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/vr/ - Retro Games


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2883498 No.2883498 [Reply] [Original]

I bought this videogame, /vr/. What am I in for?

>> No.2883503
File: 28 KB, 256x336, Mmacbox.jpg [View same] [iqdb] [saucenao] [google]
2883503

>>2883498
But with less content.

>> No.2883504

>>2883503
Does it have all the challenges though?

>> No.2883509

>>2883498

How about you play the fucking game so you have something to comment on before making a thread dip shit?

>> No.2883513

Ebin thread xD

>> No.2883591

>no 9 and 10
For what purpose, Capcom

>> No.2883731

>>2883498

jesus christ. this goodamned "unboxing video" generation can go fuck itself in the ass. what is the point of this thread??

>> No.2883840
File: 1 KB, 108x125, theknowsnose.jpg [View same] [iqdb] [saucenao] [google]
2883840

>>2883591

>> No.2883847

Hey guys, just bought a game, care to spoil it for me?

>> No.2883849

>>2883498
A popular series of action platformers starring a small blue robot.

>> No.2883914

>>2883498
this is out?

>> No.2884004

>>2883847
>Megaman
>spoilers
u wot

>> No.2884010
File: 996 KB, 986x1378, megamanwhatiplayed.jpg [View same] [iqdb] [saucenao] [google]
2884010

>> No.2884019

>>2884010
>paying for ROMs and emulators
HAHAHAHA OH WOW

>> No.2884023

>>2883847
>>2884004
>Breakman is actually Mega's brother, Protoman
>Cossack is being blackmailed by Wily, who is holding his daughter hostage
>when Protoman goes rogue, it's actually a double created by Wily
>Dr. X is actually Gutsman

>> No.2884083

>>2884010
>Kirby's Adventure 3D classics remake remove slowdown, flicker, and include cannon power screen, and slightly improved physics
>every "3D classics" game pretty much does away with the most obvious hardware limitations, adding a couple new bells and whistles and some polish

>Mega Man 1-6 remakes purposefully program in slowdown and flicker
>also no 7-10, fuck you

>> No.2884226

>>2883503
Can't believe they didn't just port this one if they really had to give us a new collection in the first place. It's 2015 and what we get is on par with Rockman Complete Works, released 16 years ago. It's a disgrace, especially considering this could have been their chance to give 9 and 10 a PC release. Wonder when Capcom will just leave Mega Man alone, as everything they do with series is just too backwards.

>> No.2884240

>>2884083
3D classics are ports, whoopidee do.

>> No.2884246

>>2884240
Don't be a jackass.

>> No.2884781

>>2884010
Isn't the Bubsy games on Steam just roms with a Snes9X emulator?

>> No.2884802

>>2884083
>>2884010

They're lazy fucking ports.

Just some emulators and some settings. Whop de doo.

You know what it should have been? Full remakes that keep true to the originals. Falcom seems to be able to remake their games nicely. Why can't Capcom?

>> No.2885502

>>2884083
>Mega Man 1-6 remakes purposefully program in slowdown and flicker
Slowdown and sprite flicker are part of the authentic Mega Man experience.

>also no 7-10, fuck you
I'm not losing any sleep over it since those games are awful.

>> No.2885506

>>2885502
>9
>awful
Nawh.

>> No.2885513

>>2885506

cheap nostalgia bait

>> No.2885515
File: 96 KB, 600x450, 1355626839597.jpg [View same] [iqdb] [saucenao] [google]
2885515

>>2885502

8, 9, and 10 are great. Whats so bad about them?

The only game I truly think is subpar is 7, and even then at least it has a good OST_which is admittedly a weak point because they all have good OSTs) and good Wily Levels. The sprites are messed up and didnt transition well as if theyre squashed.

But then you have 8 which is IMO solid and only gets hate by people that hate shake up gimmicks in platformers and suck ass at JUMP JUMP SLIDE SLIDE. Game gets more flak than it deserves, cutscenses withstanding.

9 and 10 are much better than 1 and 6(Much better than 1) and I dont know how anyone can think otherwise. What were you on when playing 9 and 10? Seriously what,is so bad about them?

>> No.2885838

>>2885502
>Slowdown and sprite flicker are part of the authentic Mega Man experience.
You're a gigantic faggot, no they're not. The actual game is, not the hardware limitations.

>> No.2885849

>>2885502
>Slowdown and sprite flicker are part of the authentic Mega Man experience.

Tell that to Capcom, who fixed all that when they ported (that's the important word) the games to the PlayStation back in the 90s.

>> No.2885871

I am a huge sucker for collection games. They are the perfect way to introduce newcomers to game franchises. And it's a much better way to sell the games, instead of individually like Sega games on Steam.

It's a shame to see publishers treat these great opportunities so sub par. But then you have stellar collections, like >>2883503, Sonic Mega Collection and, more recently, Rare Replay.

When I have kids, they will have a ton of collection games to play through.

>> No.2885881
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2885881

>>2885515

It's always nice to see a sensible MM fan on these boards. They're quite far and few in between.

I will always find it a bit upsetting that people are legitimately too narrow minded to appreciate MM8, one of my favorite MM games and PSX platformers, period.

>> No.2885905

>>2885881
The problem I had with the non-NES Megamans is they got rid of the 4 extra end-game levels that 3,4,5,6 featured. I'd rather the games last longer so I can have more reasons to use the weapons I just obtained from the robot masters.

>> No.2885912
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2885912

>>2885871
>instead of individually like Sega games on Steam.
There are like 35 compilation games made by Sega, even a couple Sonic ones. Steam is trash

>> No.2885919

>>2885912
Sega could have instead just released a huge collection game on steam instead of selling each one individually. It would probably sell more.

>> No.2885937

>>2885919
Yep, just checked and the vintage collection is 30.00 altogether.
You could buy some individually, and buying them all individually would be 120 bucks. So yeah, just buy the bundle.

>> No.2885957

>>2885912
...Whoa, never even knew this was a thing.

Got any more PS2 J collections like these? sucker for these kinda things.

>> No.2885964

>>2885937
Exactly. And they could have designed a little front-end with some menus and called it a wrap. I would buy a $30 collection game with 100 games in it or whatever.

>> No.2885970

>>2885964
Yeah, true. I'd be cool with all the Sega Ages games packaged together for even 60 bucks. Yeah I'd pay for a compilation game compilation game.

>> No.2885986

>>2884010
Jesus fucking Christ why do people actually give Newell money?

>> No.2885989

>>2885986
Because he's their lord and saviour.

>> No.2885992

>>2885515
Why don't people like 7? It was honestly the only classic Megaman game I thoroughly enjoyed. Do they think it's too easy or something?

>> No.2885993

>>2885989
He is the false god

>> No.2885996

>>2885992
I dunno, I certainly had a better time with it than 5. The robots were cool, stage layout was fine, powers were fine. Nothing bad about it that I can remember.

>> No.2886000

>>2885881

Thanks for the reply anon. I admit it wasnt one I was expecting.

Ive defended Mega Man 8 for years as well as made fun of it. Its a fun game and had Capcom expirmented a bit more I feel like they couldve really made some good games using that style or branching from it. As much as I love 9 and 10 I still often what could have been.

>> No.2886003
File: 10 KB, 256x223, Samegame.gif [View same] [iqdb] [saucenao] [google]
2886003

>>2885515
9 is legendary.

I'd say almost tied with 2 and 3 in my book... 10 was amazing but not as good... better than MM1, MM5 and 6 though.

>> No.2886005

>>2885957
Isn't there a NiGHTS variation as well as a Panzer Dragoon one?

>> No.2886008
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2886008

Would do you fine African-American gentlemen think of this game?

>> No.2886010
File: 186 KB, 256x363, Mega_Man_-_The_Wily_Wars_Coverart.png [View same] [iqdb] [saucenao] [google]
2886010

Thoughts on this?

>> No.2886016

>>2886008
Pretty good, it's in my top 5 along with Megaman V (Gameboy).

>> No.2886017

>>2883503
Don't the NES games have newer colors that aren't just the ones that were limited old NES pallete?

>> No.2886024

>>2886008
That Bass is too vicious looking for my tastes. He's best when he seems bored or fed up. Good game.

>>2886010
It's kind of ass.

>> No.2886047

>>2886010
Only way to play megaman on genesis. Otherwise only other reason to play them is the unique content to it. I think its like 3 unique stages and bosses.

>> No.2886075

>>2885992
>>2885996

Some nitpicks:

>Rock holds out his buster while charging. Only in this game for some reason.
>Like that anon said, Sprites are "squashed" and feel sort of off.
>To that end, movement feels weird compared to older games and even MM8. It works well, but not as well as other games
>Mega Buster definitely feels different from other games too, especially the non-charge shots. It works, but its still weird. Maybe its the sound effects or the movement, but it feels off from other games in the series.
>Auto's Shop feels like an after-thought. It's one more thing that "works" but doesn't feel right to me
>Bosses aren't all thrown at you at once, instead are split off into 4 and 4. MM8 does this too and personally, its my main gripe with the game. I actually love MM8.

Some Praise:

>The music tracks, especially the Wily Castle levels are some of the best in the series IMO. Many people tend to at the very least admit that Wily Castle 1 is the tits. And it is.
>Mid-Bosses are quite fun in this game
>Bosses themselves are also quite fun.Incorporating some MMX-like moments where bosses go haywire
>Special Weapons are also good, with Shade Man's in particular being rather unique.
>Optional fight with Protoman, something that should actually be a staple in the series but for some reason isn't.

Personally, I like 7, but I can see why many Mega Man fans dislike it. It's very different. That said its not a bad game and like 8 does not deserve to be called "shit".

The only Mega Man game that deserves to be called "shit" is Mega Man X7.

>> No.2886085

>>2886008
How could Bass lose to Zero? He's much more badass.

>> No.2886086

>>2886085
Bassnium wasn't strongh enough to resist Zero's bullshit.

>> No.2886209
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2886209

>>2886085
>mfw they still havent made a OG mega man that involves Zero or X

Bullshit. I want to know what fucking happened.

>> No.2886224

>>2886010
Genesis remixes are interesting. Same girl who did X3 and Castlevania.
Graphics are decent and a fun way to replay the games with a fresh coat of paint.
Only problem is that there's some slow down.

Wily Tower is what makes it worthwhile though. Taking on seven new stages and getting to bring whatever weapons from MM1-3 you want with you? With kick-ass, catchy as fuck original Mega Man music composed specifically for the Genesis? It's a blast for anyone who's enjoyed the classic Mega Man games. Make sure you switch the region to USA after the logo though so you don't have to play it in 50hz.

>> No.2886228

>>2886008
Probably the best of the not 8-bit style Mega Man games. Really feels like classic Mega Man brought to that gen, rather than the directions MM7 and MM8 went.

>> No.2886260

>>2886224
>Only problem is that there's some slow down.
Play it on an overclocked Megadrive, then the slowdown goes away.

The shitty buster fire rate still sucks, though.

>> No.2886268

>>2886008
Amazing, but incredibly challenging. I feel bad for whoever might have started the series with this one.

>> No.2886271
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2886271

>>2884010
>my face when I bought MM Legacy Collection expecting some interesting stuff
>it is literally a the exact same as playing a ROM on a NES emulator

Wish I was making this up. I got Jewed hard.

>> No.2886274
File: 15 KB, 384x224, MEGAMAN2--Mega Man 2 The Power Fighters USA 960708_Jun21 7_38_05.png [View same] [iqdb] [saucenao] [google]
2886274

>>2886209

We already know.

>> No.2886275

>>2885964
They did, buying more games just add the ROM to the emulator frontend. Even if you buy 50 games separate you still only get the 1 listing in steam called Sega genesis classic collection. You can even swap the ROMs out as I sent my buddy a few and they all worked on his PC. (I got mine free from somewhere) tho any emulator you can find online will be better

>> No.2886343

>>2886274

Make a game off it. Im too am enough of a fag to have played the shit out of the arcade games.

Someday they should actually tie everything together

>> No.2886345
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2886345

>>2883498
>>2884010
>Only 1~6
>no 7,8,9,10, Rock Board, MM&B, Power Fighters/Battle, or Battle & Chae
>Amateur presentation, especially the butt-ugly in-game borders
>No extra features like online bro-op w/ Protoman
>Challenge runs consists of boring, uninspired objectives programmed from basically save-states
Arranged Complete Works tracks are only played in the menus
>Digital Eclipse
I know the Anniversary Collection had it problems, but in terms of content, this is a huge downgrade. Even Mighty No.9 looks like a far more appealing purchase!
OP, you wasted your money. If you can, refund that shit and emulate the classics and it's myriad of ROM hacks in RetroArch like a smart person.
>My face when the goddamn shills act like buying this POS in droves will make MML3 appear from the fucking sky

>> No.2886781

>>2886275
Oh ok. It's odd that they did it that way but whatever. I think with steam if you buy one game you cant buy the collection later, which would be frustrating.

>> No.2886795

>>2884246
an inaccurate jackass too, the Sega 3D classics in particular are a true labor of love based on the interviews with M2.

>> No.2886921

>>2886017
are you asking are these NES 8-bit games running 8-bit colors or will they be smooth in HD like the roms on your computer are right now?

then yes

>> No.2886949

>>2886921
I'm saying that I remember seeing a video showing how the some of the color was brighter than the original NES's colors. Specifically, the red was a brighter variation on the collection. Idk maybe I'm just thinking too much.

>> No.2886975

Is this even made in an updated engine like they claim? How do the ports compare to those of the anniversary collection?

>> No.2886978

>>2886975

They are literally rom files running in an emulator

i wish we were lying or joking anon. I really do.

>> No.2886982

>>2886975
You get some extras like challenges, achievements, the ability to disable slowdown in mm3. That's about it.

>> No.2887018

>>2885515
9 and 10 are blatant nostalgia pandering and cash grabs. The level design is trash (a trait shared with all games that Inti Creates works on) and they decided to regress the series by removing the slide and charge shot.

7 was just bad all around. You're forced to beat four Robot Masters before you can attempt the other four, the sprites are too large, the music isn't memorable, and it adds story fluff in between stages.

8 had garbage levels, voice acting, JUMP JUMP SLIDE SLIDE is extremely poorly designed, and the Robot Masters show that Capcom was seriously running out of ideas. Fucking Clown Man, really?

Legacy Collection sticks to the basics and the only classic Mega Man games that are actually good.

>> No.2887047

>>2887018

>The level design is trash

Except it isn't. I mean, I know this is an opinion being stated as a fact but you're really gonna have to go into more detail than that. I still replay 9 and 10, with 10 having my favorite set of Wily Castle levels in the whole series.

>Regressing the series by removing the charge shot

They give you the option to use the charge shot through playing as Protoman, and by the way most people tend to complain that the Mega Man games featuring the charge shot ended up being designed so you only really rely on the Charge shot and not the normal buster. I respect Inticreates for trying to capture MM2 and MM3's gameplay while still keeping the Charge shot in in some way.

>7's music isn't memorable

I'm not really a huge fan of 7, but the music it has is great. You're really overvaluing your opinion on these things, especially at this point. Those Wily Castle levels, especially WC1 has great tunes

>8 had garbage levels

Nah. You likely just hate platformers with shake up gimmicks. Which is fine, but doesn't make them garbage. My favorite stage in the game is Astro-Man's stage because its easily one of the most unique platforming stages of all time and is just fun to play.

>Clown-Man is for some reason showing that Capcom is running out of ideas. Not Dive-Man. Not Hard-Man. Not fucking Snake Man. But no, it's fucking Clown Man that is a terrible idea.

It's fun to make fun of the voice acting though. Why do you take it so seriously?

I can understand not like 7 and 8, but 9 and 10 are fucking awesome. Shitting on Inticreates is hilarious too, because they made the Mega Man Zero games and those are the best Mega Man games period. You just don't know what you're talking about, or at the very least need to lay off the hyperbole.

>> No.2887082

>>2887018
>9 and 10 are blatant nostalgia pandering and cash grabs.
I can agree with this, but it doesn't change the fact that they were good games to most people, contrary to whatever your contrarian ass might think about them.

>decided to regress the series by removing the slide and charge shot.
Nothing wrong with taking it back to the basics.

>Fucking Clown Man, really?
Is this a serious complaint? All the Mega Man games have silly robot masters, with 8 being no exception. They already ran out of ideas by 2, but hey, I bet you think Bubble Man is the pinnacle of character design, aye?

Seriously though, you might not think the games after 6 are good, but they exist, they are all solid games by most measures, and I bet most people would have liked to see them return. It's also funny you mention 9 and 10 being nostalgia cashgrabs and regression in the series, because that is exactly what this """collection""" is. Difference being that 9 and 10 actually had effort put into them.

>> No.2887089

>>2887018
>shitting on 8's Robot Masters
Swordman and Tenguman will fuck your shit up, nigga.