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/vr/ - Retro Games


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3099064 No.3099064 [Reply] [Original]

What's the hardest minigame you've ever faced?

Did you beat it?

>> No.3099069

Put that shit behind spoilers, OP.

I just had a Nam flashback to that shit.

>> No.3099073
File: 56 KB, 1280x720, maxresdefault.jpg [View same] [iqdb] [saucenao] [google]
3099073

Not /vr/ but true nonetheless.

If /vr/ minigames only, probably the races in San Andreas.

>> No.3099083
File: 15 KB, 480x360, hqdefault (1).jpg [View same] [iqdb] [saucenao] [google]
3099083

https://www.youtube.com/watch?v=O4D6wjdhGxY

it's been ten years and i still do

>> No.3099084

>>3099083
the fuck, it just posted cut off

It's been ten years and I still don't understand this.

>> No.3099086

>>3099073
>San Andreas
Not retro either, kiddo.

>> No.3099104
File: 249 KB, 791x429, MGS1_Snake_interrogation.png [View same] [iqdb] [saucenao] [google]
3099104

>>3099064
I wouldn't say it's hard exactly, you just need to be able to mash the button extremely fast. But I resorted to using a palm sander to get past the torture sequence when I played MGS on Extreme.

>> No.3099197

>>3099104
>Don't use autofire, or i'll know
> - Ocelot

I never actually tested it but I assumed the game was detecting button presses at the same constant frequency so it could counter the autofire controllers.

So how the hell did you pull it off with with a palm sander.

Was that little cunt Ocelot bluffing ?

>> No.3099214

>>3099197
I don't know how it detects if you had autofire, but Ocelot didn't notice anything. It was pretty funny actually, trying to do it manually I could barely last a second before the stamina bar depleted. With the sander it never went down at all.

>> No.3099236

>>3099214
>>3099197
It was even worse in MGS2 on Extreme and Euro-Extreme. They gave it a much-needed well-deserved nerf in the HD release.

>> No.3099242

Not the hardest, but the goron dancing game from Oracle of Ages is the worst.

>> No.3099243
File: 73 KB, 480x432, mgsghost ppa20.gif [View same] [iqdb] [saucenao] [google]
3099243

>>3099236
Yeah I never bothered with the harder modes in 2. 3's were pretty great though. 3 was the MGS peak for me. Well, that and Ghost Babel.

>> No.3099246

>>3099197
He's bluffing I'm sure, I've never seen any evidence to the contrary.

>> No.3099584

>>3099073
Are you dumb or something?

>>3099242
Was Seasons dancing game that much better?

>> No.3100672

>>3099197
I had a controller with turbo and auto-fire. He couldn't tell either of them. Just a bluff.

>> No.3100676

>>3099064
The shitty fucking card game from FF9. It looked like 8's card game but played like shit. Had all those cryptic alphanumerics at the bottom of each card, and even after learning what all of them meant and how they worked, it ended up 75% of the game was chance anyways. Fuck that garbage. It was seriously the corn on top of that shit game.

>> No.3100681

>>3100672
>turbo and auto-fire
Is there a difference?

>> No.3100698

>>3100681
Turbo: You press the button and it keeps re-pressing it quickly.

Auto-fire: you flip the switch and leave the room, it keeps re-pressing.

>> No.3100704
File: 22 KB, 256x224, Young_Merlin_SNES_ScreenShot4.gif [View same] [iqdb] [saucenao] [google]
3100704

>>3099064
the cart/skateboarding bullshit in Young Merlin

>> No.3100739

>>3099064
Beaver Bother

>> No.3100760
File: 252 KB, 1152x864, 33890621078296475.gif [View same] [iqdb] [saucenao] [google]
3100760

is Down the Tubes a mini-game?

>> No.3100848

any of the ones from DK64

>> No.3101445

>>3100698
Makes sense

>> No.3101501
File: 503 KB, 1024x1155, ttt.jpg [View same] [iqdb] [saucenao] [google]
3101501

>>3100676
The worst bit wasn't the card game being dull and unsatisfying to play, but the fact that the FF8 one was awesome and they missed the change to just put it in with new monsters and characters and a couple of new local rules maybe

>> No.3101505

>>3100760
There're plenty other chances for Down-the-tubes-am-I-right-posting, man

Not skippable? Not a minigame

>> No.3101508
File: 167 KB, 500x266, go-b-yourself.png [View same] [iqdb] [saucenao] [google]
3101508

>>3100739 >>3100848

Fuck slide races and fuck this beetle and his beetle laughter

>> No.3101527

>>3100704
FUUUUUUUUUUUUUCK THIS! Young Merlin was frustrating as fuck in general, I don't think i've ever beaten it.

>> No.3101556

The headbutt minigame in Demon's Crest is a real load of ass.

>> No.3101565

>>3101527
I used to think it was hard. later I realised it was just poorly made. such a joyless game.

>> No.3101571

>>3099584
The dancing minigame in Seasons is actually kinda fun. It's much less strict and the button presses are on a constant tempo.

>> No.3101580

>>3099064
Demon's crest skull bashing Lv3 mini game.

https://www.youtube.com/watch?v=HnIw6Z6dods

>> No.3101587

>>3101565
> realised
> rationalized

Fixed that for ya

>> No.3101592
File: 759 KB, 1366x768, Horseback_Archery_Range.png [View same] [iqdb] [saucenao] [google]
3101592

>>3099064
I know it isn't even close to being actually hard or anything, but the analog stick in my hand-me-down N64 claw was super wobbly, and this one really stumped me for a while

(It's super easy and quite fun in the 3DS version with the gyroscope-based aiming, btw)

>> No.3101616

>>3101592
Well the n64 controller us known for by being a failure. Good thing it haven't been replicated.

>> No.3101643

>>3101616
>Well the n64 controller us known for by being a failure

N64 controller with a non-broken stick is perfectly fine. Great, even.

>> No.3102207

>>3100704

that's not a mini game.

>> No.3102212

>>3101592
At first glance I thought this was a screenshot of a Half-Life mod