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/vr/ - Retro Games


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File: 44 KB, 415x153, genesis_addons.jpg [View same] [iqdb] [saucenao] [google]
3461073 No.3461073 [Reply] [Original]

I'm going with Sega CD. At least 32X got some fucking awesome AM2 ports, and a decent version of DOOM.

>> No.3461082

Mega Adapter/Power Base Converter
Can't even play Gamegear games.

>> No.3461090

Master System games: 341
Sega CD games: 209
32x games: 40

>> No.3461110

>>3461090
>Sega CD games: 209
90% of those are shitty FMV games and generic JRPG's, though.

>> No.3461116
File: 386 KB, 2048x1367, parrot-006.jpg [View same] [iqdb] [saucenao] [google]
3461116

>>3461110

>> No.3461123

Expanded data size... was a mistake.

We should've kept using cartridges instead of CD's.

>> No.3461124
File: 47 KB, 320x224, flink.png [View same] [iqdb] [saucenao] [google]
3461124

>>3461110
Sure buddy. You just keep playing Doom and Kholibri all day and keep telling yourself that.

Both had some good games on them, but no doubt Sega CD was better.

>> No.3461128

>>3461124
>but no doubt Sega CD was better.
nah. 32x is best. fuck the sega cd

>> No.3461150

>>3461128
weak/10

>> No.3461152

>>3461128
Robo Aleste
Popful Mail
Sonic CD
Lunar 1&2
Snatcher
Shining Force CD
Final Fight CD
Android Assault
Secret of Monkey Island

And these are just the ones I can think of off the top of my head. Did 32x even have 10 games as remotely good as these? No.

>> No.3461158

>>3461124
Alright, you go enjoy your Genesis port and such classics as Wild Woody and Wirehead while I play nearly arcade-perfect ports of Virtua Fighter, Virtua Racing, Space Harrier and Afterburner from the comfort of home.

>> No.3461167

>>3461152
>Robo Aleste
generic compile shump

>Popful Mail
weebshit rpg

>Sonic CD
inferior to the genesis trilogy
>Lunar 1&2
weebshit rpg

>Snatcher
lol, visual novel

>Shining Force CD
weebshit rpg

>Final Fight CD
inferior port of the arcade original

>Android Assault
mediocre style over substance shump

>Secret of Monkey Island
much better controls on computer

are you even trying, CDfag?

>> No.3461179

>>3461167
Wow, you're really negative and jaded! This is what being a 4channer is all about!

>> No.3461191

>>3461158
I already pointed out I had both. I loved Space Harrier of course, there just wasn't a wealth of much else. Have fun forcing yourself to pick only out for some nonsensical reason.

>> No.3461195
File: 51 KB, 546x455, fishing hot girl.jpg [View same] [iqdb] [saucenao] [google]
3461195

>>3461179
He's a baby troll trying super, duper hard to get a rise out of people. It's kind of funny.

>> No.3461218

>>3461152
>Did 32x even have 10 games as remotely good as these?
Tempo
Nurples Chaotix
Shadow Squadron
Blackthorne
Doom
Zaxxon 2K
Spiderman - Web of Fire
Darxide
Cosmic Carnage
RoTK IV - Wall of Fire

>> No.3461219
File: 10 KB, 450x342, 32x.gif [View same] [iqdb] [saucenao] [google]
3461219

32X master race.

Ya'll niggas just fucking jelly.

>> No.3461224

>>3461219
Both master race says you're a butthurt poorfag.

>> No.3461227

>>3461224
Keep your filthy plebian FMV machine. That garbage has no interest to me.

>> No.3461245
File: 21 KB, 510x504, poo.jpg [View same] [iqdb] [saucenao] [google]
3461245

>OP's taste in vidya

>> No.3461257

Sega CD was the best add on. I remember wanting one so bad as a kid for the sonic game and final fight port.

>> No.3461261

>>3461073
good call.

32x also helps the genesis pallet and rainbow banding.

>> No.3461282
File: 91 KB, 960x540, south-park-s05e03c09-cripple-fight-16x9.jpg [View same] [iqdb] [saucenao] [google]
3461282

I never thought I'd see 32X fans and CD fans duke it out.

>> No.3461302
File: 59 KB, 1000x1192, ignorant_babby_award.gif [View same] [iqdb] [saucenao] [google]
3461302

>>3461073
>I'm going with Sega CD
>>3461110
>90% of those are shitty FMV games and generic JRPG's
>>3461227
Keep your filthy plebian FMV machine

>> No.3461321

>>3461302
penguin spammer is also a weebcuck CDfag, big surprise

>> No.3462829

>>3461227
Stay mad :)

>> No.3462830

>>3461282
hahahaha

>> No.3462836

Can we get some word filters?

Genesis to Mega Drive
Sega CD to Mega CD
Power Base Converter to Master System Converter

These would be a good start.

>> No.3462838

>>3461282
It's like looking at a SMB3 vs SMW fight.

>> No.3462843

>>3462836
PS1 to PSX would be entertaining.

>> No.3462851

>>3462843
Does that mean Playstation changes to Playstation X, too?

>> No.3462852

>>3461158
>Virtua Fighter
generic am2 fighter shit
>Virtua Racing
another am2 shit
>Space Harrier
weebrail shit
>Afterburner
again am2 shit

>> No.3462858
File: 62 KB, 800x450, fjfaammtzz3nqpcjce53.jpg [View same] [iqdb] [saucenao] [google]
3462858

>>3461073
>a decent version of DOOM
Hmm.
https://youtu.be/g2oyweqZ7WM

>> No.3462862

>>3461282
Kek

>> No.3462871

>>3462851
Nah, we should just filter any name for it to PSX. That would be dankest.

>> No.3462872

>>3462858
AH HA HA HA HA HA HA HA HA HA HA HA HA HA!!! Holy shit that's bad. What a hot piece of trash.

>> No.3462886

>>3462852
>AM2
>shit

Bait or not, that is easily the all time worst opinion anyone has ever had.

>> No.3462912

>>3462872

it gets superior

https://www.youtube.com/watch?v=SlV1p7bhAUY

>> No.3462918

>>3462912
Does the game really have that massive border around it too? Is this what OP really thinks is decent?

>> No.3462940

>>3462912
>>3462918
Even the SNES port was better lol

>> No.3462951

>>3461110
...with 90% of 32X games being either tech demos or things that are better experiences on the Saturn.

>> No.3462956
File: 63 KB, 401x326, segacd32x.jpg [View same] [iqdb] [saucenao] [google]
3462956

>>3461218
You know, those games don't look half bad.

The whole upgradable genesis wasn't such a bad idea, but they never released enough good games for it.

Maybe the sega cd 32x games, could have saved SEGA, the whole combo was powerful enough to do a decent doom port for example.

Too bad they only releasead 6 games for it.

Because it doesn't looks so bad.

https://www.youtube.com/watch?v=n2no3h3h5O8

>> No.3462968

>>3462940
Nah. The SNES version has terrible gameplay and low framerate. The 32X version sounds and looks like crap but at least it's playable. Both are terrible ports.

>> No.3462972

>>3462956
Some of the games were good, but it wasn't a large enough power boost to entice most people. Everyone knew a new set of consoles was on the horizon anyways.

>> No.3463005

>>3462968
Hmm so snes port had better music and 32x port had better everything else?

>> No.3463020

>>3462972
I wonder if this was a better direction for game console design, instead of constantly making new consoles, upgrade the one you already have.

I know this goes against anything the video game niche it's about, but we are on /vr/, in here people stay plays their genesis games and it is a trend that has stuck for a long time.

Maybe letting consoles die isn't such a good idea.

>> No.3463031
File: 143 KB, 553x759, 71iH1dWlKUL._SL1600_.jpg [View same] [iqdb] [saucenao] [google]
3463031

>>3461195
>image

>> No.3463035

>>3461110
>implying sewer shark isn't the greatest game ever made.

>> No.3463052

>>3463020
They probably felt like the SNES had a technical edge and wanted to be able to compete more directly. But it was a bad way to go and didn't work out well for them.

>> No.3463512

>>3462956
Yeah, the 32X was some great hardware, it just came too late in the Genny's life. It should've been pushed later on and maybe adapted into a handheld instead of an add-on.

>> No.3463560

>>3462951
Yeah, I sure love the first version of VF on the Saturn, so much better than on 32X!

>> No.3463571

>>3463052
The 32X was actually a response to the Atari Jaguar. It had nothing to do wtih the Stupor Nintendo.

>> No.3463652

>>3461167
>Robo Aleste
>generic compile shump

https://www.youtube.com/watch?v=5Fj6Z2mAAsg

One complicated intro.

It's better than most sega console shmups.

Also picodrive for PSP can't emulate 32X for the double CPU bullshit.

>> No.3463923 [DELETED] 
File: 42 KB, 640x640, 1468879759841.jpg [View same] [iqdb] [saucenao] [google]
3463923

what in doom attracts these weirdos?

is it the simplicity in map making?

http://forum.zdoom.org/viewtopic.php?f=19&t=53320

>> No.3463926

>>3463560
Nice YouTube Baby comment there. Have you even played it? The Saturn one looks twice as good, sounds twice as good, and plays just fine.

>> No.3463952

>>3463926
>plays just fine.
blatant fucking lie. or you're confusing VF1 with VF Remix

>> No.3464354

>>3461073
>decent version of DOOM.
I'll be one of the first to defend the 32X port for it's merits, good controls, good framerate and speed, good display, good audio with no compression, but the music was dogshit and it lacks like half the levels, no real final boss.

The Sega CD actually had some cool shit.

>>3461110
FMV was mostly trash (because most FMV games were trash), but a lot of those JRPGs and shit were not at all bad.

>>3461123
If you're a luddite, sure.

>> No.3464427

>>3461195
>that image
Umbebe get the .458 Magnum elephant gun.

>>3461219
That game that wasn't released and barely got into the development stage, if that?

>>3461302
Dumb penguin poster.

>> No.3464447
File: 976 KB, 1334x2320, guardian 8.png [View same] [iqdb] [saucenao] [google]
3464447

>>3463005
Sort of.

32X:
>good resolution
>good (and consistent) framerate, no slowdowns)
>good controls, responsive (with a 6 button pad)
>good audio quality, original sound effects without compression
>only has about 17~ levels
>spider mastermind is replaced with E2M9, the episode 2 secret level, you just fight a bunch of barons and cacos in the worst level of the original game, no cyberdemon
>no enemy rotations, no infighting
>music sounds like ass (though you can turn it off), supposedly, it was just recompiled from the original .MUS files without any proper work put into making it sound good, due to a lack of time, it could have sounded good
>bfg only available with cheats; none of the maps where you can find it are in the game

SNES:
>poor resolution
>low framerate which frequently drops
>stiffer controls, no circle strafing
>compressed audio
>great music, like seriously, it has it's own quality that makes it stand out from the original
>has 22 levels, even the cyberdemon and spider mastermind boss battles
>enemies are deaf (but they'll always be facing you so it's not like you can sneak up on them)
>no saving, you'll have to play through in one sitting
>no enemy rotations or infighting
>animations are played at exactly one speed, which looks weird with some weapons or when monsters move (as they animate faster than they actually move)
>no bloodsplats or bulletpuffs
>shotgun has no spread, all pellets hit at the same place, arguably good in that means what you hit takes full damage, but bad in that you can't take advantage of it's spread (maybe pretend it's a rifle or something?), this also means when you get hit with the shotgun you'll always take full damage
>no floor or ceiling textures, just a dithered solid color
>americans got a cool red cartridge

Today, none of this really matters, you can get it on any PC really easy with whatever sourceport and amazing mod content you could ever want, but whatever.

>> No.3464665

>>3461073
Sega CD has some great games, you fucking faggot.

>> No.3465268

>>3461073
>>3461128
So you bought a 32x, realized it's shit and are now trying to justify your purchase. Bravo.

>> No.3465292

>>3461110
Yep, thats why it was best console addon.

>> No.3465308

>>3461073
>a decent version of Doom
Not really.

t. Doom 32x owner

>> No.3465436

>>3465308
It's better than SNES Doom in many ways, though the Jaguar was probably the best, except for the lack of music, until the Playstation and Nintendo 64 versions.

Of course, if you had a proper PC, all of that was null (aside from the N64 game)

>> No.3465483

>>3465436
It may be less garbage than the SNES version but it's still not decent. Only 5th gen had decent Doom ports.

>> No.3465513

>>3465483
If you could find a Jaguar and Doom in a clearance bin (not impossible at the time), it wouldn't be terrible if you put on your own music in the background.

>> No.3465537

>>3465436
Dude even my shitty school had PCs that could run Doom perfectly fine by the time the SNES and 32 versions came out. Those were terrible ports that only the most desperate people played.

>> No.3465802
File: 41 KB, 431x356, justfuckmygenesisup.jpg [View same] [iqdb] [saucenao] [google]
3465802

32X had less cancer, therefore it is the superior platform.

>> No.3465815

>>3465802
>still trying

>> No.3465907
File: 386 KB, 1600x1200, sega-channel.jpg [View same] [iqdb] [saucenao] [google]
3465907

How has nobody said this yet?

It's the reason USA never got Golden Axe 3 or Pulseman in cartridge from.

>> No.3466030

>>3465802
By that logic, the Atari Panther was a perfect system because there were no bad games on it, you fucking cocksock.

>> No.3466048

>>3466030
You are correct. Nogames is preferable to degenerate weebshit.

>> No.3466052

>>3466048
I know you're joking but you still need smacked

>> No.3466212
File: 28 KB, 400x216, 1472537103225.jpg [View same] [iqdb] [saucenao] [google]
3466212

>>3466048
I agree with the other guy, wreck yourself.

>> No.3466474

>>3466052
>>3466212
Kill yourselves, weebcucks.

>> No.3466534
File: 1.28 MB, 1214x1034, 1472519500640.png [View same] [iqdb] [saucenao] [google]
3466534

>>3466474

>> No.3466985

>>3466534
>1.28mb reaction pic

>> No.3467629
File: 38 KB, 810x593, 1415568744399.jpg [View same] [iqdb] [saucenao] [google]
3467629

>>3466985

>> No.3467739

>>3461167
literally kys

>> No.3467750

>>3461082
Why would you want to play low resolution versions of master system games on the big screen? Also, the powerbase converter was out before the gamegear even existed.

>> No.3467801

>>3465802
>add on that looks like a fucking tumor
>less cancer
Kek

>> No.3468126
File: 10 KB, 260x236, gencd32x.jpg [View same] [iqdb] [saucenao] [google]
3468126

http://www.strawpoll.me/11131746

>> No.3468140

>>3461073

Is this fucking b8

>> No.3468145

>>3461167

Compared to the 32X which has Tempo and Kolibri and Knuckles Chaotix and literally nothing else.

>> No.3468174

>>3461073
The Sega/Mega CD is far superior to the 32X. It could've had a better and bigger library of games and full-screen FMV though.
The 32X is responsible for giving SEGA a bad reputation. What is even the point of releasing an add-on when a new generation 32-bit CD-rom console, the Saturn, is already released?

>> No.3468184

>>3468174
>What is even the point of releasing an add-on when a new generation 32-bit CD-rom console, the Saturn, is already released?

Sega of America didn't know that at the time. The Saturn was kept in secret while Americans were told to continue working on the 32X project by Japs.

>> No.3468264

>>3468184
Bullshit

Sega of America knew about Saturn the whole time of its development but what they didn't know was that Sega of Japan scrapped the idea of backwards compatibility with the Genesis or 32x (which is why the Saturn has a cartridge port but was only used for extra ram and memory)

>> No.3468340
File: 11 KB, 271x271, citation-needed.jpg [View same] [iqdb] [saucenao] [google]
3468340

>>3468184
>>3468264

>> No.3468597

>>3461167
worst opinions ever posted on 4chan.

>> No.3468637

>>3468264
32x could've worked if it had 1-2 years on the market, but the Saturn was doing great in Japan so SOJ ordered SOA to release the Saturn immediately.

So SOA was forced to drop the Genesis at its peak, drop the 32x after half a year, and release an overpriced console with almost no inventory and no games for months to come.

This made all consumers hate them, and because of the limited Saturn launch, it also made all store chains hate them. Then the Saturn had poor developer support from Sega (due to it being so new), and so third parties hated them too. By the time the dev support became significantly better, Bernie already said "Saturn is not our future", so at that point the few people who not hated Sega, started hating them too.

They pretty much did EVERYTHING wrong.

>> No.3469081

>>3466048
>>3466474
>Unironically complaining weebs on 4chan
>being this new

>> No.3469148
File: 155 KB, 561x962, koume groceries.jpg [View same] [iqdb] [saucenao] [google]
3469148

>>3469081
Normalfags truly are cancer.

>> No.3469309
File: 505 KB, 500x533, 3e9.png [View same] [iqdb] [saucenao] [google]
3469309

>>3469148
no. pedos like you are.

>> No.3469879
File: 372 KB, 2500x3226, 1469909874744.jpg [View same] [iqdb] [saucenao] [google]
3469879

>>3469309

>> No.3469921

>>3461167
>>3461110
When did /vr/ hit rock bottom and become /v/ 2.0?

>> No.3470115

>>3469921
Quite some time ago. /vr/ was only great for a few months after its inception.

>> No.3470210

>>3467750
The Game Gear has a bigger color palette than the SMS, so they would've had to build the hardware for that into the power base converter. The power base converter is pretty much just a passive cartridge adapter since the Genesis hardware is an expanded version of the SMS.

>> No.3470221

>>3465907
It's also why we never got a proper NTSC cart of Megaman: The Wily Wars. That game was actually designed with battery saving in mind so that you could unlock another exclusive set of levels after beating the first three. Seriously, fuck Sega Channel.

>> No.3470438

>>3465436
>It's better than SNES Doom in many ways
Gee what an accomplishment.

>> No.3470458
File: 523 KB, 749x584, guts_of_steel.png [View same] [iqdb] [saucenao] [google]
3470458

Doom retro console ports ranking:

Jag > 32X > PSX > Saturn > 3DO >>>>>>>> SNES

>> No.3470463

>>3470458
at least the Snes one had decent music

everything else sucked tho

>> No.3470547

>>3470463
3DO has probably the best ost, shame the game runs at like 10fps.

>> No.3470568

>>3470547
>put on 3DO soundtrack in background
>play Jaguar version or 32X version with the music off
>have an alright time

>> No.3470584

all the power of a great 16-bit machine with the space of a CD

do the math

>> No.3471484

Long live the 32X, the greatest videogame platform of all time.

>> No.3471561

>>3470458
PSX > Jaguar > Saturn > shit > 32X > 3DO > SNES

>> No.3471621

>>3464354
>If you're a luddite, sure.
Name 1 advantage that CDs have over carts. Gameplay only.

>> No.3471643

>>3471621
More memory = more content = more gameplay

Also, graphics and sound affect gameplay. Sorry man, but that was the direction videogames went to impress from the very beginning.

>> No.3471649

>>3471643
>More memory = more content = more gameplay

Not true. Actual game data used maybe 10% of the CD data space.

>> No.3471713

>>3469148
What part of that made you think I was a normal fag? Are you really that fucking stupid?

>> No.3471721

>>3471649
I'm not 100% sure on this, but even if you made a 500MB cart for a Genesis, it wouldn't be able to use it because of the Genesis only having 4MB of RAM. A CD doesn't have to load all of its data.

>> No.3471768

>>3471621
>Gameplay only
Limiting to the advantages of CDs to "gameplay only" is only a safeguard so your argument won't get BTFO by the other numerous advantages CDs have.

>> No.3472167

>>3471621
>Gameplay only
More levels, more enemies, more items, more weapons.

Also more able enemies, most cartridge ports of Doom removed enemy rotations, and enemy infighting, one of the standout gameplay features of Doom. Oh yeah, and ALL cartridge versions of Doom lacked a bunch of the original levels, only Doom 2 on the GBA had all of it's levels still in the game, Doom 64 was an impressive game but it cut out the Revenant, Arch-Vile and Spider Mastermind due to the limitations of cartridges.

Meanwhile, Doom on the PSX had most of the first two games (including Ultimate), an array of exclusive levels, and even mouse support.

I'll never understand some people's fascination with sticking to cartridges, people like you is why the Retro VGS scam even got any ground at all, there's nothing that a cartridge can do that a disc can't do better and cheaper.

>inb4 muh load times
Because it's still 1996 and discs still read at those speeds.

>> No.3472172
File: 27 KB, 347x539, 1385366568810.png [View same] [iqdb] [saucenao] [google]
3472172

>>3471713
I was agreeing with you.

>> No.3472223

>>3472167
I wonder, does the original-original Doom support mice with more than two buttons?

If it does, then I'm amending my review policy to knock an entire point off any game that lacks compatibility with such mice on the grounds of "We had this in 199-3-".

>> No.3472259

>>3471649
>Actual game data used maybe 10% of the CD data space.

FMVs and music count as game data as well. If you think they don't then you might as well remove all backgrounds and sprites from a game too because they are "not gameplay".

CDs have the advantage of huge space, but the disadvantage of this space being only accessible slowly and in serial. So you have to load crap onto RAM and execute from there.
On carts you could go beyond the RAM limit by using your cart as more memory.

>>3471721
Genesis could address only 4mb at the same time, but you could use bank switching to increase that number. In theory you could get as much space in a cart as it is physically possible, but the machine itself could only see 4mb chunks of it. You could still do something like load all game data from 1 bank, then switch to another 4mb bank and stream music from it.

Later Neogeo titles (the ones beyond the 330 mega limit) did that too.

>> No.3472268

>>3472223
The original .exe supported mouse turning from day one, but I don't think it ever supported more than two buttons.

I have no idea if it would support a wheel. Doom 95 or WinDoom MIGHT support a wheel.

>> No.3472352

>>3472259
>music
Synth > CD

>FMV
Why the fuck would you wanna *watch* your game?

Go back to >>>/v/ kiddo, you don't belong here.

>> No.3472416

>>3472352
What a terrible strawman, FMV =/= FMV Game

At that, most of /v/ probably don't even know what an FMV game is because that fad died before they were born.

Awful, awful post.