you talking about any of the other games, and when you do, it's jus tto compare them to Castlevania IV.

You are obsessed with it, but the question is why?

>> No.3485856

>>3485848

Hey, >>3485834 here. Pls respond, I'm serious.

>> No.3485861
File: 35 KB, 700x300, best-and-worst-castlevania-games.png [View same] [iqdb] [saucenao] [google]
3485861

>>3485853
>Very rarely I see you talking about any of the other games, and when you do, it's jus tto compare them to Castlevania IV.

Maybe you just don't notice my other posts. You need to work on your Straylia-sense.

>> No.3485865

>>3485861

Hey man, really, tell me where can I find a legit copy of Amigavania, ebay isn't helping.

>> No.3485871

>>3485861

Yeah I do notice your other posts. You bitch when people say Bloodlines instead of "The New Generation", but most of the time you're posting about Castlevania IV.

Have you ever thought that giving IV so much attention is actually not going too well?
Either positive or negative, you're still giving the game attention, and in the end you're making more people aware of it. What's more, since you're known as one of the worst shitposters of /vr/ who defends games like Amigavania, nobody really takes your opinions seriously.

So what's it?

Sometimes I think you're secretly a nintendrone false-flagging in order to make anti-SNES people look dumb, but I think I'm reading too much into it.

>> No.3485884

>>3485871
>you're still giving the game attention
The game is already grossly popular, my exposing its flaws helps people realise the err of their ways.

>you're known as one of the worst shitposters of /vr/ who defends games like Amigavania
Your desperate attempts at tarnishing my reputation because of your love with SCB is quite amusing.

>> No.3485890

Dracula X (the shitty SNES game) apologists are the absolute worst. Even Bloodlines is better than that trash.

>> No.3485893

>>3485884

>my exposing its flaws helps people realise the err of their ways.

It's "realize", and no, you only make moot points and nit picks that can be done to other games in the series as well and virtually any game ever, literally straw grasping.

>Your desperate attempts at tarnishing my reputation because of your love with SCB is quite amusing.

My attempt? You think you need me in order to "tarnish your reputation". You do that job alone quite well, all by yourself.

You may not notice it, but I'm actually trying to understand you. I don't really hate you or anything and I think everyone should have their own opinions. I don't mind if you hate Castlevania IV, the SNES, or whatever. I just find your modus operandi quite weird, hence why sometimes I think you're actually false-flagging and your real intentions may be different than they seem.

>> No.3485895

>>3485890
Are you implying that Bloodlines is bad

>> No.3485901

>>3485865
http://www.lemonamiga.com/forum/viewforum.php?f=8

Here you go, friend.

>> No.3485905

>>3485890

What's wrong with SNES Dracula X?
It has Rondo of Blood gameplay and enemies, and level design more on par with Castlevania 1 and 3.

>> No.3485909

>>3485901

Thanks, but I don't see any Amigavania for sale there.

>> No.3485912

>>3485909
You have to sign up and post a thread saying you're interested in buying it.

>> No.3485916

>>3485905
>level design more on par with Castlevania 1 and 3.

Don't insult those games like that. CDX has half-assed levels at best.

>> No.3485926
File: 371 KB, 3379x1479, Castlevania-DraculaX-Stage3.png [View same] [iqdb] [saucenao] [google]
3485926

>>3485916

Here's a map of level 3.
It's just like a mix of CV1 and 3 level design.

What flaws do you find in it? What's "half-assed" about it?

If you can, post examples of levels you think are not half-assed and justify why.

>> No.3485931

>>3485926

Wait... that's the SNES DX?

I always thought it was a port of Rondo of Blood, but that's completely different from anything on Rondo. Might emulate it later.

>> No.3485945
File: 309 KB, 2385x1495, stage-5.png [View same] [iqdb] [saucenao] [google]
3485945

>>3485926
And here is a map of stage 5.

Notice how not only is it very short, but also the middle part has dead-ends.

Lazy as fuck design tbqh.

And to top it off, they rehash a boss from Rondo, except made it easier.

>> No.3485954

>>3485945

Alright, but I can remember a lot of dead ends on Rondo of Blood as well.
Short levels aren't an issue, Castlevania levels are generally short anyway.

Also, why did you come up with a different level? I asked you to point out what's "half-assed" about the one I posted, and to post a Castlevania level YOU think is well done.

>> No.3485961

>>3485945

Looks like a standard CV level to me, I can see bits of Castlevania 1 (stage 3) and castlevania III (vertical platforming) on it.

The part you say has "dead ends" remind me of certain parts of Rondo's stage 7 which also has dead ends.

I guess you're right about "rehashing" werewolf, but that's a cool boss anyway. I don't really remember if it was easier on DX or Rondo... at the very least, you can't use the OP bible sub-weapon on DX, so...

>> No.3485978

>>3485945

I don't see anything wrong with that map... are you ok?

>> No.3485994

>>3485961
Can you show me a Rondo dead-end that doesn't have a secret hidden at one?

>> No.3486004
File: 489 KB, 1024x736, arthur-gng.png [View same] [iqdb] [saucenao] [google]
3486004

Ghosts & Goblins > casual consolefag Castlevania

>> No.3486006
File: 5 KB, 130x148, terry.jpg [View same] [iqdb] [saucenao] [google]
3486006

>>3485978
>are you ok?

>> No.3486009
File: 11 KB, 256x224, 1-2.gif [View same] [iqdb] [saucenao] [google]
3486009

>>3485994

Sure, there are a lot.

I ever understood why was this place here. The enemy is cool but it's only used in this part and there's nothing there, it's just a dead end.

There is also another really weird one in stage 5 (the ship) that's only accessible with maria, it has a sort of weird mirror in it, and it doesn't do anything, it's just there and it's a dead end. I wonder if it was supposed to be something else but was later scraped in the development.

>> No.3486015

>>3486009
>I ever understood why was this place here.
It's not a dead-end if there's a monster to fight there.

>that's only accessible with maria
Then it doesn't count. Maria mode is not canon.

>> No.3486023
File: 415 KB, 699x473, draculax5.png [View same] [iqdb] [saucenao] [google]
3486023

>>3486015
>It's not a dead-end if there's a monster to fight there.

Ah, but the part you selected also has enemies to fight.
Also, really, it's strange because that flower enemy doesn't appear again in Rondo ever again, and it's not even a difficult enemy or anything, dies pretty easily, and there is not any item or heart or anything to collect.
At least they reused that sprite on SOTN I guess.

As for the Maria part, okay, let's say it's "not canon", but I still wonder what's that supposed to be, or what was it originally meant to be... the mirror looks like it could have been a portal or something.

>> No.3486029
File: 153 KB, 3024x1760, 5a-ghostship.png [View same] [iqdb] [saucenao] [google]
3486029

>>3486009
I believe that's a door. We should email IGA and see if he knows.

Perhaps it was going to be an alternate entrance to 5B - Hidden Docks?

>> No.3486030

>>3486023
That's not the dead-end part of the stage I was referring to. Look at the bottom-left part of the map, it leads to nothing at all, not even an enemy in it.

>> No.3486036

>>3486029

IGA didn't work on Rondo (although he does appear in the credits, I think as "special thanks" or something).
Yeah I guess it would have been used to get a different path or something.

>>3486030
I see a candle there, and there's an armor enemy on the other side that can still deal you damage with the long sword even through the wall.

Both Rondo and DX seem to have a lot of dead ends anyway, dunno why, but I still don't see it as a big deal, gives it a bit of labyrinth-esque element to it I guess.

>> No.3486046

>>3486036
>>3486029

Rondo's level design isn't exactly brilliant, there's a lot of werid design choices that don't make much sense, in that regard I think Dracula X has more focused level design.

But Rondo has playable Maria.

>> No.3486084

>>3486046
I prefer Rondo. More content, better and more varied enemies, higher audio quality, less slowdown...

CDX is decent, a step up from IV, but you were fucked if you played CDX instead of Rondo back in the day.

>> No.3486160

>>3486084

Is there actually any slowdown in Dracula X? I feel like the slowdown meme is getting out of hand lately. Some people around here claim every SNES game ever has slowdowns.

Even arcade games had slowdowns sometimes. And I really don't remember slowdowns in Dracula X anyway.

>but you were fucked if you played CDX instead of Rondo back in the day.

Back in the day when? Very few people actually played Rondo back in the day because it was a japanese-exclusive game for a console that was very unpopular in the west, not only that, but also it was for the CD add-on of said console.
I'd say, if you like Castlevania, you ought to play both, since they're not the same game anyway, I like both for different reasons.

>> No.3486221
File: 20 KB, 384x276, zeppelin.jpg [View same] [iqdb] [saucenao] [google]
3486221

>tfw no zeppelin section

>> No.3486223
File: 142 KB, 816x587, giggle.png [View same] [iqdb] [saucenao] [google]
3486223

>>3486160
>he didn't import a PC Engine + CD with Rondo back in 1993

And you call yourself a Castlevaniac?

>> No.3486224

>>3486221

Would have been silly on Castlevania. What's next, skeletons riding bikes?

>> No.3486519

Just beat death, this shit made me mad. First killed it with axe and died to the last scythe on screen. Then got 2 and 1 health down with the cross. Ended up killing it with the holy water, but took a few tries to get the location and timing down, kept screwing up and dying stupidly.

>> No.3486601

the tg16 cd version is objectively better.
if your emulating just play the psp version. you gotta beat the game to unlock it however it's worth it.

if you're a hardware snob like me well the snes version is the way to go, tg16 and the CD version especially is retard expensive. hell, even the snes cart goes for over 100.

>> No.3486998

>>3486601
Doesn't TG-CD lack piracy protection? Just burn that shit.

>> No.3487327
File: 654 KB, 1220x1510, MegaDriveFAN_Jun_1993-P054.jpg [View same] [iqdb] [saucenao] [google]
3487327

>you will never own a special gold cartridge of Vampire Killer

>> No.3487329
File: 79 KB, 640x480, castlevania64bikesb.jpg [View same] [iqdb] [saucenao] [google]
3487329

>>3486224

>> No.3487331
File: 162 KB, 1600x1071, holyshit.jpg [View same] [iqdb] [saucenao] [google]
3487331

>>3467823
> suit of amrour kun

>> No.3487334
File: 11 KB, 149x165, 1473495970763B.jpg [View same] [iqdb] [saucenao] [google]
3487334

>>3487327

>> No.3487341
File: 333 KB, 512x812, Japhell.png [View same] [iqdb] [saucenao] [google]
3487341

>>3483571
>go play a game that's harder to control so that you know what you're talking about...
jesus this thread is cancer..

>> No.3487345
File: 41 KB, 640x640, 1456194919897.jpg [View same] [iqdb] [saucenao] [google]
3487345

>>3483671
it wasnt all inside of a fucking castle.

>>3484012
Simon
because Conan.

>> No.3487357

>>3487341
Welcome to the 2010s, where shit design, poor interfaces, and bad controls are "hardcore", and streamlined design, polished interfaces, and smooth but flexible controls are "casual".

I demand that you press three buttons to crouch, moving the mouse moves you in that direction, and WASD is used for looking because that's hardcore you fucking noob casual nintenyearold sonygger faggot dyke queer bastard tranny cuck pedo trump-supporting weeaboo tumblrette cross-dressing ten-inch-asshole 4-inch-dicked cabin boy. *unzips dick and pisses on you*

>> No.3487370

>>3487357
you forgot redditer.

>> No.3487404

castlevania is fucking epik

>> No.3487410

>Konami approaches Tokuro Fujiwara to design and develop a 2D Ghosts 'n Goblins X Castlevania crossover platformer that mixes up the monsters from both series and you can control either Simon Belmont or Arthur

Would you play it, /vr/?

>> No.3487413

>>3487410
That would be a fun game, actually

>> No.3487459

>>3487410
Will Simon be able to 8-way whip, whip grapple, and whip dangle again in it?

>> No.3488064

Did James Rolfe reply to any Amigavania emails yet?

>> No.3488083

>>3488064

Just checked mine, nope.

I don't think he'll reply any time soon, I imagine he receives requests all the time. But keep sending. Put "Castlevania" on the subject field so it grabs his attention.

>> No.3488168
File: 2.15 MB, 1411x1080, RetroArch-0910-160315.png [View same] [iqdb] [saucenao] [google]
3488168

>>3486519
I did it
99 plays (continues used) on the menu. Not sure if it maxes out there or if I just happened to hit that number though.

>> No.3488181

>>3488168
Some advice, it's better to reset so you can have better resources next time than grind away continues.

>> No.3488193

>>3488181
Not sure what you are talking about, all the "resources" needed drop at set points. The only times (2) I worried about getting a particular weapon to a boss it was usually available at the beginning of the block anyway.

>> No.3488196

>>3471148
I don't think anyone's legit salty, we just like making fun of crappy European computers and their software.

>> No.3488198

>>3488193
I'm pretty sure roman numerals don't drop as often near the end of the game.

>> No.3488221

>>3488198
For the Death stage (only one where I had a lot of trouble) I ended up using the holy water to kill him and ended up finding two spots in the wall that would spawn double and triple shot.
If you were meant to play the whole thing in one shot, it wouldn't have been released with saving.

>> No.3488229

>>3488221
Oh and you lose double/triple shot when you get a new subweapon anyway.

>> No.3488248

>>3488229
Don't pick up subweapons then, dumpass.

>> No.3488253

>>3488248
So you are suggesting to go through every stage just to get a couple power-ups that aren't really needed most of the time and without changing sub-weapons while risking to pick a randomly spawning shit by mistake just to avoid finding them in the stage that they are useful for?
Uh, whatever you're into. Not like I need help after I beat the damn game anyway.

>> No.3488257

>>3488253
For speedrunning, you're only going to stick with one subweapon so you can get to triple shot faster with it so you can cheese bosses easier.

>> No.3488761
File: 58 KB, 882x662, 1447031651670.png [View same] [iqdb] [saucenao] [google]
3488761

Playing Symphony of the Night for the first time, where the hell do I go from here?

I got the Jewel of Open, and opened all it's respective doors, but all the other areas are blocked off by doors that are opened on the other side, or heights that I'll have to double jump to.

>> No.3488770

>>3488761
Did you get bat form in the library yet?

>> No.3488774

>>3488770
no

Will do, thanks.

>> No.3488781

>>3488770
Well it looks like I'll need the leap stone to get it, where can I find that?

>> No.3488873

>>3488781
Top part of the map, right under Dracula's throne room.

>> No.3488992

>>3473616
Rondos easy if you want to be the little girl. I would still say its a moderately difficult game.

>> No.3489018
File: 84 KB, 486x597, sypha_belnades_portrait_by_nakoshinobi.jpg [View same] [iqdb] [saucenao] [google]
3489018

>>3467193
>what's your favorite Castlevania game?

Probably Castlevania 3, because it has based Sypha.

I greatly enjoyed Symphony of the Night and Aria of Sorrow too!

>> No.3489096

What's the track in SoTN where it has a short into, and is then silent for a second or two before a guitar kicking in?

I remember it being in that area with the platforms that would break off, and the flying skulls.

>> No.3489103

>>3489018
>because it has based Sypha.
I know, right? Trannies are wonderful. :)

>> No.3489208 [DELETED] 
File: 278 KB, 960x720, ohmy.jpg [View same] [iqdb] [saucenao] [google]
3489208

>>3487334

>> No.3489213

>>3489096
https://www.youtube.com/watch?v=wHpMdgM0Sb4

The Tragic Prince

>> No.3489217
File: 90 KB, 324x370, Come Dogether.png [View same] [iqdb] [saucenao] [google]
3489217

>> No.3489258

https://www.youtube.com/watch?v=XUgRsO44tPI

wtf am i watching

>> No.3489425

>>3478075
are they supposed to be Shadowleggy and her BF?

>> No.3489458

>>3487329
That game is actually really good and fun

>> No.3489774

>>3489103
>implying trans

Stop trying to force this.

>> No.3489780 [SPOILER] 
File: 768 KB, 584x768, 1473612487211.png [View same] [iqdb] [saucenao] [google]
3489780

Who is the best Belmont /vr/?

Too bad the true bestest belmont isn't retro.

>> No.3489793 [SPOILER] 
File: 65 KB, 300x212, 1473613023161.jpg [View same] [iqdb] [saucenao] [google]
3489793

>>3489780
Easily.

>> No.3489802
File: 1.30 MB, 3682x5328, Castlevania.Series.full.65000.jpg [View same] [iqdb] [saucenao] [google]
3489802

>>3489780
Julius is high-tier. I have to go with Richter though.

>> No.3489821

>>3489258
This shit is so bad. How the fuck did you even find this?

>> No.3489831

>>3489821
And another thing, literally nothing wrong with Dracula X. Sick of fucking people comparing every fucking game to castlevania 4.

>> No.3489841

>>3489831

Most people who shit on Drac X use the "it's not like muh Japan-only import Ruhnduh" argument, not comparing it to 4.

>> No.3489913
File: 70 KB, 349x340, dxsingasong.jpg [View same] [iqdb] [saucenao] [google]
3489913

>>3489841
>Most people who shit on Drac X use the "it's not like muh Japan-only import Ruhnduh" argument

Funny thing is, it's not japan-only anymore

>> No.3489943

>>3489780
Simon. He's the only Belmont to dispatch Dracula twice, the second time while slowly dying from leprosy.

>> No.3490250
File: 101 KB, 945x610, offart1.jpg [View same] [iqdb] [saucenao] [google]
3490250

>>3489943
Christopher is the other Belmont to dispatch Dracula twice, the second time while slowly dying from old age.

>> No.3490387

>>3489780
Belmondo*

>> No.3490395

>>3490387
I live in america faggot.
So i'm gonna call him "Belmont" deal with it.

>> No.3490401

>>3490387
>not ベルモント

>> No.3490458

https://www.youtube.com/watch?v=XgsqoxiL4C4

Justify this, PALfags.

>> No.3490465

>>3490458

We're having regular discussion for once, why do you need to summon auster-kun?

>> No.3490479

>>3490465
Because auspergers is funny.

>> No.3490491
File: 34 KB, 414x171, it sucks.jpg [View same] [iqdb] [saucenao] [google]
3490491

>>3490458
STRAYLIA ON SUICIDE WATCH

>> No.3490847

I just picked up castlevania I II and III carts only for 40 bucks , did I get a good deal or did I get cucked?

>> No.3490882
File: 61 KB, 168x240, mario.png [View same] [iqdb] [saucenao] [google]
3490882

WHAT DO YOU HERE

>> No.3490981

>>3490847
Considering most ebay prices are stupidely higher than that.

M8 you fucking robbed them.

>> No.3490984

>>3490491
rest in spaghetti
never forghetti

https://www.youtube.com/watch?v=9knpkXaBDPY
https://www.youtube.com/watch?v=jNrRECcznqI

>> No.3490995

>>3490984
>youtube
Webm that shit, nigga.

>> No.3491094
File: 77 KB, 450x349, large-52fcda5e687e9.jpg [View same] [iqdb] [saucenao] [google]
3491094

>>3490401
No, not ベルモント

>> No.3491234
File: 8 KB, 226x193, dracula-cx68.gif [View same] [iqdb] [saucenao] [google]
3491234

Your preferred way of listening to X68000?

>original
>CM-64
>SC-55
>arrange

>> No.3491246

>>3491234

Anything but arrange.

>> No.3491258

>>3490984
>liar

Except he was right about Rondo having stiffer physics than IV...

>> No.3491270

>>3491258

You know, speaking about aus-kun's autism with IV...

I was replaying Bloodli-- oops, The New Generation recently, and I noticed a lot of slowdown on it. I didn't remember that, probably because it doesn't really bother me, but yeah, TNG does have slowdowns.

>> No.3491282

>>3491270
Should try testing it on an OC'd console and see if there's any change in the slowdown instances.

>> No.3491332

I like the 2.5d version.

>> No.3491347

>>3491332

The PSP remake? That's an actual remake of Rondo. Not Dracula X which is its own different game.
PSP Rondo is actually quite good, added new bosses, one more Dracula form and redesigned some levels for the better.
My only complaint is that the physics aren't 1:1 with the original, but then again it is a remake after all.

>> No.3491357

>>3491347
I was sorta jokingly throwing it out there just because I didn't see anyone mention it but I totally agree.

Excellent release overall too with the collectable customizable soundtrack and getting original Rondo and SotN.all in one package.

>> No.3491359

>>3491347
I would've rather DXC had the SNES game than SotN, maybe throw in some new features like a Maria mode since she wasn't playable in the original.

>> No.3491363

>>3491357

Yeah the custom soundtrack is a nice bonus. I love being able to finally hear Cross your heart on Rondo.

Also, it's the best version of SOTN.

>> No.3491365

>>3491359

Having SNES Dracula X on it would have been godly (especially since SNES emulates like shit on PSP), but alas...

>> No.3491367

>>3491359
That would be great.

At the time I got it specifically for SotN and I had never played much Castlevania. I was actually pissed that I had to play this hard game to unlock it. I knew nothing.

>> No.3491404
File: 9 KB, 128x133, Saturn_tree.gif [View same] [iqdb] [saucenao] [google]
3491404

Saturn Symphony is best Symphony.

Pros:
>new spooky dungeon and creepy garden areas
>a kickass Maria mode, better than PSP Maria
>more enemies like Bone Knight and pic related
>more items like the Lance of Longinus
>more songs like CV1/2/3 remixes
>more familiars like the tengu
>more fitting Richter sprite
>more upgrades like the running shoes

Cons:
>some extra slowdown at points
>worse graphics and resolution

>> No.3491407

>>3491404
>better than PSP Maria

Debatable.

>more familiars like the tengu

Tengu and Fairy were on the japanese PS1 version, they were cut from the western versions, but they got back for the PSP version.

But I still like Saturn Gekka, it's not as bad as people say.

>> No.3491416

>>3491404
>non-canon features

>> No.3491421
File: 72 KB, 631x900, sonia-belmont.jpg [View same] [iqdb] [saucenao] [google]
3491421

>>3491416
Iga can go fuck himself in his pretentious asshole.

>> No.3491432

>>3491404
And Maria gets her own battle theme during her boss fight

https://www.youtube.com/watch?v=nFFBKi-kddQ

>> No.3492003

>>3472887
Castlevania 2 really needs a remake, along the same lines as AM2R.

There should be less moneygrind, for example. Items that are actually needed to finish the game, such as the crystals and oak stakes, should be free.

Also, nighttime in towns shouldn't make you unable to go in doors. That's just stupid.

Basically the game needs less pointless time-wastes, and more actual content.

>> No.3492143

>>3492003
You should be remade to be less stupid and go back to /v/ while the remake posts here

>> No.3492257

>>3491404
I've been playing the Saturn version this week. I'm about to finish the first castle as Alucard.

I did a playthrough as Richter first since you can do it pretty fast (hydro storm hydro storm hydro storm) and to check out the lag and holy shit I'm actually impressed by how bad of a port it is.

I did a clear as Maria about a year ago on an emulator, I plan on it again now that I have a Saturn. That stupid blue dragon thing just one shots every boss. She's super fun compared to the psp remake Maria, but come on, what he fuck were they thinking when they designed her.

Anyway, it's a lot of fun. The gardens pretty cool but the prison was underwhelming. Looking forward to getting the Alucard spear.

Oh yeah I almost forgot the best part of the Saturn port, you can wing smash across the entire fucking castle

>> No.3492369
File: 31 KB, 404x463, Richter Saturn Outfit.png [View same] [iqdb] [saucenao] [google]
3492369

I don't know why.

But I really do like this outfit and the one from Dracula X Chronicles Which is obviously based off of the extra saturn one. it just seems a bit more fitting for Richter considering the time period, location, ect.

But there is no denying his weird kung fu robes aren't badass.

>> No.3492579

>>3467615
Dracula X SNES has dated cartoon stills instead that are atrocious. The ending is just plain ugly. A lot of its assets are ripped from the TG16 version at lower fidelity.

People got it right the first time. Butchered port.

>> No.3492584

>>3492579

>port

There you are memeing again.

>A lot of its assets are ripped from the TG16 version at lower fidelity.
>lower fidelity

Post evidence of that.

It's been settled already, Dracula X is a fine Castlevania game that's different from Rondo. You might prefer Rondo over it, but that doesn't make Dracula X a bad game or a "butchered port". It just means you have bias against it.

>> No.3492589

>>3492584

stop replying to these spergs, they're just fishing for (You)s.

>> No.3492595

>>3492584
>all assets copied from rondo at lower frames/res
>instead of full quality redbook cd audio we get downsampled snes arrangements
>starts with a shittier version of tg16s burning town and goes downhill from there
>shares the same name
Yeah, it's a butchered port.

>> No.3492597
File: 20 KB, 550x368, yawn.jpg [View same] [iqdb] [saucenao] [google]
3492597

Does anyone else have a problem with IV's OST making them feel sleepy? It starts off strong with Theme of Holy Man, but then falls flat throughout.

https://www.youtube.com/watch?v=lx-UYli3rOk
https://www.youtube.com/watch?v=coeZ1nqY_y8

>> No.3492602

>>3492595
>all assets copied from rondo at lower frames/res

You're not posting any proof though.

>>3492589

as long as they keep getting told, it's fine.

>> No.3492604

>>3492589
You're the ones fishing for (yous), you hipster contrarian tards. People mostly get things right the first time. Snes Dracula X is a crappy port of TG16 Dracula X. That's why they have the same name ffs.

>> No.3492605

>>3492597

Not really, the submerged city theme that comes after the cave/waterfall gets me pumped.

Also, where did this "holy man" name come from? That's not the official name, it's just Simon's Theme.

>> No.3492607

>>3492597
Its soundtrack is arthouse and divisive. Some people like it others dont.

>> No.3492613

Why does the CV series got a fanbase so divided and hateful though?

You rarely see this much vitriol on other series, even big ones like Zelda or Final Fantasy aren't as bad as Castlevania, I don't get it.

>> No.3492614

>>3492605
My bad, the song is actually called Dance of the Holy Man.

Still though, IV has one of the weaker OSTs in the franchise.

>> No.3492619

>>3492614

No, it's not called "Holy Man" at all, it's Simon's Theme. Check it out on official tracklists or something.

I wonder where did that unofficial "dance of the holy man" name came from, it's really weird.

>Still though, IV has one of the weaker OSTs in the franchise.

Opinions, etc.

>> No.3492620

>>3492614
What an utter pleb.

>> No.3492627

>>3492613

Some time ago the war used to be classicvania vs metroidvania.

Now the biggest war is between the classic fans, at least here on /vr/.
The reason? Console/brand wars.

Dracula X always had the stigma of being called "bad Rondo port", though, especially back when a lot of people didn't play the actual Rondo of Blood, they thought Dracula X was actually a port of Rondo and they assumed the PC Engine version was better because it was the "cult rare japan-only" game.
Nowadays everyone can emulate both and realize they're different games though.

>> No.3492630

>>3492627
>Some time ago the war used to be classicvania vs metroidvania.

Who won that war?

>> No.3492632

>>3492630

Nobody, as usual. Everyone lost since Konami is now only doing pachinko.

>> No.3492638

>>3492630
Classicfags, since the last Classicvania was in 2009 and the last RPGvania was in 2008.

>> No.3492640

>>3492638

igafags are getting Bloodstained though.

>> No.3492642

>>3492640
Doesn't count as a Castlevania if there's no Drac.

>> No.3492647

>>3492642
>Dracula is public domain.

>He doesn't want to incorporate him.

It's gonna be shit. Seriously and if he's worried about Konami saying anything he can literally use that fact alone to weasel out of it.

Dracula is literally public domain.

>> No.3492660

>>3492642
Aria of Sorrow says hi.

>> No.3492671

>>3492660
That's different though, you're the reincarnation of Dracula.

So he's still involved. IGA literally doesn't want to include Dracula because he doesn't want to his game to feel like "a half baked copy" of castlevania.

Which is IGA talk for "I don't feel like dealing with konami lawyers."

>> No.3492673

>>3492660
But anon, Soma SNAPE KILLS DUMBLEDORE

>> No.3492686

>>3489780
>Julius is the last of the belmonts.

So let me get this straight, you're telling me nobody wanted to fuck this pussy destroyer?

>> No.3492724

Why did Bloodlines get rid of the stopwatch and dagger?

>> No.3492735

>>3492686
He could be gay.
He could have a medical condition that makes it impossible to have kids.
Maybe economic conditions in ~2035 made it infeasible to have a child.
Maybe he simply chose not to have a child, since that's also a thing people do.

>> No.3492738

>>3492735
The last one is most likely.

Perhaps he saw fit to finally end the curse of the Belmont bloodline since Dracula was thought to be defeated for good.

>> No.3492751
File: 983 KB, 500x500, bathory.gif [View same] [iqdb] [saucenao] [google]
3492751

Was Elizabeth dead or alive before the events leading up to Bloodlines?

>> No.3492783

>>3492369
Im sorry, but that shit just looks like a terrible rom hack.

>> No.3492791

Are the Lords of Shadow games part of the main Castlevania canon? Or are they separate?

>> No.3492794

>>3492791
Seperate its supposed to be a reboot.

>> No.3492797

>>3492724
I imagine just to distinguish the game. Bloodlines has some sub weapons that are exclusive to it also.

>> No.3492810

>>3492735
>Sypha is trans
>Julius is gay

Stop trying to make everyone LGBT, ffffff

>> No.3492823

>>3492724
Because nobody liked those subweapons. Dagger is useless and stopwatch is highly situational.

>> No.3492843

>>3492810
Welcome to /vr/, where we have a literal tranny mod that bans you if you dare speak ill of the LGBT movement or any other liberal agenda.

>> No.3492845

>>3492843
what a faggot lol

>> No.3492907

>>3491363
>Also, it's the best version of SOTN.

I think that's XBLA, cuz it's the one all the speedrunners play.

>> No.3492913

>>3492907
No "I am the Wind" is a dealbreaker for me.

>> No.3492926

>>3492913
I Am the Wind is such a weird song... I wonder if that one unused track was going to be the credits theme before Michiru came up with the Wind.

>> No.3492943

>>3492613
Yeah, I don't get it either. Ghosts & Goblins' fanbase is fine. Contra's fanbase is fine. Megaman's fanbase is fine. But Castlevania? Shitstorms all the time.

>> No.3492959

>>3492843
>a literal tranny mod
How can you possibly know this?

Quit shitposting.

>> No.3492969

>>3492959
By the fact that it deletes any posts that are negative towards trannies?

Quit being blind.

>> No.3492973

>>3492969
I have good news, there's a board where you can hate trans people all you want.

>>>/pol/

>> No.3492974 [DELETED] 

>>3492973
Hi, trannyjanny.

>> No.3493018

>>3492907

No idea why speedrunners use XBLA, might be faster load times? But XBLA ver is just the regular PS1 version without I am the Wind, and replaces it with a song from lament of innocence.
PSP SOTN is more complete as it includes the 2 extra familiars from the jp version, playable Maria and IMO the best ending song, "Mournful Serenade", as well as the song "Nocturne" which is sang by the fairy familiar.

>>3492926
I am the Wind isn't by Yamane, but she actually wrote Mournful Serenade

https://www.youtube.com/watch?v=AfALZKHMN6g

Some people like I am the Wind, I'm among the people who thought it was weird and unfitting. Mournful Serenade, while nothing extraordinary, it's adequate and actually fitting. It does sound on par with the rest of the OST.

>> No.3493202

>you can use the stopwatch on bosses in MSX Vampire Killer

Wow, how casual.

>> No.3493207

>>3493018
Where do you think this song would've been used?

https://tcrf.net/index.php?title=File%3ACvsotn-unknown.ogg

I quite like it.

>> No.3493725

>>3493207
Sounds like it would be played just before the credits. Like, during a short epilogue.

>> No.3494101

>>3468153
IV had awesome music wtf is wrong with you?

>> No.3494105

>>3492810
>maybe

>> No.3494108

>>3468153
>You can just whip upwards

Have you actually played Bloodlines? You can whip downside too.

I swear people here never even played the games, they just shitpost for the sake of shitposting.

>> No.3494119

>>3494101
Post 4 good tracks from IV that aren't remixes or Simon's Theme.

>> No.3494124

>>3494119

There aren't any remixes of Simon's Theme on Castlevania IV, just the regular Simon's Theme.

Have you actually played the game?

Also

>post [x] good [x]

You'll just call everything "shit" regardless of your honest appreciation of it. Stop shitposting.

>> No.3494125

>>3494124
I said "or", not "of", you illiterate monkey.

>> No.3494128

>>3494119

Submerged City
Clockwork Mansion
Room of Close Associates
Ending theme

Go ahead, I want to laugh at your shit taste by saying they aren't good.

>> No.3494443
File: 36 KB, 96x114, dogether.gif [View same] [iqdb] [saucenao] [google]
3494443

http://poal.me/u8s4c9

VOTE, NOW!

>> No.3494450

>>3494443
It's just a page that says "nip"

Enjoy my credit card informaiton I guess.

>> No.3494492

>>3494128
>Submerged City
Too relaxed and mellow for an action game.
>Clockwork Mansion
Unmemorable, high notes are overly tinny.
>Room of Close Associates
So-so percussion perhaps, but that's it.
>Ending theme
Dull song to close a dull game, fitting.

Come on man, I said good songs. Where are the catchy melodies like the NES games had?

>> No.3494497

>>3494492
shit taste confirmed.

>> No.3494503

>>3494497
I couldn't find "Shit Taste Confirmed" in SCB's soundtrack. Care to help?

>> No.3494504

>>3494503
bad at comebacks confirmed.

>> No.3494507

>>3494492

>too relaxed

Not with that intricate organ melody and syncopated percussion it isn't relaxed.

>unmemorable

Are you high? The clockwork mansion lead melody line is probably the most memorable melody on the game (IMO more than Simon's Theme, even).

>so-so percussion

I wouldn't even comment on the percussion, the best thing of that track is the chaotic harspichord at the beginning.

>dull song to close a dull game

By saying "dull" you aren't really convincing anyone.
What other Castlevania ending theme would you say is better than IV? Post it.

>Come on man, I said good songs.

Ah, you wanted songs? As in actual songs? But none of them have vocals.

Well, there is this fanmade vocal version of Simon's Theme if you'd like.
https://www.youtube.com/watch?v=YqTaXz43XUc

>> No.3494509

>>3494503

>SCB

way to throw away any bit of credibility left you had to the trash bin

>> No.3494514
File: 305 KB, 5000x5000, smugemblem.png [View same] [iqdb] [saucenao] [google]
3494514

>>3494497
Says the guy that likes IV's shitty soundtrack.

>> No.3494518

https://www.youtube.com/watch?v=sT2iat8iyAw

This music alone shits on any piece from Castlevania Snore.

>> No.3494519

>>3494518
>Castlevania Snore

Nice, much better name for it than Straylia's Super Castlevania Bros.

>> No.3494551
File: 202 KB, 1024x768, castlevania4.jpg [View same] [iqdb] [saucenao] [google]
3494551

The more I see spergs around here hate on Castlevania IV because it's popular, the more I like it.

Keep it up, sports.

>> No.3494554

>>3494514
Australia-kun could you please fuck off and go get eaten by a giant spider?

>> No.3494556

>>3494551
You're free to have shit taste, just don't brag about it

>> No.3494559

>>3494556

The fact you're a contrarian with bad taste doesn't make other people have bad taste as well, it's just you.

>> No.3494560

>>3494559
The fact you're a pleb with bad taste doesn't make other people have bad taste as well, it's just you.

>> No.3494567

>>3494560
>NO U
Nice comeback, did you get that from timmy in class?

>> No.3494570

>>3494567
I got it from you

>> No.3494571

>>3494570
I don't go to kindergarten anymore and my name's not timmy.

Nice try faggot.

>> No.3494585
File: 62 KB, 422x510, 1454475552069.jpg [View same] [iqdb] [saucenao] [google]
3494585

>>3489841
>dem checkerboard transparencies and "fuck it, it's not transparent" ugly fucked up effects
It sucks dick.

Also the Underground Garden is amateurish and gross. Reminds me of Diablo Hellfire or Starcraft Insurrection or Duke it out in DC or some other terrible third party expansion.

>> No.3494589
File: 1.85 MB, 368x336, 1452225889722.gif [View same] [iqdb] [saucenao] [google]
3494589

>>3494551
But I already hearded about this game from Egoraptor and he said it was bad. :(

>> No.3494591

>>3494585
>or some other terrible third party expansion.

Except Konami themselves actually worked on it.

>> No.3494592
File: 200 KB, 306x431, avgn.png [View same] [iqdb] [saucenao] [google]
3494592

>>3494589
Fuck off, James. You're bad at games.

>> No.3494597

>>3494591
Their C team, and it really shows. The Saturn was technically capable of a much better port, but they were in over their head.

Also--did you know the entire game is stretched to Saturn resolution by doubling the pixels every few columns? It's groce.

https://www.youtube.com/watch?v=5PxGM1np2hU

>> No.3494715
File: 123 KB, 900x942, boku_dracula_kun___kid_dracula_by_finalzidane_x.jpg [View same] [iqdb] [saucenao] [google]
3494715

Does /vr/ like Kid Dracula?

>> No.3494716

>>3494715

It's on a Nintendo system so I guess there'll be some guy here that hate it.

>> No.3494745
File: 364 KB, 729x568, Reinhardt.png [View same] [iqdb] [saucenao] [google]
3494745

I don't get all the hate for this game desu.

I enjoyed it then again I didn't play it on original hardware so I had the ability to map the controls to my liking.

Mapping the D-pad to the right toggle to control the camera really does help the game to the point of where I can enjoy it.

I won't lie though it does have some bullshit but it's definitely not deserving of all the hate it gets.

And this is coming from the guy who played through as reinhardt.
I used a gameshark because I didn't want to beat the game as cornell first. I'm lazy.

>> No.3494749

what is the best vania and why is this the one you like the least

>> No.3494753

>>3494749
https://www.youtube.com/watch?v=caQEpSBwXis

>> No.3494808

>>3494716
>le Nintendo stigma meme

/vr/ has one of the highest concentrations of NIDF compared to most other internet boards out there.

>> No.3494812

>>3494808

Is that so?

>> No.3494815

>>3494808

>le

You don't belong here.

>> No.3494817

>>3494815
>still getting mad about Reddit

Their retro board far surpasses /vr/.

>> No.3494827
File: 25 KB, 320x245, 2481456973_45ed5fd1b6.jpg [View same] [iqdb] [saucenao] [google]
3494827

>>3494817

>being a numale

>> No.3494878

>>3491270
>I was replaying Bloodli-- oops, The New Generation recently, and I noticed a lot of slowdown on it

It does have slowdown, but I've never seen Australia-kun claim it doesn't.

For some reason the harpies cause the game to chug if they bleed. Also your super subweapons bog it down a bit.

>> No.3494881

>>3494878

Bloodlines has slowdown almost every time you use the triple-subweapon (up+C) and there's more than 1 enemy on screen.
Some bosses also cause a lot of slowdown like the golem and the clock-thing from stage 4.

>> No.3494885

>>3494881

the first mini-boss causes slowdown when he breaks the glasses with the howl.

>> No.3494886

>>3491270
Genesis games have plenty of slowdown.

Its just that SNES games are often absolutely crippled by it.

>> No.3494914

>>3494817
In that case please go back there and never come here again

>> No.3494995
File: 257 KB, 853x469, Dracula's Shadow knocked the dragon statue over.png [View same] [iqdb] [saucenao] [google]
3494995

Rewatching bram stoker's dracula and recalling how heavily castlevania calls on it at times I have to ask.

Has dracula EVER used his shadow to attack you in the games?

I don't recall this occurring in any of the games I've played but I could just be wrong.

>> No.3495338

>>3494995
I want to clarify in that I simply want to know if this element was ever used or called upon by the games.

>> No.3496089

>>3494995
I don't think so. The only boss that uses a shadow that I remember is that guy from Order of Ecclesia.

>> No.3496102
File: 458 KB, 932x600, Gaibon_and_Slogra_2.png [View same] [iqdb] [saucenao] [google]
3496102

https://www.youtube.com/watch?v=KwjLL6i7o2I

>> No.3496454

Harpsichord done the wrong way:
https://www.youtube.com/watch?v=XQkMTm_Bre4

Harpsichord done the right way:
https://www.youtube.com/watch?v=RXdddCaALKc

>> No.3496481

>>3496454

>he lost the argument about Castlevania IV having bad music so he goes to compare soundtracks with SOTN

LOL, hilarious.

Both are pretty nice :)

>> No.3496485

>>3496481
>lost the argument
Keep telling yourself that, champ.

>> No.3496491

>>3496481
>Both are pretty nice :)
One sounds random and amateurish, the other sounds beautiful and sophisticated.

>> No.3496502

>>3496491

I actually disagree, but more because both are trying different things. The SOTN track is a peaceful, relaxing tune (which according to Aus-kun, that's a bad thing, as Castlevania should only have chiptune "catchy" upbeat music like Vampire Killer or Wicked Child), while Room of Close Associates goes for a more ominous, darker feel, definitely not relaxing.

You can like both, really.

>> No.3496508

>>3496502
>The SOTN track is a peaceful, relaxing tune (which according to Aus-kun, that's a bad thing, as Castlevania should only have chiptune "catchy" upbeat music like Vampire Killer or Wicked Child)

It is fitting for a Metroidvania though, because the emphasis is more on exploration rather than action.

Also, "chiptune" is a hipster buzzword, you mean synthesized.

>> No.3496526

>>3496491
>random

Maybe you need to train your ear. There is a clear progression in the melody line, it isn't random notes

>amateurish

Konami Kukeiha Club? Amateurs? Hahaha.

>> No.3496552

>>3496526
>There is a clear progression in the melody line
No there isn't. Stop being a IV fanboy.

>Konami Kukeiha Club
That means fuck all. The two people that composed IV's OST were some JRPGfags that did shit like Tingle and Paper Mario, which explains why IV has such an uncomplementary soundtrack.

>> No.3496560

>>3496552
>No there isn't.

Train your ear, anti-IV fanboy.

>The two people that composed IV's OST were some JRPGfags that did shit like Tingle and Paper Mario

No, stop using websites with wrong information.

>> No.3496565
File: 14 KB, 256x224, screen3.gif [View same] [iqdb] [saucenao] [google]
3496565

>>3467193

Good god no, it doesn't even come close. And this is coming from someone who played the SNES version first and the original later.

Literally everything about the original Rondo is better. It has higher quality and more clean visuals instead of the bland mudiness of the snes, the soundtrack is god-tier compared to the dumbed down snes counterpart, there are way more levels and branching paths, the presentation syncs up perfectly to the introduction of Symphony of the Night, the speed and response of the player movement is way more refined, etc.

The list of everything big and small that's better in the original is just way too long that it would require a tl;dr post of autistic proportions.

>> No.3496583
File: 38 KB, 540x405, draculax1055.jpg [View same] [iqdb] [saucenao] [google]
3496583

>>3496565

While I generally agree with you, I think you're being too nice to Rondo and too harsh to Dracula X.
Yes, Rondo is a better game, but the visuals aren't that good, a lot of the backgrounds are lazy copypaste walls or 8-bit-style black backgrounds, SNES may look "muddier" but it has a lot more detail put into it

>> No.3496585

>>3496560
<anti-IV fanboy.
Wouldn't it just be easier to say IV hater?

>> No.3496592
File: 1 KB, 31x45, Grave Keeper.gif [View same] [iqdb] [saucenao] [google]
3496592

XX sucks because they removed a ton of zakos, especially my favourite one, and copypasted a bunch of lame ones, like the purple spear guys.

>> No.3496615

>>3496592

>liking an old hobo instead of a cool spear guard

just kidding, you're right on this one, they removed enemies from Rondo and didn't replace them with anything. At least they included a few new bosses.

>> No.3496619
File: 4 KB, 98x138, Dx-warlock2.gif [View same] [iqdb] [saucenao] [google]
3496619

>>3496615
>At least they included a few new bosses.
The only interesting one was the ghost, though...

Who I mistook for Death the first time, because it turns out Death is an optional boss fight in this?

>> No.3496630

>>3496619

Yeah that one makes a pretty cool boss fight, I also like Kerberos.

Death is also optional on Rondo if you take the B route.

>> No.3496639

>>3496630
Isn't 5' only available after you've beaten the game and saved all the women?

>> No.3496661

>>3496619
That's Shaft, right?

>> No.3496667
File: 2 KB, 48x92, skullsorceress.gif [View same] [iqdb] [saucenao] [google]
3496667

>added clothing

NINTENDOOOOOOOOOOOOOOOOOO

>> No.3496673

>>3496667

fun fact: the werewolf was also censored on the PSP version of Rondo of Blood (the original, not the remake), they added underwear.

>> No.3496676

>>3496673
Covering up genitals makes sense, covering up tits that don't even have visible nipples though? That's silly.

>> No.3496682

>>3496661
Probably, yeah, since he doesn't show up in the rest of the game.

>> No.3496684

>>3496676

In fact, if you check the Rondo sprite, you can't even see the tits. On Dracula X she has clothes but the titties are more visible.

And censorship is still censorship, it's silly, especially because you couldn't really see his genitals anyway.

>> No.3496691
File: 4 KB, 320x288, adventure.png [View same] [iqdb] [saucenao] [google]
3496691

>>3494715
Which is better, the NES or GB version?

>> No.3496701
File: 29 KB, 600x468, Carmilla.gif [View same] [iqdb] [saucenao] [google]
3496701

>>3496684
The point is, she's fully nude in Rondo, while fully dressed in XX.

Fuck you, Miyamoto.

>> No.3496710

>>3496701

Haha, whatever you say man.

This discussion is still entertaining because I never really bothered to compare both games that much. They really are more different than it seems.

>> No.3496714

>>3496710
Yup. Both are good games, but Rondo's the more complete package, thus making it the superior game.

>> No.3496718

>>3496714

I agree.

>> No.3496724

Since Rondo of Blood was called Dracula X because it was the tenth installment in the franchise, why did they keep the X for Symphony of the Night as well?

>> No.3496738

>>3496724
>Since Rondo of Blood was called Dracula X because it was the tenth installment in the franchise

???

Pretty sure that's not actually true.

>> No.3496750

>>3496738
1. Castlevania
2. MSX Castlevania
3. Simon's Quest
4. Haunted Castle
5. The Adventure
6. Castlevania III
7. Belmont's Revenge
8. Super IV
9. X68K
10. Dracula X

:)

>> No.3496760

>>3496724

According to IGA, it's because "Dracula X" means it's a spinoff from the regular Dracula series, and that's also why he felt free to make as much changes to the game compared to the classics as he wanted.

Which I think it's kind of bullshit because Rondo was a classic game and was called Dracula X, but that's what IGA said.

>> No.3496898
File: 69 KB, 570x880, super4.jpg [View same] [iqdb] [saucenao] [google]
3496898

Can we agree that even though IV might be "too easy", it has the most clever level designs in the entire franchise?

>> No.3496904

>>3496898
No

>> No.3496914

>>3496898

Yes

>> No.3497284

So is the Vampire Killer a whip or a ball and chain?

>> No.3497371

>>3496904

Which game has universally better level design?

>> No.3497380

Whatcha drinking today, straya?

>> No.3497391

>>3497371
Bloodlines

>> No.3497474

>>3497371
Amigavania.

>> No.3497519

>>3496750
You forgot Castlevania Legend.

>> No.3497675
File: 2.68 MB, 350x262, HA HA HA HA HA HA HAH.gif [View same] [iqdb] [saucenao] [google]
3497675

>>3497474
Oh australia you're not even tying anymore. I know it's you because literally nobody thinks that but you.

>> No.3497728
File: 10 KB, 320x223, stage6-2.gif [View same] [iqdb] [saucenao] [google]
3497728

>>3497391
Bloodlines is great, but honestly some of the level design leaves a lot to be desired. I'd pick any of the other classic console titles before Bloodlines in terms of level design.

>> No.3497812

>>3497519
No, that came out after SotN.

>> No.3497909

>>3486009
>>3486029
I guess there's just like those meaningless easter eggs on SOTN.