[ 3 / biz / cgl / ck / diy / fa / g / ic / jp / lit / sci / tg / vr / vt ] [ index / top / reports / report a bug ] [ 4plebs / archived.moe / rbt ]

Due to resource constraints, /g/ and /tg/ will no longer be archived or available. Other archivers continue to archive these boards.Become a Patron!

/vr/ - Retro Games

View post   

[ Toggle deleted replies ]
File: 124 KB, 320x212, Battletoads_arcade.png [View same] [iqdb] [saucenao] [google] [report]
2733097 No.2733097 [Reply] [Original] [archived.moe]

How do you memorize spawn points?

>> No.2733105

I mean, enemy spawn points.

>> No.2733129

How about you save yourself the trouble and just play a better beat'em up.

Beat'em ups should be about improvisation not memorization.

>> No.2733141

But you get farther if you memorize.

>> No.2733142

Well what we need is an annotated list of best beat em ups ever, broken down by platform, with brief descriptions and difficulty rating, but anonymous never comes through.

Come on anonymous, I'm entitled to free stuff that requires lots of work from you.

>> No.2733143

there is one, too lazy to look it up since archive moe is down

>> No.2733145


Streets of Rage 2&3
Turtles in Time

go play outside when you're finished those.

>> No.2733154

I'll just give you the best for each system.

>Mega Drive
Bare Knuckle II (on hardest mode)

The Ninja Warriors Again (on hard mode)

Downtown Nekketsu Monogatari or Mighty Final Fight or Kung Fu

Final Fight or Guardians (on hard mode)

>> No.2733156

>Guardians (on hard mode)
I meant hardest mode

>> No.2733165

Down forever.

>> No.2733168

>Final Fight
Can you really beat that without memorizing? I don't think so.

>> No.2733171

I'm not >>2733129

Memorization is a part of every single game.

>> No.2733215

This, Final Fight has some memorization (mainly the fat guys),but overall you still need to learn how to play the game if you want to get far.

>> No.2733223

Wait... is the floor normally cracked like that?

>> No.2733289

Yeah but it's a way bigger part of some games than others

>> No.2733303

Yes, of course.

>> No.2733326
File: 3.32 MB, 2536x4190, 1438107759453.jpg [View same] [iqdb] [saucenao] [google] [report]

Here some of my favs, maybe i will make one for NES, SNES and Genesis later.

>> No.2733330

I forgot, this site is pretty decent for some beat 'em up info (i'm not the creator btw)

>> No.2733336

before you do that, maybe you should add Crime Fighters 2 to the list

>> No.2733442

dunno, maybe using your brain?

>> No.2733447
File: 1.16 MB, 240x160, USAJesus.gif [View same] [iqdb] [saucenao] [google] [report]


>undercover cops

muh nig

>> No.2733470


>> No.2733518


>> No.2733897

OK, between those two posts, that is in fact just about exactly what I asked for, mind=blown.

That's a really good website, the maker ought to editorialize a bit and make a top 10 list or something though. Looks like he doesn't count Ninja Warriors though :\ probably racist against single plane games

>> No.2733920

>Looks like he doesn't count Ninja Warriors though :\ probably racist against single plane games
Nah he most likely forgot about it since he included damn Goemon 2 as a beat 'em up.

>> No.2733925

By eating healthy and sleeping well.

>> No.2733994

Also includes NARC on NES but not the arcade game.

I was looking around for quality Genesis beat em ups but it looks like very slim pickings once you get past 1st party games.

>> No.2734257

There isn't really a technique I use, if a part gives me trouble enough times I'll eventually just remember that's the part that kicks my ass.

>> No.2734279


That game has an amazing soundtrack

>> No.2734281

Which is weird, since the genesis was more suited for beat ups than the snes, as proven by streets of rage.

>> No.2734282

Sounds a bit like Killer Instinct. Same composer et al.

>> No.2734284

top 10s are totally arbitrary anyway, it's probably going to be dominated by capcom and konami

>> No.2734305

Is there any documentation on the development of the Battletoads arcade game? I remember someone bringing up in a skill-run about how it seemed unfinished, and I kinda agree, or at the very least they got bored with it and just ended it without finishing it to the level they may have initially planned.

-The boss of level 2 is Karnath, despite there having been apparent plans to include a much more fitting Admiral Oink character (wearing a Santa costume) in the game

-Dark Queen has a full boss portrait appear despite her only showing up as a hologram in the level

-The high score system only saves your score if you actually clear the game, if I remember correctly.

>> No.2734315

Karnath was obviously meant for the rappel rope level.
The ending is really funny. The ship crashes into an unknown planet but they just teleport back to base and end the game.

>> No.2734339

Yeah, SoR on harder difficulties is about the only evidence for that. I really like Alien Storm and Golden Axe but I think the SNES could probably handle either of them just fine. It's been a while but I don't recall HH being significantly faster or more sprite-heavy than TiT. I wouldn't be surprised if some multiplats were smoother on Genesis but in most cases I don't care anyway because they're crappy licensed games.

Speaking of unfinished stuff, maybe they should've given Karnath a second attack and about half as much HP.

>> No.2734396


Golden Axe II on hard mode is good.

inb4 that one kid who judges a game's quality and difficulty based on only the first 2 levels (because he doesn't have time to complete a game because he has 700 more roms left to test out and act knowledgeable about) comments "that game is easy just use dash attacks".

>> No.2734601

>I really like Alien Storm and Golden Axe but I think the SNES could probably handle either of them just fine
Golden Axe probably, but Alien Storm has like 8-9 enemies on screen on the Genesis, too much for the SNES.

>> No.2734612

Nintendo held hostage the good japanese devs at the time.
>tfw no genesis ports of King of Dragons, Captain Commando, Undercover Cops and Denjin Makai.

>> No.2734623

With my brain

Name (leave empty)
Comment (leave empty)
Password [?]Password used for file deletion.