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/vr/ - Retro Games

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3150781 No.3150781 [Reply] [Original]

Is Unreal 1/2 worth playing nowadays? No one ever talks about these

>> No.3150794

Unreal 1, definitely. Return to Na Pali... maybe. Kind of a mediocre expansion.

2? No. Just fucking ignore 2. It was goddamn awful.

>> No.3150802

I'm assuming you haven't played them before?

If you have, why are you asking us if they're worth playing?

>> No.3150805

2 has the gall to be worse than halo.

>> No.3150821


Eh. It's not bad if you ignore the fact that it's called Unreal 2.

That's its only real problem, imo. That it pretends its Unreal when the only thing it has from the original game is the Skaarj, whose presence is relatively minor.

>> No.3150828

I dont get what there really is to hate about it.
I had a gay ol' time.

>> No.3150858

>playing singleplayer Unreal

>> No.3150887

I played Unreal. Controls are bad, but the graphics are quite nice imho. The 3d sections are a nice addition but it's nothing special.

>> No.3151026


>> No.3151074

Unreal 1 campaign is awesome don't listen to fags who think it's UT with bots

>> No.3151094

The only problem is that first few levels are literally boring tunnels.

>> No.3151356
File: 1.01 MB, 2048x3072, ef4.jpg [View same] [iqdb] [saucenao] [google]

>playing singleplayer Unreal

Unreal has one of the best visual designs i've ever seen. When the rest of the industry fawned over "muh realism", Epic understood that it is not achievable on modern systems and went "Fuck being realistic, we gonna be FABULOUS!".
Does fire made of flying dots looks real? Hell no.
Does it still looks beautiful to watch? Hell yeah.
Whater looks like a surface of a crystal, and it's awesome. Color balance and design in most areas is perfect.
Mod music is top notch.

Yes, the game has some shortcomings, but it is still amazing.
Not to mention great weapons and some graphic effects not commonly seen even in modern titles (like multilayered detail exturing on picrelated)

>> No.3151361

Unreal 1 is Myst with guns and puzzles replaced with action. Agree or disagree?

>> No.3151407

Not that Unreal (1990)

>> No.3151410

Unreal 1 + Return to Na-Pali: yes
Unreal 2: try it if you want it, majority of people hate it, but the characters were great with Ne'Baan stealing the show, also some of the guns are pretty cool.

>> No.3151448
File: 69 KB, 1280x720, maxresdefault.jpg [View same] [iqdb] [saucenao] [google]

Unreal is what would have happened if Psygnosis would have made a FPS during their heyday.

>> No.3151454
File: 80 KB, 1200x1786, aida1jo.jpg [View same] [iqdb] [saucenao] [google]

did anyone else want to fuck aida from unreal 2? desu I only played the unreal games when I saw unreal 3 featured in PC Powerplay magazine (I was 11 fuck you)

>> No.3151485

It's a 3D Super Metroid without backtracking. Agree or disagree?

>> No.3151535

Unreal 1 is a masterpiece, so yes, it's worth playing.

>> No.3151542
File: 10 KB, 328x273, 1444761641511.jpg [View same] [iqdb] [saucenao] [google]

yes, but only for LAN, the community for both is rather sparse these days, and if you want to play a traditional game on vanilla maps you need to go LAN, could be a fun party game now that your average laptop can handle this like a pro. pic unrelated

>> No.3151631

Right down to the demoscene music.

>> No.3152234

That looks like Wheel Of Time.

>> No.3152323
File: 2.81 MB, 600x338, Unreal.webm [View same] [iqdb] [saucenao] [google]

How can any other video game even compete?

>> No.3152328


>> No.3152329

Which uses the unreal engine.

>> No.3152335

It's a lot like deus ex title music, almost like he reused the track for it.

>> No.3152339

same artist.
Alexender Brandon.

>> No.3152352

Every unreal 1 engine game also supports Aureal A3D 2.0 for awesome sound. The closest you can get on a modern system is using the OpenAL patch someone made for the game.

>> No.3152372

Unreal Tournament's UI still gives me a raging boner. Something about integrating itself into the OS mechanically and design language wise. You know, sort of like Half-Life on Steam but with a sexy taskbar with all the options listed under drop lists.

>> No.3152507

Please read anon.
>almost like he reused it

>> No.3152509

Can an artist copy themselves?

>> No.3152531

Re using something isn't copying you dingleberry, it's using it again.

>> No.3154906
File: 73 KB, 500x500, tmp_26954-14444140155291007320101.jpg [View same] [iqdb] [saucenao] [google]

So what was the more pain in the ass "sewer level": Ceremonial Chambers or Terraniux?

>> No.3154949

Boring game with boring linear levels and shitty characters shoved down your throat. Really lame copy of Halo that missed what Halo did right. Which is funny because what Halo did right, Unreal 1 already did slightly better. The world of Unreal 1 was amazing.

I wasn't yet jaded on new video games when Unreal 2 came out, and I could barely finish it because it was so dull.

>> No.3155039

How do I start a co-op server on Unreal? Just like starting any server on UT? Do maps advance properly at stage end?

>> No.3155096

Why not just join a co-op server? There's a bunch.

>> No.3155101

I want to play just me and a friend.

>> No.3155110

Have you not looked at the server list? Most of the servers are empty, join one of those.

>> No.3155206


Every time I replay the game can never fucking remember how to open the final door and end up running around in circles for half an hour.

At least it has one of the best audio tracks in the game.

>> No.3155337


I actually played Unreal 1 & 2 a few years back... Maybe 2010 or so. They were... Uh... A product of their time. I would call them playable but I definitely wouldn't recommend them today.

>> No.3155356

I played Unreal 1 for the first time just a few years ago myself and I have the exact opposite opinion. The first game is an absolute must play and I kick myself for not playing it back in the day.

>> No.3156385

That's not even the worst part. The worst part is that









>> No.3156402

Tank controls was all the rage back then.

>> No.3156421

Holy shit, I never knew there was a sequel. Is it good?

>> No.3156464

Not really

>> No.3157086

Unreal 1 is fun if you try to take yourself back to 1998 and remember what else came out that year.

UT99 is still a blast to play and still has servers up IIRC

UT2004 is one of my favorite shooters

>> No.3157102

>tfw UT2004 online's dead

>> No.3157107

Unreal II represents mid-to-late 90's FPS games with absolutely no innovation except high-res graphics. The epitome of generic FPS games from that period.

If you're curious about it, watch a video review or two, you'll get more out of it without wasting time and money.

>> No.3157120

While I don't think U2 is that good, I've still encountered the random person that likes it for some reason, so it still might be worth playing.

>> No.3157126

Mid-to-late 90s is the pinnacle of innovation in FPS genre. Unreal II is a 2003 game. You have absolutely no clue in what you're trying to talk about.

>> No.3157127

It depends on what the player is looking for. If it's a look at the past/early '00's period it's worth it and it's got a lot of pre-'00 retro DNA in it, to a fault. Some maps look pretty cool but that's all I got.

>> No.3157135

>Mid-to-late 90s is the pinnacle of innovation in FPS genre.

Where did I say anything about 90's games, I'm talking about Unreal II.

>Unreal II is a 2003 game.

That it is.

>You have absolutely no clue in what you're trying to talk about.

Yes, I do. Unreal 2 presents no innovation and what I said amounts to a game looking at the past with no innovation whatsoever other than graphically.

So maybe next time, buddy.

>> No.3157138

Ceremonial Chambers, definitely. That level was a real maze first time I played, and I didn't see the switch underwater to open the gates. The second half is much better though. The cave at the end still wows me to this day.

I'm quite fond of Terraniux, I feel it captures the essence of an alien spaceship well. It is quite maze-like, but once you see how everything is arranged around a central core navigation is a snap.

>> No.3157142


For real man, I always wondered why detail textures never took off. They didn't even give much of a performance hit.

I remember the first time I discovered you could INI edit to turn them on in UT and ever since, that's the first fucking thing I do when I install that game.

>> No.3157151
File: 281 KB, 1920x1440, unreal.jpg [View same] [iqdb] [saucenao] [google]

Unreal 1 is certainly worth playing. It is up there with Quake and Half-Life in its gameplay. Just remember to re-map the controls before play.

Unreal 2... I'd probably pass. The sluggish movement and generic design are in stark contrast to the original. It's definitely not the worst shooter available, but it is not really that fun to play.

>> No.3157154

They were on by default with the glide renderer.

>> No.3157186

Higher-res main texture made them unnecessary in a couple of years. I too wish more games from that time had them.

>> No.3157194

Or pretend the surface has details through methods like parallax mapping.

>> No.3157198

Not to mention increased geometry complexity through the likes of Static Meshes.

>> No.3157708

Is there any brief documentation on how the engine works? I'm especially interested in the lighting.

>> No.3158112


>> No.3158127

>No one ever talks about these

Because 1 was a tech demo that faded into obscurity when Unreal Tournament came out and 2 was mediocre at best.

>> No.3158131

Uh, fighting the dreadlock alien guy was fun.

>> No.3160348

The Skaarj did nothing wrong. Nali were bloodthirsty savages before the Skaarj civilized them and gave them purpose.

Humans crashing the ISV Kran (which was illegally spying on Skaarj interests) and Vortex Riker (full of murderous death-row criminals) were acts of war against the the noble Skaarj.

>> No.3162116

She was my first videogames induced fap, there was no ignoring those tits.

>> No.3164219

Actually, many games, especially cross-platform still suffer from not-so-good texturing. Just boot up almost any modern first person game and walk into a wall - 90% of the time you'll see a blurry mess.

>> No.3164357

Interesting. Got any sauce? There is definitely a lot more backstory to the series than most realize.

>> No.3164491

Yeah, because I was a horny teenager when it came out. Nowadays her bland voice-acting and character/backstory coupled with her meh hooker face doesn't really do it for me now and she's not endearing at all.

I'd still fuck her

>> No.3165924


>Unreal 2 represents mid-to-late 90s FPS games with no innovation.

Not the other poster but you're just being dumb.

>> No.3166218

Unreal 1 had a sexy grenade launcher/scattergun hybrid that was awesome.
Unreal 2 had a boring ass shotgun.


>> No.3167387
File: 62 KB, 640x480, flak.jpg [View same] [iqdb] [saucenao] [google]

Yeah, the Eightball was my second favourite gun in the game, aside from the flak cannon. Its homing feature was neat, and you could load up to six rockets or grenades at a time. I just felt the flak cannon was much more resposive, though.

>> No.3167738
File: 1.01 MB, 1440x900, Vandora, Goddess of Lightning.png [View same] [iqdb] [saucenao] [google]

Hell yeah son. The gameplay is as tight as ever and the graphics still impress me. God I miss the days when the servers were still jumping.

>> No.3167798
File: 795 KB, 1024x1536, vs.jpg [View same] [iqdb] [saucenao] [google]

I'm sorry.

>> No.3167809

Man, the new weapons in RtNP were boring and redundant as fuck.

>> No.3167810

I feel bad for saying this, but seeing this means I have to play this game now.

>> No.3167841

Apparently a lot of RtNP is cut content from the Unreal beta.

>> No.3168253

Many, many, MANY hours were lost playing the Zombie's Dead Zone COOP server and that was fifteen years ago on dialup. I'm actually shocked the server's still running.

>> No.3169287

Not yet played RtNP, is it worth playing?

>> No.3169308

Yeah, the new levels and music are top notch. The in-your-face story and voice acting are awful, though.

>> No.3169357

That must be why I heard voice acting when I was messing with this mod:


It's a mod which randomises textures, sound effects and models in Unreal 1. It can also flip maps or tilt them.

Will check RtNP out, sinc I have Unreal Gold it is included in the package.

>> No.3169583

Above image - innovative and beautiful by 1998 standards.

Below image - generic, subpar and shameful by 2003 standards.

>> No.3170635

It's too bad Half-Life supports detail textures but no mods use it.

>> No.3170647

Simple detail textures, it does not mulit-layer them, so when you push the cam so close you'll still get blurry mess, but with the detail textures this time, while Unreal just lays more detail textures beneath the previous layer.

>> No.3170679

The Flak Cannon was always a beloved weapon for me with its instant powerful gratification regardless of the situation. My absolute favorite is the ASMD, though, with its skill-based tertiary function that rewards good timing, good aim, and good spacial reckoning.

Only useful RtNP weapon was the CAR, and that's because you get it earlier and it stores more ammo than the minigun (which was pretty useless by the time you get it even in the base Unreal SP). Missile Launcher and Grenade Launcher were still outclassed by the far more reponsive Eightball and Flak Cannon.

Vandora (and this game) made me into a man.

>> No.3171653

I really liked that level with its mix of indoor and outdoor areas, reaching a climax with the titan battle in the auditorium. Much better than Chizra in my opinion.

>> No.3171676

I've never played through the first Unreal apart from the first few levels myself, so I got the gog.com version, installed a patch to make it compatible and got the high-res textures.

So far it's pretty fucking great, I suggest you play it OP.

>> No.3172072

remove the hi-res textures, the game still looks great without them

>> No.3172082

dat music


>> No.3172283

Cellars at Dasa Pass.

>> No.3172290

b-but I liked Chizra

>> No.3172872

Hi-res textures remove the detail textures and some other effects. Overall game looks better without them - for high res to look good on low polygonal environments/modles they need to be made with those textures in mind - Unreal was not.

>> No.3173002

IMO the game looks best with the paletted textures, but no modern GPU supports them.

>> No.3173125
File: 172 KB, 1024x576, unreal.jpg [View same] [iqdb] [saucenao] [google]

>you take your first steps off the ship
>the area is open, no life detected
>this song plays

was a feeling of atmosphere i haven't felt in a game since

>> No.3173260
File: 704 KB, 1920x1080, unreal.jpg [View same] [iqdb] [saucenao] [google]

>> No.3173301

>worth playing
What the fuck does that mean.
Its a video game,you start it and if you have fun you play it.
Jesus Christ what is wrong with you people

>> No.3173336

...pretty sure he was just asking if we thought it was good or not
don't see what's so wrong with asking others their opinions
go find something worthwhile to get upset about

>> No.3173407

Is my shit worth shitting out guys?

>> No.3174084

What'\s the point of using High res textures if you dont use anisothropy with it? Everything in the distance turns into a blurry mush.

>> No.3174086

It looks fine to me, wasn't aware there was an option for anisotropic filtering
I'll look around

>> No.3174093

Im pretty sure you can force it in the drivers.

>> No.3176204


>> No.3176232

I play Unreal 1 campaign every now and then but I never get too far. Still enjoy the fuck out of it

>> No.3176962
File: 23 KB, 508x362, Legacy_UnrealEdClippyhelp.png [View same] [iqdb] [saucenao] [google]

Same with me, it seems like I can't dedicate myself to finishing games. It's also the reason why I can't get into games like Final Fantasy which take some time to complete.

>> No.3177478
File: 957 KB, 1920x1080, UNREAL2.jpg [View same] [iqdb] [saucenao] [google]

sweet, thanks that actually looks way better

>> No.3177780

Unreal was pretty cool, though I prefer Half-Life and Thief over it.

Is there a hud fix for higher screen resolutions?

>> No.3177821

The problem with Unreal is that it was a simple, traditional key hunt Quake style fps at the very tail end of that model's viability.

Sure it was more colorful, with better lighting and larger environments. But gameplay wise it was no more complex than Quake 2.

Half Life had a simpler engine but was in all ways a better, more sophisticated game.

>> No.3177975

HL was more linear story-driven game you mean, sure there was some non-linearity (at like 3 points in the whole game you could do some sections in free order), but not much, and it doesen't /feel/ like you exploring - there is no exploration atmosphere, that is dominant in Unreal.

In fact, they are on the same level in terms of complexity - it's just Unreal is less narration-driven. In both games there are no keys, rather than switches and distinct objectives instead of abstract "red door, blue door" - same in both HL and Unreal.

Unreal is the last one of true old-school shooters with vast levels and the sense of exploration freedom.

The only other games that come close to this feel are Metroid Prime series (I replayed them recently on an emu), but those have way more emphasis on close confined room sections.

>> No.3177982

I honestly think the single player of Unreal is a tad overrated. Its good, and certainly had impressive AI and lineup of weapons. But, I personally find games before it like Doom, Quake, Duke 3D and Blood had better level design and pacing.

>> No.3178158

Not currently.

Better beg Smirftsch to add it to 227j

>> No.3178267

I liked Unreal 1 as a journey but I hated it as a game.

>> No.3179072

You've never had a good journey, your sentiment is shit.

>> No.3180403

Worth a play, but IMO, there were better FPA games in the 90's

>> No.3180428

I guess were just overwhelmed by games these days. Back then when you got a new game you know that's all you'd get for at least a month, maybe a year if you were poor. So you just came home after school and played what you could.

I beat some tough games when I was a kid like The Dig, Full Throttle, etc. just because I had the time and patience to do it.

>> No.3180434

i loved unreal. the levels music and atmosphere all came together well. Its my favorite scenario for a game: crashland on an unknown planet and try to find a way off.

there any other games with that scenario

>> No.3180713

Unreal is good, but does have its moments where its kinda boring, particularly early game.

>> No.3181005

This. Its boring as fuck.

>> No.3182756

not retro but Metroid Prime, I think the developers were inspired by Unreal since they share a lot of the same concepts

>> No.3182762

you know the single player can be played co-op online right?

>> No.3183472

Only if you like action packed shooters and don't give a fuck about atmosphere.