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/vr/ - Retro Games


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File: 1.33 MB, 2400x1334, Talent_MSX.jpg [View same] [iqdb] [saucenao] [google]
3454832 No.3454832 [Reply] [Original]

*New* Helpful Links : http://pastebin.com/UdmipND6

Welcome to the 70s to early 90s Computer Gaming General. We talk about games and the hardware they were made for, either micro, mini or mainframe computers, desktop, tower or all in keyboard package, from Japan, the US, Europe, or anywhere, if the platform came out before 1995.

Don't hesitate to share tips, your past (or present) experiences, your new machines, your already existing collection, emulation & hardware advises, as well as shots, ads & flyers, videos, interviews, musics, photos, that kind of stuff.

Allowed : Computers made from the 70s to Windows 3.x and their games (of course), peripherals for these computers from any time period (MIDI expanders included)
Tolerated : Unknown, unsupported or not really popular post-95 stuff (BeOS, old Linux, stuff like that).
Discouraged: Late 90s games and computers, Pentium PCs or more, PPC Macs and up, Windows 95 and later, Europe vs America shitposting

IRC Channel : #/g/retro @ irc.rizon.net

Random music:

https://www.youtube.com/watch?v=4T8wsWOANqs

Random gameplay:

https://www.youtube.com/watch?v=DDzVhG5bkFI

>> No.3454865

that's better

>> No.3454868 [DELETED] 

>>3454832
fuck off with your general spam

>> No.3454894 [DELETED] 
File: 30 KB, 640x454, NOU2.jpg [View same] [iqdb] [saucenao] [google]
3454894

>>3454868
no you fuck off to the board whence you came
>>>/v/
>>>/b/

>> No.3454935

bump

>> No.3455313

bump

>> No.3455430
File: 407 KB, 1600x1030, four-different-c64s.jpg [View same] [iqdb] [saucenao] [google]
3455430

Is the C64c with the new motherboard the best one available?

>> No.3455436

>>3454832
>The Incredible Machine 3
>not the original The Incredible Machine

What the fuck man, what, the, fuck?

>> No.3455438

>>3455430
Yes but NTSC models are a little hard to find.

>> No.3455439

>>3455438
Why would one want a NTSC model?

>> No.3455440

>>3455436
Is the original better somehow?

>> No.3455448

>>3455439
Just what I said. The short board C64 is more reliable but they're not as common in the US as the old long board.

>> No.3455454
File: 707 KB, 2560x1187, c64-reloaded.jpg [View same] [iqdb] [saucenao] [google]
3455454

>>3455430
The C64C is a fine computer but I will always have a soft spot for the Breadbin. That's the one that was the most common here in America and it's the one I grew up with-- it's the quintessential Commodore 64 for me, whereas I look at the C64C and it makes me think of a poor man's Amiga (which is basically the niche they made it for).

That's not to say there's anything wrong with the 64C, obviously, and it actually improves many of the problems from the Breadbin, namely the reliability, and the form factor is more like a regular keyboard so you may find it better for typing. As >>3455438 points out though they not so common in the US, where the C64 scene was dying down before the 64C reached its heyday.

If you want an NTSC compatible 64C, and price is not something you're worried about, you could buy a broken one from Europe and install a C64 Reloaded board inside. If I was going to go back and do this whole adventure of getting back into Commodore over again, I would probably have gone the route of getting a cosmetically good but non-functioning C64 and putting a Reloaded board inside. I think I would have ended up spending about the same amount that I did by buying a "working" C64 that needed repairs and a new PSU anyway, with better video output and stability to boot. That's mostly just because I overpaid on the C64 that I bough though. If I had booted it up on the spot and saw the RAM error I bet I could have haggled the seller down by about $20 or $30.

>> No.3455465

Most C64s in North America were sold in 1983-86. The C64C isn't that uncommon, but there aren't as many as the breadbin and also keep in mind that the initial run of C64Cs made in 1987 still had long boards (the short board appeared late in the year).

>> No.3455471

Modern replacement components for the C64

just wondering how many modern replacements parts/hardware there are.

euroPLA
SwinSID
eproms/flash for basic, kernel and chr ROMs
1541/1571/1581 SD card readers and 1541U
Home made PSUs

Even the MCC (which happen to be my name initials)
EASYFLASH
IDE64
and others i have forgot to mention.


is there anyone working on (direct replacements, not DTV or Super CPU).
6510
CIA
VIC
Or even the RAM.

>> No.3455483

>>3455471
The PLA replacements work fine, but it was pretty easy to recreate a PLA because it's just a bunch of logic gates. Newer SwinSIDs are better than 90% accurate, also they were working on the problem of no paddle/mouse support.

As for the other chips, the CPU and CIAs aren't a problem, WDC still makes those (in a newer CMOS variant). RAM can just be replaced with a single SRAM if you know what to do; this will cut way down on your power consumption and heat output.

The VIC-II is def. a problem since we don't have the chip's internals entirely documented or know just what they do.

>> No.3455493

>>3455439
>>3455454
I am in Yurop and already got one!
But thanks for the interesting read, I'm taking a deeper look into the system as I only had one as a kid and don't remember much.

>> No.3455501

>>3455471
That's nice but what's needed more than those are a replacement for the VIC-20 and Plus/4 chips. There's a lot fewer of those around and they're quite fragile.

>> No.3455612

>>3454832
That's a pretty standard looking (they usually look pretty good imo) MSX machine there. Too bad it looks like it only have 1 cartridge slots when 2 cartridge slots were common even among MSX1 machines. Sure you could still use a cartridge slot expander, but still.
Anyway, it's still a good enough machine to play Zanac-Ex, and I love the way these arrow keys look like.

>> No.3455618
File: 72 KB, 1500x1500, turbo_chameleon2-81e2c0aa.jpg [View same] [iqdb] [saucenao] [google]
3455618

>>3455471
One of the most intriguing aftermarket parts for the C64 is the Chameleon 64. The thing is stupid expensive right now ($280 or 250€) but it can do some pretty impressive shit. It has accurate 1541 drive emulation, it has a built in VGA port for true VGA output, it has an on-board FPGA with good enough specs to accurately emulate not just a supercahrged C64, but also the Commodore 128, the Sinclaire Spectrum, the MSX1 and MSX2, and even the Amiga 1000 / 500. And beyond that, it also has a slot for a LAN card so you can do some primitive internet functions while taking advantage of the faster CPU, and an IR port for using a wireless Amiga CD 32 controller (which is bundled with it). You can even get a dock that lets it function as a computer on its own.

I'm not quite sure how I feel about "cheating" around the original C64 CPU, but it's definitely an intriguing bit of kit. If I had $280 to blow on something I don't need I'd be interested. At the same time though, I'm sure I'd get the nagging feeling that I could spend that money on another actual retro computer or some old big box games.

>> No.3455620
File: 360 KB, 763x522, 004_o.png [View same] [iqdb] [saucenao] [google]
3455620

>>3455618
>parts for the C64
Not actually a part of a C64, it's a full FPGA minicomputer like every other that can work fine even without a C64.

>> No.3455621

>>3455618
oh you mean the thing that just uses the C64's keyboard and nothing else, yeah, those things ain't really expansions

>> No.3455623

>>3455618
You're better off with your PC and emulators as you're basically buying emulators running on an FPGA by buying this.

>> No.3455625

>>3455623
Correction, it's hardware simulation not emulation.

>> No.3455628

>>3455438
>>3455454
Why do people assume everybody is American like they are?

>> No.3455673

>>3455628
2/3 of the world is on NTSC.

>> No.3455682
File: 40 KB, 740x377, NTSC_PAL.gif [View same] [iqdb] [saucenao] [google]
3455682

>>3455673
Not really.

>> No.3455683

>>3455673
>he really thinks that
Kek, 'muricans

>> No.3455686

>>3455673
Do you think 2/3 of the world is also using the imperial system? Topkek.

>> No.3455693

>>3455628
They don't assume that everybody is american, the anons you're quoting are just stating that there are some issues in their own case, because they are Americans and later revisions didn't sold that much etc.
>>3455439
Because one would like a C64 to play Maniac mansion, Ultima and other american games, but have no interest in the European library maybe?

>> No.3455695

>>3455693
>Because one would like a C64 to play Maniac mansion, Ultima and other american games, but have no interest in the European library maybe?
Irrelevant, there are cracked versions of almost all games with fast loaders and support for both regions.

>> No.3455696

>>3455693
>C64 to play
wat? I play Ultima on my PAL system?

>> No.3455717

>>3455695
>>3455696
Yup, you can play Ultima on your PAL system or play cracked version or any american game on your PAL system. But these anons you quoted earlier live in the NTSC regions, why would you want them to import PAL machines from europe when they can have NTSC machines locally that won't require them to have a PAL to NTSC converter if they wanna use a Commodore monitors or an old TV? Like you said, almost all games has fast loaders and support for both regions, so there's no need to go all "Why would you want an X region model?", unless you're trying to turn this thread into a Euro vs US shitposting fest.

>> No.3455745

>>3455717
Not him but >>3455438 fully ment like the anon asking the question would be American.

Also >>3455454 Eve said "you could buy one from the EU"

>> No.3455747

>>3455717
I asked why would someone assume you need a specific model, pretty ignorant posts, probably American, that's all.

>> No.3455752

>>3455717
I didn't ask "Why would you want an X region model?" I just pointed out that it's irrelevant

>> No.3455759

>>3455747
Oh well then sorry for the misunderstanding.

>> No.3455820

>>3455454
How much is the C64 reloaded?

>> No.3456125
File: 362 KB, 956x640, 5957.jpg [View same] [iqdb] [saucenao] [google]
3456125

>>3455471
Someone also made a replacement cherry MX keyboard for the C64, although unfortunately they only did a run of like 10 and they sold for about $150 each. They should have gotten in touch with Individual Computers and seen if they were interested in manufacturing and distributing it.

>> No.3456138

>>3456125
That's quite an easy mod luckily.

>> No.3456142
File: 33 KB, 414x500, 51O14z6e7RL.jpg [View same] [iqdb] [saucenao] [google]
3456142

>>3455623
FPGA isn't really emulation in the traditional sense. An FPGA is basically a CPU that can reconfigure its layout to simulate the schematics of another CPU on the fly. They don't offer bitchin' fast clock speeds like ARM and X86 CPUs but they are extremely flexible and can accurately simulate the timings and such of the CPU its configured for. The end result is much more accurate emulation than you can get with software. The SwinSID is an FPGA that's configured to simulate the SID chip, for example, and the plug n' play C64 joystick that was released a few years back is basically the same thing as the Turbo Chameleon 64 except less powerful and with fewer features.

In short, and FPGA is basically a hardware clone chip that can reconfigure itself on the fly.

>> No.3456143

>>3455820
160€ or $180 USD.

>> No.3456146

>>3456142
Yes, but why even use the original hardware when you could just get a FPGA and fit it in the C64 case and just use it's keyboard.

>> No.3456158

>>3456146
When the Turbo Chamelon 64 is plugged in it doesn't bypass the C64 hardware completely. It only really bypasses the CPU to take advantage of the FPGA's faster clock speeds, so things like the SID chip and other hardware on the C64 still gets used. The only places where the C64 hardware gets completely bypassed is when it's emulating systems that don't share the same hardware as the C64, like the Spectrum, MSX and Amiga, and of course if it's running without a C64 connected everything is simulated.

I prefer playing games on original hardware but I still think the Turbo Chameleon is an interesting piece of tech and I might consider getting one eventually, in particular because it's the only way to get VGA from a C64. I'm not entirely sold on it but I am interested.

>> No.3456162

>>3456158
There are better FPGA platforms for running system cores on, using a Turbo Chameleon on a C64 is kind of boring and stupid, just get a C128 if you want a faster CPU or just use a FPGA minicomputer, don't mix such shit up, unless it's just a single chip that can't be replaced anymore or doing some function like scandoubling.

>> No.3456167

>>3456162
>personal preference btw

>> No.3456208

>>3456142
The guy I was responding to said emulation, so I based my answer on what he said.
That said, that doesn't really change my point of view on the thing -- get it if you want to, but imo it's just a better move just to use emulators on a PC if you gonna take the simulator/emulator way.

>> No.3456357

>>3455454
I had no idea that this was a thing. I kinda love how everything on that board is so clearly labelled. And the socketing of the chips. I'm having something of a pixellated 8-bit nerdgasm over here.

>> No.3456369

>>3455618
>but also the Commodore 128, the Sinclaire Spectrum, the MSX1 and MSX2, and even the Amiga 1000 / 500

This shit's too Yurocentered. What about the Apple II, TRS-80, and IBM PC?

>> No.3456375

>>3456142
The idea was more to create drop in replacements for the original ICs which are old and not that reliable.

>> No.3456379

>>3456369
Just get or develop a FPGA core for them, they exist, but then it's better to just use a normal FPGA microcomputer.

Also since when is MSX a Yuropoor thing?

>> No.3456380

>>3455693
NTSC is faster; it's better for action games (ironic given the European predilection for those).

>> No.3456386

>>3456379
Well it sure wasn't an American thing and not a single MSX was sold here except for a Yamaha synthesizer.

>> No.3456398

>>3455717
Or hell, what if I buy an original game off Ebay? The copy protection on this won't work on PAL machines for timing reasons.

http://www.ebay.com/itm/Sid-Meiers-Pirates-Commodore-64-128-1987-with-Map-Tested-and-working-disk-/131691044953?hash=item1ea965e059:g:QuAAAOSwT~9WiAb5

>> No.3456432

>>3456379
MSXes, surprisingly, were Soviet computers as well.
And even Apple ][ clones

>> No.3456435

>>3456380
The NTSC version ran .038MHz faster and NTSC is 60Hz and PAl is 50Hz, giving NTSC a slight advantage in frame rate if the game synced to refresh, running at half the refresh, aka 25 or 30FPS.
But this is generally irrelevant nowadays.

>> No.3456438

>>3456432
Damn, wish I'd find a Soviet MSX clone here, East Europe, but never seen one, got a few Soviet Speccy and x86 clones though.

>> No.3456440

To continue the guy's question from the previous thread, 1541s (original ones) are a hunk of shit. They get hotter than hell, the Alps mechs get out of alignment, the Newtronics ones have head failures due to improper sealing, the Save & Replace command is bugged.

The 1541-II, 1571, 1581...lovely. Those drives are miles better although the latter two really need a C128 to be useful.

>> No.3456442

The Indus GT (1541 clone) is also a very good drive. I saw one in a flea market once.

>> No.3456447

>>3456379
>Also since when is MSX a Yuropoor thing?
Since it was damn popular in Dutchland, a bit less in Spain and sold quite a few units in France, and that one of the big MSX computer and peripheral manufacturer was Philips. It was also a major competitor in South America, Arab countries, and like >>3456432 said, saw some use in commie countries. It's not a "Japan only" thing unlike what some people tend to think.

>>3456386
Spectravideo did make models for the US market, but it got caught in the computer price was and never really took off. The Yamaha models with the integrated FB-01 synthesizer were seen as professional computers, which might be the only reason why they sold.

>> No.3456464

What's the proper power on sequence for a C64? Drive first or computer first?

>> No.3456468

>>3456447
Fuck, never actually seen one anywhere and this is someone talking who has gone around Europe quite a few times and owns several Apple II's and 68k Macs what are a pain in the ass to find here. I've seen some games for it though.

>> No.3456471

>>3456464
Computer last, turn everything else on first and always turn the computer off first too.

>> No.3456496

>>3456468
Well it wasn't popular all over europe either. I doubt that you'll find them easily in Germany or Northern Europe. In the UK is was put in the "crappy speccy clone" category because devs mostly made ports of speccy games on it without taking advantage of the hardware (I bet they didn't use any hardware sprites) resulting in slower games. It's mostly the 3 European countries I cited in my post that had a sizeable MSX community.
Then, it's the case for most 8-bit computers -- some were popular in some Euro countries, some were in others etc.

>> No.3456504

>>3456438
>Soviet MSX clone here
There were none, they were geniune Yamaha MSX.
They came as Student Computing Technics Kit.

>> No.3456510

>>3456504
Wasn't there a Sony MSX computer that have been sent to the MIR space station too?

>> No.3456517

>>3456464
Nach meinem Verständnis, sind Sie an die Macht auf dem Laufwerk soll und alle Peripheriegeräte ein erster und dem Komputer zuletzt.

>> No.3456520

>>3456510
There was.
MSX was popular as the provider of various videoeffects for television, I see.

>> No.3456524

>>3456471
It's disk first, then computer though IDK if it will actually damage anything, but the user's manual says to do it that way. You definitely should not power on/off the monitor or TV while the computer is running.

>> No.3456546
File: 141 KB, 1491x709, HB-F900+Mixer.jpg [View same] [iqdb] [saucenao] [google]
3456546

>>3456520
Sony and Philips ones yes. Both made professional-grade VCRs and video equipment, so it wasn't hard to figure they'd do stuff like that (especially sony, they already made computers with a genlock before they started making MSX models). One of my biggest goal is to have a Sony HB-F900 along with it's Video mixer unit (pic related. Man what a sexy case) in my computer collection, though getting one of these desktop-case Philips models with integrated genlock would be easier (Philips MSX models are really sexy machines too).

>> No.3456591 [DELETED] 

>>3456546
Some minor corrections : Philips made 1 model of video-oriented MSX, the NMS 8280 (pic related, I really dig that VCR-like front panel), but it's really freaking hard to find it. They did sell genlocks for other models though (like sony did for their other low-profile desktop case MSX models). There's also Pioneer that did a video-oriented MSX model, the PX-7, that even got games released for it on Laserdisc.

>> No.3456593

Normally, you go Printer -> Disk -> Monitor -> Computer to power on and Computer -> Monitor -> Printer -> Disk to power off.

>> No.3456594
File: 65 KB, 1215x843, nms8280.jpg [View same] [iqdb] [saucenao] [google]
3456594

>>3456546
Some minor corrections : Philips made 1 model of video-oriented MSX, the NMS 8280 (pic related, I really dig that VCR-like front panel), but it's really freaking hard to find it. They did sell genlocks for other models though (like sony did for their other low-profile desktop case MSX models). There's also Pioneer that did a video-oriented MSX model, the PX-7, that even got games released for it on Laserdisc.

>> No.3456597

>>3456524
As I said, you turn on the computer last and turn it off first. Quite easy to remember.

>> No.3456607

>>3456524
>You definitely should not power on/off the monitor or TV while the computer is running.
Whys that though? It's just using the composite signal (or chroma/luma) or RF, none which should affect the computer,

>> No.3456610

>>3456607
Maybe really old monitors could fire some power back from the cables to the VIC and fry it

>> No.3456702

>>3456607
It's ok if you're using the RF switch, don't do it if using the composite cable.

>> No.3456750

>>3456702
But why?

>> No.3456758

>>3456750
I guess because the composite cable is directly connected to the VIC-II and >>3456610

>> No.3456891
File: 88 KB, 960x1280, beep.jpg [View same] [iqdb] [saucenao] [google]
3456891

i need to get a transformer for these boys but sup i'm being a highschool weeb

>> No.3456915

>>3456891
>PC-8801mkIISR + Assorted monitor
Noice. Don't forget to post pictures of the thing running (or not). What are the games you're planning to run on it?
As for the transformer, are you in Yurop or the US? What's great with hardware imported from Japan is that it mostly doesn't care if your country's electric outlet give you AC at 50 or 60Hz because they actually have both over there, so you can actually make your own transformer quite easily.
Anyway, nice catch anon.

>> No.3456971 [DELETED] 
File: 80 KB, 600x530, 6307.jpg [View same] [iqdb] [saucenao] [google]
3456971

>>3455717
>unless you're trying to turn this thread into a Euro vs US shitposting fest

Shartposting fest, you mean?

>> No.3457075

Ich glaube dass die MSX nur beliebt war in Spanien und Frankreich, aber ich könnte falsch sein.

>> No.3457264

What's more reliable? VIC-20 or C64?

>> No.3457293

>>3457264
I'm gonna go with neither. In all my experience with retro computers, Commodore machines are almost unique in how they're almost guaranteed to be DOA when you find them. Apple, Tandy, and PC hardware are far more durable other than sometimes bad RAM chips or capacitors.

>> No.3457340

C64s had a ridiculous number of variations in board layouts, IC revisions, power supplies, RF modulators, chips being socketed or soldered...undoubtedly some boards and ICs were more durable than others.

>> No.3457348

>>3457293
>>3457340
Pre-1985, this was definitely true but later hardware like C128s and the entire Amiga line are considerably more reliable than the Plus/4, VIC-20, and earlier breadbins. Especially the C128; it's amazing how durable those are considering what a Frankenstein's Monster of a computer it is.

>> No.3457349

IDK. I've had good luck with C64s, but 1541s always seem to die on me or be dead when I find them.

>> No.3457401

>>3456524
Don't plug the video or audio jacks into anything with the power turned on. The VIC and SID don't like that.

Can't speak for everyone, but I've never done that with any of my shit. Not my NES, SNES, Gamecube, or anything else. I always have the console and TV off when connecting or disconnecting the A/V cables.

>> No.3457481

Sometimes bad stereos can also fuck up SIDs. Don't plug them into an amplifier without a ground loop isolater, which you can get at any Best Buy.

>> No.3457864
File: 5 KB, 300x200, the-jetsons-george-jetson-and-the-legend-of-robotopia_6.png [View same] [iqdb] [saucenao] [google]
3457864

Jetsons: The Legend of Robotopia

This was part of a series of point and click adventure games featuring Hanna-Barbara characters developed by Microillusions for the Amiga, C64, and PC, and all sharing a common game engine. Unfortunately, Microillusions included with the game a Jetsons comic book explaining the story of the game. Since this was not authorized by Hanna-Barbara, they spilled their spaghetti and revoked the license so most of the games were never released despite being mostly completed.

These games are not to be confused with the Europe-only H-B platformer series of the early 90s.

>> No.3457879
File: 2 KB, 320x200, Jewish_IQ_Baseball (Commodore 64, 1983).png [View same] [iqdb] [saucenao] [google]
3457879

>play an incredibly crude baseball game that looks like it was written in BASIC by answering questions about the Torah and shit like that
I'm sure /pol/ would have a thing or two to say about this.

>> No.3457949

>>3457075
Of all the European countries, it was the most popular in Netherlands (little correction to what was written here >>3456447 -- Philips is a Dutch company but the country itself is called Netherlands, silly me).

>> No.3458569

bump

>> No.3458573

>>3457293
Dunno, I got myself a >>3455430 C64c/newboard and it works fine, owner even used the old power supply for years and no problem, never had anything repaired.

>> No.3458989

What's a solid computer from the 90's?

>> No.3458998
File: 8 KB, 256x264, 1458621089972.gif [View same] [iqdb] [saucenao] [google]
3458998

>>3457879
> Jewish_IQ_Baseball

que?

>> No.3459003

>>3458998
>>3457879
There was another variation called just "IQ Baseball" that made you answer normal baseball trivia questions.

>> No.3459004

>>3458989
What part of the 90's?
Early 90's, Amiga, mid 90's Macintosh, late 90's PC.

>> No.3459008

>>3458989
From the 90s? I'd say a 100MHz 486DX4-based DOS PC with 64MB of RAM and a VESA or PCI SVGA card, with DOS 6.22 and Windows 3.11 when it comes to stuff related to this thead. Otherwise it's a Pentium III@750MHz + 512MB or RAM + Nvidia Geforce running Windows 2000.

>> No.3459010

>>3459008
>GeForce
>not Voodoo
I am disappoint, son.

>> No.3459018

>>3459010
The Voodoo was a solid choice before 1998, but after that it became a mid-end then a low-end card (though some games still looked better with them because their engine were made with Glide in mind). Anyway, let's not dwelve too deep into that subject, it's beyond the scope of this thread.

>> No.3459114

>>3457293
The VIC-II tends to get burning hot while it's running because it uses 12v power and the chip internally runs at 19Mhz. For comparison, the TMS9918 uses 5v power and its internal speed is only 5Mhz.

>> No.3459135

>>3459114
Texas Instruments explicitly said the TMS9918 needs a heat sink even though it doesn't get anywhere near as hot as the VIC-II, which was not sinked.

>> No.3459221

So a bunch of threads a guy said that overheating causes ICs to fail from electromigration and you could repair them by baking the chip in an oven?

>> No.3459251

>>3459221
Teoriassa se on totta. On kuitenkin olemassa lukuisissa vaurioitumistapojen varten ICs. Electromigration useimmiten tapahtuu korkea jännite ja lämmön tasoilla. Nämä ympäristöolosuhteet vioittaa liitoslangat sirulle. Avoin piiri sitten tapahtuu. Muita mahdollisia murtumistavat ovat halkeilua alkaen lämpörasitusta, kosteus aiheuttama korroosio, ESD, tai viallinen virtalähde.

Useimmat IC 1980 luultavasti olisi ole kokemusta electromigration koska siru muotit ovat melko karkea. Uskoisin, että lämpö rasitusta ja huono virtalähteet ovat yleisempiä murtumistapa.

>> No.3460085
File: 184 KB, 1024x704, NMS-8245 (1).jpg [View same] [iqdb] [saucenao] [google]
3460085

>>3457949
i got mine from NL. I've got the Philips 8245. The disk reader is shot and I want to replace it with a modern drive. Anyone got any ideas?

>> No.3460094

>>3460085
What's the issue with the drive? Have you tried to see if it's not just the belt that need to be replaced? If yes, try to get a BF60 type belt.

>> No.3460095

>>3460085
You can use an HxC floppy emulator, no?

>> No.3460097

>>3460094
Since when do 3.5" drives have a belt?

>> No.3460101

8" and I think older 5.25" drives had belts in them; these were fabricized rubber belts NOT a rubber band. The things were also widely used in projectors, but aren't manufactured anymore.

>> No.3460104

>>3460097
Since many of them do. My Atari ST drive don't have one, but some of my Amiga ones have belts. MSX drives usually have belts.

>> No.3460105

>>3459251
Speak ye any English?

>> No.3460107

>>3460097
This one does

>>3460094
I have tried and it doesn't work still.

>>3460095
idk, i'll have to look in to it

>> No.3460113

>>3460107
Ok, well then you'll have to modify a floppy ribbon cable to allow your unit to use any PC drive. Here's a PDF showing how to do it:
http://msx.hansotten.com/uploads/msxdocs/tech-nms8245fdd.pdf
Also, i'd advise you keep a real floppy drive as the internal one, and have an emulator as the second one for file transfer, instead of having only an emulator and being unable to read real floppies.
Anyway, good luck.

>> No.3460118

>>3460085
>>3460107
Also, that's a pretty good looking machine you have there.

>> No.3460139

>>3460113
>>3460118
Thanks anon, it only has 1 floppy drive. I have a Flash cart that emulates floppys so i don't really need an dedicated emulator

>> No.3460145

>>3460139
Yeah it has 1 drive, but it also have an external floppy port too. But anyway, have fun with your machine! What do you usually play on it?

>> No.3460148

>>3460118
>>3460139
If I had any complaint it would be the keys are kinda sticky and not very pleasant to use compared to my canon v-20 msx 1. The worst I have used is the yamaha cx5m

>> No.3460153

>>3460113
>Ok, well then you'll have to modify a floppy ribbon cable to allow your unit to use any PC drive

You don't have to do that; the HxCs can be set to either Drive 0 or 1.

http://torlus.com/floppy/forum/viewtopic.php?f=19&t=1871

>> No.3460157

>>3460153
You have to because there are too many differences bewteen the 2 interfaces. Check the table here:
http://msx.hansotten.com/index.php?page=msxdrive

>> No.3460161
File: 22 KB, 512x424, 9dafd729.png [View same] [iqdb] [saucenao] [google]
3460161

>>3460145
Mainly bought the MSX2 so I could play all the Konami MSX games/Aleste 1&2. Pleasure Hearts is fine too. I actually just got an FM PAQ cartridge so I can have the MSX-Music synth on those games.

MSX1 games I used to play as a kid on my dad's canon and still do sometimes:
Time Bandits - an english defender clone with a neat fuel and ammo mechanic
Maxima - a space invaders type game
eric and the floaters - the english name for bomberman (probably because of the IRA?)
Manic Miner and Jetset Willy - room by room platformers that don't control that well.
Driller Tank - hudson game we used to have
Roller Ball - great pinball game made by HAL i think
Cubit - 3d connect 4
Colossal Adventure - msx version of adventure
The Hobbit - adventure game where npcs can travel around in real time.

If anyone knows where to find the cassette image of a game called M-Droid made by Blue Ribbon Software i'd be indebted to you.

Also if anyone knows how to play Terminus the cassette game i'd like to know as i've had it since I was a kid and had no idea

>> No.3460163

>>3455612
Aye, that particular one was sold in Argentina and was pretty goddamn popular too.

>> No.3460168

>>3455682
>Gommie countries are PAL
>Freedom loving countries are NTSC

Makes you think, huh?

>> No.3460173

>>3455682
This image completely ignores secam

>> No.3460174 [DELETED] 

>>3460168
Truly does, enjoy your freedom of speech, but check your privilege and time in prison for downloading that movie.
While I live happily somewhere without NSA, niggers, jews, feminazis and refugees.

Oh and I also have SCART.

>> No.3460178
File: 40 KB, 355x417, 1470736971892.jpg [View same] [iqdb] [saucenao] [google]
3460178

>>3460173
>PAL/SECAM
>ignores SECAM

>> No.3460179

>>3460174
Where is that wonderland located, kind anon?

>> No.3460180

report and ignore

>> No.3460182

>>3460179
Like I'm gonna tell you :^)

>> No.3460183

>>3460178
Well, it doesn't explicitly states which countries were SECAM dominated - still, PAL clearly ruled with an iron fist.

>> No.3460184
File: 2.21 MB, 2862x2291, talent_msx2_DPC_200_310_ad.jpg [View same] [iqdb] [saucenao] [google]
3460184

>>3460163
Yeah, after searching a bit about this model (the brand wasn't familiar) I ended up on pic related.
>>3460173
They put PAL and SECAM use the same colors on the map. Most SECAM countries ended up having PAL-compatible TVs by the 90s anyway.

>> No.3460185

>>3460182
Caught you talking out of your arse, then. Duly noted.

>> No.3460187 [DELETED] 

>>3460185
>being this ignorant about the world
Sure glad I wasn't born in a country full of dumbasses like you.

>> No.3460191

>>3460157
Floppy drives are floppy drives. Anything that has a standard 34 pin Shugart connector will work in there.

>> No.3460194
File: 1.08 MB, 2592x1456, 2016-08-29 05.02.54.jpg [View same] [iqdb] [saucenao] [google]
3460194

>>3460184
I should try and snag some cheap LOAD MSX magazines (old argentinian MSX centric rag) on Ebay and scan these ads for the thread. I had one laying around my flat but it was so utterly destroyed that I used the only healthy page to make some MSX stickers for my thinkpad.

>> No.3460196 [DELETED] 

>>3460187
At least I'm not an europoor :^)
Let's just go back to old computers, aye?

>> No.3460197

>>3460191
According to that chart, some MSXes don't have a Shugart interface. No clue what OP's is.

>> No.3460198

>>3460197
Also some of them have an OS ROM that only supports single sided drives, in which case you will have to upgrade it. Or if you're man enough, code your own in Z80 assembly language.

>> No.3460201

>>3460161
I see. Yeah, Konami and Compile games alone make the MSX worth trying (though there are many other great games). Have you tried the Falcom and MicroCabin games?

>>3460191
>Anything that has a standard 34 pin Shugart connector
There's your problem -- it doesn't have such thing. It has a 14-pin internal floppy interface.

>> No.3460210

>>3460194
That'd be pretty cool yeah.
>I had one laying around my flat but it was so utterly destroyed that I used the only healthy page to make some MSX stickers for my thinkpad.
lel

>> No.3460215

>>3460210
Gotta rep that Nishi love, senpai

>> No.3460729
File: 741 KB, 800x737, Apple_II_tranparent_800.png [View same] [iqdb] [saucenao] [google]
3460729

>>3455430
If you want an 80's computer, get a Apple II, the 64 has nothing to offer next to it.

>> No.3461138
File: 2.41 MB, 2304x1728, 100_2094.jpg [View same] [iqdb] [saucenao] [google]
3461138

Noriko on my Amiga? Now we're aiming for the Top!

>>3460729
>If you want an 80's computer
I don't see any 80s computer in your post, only a 70s one. More seriously, no, both the Apple II and the C64 have things to offer that the other one don't.

>> No.3461160
File: 1.94 MB, 2304x1728, 100_2107.jpg [View same] [iqdb] [saucenao] [google]
3461160

This one's from the PC-98 Gunbuster game, displayed in 640*400 16 color interlaced mode.

I wanted to make a shot of the Party Zone's backglass artwork displayed on my Amiga monitor, but I couldn't get to do a decent shot for shit.

>> No.3461268

>>3461138
Didn't know that the Apple II only sold in the 70's and did not span all over the 80's to early 90's desu

>> No.3461270
File: 88 KB, 800x600, poolsazurebonds.jpg [View same] [iqdb] [saucenao] [google]
3461270

Which platform had the best versions of the SSI Gold Box AD&D games? I want to play through them in all order like God intended but I want to make sure I get the best experience possible while I do it.

I know story wise, they are all identical, no matter which old PC you play it on, but are there any particular standouts graphics/music-wise?

>> No.3461280

>>3461270
They were centered around 8-bit platforms mostly, but you can pretty much play all of them on the Amiga or PC.

>> No.3461285

The PC ports would be the easiest to set up and play b/c DOSBox.

>> No.3461289

>>3461268
I said that as a joke m8, that's why there's "More seriously" at the begining of the next sentence.

>> No.3461296

>>3461280
Right. The Amiga and PC would let you play the entire series, they're the only platforms that all the Gold Box games are on. The Amiga (sometimes also Atari ST) versions of the pre-1991 stuff tend to be better, also they were more plug-and-play than the PC (just insert the floppy and reboot the computer).

The C64 versions are generally pretty good however the later GB titles from the 90s aren't on there, also the amount of disk access/swapping is horrifying.

>> No.3461307

I'd go with the PC versions, but...

I like the C64 versions but the amount of disk access required kills it for me. For instance, POR is on eight double sided disks plus your save game floppy.

>> No.3461314

It sucks that most C64 software can't use more than one disk drive unless maybe Ultima.

>> No.3461327

>>3461307
I'd say having so many floppies for RPGs wasn't that uncommon -- Emmerald Dragon did have 6 floppies, Sorcerian 5 of them (without counting the expansion disks), same with other falcom games of the time.
Then, it's not really comparable either because the machines they were supposed to run on had 2 double sided disk drives.

>> No.3461386

>>3461307
>For instance, POR is on eight double sided disks

Four double sided disks I mean.

>> No.3461705

>>3457349
The original 1541 sucks, but the 1541-II, 1571, and 1581 are great drives and almost bulletproof.

>> No.3462686
File: 2.28 MB, 1966x1812, LCD issue PC-9821Ne2.png [View same] [iqdb] [saucenao] [google]
3462686

Hello anons, i finally got my 3-mode usb floppy disk drive from japan (in order to format floppies to 1.23mb PC-98 standard). But here's my problem: i haven't used the PC for like a month now and when i tried to power it on, this happened:
>pic related
The odd this is that the pc-9821 runs flawlessly since i can here the memory check beeps and the automatic win 3.1 boot beep. So i'm 99.9% sure it's an LCD issue. I already identified the pin connectors to hook it up on a tv (since i live in France i will have to use an AV adapter). Do you know a place where i could find one of these cables? i already tried yahoo auctions, amazon JP and ebay, found nothing. Do you have any idea what's causing this??

>> No.3462687
File: 20 KB, 1245x941, LCD issue PC-9821Ne2-2.png [View same] [iqdb] [saucenao] [google]
3462687

>>3462686
samefag here, sorry for doublepost

>> No.3462713

>>3462686
>>3462687
Hey, are you the PC-9821Ne anon from a few month before?
Anyway, have you tried to open the computer and check for the LCD's ribon/video cable? Maybe you could try to reseat the connector. Otherwise, you might as well try to search for the pinout of the RGB port and make your own cable (I think it's meant to be connected to a PC-98 monitor though, not a TV, so you'll need a VGA monitor, unless you've got a TV that has one).

>> No.3462736
File: 444 KB, 1603x735, screws.jpg [View same] [iqdb] [saucenao] [google]
3462736

>>3462713
Yes it's me :-)
Here is my issue, i can't open the laptop, i may sound stupid but i checked everywhere for screws, i can unscrew some but there's still tension and i'm pretty sure they're under the keyboard (?). Maybe i just need to use force but i don't want to waste 200€ trying

>> No.3462757

>>3462736
>but there's still tension and i'm pretty sure they're under the keyboard (?). Maybe i just need to use force but i don't want to waste 200€ trying
I see. I did have a similar issue with an old PC-XT laptop clone (and I don't remmeber how I ended up opening it anyway, not that it would have been useful in that case either). Well, that's too bad. What is the slider on the bottom for?

>> No.3462769

>>3462757
it's the battery lock slider.
i finally found a link!!
http://blog.livedoor.jp/pc9821as2/archives/51973560.html
the chances to find this kind of link were almost zero! yay! time to open it up!
so this would explain why i could not open it up past the keyboard... --'

>> No.3462784

>>3462769
Well now that's great! Good luck in your attempt to service thi computer.
Anyway, do you have any idea of what you're going to run on it once it's fully working again?

>> No.3462815

>>3462784
touhou games, word (with built-in ime it is really convenient to type in JPN) , RPG 作る, Rance and a LOT of other goat PC-98 games

>> No.3462868

>>3462815
Ok. I particularily like the 2nf and 4th 2hu game. Anyway, it reminds me that I, too, need to service a PC-9801N (though this one needs new batteries, a new power supply, maybe a few new components, and some serious cleaning for most of the case, even though most of the oxydation have been removed). This one have been recovered at a recycling center though, I haven't spend a single cent for it yet.

>> No.3462881

>>3462868
>This one have been recovered at a recycling center though
yeah sometimes this kind of deal can save you money but you could also end up paying 60 bucks for the proper power supply, another extra 60 buck for a new HD. I bought an old MSX for 50 cents one day, without cables, i still didn't tested it since it requires a SECAM tv which is a pain in the ass to find in a country with wierd video standards as France

>> No.3462913

>>3462881
>you could also end up paying 60 bucks for the proper power supply
Yeah it's true, but that would be like paying the actual price of the machine, so it's not that bad.
>another extra 60 buck for a new HD
That's a V30 model, it doesn't have an internal HDD, but I can use a RAM card as a storage device, and if I wanna get serious, get myself an SCSI card as well as an expansion cage. As for the HDDs themselves, I have a few spare IBM HDDs.
>bought an old MSX for 50 cents one day, without cables, i still didn't tested it since it requires a SECAM tv which is a pain in the ass to find in a country with wierd video standards as France
SECAM TVs aren't a pain in the ass to find in France, c'était la norme des images diffusées en France pendant presque toute la période de la télé analogique, la vaste majorité de nos bonne vieilles télé à tube l'accepte. Which model is it? The V20 (one of the most popular model in here) have an RGB output, so you don't need to care about that PAL, NTSC or SECAM stuff with these.

>> No.3462932
File: 321 KB, 735x980, IMG_20160830_161317.jpg [View same] [iqdb] [saucenao] [google]
3462932

>>3462913
pic related is my MSX, it also have this weird AC adpter connector.
I think i found a workaround for my pc-9821Ne1: i'm going to get rid of the screen (i checked and double checked, it's broken) and turn the laptop into a desktop pc (it will look like the C64, atari ST, etc kind of pc) i just need this cable (finally found it) http://www.pc-98.jp/htmls/1100000086130-1.html

>> No.3462943
File: 1.05 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
3462943

R8
Computer is a gateway e4200 with win98

>> No.3462963
File: 7 KB, 279x364, Philips_VG-8010_PSU_socket_pinout.png [View same] [iqdb] [saucenao] [google]
3462963

>>3462932
>Philips VG-8010
>Péritélévision and Moniteur written on a sticker
Yup, it definitely outputs RGB. You may try to get an MSX DIN-8-to-Péritel RGB cable one of these days, though you might as well check if the machine works first. For the power supply, the service manual have the pinout of the power cable on page 11: http://www.msxarchive.nl/pub/msx/mirrors/hanso/service_manuals/philipsvg8010sm.pdf (I isolated the important part on pic related, but if you wanna check the rest, go ahead).
As for the PC-9821Ne, cool to see you've found a cable, but you'll need another adapter to hook it to other computer monitors. Do you plan on replacing the panel one of these days though?
>>3462943
>Pentium II
>Windows 98
That's a nice monitor, but your setup is kinda off topic though.

>> No.3463009
File: 51 KB, 184x105, D-Sub15 to VGA.png [View same] [iqdb] [saucenao] [google]
3463009

>>3462963
>but you'll need another adapter to hook it to other computer monitors
Something like pic related?
D-Sub15 8x2pin => D-Sub15 5x3pin

>> No.3463016

>>3463009
Yeah, just be aware that Macs used that kind of ports too, and that they don't seems to have the same pinout:
mac pinout : http://old.pinouts.ru/Video/maclcvideo_pinout.shtml
Japanese AV db15 port pinout (you'll find the PC-98 variant in there) : http://www.gamesx.com/wiki/doku.php?id=av:japanese_rgb-15

>> No.3463042
File: 71 KB, 600x599, imgrc0063945171.gif [View same] [iqdb] [saucenao] [google]
3463042

>>3463016
Is pic-related good enough?
>http://www.gamesx.com/wiki/doku.php?id=av:japanese_rgb-15
So if i understand correctly, i will also need a VGA to usb adapter if i want my tv to recieve the 5v signal?

>> No.3463050

>>3463042
>Is pic-related good enough?
Well, look like it is!
>So if i understand correctly, i will also need a VGA to usb adapter if i want my tv to recieve the 5v signal?
Naah, I think you'll be ok with only that cable, no need for more adapters. Anyway, good luck m8, and have fun with your PC-9821Ne! I'd advise you to give Flame Zapper Kotsujin a try, that's a really good shoot em up.

>> No.3463858
File: 1.74 MB, 640x480, pleasureheart_intro.webm [View same] [iqdb] [saucenao] [google]
3463858

>> No.3464379
File: 25 KB, 600x450, 00M0M_8BgefkUGsVB_600x450.jpg [View same] [iqdb] [saucenao] [google]
3464379

Someone is seeing this boxed Amiga 1200 on Craigslist for $400 with upgrades like an accelerator / ram card, CFlash HDD, and a floppy emulator drive. I don't know if that's a good deal or not and I can't afford it anyway, but an Amiga 1200 is definitely near the top of my retro computer wishlist. Someday.

An Amiga 500 would also be nice to have although it would have to be a good deal.

>> No.3464816

>>3464379
>$400
That's really expensive, even with all these expansions. But anyway, the 1200 is a good gateway to the Amiga world, and can still be used today for some tasks, even without expansions (okay, maybe some FastRAM and having at least a 500MB HDD inside, though the HDD isn't considered as an expansion as it could be sold with the machine). Anyway, good luck trying to find one.
Personally I already own an Amiga 500 and an ST, so the machines that are at the top of my wishlist right now are an MSX2/2+ and maybe a PC-88.

>> No.3464834 [DELETED] 

>>3464816
It also comes with a USB mouse adapter and some games, but yeah I thought $400 sounded really high. That's basically eBay prices. I can wait a while longer.

If I did find a great deal on an Amiga 500 it might satiate my desire Amiga system enough that I wouldn't care so much about finding a 1200 anymore. As you said though the 1200 can be used for a lot more modern functions, and I remember specifically that that was the kind that me and my family almost ended up buying because of how hyped of the AGA graphics were at the time. We ended up sticking it out with the 486 a while longer until we got a Pentium, so we missed the Amiga boat. I've always been interested in owning one, though.

>> No.3464849

>>3464816
It also comes with a USB mouse adapter and some games, but yeah I thought $400 sounded really high. That's basically eBay prices. I can wait a while longer.

If I did find a great deal on an Amiga 500 it might satiate my desire Amiga system enough that I wouldn't care so much about finding a 1200 anymore. As you said though the 1200 can be used for a lot more modern functions, and I remember specifically that that was the kind that me and my family almost ended up buying because of how hyped of the AGA graphics were at the time. We ended up with a 486 and eventually we got a Pentium, so we missed the Amiga boat and stuck with IBM compatables. I've always been interested in owning one, though.

>> No.3464851

>>3464379
>>3464834
With accelerator, with all that stuff and original box it seems like a really good deal, I got a fully loaded 600 that someone offered 500€ for, this 1200 is a good deal, stock units without upgrades go for $300 on eBay.
Does it also have a scandoubler/flickerfixer?

Go for the 1200, you don't want to limit yourself with a 500, if you don't plan on getting both you will regret it.

>>3464816
Depending on the accelerator, some 1200 accelerators alone go for that price, you're not really gonna find a better deal on a boxed unit, specially from someone who knows his shit and not just some dude who found it on he's attic.

>> No.3464853
File: 34 KB, 600x450, 00j0j_bkcuHRJ1cIy_600x450.jpg [View same] [iqdb] [saucenao] [google]
3464853

Too bad it's in NY, else I'd buy it.

>> No.3464859

>>3464849
>If I did find a great deal on an Amiga 500 it might satiate my desire Amiga system enough that I wouldn't care so much about finding a 1200 anymore.
Personally, even if I do have a 500, I wouldn't say no to a big box model like the 2000, 3000 and 4000, or even a 1200 desu.
>my family almost ended up buying because of how hyped of the AGA graphics were at the time. We ended up sticking it out with the 486 a while longer until we got a Pentium, so we missed the Amiga boat and stuck with IBM compatables.
It isn't all that bad if it was your family's computer -- with an Amiga 1200 in the US, I could imagine that locating various upgrades and expansions would have been difficult (though I guess that mail-order could have been an option too).

>> No.3464873

>>3464851
>>3464853
If I wasn't so broke right now I'm sure I'd be awfully tempted, but I just plain am not going to have that kind of money for a while. I get paid hourly and my paycheck this week isn't going to be terribly exciting.

I need to get better about saving up so that when stuff like this shows up I'll have some disposable cash that I can drop on it. Lately I've been blowing my entertainment funds on old video games and fixing up my C64.

I'm pretty lucky though, all things considered-- I live in the tri-state area and this stuff isn't too hard to come by within driving distance. The only stuff that's a real pain is listings from Long Island, but I still somehow managed to score a Commodore 1702 monitor a few weeks back with some remarkably fortunate timing.

>> No.3464970
File: 31 KB, 600x450, 01515_hJzjQHv5yti_600x450.jpg [View same] [iqdb] [saucenao] [google]
3464970

>>3464873
More within my budget is this Atari ST for $150. Comes with a color monitor and a monochrome one, which is the only reason I'd consider paying $150 for it. I'm not really interested in picking up an Atari computer just yet and I think I'd only really need the color monitor, but I still thought it was a neat listing.

>> No.3464981

>>3464970
>$150
I know that these machines weren't that popular in the US, but prices this high for STs and all-in-keyboard Amigas alway seems rather high imo.
Anyway, does the owner say which model it is? The original ST needs an external floppy drive, that was sold along the computer, but that people don't include with the computer itself when reselling it. The STf, STfm and STe models have a built-in one though so it's better. 520STf and STfm models only have a single sided drive though, so data transfers might be tedious.
As for the monochrome monitor, it's really useful. If you wanna try to get into 68k programming or MIDI arranging, the monochrome monitor will be your best ally. Having both the color and monochrome monitors (or maybe a multisync one) truly is the best way to enjoy the ST to it's full potential. 1dd a Megafile40 HDD, a parallel dot-matrix printer, the Atari DMA laserprinter, a modem and a few MIDI devices (Roland MT-32, SC-55, Yamaha FB-01 or TX81z, Akai or Korg sampler, MIDI keyboard...) and you have the perfect ST setup.

>> No.3464993
File: 26 KB, 600x450, 00l0l_kfGAKdh9k7p_600x450.jpg [View same] [iqdb] [saucenao] [google]
3464993

>>3464981
I'm not currently planning on buying it but it's a 1040STF.

>> No.3464998

>>3464993
If it's a 1040STf then it's all cool.
>I'm not currently planning on buying it
Yeah, you stated that in your previous post, I'm just giving an advice for when you'll actually be searching for one, so that you don't end up with the wrong model.

>> No.3465000

>>3464981
520 stfm has a double sidedfrivr

>> No.3465002

>>3465000
Oh so it's only the 520STf. I alway though the 520STfm had one too.

>> No.3465010

Local thrift store has an apple 2 (I think) for $200ish. Comes with an RGB monitor and both a 5 1/2 and 3 1/2 drives.

Is this a good price? It's all complete with all wires to set it up.

>> No.3465017

>>3465010
Have you taken photos of the unit? You might try to ask a member of the staff if he can open it up to see what kind of expansion cards it has.

>> No.3465019

>>3465017
No I haven't. It's yellowed but it looks in decent condition.

I don't think the PC has any sort of expansion cards in it but I can take a look.

>> No.3465023

>>3465019
Well if that's an Apple II, unless it's a IIc or a 2gs, it has to have at least a floppy controller board, that's why I'm asking about expansion boards, maybe the previous owner had other boards.

>> No.3465024

>>3465023
Ah, alright.

I'm not sure of the model or anything as it stands. I'll check tomorrow for sure. I know the drives where daisy chained together.

>> No.3465028

>>3465010
Almost certainly a IIgs. You could get a 3.5" floppy and RGB card for a IIe but that's unlikely.

>> No.3465029

>>3465024
Okay. Don't forget to take picture m8, it'll make the identification easier.

>> No.3465030

>>3465029
Ill take some notes.

>>3465028
This does sound about right.

>> No.3465032

>>3465028
If it's a IIgs I'll go buy it mself, 200 is a steal.

>> No.3465035

>>3465032
I could talk him down to that

He wants $250 but it's been there for over 2 months.

>> No.3465040
File: 35 KB, 527x405, appleiigs.jpg [View same] [iqdb] [saucenao] [google]
3465040

>>3465030
A IIGS really?

>> No.3465041

>>3465040
Yes. I believe that's the model.

I remember it having the lip there.

>> No.3465042
File: 191 KB, 1024x863, IIgs Woz Edition.jpg [View same] [iqdb] [saucenao] [google]
3465042

>>3465029
>>3465030
Vat? A IIgs looks nothing like a IIe. There's no way you could mistake them.

>> No.3465045

A IIgs is nice to have, but you will have trouble getting files onto it because there's no cassette port for streaming stuff.

>> No.3465046

>>3465035
Man, I'd buy it right away if I was there.

>> No.3465047

>>3465045
>>3465046
Well, I don't exactly have the room for it but I'll get the details.

>> No.3465048
File: 488 KB, 600x450, 0FOk3UT.png [View same] [iqdb] [saucenao] [google]
3465048

>>3465045
>he does not have ethernet on hes IIGS

>> No.3465051

>>3465042
He didn't give any description of the computer case itself though. He said that it had an RGB monitor and 2 disk drives (a 3"1/2 and a 5"1/4) and that it was a bit yellowed.

>> No.3465053

>>3465051
How about those huge letters Apple IIGS

>> No.3465056

>>3465053
Read >>3465010 before posting. He said
>Local thrift store has an apple 2 (I think)
It wasn't even sure that he was talking about an Apple II.

>> No.3465057

>>3465056
Exactly, how did he not see it.

>> No.3465059

>>3465057
Because I looked at it maybe a fucking week ago, maybe two.

>> No.3465062

>>3465057
Well, maybe he just quickly saw the machine, saw Apple II something, and he mainly remembered the Apple II part and not the GS one.

>> No.3465070

>>3465059
Then it's sold for sure.

>> No.3465098 [DELETED] 

>>3465010
>>3465047
>does not know the difference of Apple II's nor does he even know if it's one if he sees one
>has no room for retro shit

>>>/out/

>> No.3465128
File: 92 KB, 364x332, judging_wizard.jpg [View same] [iqdb] [saucenao] [google]
3465128

>>3465098
>complain because some anon isn't an apple II expert and don't remember exactly what computer he saw in a thriftstore a week ago.
>complain because some anon don't have expandable space.
>pretend to be an apple II pro on an anonymous mongolian magic carpet-trading post office to seek attention.
That's pretty pathetic desu. At least he's trying to learn about these kind of machine.

>> No.3465146

>>3454832
Damn I want to lick that mechanical keyboard.

>> No.3465274
File: 130 KB, 725x280, MZ-3541_keyboard.jpg [View same] [iqdb] [saucenao] [google]
3465274

>>3465146

>> No.3466019

https://www.youtube.com/watch?v=C0LYnLnkFQY
Thunderforce II is a really good game. It's the first of the series to have horizontal shooting phases, and the last one to have top-down ground attack phases (the first Thunderforce only had these phases). I own the megadrive port of the game (one of my favorite from my collection, along with Thunderforce IV and Zero Wing), but even though the musics are really close, the ones in the x68k version are kinda better (some of the FM instruments have been replaced by PSG ones on the megadrive version, and these sound more crude).

>> No.3466258

>>3465128
My mom once confused an Apple IIe with a Mac, so...

>> No.3466939

>finally get my sd2iec
>realize that a lot of the games I want to play aren't compatible with it

A-at least I can listen to SIDs the way the devs intended, I guess...

>> No.3467057
File: 524 KB, 1280x2201, 17015576036082145028[1].png [View same] [iqdb] [saucenao] [google]
3467057

Someone has taken it upon themselves to translate PC-98 games!

She is already working on these games and more and all the translations will be completely free, so you don't even *have* to back her, but I think it's worth supporting.

https://www.patreon.com/posts/update-8-31-16-6658582

>> No.3467102

>>3467057
It's cool and all to translate games, but if I ever wanted to spend money on PC-98 games, it would be to BUY the actual games, not paying someone for translating software the owner of the original media dumped for free. I don't think it's worth supporting -- it shouldn't be a "job" for her as it doesn't really have any legal foothold, and it's better not to "bring" them to the western audience instead of letting the people gueninely interested in that stuff get into it themselves.

>> No.3467114

>>3467057
I appreciate the post, but I am a guy.

>>3467102
I actually somewhat agree with you on this. I didn't really want to just force these games on everybody who wouldn't normally be interested, especially with today's collecting culture. PC-98 prices are already bad enough, and I fear that if this project takes off, it could make a bunch of them permanently unavailable for the die-hard fans who just want a copy of a game they love.

It's really something that I wanted to do for the die-hard fans, and for myself. But I think it's also true that if by some miracle people actually did support it, I would be able to spend significantly more time on it than I could otherwise. It's something that I want to do that I don't think many others are interested in nor able to do.

So, I decided I should.

Anyway, I'm not really in it for the money at all. But I do hope that I can translate a game or two that you're interested in.

>> No.3467136
File: 81 KB, 640x480, COUNTER REBELLION WAR METAL JACKET 00.jpg [View same] [iqdb] [saucenao] [google]
3467136

>>3467114
We're all girls on the internet. Keep up the great work!

>> No.3467139
File: 26 KB, 640x400, 1217937-dengekinurse2_16a[1].png [View same] [iqdb] [saucenao] [google]
3467139

>>3467114
I'm rooting for a Dengeki Nurse 2: More Sexy translation, since I love comedy games.

>> No.3467141
File: 2.14 MB, 640x400, 1457170532841.gif [View same] [iqdb] [saucenao] [google]
3467141

>>3467136
Just want to make sure I don't get any rumors going around about me. Thank you for your support!

>> No.3467149
File: 25 KB, 640x400, 1217904-dengekinurse2_65b[1].png [View same] [iqdb] [saucenao] [google]
3467149

>>3467139
I mean, there already is SOME English in, but that's only a few lines when she goes to America to fight the Statue of Liberty Nurse.

>> No.3467150

>>3467139
God, I love Cocktail Soft's artwork. Do you have any idea how long this game is?

>>3467149
Ahaha. I love this.

>> No.3467156
File: 30 KB, 640x400, 1217975-dengekinurse2_32a[1].png [View same] [iqdb] [saucenao] [google]
3467156

>>3467150
No idea about the game's length. Being a VN with battle scenes, I bet it's a pretty big undertaking though.

>> No.3467157
File: 27 KB, 640x400, 1217906-dengekinurse2_66b[1].png [View same] [iqdb] [saucenao] [google]
3467157

>>3467156
Also, dog nurse zombie

>> No.3467163
File: 889 KB, 762x474, Dengeki_Nurse_2_PC9801.webm [View same] [iqdb] [saucenao] [google]
3467163

>>3467114
>I didn't really want to just force these games on everybody who wouldn't normally be interested, especially with today's collecting culture. PC-98 prices are already bad enough, and I fear that if this project takes off, it could make a bunch of them permanently unavailable for the die-hard fans who just want a copy of a game they love.
Yeah, I know you wouldn't force these games, it's just that I fear that they get more exposure than they should among the wrong crowd (if you know what I mean), even though, like I said, it's cool and all to translate games for the people who really are interested in that kind of stuff.
As for the money side, the website made it look like it's some kind of salary you'd get from random people on the internet.
>>3467139
>>3467149
>>3467150
>>3467156
>>3467157
Gotta love the FM Towns intro:
https://www.youtube.com/watch?v=aIb08CMC2cI

>> No.3467164

Any good C64 RPGs?

>> No.3467165 [DELETED] 

>>3467164
Ultima and AD&D games.

>> No.3467171

>>3467164
Ultima 1 to 4 (with the 5 you're better off with other versions, unless you have a C128) and AD&D games. Also the Wizardry 1 to 5 episodes, though I think that there are better versions on other platforms.

>> No.3467176

>>3467171
Was thinking more obscure or C64 specific. Already played those.

>> No.3467184

>>3467176
I'm not a C64 guy so i don't know if it's any good, but you might check Lords of midnight.

>> No.3467478

https://www.youtube.com/watch?v=LHgcSYDgQIw

@5:48

Actually if you understand a bit about how an Apple II works, it makes complete sense.

>> No.3467636

>>3467141
What is it from? Looks like a BASIC animation.

>> No.3467730

>>3467478
What makes sense?

>> No.3467732

>>3467636
It's part of a demo from an FM-7 sound card demo, forget the manufacturer. Back when I made the GIF there was a game included with the demo I wanted to get footage of, but couldn't figure out how to start.

>>3467114
Assuming this really is you: I'd hold off on translating/hacking Star Cruiser 2. There is a prequel to it, after all, which got a PC-98 version and presumably leads into SC2. Godspeed on the rest. Did you show up in the Possessioner hacking threads here?

>> No.3467747

>>3467730
Watch the vid. He's complaining how the keyboard is unresponsive when the music is playing. That's just because the Apple II can't drive the speaker and scan the keyboard at the same time.

>> No.3467756

>>3467732
>It's part of a demo from an FM-7 sound card demo,
I see, thanks. These manufacturer's demo in BASIC are kinda fun looking.
>>3467747
Not him, but he didn't complain about it at the moment you said he would (8:10 instead of 5:48), that's why he didn't understand what you were talking about (I wouldn't have understood either if I decided to stop watching a minute after the moment you pointed).

>> No.3467758

>>3467732
>Star Cruiser 2
Do you think so? The first game is on many other platforms, including Megadrive. Though since there still isn't a translation for any version (that got released anyway -- total shame about "Star Quest...")

I do frequent the JPC threads when they show up on /vr/. People talking about Possessioner is how I learned about the game, and I think inspired me a great deal.

Thanks for that .gif, by the way. It's probably my favorite image saved on this computer.

>> No.3467761

>>3467478
>>3467747
I've watched a bunch of this guy's vids. He's pretty funny, but not very tech knowledgeable. For one thing, in this vid, he seemed to not know what the Apple II's DHGR mode is.

https://www.youtube.com/watch?v=c2_EPWl9S_U

But anyway, the Apple IIs have no interrupts (on the main system board; expansion cards can generate them) so you can't drive the speaker and read from the keyboard at the same time.

>> No.3467763

>>3467756
It was 4:48. That was a typo.

>> No.3467769 [DELETED] 

>>3460682

JPC stuff isn't popular because you can't find any tech info in English, there's no retro computing community over there, and the games are basically limited to RPGs and weeb dating sims. And none of us have ever actually seen or used that hardware IRL.

Like I'm going to head down to the local flea market and find an X68000 and an original disk of Kawaii Super Panty Quest IV.

>> No.3467776

>>3467769
Uhm, okay?
Advertising threads?

>> No.3467778

>>3467769
>there's no retro computing community over there

And even if there were Jap retro computer enthusiasts, they'd just stay in their little isolated Japanese Internet bubble. It's not like where you can go on any retro computer site and converse with German or Dutch Commodorefags.

>> No.3467779

>>3467776
>Advertising threads?
Huh? What product/website is being advertised in that thread?

>> No.3467783

>>3467779
A thread is, newfriend.
Advertising threads in other threads is against the rules if it has nothing to do with the topic of the thread.

But this one is borderline.

>> No.3467785 [DELETED] 

>>3467769
Even in Japan, it'd be tough because they don't preserve anything. Most 80s-90s JPCs probably got recycled long ago.

>> No.3467789

>>3467769
Don't link to an obvious bait thread, especially when what you're saying is wrong.

>> No.3467792

>>3467789
It just was a way to get bait into this thread and start a fight, the retro computer threads are one of the least baited threads, faggots always try to find a way to ruin them.

>> No.3467795

>>3467789
What did I say that's incorrect?

>> No.3467804 [DELETED] 

>>3467795
You insulted his weebboxes. Nevermind.

>> No.3467817

>>3467795
>games are basically limited to RPGs and weeb dating sims
What are puzzle games, action-platformer games, shoot em ups, detective games, turn-based strategy games?
>you can't find any tech info in English
You can if you search a bit.
>there's no retro computing community over there
There are.
>>3467785
>Even in Japan, it'd be tough because they don't preserve anything. Most 80s-90s JPCs probably got recycled long ago.
Actually that's pretty easy if you search for the right websites. You can buy refurbished 80s computers and new-old stock 8" floppies.
>>3467804
>Wahwah! He must be a weeb
Try again, I own an Amiga and an ST, but no JPC.

Now everyone of you fuck off with that stupid Japan vs West shitposting fest.

>> No.3467829

>>3467817
>Try again, I own an Amiga and an ST, but no JPC.
Timestamp if you're going to say something like that.

>> No.3467836 [DELETED] 

>>3467817
>What are puzzle games, action-platformer games, shoot em ups, detective games, turn-based strategy games?

None of those are playable by humans because moonrunes instead of English and also just how many of those involve skimpily dressed 12 year olds who are lesbians.

>> No.3467857
File: 682 KB, 2304x1728, 100_2111.jpg [View same] [iqdb] [saucenao] [google]
3467857

>>3467829
Here, a shitty pic for a shitposter.

And now that the janny have cleaned the place, let's go back so some more interesting stuff.

>> No.3467872

>>3467758
np

I've been wanting to translate and hack Star Cruiser X68k and Reviver/Wibarm X1 for a while now. At this rate it'll be two years before I can do a good translation, more if I want to hack it alone. Your project's come out way ahead of mine, so I can't stop you (personally I want to play Tokyo Twilight Busters in English the most), but leave something around. I'm still in college, too.

>> No.3467878

>>3467857
Hi, janitor.

>> No.3467910
File: 30 KB, 982x79, Clipboard02.jpg [View same] [iqdb] [saucenao] [google]
3467910

Why did that post get deleted?

>> No.3467945

https://www.youtube.com/watch?v=Ub6BsT2Gm1c
Sentinel is a pretty weird 3D puzzle game, but still look kinda fun once you understand the concept.
>>3467910
>none are playable by humans because runes
>muh porn
It's obvious that it was a bait.

>> No.3467960 [DELETED] 

>>3467910
It's because >>3467817 is a butthurt janitor.

>> No.3467973

>>3467910
>Why was my shitty bait post deleted?

It is a mystery.

>> No.3467976

>>3467973
He had a point though, how many games are actually translated? How many games are perverse?

>> No.3467978

>>3467973
if we went by those standards the entire board should be blanked, immediately

>> No.3467985 [DELETED] 

>>3467978
True, but janitors and mods don't really give a fuck unless it's against their views of something

>> No.3468007

>>3467978
>>3467985
Man you really didn't like your post getting nuked, huh?

>> No.3468012

>>3468007
Ignore them (him?), they're seeking for attention.

>> No.3468025
File: 39 KB, 463x218, Clipboard02.jpg [View same] [iqdb] [saucenao] [google]
3468025

>>3468007
Sorry, my posts haven't been nuked.

>> No.3468032

>>3467857
>Amiga 500
>monochrome monitor on Atari

You're not really the one to talk.

>> No.3468070

>>3468032
I'm not really the one to talk for what? There's nothing wrong with that setup.
The Amiga 500 can run many of the games available on the platform as well as most classic demos, while the multiple disk drives considerably reduce the amount of disk swapping for games that have multiple floppies, though I usually don't play to games that have more than 1 games disk and 1 save disk (Dungeon Master, Captive, Hybris...). It's not like I need an HDD if I use it mainly to play a game from time to time.
As for the monochrome monitor, it's really useful for devpac or cubase, while still being supported by many games, including Sierra adventure games (which also support MIDI expanders like the MT-32 or synthesizers like the Casio CZ). If I wanted a color monitor, I could alway make a cable too hook the atari to the 1085 monitor.
And you, what about you post your setup, if you have one.

>> No.3468514

The soundtrack of the first Megami Tensei on sharp x1:
https://www.youtube.com/watch?v=KbcS1kdpPOo
Funnily enough it's quite different from the NES game DDS:Megami Tensei, which has a first person view instead of the top-down of the computer releases.
>>3467763
Oh yeah I see. Well yeah now it's understandable. If the Apple II didn't have on-board interrupt sources like >>3467761 said, yeah, synchronizing the keyboard input detection and the music playback so that they appear to be done at the same time might be a pretty difficult task. Did the Apple II have any soundcards that was supported by game companies? I know that the IIgs have an Ensoniq audio chipset, but what about earlier models.

>> No.3468809 [DELETED] 

>>3467985
The janitor is an obvious completely biased weeb because I notice you can make threads insulting Amigas, Macs, C64s, PCs, Apple IIs, etc all day long and nothing will happen but if you dislike JPCs, your post gets insta-nuked.

>>3468514
>Did the Apple II have any soundcards that was supported by game companies?
The Mockingboard. About 30 games can use that.

>> No.3468835

>>3459221
Electromigration actually won't happen if the chip is operating within its design specs, unfortunately 80s-era chip fabrication was primitive by today's standards. The NMOS Commodore chipsets start experiencing electromigration at as little as 130 F and unfortunately a lot of those chips get very toasty (VIC-I, VIC-II, SID, VDU, etc).

>> No.3468876

>>3465128
I confirmed it's an Apple IIGS

>>3465070
Nope. It's still there. He's willing to sell it to me for an even lower price if anyone wants to put an offer in on the set. Would have to be packed and shipped.

>> No.3469393

>>3468809
>I notice you can make threads insulting Amigas, Macs, C64s, PCs, Apple IIs, etc all day long and nothing will happen
That's you fault for not using the report function though. Anti-amiga, C64, Speccy etc posts are deleted when reported, I don't think you've ever seen how the early amiga threads on /vr/ were. The ones that are still up were most likely never reported and stupid posters tried to take part to obvious bait threads thnking they can defend their favorite computer against shitposters.

>> No.3469482

>>3468835
Modern ICs also use copper interconnects instead of aluminum as it has a much higher melting point.

>> No.3469489

>>3468835
This is also a gradual process that can take years. Running a computer on a hot summer day won't cause the ICs to fail, but prolonged high heat for years results in gradual failure of the interconnects. Typically a chip that is suffering electromigration damage will run at an unusually hot temperature and draw more power due to leakage from the weakened interconnects.

The problem is a lot of those original Commodore ICs have succumbed to accumulated years of heat damage because they were never heat sinked from the beginning or were run in a harsh environment. I imagine nobody ever though of heat sinking them since the chip was not likely to fail for the average life expectancy of the computer, about 5-7 years, when you'd get rid of it and buy a new machine. So they only needed to last a handful of years, or long enough to become outdated and deprecated. Also, while heat sinking chips helps, it won't fix existing electromigration damage. If the chip has been subjected to high heat for years, the damage has already been done.

And again, electromigration does not happen if the chip is operating within its designed temperature range. However, as mentioned above, 70s-80s NMOS ICs have a quite low ceiling compared to modern ones. They can't tolerate more than 55C before electromigration starts happening within them.

>> No.3469490

http://www.sleepingelephant.com/ipw-web/bulletin/bb/viewtopic.php?t=3052&start=45

This dummy in here argued that people did run VIC-20s for years with no problems. Of course they did, back when the ICs in the computer were fresh off the presses and had no accumulated heat damage.

>> No.3469549

>>3469393
FYI that's the anti-JPC shitter, so of course he believes that.

>> No.3469551

>>3469549
Hi, janitor.

>> No.3470348
File: 1.35 MB, 576x360, SILPHEED_DEMO.webm [View same] [iqdb] [saucenao] [google]
3470348

>> No.3470352

>>3469551
yes it's me i'm from the secret janitor IRC hon hon

>> No.3471121

I'm trying to attach a 5 1/4 floppy drive (shugart industries sa-455) to a modernish computer (HP Pavilion 6746C) that has 5 1/4 floppy support, but for some reason, it does not actually want to work. The light on the front of the drive is on, but the drive motor is constantly spinning and when I place a floppy disk inside the drive, the computer does not detect anything.

How do I get this drive working? I just want to create a DOS boot disk and get some games for a 5150.

>> No.3471138

>>3471121
Try not inserting the floppy cable upside down? Derp.

>> No.3471212
File: 229 KB, 1599x1135, s-l1600.jpg [View same] [iqdb] [saucenao] [google]
3471212

So I got a refund on the faulty Newtronics 1541 Floppy Drive I bought on eBay and I put it towards one from Alps. The latch mechanism is a bit different from the one I remember as a kid but that's a lot less important to me than having a drive that I can actually use. I paid $50 for it and it comes with the box and cables. I already had a serial cable but I guess there's worse things than having a spare.

It will probably be out of alignment by the time it reaches my house, but that will be easy enough to test for and calibrate since I have the cartridge.

>> No.3471283

>>3471121
Silly question, but you did make sure the BIOS was set to 360k 5.25" drive, didn't you?

>> No.3471285

>>3471212
I dunno. My dad had a Newtronics mech 1541 for 10 years and his never had any head failure. Maybe he just got lucky.

>> No.3471296

>>3456440
The poor sealing on the Newtronics heads allows moisture to leak inside and corrode them. If the drive was stored in a cool, dry place this is less likely to happen, unfortunately there's no way to guarantee that.

>> No.3471297

>>3471283
He already fixed it. It was the cable wrong way inside.

>> No.3471327

>>3471285
Maybe he got lucky or maybe I got unlucky, but I'm not going to play the lottery with another Newtronics unit when the Alps ones have proven to be less prone to catastrophic failure. Newtronics did a really shitty job sealing up the read / write heads on their drives and it's really luck of the draw as to weather or not you got one that will stand the test of time.

In the electronics world, unfortunately, if a product will last about 5 years without needing service it's considered good enough, because that's usually when the warranty expires. The C64 was in service for over a decade and people still use them today, so a drive that might have been fine for 5 years of use would prove to be a terrible piece over the course of two decades.

Some manufacturers took more pride in their work than others which is why their products still work perfectly after 20, 30, or even 40 years without needing significant repairs.

>> No.3471397

>>3471327
On a similar note, it's been found that the SNES had almost no power filtering which is why people are turning up piles of the things with fried CPUs and GPUs. This is a quite shocking design flaw considering Nintendo normally always had high quality.

>> No.3471402

>>3471327
>Some manufacturers took more pride in their work than others which is why their products still work perfectly after 20, 30, or even 40 years without needing significant repairs

"If your Commodore computer lasted longer than 3 years, I must have done my job wrong because they wanted to sell you a new machine."

-- Bil Herd

>> No.3471407

Commodore should have heat sinked their ICs since many of them get boiling hot. I know Texas Instruments always said in all their tech literature/data sheets that the TMS 9918 required a heat sink and I don't think it gets as hot as the VIC-II. You can heat sink them yourself, but it won't undo already existing heat damage.

>> No.3471409
File: 101 KB, 1600x900, Funny-Sweating-Man-Image.jpg [View same] [iqdb] [saucenao] [google]
3471409

>>3471397
That is scary. Is there anything I can do to protect mine, other than never turning it on again?

Maybe someday some madman will come up with an FPGA-based replacement for fried SNES units, but it will probably be too late to save most of the dead ones from the landfill.

>> No.3471413

>>3471212
>I already had a serial cable but I guess there's worse things than having a spare

You can always get a second drive and hook it up, although not much stuff can actually use two drives other than copy programs and Ultima.

>> No.3471415

>>3471409
That's easy. You just do a very simple mod where you add two capacitors to the PCB.

>>3469536
All explained in here.

>> No.3471419
File: 47 KB, 462x500, 511f8ylsGJL.jpg [View same] [iqdb] [saucenao] [google]
3471419

>>3471407
As far as heatsinks go I recommend these ones from Amazon. They're pretty cheap, self-adhesive, and they're the right size for the C64's most troublesome ICs.

https://www.amazon.com/gp/product/B00637X42A/ref=oh_aui_detailpage_o04_s00?ie=UTF8&psc=1

The easiest solution to the C64's awful problems is to just take out the motherboard, put it in the trash and replace it with a C64 Reloaded. Unfortunately that option is going to be too expensive for most people, but with the addition of IC heatsinks and a rebuilt, less dangerous PSU, you can accomplish quite a bit. I have no idea if my C64 is still going to work another 30 years from now, but I'll be happy if an old broken computer that I can't fix is the worst of my problems when I'm 60.

>> No.3471423

>>3471407
I'm also pretty sure almost everything with a TMS 9918 in it had a heat sink other than the Dima (shitty Taiwanese Colecovision clone).

>> No.3471426

>>3471419
The VIC-20 and Plus/4 have suffered a lot more than the C64 for lack of replacement ICs.

>> No.3471427

>>3471419
>The easiest solution to the C64's awful problems is to just take out the motherboard, put it in the trash and replace it with a C64 Reloaded.
You're better sticking with an emulator if you're just gonna buy computers to trash the inside.

>> No.3471428

>>3471415
That's handy. I will have to look into this. Especially once I get a 1chip SNES-- I wouldn't want to spend $100 on the stupid thing just to have it fry on me.

>> No.3471430

>>3471427
I didn't say it was the best solution, just the easiest. If the C64 Reloaded is something you're interested in you should try and find a C64 that's already broken to put it inside of.

>> No.3471441

>>3471430
Replacing an already fried unit is okay as it's merely repurposing a dead board, but the way you posted it sounded like it was also a solution for units that sill work.
As for the PSU, I think the main issue of the original PSUs were the shit-grade components, and that nowadays if you replaced the already tired components with brand new IT-grade components, you'd get something way more reliable (given that the PSU you have haven't been filled with resin/bakelite/whatever) and could keep the little Commodore brick instead of throwing it away.

>> No.3471451 [DELETED] 

>>3471441
If you have a commodore brick that's filled with resin you can still re-purpose it. With some aggressive negotiation you can break the brick of resin loose and you'll be left with a nice housing for a new PSU.

Rebuilding a C64 PSU is actually quite easy-- all you need is a 5V DC wall adapter, and a 9V AC wall adapter. As long as you can fit them both inside of the Commodore brick (which you usually can if you remove them from their housings, although you will want to insulate / isolate the smaller, cooler DC adapter). It's mostly just a matter of soldering their AC connectors together and to the incoming AC power leads from the original brick, with the outgoing 5V and 9VAC connections going to the pins on the original outbound connector cable.

Sourcing a 9VAC wall adapter might be a bit tricky since most small appliances use DC power these days, but if you look on eBay you'll see tons of easily obtained options. One of the most common is the original NES AC adapter.

>>3414653 is the rebuilt power supply that I put together. Granted, I didn't have to wrestle a block of resin out of it since mine was the old model 1 version Commodore started using it, but it can be done. Maybe I will take it apart this weekend and post some pictures of the internals. It's pretty hacky looking inside and the adapters haven't been secured in place with anything yet, but it works great.

>> No.3471457
File: 1.77 MB, 3264x1836, 1470733287968.jpg [View same] [iqdb] [saucenao] [google]
3471457

>>3471441
If you have a commodore brick that's filled with resin you can still re-purpose it. With some aggressive negotiation you can break the brick of resin loose and you'll be left with a nice housing for a new PSU.

Rebuilding a C64 PSU is actually quite easy-- all you need is a 5V DC wall adapter, and a 9V AC wall adapter. As long as you can fit them both inside of the Commodore brick (which you usually can if you remove them from their housings, although you will want to insulate / isolate the smaller, cooler DC adapter). It's mostly just a matter of soldering their AC connectors together and to the incoming AC power leads from the original brick, with the outgoing 5V and 9VAC connections going to the pins on the original outbound connector cable.

Sourcing a 9VAC wall adapter might be a bit tricky since most small appliances use DC power these days, but if you look on eBay you'll see tons of easily obtained options. One of the most common is the original NES AC adapter.

This is the rebuilt power supply that I put together. Granted, I didn't have to wrestle a block of resin out of it since mine was the old model 1 version before Commodore started using resin (God only knows why they ever did), but it can be done. Maybe I will take it apart this weekend and post some pictures of the internals. It's pretty hacky looking inside and the adapters haven't been secured in place with anything yet, but it works great.

>> No.3471465

>>3471441
>As for the PSU, I think the main issue of the original PSUs were the shit-grade components
Even good quality 80s PSUs don't compare with modern ones.

>> No.3471471

>>3471465
Of course they won't compare after 30 years of use.

>> No.3471483

Hey guys, I'm searching for this CgxCAD util posted here:
http://www.inetmie.or.jp/~koh/inside/koh-fsw.htm

Can anyone help me find it?i

>> No.3471491

>>3471483
You can try to contact the guy and ask him if he still have a copy of CgxCAD, or just tell him the link is dead, he has his mail address at the bottom of the page.
He offered a free download link for his software, so I don't know why he'd be resilient if you tell him the link dead.

>> No.3471496

>>3471471
They were never as good to begin with. You actually think power supply technology in 1983 was as good as 2016 power supply technology?

>> No.3471506

>>3471491
Oh. Good point. Thanks.

>> No.3471517

>>3471496
No, I just think that they were capable of making supplies good enough to perform normally without servicing even after 30 years of use. My audio amplifier is 34 years old, still kicking, and have never been serviced. Sure, many are PSUs from the time are failing nowadays, but they still performed well enough for years.
On the other hand I have 2 laptop power supplies that failed on me (a 10 years old Dell and a 5 years old Samsung) as well as an ethernet switch PSU. They did make shitty PSUs back then, but they also made good ones that are still kicking today, just like we still make shitty PSUs in the 21st century, as well as good ones. What's important is that they work.
Also, by replacing old and tired components with modern ones with a good grade, these old PSUs can still operate for quite some time. There's nothing to debate about it.

>> No.3471574 [DELETED] 
File: 124 KB, 800x608, tandy_trs80-model2_front.jpg [View same] [iqdb] [saucenao] [google]
3471574

>>3471496
Especially in that PSUs from that time lacked any safety features if the thing was overheating or the voltage went out of spec. This isn't a problem on today's PSUs; if that happens, it will automatically shut off.

A good example of this are TRS-80s--when the floppy drive is in use, the picture on the CRT shrinks slightly. This occurs on the Model II, III, and IV and it is not caused by aged PSU components because magazine reviews of the Model II from 1980, using then brand-new machines, noted this same phenomenon. The PSU in these is a switching type, not a linear type, but switching PSUs at that time were not as good as modern ones and likely had problems with unstable voltage levels under a heavy load (like when the floppy is in use) that don't occur in modern ones.

>> No.3471578
File: 124 KB, 800x608, tandy_trs80-model2_front.jpg [View same] [iqdb] [saucenao] [google]
3471578

>>3471496
Especially in that PSUs from that time lacked any safety features if the thing was overheating or the voltage went out of spec. This isn't a problem on today's PSUs; if that happens, it will automatically shut off.

A good example of this are TRS-80s--when the floppy drive is in use, the picture on the CRT shrinks slightly. This occurs on the Model II, III, and IV and it is not caused by aged PSU components because magazine reviews of the Model II from 1980, using then brand-new machines, noted this same phenomenon. The PSU in these is a switching type, not a linear type, but switching PSUs at that time were not as good as modern ones and likely had problems with unstable voltage levels under a heavy load (like when the floppy is in use) that you don't encounter in a PSU of today.

>> No.3471642

>>3471402
""""""Glorious"""""" days of Commodore under Jack Tramiel.

>> No.3471645

>>3471419
The chips are still the same you doofos, the Reloaded won't help you on that bit.

>> No.3471647

>>3471427
The C64 Reloaded is just a mainboard, you still use original chips.

>> No.3471648

>>3471457
The 9V AC adapter from the original C64 power supply is fine, it's just a transformer, 5V DC is the one that fails.

>> No.3471653

>>3471419
Those turds won't help much, especially if people put them on the ICs so that the middle is still exposed, where the actual silicon is under.

Just machine some copper or aluminium blocks if you really care, or don't do it at all.

>> No.3471696

>>3471578
It could have also been caused by RF interference since the inside of the case has absolutely no shielding in it.

>> No.3471708

>>3471642
They did get better after Tramiel left and the C128, later C64s, and Amigas were much more reliable than the VIC-20 and early C64s. The peripherals improved well; for example the 1541-II and 1571 drives are vastly better designed than the old 1541. The short board C64Cs are also much better than the breadbin due to a smaller chip count and improved fabrication processes that lead to more dependable ICs.

Post-1984 Atari was a company literally defined by Jack Tramiel's nickel-and-dime business model. Atari 130XE, Atari 7800, Atari XEGS, all cheap, outdated, and terribly marketed. Also Jack and his sons had trouble adjusting to not having their own chip fab.

>> No.3471709

>>3471653
Correct. You don't need to cover the entire chip with a heat sink, just the center where the actual die is.

>> No.3471714

>>3471648
The good thing is that a bad PSU will eat the RAM before it eats the core ICs in the computer as they can handle up to 7v while the more delicate DRAMs are limited to 5.5v max.

>> No.3471730

>>3471397
While the Genesis, which mostly used whatever random parts bin components Sega could get ahold of, is much more reliable especially the Model 1. I've rarely ever heard of a dead Genesis, but even if it does die, the only proprietary component in there is the YM7101 VDP, which is also used in some Sega arcade boards and is not exclusive to it.

>> No.3471735

>>3471730
The YM7101 is also an NMOS chip and should be easy to reproduce in an FPGA, in fact there IIRC there have been Taiwanese clones of it. The other chips in the Genesis (CPU, RAM, and sound processor) are all off-the-shelf components you can buy from Jameco.

>> No.3471743

>>3471730
The arcade boards it was used in were basically Jamma megadrives with a bit more RAM and a compatible soundchip, or without the Z80 and a faster 68000. They were basically used for the arcade versions of Street of Rage and Thunderforce III (Thunderforce AC).

>> No.3471776
File: 98 KB, 1024x678, img1408_xrgb049.jpg [View same] [iqdb] [saucenao] [google]
3471776

anyone have an msx as well as a xrgb mini? Some games (mg2, manbow) i just can't get to sync. Any setting you'd recommend?

>> No.3471789

>>3471776
>Some games (mg2, manbow) i just can't get to sync
That's weird, there shouldn't be any problem all the modes used by the MSX2 are progressive 15kHz video modes, no interlaced modes, so it shouldn't have any issue with synchronization.
Are you using the RGB output or the composite one on your MSX?

>> No.3471798

>>3471789
theres a scart port i'm getting rgb from, not sure if it's compo sync or not.

>> No.3471802

>>3471798
If that's a SCART port then it's either composite sync or composite video used a a sync signal. Have you tried to see if it does sync with the composite output of the MSX? Also, which model is it?

>> No.3471805

>>3471802
NMS 8245

everything else syncs no problems it's just a few games

>> No.3471841 [DELETED] 

>>3471805
>everything else syncs no problems it's just a few games
At first, i though it might be weird, then after a little research I saw this:
https://www.msx.org/wiki/MSX_FAQ#Can_I_use_PAL_software_on_an_NTSC_MSX_.28or_vice_versa.29.3F
>Some Japanese games may change the interrupt frequency to 60Hz on your European MSX.
Maybe the XRGB Mini doesn't like the sudden change of sync then. Have you tried to check in the menus? I've never used such device.

>> No.3471851

>>3471805
>everything else syncs no problems it's just a few games
At first, i though it might be weird, then after a little research I saw this:
https://www.msx.org/wiki/MSX_FAQ#Can_I_use_PAL_software_on_an_NTSC_MSX_.28or_vice_versa.29.3F
>Some Japanese games may change the interrupt frequency to 60Hz on your European MSX.
Maybe the XRGB Mini doesn't like the sudden change of sync then. Have you tried to check in the menus? I've never used such device. According to the JunkerHQ wiki there's a parameter called SYNC MODE, have you tried to modify it?

>> No.3471856

>>3471841
thanks for this. the megaflashrom has an option to force 60hz but apparently if the game changes it back theres nothing you can do

>> No.3471863

>>3471851
>According to the JunkerHQ wiki there's a parameter called SYNC MODE, have you tried to modify it?
yeah i've been messing with the sync settings all night and can't seem to get it perfect (it's like tuning in a channel)

>> No.3471869

>>3471856
The thing is that the games shouldn't switch it back to 50Hz though, that's definitely weird. have you tried to desactivate that option and see how the games react?

>> No.3471892

>>3471648
That is if you can get a C64 PSU that isn't full of epoxy. Otherwise there's nothing that can be salvaged except the box and cords.

My C64 transformer had a fuse that blew. I can order a replacement but it was easier just to grab a 9VAC adapter off the shelf. The replacement transformer is smaller too, so the rebuilt PSU is lighter and generates less heat.

>> No.3471963
File: 465 KB, 640x480, meteorite_kiss.webm [View same] [iqdb] [saucenao] [google]
3471963

For those who are into MSX games, video related is a neat little Gradius clone for MSX2 machines and later, which support a wide array of sound configurations (no MSX audio/OPL1 unfortunately), as well as the TurboR CPU (to solve the various issues that appear when there's too much action on-screen).

>> No.3472282

>>3471963
Looks sweet
I will definitely check it out

>> No.3472387

>>3471645
The problem with the chips is the lack of heatsinks. The original C64 motherboards had lots of other electrical and engineering problems too.

>> No.3472450

>>3472282
Yeah it's definitely worth trying. Even though I said that it was a Gradius clone, it still has some fundamental difference when it comes to the weapon system -- you choose your the kind of upgrade you want to have before starting like in gradius II and III, but when it comes to actually upgrade, you don't get the capsules to move the cursor on the power up selection bar, but you select with the second button which one you want before collecting the power up. Also, there's no option nor there's a shield.
Well, I said Gradius clone mostly because it does feature some recognizable parts from that series, like the space parts, the enemy formations that leaves the power-ups, and the way the levels have been done.

>> No.3472596

>>3467176

Bloodwych wasn't C=64 specific, and the PC port never felt remarkable, but there it is.

>> No.3472846

>>3471963
Cheers, never heard of this

>> No.3473202
File: 1.45 MB, 2592x1456, cant copy that floppy.jpg [View same] [iqdb] [saucenao] [google]
3473202

>>3471297
>>3471283
>>3471121
I did fix it but for some reason I am unable to format the floppies and put anything on them. I was able to do this earlier and attempted to make a boot floppy, but my 5150 failed to detect it. The modern PC I'm currently using has Windows ME (I don't have any older versions of Windows, kill me pls), and when ever I try to format the floppies (they're High Density, Double Sided if that matters) it tells me that it is unable to format them because they are "either damaged or there is nothing in the drive". I have also tried to use Winimage 8.1 to create a boot disk with this file: http://vetusware.com/download/IBM%20DOS%202.00%202.00/?id=5674 and as I mentioned before, although I did manage to get something on it, and Windows showed that the floppy had something on it, it didn't function when I put the drives back into my IBM. After I reinstalled the drive to the HP, I received the problems listed above, and nothing that I attempted to do so far fixed it (I tried changing the BIOS settings from 360k to 1.2mb, have tried different floppies, and even tried my second drive). I was wondering if anyone else on here has had similar problems, and maybe if you guys could give me any advice and maybe recommend some better software to make my boot and game floppies with.

Pic related: My failed ghetto floppy writing rig.

>> No.3473578

>>3473202
The 5150 BIOS don't know what HD floppies are, those were supported starting with the PC-AT (5170). So even though the drives could have been HD drives (I hope you checked them before), the computer itself don't know how to read HD floppies.

>> No.3473636
File: 40 KB, 300x392, epdi0f.jpg [View same] [iqdb] [saucenao] [google]
3473636

>>3473202
>and when ever I try to format the floppies (they're High Density, Double Sided if that matters)
Stopped reading there.

>> No.3473637

>>3473578
>The 5150 BIOS don't know what HD floppies are

Not merely that, the drive and controller physically can't read them.

>> No.3473643
File: 16 KB, 210x240, Char_10513.jpg [View same] [iqdb] [saucenao] [google]
3473643

>>3473202
Butters, go on Ebay, buy a box of 5.25" DD disks, and quit trying to format those HD things before we all murder you.

>> No.3473645

>>3473643
>we all murder you.
You alone.

>> No.3473648

No meme, I actually read >>3473202 in Butters's voice. That sounds like something he'd do.

>Well, ah tried to format these here HD disks and muh XT won't read them and stuff

>> No.3473674

>>3473637
I said the BIOS because I don't know if he's using the original controller board and the floppy drives are not the ones the 5150 was shipped with, so that even if he tries to get/use an HD-compatible controller and floppy drive, his computer wont be reading HD floppies. But the point is, his computer can't read HD floppies.

>>3473648
>>3473636
>>3473643
If you're just here to act like elitist pricks and post reddit-tier memes, even though you mistake a 5150 with a PC XT, you might as well go back there.

>> No.3473682

>>3473674
>I said the BIOS because I don't know if he's using the original controller board

Bloody hell. Look at the pic he posted. That is the original IBM floppy controller in there.

>and the floppy drives are not the ones the 5150 was shipped with

They're half height 360k drives, meaning no HD disks no way no how.

>> No.3473686

>>3473682
>Bloody hell. Look at the pic he posted.
I'm no IBM PC expert, i don't know how the original floppy controller looks like exactly, but if it's this one, then ok.
But anyway, no matter what, he needs to get DD floppies.

>> No.3473723

He can probably just stick a 3.5" drive in there instead. It would make file transfer easier and he'd have twice as much space as the 5.25" disks. Maybe even get one of those 16-bit ISA multifunc cards as those will give you floppy, parallel, serial, and joystick all on one card. Technically also HD floppy support although the BIOS still won't recognize them.

>> No.3473727

>>3473723
He has a 5150, so no 16bit ISA. He also have a 5"1/4 drive on his more moden PC.

>> No.3473731

>>3473202
I wonder what video card he has since it's not one of the original IBM ones.

>> No.3473735

>>3473727
Not a problem. Those multifunc cards only use the 16 bit extension of the card for memory transfers and the IDE interface IRQ, which you're not using anyway. The floppy, parallel, and serial ports will work fine in an 8-bit slot.

>> No.3473739

http://www.ebay.com/itm/Vintage-Apple-II-Plus-Powers-up-Model-A2S1048-/302056245536?hash=item4653f48920:g:fIYAAOSw5ClXxG9A

Nice Apple II+, although there's no cards in there and you'd have to acquire them separately. I wouldn't turn this down.

>> No.3473854

>>3473739
Another fag advertising their eBay sale, fuck off, we all know where the price is going, there are way cheaper places.

>> No.3473860

>>3473727
A 3.5" drive would be a way better idea, you could use 720kb floppies instead for data transfer, but using floppies is stupid anyways, just get a Ethernet NIC.

>> No.3473861 [DELETED] 

>>3473854
It isn't my auction, but that's not the reason you complained. You complained because that's a baka Western computer instead of your weebshit.

http://www.ebay.com/itm/VINTAGE-RARE-NEC-PC-8801-PC8801-MK-II-SR-Personal-Computer-/262603766431?hash=item3d24677a9f:g:w1gAAOSwd2xXP1R2

Say I link this auction and you'd be all like wow so kewl I'm totally going to bid on that.

>> No.3473863

>>3473860
Or just get an HxC floppy emulator.

>> No.3473867

>>3473863
Why? Even more fuzz to mess around with images then real floppies or just use a FTP server, way faster and more convenient.

>> No.3473868

>>3473860
He doesn't have an HDD, so writting his floppies directly isn't that bad of an idea.

>> No.3473869

On VCFED, there was a guy who claimed he used to use a quad density (5.25" 720k) drive in his XT because he wanted more storage space than the standard 360k drives.

>> No.3473870

>>3473861
No thanks, I'm not a fanboi, but I'm more into XT and Western 68k stuff.

>> No.3473872

I suggested the multifunc ISA cards because they let you attach a standard floppy ribbon cable with the 3.5" connector on them. The original ribbon cable in the IBM XTs only has card edge connectors for 5.25" drives. If you could find a real 3.5" 720k drive, those have the card edge connector but it's far easier to use a common 1.44MB unit.

>> No.3473873

>>3473869
Those controllers read/write 720kb disks fine, even when they report a 360kb drive.

>> No.3473874

And it was bullshit to whine about the price of that Apple II because it was the cheapest II+ listed on there, some of which were going for $200 or more.

>> No.3473875

>>3473872
Just get a edge connector with the pin connector, works fine with 1.44mb drives as 720kb.

>> No.3473876

>>3473873
Uh...yeah, it's a function of the drive, not the controller. The BIOS can't tell the difference between a quad density and double density drive.

>> No.3473879

>>3473874
>he thinks this one won't go to that price range

>> No.3473880

>>3473875
While true, of course multifunc cards also give you a parallel/serial/joystick port.

>> No.3473883

>>3473879
That particular Apple II has no cards in it so it's not worth that kind of money. Others can gladly pay $100, I won't.

>> No.3473884

>>3473868
MFM drives with controllers are so common and cheap, why not just get one if you don't want to go the CF way. Useless to run floppy only system.

>> No.3473885

>>3473880
They also eat up IRQ, I don't need two parallel ports.

>> No.3473887

>>3473884
You don't want an MFM drive, trust me.

>slow af
>unreliable
>hard to find a working one
>limited to 30MB max
>the drive requires a matching controller card--a 10MB unit won't work on a 20MB controller and so forth
>require low level formatting
>often have to manually park the heads prior to powering the computer off
>use a lot of power

>> No.3473889

>>3473202
Just get WinImage to write disks.

>> No.3473890

>>3473885
>They also eat up IRQ
Beg pardon?
>I don't need two parallel ports.
Why would you have two parallel ports anyway? There's only one of them on those cards.

>> No.3473892

>>3473889
You need WinImage to make a boot floppy, once done you can just copy files to disks from Windows.

>> No.3473896

>>3473890
The card would hog all the IRQ lines in the PC, no?

>> No.3473897

>>3473887
>trust me
Some people want to keep it original, like you see he's using 5.25" drives. MFM sounds way nicerthen a mute CF card. Also they are common as fuck if you bother looking properly. Get a ST with a controller card and a few drives as backup.

>> No.3473898

>>3473897
You may as well just get an IDE drive, there's 8-bit IDE controllers out there. IDE drives are way more abundant, cheaper, and more reliable.

>> No.3473901

>>3473887
Why would I trust you, I use them.

>> No.3473903

>>3473898
>don't want to ruin the machine with a 3.5" drive
>hurrr better get an IDE drive

>> No.3473906

>>3473896
That's not how it works. On most PCs, there's two serial ports which use IRQs 3 and 4 so there's no conflict. The parallel port generally uses IRQ 6. If there's a second parallel port, it could be assigned to almost any interrupt but 5 is the most common.

>> No.3473907

>>3473903
>don't want to ruin the machine with a 3.5" drive
When did I say that? I was saying he should use a 3.5" drive because more capacity.

>> No.3473908 [DELETED] 

>>3473901
That's like saying "I knew one concentration camp guard who didn't abuse and torture innocent people therefore all camp guards were great guards."

>> No.3473909

>>3473906
You obviously don't know shit about XT's.

>> No.3473912

>>3473901
Wait, how could you be using an MFM drive if this PC you're trying to get files on has only floppies?

>> No.3473913

>>3473907
But he does not? Hmmm....
>why aren't you doing what I like, reeeee

>> No.3473914

>>3473901
That's like saying "I knew one concentration camp guard who didn't abuse and torture innocent people therefore all camp guards were great guys."

>> No.3473916

>>3473913
>But he does not?
Where did he say he didn't want to put a 3.5" drive in the thing? You've been assuming in this post and >>3473903 that he doesn't, even though he never made any such claim.

>> No.3473917
File: 25 KB, 453x396, ann1999050107.gif [View same] [iqdb] [saucenao] [google]
3473917

>>3473909
Here's the IRQ assignments for XTs. If you think I made a mistake somewhere, you're welcome to point it out.

>> No.3473920

>>3473914
>Godwin's Law
Fuck this thread, I'm outta here.

>> No.3473921

>>3473917
Topkek, all you know about it is from a sheet that's not even that accurate, sorry, I mistake you for someone who has worked with the systems.

>> No.3473924

Wait, how would adding a 3.5" drive "ruin" the thing? That doesn't make sense.

>> No.3473926

>>3473921
Again, I'm challenging you to point where I made a mistake about how IRQs work. If you cannot do that, you fail the argument and should repeat the 3rd grade (which I'm sure you've done at least 4x).

>> No.3473930

>>3473854
>>3473870
Just hide his post and ignore him. He's a newfag that came in may and started to spam ridiculous ebay ads hoping he would get some """epic facepalm reactions""" he could cap and post on /r/4chan (check the archives you'll surely end up on his message about wanting some ""epic facepalm"") but he never had those so now he only post a few ads here and there. He thinks that whenever someone complain about his posts, they're some imaginary "weeb" that act like the anti-JPC flaseflagger we got early this summer (which shows how much he's a newfag because we've alway been talking about Japanese hardware here without any issues).

>> No.3473931 [DELETED] 

>>3473926
>not even any information about MFM controllers using IRQ
XT's are different from your newer crap, this is not fully accurate, btfo

>> No.3473943

>>3473930
Though I don't see what's especially ridiculous about that Apple II he linked.

>> No.3473946 [DELETED] 

>>3473931
Don't MFM controllers usually go on IRQ 5? I seem to recall they do. Some might also go on IRQ 3.

>> No.3473947

>>3473943
I said he only post a few ads here and there, not the ridiculous ones he used to.

>> No.3473948 [DELETED] 

>>3473931
>btfo

Now _this_ is Reddit.

>> No.3473949

>>3473947
What were these "ridiculous" ads?

>> No.3473953 [DELETED] 

>>3473946
Right. IRQs 3 and 5 are normally not used by anything else which is why they go to the hard disk. Sometimes video cards will use IRQ 5 to flag the VBLANK, but that's rare.

>> No.3473956

>>3473949
Untested/damaged computer units sold at ridiculously high prices, usually accompanied with comments about how the reseller is stupid and shit for not doing this or that "amirite guys do I fit in yet?", that kind of stuff.

>> No.3473957

>>3473956
I never saw that, but if they were selling them for ridiculous prices, they deserve to be laughed at. Or at least have their Ebay account terminated.

>> No.3473958 [DELETED] 

>>3473948
>oh shit he's right
>better resort to suit posting
Didn't hope for better.

>> No.3473961

The thing I notice on Ebay is that in a lot of cases, the seller is probably aware the thing doesn't work, but they usually don't care because they just want money.

>> No.3473963 [DELETED] 

>>3473953
EGA cards and newer also use IRQ's to switch to CGA or HGC modes

>> No.3473965 [DELETED] 

>>3473958
The other guy answered your stupid IRQ question for you, so you can stop spamming Reddit memes.

>> No.3473968 [DELETED] 

>>3473963
Yeah I know EGA cards use IRQ 5 for the VBLANK. I though the Tandy 1000s do it as well. No clue what video card his XT has except it's some kind of clone short length card.

>> No.3473970 [DELETED] 

>>3473965
>witness the butthurt
You don't even know which posts are mine, stop trying so hard

>> No.3473971

>>3473961
when an Ebay auction says it's untested, it means "I tested it and it didn't work."

>> No.3473973 [DELETED] 

>>3473946
Any 8-bit ISA hard disk controller will use IRQ 5. 16-bit controller cards use IRQ 10 or something like that.

>> No.3473978

Oh, I just linked that Apple II+ auction in case anyone was interested. I wouldn't link auctions where they charge $400. That's bullshit.

>> No.3473981

>>3473957
Ebay was already known as retarded/greedy reseller central even before /vr/ was a thing, my newfriend, you don't need to spam that shit here, adding nothing of value to the thread and just pollute it with stupid and ackward comments. It's be more annoying than anything (though he usually ignore the complaints by resorting to namecalling). There used to be threads dedicated to that shit, but they quickly stopped being a thing when people saw that it was basically the same thing over and over.
Hopefully he stopped with that shitty habit, though he still post ebay ads from time to time.

>> No.3473982

>>3473981
It didn't used to be that bad, but it's gotten worse.

>> No.3473984

Ok yeah, we can argue what hardware our friend should put in his IBM PC, but in the immediate, what he actually needs are 5.25" DD disks.

>> No.3473987

>>3473984
/vr/ in a nutshell, that's what ruined /g/ retro threads 2 years ago

>> No.3473996

>>3473982
It did, in the early days of /vr/ there used to be pictures of a Conker Bad Fur Day cart sold in "good condition" while the case was in a really bad shape with the discolored label almost entirely ripped, at a price I don't even remmember, as well as other shit (loose discs sold for $75).
>>3473984
We could argue, but let's not dwelve into autism like some posters of the /g/ retro computer threads of 2 years ago, getting angry at someone for not wanting to replace his MDA card with an Hercule card and shits like that. But yeah you're right all he need is 5"1/4 DD floppies right now .

But most importantly, we could also discuss about GAMES too.

>> No.3474005
File: 144 KB, 694x497, sevasto.gif [View same] [iqdb] [saucenao] [google]
3474005

>>3454832
I recreated the terminal screen of the Sevastolink PCs in Alien: Isolation. It's supposedly based on 1979 technology of the first movie, but I think even then they suffered from the "Hollywood OS"-approach. It was a bit more painful to implement than I had hoped as some parts like the connecting line was a mess, and only showing two options at most per folder felt very limited and won't scale.

Still, aesthetics/10 for the rest of the game, though.

>> No.3474035

>>3474005
Wow, that's pretty cool.

>> No.3474087
File: 2.64 MB, 1920x2560, 2016-09-04 15.14.05.jpg [View same] [iqdb] [saucenao] [google]
3474087

not sure if this is the right place to ask, but i cant identify this board
it has an intel p8088-2 cpu and if i counted right, 512k RAM and 128k of some other (maybe video) memory
it also has a weird power connector, like half of the AT/XT one
pic related, will post more

>> No.3474095
File: 1.48 MB, 2560x1920, 2016-09-04 15.14.15.jpg [View same] [iqdb] [saucenao] [google]
3474095

>>3474087
the writing on the board along with the memory chips, i googled it without result but maybe someone will remember something

>> No.3474103
File: 1.38 MB, 2560x1920, 2016-09-04 15.14.51.jpg [View same] [iqdb] [saucenao] [google]
3474103

>>3474095
expansion slots along with the power connector
if someone can help me with this, i would be grateful (the power pinout is problem no1)
when i bought it it came with a winchester drive controller and a miniscribe hard drive, the card had philips labels so i guess its some philips-brand pc?

>> No.3474115 [DELETED] 

>>3474087
>>3474095
>>3474103
Maybe a Philips P2120 PC-XT clone? It's hard to find informations on those, and that's the only name that appeared. It has a 3"1/2 floppy drive too, so I think it's this one.

>> No.3474119

>>3474087
>>3474095
>>3474103
>what is TH99

>> No.3474120

>>3474087
>>3474095
>>3474103
Maybe a Philips P3120 PC-XT clone? It's hard to find informations on those, and that's one of the name that appeared. It has an internal 3"1/2 floppy drive too, and enough room for expansion boards (the P2120 has a low-profile case), so I think it's this one.

>> No.3474168
File: 2.54 MB, 2560x1920, 2016-09-04 15.15.32.jpg [View same] [iqdb] [saucenao] [google]
3474168

>>3474119
a site which i searched for hours without result? i wouldnt be asking here if i didint

>>3474120
thanks, ill take a look

also, another pic, writing on the backside of the board

>> No.3474262

>>3474168
There's also some mentions of the Philips P3105 when it comes to Philips XT clones. There's not so much informations about these desu, it's way easier to find informations on Philips MSX models.

>> No.3474307

>>3474168
>a site which i searched for hours without result? i wouldnt be asking here if i didint
Took me about 10min to find it, you can't be that stupid?

>> No.3474317

>>3474307
if you found it, post the pic
also, its not p3120, this board couldnt fit in that case, this board is bigger than anything i have seen, everything about it is nonstandard

>> No.3474382

>>3474317
>everything about it is nonstandard
The external connectors, internal floppy connector and 8bit ISA slots seems fairly standard to me desu. Let's not forget that PC clones didn't have any "standard" other than having a compatible BIOS, identical memory map, and having the same bus as the IBM models during the XT era, to allow them to run the same softwares without issues and effectively be a clone. PCs only became a "standard" when clone manufacturers took control over the architecture during the PC AT era.

Anyway, if that's not a p3120, then I have no idea what it might be. Maybe it's an industrial motherboard. Your best bet would be to check Dutch websites.

>> No.3474448

>>3474005
on what did you implement it exactly

>> No.3474458

>>3474382
yeah i should have written it as 'non standard', i mean that i have 3-4 xt clone boards which all follow the same design guidelines, for example board size is same (like half this board's size, i think its exactly like full at boards) and they have same xt/at power connector
the power connector is the biggest problem because if i could power it up it would be easy to see what model it is
anyways, thanks for your help, maybe ill post here again when i dig out my other unknown hardware, and ill try to google translate my way into dutch forums to ask about this

>> No.3474521

>>3474458
Best of luck finding which machine this motherboard came from.
While we're talking about philips, here's a BASIC demo for the NMS-8235 MSX2 machine:
https://www.youtube.com/watch?v=z27a9tXlnz4
Some revisions of this models are really easy to upgrade to the MSX2+ standard. The biggest downside of this model is the 360k disk drive -- no MSX2+ softwares use that kind of drives. Hell, the vast majority or MSX software that came out on floppy disks use 720kB floppies.

>> No.3474530

>>3473578
Thanks. I'm going to buy some DD floppies.
>>3473636
I'm sorry for being retarded.
>>3473643
>>3473648
I actually relate to Butters the most out of all South Park characters tbqh.
>>3473731
It's an OAK Technologies OTI-037c. I purchased it to replace the Everex EV659 EGA card that was originally installed when I got the PC, since it was easier and cheaper for me to just buy a VGA card than to find a real Multi-Sync or EGA monitor.

>> No.3474695

>>3474035
Thanks, mister.

>>3474448
Just the standard console project in Code::Blocks.

>> No.3474740

https://www.youtube.com/watch?v=c6CTTPXbj6g
This stage's music sound better with an SC-55 than with a JV-1080 (the patch that this expander play is way too agressive, and I think some effects are lost, as it's a GM-compatible expander not a GS one).
>>3474695
Do you plan to compile it so it could run on a DOS computer? It could be fun to see it run on an 8088-based PC with an MDA card (with the greener than green IBM 5151 monitor it would totally look like some 1979 system).

>> No.3474764

>>3474740
>C++
>old DOS computer
it would run like fucking garbage, and i don't think GCC targets anything under 386

>> No.3474794

>>3474764
mTCP is written in C++ and run well even on 8088 machines (though it does use asm calls and shit).

>> No.3475219
File: 19 KB, 300x300, kanye.jpg [View same] [iqdb] [saucenao] [google]
3475219

>>3474740
You may as well try to get that to run on an Apple II.

>> No.3475238
File: 653 KB, 1632x1224, post-974-0-75500300-1420848838.jpg [View same] [iqdb] [saucenao] [google]
3475238

>> No.3475316

>>3475238
I would be Scrooge McDucking through that room.

>> No.3475334

>>3467114
>>3467102
I lean a bit more towards the preservation aspect of it. I think it's more important that these games are translated and brought to a wider audience because the PC-98 library is still largely unknown and I don't know how well preservation has caught on in Japan. In 10-20 years we could see most of the library simply vanish because there wasn't enough effort to revitalise interest in it.

The idea that it's better to have a hidden niche that only the True Fans can enjoy is utterly ridiculous because that's how so many games end up being lost to time.

Anyways, best of luck to your translations. I may chip in later down the line, and I'm also a software developer so if you run into any snags or anything I might be able to help out. I kinda want to do the same thing in the future once my Japanese skills are a bit more up to par.

>> No.3475642
File: 740 KB, 3550x1605, 20160814_131444.jpg [View same] [iqdb] [saucenao] [google]
3475642

You guys been doing anything neat with your retro computers? I've got my //e working as a dumb terminal to my Raspberry Pi right now.

>> No.3475895

>>3475219
>H-hey look! I'm using a funny reaction pic with a condescending look! D-do I fit in yet guys?
See >>3474794 mr. smartass. There's open watcom and turbo C++ for 16bit DOS C++ programming, the former producing among the fastest 16bit C and C++ DOS applications, and mTCP run fine on 8088 machines despite being written for the most part in C++, using assembly for networking hardware access routines. He's not making it in fucking java isn't he?
But it's okay, you just wanted to post your funny reaction pic to show how in you are to all the anons passing by.

>> No.3475919

>>3475334
While it's a good thing to preserve softwares and games, trying to bring them to a wider audience that already associate PC98 with "MUH PORN GAEMS" is deemed to fail. The only "wider audience" that might be worth targeting are those who were already interested by these machines but couldn't read runes, or maybe some people gueninely interested in old computer games who might not know about this platform, though he might as well end up just like the former the day he learn about it.

>> No.3475931

>>3475642
I used to do the same with my Amiga, using it as a unix terminal and all. I still use my terminal software to transfer files via a null modem cable at 19.2kbps (I think I should try the 33.6 and 56kbps speed options one of these days) using the Zmodem protocol (I only need to send the file, and the Amiga start downloading automatically, without needing to retype the filename like with other protocols). Now the things I do the most with it (aside from playing games) is playing demos.

>> No.3475947

>>3475919
But that's exactly why people should try. So that the whole PC98 market being only for porn myth can be dispelled. Otherwise it's just going to keep happening, which will result in no one bothering to actually preserve the software because it's viewed as being 'lesser'.

There's a bunch of old PC-98 RPGMaker games that were lost as well, outside of some of the more popular Corpse Party / Peret em Heru.

Bringing games to a wider audience is a good thing, since it helps preserve the more niche stuff too as people go from casual interest to actual fascination.

>> No.3475957

>>3475947
I agree. I've never played any PC-98 games before but I think it's really interesting and I want to know more about it. Once you've been bitten by the retro game bug you're always going to be on the lookout for the next platform that you never got to try and what gems might be hidden within.

Making the scene for a platform more accessible is a good thing if more people get to experience it as a result. The only downside is that it can really jack up the prices, but I think most people with only a casual interest are more interested in emulation than original hardware anyway.

>> No.3475979

>>3475947
>So that the whole PC98 market being only for porn myth can be dispelled.
That's far from happening, usually when people think that no matter how much you prove the opposite they'll still believe that meme and dismiss it as """""weebshit""""".
Like I said, it can be interesting for people like >>3475957 who are alway trying to discover new computers and games and all, but appart from these people, there might be little interest or automatic dismissing (like I said earlier), and too much exposure would even increase the price of hardware and games dramatically (because it's R A R E and all you see). It's not like the PC-98 in an unknown platform either -- many people willingly get into it, and there are already tons and tons of commercial softwares that have been dumped already, as well as many doujin titles. Yes, many titles from the amateur scene have been lost, but the same happened in various western computer amateur scenes too.

>> No.3476036

>>3475979
So the entire issue boils down to that you have this imaginary boogeyman of people who will always believe the PC-98 market is weebshit and only for people who want porn.

So...what's the problem then? Expanding out means you reach people that aren't those boogeymen. Then those people reach more people, and gradually the myth ends up being dispelled. It's the same route visual novels have been going through.

And who cares about the price of hardware / games? Those people buying up this shit at least ideally take better care of it than the scores of PCs sitting in some guys garage gathering mold and dust.

There's also a far different paradigm that evolved. With the western scene revolving around shareware you see a far more robust early scene around that sorta thing which carried over to the internet. Not to mention indie development didn't really catch on until the past decade.

>> No.3476090

>>3476036
The entire issue boild donw to the fact it's totally useless. You don't seems to understand that many people DON'T care about that stuff. It's not a case of "MUH IMAGINARY BOOGEYMAN" (nice buzzword by the way), it's a case of not giving a single fuck about Japanese computers, like there are people who don't give a single fuck about the Zx Spectrum and dismiss it as yuropoo shit.
>Expanding out means you reach people that aren't those boogeymen.
The people you might be able to target are the ones that would already come by themselves. You don't seems to understand that Japanese computer enthusiasts aren't part of an unknown secret club and that these machines are now well-known enough to get the attention of the people who might be interested in that stuff. Expanding out means trying to catch the attention of people who don't give a shit about these machines, and maybe, maybe grabbing the attention of people who may be remotely interested -- it's useless. Translating games is a good thing for the people who are already interested by that kind of stuff but don't know the runes. Expanding is useless as the peoples who's attention about the subject could be grabbed are already discovering and learning about these machines right now, or will be doing in the future.
>And who cares about the price of hardware / games?
People who like to use the real hardware. Not everyone want to stick with emulators forever.
>Those people buying up this shit at least ideally take better care of it than the scores of PCs sitting in some guys garage gathering mold and dust.
Many resellers don't, and some never sell their shit because it's priced too high and end up throwing it away after their nth reupload didn't find a buyer.
>With the western scene revolving around shareware you see a far more robust early scene
It's a bit more robust, but we don't know how many softwares have been lost because they were distributed on isolated BBSes that only a handful of people were visiting.

>> No.3476107

>>3476090
It's not useless though. It's all about reaching out to the people that might be interested, but never really thought about it in the first place or would have trouble reaching it on their own. And I fully understand that it's not some secret club, but I was arguing against the people that want it to be and act as if new people would ruin the sanctity of the scene (something you seem to agree with considering you're overly concerned about the price rising over time).

The reality is that hardware will die. When hardware dies, there needs to be an alternative. The only way to get a good, working alternative is through the combined efforts of people both interested AND non-interested. There are many people interested in the challenge of creating accurate emulation for games without any actual interest in playing said games. Over time, the prices of systems will go up regardless because of hardware failure.

>> No.3476118

>>3476107
>new people would ruin the sanctity of the scene (something you seem to agree with considering you're overly concerned about the price rising over time).
I never said that new people will ruin the scene, I said that new people will arrive no matter what, because there are definitely people who might be interested and that these systems being far from being unknown, they WILL come and get into these systems by themselves, while expanding will be just trying to catch the attention of the ones who don't care, as well as give a false impression of popularity to resellers.
>The reality is that hardware will die
Yes, maybe in decades, but nowadays many units still work, and damaged units can still be serviced/repaired/used as spare parts for working units. I have nothing against emulation, but when I like a system, I also want to use the real deal. Some people might think it's not important, but some others take pleasure in that kind of stuff.

>> No.3476180 [DELETED] 

>>3476090
The problem is that there's nothing interesting on JPCs except to diehard weebs.

>> No.3476183

>>3475895
There is no flipping way in hell you going to get >>3474740 to run on an 8088. You need at least a 486 for that. The equivalent of towing a 747 with a Ford Escort.

>> No.3476186 [DELETED] 

>>3475931
Don't reply to that guy with the Apple II. He's a troll and a spammer who ruined the /g/ threads. Hide his posts and ignore them.

>> No.3476190 [DELETED] 

>>3476183
There's no flipping way to run >>3474005 on a 8088? You need at least a 486 for a text-mode file-manager? Hell, how did they do Norton Commander then?
>>3476186
For the moment he's not the one shitting on this thread, >>3476180 and all the faggots complaining about "muh weebs" are. At least he add something to the thread right now.

>> No.3476191

>>3476183
Kek, check out this retard, there are way more soficticated UIs running on those machines, but you probably have to use Hercules and not MDA or it will not look that

>> No.3476192 [DELETED] 

>>3476190
>At least he add something to the thread right now
That spam pic of his Apple II running a terminal is not contributing anything useful.
>>3476190
You damn well know I wasn't referring to that file manager thing there.

>> No.3476194
File: 10 KB, 236x182, 96353ab74728debcc56dc9362805d405.jpg [View same] [iqdb] [saucenao] [google]
3476194

>>3476191
>you're going to do a port of Gradius on an 8088 with CGA that's even remotely arcade accurate

>> No.3476198 [DELETED] 

>>3476186
Look, its the butthurt rulefagger, no, the Apple II guy is fine, but the anon bitching about him is the one who ruins /g/ threads, ignore him and report if he starts shitposting.

Like here
>>3476194
>>3476192
He knows very well we are talking about the Alien UI but shitposts about something else for attention

>> No.3476203

>>3476192
>>3476194
>You damn well know I wasn't referring to that file manager thing there.
>you're going to do a port of Gradius on an 8088 with CGA that's even remotely arcade accurate
Get yourself new glasses and observe the post again -- 1st I'm talking about hellhound, a Gradius clone on sharp x68000, THEN, 2nd, I'm replying to the guy making the File Manager and ask him if he's planning to port his File Manager on DOS, because it would be kinda cool to see it on a 8088 machine with MDA.
>That spam pic of his Apple II running a terminal is not contributing anything useful.
No, it's not useful, but it's kinda neat to see that kind of stuff, and still count as posting on-topic stuff. I bet you whine when computer ads are posted too.

>> No.3476204 [DELETED] 

>>3476203
Ignore him, he's baiting and out to ruin threads.

He sadly keeps doing that for ages already.

>> No.3476218 [DELETED] 

>>3476198
>Look, its the butthurt rulefagger, no, the Apple II guy is fine, but the anon bitching about him is the one who ruins /g/ threads

Do you want me to link the /g/ archive and see what he did to the retro computer threads on there?

>> No.3476226 [DELETED] 
File: 33 KB, 320x240, 1443463611216.jpg [View same] [iqdb] [saucenao] [google]
3476226

>>3476218
Please do.

>> No.3476236 [DELETED] 

>>3476226
https://archive.rebeccablacktech.com/g/thread/S56145061

https://archive.rebeccablacktech.com/g/thread/S56031340

https://archive.rebeccablacktech.com/g/thread/S56123670

First of all, people complained he spammed the same Apple II pic repeatedly. Then he said ok he wouldn't spam it anymore. Then a different guy made a thread with a set of autistic "Do not post" rules including the Apple II guy. Well, all that happened is that it pissed him off and b8ed him into posting the pic again to be a wiseguy.

So now you know why the /g/ threads failed.

>> No.3476240 [DELETED] 

I can bet if you make a new /g/ retro thread, he'll show up and spam that same pic within 10 posts.

>> No.3476241 [DELETED] 

>>3476236
/g/ threads didn't fail, they are good as ever.

>> No.3476247 [DELETED] 

>>3476240
>>3476236
>>>/g/56430690

Welp.

>> No.3476248 [DELETED] 

>>3476236
>>3476240
Fuck off.

>> No.3476250 [DELETED] 

>>3476247
>>3476241
>>3476236
And that new thread proves it. There's not even any discussion anymore, it's just people jerking it to pictures of their retro battlestations.

>> No.3476252 [DELETED] 

>>3476236
>>3476240
>>3476247

Now everybody would surely like to see how you would run threads and how this worked out.

https://archive.rebeccablacktech.com/g/thread/S56159699

>> No.3476256 [DELETED] 

>>3476250
Feel free to leave.

>> No.3476258 [DELETED] 

>>3476236

Stale bait, I only see you bitching

>> No.3476259 [DELETED] 

>>3476252
I wasn't the guy who posted that thread, but you can see it didn't work since it just goaded the spammer into spamming more.

>> No.3476261 [DELETED] 

>>3476258
Then why is that thread up on /g/ now almost dead and it's just three guys circlejerking to their battlestation pics. Clearly if people weren't turned off by that, they'd still be posting there.

>> No.3476262 [DELETED] 

>>3476259
See >>3476256
Retro threads are fine, both here and /g/, without pieces of shit like you

>> No.3476264 [DELETED] 

wait, what is this Apple II spammer you guys keep talking about? i don't get it.

>> No.3476270 [DELETED] 

>>3476250
>>3476247
>>3476240
>>3476236
>>3476252
>>3476259
>>3476261
>>3476262
Just fuck off, we don't care what happens to the /g/ thread, you're the one shitting this one complaining about what happens on another board right now. Go there and tell them directly instead of bitching here.

>> No.3476281
File: 69 KB, 1281x528, loom_lastleaf_comparison.png [View same] [iqdb] [saucenao] [google]
3476281

Fresh comparison. Which do you prefer?

>> No.3476287

>>3476281
The overall picture is better on the FM Towns version, but the hill in the second plan is better in the EGA version. The EGA version is still kinda neat though, they really did some nice shading for the rock in the first plan.

>> No.3476291 [DELETED] 

>>3476270
Given the off-the-chart butthurt level of this guy, it's only fair to assume he's one of the spammers.

>> No.3476293

>>3474005
Source at some point?

>>3476287
Yup, the EGA has a definite certain look to it that really sets it on it's own, but the FM-Towns is definitely better looking overall. Hard to choose which to play first though... FM-Towns has CD audio, and the EGA I have MT-32 setup with SCUMMVM.

>inb4 emulation reeee!!!
I get the OG hardware stance, but honestly I can't have that with my current living situation. Also, original copies of the EGA release are quite rare and hard to find.

>> No.3476294 [DELETED] 

>>3476264
It was a guy who kept spamming the same inane pic of an Apple //e using a terminal program to display Linux. And he'd post it over and over and over. We tried offering him suggesting of cool software he could run on that thing, but none of it seemed to get through to him. He stopped posting it after getting complaints, but then some dumb rulefag ended up b8ing him.

>> No.3476296 [DELETED] 
File: 146 KB, 496x496, 8c3.jpg [View same] [iqdb] [saucenao] [google]
3476296

>>3476291
>I complain about something therefore I must be one of the people he's complaining about

>> No.3476298
File: 387 KB, 1157x827, 2016-07-29-18.04.00.jpg [View same] [iqdb] [saucenao] [google]
3476298

Still waiting on my dad to pass me his IDE 5.25 and a USB converter cable to dump these... most of them are copied disks, but I still want to dump them anyway. A few are originals, like MS-DOS 3.2, some management programs. I forget right now.

>> No.3476303

Actually...if you guys have complaints, it would be better to post them in here.

>>>/qa/652187

>> No.3476306

>>3476298
>floppy drive
>IDE
What.

>> No.3476312 [DELETED] 

>>3476294
You know, you guys could have just ignored him and hid his posts.

>> No.3476313
File: 480 KB, 900x620, lecatfaec.png [View same] [iqdb] [saucenao] [google]
3476313

>>3476306
Yeah, apparently he has a 5.25 that's IDE... as in, 40 pin IDE. Otherwise, I have no fuckin idea how I'm gonna dump these if the drives are connected using whatever format originally.

>> No.3476319

>>3476293
>Hard to choose which to play first though
Go with the PC VGA version then, it's available on PC and look like the FM Towns port (it might be the source of this port too). The FM Towns is cool (and pretty damn sexy too) but only worth getting if you wanna get into the detective games, exclusive action games, and some of the some of the ports available (and of course if you read runes).
>>3476298
Is there any games in there?

>> No.3476323

>>3476319
>PC VGA
Which totally butchered the story, as far as I remember. That is, if you're referencing the CD version. To fit the graphics, music and voice acting, they had to cut back on story, and since the audio was in a CD Track format, only one song could play at once...

Great video explanation: https://www.youtube.com/watch?v=bRJD0OrGulU

CD vs FM-Towns: http://steamreview.org/external/loom/

More asking comparing EGA to FM-Towns, as I don't know what would be in the "original developers vision".

>> No.3476329

>>3476323
Go with the EGA version then, it's the first that came out, before being ported to the FM Towns, so it should be the way developpers intended. As for the CD-ROM version, well look like I was wrong, it's actually based on the FM Towns version, which makes me wonder -- how did they do to butcher a CD-ROM release to make another one on the original platform as a remake?

>> No.3476401
File: 1.38 MB, 2570x2044, 525_games.jpg [View same] [iqdb] [saucenao] [google]
3476401

>>3476319
Yup, here. Again, as I said, they're all basically copies, and this isn't the whole lot. I took these pics after buying only a few of the disks, the rest I got the next day.

Most interesting are the shareware disks, really looking forward to getting dumps of those. I blocked the info as while the numbers and address (the number I know for sure is not connected), I'd rather not risk it anyway. The info is easy enough to find online...

Should also mention that I'm >>3476281

>> No.3476415 [DELETED] 

>>3476294
The only thing I remember being suggested to try out was Lode Runner.

>> No.3476430

Here's Groundseed's soundtrack for the PC-9801 with the FM86 soundboard:
https://www.youtube.com/watch?v=9_yvBvP8ZUM
Those are some pretty damn good tunes imo.
>>3476401
>Paratrooper
>Flight simulator
>King's Quest
>Galaxian
Nice, even though they're copies, you can't go wrong with these titles.

>> No.3476464 [DELETED] 

>>3476294
>It was a guy who kept spamming the same inane pic of an Apple //e using a terminal program to display Linux. And he'd post it over and over and over.
That should technically count as avatarfagging which is also against the site rules.

>> No.3476469

>>3476401
I had a big box of disks my dad gave me from work but there were no games or any cool shit like that, just a bunch of old office software.

>> No.3476472 [DELETED] 

>>3476415
Not at all. We linked some sites with Apple II downloads but eventually he just said "Lyl I just like the retro terminal aesthetics XD"

So you see why posters like that encourage hostility. They come here from Reddit and bring that site's culture with them.

>> No.3476475

>>3476430
>Nice, even though they're copies, you can't go wrong with these titles

Can't you just download most of those off any abandonware site? None of the stuff he has is particularly rare or unusual.

Also I wonder why the guy needed to waste an entire floppy on Galaxian and Paratrooper considering those games are <64k in size.

>> No.3476482

>>3476475
He already have them, why would he want to download them? And the fact it's available on abandonware sites doesn't make them any worse. You can download the Amiga port of Dungeon master on any emulation website, does that means that you can't say nice to someone who got a boxful of floppies and happen to have a copy of it one one of them?

>> No.3476536

>>3476475
>Also I wonder why the guy needed to waste an entire floppy on Galaxian and Paratrooper considering those games are <64k in size.

They're most likely cracked copies of the original self-booting floppy. The stuff on abandonware sites on the other hand is converted to an executable you can run from DOS.

>> No.3476560

>>3476536
>>3476482
No idea what's even on here, and if it's original or cracked or what. If it is cracked, maybe it has a cool intro? Who knows, again, I still need to dump them.

Additionally, kinda interested in passing the disks on after I'm done, maybe someone here wants them?

>> No.3476582

>>3476560
Nah, keep them m8. As for the cracktros, maybe, maybe not. I don't know if the PC scene did that stuff back then. If these were C64 disks, those would definitely have something on them. Maybe they'll just have a screen telling you who cracked them, maybe just a mention somewhere, something like that.

>> No.3476619

>>3476582
Still, would be cool. As for keeping them, I am trying to downsize a bit, so maybe at some point in the future I'll pass them down, idk...

>> No.3476647 [DELETED] 

>>3476472
I already knew about Asimov and ADTPro, if that's what you're talking about. (Or even ASCII Express, but I have a serial cable, so that's tedious and unnecessary.)

What I said is that I've been messing more with networking than games recently (BSSes, browsing the internet with Contiki, and yeah, using it as a dumb terminal).

I would like some game suggestions though.

>> No.3476689

>>3476582
PC games back then rarely ever had crack intros other than the occasional "Cracked by Dragon Slayer 1985" message on the title screen. It was mostly an Apple II and C64 thing.

>> No.3476791

>>3476689
Yeah, so that's what I though, no crack intro like the C64 ones. It only became a thing when said C64 crackers (and Amiga too) switched to PC then.
Then again, even if they did make cracktros for PC games, it's not like it would have looked like any of the stuff crackers made in the late 80s, at best it would have looked like that :
https://www.youtube.com/watch?v=W5xzefhUP5s
https://www.youtube.com/watch?v=Z3oIEIrXBJA

>> No.3476981

>>3476689
Right, but anyway, I'm hopeful.

>> No.3477606 [DELETED] 

http://archived.moe/vr/thread/3454832

>all those deleted posts
Butthurt weeb janitor is butthurt.

>> No.3478361
File: 231 KB, 508x490, Nemesis_90_kai_loading_screen.png [View same] [iqdb] [saucenao] [google]
3478361

The soundtrack of the x68k port of Gradius 2 MSX, Nemesis 90kai:
https://www.youtube.com/watch?v=JwEtvOKQ51Q
The music is decent, though I have to admit the SCC version sound better (maybe because the ones who ported the game were SPS, not Konami).

>> No.3478919

>>3476281
Amiga AGA version.

>> No.3478931

>>3478919
There's no AGA version of Loom though, only an OCS one.
>>3476323
It looks like the FM Towns port have missing scenes and graphics too (less than the PC CD-ROM one though).

>> No.3479151

>>3478931
Shit, does FM Towns really have missing stuff? I didn't read/pick up on that... seems the EGA would be the absolute best option then, I just wish I could mix EGA graphics with FM audio.

>> No.3479173

>>3479151
>I just wish I could mix EGA graphics with FM audio.
Well, at least there's still the MT-32 sound option (which sound really good imo, though not as good as the FM Towns CD-Audio tracks, man I just listened to the intro and it's fucking gorgeous).
Also, I wanted to make a pun about the Adlib sound option being FM audio too, but that would have been a pretty shitty one.

>> No.3479274

>>3475931
Which demos, Anon?

>> No.3479287

>>3479274
Rink a dink redux from Lemon, Enigma from Phenomena, Interference from Sanity, Guardian dragon from Kefrens,and a bunch of megademos from Scoopex, Kefrens (III, 7 and 8), Megaforce, Acme, Dragons, Wild Copper, Rebels (I and II), Dragons and Mad monks.I've got a thing for the late 80s and 1990 amiga demo aesthetic, that's why I rarely have more recent stuff.

>> No.3479570

The MSX version of Star Soldier don't seems to have the same stages as the famicom version:
https://www.youtube.com/watch?v=xG5OmHOgEtA

>> No.3479609

>>3478361
they could've done much, MUCH better with the YM2151 and the X68000's sample chip

>> No.3479787 [DELETED] 
File: 57 KB, 1778x1961, Page_35.gif [View same] [iqdb] [saucenao] [google]
3479787

I posted this in the repairs general but it seems prudent to post it here too. I got an Alps 1541 drive for my C64 but the stepper motor isn't moving.

>>3479383

I tried putting fresh silicone grease on it and I also checked for voltage coming from the header on the motherboard, and it all looks fine but the motor does absolutely nothing when I tell it to move the read head in my diagnostic cartridge. Is anyone here familiar with this particular fault, and is it fixable? I was told the Alps drives were supposed to be less prone to catastrophic failure, so I'm hoping I am not just a jinx.

>> No.3479801
File: 57 KB, 1778x1961, Page_35.gif [View same] [iqdb] [saucenao] [google]
3479801

I posted this in the repairs general but it seems prudent to post it here too. I got an Alps 1541 drive for my C64 but the stepper motor isn't moving.

>>3479383

I tried putting fresh silicone grease on the read head's rails and I also checked for voltage coming from the header on the motherboard, and it all looks fine but the motor does absolutely nothing when I tell it to move the read head in my diagnostic cartridge. Is anyone here familiar with this particular fault, and is it fixable? I was told the Alps drives were supposed to be less prone to catastrophic failure, so I'm hoping I am not just a jinx.

>> No.3480802

>>3479609
Nah, the ADPCM chip is put to good use with these drum samples. The FM instruments are okay, but yeah, it could have been better.
>>3479801
Good luck with that one unit too.

>> No.3481047

>>3479801
http://www.lemon64.com/forum/viewtopic.php?t=41836&sid=d5e1ce2117b07782e297ecfdd8a7fad0

"Well, it could be the stepper, but also the board!
Before swapping the stepper, check IC UD1 and also the 4 transistors Q 8-11, as these are responsible for the correct signals going to the stepper."

>> No.3481048

>>3481047
He should probably ask on Lemon64. In fact he already made a thread there, although I notice nobody replied to it.

>> No.3481056
File: 73 KB, 1280x960, img_2172.jpg [View same] [iqdb] [saucenao] [google]
3481056

Personally I'd prefer having a 1541C as it has a newer PCB revision and bug-fixed ROMs.

>> No.3481270

>>3481047
I read a document which suggested swapping the ICs on UD4 and/or UE6.

http://personalpages.tds.net/~rcarlsen/cbm/1541/1541chip.txt

I just ordered the chips yesterday so hopefully that's all there is to it, although if that doesn't work I guess I'll have to try the UD1 IC and the transistors.

>> No.3481842
File: 8 KB, 640x480, Star_Force_MSX.png [View same] [iqdb] [saucenao] [google]
3481842

Just gave a try to the MSX port of Star Force, and damn it's pretty easy compared to Star Soldier MSX (holy shit this one version is hard, way harder than the famicom version imo).
Anyway, I don't know how it compares to the famicom or arcade versions of the game, but it's a really enjoyable game which can be fun for scoring contests. As for the score in pic related, yeah it's pretty bad even for a first try, but hey you can alway give it a try and post yours.

>> No.3482890
File: 2.75 MB, 640x480, ZanacEX_Gameplay.webm [View same] [iqdb] [saucenao] [google]
3482890

>> No.3482924
File: 112 KB, 1280x720, brokenshit.png [View same] [iqdb] [saucenao] [google]
3482924

>>3482890
Here is the ending screen if anyone cares.
The game is broken in last levels or i had the luck to get broken rom.

>> No.3482935

>>3482924
Have you tried one from another source/an alternative dump (there are 3 different dumps of the game circulating around)? Because i've never ever read any mention of the game being broken (I suck at this game so I've never got past the 3rd stage).

>> No.3482937

>>3482935
At one point i was forced to play the game with no weapon upgrades no matter how much enemies I kill.
They simply didnt spawn which ramped up the difficulty x10
I managed to finish the stage with cheating and saving every 3 seconds with weapon 0 at level 0.
I may have gotten bad rom but still it was horrible experience

>> No.3482939

>>3482937
That's pretty weird yeah. It also didn't seems to happen to the guy playing in this video:
https://youtu.be/-khLPMpJRjw?t=1h9m

>> No.3482945

>>3482939
I know,I watched couple of gameplay and nobody got that bug.
I was pissed thinking i messed up something and rechecked the emulator settings 100 times.

>> No.3482946

>>3482945
>gameplay videos*

>> No.3483204 [DELETED] 
File: 290 KB, 1100x670, computer games 80s and 90s us eu.jpg [View same] [iqdb] [saucenao] [google]
3483204

>> No.3483205

filter and report

>> No.3483212

>>3483204
>ironically all 4 games are great
Kind of makes the post irrelevant

>> No.3483564
File: 33 KB, 377x515, WindowsBCoptions.png [View same] [iqdb] [saucenao] [google]
3483564

Has anyone ever been able to make old games work/stop being buggy by using these options?

I never use these because they don't work when I try them.

Which of these settings are useful and when? What types of errors can be fixed by them?

Can you give an example of a game that starts working properly when you adjust these settings?

Or is this whole tab just filled with placebo buttons that do nothing so Microsoft could pretend to add new features while slipping an NSA backdoor into the service pack?

Also, when a game is fullscreen, how much of the Windows operating system is still actively using system resources? For example, is the desktop background still stored in memory? Does Windows explorer still take CPU time to present all the buttons and icons which never get seen when the game is running?

>> No.3483576

>>3483564
Yes, 256 colors and 640x480, sometimes Win98 mode, are needed for some games, rest is useless.

>> No.3483583

>>3483564
>Also, when a game is fullscreen, how much of the Windows operating system is still actively using system resources? For example, is the desktop background still stored in memory? Does Windows explorer still take CPU time to present all the buttons and icons which never get seen when the game is running?

Everything in Windows is still running like you would have an empty desktop, just the game is running in fullscreen covering it up, it's even like that when running DOS programs in fullscreen on Win98, nothings changed.

>> No.3483660

>>3479173
Yeah, I'm thinking MT-32 is the best option, with EGA, so...

>> No.3483965
File: 298 KB, 640x480, Gall_Force_MSX_character_selection.webm [View same] [iqdb] [saucenao] [google]
3483965

>> No.3484045

>>3483583
What? Fullscreen is a special and distinct mode that allows significantly more resources, memory and CPU speed. That has always been my understanding. It is not the same as if you just maximise the window and cover the desktop with it.

>> No.3484160

>>3484045
Nope, the system keeps running exactly like it would if you're running in window, unless you kill explorer.exe and other services manually, you notice it when running a dual monitor setup.

>> No.3484610

>>3484160
I googled it in the meantime and turns out you're talking shit.

>> No.3484616

Also you don't need a friggin dual monitor setup to see what processes are running in full screen mode, shows how little you know about computers.

>> No.3484623

>>3484616
How do you get the task manager to show up on top of the game instead of the game minimizes and shows task manager?

At least two monitors are need to find out.

>> No.3484632

>>3484623
I won't tell you because you don't deserve to know, repeating misinformation even when someone states otherwise.

>> No.3484676
File: 37 KB, 415x570, aygtmb.jpg [View same] [iqdb] [saucenao] [google]
3484676

>>3484610
Well then, source?

>> No.3484683
File: 161 KB, 762x900, Laughing Whore.jpg [View same] [iqdb] [saucenao] [google]
3484683

>>3484676
>taking obvious bait

>> No.3484772

>>3484045
>>3484160
>>3484610
>>3484616
>>3484623
>>3484632
Shit is off topic, take it somewhere else.

>> No.3485085

>>3484772
Thread's almost at the bump limit. Let it go.

>> No.3485218

On a Commodore 1541-II do I connect the computer to the floppy drives Interface port or Serial port?

>> No.3485245

>>3485218
Check the user manual of the unit. You'll find it with a simple "1541-II manual pdf" search on google.

>> No.3485250

>>3484683
are you retarded or "ironic"?

>> No.3485347
File: 543 KB, 789x470, bmbk.png [View same] [iqdb] [saucenao] [google]
3485347

>>3485218

>> No.3485462

>>3485347
I have text in the back, Interface or Serial?

>> No.3485481

>>3485462
The text on the back of the 1541-II unit is just there to say that both port are Serial Interfaces. Like said here >>3485245 just google 1541-II manual pdf and you'll have the manual that'll tell you where to how to hook the drive to the C64, the order you need to power on the various devices, precautions to take like not putting a disk in the drive before power on, stuff like that.

>> No.3485591

>>3485347
>>3485462
>>3485481
Both serial connectors are the same. You can use either one to connect the computer, it doesn't matter.

>> No.3485603

>>3485601

new thread

>> No.3485643
File: 176 KB, 650x346, ti_pic_computer.jpg [View same] [iqdb] [saucenao] [google]
3485643

I just bought a TI 99/4A a few weeks ago. It came with a controller but I didn't get the power cord or RF switch. Will my atari 2600 inline converter work? Can I use a model 1 sega genesis a/v cable? This is my first venture into vintage computers and I have very little to work with.

>> No.3485681
File: 29 KB, 998x305, Ti99-4A_AV_pinout.png [View same] [iqdb] [saucenao] [google]
3485681

>>3485643
No megadrive AV cable will work with that, too many pins. Pic related is the pinout of the port.Get yourself a male DIN-5 plug, and 2 RCA jacks, and solder the audio, video and ground pins to the two RCA plugs, and you'll be good.
But if you wanna go for the RF route, then there's no reason why the Atari inline converter wouldn't work.
>I didn't get the power cord
If you're handy enough to make your own connector out of a bit of plastic an pieces of metal, then this link might be useful for you:
http://www.mainbyte.com/ti99/hardware/power_supply.html
The pinout is at the bottom of the page.
Good luck anon.

>> No.3485697

>>3485603
You should have wait for this thread to be at page 9~10 before making a new one, /vr/ is a slow board and this one could have been usable for quite some time. Now some of the shitposts have been deleted and this thread is a page above the new one you made.

>> No.3485701

>>3485681
Thanks anon. I consider myself to be fairly handy with a soldering iron, but i've only done one or teo projects in the past. I'll try this on my next day off. I can probably buy all these parts at Radioshack right?

>> No.3485712

>>3485701
Yeah, these are fairly common parts.

>> No.3485713

>>3485643
An Atari 2600 RF switch will work until you get an AV cable.

>> No.3486102
File: 1.97 MB, 2592x1456, WP_20160908_18_08_57_Pro.jpg [View same] [iqdb] [saucenao] [google]
3486102

replaced the caps in this powerbook 145b display panel shitting electrolyte everywhere, what a fucking mess

>> No.3487001 [DELETED] 
File: 67 KB, 606x404, commodore 64.jpg [View same] [iqdb] [saucenao] [google]
3487001

New thread:

>>3486997
>>3486997
>>3486997

>> No.3487008

Report this thread. There's already a new one without the america vs european shitposting OP.

>> No.3488258

>>3485643
Is that an integrated mousepad? That's pretty cool.

>> No.3488267

>>3488258
No, that's the coffee-warming cartridge slot.

>> No.3488279
File: 246 KB, 1000x1000, Pancakes+on+Baking+Steel+Griddle.jpg [View same] [iqdb] [saucenao] [google]
3488279

>>3488267
I thought it was a CPU heatsink that doubles as a griddle for making pancakes and other delicious breakfast items right in your office.

>> No.3488303

>>3488279
Nah, the CPU isn't under that part, there are a just a few chips and a slot for the cartridge interface. But it still does keep your coffee warm.