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/vr/ - Retro Games


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File: 1.91 MB, 3000x3000, shmups.jpg [View same] [iqdb] [saucenao] [google]
3087514 No.3087514 [Reply] [Original]

For anything related to 2D scrolling shooter games.

Let's discuss:
>favorite shmups
>recent acquisitions
>latest accomplishments

Previous thread:
>>2952754

Current happenings:
>Raiden V is out now on Xbone
>Deathsmiles released on steam
>Blue Revolver gets to alpha stage
>Dariusburst CS has SEGA content

New to the genre of shmups? Check out this page:
http://www.racketboy.com/retro/shooters/shmups-101-a-beginners-guide-to-2d-shooters

Shmup Collection containing over 9000 MAME romsets:
https://www.mediafire.com/?48812jiax8m1c#nz0227tzb9zor

Decide the greatest shmup developer of all time here:
http://strawpoll.me/4496713

For a realtime chatroom, head over to our #shmups channel:
https://kiwiirc.com/client/irc.rizon.net/?nick=Anon?&theme=cli#shmups

List of the hardest clears, ranked in order of difficulty:
http://www.wikihouse.com/stg/index.php?STG%A5%E9%A5%F3%A5%AF%B0%EC%CD%F7

Play Twinkle Star Sprites online with fellow shmup fans:
https://www.fightcade.com/game/twinspri

Video resources that explain superplay recordings:
https://www.youtube.com/user/STGWeekly

Highscore tables for several shmups (can track your own):
http://www.restartsyndrome.com/boardlist.php

>> No.3088842
File: 29 KB, 320x239, delta7.jpg [View same] [iqdb] [saucenao] [google]
3088842

I have R-type Delta. Its a great game. It has a long difficulty curve. Graphics are fantastic for a 2.5 shooter on PSX.

>> No.3089007

>>3087514
>>>/vg/

>> No.3089613

>>3089007
too much touhou, spam and memeposting in that thread

>> No.3089676

>>3089007

Kill yourself danmaku scum.

>> No.3089725
File: 176 KB, 320x224, RangerX003.gif [View same] [iqdb] [saucenao] [google]
3089725

>>3087514
>X-Ranza

That's not really a shmup...

>> No.3089729

>>3089725
Missed opportunity not using that ship for some shmup levels.

>> No.3089761
File: 36 KB, 299x300, ikaruga-cover.jpg [View same] [iqdb] [saucenao] [google]
3089761

>>3087514
Is this the most brilliant retro STG ever conceived?

>> No.3089765

>>3089761

Yes

>> No.3089770

>>3089761

Yes

>> No.3089782

>>3089761
No.

It's the most brilliant game in general.

>> No.3089796

>>3089725
Don't run & gun games fall under shmups? Along with rail shooters, twin stick shooters, etc.

>> No.3089829

>>3089761
>>3089765
>>3089770
>>3089782
Here's that (You) you wanted

>> No.3089842

>>3089796
No, run n gun are run n gun. You shoot there too but that's not exactly everyting which makes a shmup. A shmup is more about dodging than shooting.

>> No.3089859

>>3089842
>A shoot em up is more about dodging than shooting.
What this world has come to?

>> No.3089870

>>3087514
I always liked parodius and fantasy zone but im probably in the minority

>> No.3089871

>>3089859
Well, they still were the first shooting games regardless, so that's why people still call them shooting games I guess.

>> No.3089881

>>3089870
Mr. Heli is the best cute em up and way too underrated.

>> No.3089883
File: 503 KB, 640x480, Cannon Spike-2.jpg.png [View same] [iqdb] [saucenao] [google]
3089883

>>3089842
Would that mean Cannon Spike is a shmup? There's plenty of dodging and bullet hell moments in it.

>> No.3089895

>>3089881
I might try that one out, also i want to get into gradius and twinbee but do i just play the original or is there one i should start with?

>> No.3089896

>>3089883
I heard of this game for the first time now, but from what I've seen yes, it looks like a shmup to me, especially the boss fight I saw was totally shmup.

>> No.3089903

>>3089895
Just play whatever you like, but always play the Japanese arcade version if possible.

>> No.3089907

>>3089903
Well yeah i mean i have mame so that shouldnt be a problem.

>> No.3089908

>>3089761
Yeah.

>> No.3089909

>>3089842
Wait so does that make space harrier a shmup?

>> No.3089912

>>3089909
Goddamn it, we all know what you're trying to pull here, it's one of those semantic trolls

>> No.3089915

>>3089909
>rail shooters
Space harrier is a rail shooter

>> No.3089918
File: 255 KB, 1024x1458, sfz.jpg [View same] [iqdb] [saucenao] [google]
3089918

Will Star Fox Zero revive the shmup genre?

>> No.3089924

>>3089918
WiiU games are as retro as can be, this is now a WiiU thread.

>> No.3089931

>>3089918
That's also a rail shooter, not shmup

>> No.3089932

>>3089912
No, i was just asking because his description is vague, i know its a rail shooter.

>> No.3089936

>>3089918
Thats both not retro and also a rail shooter you idiot.

>> No.3089943

Who are your favorite western or JP superplayers, /vr/?

>> No.3089947

>>3088842
Just beat it with Cerberus, easy, though, third and fifth contact are a pain in the ass at hard.

>> No.3089948

>>3089943
I don't know a single one. The black guy that narrated a mushihime run on stg weekly was pretty amusing.
https://www.youtube.com/watch?v=qU12DTKUMpk

>> No.3089952

>>3089932
My description is not vague at all. In rail shooters you also have to dodge of course, but not to the level how you must dodge in shmups, because in ral shooters the bullets or enemies always just come from the front and you just have to dodge them when they reach the screen, but in shmups the bullets come from everywhere and you must dodge them constantly.

>> No.3089958

Omg you nerds arguing over semantics again. I hope you all catch aids and die. PEACE

>> No.3089964

>>3089943
I don't have a favorite player because I'm not a dumb fanboy, but the run whch impressed me the most so far was the Ikaruga double play run from VTF-INO.

>> No.3089979

>>3089952
Ok, fair point, and i guess it is indeed semantics...

>> No.3090028

>>3089931
Aren't rail shooters just shmups but in 3D anyways?

>> No.3090037

>>3090028
I suppose, its semantics at this point.

>> No.3090057

>>3090028
Some of them, but the thing which really seperates shmups the most is the heavy focus on dodging. Rail shooters are more about aiming skills than dodging skills.

>> No.3090072

>>3089943
>Who are your favorite western or JP superplayers, /vr/?
Sps,archer,syo,Kamui,Clover-TAC and ZBL-NAI off the top for Jp. For the west? Gus,BOS,Third-strike,tviks,Aquas and a bunch of others.

>> No.3090084

>>3090028
>life bar
no

>> No.3090092

>>3090057
>focus on dodging.
Stop playing shitmaku

>> No.3090109

>>3090084
Star Fox Zero is supposedly going to have a one-hit-death mode.

>> No.3090117

>>3090084
>>life bar
>no
Tell that to Guwange

>> No.3090156

>>3090109
Star fox zero is also irrelevant

>> No.3090174

Favorite developers?
Mine so far are Raizing, Taito and Konami.

>> No.3090203

>>3090174
Psikyo, Hudson, Irem and Toaplan.

>> No.3090241

>>3090092
In other games it's the same shithead.

>> No.3090246
File: 376 KB, 854x930, joe0173.jpg [View same] [iqdb] [saucenao] [google]
3090246

TOE UH PLAWN

>> No.3090252

>>3090174
Taito, Psikyo, Cave. Siter Skain gets an honorable mention.

>> No.3090263

>>3090174
Taito, treasure, Konami, capcom, and sega.

>> No.3090270

>>3090174
G.rev, Konami, Psikyo, Taito

>> No.3090273

>>3089761
yes

>> No.3090280

am i the only one who can't play toaplan games with autofire

if im not mashing the button im not concentrated and i die WAY more often

>> No.3090297

>>3090280
You aren't the only one.

Cho Ren Sha 68K's designer punishes you if you use autofire and says you should play manually.

>> No.3090431

Is it better to use arcade stick, keyboard or pad?

>> No.3090487

>>3090431
Yes, it is.

>> No.3090526
File: 63 KB, 256x250, rsg.jpg [View same] [iqdb] [saucenao] [google]
3090526

>>3089761
It's garbage that gets overrated by Cube kiddies.

Radiant Silvergun was the much more complete package. You got tons of bosses designed by the Alien Soldier and Mischief Makers guy, amazing orchestral soundtrack, a ship with seven different weapon types, a deeper scoring system that lets you choose to chain reds or blues or yellows (plus secret dogs and grazing) instead of just either 3x blacks or whites, superb level designs that feel inspired by R-Type, and some of the most technically impressive 2D graphics of all time. Oh, and the stupid bullet absorption gimmick is only limited to your melee sword and pink bullets, as opposed to... anything in Ikaruga.

>> No.3090529

>>3090526
Radiant Silvergun is times more overrated than Ikaruga at this point.

>> No.3090594

>>3090526
Silverguns scoring system is flawed because you constantly have to leave enemies out just to score better, which feels really dumb.
Also, just because the game has more content doesn't mean it's better.

>> No.3090613
File: 3 KB, 620x36, pic.png [View same] [iqdb] [saucenao] [google]
3090613

Finally able to get to level 4 consistently.

>> No.3090710

are there any good shmups other than fantasy zone or is it the only one

>> No.3090727

>>3090710
space harrier

>> No.3090731

>>3090710
Ever heard of Gradius or R-Type?

>> No.3090737

>>3090710

try Parodius and Detana TwinBee

>> No.3090760

Gradius or R-Type, /stg/?

Do you prefer your horis spacey and cybernetic or veiny and penis-y?

>> No.3090785

>>3090760
R-Type is also cybernetic though. More than Gradius in fact.

Gradius is more naturalistically-organic in comparison to R-Type.

>> No.3090786

>>3090613
>international
Nice try fighter

>> No.3090787

>>3090786

Is there a difference? Should I play the JP version or something?

>> No.3090793

>>3090787
there's not

>> No.3090939

>>3090760
Gradius because infinite loops > 2 loops. Also rank system.

>> No.3090979

>>3090174
>Favorite developers?
Psikyo,cave,raizing,success,takumi and milestone.

>> No.3091108

>>3090979
>Milestone
Weren't they the ones who made those crappy Dreamcast shumps and then went bankrupt for money laundering?

>> No.3091258

>>3091108
They weren't crappy at all i mean fuck me they had the greatest osts ever and made extremely fun games in an original style (doing things differently isnt popular with the stubborn autistic cunts that is the shmups community see vasara,psyvariar etc for more examples of great original ideas not getting attention because not the traditional muh dodges style). You don't have to like them but calling them crappy is stupid and yeah they went bankrupt for some shadyness.

>> No.3091264

>>3091108
>>3091258
Their games weren't bad but at the same time they were somewhat generic.

Radirgy and Karous had great style and music though. Shame the handheld versions of those two games are atrocious.

>> No.3091803

>>3091264
Aren't they completely different games?

Too bad the 3DS doesn't have one complete screen, it'd work well for STG's.

>> No.3091808

Trying to 1cc R-Type.

What are the strategies for level 5 and final boss?

>> No.3091840

>>3091808
>level 5
learn where the crabs come from, don't get trapped by the shield looking things' lasers

>final boss
stay in the middle-left, fire your pod into the boss' core, dodge the spirals if necessary

>> No.3091871

>>3091840

Thanks, I meant level 5 boss though, I got the stage pretty much figured out.

I find that I'm much better if I don't take any speed powerups, but then Bydo fucks me up because I can't dodge his boulders. I saw playthroughs on youtube where he's damage rushed and stripped before he can move, but I can't reliably recreate that.

Also the final boss is exploited by staying in middle left, where the whirlpools can't get to you and not moving, but it sometimes happens that the troopers come at you from the wrong angle - is there a way to prevent that.

Trying to do the last boss in a legit manner is quite impossible for me I've tried. Hate to use that exploit and would sure prefer to do it in style, but all that madness is undodgeable. Same with junkyard, I use the horizontal safe spot, because it cannot be done otherwise.

>> No.3091919

>>3091871
>Also the final boss is exploited by staying in middle left, where the whirlpools can't get to you and not moving, but it sometimes happens that the troopers come at you from the wrong angle - is there a way to prevent that.

If you have the side pods, you can just ram into enemies that come from the walls.

>> No.3092023
File: 326 KB, 320x224, cube-rush2.webm [View same] [iqdb] [saucenao] [google]
3092023

fuck this shit

>> No.3092059

>>3091258
my fucking nigga

>> No.3092081
File: 2.14 MB, 480x360, cube.webm [View same] [iqdb] [saucenao] [google]
3092081

>>3092023

>> No.3092108

>>3089796
No, rail shooters and twin sticks are different genres. Shmups are their own thing. Ranger X is neither. It's not even really a run n gun, it's just an action game.

>> No.3092178

>>3092023
why did you even move, you're safe if you stay in that corner

>> No.3092183

>>3092178
No you're not.

>> No.3092185

>>3092183
that entire corner is a well known safe spot though

>> No.3092192

>>3092081

this looks no fun

no fun at all

>> No.3092206

>>3092185
There's nothing safe about it until enough cubes have built up to completely seal you off. Before then it's extremely likely that one of them will make it all the way across and nail you from behind

>> No.3092275

>>3092081
That level is the reason i will never clear Gradius III, i mean yeah the other levels are dan tough but still doable, this shit is just bullshit.

>> No.3092526

>>3091803
What do you mean by that? Couldnt they just use the top screen or am I missing something here.

>> No.3092534

Guys, the term 'shmup' sounds retarded. Let's use shoot 'em up. If you say shmup you sound like you are saying what you are, which is a schmuck

>> No.3092537

>>3090710
Fantasy zone II (the system 16 version), gokujyou parodius (snes version), twinbee, and 1943 are pretty fun. Im not sure if it counts but sonson is also pretty good. I reccomend those in particular because save for 1943, all of those can be technically called cute em ups. Im saying this as someone who also holds fantasy zone in high regard. Also while not a shmup technically, space harrier is pretty great.

>> No.3092629

>>3090710
super fantasy zone

>> No.3092683
File: 33 KB, 240x320, 0002.png [View same] [iqdb] [saucenao] [google]
3092683

>> No.3092697

>>3092683
>no hex score
work on your milking, fampie

>> No.3092770

>>3091258
I thought Psyvariar was pretty well received? I mean I used to get it recommended all the time years ago (like 2007-8 when I was first realizing how big the genre was) but now it seems the opposite. Personally I like 1 a bit more but both games are definitely interesting and make a nice variation on the typical dodging style.

>> No.3092796

>>3092770
Grazing to score is a retarded gimmick.

>> No.3092819
File: 133 KB, 800x600, r9a2.png [View same] [iqdb] [saucenao] [google]
3092819

>>3090760
R-Type, because I'm a sucker for buddy pods.

>> No.3092832

Why do horizontal scrollers seem so much harder than vertical to me? I can usually get to the third or so level within a few tries of a vertical shmup, but I don't think I've ever even seen the third level of a horizontal one.

>> No.3092834

>>3092526
He means that the screen isn't continuous. This is something I got used to after a while, but the aspect ratio would be almost-correct for a vert shmup if done right. For a lot of people the gap in between screens can create problems. Again, if you play long enough you can adapt to it like many things.

>> No.3092889

>>3092796
It's hardly a gimmick, it's the main gameplay element. If you'd look past what shmups 'should be' you'd probably realize that. People like you are why the genre died in the popular vernacular; you people want the same kind of games forever and ever isntead of playing something new/innovative. Saying grazing to score is a gimmick is like saying jumping in mario is a gimmick. I bet you rip on Ikaruga for being gimmicky as well, right? And to calrify, I'm hardly Ikaruga's biggest fan (because you traditionalists just /so/ love to shit on Ikaruga) but it at least tried something different. I like Gradius and R-type as much as the next guy, but the games have to experiment in order to grow gameplay-wise.

Now get the fuck out of my genre.

>> No.3092969

>>3092889
It's a gimmick because it's a stupid idea that only promotes boring ass milking in order to gain better scores. Next you're going to tell me that Touhou games are well-designed, eh?

>> No.3092973

>>3092969
I agree with this guy, grazing is a horrible mechanic. I hate the Raiden Fighters series so much.

>> No.3093002

>>3092969
I literally hate touhou, lol. If I'm going to play danmaku (never) It would surely not be that.

For reference my favorite shmups are Batrider and Darius Gaiden.

>> No.3093042

Mahou Daisakusen looked so refreshingly easy when I first started it. Then I entered the second loop...

>> No.3093138

>>3092081

Fucking tv1cks man. Guy is so good I can imagine him being confused if you were to complain to him about exceedingly brutal games like Gradius III being so bloody hard.

>> No.3093225

>>3092973
Viper Phase One is the GOAT Raiden game.

https://www.youtube.com/watch?v=pLIpGqRFfzI

>> No.3093231

>>3092023
>>3092081
Was Gradius III the first danmaku?

>> No.3093285

>>3091264
>they were somewhat generic.
In what reality were they generic? Did you even play them? As someone who played karous, radirgy and illvelo for high score I can tell you they are not generic at all although do capture the feel of compile (i think milestone had some ex compile staff).

>>3092770
Fairly i guess but hardly anyone actually learned to play it properly and it's a shame, i'd like to see them all on steam desu.

>>3092969
Oh look a pleb arises, grazing in psyvariar isnt anything like shiki,touhous or raiden fighters grazing at all as it's so closely connected to surviving and evey level up grants you like 2 seconds of invincibility to go nuts, fuck it why am i even trying to explain this to some spastic cunt who doesn't even play these games beyond beginner level...

>> No.3093301

>>3093042
Sorcer Striker is easier, so try that if you want a 2all.

>> No.3093326

>>3093231
You have to wonder if the devs knew how bullshit this part was. I can't imagine any of them actually clearing it.

>> No.3093413

>>3093002
Batrider has grazing.

>> No.3093539

>>3092834
I see what you mean. Although i saw a shmup running on both screens once and it didnt look all that bad.

>> No.3094349

>>3093413
It's insignificant though. The main scoring element is bombing and chaining medals.

>> No.3094409

https://www-twitch-tv/stgweekly/v/56806349

Raiden V is up!

>> No.3094414

>>3093285
So it's casualized grazing. Big fucking whoop. That's even worse than regular bullet scratching lol

>> No.3094562

>>3092832
Because checkpoints, huge hitboxes and more emphasis on memorizing levels. They aren't harder once you get past those first few tries and start to learn the games though.

>> No.3094632

What's the best one on Genesis, and is Insector X good

>> No.3094634

>>3094632
Trouble Shooter Vintage

>> No.3094707

>>3094632
One of the Thunderforce games.

>> No.3094791
File: 118 KB, 640x910, steel-empire.jpg [View same] [iqdb] [saucenao] [google]
3094791

Great Euroshmup, or greatest Euroshmup?

>> No.3095272

>>3094791

My nigga.

Nobody ever gives this game the attention it deserves.

>> No.3095318

>>3094791
>euro
https://en.wikipedia.org/wiki/Hot_B

>> No.3095492

>>3094414
What games do you play then, o oasis of taste in this sea of plebs? Please descend form the heavens and give me your answer so we can all have the same fucking opinion.

Kill yourself.

>> No.3095496

>>3095318
>https://en.wikipedia.org/wiki/Hot_B
"Euroshmup" is a genre, not a reference to country of origin. There are Japanese euroshmups just like there are American JRPGs.

>> No.3095515 [DELETED] 

>>3095496
So any shooter than you don't die with one bullet is a euroshmups now? then i guess Darius and Gradius II are euroshmup too

>> No.3095518

>>3095496
So any shooter that you don't die with one bullet is an euroshmup now? then i guess Darius and Gradius II are euroshmups too

>> No.3095527

>>3095518
I don't recall Darius and Gradius having mandatory health gauges...

Or do you think a shield that you have to earn is the same thing as health?

>> No.3095528

>>3095518
Exactly, at least darius and gradius made your hitbox twice as big with the shields on though.

>> No.3095532

>>3095518
I have heard people unironically call Darius an euroshmuck before.

>> No.3095534
File: 32 KB, 131x178, well.png [View same] [iqdb] [saucenao] [google]
3095534

Well?

>> No.3095538

>>3094632
Insector x on genesis is a remake, not a port. so essentially YES.

Go look up some arcade screens and compare it to the Genesis and you'll see what I mean.

>> No.3095545

>>3095527
It's a similar concept, especially in Darius where you get the shield in about 30 seconds.
Steel Empire doesn't feel like an euro shooter at all, the main draw in those games in buying stuff for your ship.

>> No.3095563

>>3095545
That's the main draw in Tyrian style games.

>> No.3095573

>>3095534
Shouldn't laser give you a slight advantage at bosses.
I don't know, I always play exy in doj (laser + shot powerups minus 2 bombs).

>> No.3095579
File: 77 KB, 500x496, bangaio-dc.jpg [View same] [iqdb] [saucenao] [google]
3095579

>>3089761
No and It's not even Treasure's best game.

>> No.3095654

>>3095534
>>3095573
Come to think of it that should give you a hint which is the unbalanced mode since the laser power up takes away one bomb in doj.

>> No.3095662

So to define a Euroshmup:

>health bars
>shops
>poor level design
>poor enemy design
>usually shit music
>usually generic visuals
>ship physics/inertia
>wonky collision detection

Am I forgetting anything?

>> No.3095668

>>3095534
I cheesed a 1-ALL with C-S, but I hear the "proper" way to play is with laser.

>> No.3095669

>>3095662
Takes approximately 5 hours to clear.

>> No.3095675

>>3095662
>poor
>poor
>poor
That doesn't mean Euros are bad though.

>> No.3095697

>>3095662
>unavoidable hits

>> No.3095701

>>3095662
>poor level design
>poor enemy design
>usually shit music
>usually generic visuals
>ship physics/inertia
>wonky collision detection
These aren't exclusive to euroshmups.

>> No.3095703

>>3095701
but you see them most often in euroshmups

>> No.3095705

>>3095662
>>poor level design

So basically every vert ever?

>> No.3095706

>>3095703
You need to play more korean shmups then.

>> No.3095707

>>3095705
lol

>> No.3095709

I'm tired of dying on the fourth and fifth stages of DDP, what should I play to break up the tedium

>> No.3095717
File: 102 KB, 1036x384, imgfight-14[1].png [View same] [iqdb] [saucenao] [google]
3095717

>>3095705

Someone hasn't gotten to playing Image Fight yet.

>> No.3095718

>>3095717

This hurts to look at, any fun?

>> No.3095723

>>3095709
Bee Storm, you get 8 bombs every time you die and the game randomly spawns a million more bombs just in case you didn't spam enough.
You'll need a recent mame though, it won't work on shmup mame.

>> No.3095734
File: 92 KB, 428x391, [Irem]%20Image%20Fight%20[0F-1%20Daedalus]00003[1].jpg [View same] [iqdb] [saucenao] [google]
3095734

>>3095718

It's like R-Type except you fling your bits like yo-yos instead of your shield, which can't be removed and is good for 1-hit only. It's hard as hell, but totally radical.
https://www.youtube.com/watch?v=-1cwuG_4c8o

>> No.3095773
File: 2.09 MB, 320x240, silvergun111.webm [View same] [iqdb] [saucenao] [google]
3095773

>>3095717
Or Radiant Silvergun.

>> No.3095775

>>3095773
that looks awful pham

>> No.3095779

>>3095775
List of people who asked your opinion:
>

>> No.3095787

>>3093231
Honestly some of the bullet density in this game's normal arcade version is bullshit. Hell even the SNES's butchered port does it at some points...maybe CAVE saw it and thought the slowdown on that version was intentional, hahah

>> No.3095793

>>3095787
Not CAVE but Yagawa was definitely influenced by Gradius 3.

>> No.3095798

>>3095793
Pretty much every major shmup dev was either influenced by or respects Gradius. It was essentially the grandfather of shmups, not necessarily the first but the first to incorporate several ideas that later shmups would follow.

>> No.3095804

>>3095705
Just because a game has environmental hazards doesnt mean it has better design. Good level design needs much more than just walls.

>> No.3095810

Not this bullshit again.

>> No.3095813

>>3095798
True, if I recall right yagawa's first game was a gradius 2 clone. Then there was the rank manipulation by avoiding items in Garegga.

>> No.3095816

>>3095813
This was his first game.
https://www.youtube.com/watch?v=rQSNUKXuOFQ

>> No.3095836

>>3095813
R-Type's lead programmer was also a huge Gradius fan and played it a bunch.

Most Toaplan shmups feel Gradius-inspired, like Slap Fight.

>> No.3095837

>>3095836
That's true. The power up system in slap fight is right out of Gradius.

>> No.3095859

>>3095836
Ironically the devs stated in interviews that they sucked at making vertis and that the reason the home ports got good (and in fact better than the arcade versions) was because other people would help making them.

>> No.3095863

>>3095836
>>3095859
re: Toaplan

>> No.3095871

>>3095859
>that they sucked at making vertis
You mean horis? toaplan's strenght was vertical

>> No.3095873

>>3095871
Yeah horis, my bad.

>> No.3095876

>>3095871
I thought the proper terms were tate and yoko?

>> No.3095925

>>3095876
Those are the Japanese terms. Are we speaking Japanese right now?

>> No.3095942

>>3095859
Wanna see sources on that. Buy yeah they only made Hellfire and Zero Wing which are better on home consoles.

>> No.3095946

Do you prefer diagonal movement vectors being normalized or not, /vr/?

>> No.3095947

>>3095946

wat

>> No.3095950

>>3095946
Even ZUN does correct diagonal movement, there's really no excuse.

>> No.3095964

>>3095947
In other words, normalized means all input moves the same, whereas diagonals are slower than up/down/left/right.

>> No.3097230

>>3095787
I think it's just because Ikeda is a hack that thinks more bullets makes your shmup better by default.

Cave 2nd loops are pretty much impossible to not die/bomb in because of artificial difficulty.

>> No.3097445

Dariusburst CS is $25 on gmg right now.

>> No.3097464

>>3097230
People like to blame CAVE for bullet hell but I think it was a market preference thing.
Who developed Dangun Feveron? Was that also Ikeda?

>> No.3097497

>>3095793
>but Yagawa was definitely influenced by Gradius 3.
Not as much as he was inspired by Gun frontier.

>> No.3097518

>>3097464
>Producer - Takano Kenichi

>Graphics Designers - Ogiwara Naoki, Tanaka Hiroyuki

>Programmers - CRUSTY, Ichimura Takashi, Uchida Hiroyuki

>Sound - Yabuki Ryuichi, Quark Company, T's Music

No Ikeda in sight, which probably explains why it was one of the few good Cave shooters.

>> No.3098112
File: 101 KB, 640x908, g3and4cover.jpg [View same] [iqdb] [saucenao] [google]
3098112

Is this the definitive version to play Gradius III?

>> No.3098252

What's the best ship in DBCS? I'm using Gaiden right now.

>> No.3098262

>>3098252
Next, Second and Gaiden.

>> No.3098306

>>3098252
Night Striker, nothing else even compares.

>> No.3098685

>>3098112
Pretty much and it has iv which is awesome.

>> No.3099126
File: 34 KB, 900x603, defender5200Screen.jpg [View same] [iqdb] [saucenao] [google]
3099126

What are some other games like Defender or Fantasy Zone? Where it's like a shmup, but you move freely back and forth in a continual level like this? Are they just called shmups or is there another name for them?

>> No.3099710

>>3099126
Free-roaming shmups?

>> No.3100506
File: 97 KB, 450x600, gradiusv.jpg [View same] [iqdb] [saucenao] [google]
3100506

Favorite Gradius V weapon layout?

Mine is 2-way/double/ripple/freeze/shields.

>> No.3100618

Anyone here like the 194X games? (1942, 1943/1943 kai, 1941)

>> No.3100625

>>3100618
19xx is my jam

>> No.3100648

What are the best shumps to play 2 players with? me and a friend want to 1cc a game together

>> No.3100694

>>3100648
twinkle star sprites and change air blade

>> No.3100927

>>3100625
Oh, i always prefered 1942 or 1943 myself...

>> No.3100936

>>3100927
How's 1943 Kai

was thinking of buying it to add to my pc engine collection

>> No.3101258

>>3095942
>We started this game because we wanted to see if Toaplan could make a great horizontal STG, too. But it was a series of one hardship after the other, and we experienced firsthand that the "exhiliration" Toaplan always seeked in its games couldn't be achieved in a horizontal format.

>I think horizontal STG requires a different kind of appeal. You need the technical know-how for dealing with terrain, and various other different game design ideas to make it interesting. We were inexperienced with everything and it was a real struggle, but we did our best and finished it. (Uemura)

http://shmups.system11.org/viewtopic.php?t=42490

>> No.3101262

>>3101258
Horizontal shmups confirmed technically superior.

>> No.3102191

I'm going to get Psyvariar Complete on PS2 since somebody in this thread said it's a good STG.

Should I play Medium Unit or Revision first?

>> No.3102206
File: 1.98 MB, 380x227, bangaiol.gif [View same] [iqdb] [saucenao] [google]
3102206

>>3099710
That sounds like a good name for them, but what are other examples of games like that? I can barely think of any besides those.

Bangai-O is a little similar, but not really.

>> No.3102323

>>3102206
Why was Dreamcast Bangai-O so much better than N64's?

>> No.3102383
File: 1.98 MB, 450x235, bangaio.gif [View same] [iqdb] [saucenao] [google]
3102383

>>3102323

What makes you think it's "so much better" on the DC? The graphics?
The controls are infinitely better on the N64, as the game was build to be played with that, and the game system is a lot more complex and challenging. Maybe if you like a simplified version of it, then yeah the DC one is better, but I prefer Bangai-O with combo-meter and progressive upgrades.
And still I think the 16-bitish graphics on the N64 are charming, can't say I like the graphics on the DC better.

I still like both versions though, have a lot of nostalgia for the DC one since it was the first one I played.

>> No.3102406

>>3102323
In the N64 you hold Z to charge your special attack.
In the DC your special attack strength is defined by how many bullets you are grazing at the time when you pressed the trigger.

>> No.3102436

>>3102383
Less slowdown when shit gets real, extra unique content, and better music quality.

Also, "infinitely"? Stop exaggerating. There is nothing wrong with Dreamcast's controls, when you set it to A/B/X/Y for shooting it plays as good as N64's. If you want a game with really awful controls, check out Mischief Makers.

>progressive upgrades.
>unironically liking shops in shmups
Get out.

>> No.3102453

>>3102383
Everything was improved on the DC version except for the controls, but the DC version controls well enough anyways.

>> No.3102469
File: 64 KB, 485x348, BangaiOshop.jpg [View same] [iqdb] [saucenao] [google]
3102469

>>3102436
>Get out.
Woah, hit some nerve there I think. To each their own, I said I still like the DC version as it was the first one I played, but I ended up liking the original better, I think the game system makes for a more satisfying game than the DC one.
And no, I don't think the face buttons on the DC are as good as the small C buttons on the N64 which are like having a secondary d-pad. I think the best way to play Bangai-O is with the d-pad and 3D stick though.

The extra content is nice but when it comes to the overall package I still prefer the original.

>unironically liking shops in shmups

>unironically liking shops in shmups

You unironically don't like grandma's shop? You'll make her weep, you evil anon!
Also, you don't like the Fantasy Zone games?
And I don't know what Mischief Makers has to do with this thread, it's not a shmup.

>>3102453
To be clear (again) I never said the DC version is bad, but besides the controls being better, I like the original's game system more, it feels more rewarding to upgrade your shots with combo-meters, and it's also a lot more intense since HP refills are limited instead of dropping out randomly when you shoot.

Anyway I think a fan of the game will want to play both versions, as both have good stuff to offer.

>> No.3102492

>>3102469
Nice blog, but the DC version is objectively superior in everything except controls, but even then they're more than serviceable. Doesn't matter if you think the old gameplay system is better, because Treasure wouldn't have changed the gameplay if they didn't think it could be refined and more balanced.

>> No.3102508
File: 49 KB, 429x344, bangai_o_dreamcast_thumb.jpg [View same] [iqdb] [saucenao] [google]
3102508

>>3102492
>Nice blog

I didn't write anything about my personal life... are you OK anon? Long posts don't make it automatically a blog post. And my post wasn't even that long, don't be lazy.

It's OK, I think it's good that we can play both versions. I don't think the DC one is more balanced, I think it's just easier and less complex, but it's still nice and it has extra content, so it's worth playing.

>> No.3102618
File: 3 KB, 384x288, takumi.gif [View same] [iqdb] [saucenao] [google]
3102618

Giga Wing 4 when?

>> No.3102629

>>3102618
It's called Mars Matrix?

>> No.3102640

>>3102508
tiresome euro breaky brokey english mister please help me monkey type poster. go away

>> No.3102645

>>3102640
wat How about YOU go away, pal?

>> No.3102652
File: 221 KB, 441x280, Game_Paradise_Video.png [View same] [iqdb] [saucenao] [google]
3102652

>>3089761
いいえ THIS IS! IT EVEN COMES WITH A VHS TAPE! やった
https://www.youtube.com/watch?v=iTf2IVMQIrI
https://www.youtube.com/watch?v=Cj8wetoiG-E

>> No.3102654

>>3102629
No, that's Giga Wing Gaiden: Deep Space Edition

What I'm talking about is a sequel to Yokushin Giga Wing.

>> No.3102753

>>3100936
Im not sure actually, but from what i can recall its pretty good...

>> No.3102774

>>3102508
Great blog, would read again.

>> No.3102778

>>3102508
Are the Bangai-O sequels on DS and Xbox 360 any good?

>> No.3102785

>>3102778
DS one is watered down and is more puzzle oriented than action oriented.

>> No.3102790

>>3102774

Thanks!

>>3102778

If you like Bangai-O yes, the 360 one especially, the DS one is a bit weird, more centred on puzzle, might be disappointing to some but still worth checking out.

>> No.3102803

At what point do I accept that I'll never 1cc these games and go back to credit feeding?

>> No.3102814

>>3102803
About a year or so.

>> No.3102823

>>3102803
>credit feeding shmups
No. Just no. You should give up and reset the game when you run out of lives no matter what.

>> No.3102827

>>3102823

That's what I've been doing, but it's starting to get pretty frustrating. I feel like I'm not making any progress or getting much better at the game.

>> No.3102835

>>3102827
read up on some routes in the game you're playing, no need to reinvent wheels

if you're using an emulator, practice hard points with savestates

what are you playing btw?

>> No.3103442

>>3102652
Game Tengoku? Is it actually good, or is it just meme-worthy?

>> No.3103448
File: 189 KB, 649x484, no.jpg [View same] [iqdb] [saucenao] [google]
3103448

>>3102823

>> No.3103471

>>3103448
Exceptions don't make the rule.

>> No.3103850

>>3102827
>I feel like I'm not making any progress or getting much better at the game.
So start thinking about wtf you are doing more you fucking idiot.

>> No.3103854

>>3102191
>Should I play Medium Unit or Revision first?
Medium unit is a bit more limited as every bullet can only be grazed once whilst revision lifts the lid on limits and gos all out. You'l have to try both and see which sticks more, i enjoyed and played both alot fyi.

>> No.3104660
File: 230 KB, 638x678, shmupsoda.jpg [View same] [iqdb] [saucenao] [google]
3104660

>> No.3104661

>>3104660

Enjoy your kidney stones

>> No.3104665

>>3104660
What if I like Pepsi and Gradius?

>> No.3104669

>>3104660
this is accurate on so many levels considering like soda there are people out there who enjoy all 3.

>> No.3104682

Raptor: Call of the Shadows for DOS is one of the best top down shooters I've ever played. It's often overlooked because it's on PC though. That and all of the Windows ports have been bad.

>> No.3104710

>>3103442
You will overdose from high pitched uguu voices and every wacky arcade refrence possible. It also looks like a blast to play.

>> No.3104718

>>3103442
You chain items like in psykyo games except you don't have to wait for them to blink bullshit.
Later on one of the background layers bugs out on mame, it's nothing unplayable but you'll have to emulate on ssf if you're super serious about accuracy.

>> No.3104725

>>3104682
Is it related to Tyrian in any way?

>> No.3104763

>>3104718
>ssf
damn

when's yabause gonna get better compatibility?

>> No.3104851

>>3103471
You don't make the rules, either.

>>3102814
I think I've been at Space Harrier for about a year, on and off. I think I'm somehow getting worse.

>> No.3104865

>>3104851
You do realise the only reason he had to credit-feed was so he could practise certain patterns that he would die a lot to, right?

With MAME there is no reason to credit-feed since you can practise with savestates.

>> No.3104879

>>3104851
>space harrier
you do know that game has continues right?

>> No.3104923

>>3104665
that's not the point, his point here is that each of the sodas kind of correspond with the franchise in question. at least that's what I took from it, I could be wrong.

>> No.3104925
File: 12 KB, 220x200, ffffff.u3.jpg [View same] [iqdb] [saucenao] [google]
3104925

>>3104851
>I think I'm somehow getting worse.
I know that feel.

>> No.3104929

>>3104763
Haven't tried yabause but it should work with frameskip.

>> No.3104934 [DELETED] 

>>3103448
That yerrow nigger cheated. His world record shouldn't count anymore.

>> No.3104938

>>3104923
I think his point is that it's all the same shit?

>> No.3104947

>>3104660
Gradius is the original, R-Type is more sugar-coated for casuals, and Darius is a generic knock-off of the one true king of soda?

Sounds about right 2bh.

>> No.3104957
File: 73 KB, 547x275, thunderforce-cherryvanilladp.jpg [View same] [iqdb] [saucenao] [google]
3104957

>>3104660
You forgot one, familia.

>> No.3104970

>>3104938
that's also true...

>> No.3104979
File: 34 KB, 320x224, Fantasy_Zone.png [View same] [iqdb] [saucenao] [google]
3104979

>>3104957
Also this one

>> No.3104998

>>3104979
fantasy zone sucks ass

>> No.3105005

>>3104998
Your mom sucks ass

>> No.3105016

>>3104998
you were born sucking ass

>> No.3105034
File: 667 KB, 1000x494, 2hu.png [View same] [iqdb] [saucenao] [google]
3105034

>>3104660

>> No.3105060

>>3105034
that would be because you might as well fucking drink clorox if you play 2hu.

>> No.3105093

>>3105034
good 1

>> No.3105442

>>3105034
That's pretty epic, senpai.

>> No.3105512

>>3104660
Actually that reminds me, I wanted to start playing the darius games, is there one in specific i should start with?

>> No.3105598

>>3105512
Gaiden's my favorite, and G is very good. The newest one is also really good, and it's still on sale over on greenmangaming.

>> No.3105608

>>3105598
Oh, i played gaiden on mame today and i liked that one... I'll give the others a try as well.

>> No.3105620

>>3105034
no u

>> No.3105780
File: 14 KB, 319x223, Fantasy_Zone_stage_dolimicca_boss.gif [View same] [iqdb] [saucenao] [google]
3105780

>>3102206
>>3099126
>>3099710

So... are there no other games like this? Just Defender and the Fantasy Zones? How sad, there's something really special about them to me.

>> No.3105806

>>3105780
Dropzone

>> No.3106129

>>3105780
https://www.youtube.com/watch?v=gkvy9hUmvW0

>> No.3106184
File: 70 KB, 608x369, more.jpg [View same] [iqdb] [saucenao] [google]
3106184

Why are Cave shmups so terrible?

>> No.3106186

>>3106184
Not retro and No Bully. Play Dangun Feveron.

>> No.3106201

>>3106184
>otaku-pandering faggotry
>shitty level designs (or lack thereof)
>bad scoring systems, especially the Donpatches
>patterns that are either slowdown+static, or fast+aimed
>their non-Namiki-composed shmups have mediocre to poor music
>boss designs are giant, unpractical, ugly, dumb spaceship blobs

did I forget anything?

>> No.3106215

>>3106201
What's wrong with dangun? It has nothing of those.

>> No.3106217

>>3106215
it's basically toaplan on steroids

if you aren't a fan of toaplan it's not that great tbf

>> No.3106219

>>3106217
I actually dislike toaplan immensely, it's like their levels never fucking end. Except out zone and fix eight.

>> No.3106231

>>3106219
the only compile-tier pacing i remember from a toaplan shmup was truxton 2

>> No.3106232

>>3106231
Exactly.

>> No.3106301

>>3104998
Word

>> No.3106304

>>3106301
Stop trying to rile up shit you fucking nigger.

>> No.3106306

>>3106304
No

>> No.3106326
File: 3.00 MB, 983x1395, donpachi02.png [View same] [iqdb] [saucenao] [google]
3106326

Why don't more people talk about pic related? It's Cave's most Toaplan-esque shmup right next to Dangun Feveron.

Best narrator, best music, best graphics from before Cave moved to pre-rendered bs.

>> No.3107424

>>3106326

Because verts were a mistake.

>> No.3107428

>>3106326
Filthy, dumb, danmaku scum.

>> No.3107606
File: 110 KB, 1000x748, fatty.gif [View same] [iqdb] [saucenao] [google]
3107606

I could not ignore his girth.

>> No.3107772

>>3106301
Bullshit

>> No.3107891
File: 519 KB, 960x720, 5b7467e9ea0b255f705f8b19be356a20.jpg [View same] [iqdb] [saucenao] [google]
3107891

>>3107772
The winner has spoken!

>> No.3107897

>>3107772
>>3107891
kek
One of the better names I've seen today. Shame nothing can be done with the Ibara right above the Marissa.

>> No.3107919
File: 176 KB, 318x556, alejandro ibara.png [View same] [iqdb] [saucenao] [google]
3107919

>>3107897

>> No.3108390

>>3107919
Holy shit

>> No.3108687

>>3107897
Wait what the hell? i didnt put a name.

>> No.3108689

>>3107891
Ok i mean if it helps my arguement but i didnt put a name...

>> No.3108713

>>3108687
>>3108689
April fools!

>> No.3108742

>>3106217
>it's basically toaplan on steroids
No it isn't, it's more raiden than toaplan.

>> No.3108753

>>3108742
...Do you not realize that Raiden's pretty much a Toaplan tribute?

Listen to the Stage 2 theme from Flying Shark and then listen to the Stage 2 theme from Raiden.

>> No.3108758

>>3102206
Depends what you mean by free roaming since you can have a top down free roam like some of Thunder Force II stages, Herzog Zwei, or Sinistar.

There is also Resogun which is pretty much Defender with more options at your disposal like boost ramming, screen clearing laser beams, and power ups.

>> No.3108791

>>3108713
Oh, ok. I see

>> No.3108981

>>3106326
I just played it on MAME, it's pretty good.

>> No.3109051

>>3106326
US version is one of my favorites, the bomb system is completely botched in favor of the player that game.

>> No.3109215

I'm glad these threads are on /vr/, I really didn't like going to /vg/.

>> No.3109397

I always thought a rythm shmup combo would be interesting, like the enemies and hazards all behave in time with the background music.

>> No.3109665

>>3109397
Symphony exists, but it's not quite as exciting as I feel it could be.

>> No.3109682

>>3109397
Like this?

https://www.youtube.com/watch?v=-uIdWu1CzJ0

>> No.3110926
File: 216 KB, 470x351, wat.png [View same] [iqdb] [saucenao] [google]
3110926

Can I ask for source here?

Reverse search did nothing.

>> No.3112114

>>3109682
Not really, I just kinda meant something like gradius except the enemies move and fire in time with the music. I just thought itd be cool.

>> No.3113116
File: 67 KB, 450x605, gunbird-score.gif [View same] [iqdb] [saucenao] [google]
3113116

Got my first 1-ALL in a Psikyo shmup.

How'd I do, /stg/?

>> No.3114162

>>3113116
Good now go for a 2-all as thats when psikyo gets really fun.

>> No.3114165

>>3108753
>...Do you not realize that Raiden's pretty much a Toaplan tribute?
Fair point i forget about that desu, now i look a right nob.

>> No.3114892

>>3103442
>>3102652
Game Tengoku is pretty fun. I wanna watch that OVA, too bad it was never translated.

>> No.3114931

What's your favorite final stage theme, /stg/?

Mine's this: https://youtu.be/CoQZMLAWaWo?t=565

Gives me a "you're almost there!" vibe.

>> No.3115150

>>3114931
https://www.youtube.com/watch?v=5kjD1AYEpV0

Chillest final stage theme of all time.

>> No.3115249

>>3089725
Talk about Chekov's Spaceship, right?

>> No.3115252

>>3090785
Does Gradius have giant sperm and fannies flying around? With foetuses and everything?

>> No.3115258

>>3114931
https://www.youtube.com/watch?v=u7OyPCYSfLg

the tension is fucking real here

>> No.3115401

>>3114931
>What's your favorite final stage theme, /stg/?
https://www.youtube.com/watch?v=3KoapSL3lIE

>> No.3115428

>>3115150
https://www.youtube.com/watch?v=4_vq5KOjgdw

Gotta love shmups with comfy music.

>> No.3116960

>>3115150
Comfy as hell.

>> No.3116973

>>3106219
Sounds like you've only played Truxton 1-2. Play some Flying Shark and Fire Shark, those are very short and intense as fuck. Grind Stormer's a decent length too.

>> No.3117936

>>3090760
R-Type > Gradius
R-Type II = Gradius II
Gradius III > R-Type III
Gradius Gaiden > R-Type Leo
R-Type Delta > Gradius IV
Gradius V >>>>>>>>>>>>> Is this a fucking joke? >>>>>>>>>>>>> R-Type Shitnal

>> No.3117985
File: 440 KB, 1024x2028, r-type_final.jpg [View same] [iqdb] [saucenao] [google]
3117985

>>3117936
>Gradius V >>>>>>>>>>>>> Is this a fucking joke? >>>>>>>>>>>>> R-Type Shitnal

But does Gradius V have over 100+ selectable ships to choose from?

>> No.3118165

>>3117936
Got your ass beaten by R-Typer difficulty huh?

>> No.3118171

>>3117985
Honstly, Final would be fucking great. Only reason I dislike playing it is because it has horrible slowdown when I emulate it.

>> No.3118204

>>3117985
>having to go through the same boring stages and slowdown to unlock a ship

>> No.3118316

>>3104660
What is the Raiden franchise?

Also

Raiden vs Gradius vs R-Type

>> No.3118338

>>3117936
>lumping Treasure's mistake in with the other Gradius titles

Son...

>> No.3118348

touhou is harder

>> No.3118353

>>3118204
>not autistically unlocking them all

Do you even STG?

>> No.3118398

>>3118316
Gradius for consistency.

Raiden is probably second though R-type has higher highs.

Also, I imagine Raiden is Mountain Dew

>> No.3118406

>>3099126
Strikeforce

>> No.3118412

>>3105034
2hus should be ramune or cucumber pepsi.

>> No.3118517

>>3099126
Mr. Heli https://www.youtube.com/watch?v=FSoBXXfpSbU

>> No.3118568

>>3118338

>hating the last good shmup ever made

>> No.3118576
File: 217 KB, 646x800, OtomediusX.jpg [View same] [iqdb] [saucenao] [google]
3118576

>>3118568
What are you talking about? Shmups are still good!

>> No.3118654
File: 306 KB, 800x600, Raiden-4[1].jpg [View same] [iqdb] [saucenao] [google]
3118654

>>3118568
>>3118576
>Having your heads too far up your asses to acknowledge the glorious revivals of Darius and Raiden

Have fun being bored and miserable I guess...!

Both series were always the superior STG series to begin with.

>> No.3120739

/shmupg/ anon here, don't die yet guys.

>> No.3120749

>>3118654
We're past 3 years into this generation and Raiden 5 for Xbox One still hasn't had one single hint of news.

>> No.3120764

>>3097230
They have to make them that hard so they don't get 2ALLed on the first day

>> No.3120797
File: 89 KB, 684x527, wings_of_wor_u__142.jpg [View same] [iqdb] [saucenao] [google]
3120797

Kind of a shame Wings of Wor never got any real sequels and the team just went on to make the gayest shmups of all time.

It wouldn't even have been hard to come up with a story.
Imagine Wings of Michael, Wings of Uriel, Wings of Gabriel, etc. It could even take place in the same time period; different angels assigned to different demon infested parts of the universe.

>> No.3120801

>>3120797
Cho Aniki is better, you know it to be true, embrace your inner fabulous.

>> No.3120806

>>3120801
Hey, I'm not saying Cho Aniki isn't great, but I miss the straightforwad good vs insurmountable evil atmosphere of Wings of Wor.

>> No.3120807

>>3120806
Aren't shmup fans the least ones to care about graphics? You were the ones complaining 2hu games are too gay. Enjoy some macho men instead.

>> No.3120816

>>3120807
I only just came in, anon. There's more than one SHMUP fan.
And graphics wise, boss design is a must, and there's nothing like a good Gynoug boss.

>> No.3120818

>>3120816
Think of those delicious dicks.

>> No.3120824

>>3120797
>Gynoug II: Wings of the Seven
>seven selectable characters based on the Archangels

I would help crowdfund this.

>> No.3120826
File: 10 KB, 256x179, download.jpg [View same] [iqdb] [saucenao] [google]
3120826

>>3120818
Wings of Wor is no stranger to dicks.

>> No.3120829
File: 75 KB, 600x440, gynoug-05.jpg [View same] [iqdb] [saucenao] [google]
3120829

>>3120826
Hell yeah also filters.

>> No.3120832

>>3120829
>also filters

I just snagged it off google.

>> No.3120972

>>3120824

I can see it.


>Jegudiel

>weapon: three pronged whip that fires in a spread and does extra damage when within whip range

>special: Heaven's Reward - throws crown in the air, molten gold and sharp jewels rain down on enemies


>Gabriel

>weapon: horn that fires homing notes

>special: Left Hand of God - summons an enormous hand that destroys everything it touches


>Selaphiel

>weapon: thurible that fires arc shaped projectiles that go through enemies

>special: Penitence - thurible fires an enormous beam that follows the player's movements


>Michael

>weapon: very powerful flaming sword; only fires projectiles when upgraded

>special: Armies of Heaven - several lesser angels charge in, killing enemies


>Azrael

>weapon: erratically aimed sickles

>special: Third Heaven - Azrael throws off his cloak, revealing a horrifying mass of eyes and tongues, topped with enormous and intricate wings, before filling the screen with destructive light


>Raphael

>weapon: fish projectiles

>special: Cauterization - summons fire and fish from below the map


>Barachiel

>weapon: a white rose that fires electrified petals

>special: Divine Lightning - summons an electrical storm

>> No.3121601
File: 437 KB, 1000x709, azrael__angel_of_death_by_petemohrbacher-d8zcmlm.jpg [View same] [iqdb] [saucenao] [google]
3121601

>>3120972
>>Azrael
>>weapon: erratically aimed sickles
>>special: Third Heaven - Azrael throws off his cloak, revealing a horrifying mass of eyes and tongues, topped with enormous and intricate wings, before filling the screen with destructive light

He'd make a based boss, too.

>> No.3123202

>>3118654
I enjoy the fuck out of Raiden IV

>> No.3123257

>>3118654
>rehash of an outsourced PSP shmup
>Xbone exclusive
>glorious revival
Uh...

>> No.3123270

>>3123257
>Xbone exclusive
>Image is of Raiden IV
Uh...

>> No.3123278

>>3123270
Raiden 4 isn't a revival, it's almost 10 years old now.

Raiden 5 is the current revival, but it's locked to a shitty console.

>> No.3123293

>>3123278
>Raiden IV Overkill is 10 years old
How's life in 2025? /v/ still terrible?

>> No.3123306

>>3123257
Which was the outsourced PSP shmup?

>> No.3123321

>>3123293
>happy about a bad port of a decade old game
You Steamfags crack me up.

>>3123306
Dariusburst

>> No.3123365

>>3123321
I don't know if you've noticed, but the only shmups getting released anymore are bad games and ports of ancient games.

>> No.3123659

What's the opinion on Gradius IV?

>> No.3123667

>>3123365
Not him but I'd be fine with a truck load of Xbox 360 to Steam shmup ports.

>> No.3124000

Do people prefer DoDonpachi to Donpachi?

>> No.3124560

>>3124000
Don't most people prefer Dangun Feveron to the Donpatch series?

>> No.3124694

>>3123659
It's one the most refined of the original formulae and honestly a great game. It was just to difficult for most people although it really isn't when you actually learn some strats so yeah it's top tier with gaiden for me but a bit meh for most ppl unfortunately.

>>3124000
Umm depends on your tastes. If you're more into the danmaku style then dodonpachi is your game but if you're more into Raiden/Toaplan style then definitely Donpachi.

Personally I prefer Donpachi.

>>3124560
errr what? I've heard equal praise for all of them desu but DDP really is caves flagship title and the father of modern danmaku.

>> No.3124990

>>3124000
I do, mostly because I prefer the stage layouts and music far more than in DonPachi.

>>3124560
I don't know about that. I do, but it seems more people prefer DDP.

>> No.3125456

>>3123365
>Strikers 1999 updates on the phone
>first change I notice is a banner advertising their gunbird 2 "port"
IAP out of the ass, but at least more people will get exposed to it. I guess ;_;.

>> No.3125584

>>3125456
How about an arcade perfect port of Gunbird for Steam, so we can flush that thing known as "Mobile Light Force"

>> No.3127505

>>3124000
Normal people prefer shit over both.

>> No.3127551

>>3127505
>muh CAVE hateboner
Back to >>>/vg/

>> No.3127557

>>3127551
>Back to >>>/vg/
But /vg/ is 95% about Cave, silly

>> No.3127565

>>3124000
Donpachi is more traditional Toaplan as you can get. Dodon got overshadowed by DaiOuJou, but it's still a fine game.

>> No.3127568

>>3125584
>port
More like emulation.

>> No.3127570

>>3124000
>>3124560
>do people x
Stop acting like /vr/ is a hivemind, the only shitheads hating on DDP are the same two or three trolls.

>> No.3127572

>>3127557
Except for the one autist that has nothing better to do than complain about Cave being waifushit.

>> No.3127581
File: 43 KB, 500x325, enemy_boss_pafe2.gif [View same] [iqdb] [saucenao] [google]
3127581

>>3127572
The girls don't even do anything, gee.

>> No.3127591

>>3127572
No, rather except the touhou enthusiasts

>> No.3127594

>>3127570
>if you don't like what I like it's shitposting
Grow up retard

>> No.3127603

>>3127594
It's very much shitposting, look at this shit >>3106184

>> No.3127612

>>3127603
There is nothing shitpost about this. He was asking why are Cave shmups terrible. That's a legit question.

If someone asks "why are Cave shmups awesome", and attached a smug cave loli to it, you also wouldn't call it shitposting.

Just because someone has a different taste than you, doesn't make it shitposting.

>> No.3127638

>>3127612
He was stirring intellectual discussion, I see.
Really.

>> No.3127642

>>3127638
>why is x good/bad
That's a completely normal question.

>> No.3127646

Cave is not retro so stop discussing them.

>> No.3127658

played ibara for the first time earlier, pretty cool shmup. why won't cave put it on steam?

>> No.3127673

>>3127658
Yagawa games not named Battle Garegga simply don't sell. Also not retro.

>> No.3127691

What are you guys favorite Cave games?

Mine are Dangun, Daioujou, and Deathsmiles.

>> No.3127702

>>3127691
Jamestown

>> No.3127785

Just blind 1cc'd Shienryu Explosion.

Damn, that game was really easy.

>> No.3127794

>>3127691
Stop trying to bait people into a CAVE sucks argument. God I fucking hate you people.

>> No.3127829

>>3127794
People are gonna shit on CAVE regardless.

>> No.3127835

>>3127829
But they shouldn't because only four of their games are allowed by the rules, esp rade, dangun feveron, donpachi and dodonpachi.

>> No.3127840

>>3127835
PGM should be fine desu

>> No.3127842

>>3127835
And Ketsui, DDP DOJ and Espgaluda, because they're on pre-1999 hardware.

>> No.3127847

>>3127840
>>3127842
BULLSHIT THIS IS BULLSHIT FUCK OFF

>> No.3127858

>>3127847
Why? We can talk about 2016 games that are made on Genesis and Commodore 64 hardware here. Why not with PGM games?

>> No.3127864
File: 593 KB, 624x640, cave-tan.png [View same] [iqdb] [saucenao] [google]
3127864

Cave is love
Cave is life

>> No.3129162

>>3127646
>games that came out from 1999 and earlier are not retro, so sayeth I someone with absolutely no power or idea of what this board is about

>> No.3129495

>>3127658
>why won't cave put it on steam?
It's a players game and unfortunately only like 1% of steam users actually play so it'l sell poorly and get lots of shit reviews from people who don't even understand the basics.

>>3127691
>What are you guys favorite Cave games?
Ketsui is absolutely god tier after that esprade,futari,ibara are all great. I'd like some proper time with a ported MMP and pink sweets before id raw proper conclusions on those. Donpachi is one i want to love so much but holy shit the first 3/4 stages are such a fucking yawn fest.

>> No.3129503

>>3127847
>BULLSHIT THIS IS BULLSHIT FUCK OFF
bruv your queef is so dense i can roll that shit in a rizzla n ting, put your tampax back on.

>> No.3129712

Just bomb my shit up.

>> No.3129756

Ikaruga was a terrible fucking "game" that tried to innovate in a genre that doesn't need innovation.

>> No.3129760
File: 264 KB, 653x900, faintear.jpg [View same] [iqdb] [saucenao] [google]
3129760

Post your shmup waifu/husbando before someone else claims her/him

>> No.3129761

>>3129760
Kill yourself weeb.

>> No.3129791
File: 19 KB, 224x320, aine.png [View same] [iqdb] [saucenao] [google]
3129791

>>3129760
im gay

>> No.3129820
File: 387 KB, 800x1000, radirgy.jpg [View same] [iqdb] [saucenao] [google]
3129820

Top 10 Dreamcast shmups of all time:

10. Under Defeat
9. Ikaruga
8. Triggerheart Exelica
7. Shikigami no Shiro 2
6. Psyvariar 2
5. Giga Wing 2
4. Border Down
3. Trizeal
2. Karous
1. Radilgy

>> No.3129861

>>3129791
>"im gay"
and? he said husbando for a reason.
>>3129760
I'm claiming opa-opa, just because I can.

>> No.3130034
File: 259 KB, 1714x800, KAMUI_top.jpg [View same] [iqdb] [saucenao] [google]
3130034

>>3129760
Claiming Kamui.

>> No.3130183

>>3129861
Enjoy your bipolar husbando, anon.

>> No.3132109

So what's the cheapest, most bullshit shmup out there?

>> No.3132276

>>3130183
I will, its worth it.

>> No.3132280

>>3132109
touhou.

>> No.3132306

>>3132109
yagawa shmups

>>3132280
le touhou is hard meme xD

>> No.3132324

>>3132109
Anything by Psikyo

>> No.3132357

just downloaded gradius 3 and 4,please be good

>> No.3132380

>>3132109
Psikyo for me, even first loops are kinda scary.

>> No.3132493

>>3090526
Stop trying to trick someone into buying your over inflated garbage off ebay you underaged fuck. Get a real job asshole and stop mooching off your hot aunt.

>> No.3132595
File: 9 KB, 200x200, spanky-aka-whity.jpg [View same] [iqdb] [saucenao] [google]
3132595

Do any of you do co-op runs on Fightcade?The lobbies are always empty.

>> No.3132605

>>3092832
Because they're filled to the brim with artificial difficulty meant to sap quarters away like the environmental hazards changing all the time.

>> No.3132606

>can't get past stage 3 of Ibara
help

there's too much shit on the screen

>> No.3132765

Who /TwinkleStarSprites/ here?

>> No.3132786

>>3132595
I would like to but i'm good in few shoot 'em ups. Good thing the next fightcade update will include toaplan and taito games so i could play some darius.

>> No.3132804

>>3132765
Is the PS2 remake any good?

>> No.3133159

>>3132606
>>can't get past stage 3 of Ibara
>help
>there's too much shit on the screen
You need to be quite aggressive with the trains and try to save at least 2 hadous for the boss.

>> No.3133160

>>3132324
>>3132380
There's nothing bullshit about psikyo though it just demands you learn it's method quite strictly. Strikers 45 2nd loop is the only one i'd say does have some trolling.

>> No.3133232

>>3132595
I always look if someone is there but yea, they are always empty.
Once I played Last Resort with some Brazilian but he had no idea what he was doing.
An other time a Japanese invited me while playing Pulstar, but I was too late with responding. Would have been too laggy anyway probably.