>>3220802
well, here's what I'm thinking now:
1. halve the minigun's damage per shot, but only make every other frame eat ammo. this halves DPS while keeping ammo efficiency the same.
2. take a page from doom 4's book, and replace the plasma alt-fire with something like stunner bolts - here, it'd just flash a monster's pain state every 12 tics for something like 2 seconds. they'll be able to move around a little, but not get attacks off. in most cases, anyway. whether it'd be on a cooldown or not, I dunno.
3. lower the plasma bolt damage from 60 to something like 40 - 476dps is still nothing at all to sneeze at, but it means barons will actually last a little while
4. drop rocket damage to something like 160 total. since rocket pickup is doubled, that still works out in your favor, especially with the increased fire rate and lowered self damage.
channeler, bfg, and impaler aren't accounted for here, but you get the idea. nerfs across the board, replace a particularly annoying alt-fire on the plasma with a utility fire mode.
you're still stronger than normal, but monsters might actually pose a bit of a threat, before you break out the SSG->RL->SSG death chain (which works in doom 4 as well, incidentally).