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/vr/ - Retro Games


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File: 54 KB, 800x534, SNES-CD-Boot-ROM-Discovered.jpg [View same] [iqdb] [saucenao] [google]
3034980 No.3034980 [Reply] [Original]

http://www.retrocollect.com/News/unreleased-super-nintendo-cd-nintendo-playstation-boot-rom-discovered.html

>Early this morning, however, we were greeted with an anonymous email containing a screenshot of the ‘SuperDisc’ BIOS screen and a link to download a file named SDBR_v0.95.sfc.

Alright, who of you fags did it?

>> No.3034996

Gee, it's a piece of software that does nothing. This is the happiest day of my life.

>> No.3035080

>>3034996
who's going to be the first to fab up a disk drive? Is there any complete prototype games?

>> No.3035087

>>3035080
DD64? Don't know about prototypes, but all commercial releases have been dumped already.

>> No.3035102

i'll take gay shit no one gives a fuck about for $500 alex

>> No.3035109

I'm glad everything's been uncovered on this one. Too many prototypes end up in the hands of hoarders never to see the light of day again.

>> No.3035137

>>3035087
Why would you think we're talking about the DD64?

>>3035080
I would be interested to see the scrapped version of Secret of Mana that was reportedly 90% done

>> No.3035141

>>3035137
>90% done
I doubt it, the final version feels rushed as fuck once you get to fly on flammie.

>> No.3035146

>>3035141
Look up the development. The game had quite a bit more content while it was on CD, and was cut to make it all fit and then make sense (if you can call it making sense after about halfway through the game...) with the cuts. Some people think the cut content partially got spun off into CT

>> No.3035157
File: 4 KB, 144x111, Somana_unused_char_complete.png [View same] [iqdb] [saucenao] [google]
3035157

>>3035146
>Look up the development.
Already did, years ago.
https://www.unseen64.net/2008/06/08/secret-of-mana-snes-beta/
https://tcrf.net/Secret_of_Mana

I'm still not buying it. Sure, a prototype version of SoM would be tight as hell, specially if it had redbook music. But until we some kind of get solid confirmation this is just fanboy conjecture. Doesn't help most of the villains, areas, early plot elements in the released game go completely underused or downright abandoned.

>> No.3035158

Nerds have the craziest boner for unused beta stuff. I think it's a metaphor for how you wish your life turned out different.

>> No.3035163

>>3035157
Don't buy it all you want. If you look at my original post I use a pretty important word- "reportedly". I'm not saying this is concrete, but if it does exist it's by far the most interesting and documented SNES CD game that I'm aware of.

>>3035158
I don't think that at all, recording history is just very interesting. I'm very happy with how my life has turned out,

>> No.3035169

>>3035163
>recording history
Yeah just like how collecting pieces of plastic is preservation. Sure thing.

>> No.3035173

>>3035169
You make a pretty big logic jump there assuming I give two fucks about the hardware itself surviving after it's documented/dumped... You're fishing really hard here.

>> No.3035175

>>3035169

What's the matter? You sold your stuff when you were younger and are now regretting it? Or you never had stuff to begin with and resent people who do?

>> No.3035178

>>3035173
>>3035175
Glad I could cause emotional turmoil. :^)

>> No.3035183

>>3035178

So you were just pretending to be retarded?

>> No.3035185

>>3035183
Goddamn it, let it go. Continue talking about your imaginary betas.

>> No.3035186

>>3035173
To be fair, the actual hardware should probably be kept in a museum.

>> No.3035203

>>3035141
>>3035137
I don't buy the secret of mana was downsized because of no cd meme.
Not only did they make a sequel for snes, they also did not release the CD version for psx and legend of mana was inferior and lacking in content compared to secret of mana.
I think it's one of those mid to late 90's neckbeard tales that just keeps haunting the internet and resurfaces in every discussion

>> No.3035219
File: 14 KB, 350x221, protoboxes29.jpg [View same] [iqdb] [saucenao] [google]
3035219

>>3035158
>I think it's a metaphor for how you wish your life turned out different.
There is another dimension where the ultra 64 was launched in 1994, just as planned.

>> No.3035257

>>3034980
lol no one cares fag

>> No.3035263

>>3034996
>BIOS firmware
>does nothing

Back to /v/ kid.

>> No.3035423

>>3034980
>breaking news: someone on teh intarwebz got trolled

>> No.3035460

>>3034980
/vr/'s done it!!!! Yeah!!!!
Where were you when /vr/ did thing?
I was right here

>> No.3035558

>>3035460
Not on /v/ where you belong.
what exactly do you think anyone did fucknut?

>> No.3035575

>>3035158
I think you like to go on the internet and insult random people because it makes you feel better about yourself.

>> No.3035645

>>3035219
Is this the universe where the disk drive was completed on time too?

>> No.3035848

>>3035575
Not him but making fun of nerds is funny. Maybe it does make people feel better about themselves to know that there are others who are just so pathetic. Don't know. Don't care.

>> No.3035859

>>3035848
What's pathetic about being interested in prototypes though?

>> No.3035861

>>3034980
threads like this make me realise that there really was a kid out there whos dad worked at Nintendo.

>> No.3036137

Well this board is going down the shiter isn't it

>> No.3036256

>>3036137
Maybe you idiots should learn to ignore shitposters.

>> No.3036497

>>3034980
Too bad, dude. It's legit. I've checked enough with byuu. It's the real deal.

>> No.3036521

>>3036497
Where is the ROM then namefriend. Just share it with the rest of the world otherwise you're just throwing hot air.

>> No.3036528

>>3036521
Dude I've released it yesterday: http://bsxproj.superfamicom.org/snes/

Surprised you didn't see the news lately.

>> No.3036531

>>3036528
I don't even know who you are my ego inflated denizen. But thanks for the link friend

>> No.3036535

>>3036531
I was just saying that I saw the link being shared a lot. You don't need to take it this way. Whether you know me or not I don't care.

>> No.3036538

>>3036531
Thanks to your insensitive comments our namefriend just swore off 4chan forever on his Twitter feed.

>> No.3036541

>>3036535
What do you mean "this way"? I'm sorry if I hurt your feelings, it was just a harmless jab (I thought).

And no I didn't see it getting posted a lot, I usually don't use other social media, if that's what you meant.

Again, thanks for the link.

>> No.3036542

>>3036541
Then I apologize, since I tend to not take 4chan the way I should be since this is not the site I like to be in, I just find this post and want to clarify things because I can.

>> No.3036557
File: 3 KB, 256x224, SDBR v0.95.gif [View same] [iqdb] [saucenao] [google]
3036557

>>3036542
All is good my friend
Here, have a useless GIF I just made from this transaction

>> No.3036560

Plus even if the ROM out, people are still doubting it. Which kinda annoys me but I guess that's how it goes. I'll always say it's real, and byuu will tell you the same. And not because we compared public information with the ROM. Quite the opposite, in fact.

>> No.3036573

>>3036557
Apparently the screen is in 512x224 mode, which is odd? And OAM is drawing invisible garbage?

Also, B+X brings you to the test screen.

Who knows, maybe SFX-100 does kinda explain PSX's name, along with BSX, the Satellaview.

Maybe X stands for eXpansion?

>> No.3036576

>>3036573
>Apparently the screen is in 512x224 mode
Oh I thought it was me that had a 2X screen size enabled. Yeah I had to downscale the GIF to 50%

That's odd.

And that black line in the bottom really bothers me, I wonder if it's BSNES fucking up or it's actually like that.

>> No.3036583

>>3036576
Disregard what I said in that post, it's not odd because it's drawing high resolution fonts (there's some 4bpp kanji in the VRAM)

>I wonder if it's BSNES fucking up or it's actually like that

It's probably the second, not that you had to care about looks in a case like this.

>> No.3036598

>>3036583
Well it's still odd since the high resolutions fonts are just fonts stretched up to 2X

>> No.3036605

>>3036573
It's the 90s.
X stands for eXtreme.

>> No.3036606

>>3036598
Whatever the reason I'm glad this got dumped instead of sitting in a collector's basement. Things actually turned out nice this time around.

>> No.3036609

>>3036606
Yep. Weird that it was Anonymous though.

>> No.3036614

>>3035263
>a pointless prototype with ZERO games
>>>/trash/

>> No.3036623

>>3036609
Not really anonymous. For some reason someone who got the ROM from Dan, the owner, gave it to RetroCollect.

However the ROM release, I can say that I got the ROM from the owner directly (and he says he's not the anonymous person who gave it to RetroCollect). So the public release isn't really from an anonymous guy.

>> No.3036637

>>3036623
Yeah I was just reading the txt right now, this shit's confusing.

So the Anonymous guy basically got the ROM from Dan, betrayed his trust (I assume) and leaked it to RetroCollect? And then you got in touch with Dan and convinced him to finally make it public?

I'm happy it got out though, who knows for how long would Dan keep hoarding this.

>> No.3036640

>>3036637
It's more about the fact he was planning to give the ROM to me first. That was planned. I just didn't know when.

>> No.3036646

>>3036640
All is well when it ends well

Now go work on convincing him to make the SNES-CD hardware specs public

>> No.3036682

>>3036646
We already got pics and I already made an article about the specs: http://luigiblood.tumblr.com/post/132730812143/here-are-my-research-about-the-snes-playstation

tl;dr: It's a SNES with a CD drive unit & the cartridge brings a BIOS ROM and Extra RAM. No more, no less. Disappointing, I know.

>> No.3036690
File: 28 KB, 245x252, .jpg [View same] [iqdb] [saucenao] [google]
3036690

>>3036682
Welp, just goes to show how I'm out of the loop on this, I thought he was going to release the specs in his kickstarter book or whatever.

I'm glad it's all out then, but yeah pretty disappointing.

>> No.3036710

>>3036690
Well if you want something more exciting, it's gotta be about the games for it... or the Philips SNES CD, which the specs were known at the time. But we haven't seen how it looked like at all.

>> No.3036724

>>3036710
What about that cartridge that came with the thing, has it been revealed what was in it?

>> No.3036726

>>3036724
Read the article I linked earlier. It has the BIOS ROM you can download today + more RAM.

>> No.3036727

>>3036724
The CD driver bootloader and extra RAM. That's it.

>> No.3036729

>>3035219

That six-button optimized layout... Too good for this world, truly.

>> No.3036734

Do any game protos exist for this thing?

>> No.3036737

>>3036734
Shuhei Yoshida claims he played some games for the SNES-CD, though he didn't say which games nor does confirm that this is in fact the SNES-CD. So take it for what it's worth.

>> No.3036748

>>3035219
What happened with the N64 delays anyway? Was it hardware related or the system had no launch titles if it was released on time?

>> No.3036775

>>3036724
>>3036726
>>3036727
Surely someone can reverse engineer the bootloader interface so you can kinda build a compatible drive unit? All this while using the stock SNES expansion slot?

>> No.3036780

>>3036775
What's the point if no one has any software to test it on

>> No.3036789

>>3036780
You can make the software. And feel like you're doing it more legitimately than anyone does with the MSU-1 with fucktons of more space.

>> No.3036913

>>3035137
>I would be interested to see the scrapped version of Secret of Mana that was reportedly 90% done
Square had a nasty habit of destroying EVERYTHING after a game was released. They didn't stop until like the mid 2000s.
You'll never see it.

>> No.3036937
File: 666 KB, 618x800, 1433224181357.png [View same] [iqdb] [saucenao] [google]
3036937

>>3036789
>>3036780
>>3036775
I love to hack on my SNES, but I see little point to reverse engineering a driver, building your own CD module, and programming software to use the module all based on this prototype. If one were to go so far they might as well just totally ignore this thing ever existed and make the thing from scratch, because that's what they'd practically be doing anyway.

Maybe a disassembly of the driver would be somewhat interesting from a development point of view, but that's where it stops. No one will make software for it because the barrier to getting a physical device to work is extremely high compared to doing the same thing on an emulator, and at that point nothing really distinguishes developing for the CD drive anymore.

Personally I think memory constraints forced developers to be creative with their resources and focus more on gameplay, and I see a CD-ROM on an SNES as just kinda dumb.

>> No.3036942
File: 198 KB, 400x284, 1430039301036.png [View same] [iqdb] [saucenao] [google]
3036942

>LuigiBlood posts on /vr/
Well, I'll be

Je te suis depuis un moment mec, tu fais du super boulot. Merci pour FZeroX-DD

>> No.3036959
File: 1.01 MB, 2610x1800, Samus_Aran_Varia_suit_Super_Metroid_Player's_Guide_1994.jpg [View same] [iqdb] [saucenao] [google]
3036959

>>3036937
Last thing to add: memory is cheap now, which makes this thing totally obsolete, even by retro hardware standards.

The point is solid state memory is competitive with optical technologies today. This wasn't the case in 1990. Times have changed. If you really want to produce a game with a stupid huge ROM today to be played on original hardware, rather than going the CD-ROM route, quite frankly it's much easier and makes much more sense to just design a cart with mapping hardware (like NES games, Everdrives, etc.). It would be faster and more simple to program against than CD too because you wouldn't have to have I/O buffers and shit.

This thing is proof of the odd bedfellows of 90s gaming, but nothing more.

>> No.3036971

>>3036937
We have MSU1 on SNES. That's more than enough.

Reverse enginnering the SuperDisc BIOS is just for the fun of doing it. I honestly don't think I'll make anything other than maybe a Hello World, just for the hell of it. But it won't go that far... unless we get a SuperDisc game.

>>3036942
Merci :D

>> No.3037013

>>3036682
>tl;dr: It's a SNES with a CD drive unit & the cartridge brings a BIOS ROM and Extra RAM. No more, no less. Disappointing, I know.

Anyone who understands how the console works could tell that just from the motherboard pics...

>> No.3037028

>>3036729
>That six-button optimized layout... Too good for this world, truly.

It's only really good for fighting games, and maybe Radiant Silvergun.

>>3036748
>What happened with the N64 delays anyway? Was it hardware related or the system had no launch titles if it was released on time?

There was one delay in 1995 where they moved the release date to 1996 so software developers have more time to finish their games. Or at least that was the cited reason for it. I don't know if they had any other delays before that - and remember that just cause it is announced does not mean it is ready. The console pics may have been mockups with the hardware not being mass produced until years later.

>> No.3037035
File: 69 KB, 261x362, GAME OVER HAHAHAHA.jpg [View same] [iqdb] [saucenao] [google]
3037035

>>3036942
>that pic

I thought I was the only one to read that comic on 4chan.

>> No.3037086
File: 92 KB, 976x317, 1[1].jpg [View same] [iqdb] [saucenao] [google]
3037086

>>3037035
Game Over is good stuff. I should storytime it on /vr/ one of these days

I've also been trying to find good translations of Kid Paddle, I think people around here would get a kick out of it.

>> No.3037104

>>3036748
It was slated to release in winter 1994 like saturn and psx, for some reason the hardware was not ready, they fucked up, miyamoto bitched about the controler and it was a clusterfuck.
Thats why the N64 is such a bottlenecked piece of shit. They fucked up hard during development.
If they had released in 1994 the "nintendo is for babbies and has weak hardware" meme would have never started. The ultra 64 was a way sleeker design.

>> No.3037140

>>3037104
>"nintendo is for babbies and has weak hardware"

Look up old usenet posts, people were saying that about the NES and SNES long before the N64 came out.

>> No.3037148

>>3037140
Glad to know Nintendo is for kids is not a recent thing, Nintendo not having any mature video games has been a serious disappointment for years.

>> No.3037160

>>3037148

I remember reading one post that said The Legend of Zelda is boring kiddy shit (the first game mind you). So yeah, this is a deeply rooted criticism of the company.

>> No.3037163

>>3037086
Wait, Kid Paddle was a comic? Was it any good? Here in Canada we had a cartoon of it airing on Teletoon and it always made my teeth curl as a kid.

>> No.3037172

>>3037104
> The ultra 64 was a way sleeker design.
Grey buttons?

>> No.3037176

>>3037160
Children's games are for children so they're not going to be deep and serious like a mature game would, naturally the original Zelda would be viewed as boring.

>> No.3037184
File: 15 KB, 360x253, nintendo1989.png [View same] [iqdb] [saucenao] [google]
3037184

>>3037160

This one?
It doesn't really say Zelda is kiddy (although I'm not sure what does "dweenies" mean). It just says that Zelda and the NES are bad because Nintendo markets their games and because he claims the NES isn't better than his old Atari computer.
It's more of a Mustard Race vs Console thing back in the 80s rather than a "nintendo is kiddy" thing.

>> No.3037185

>tfw Sony is still paying for this

https://www.google.com/patents/US5285275

>> No.3037189

>>3036959
>is taller and heavier than me

whoa

>> No.3037229

>>3037184
Do you have a link to the thread?

>> No.3037234

>>3037086
>I've also been trying to find good translations of Kid Paddle, I think people around here would get a kick out of it.

It's okay but I always preferred Petit Spirou.

>> No.3037240
File: 19 KB, 400x315, n64-inside.jpg [View same] [iqdb] [saucenao] [google]
3037240

>>3037140
The for babies insult was hurled against everyone.
With snes and genesis it was still 50/50. But the N64 didn't help the cause by looking like a playskool toy.
Worst part is the N64 design was 90% dead plastic.
It was a 1993/1994 design released in 1996.
And the changed design for the controler changed it from sleek and black to literally playskool tier.

>> No.3037247

>>3035848
>>3035158

>making fun of nerds on a retro video game board

the lack of self awareness is autismal

>> No.3037265

>>3037240
> It was a 1993/1994 design released in 1996.
What was 1996 design?

>> No.3037267

>>3035848
>>3035158
Please go back to /v/ if you have nothing of value to say

>> No.3037273

>>3037240
>But the N64 didn't help the cause by looking like a playskool toy.

What? It looked more like something Sega themselves would design had they accepted the tech and went with that initial plan they were going for before the Saturn.

>And the changed design for the controler changed it from sleek and black to literally playskool tier.

Again, what? The base design is almost practically the same as it looked in the U64 days.

>> No.3037282
File: 933 KB, 793x1123, KP03.png [View same] [iqdb] [saucenao] [google]
3037282

>>3037163
>>3037234
It used to be a side comic for a video game review section in Spirou Magazine. I really love it (as well as most stuff from said magazine), I've got most of the original comics back home. I don't remember the cartoon very well though.

>> No.3037286
File: 95 KB, 1000x315, Ultra64_7.jpg [View same] [iqdb] [saucenao] [google]
3037286

>>3037273
Well if you can't spot the differences you are probably someone who should enjoy his playskool design.
>>3037265
I'm saying that by 1996 the N64 already looked old and obsolete. Designwise the virtual boy was designed to be a sister piece to the N64 by the way.

>> No.3037297

>>3037286
>Well if you can't spot the differences you are probably someone who should enjoy his playskool design.

>that passive-aggressiveness

I really like the Ultra 64's look, and the name too.
It's strange they decided to release the N64's controller with the colored buttons in America, since they didn't with the SNES.

>> No.3037313 [DELETED] 

>>3037286
>I'm saying that by 1996 the N64 already looked old and obsolete
I understood, I just wonder.
>the virtual boy was designed to be a sister piece Would you tell me more?

>> No.3037316 [DELETED] 

>>3037313
>I'm saying that by 1996 the N64 already looked old and obsolete
I understood, I just wonder.
>the virtual boy was designed to be a sister piece
Would you tell me more about it?

>> No.3037323

>>3037286
>I'm saying that by 1996 the N64 already looked old and obsolete
I understood, I just wonder.
>the virtual boy was designed to be a sister piece
Would you tell me more?

>> No.3037327

>>3037286
>Well if you can't spot the differences
Aside from a less spaced layout between the A+B+C buttons. a different stick design (which ironically looks more "Playskool" esque than the final's) along with colors as you've mentioned, the same three-pronged design prevailed in those days as it did now, hence "the base design".

>> No.3037372
File: 11 KB, 495x315, ob_69a10.jpg [View same] [iqdb] [saucenao] [google]
3037372

>>3037297
>>3037327
They simply fucked up.

>>3037323
>Would you tell me more?
The N64 had an incredibly troubled development cycle. It was set to release in winter 1994 along with the psx and saturn and for some reason nintendo decided they don't care anymore and just gave up on delivering something on time and meanwhile the utlra 64 began cannibalizing into the development resources of the virtual boy.


At that point the ultra 64 logo was very similar in typography to the virtual boy logo. Both had black controllers
.
So the virtual boy flopped hard and nintendo shat their pants and rebranded the ultra 64 as NINTENDO 64 to avoid association with the virtual boy.
New color scheme, new logo, new brand.

Mind, at that point they already spent a year or so building hype for the ultra 64 brand, even giving out merchandising.

It was a monumental blunder

>> No.3037429

>>3035859
Nothing. Being obsessed with them, maybe. Being a fanboi who drools over them without understanding anything about them like 90% of this thread, massively.

>> No.3037464

>It should be mentioned that while RetroCollect got the ROM from an anonymous person, it is confirmed to not be Dan Diebold, the owner of the SuperDisc.
topkek

>> No.3037483 [DELETED] 
File: 8 KB, 480x360, Nigga why don't you have a Sega CD.jpg [View same] [iqdb] [saucenao] [google]
3037483

Angry black guy: Hey! You still don't have a Sega CD?

Nintendork: Huh?

Angry black guy: What are you waiting for Nintendo to make one?

Nintendork: kek

Angry black guy: You have seen the games right?

Nintendork: ughhhuu

Angry black guy: Wrong answer man. Show em.

Nintendork: Whoooooooooooooaaaaaa!!!

Angry black guy: Wanna see more?

SEGA!

>> No.3037486

>>3036560
Sup luigiblood

>> No.3037493

>>3037483
>>>/youtube/

>> No.3037495

Is this what was on the guy's CD?

>> No.3037503

Console wars don't belong on this board.
Take it to /v/, fucking failures.

>> No.3037513

>>3037495
He didn't have a CD for it. This was on his cartridge.

>> No.3037528 [DELETED] 

>>3037503
>>3037493

You bitches are just jelly cause Nintendidn't make a CD addon for the SNES.

SEGA!!!!!!!!!!!!!!!!!

>> No.3037634

>>3037528
Glad you finally got around to joining the CD club Sega. I look forward to playing your huge library of quality titles.
Regards, NEC

>> No.3038057

>>3035558
Someone on /vr/ released the software iirc
Read the thread and then you can live out your days on /v/.

>> No.3038128

>>3038057
You recall incorrectly and you didn't even read the thread you're telling me to read.
You should take your own advice on /v/ son.

>> No.3038135
File: 312 KB, 1226x1613, 1453322995789.png [View same] [iqdb] [saucenao] [google]
3038135

>>3034980
>who did it
youd be surprised. i dont know who did but i bet it wouldnt be hard to find out.

>>3035158
its all i do in life now

pic related
i didnt come here to stroke my dick, i was alerted by a friend and wanted to hop onto discussion

>> No.3038157

>>3035219
Ooh, imagine that. No Virtual Boy either.

>> No.3038181

>>3038135
>i didnt come here to stroke my dick

About that...

>> No.3038184

>>3038157

That'd mean no Teleroboxer and no Virtual Boy Wario Land.
And no Jack Bros.

Fuck that.

>> No.3038224

>>3038135
>i didnt come here to stroke my dick
dont worry ill do it for you

>> No.3038234 [DELETED] 
File: 1.33 MB, 1020x821, stuff.png [View same] [iqdb] [saucenao] [google]
3038234

Uchuusen: Cosmo Carrier (ver. 10/2)
Hitler no Fukkatsu (proto)
Aisle Lord (Visuals, ver. 2/18 15:00)
Black Hole Assault (ver. 8/10)
Earnest Evans (ver. 1.00/Master)

>> No.3038391

>>3037464
yep, pretty fucked up that someone betrayed Dan's trust and leaked the BIOS ROM

Dan was going to give it to LuigiBlood anyway, I'm sure this will make other proto owners think twice before they trust people with their shit

>> No.3038395

>>3038391
Yup. If you're giving away something interesting to the community for free, you at least deserve to get the credit and have it posted when you're good and ready. And yes, I know "it's a proto anon, you didn't make it." That still doesn't change that you're giving it away for free when you could (more) easily never share it at all or try to charge for the data.

>> No.3038493

>>3038135
Wait I'm confused, so you were the first one that leaked it to RetroCollect?

>> No.3039326
File: 9 KB, 512x448, ss (2016-03-03 at 11.49.53).png [View same] [iqdb] [saucenao] [google]
3039326

>>3038181
I want to see some fucking super mario world expansions in the end

>>3038493
No. I have nothing to do with this leak. i posted battlefront 3 to /v/ and reddit for everyone.

>>3038391
honestly I did expect this to happen. they tore that fucker down, xrays it, documented every possible thing about it, and dumped data for further analyzing. once it hits a digital medium it will be shared in the end at some point.

>>3038395
not sharing data is a hard one for me. if i get my data fair and square and I want it out there, i'll put it out there.

The SuperCD thing has been holding my attention because now if we find a way to expand the cart games with this bios we'll have a fucking ton of potential to make a shit ton of content for these games.
Imagine Fzero but now with 650MB of new content. Would still have to be made but I would be in favor of this. The fact it could be expanded in general is just a doorway to more creativity from the modding community.

I'm curious if Sony will ever have a statement about the unit's bios. Hell Nintendo commenting on this would be fun as fuck.

That said - here's the files if anyone is interested. they're from Dan and Luigiblood
http://bsxproj.superfamicom.org/snes/

it was already posted in the thread but i only see 1 person who actively replied to LB

>> No.3039702

>>3039326
This BIOS won't magically let you expand games or shit. You seem to have some sort of mental disability, anon.

>> No.3039730

>>3039702
Also, if you're interested in seeing expanded games, look up the MSU-1.

>> No.3039782

>>3039326
> we'll have a fucking ton of potential
I'm afraid to say but most probably that would be all we would have.
It's not like it's easy to fill 650 MB with quality content either.
God, we have a ton of 4th gen CD consoles, why they aren't filled with homebrew games?

>> No.3040723

>>3037104
Miyamoto seems to be a double edged sword. On one hand, he created most if not all of Nintendo's major hits, and put them on the map with Donkey Kong. On the other, he completely wrecked Nintendo's position in the console market when he was given too much control over projects.

That seems to be true for all Japanese developers who go from 'worker' to 'leader'. Except for Iwata, he seemed like he really had no power over the company, and just handwaved things so that they're done with.

>> No.3041385

>>3039702
You seemed to miss the part where I said
>Would still have to be made but I would be in favor of this
Magic isn't real until Legends 3 gets leaked. I'm very much aware of how much effort it would take to make expandable roms, let alone ensure they even work properly. Tools would have to be made as well (or be updated to allow such interfacing).

>>3039730
>MSU-1
I dig it. To me this is virtually useless (in its current state) but for others that's pretty fuckin nice.

>>3039782
In terms of homebrew, PS1 doesn't get THAT much attention (has one homebrew game going), N64 is on its own plane of existence, Saturn is a bitch to program for, and the Dreamcast is more or less holding all the attention for how easy it is to make things on it.
Most of the homebrew is sitting on PS3/360/WiiU/3DS for the time being which takes away from the fun consoles. If there was less attention on them I'm sure we'd have more.
Retroarch is a nice example. The Dreamcast support just got implemented so all i have to do is wait for the PS3 version to include that core

>>3040723
This is likely why Miyamoto wasnt chosen to be the new CEO. Though the individual they did pick certainly does make things harder to look into.

>> No.3041610

>>3040723
>Saturn is a bitch to program for,

Only if you want to use any of the co-processors (slave SH2, DSP, or doing anything other than independent sound processing on the 68k), or if you want to use very fancy transparency effects.

>> No.3042010

>>3039326
You'll have a fucking ton of potential and fucking nothing will happen with it.

>>3041385
>To me this is virtually useless (in its current state)
Because you and all the other faggots who think they have great ideas don't actually have the skills to produce anything. And most people who do have better things to do with their time.

>> No.3042050

>>3041610
There is a master system emulator for saturn floating around. About the only homebrew I can think of.

>> No.3042053

>>3041610
How about we use the 68k to emulate genesis games.

>> No.3042067

>>3042053
Completely impossible. Different 68k, different memory map, different sound hardware, different video hardware, no Z80.

>> No.3042146

>>3042010
Why are you so mad anon?

My skillsets are elsewhere. I cant program applications to create expandable homebrew of existing SNES roms, but if you needed me to draw up models of parts of a car to be machined for some reason I can absolutely do so. I like seeing what comes of this shit, I want things to be done and not let it just sit around and do nothing. I myself can't do anything to make it go anywhere, but someone else can and I want that to happen. I'm a person that can only preserve and replicate. I cannot create ______Yet______

Please stop being upset for no reason.

>>3041610
Emulation for the saturn has been a weird one. We can get it running but it's never quite perfect Just like PS2 emulation :^). The lack of homebrew on the system doesnt help much either. Would be neat to see something new

>>3042050
>>3042067
>>3042053
I recall a point where an emulator was being worked on for the dreamcast to play saturn games. is that still going?

>> No.3042160

>>3042146
>I recall a point where an emulator was being worked on for the dreamcast to play saturn games. is that still going?

It was just a proof of concept of Yabause running on the DC. Even if it wasn't Yabause, it would've been too slow to actually do anything.

>> No.3042168

>>3042160
That's a shame. Was looking forward to that

>> No.3042196

>>3035169

UPVOTED

getting a boner over unreleased irrelevant vaporware is stupid.

>> No.3043145

>>3039326
>Imagine Fzero but now with 650MB of new content

We already have this with MSU1 you giant poser.

>> No.3043228

>>3038135
Get fucked EA!

>> No.3044151

>>3041385
>In terms of homebrew, PS1 doesn't get THAT much attention (has one homebrew game going), N64 is on its own plane of existence, Saturn is a bitch to program for, and the Dreamcast is more or less holding all the attention for how easy it is to make things on it.

>In terms of homebrew, PS1 doesn't get THAT much attention (has one homebrew game going), N64 is on its own plane of existence, Saturn is a bitch to program for, and the Dreamcast is more or less holding all the attention for how easy it is to make things on it.
I didn't understand why 5th gen + Dreamcast appeared in the question about the 4th generation.

>> No.3044215

>>3044151
I treat it as a 4th gen console. It's only because of the release date that I do so. If it were released post 2000 like the others were I would be more inclined to place it with the others.

That's just my reason behind it... That and it does still take away from the 4th gen homebrew

>> No.3044268

>>3037372
Heh that's true, they were calling it like that a long time in my country on TV shows, it always seemed weird to me the sudden change of name, at first i though maybe they are doing this to keep up with the Nintendo name on the console but that was dumb since they spend quite a lot of money on the Ultra 64 name.

It never went through my mind that the name change was because of the virtual boy.

Also a N64 on 1994 would have been even more revolutionary, but i guess they wanted a good launch, and i don't think ocarina of time and mario 64 would have come out sooner so i don't think a huge delay was that much of a bad decision, it was just that the things that caused the delay fucked up nintendo itself.

>> No.3044449

>>3044215
> I treat it
What actually?

>> No.3046381

>>3044449
apparently i cant fucking read

>>3044268
if the n64 had launched with the circular analog stick instead or octagonal I probably would have bought it over the PS1

>> No.3046412
File: 65 KB, 510x400, Take my money.jpg [View same] [iqdb] [saucenao] [google]
3046412

>>3036729
I wish someone would make a third party N64 controller like this

>> No.3046425
File: 26 KB, 500x363, 307761_front.jpg [View same] [iqdb] [saucenao] [google]
3046425

>>3037240
I honestly thought the N64 looked pretty slick and mature. Goldeneye was also its killer app for a while.

Now the GameCube..THAT was some Fisher Price shit.

>> No.3046436
File: 61 KB, 502x468, 6886099555_6d872cb2db_z.jpg [View same] [iqdb] [saucenao] [google]
3046436

>>3046412
it exits, its called hori minipad

>> No.3046589

>>3046436
Made for people no never play games that use the dpad. Or have freakishly long left thumbs.

>> No.3046696

>>3046436
How the fuck am I supposed to play GoldenEye or Perfect Dark with that thing? I use control layout 1.2 with my left thumb on the dpad, and my right on the analog stick

>> No.3046748

>>3046696
>japanese
>play GoldenEye or Perfect Dark

>> No.3046761
File: 35 KB, 960x540, lVa1V.png [View same] [iqdb] [saucenao] [google]
3046761

>>3046696
use c-buttons instead

>> No.3046772

>>3046761
dude, he's using lefty digi walk mode, no can do on hori's layout.

>> No.3046793

>>3046772
then you dont if you absolutely want to use d-pad for movement instead of c-buttons.

>> No.3047505

>>3046772
Call me a 6th gen babby, but the first console fps I played was actually one of the TimeSplitters games, then Halo. That's how I got used to moving with the left and sinking with the right, so when I decided to give GE and PD a shot, it only seemed logical to me. I still can't understand how anyone can move with the C buttons, though I sorta get the 1.1 layout since it's kinda like early PC fps games.

>> No.3047509

>>3047505
*aiming with the right.

Curse this phone's stupid auto prediction. I may have a preference for the newer style fps control layouts, but I still think touchscreen phones are a pain in the ass.

>> No.3047519

>>3047505
setup an emulator with a ps/xbox controller and you can play just like newer fps games.

>> No.3047561

>>3036959
>6'3"
>198 lbs
muh dick

>> No.3047675

>>3047519
Fuck that. Why would I do that when I can just play on a real system using my preferred control layout on a normal controller? N64 emulation is shit.

>> No.3047802

>>3037148
>le ebin mature meme
All of my edge. Kill yourself.

>>3037184
>1980s /v/
kek