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File: 106 KB, 731x1078, 2016-07-09 11_05_23-Jace Hall on Twitter_ _Sitting here with OG game designer Nick Newhard @GameNick.jpg [View same] [iqdb] [saucenao] [google] [report]
3346628 No.3346628 [Reply] [Original] [archived.moe]

Jace Hall is doing something with Blood:

He gauged interest for a crowdfunding campaign back in June:

>> No.3346629

Literally who?

>> No.3346635
File: 1.27 MB, 1600x1200, Blood.jpg [View same] [iqdb] [saucenao] [google] [report]


Co-founder of Monolith Productions, he produced Blood, FEAR and Condemned among other titles.

>> No.3346638

Don't talk like /v/, anon. You're better than that.

>> No.3346641

You're right, I'm sorry

>> No.3346647

in b4 closed sourced port with shitty blurry 3D renderer with no real widescreen support, "dynamic lights" and laggy multiplayer.

Sold for 15bucks. It's going to do wonders.

I am exaggerating but I don't have high hopes. The plans he first talked to when he resurfaced were never about releasing the sourcecode, but rather to do "his" thing with "his" game.

>> No.3346656

Yeah, he keeps doing 'teases' like this for like five years and nothing ever comes of it. I'm not holding my breath.

>Atari console in front of the game

>> No.3346689
File: 367 KB, 731x1225, 1455134435010.jpg [View same] [iqdb] [saucenao] [google] [report]


True, he also keeps mentioning Condemned and says "Top secret" whenever he's asked about it. I'll give him the benefit of the doubt though when he tweets a picture like this.

About the Atari console, yeah, I guess it's a in reference to the current license holder, unfortunately he'll have to come to an arrangement with them I guess.

>> No.3346694

the messy tangles must be a metaphor for all the legal complications Blood's IP ownership has

>> No.3346887



>> No.3347149

How about he fucking releases the source code so we can actually do shit with it.

>> No.3347302

Fuck yeah, blood port to the vcs!

>> No.3347314
File: 821 KB, 255x228, 1467954791162.gif [View same] [iqdb] [saucenao] [google] [report]

Finally my prayers were heard. Blood redux?

>> No.3347357

>Perhaps its multiplayer BLOODBATH could even evolve to an eSport! ;)

I really hope that smiley at the end suggests this as irony only.

>> No.3347367

Have you ever played Bloodbath? It's actually a lot of fucking fun, way more fun than Blood's SP even.

>> No.3347401

I wasn't born in time or place to experience Blood's multiplayer. Does it work, is there anyone still playing?

>> No.3347416

There's been a ton of incidents like this in the past so I'm not gonna bother getting excited until something actually comes out of this.

>> No.3347521

I can't justifty crowdfunding some new iteration of Blood.

Game budgets are too steep in USA for niche communities to fund. Blood isn't as recognized. It could probably be outsourced (with great oversight to not screw up the formula) to Flying Wild Hog in Poland, presuming lower costs of development would require less funding. The studio released SW games, so they could bring in more crowd to fund the game too.

>> No.3348173

Some people still play dude. Ask on the postmortem blood forum, you should be able to find quite a few regulars there.

>> No.3349021
File: 352 KB, 1920x1200, large[1].jpg [View same] [iqdb] [saucenao] [google] [report]

Unrelated to Blood, new screenie from the upcoming Bombshell game. Judging by the twitter posts the devs want to make it a true 90s shooter.

>> No.3349026
File: 131 KB, 1200x675, Bombshell3.jpg [View same] [iqdb] [saucenao] [google] [report]

There is another one.

i honestly feel like light/shadows could use a lot more work, on both screenshots

>> No.3349028
File: 647 KB, 1280x720, Bombshell.png [View same] [iqdb] [saucenao] [google] [report]

Older screen

It's also not as unrelated as you think as the EDuke32 devs, involved in upcoming Bombshell, want to get involved with this Blood project.

>> No.3349029
File: 631 KB, 1280x720, Bombshell2.png [View same] [iqdb] [saucenao] [google] [report]

There are 2 even older screenshots but I won't post those, they're not as interesting

>> No.3349034

>It's also not as unrelated as you think as the EDuke32 devs, involved in upcoming Bombshell, want to get involved with this Blood project.
how do you know? what have they said? What exactly is this 'project'?

>> No.3349036

Man why didn't they just release this instead of that god awful isometric shooter?

>> No.3349039

Oh look another remaster.

>> No.3349047

>i honestly feel like light/shadows could use a lot more work

Yeah me too. It's missing that slight contrast and color. But maybe it's made so the enemies stand out as much as possible ?

>> No.3349052

Blood is actually in need of one so long as we get a functioning source port out of it. You can't even play the game above a certain resolution anymore without the framerate shitting itself.

>> No.3349068

They tried to contact them via twitter

As for the "Blood project" itself, we don't know, we can only guess, maybe there isn't even anything, but in the original FB post Jace Hall tagged Matt Saettler, we worked on Blood (and other Build games) and who is said to have the sourcecode, as well as Kevin Kilstrom who was art designed on Blood.

Honestly I don't know. Only if it's good. I'd still rather play SW in DOSbox than with Redux, and DN3D Megaton is even worse. If it's a professional to be sold port of the same caliber, budget might be tight and it could end up as average.

>> No.3349074

>we worked on Blood

>> No.3349084

>Published by Night Dive Studios

>> No.3349096

>Made with Unity

>> No.3349156


it's supposed to be a "who"

>> No.3349161

Just release the fucking source code already you gimpy fuck.

>> No.3349168


>> No.3349204
File: 59 KB, 334x403, Angry old coder needs sum source code cause he has ED and needs a proper distraction.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.3349446

He probably doesn't want to get himself and others into a bunch of shit over copyright infringement. Once the code's released there's no way to roll it back.

If he ever wanted to do anything like that it would've been smarter to do it then, now it's all too risky.

>> No.3349728

Ik I was joking u gay

>> No.3349753

Who here liked The Jace Hall Show?

>> No.3349778

Thank you con man

>> No.3350097

Always thought it was lame even when I was a dumb 13 year old
Him singing cringey songs about WoW was just lame as fuck

>> No.3350123

Now that you mention it, those segments were cringy. I was thinking about Jace going into developer studios and interviewing them, like him shooting the shit with Randy Pitchford telling the story about who got the rights to the names Valve and Gearbox.

>> No.3350291

you can play duke 3d, shadow warrior, blood and redneck rampage all on meltdown. there are usually people on during the weekend. I prefer coop myself personally DM is more fun with friends than random people imo

>> No.3351256
File: 59 KB, 531x467, xA8LLRu.png [View same] [iqdb] [saucenao] [google] [report]

Worth it just for seeing Carmack choking him out of consciousness

>> No.3351260

whats that quote/picture about?

>> No.3351263
File: 56 KB, 722x486, m1BkTN5.png [View same] [iqdb] [saucenao] [google] [report]

It's just a shoop from the Jace Hall choke

Carmack talking tecnobable while doing various things is kind of a meme

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